3D Blast introduced the homing attack, not Adventure
>>750200418that's clearly a blast attack not homing attack, STUPID
It's a good thing that Sonic didn't have a 3D platformer with polygonal graphics on the Saturn. Can you imagine a 3D Sonic platformer with the draw distance of Nights into Dreams and Burning Rangers?
>>750200828It also would have ran super slow which defeats the whole point of sonic. sonic would not see his 60fps return until gamecube.
>>750200979>until GamecubeSA2 runs at 60fps on Dreamcast
>1>2>CD>3>S&K>3D Blast>Jam>R>Adventure>Adventure 2Those are all the Sonic games for Sega consoles which had either Naka, Yasuhara, or Oshima