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>play open world vidya
>quest marker for next quest target
>wanna do misc shit first, so avoid on purpose
>gameplay locks, cutscene starts
>you walked too close to the quest marker
>mfw

FUCK games like these, devs should be forced to make players do progress after pushing a button only

tl;dr ITT: terrible vidya mechanics that are underhated
>>
File: 1698216362368264.png (44 KB, 133x187)
44 KB PNG
>>750194309
>dungeon doesn't loop around to the entrance or at least have some sort of shortcut
>player has to backtrack the exact path they came in
>>
>play open world game
>it has a faggot ass compass instead of a minimap
>uninstall game
>>
>>750194806
One of the many reasons why Stalker 2 is inferior to its predecessors



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