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File: baer.jpg (77 KB, 634x703)
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Ayy Anon. Got any Claude made games that this chap can play?
>>
Best I can do is some youtube videos of someone doing a Skate3 rollslop grind in the Mushroom Kingdom with no download link
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>>750174525
2 more weeks
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File: Warfield 1945.webm (2.74 MB, 852x480)
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2.74 MB WEBM
maybe
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File: 1764585864401607.png (891 KB, 1197x972)
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How much money do these people spend making these recomps with claude, or just games in general? I asked claude to make me a simple browser game and I'm already at 25% usage on the $20 plan.
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File: QuakeFortress.jpg (352 KB, 1920x1080)
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I had claude make quake fortress 1998

https://files.catbox.moe/o46shn.zip
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I kinda want to claude a battlebit/mechwarrior game.
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>>750175562
I can help you if you want
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>>750175639
wtf, they put claude in 4chan now?
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>>750175876
I was going to give .md files that woudl've made claude a better modeler, animator, and vfx maker for the most part. For the mechwarrior game
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File: EMBIGGEN.png (203 KB, 1920x948)
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>>750174786
Hello anon ever you shared this with me I've been working on my own thing an engine to play all the handheld pokerman games in the same 'world' it's going great. Hope your projects are going well
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>>750176625
Ever since* i love when autocorrect removes a whole word
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>>750176625
I have a newer version. Do you want it? This has a lot of improvements and gameplay adjustments.

https://files.catbox.moe/f4or4i.zip
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>>750176831
Hell yeah dude thanks can't wait to check it out
>>750175089
There's a lot of little skills you need to learn to do it efficiently. Make sure every once in awhile you move it to a new chat, have claude package it up well, just say like 'hey i need to move to a new chat to conserve tokens, can you package this up and document it in a way that i can hand off to new chat efficiently without any context loss?
Then again if you're on code which i just realize i don't really know the tricks of that, I'm a freeigger, this is my thing >>750176625
it's basically a browser based engine that used python scripts to covert all the scripts and assets from the decomps into JSONs and images then uses typescript to draw the world and run story scripts/UI. The world is fully loaded at all times and battles work with showdowns open source engine.
>tldr i make huge project on free plan just by being hyper efficient so i believe in you and your p2w plan

I found telling him to be terse actually helped a lot of doesn't send back 5 paragraphs every time just gives changelog basically.
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>>750174786
The aesthetic reminds me of winter olympics on DOS
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>>750177125
>>750177147
I have another game called "Comblat." It's a tf2 like class based shooter but with toys and environmental destruction and is somewhat rudimentary.

https://files.catbox.moe/nt483g.zip
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>>750174427
Theres a game for this geezer already
Hooligans,its a rts where you command squad of football hooligans traveling the europe (or england) for some big championship
Inspired by real events
It was on ps2 iirc
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test
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>>750174427
Why does everyone say this dude looks british? He looks extremely German to me
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>>750179335
you're probably right
the glass says ko- something and the english language doesn't use 'k' very often
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Any kobold sex games?
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*bang bang* CAM ON /v/!!!!
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Is Claude the reason there's so many of these batshit insane recompiles and mods coming out atm? All the stuff happening in the Halo modding scene right now is insane.
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>>750183585
Yes. There's a couple of sites which collect all the decomps and recomps that you can go to that links to that recomps github.. Though the problem is that your average retard doesn't ask claude to make documentation on how they did it and a lot the code just ends up being jangled slop.



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