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3D Blast introduced the homing attack, not Adventure
>>
>>750200418
that's clearly a blast attack not homing attack, STUPID
>>
It's a good thing that Sonic didn't have a 3D platformer with polygonal graphics on the Saturn. Can you imagine a 3D Sonic platformer with the draw distance of Nights into Dreams and Burning Rangers?
>>
>>750200828
It also would have ran super slow which defeats the whole point of sonic. sonic would not see his 60fps return until gamecube.
>>
>>750200979
>until Gamecube
SA2 runs at 60fps on Dreamcast
>>
>1
>2
>CD
>3
>S&K
>3D Blast
>Jam
>R
>Adventure
>Adventure 2
Those are all the Sonic games for Sega consoles which had either Naka, Yasuhara, or Oshima



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