>play open world vidya>quest marker for next quest target >wanna do misc shit first, so avoid on purpose>gameplay locks, cutscene starts>you walked too close to the quest marker>mfwFUCK games like these, devs should be forced to make players do progress after pushing a button onlytl;dr ITT: terrible vidya mechanics that are underhated
>>750194309>dungeon doesn't loop around to the entrance or at least have some sort of shortcut>player has to backtrack the exact path they came in
>play open world game>it has a faggot ass compass instead of a minimap>uninstall game
>>750194806One of the many reasons why Stalker 2 is inferior to its predecessors