Which sin is worse: asset recycling or art style whiplash?
I prefer art style changes over reusing the same shit for years
>story gets more serious over time>art style matches itThat's something COOL that video games do
"Thank goodness it sold well, never change it" vs "We didn't sell what we expected to, we need to tweak it"Also, tone whiplash is worse than either.
>>750167113>Xenosagasuch a boring and shit game, I don't know how it sold enough to warrant two sequels. Even Yasunori Mitsuda's contribution to the game's soundtrack was uncharacteristically dogshit
asset recycling.
>>750167113Xenosaga 1 art style was bad though. They hadn't figured out anime in 3D yet. 2 looks weird as well but its an improvement. Never played 3 so I can't really say in detail.
>>750167934>such a boring and shit game, I don't know how it sold enough to warrant two sequels. Even Yasunori Mitsuda's contribution to the game's soundtrack was uncharacteristically dogshitYou are 100% a low IQ dullard.