https://www.youtube.com/watch?v=iAHKrRGOXqg>I will start by saying these are my favorite games of all time and I have put part of my life into this. I will die off this planet knowing this project has taken a percentage of it. These two games alone have taken up years at this point. >So I think it's time I've shown this off. 1000's of hours of work and too many months of my life. Real VR, real weapon handling, full body, real reloading, all scripted and running under a single Script Extender DLL. Everything hand-animated and posed manually by me in NifSkope, Blender, etc. These are true from the ground up VR experiences, fully playable from beginning to end unlike anything ever seen before for the VR scene. >EVERYTHING is VR. >This is likely the most impressive VR conversion project to have ever existed as of this showing, at least, I hope others feel that way. I have put my soul into this.
>This has been a secret until now. Everything is finished and completed, in the final stages of testing
Cool reloading system.
Why would anyone play this ugly boomerslop nowadays?
>>750211417Because there hasn't been a game of comparable quality in the last 10 years
>>750211102It's a shame VR still hasn't really hit the mainstream yet (and probably never will so long as motion sickness remains a problem)
>>750211102>1000's of hours of work and too many months of my lifeit's actually impressive what people can achieve through straight brute force and determination, I'm an incompetent and inept good at nothing retard that also wasted thousands of hours trying different things and it never amounted to anything, must feel nice to accomplish something and get recognition for your work
>>750211102>no download link>join my discrodinto the trash it goes
>>750211869Stop living in the past
>>750211102>dude I sacrificed sooo much for this!If you're gonna make it all awkward I'm not gonna bother. Next time just release your shit without the sob story please.
>>750213084name 5 better games in the same genreyou cant lol
>>750211869>Because there hasn't been a game of jank quality in the last 10 yearsoh you…
Nice, been waiting for someone to do this game
>>750214117>>750213716lol
>>750211102>"cool, Claude do this but better">"here you go, it took 2 hours and $15">that fag
>>750212247this kills modded playthroughs for me more often than anything else.
>>750211370The dude really pouring a lot of 'tism into those ones.
>>75021224799% of the time they host it on github when there's a public release.The discord thread on flat2vr is public and it was kind of necessity because a few years ago there was so many modders spread out on all four corners of the internet.
>>750211206Yeah obviously he used ai
Imagine dedicating yourself to such shit vidya.
>>750211889Just use the fan trick.
>>750212067Well don't worry 1 he definitely used ai in his secret project that he's been working on for years and never showed off and 2>>750212247 it's just retarded attention seeking aids you will never ever be able to play anyways
>>750216159Imagine having passion. I would never understand as I am but a being made of mud.
>>750215905Never played vr but always get thrown off by the magnet hands bullshit you can only grab certain parts etc also clearly for 1 the bolt doesn't actually work because both times he pulls it it doesn't move but 2 it's not even rigged into the system because when he reloaded it he doesn't pull it again Hmm anyways post a download link and buy an ad i know it's you
>Took FO4VR years to get to this level, with a native VR port to start from>madman does it to regular flat NV in a yearAI has been an absolute boon to VR dev/modding
>>750211102just needs the rtx mod on top
>>750216649no chance in hell that runs alongside the VR moddoubt NVR will work with it either sadly
>>750216764then whats the point? why did he bother making the vr mod?
>>750216547There's been real good shit coming out for FO4VR in the past 3 months so eventually we'll get the full VR experience. I know there's mods already to do dynamic finger gripping based object collision shape as well as full on physics like you'd expect from a native vr game like ITR or Boneworks.I guess even with AI it's extremely time consuming to add or fix all those subsystems. Like just manual reloading for example. Cylonsurfer made a mod a few month ago so you could cycle through every faces in your gun objects then you would have to select what type of reload you'd want for that gun, then you'd have to manually place the fingers when doing the motions.Even with that it would take hours to do all that work yourself to get all your weapons to behave like you want. Anyway I digress but yeah this summer has been blessed for VR mods.