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File: gaytracing.png (3.33 MB, 1920x1080)
3.33 MB PNG
Is ray tracing still a meme?
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>>750215812
depends, do you play the game or go around looking at puddles?
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File: HUGQ5TwbEAAY-5-.jpg (424 KB, 2405x2405)
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The OP is too subtle for /v/
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File: dfrt.png (962 KB, 960x540)
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>>750216008
I just want functioning mirrors
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>>750215812
is that a fucking hufflepuff LMAO
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>>750216008
This is a retarded argument. Why can't someone look at puddles? Why would anything be in a video game if it's not meant to be looked at. Are you retarded?
Imagine you're making the most visually stunning game ever any you're in a meeting one day
>okay guys i made the floor 4x4 pixel tiles because whos looking at the floor when they play am i right
>also i made so only directly in front of you in a small circle is rendered the rest is rendered at 1x1 because you're not looking at it anyways
>i know you guys worked hard on all that assets but who cares no one is gonna look at them anyways. Every single map in our game is now a rectangular hallway with nothing in it
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>>750215812
it's the best tech of 2040
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I'm.... I'm gonna yearn!!!!
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>>750215812
>just turn up the expensive technology
>no we won't make an effort to add functioning mirrors for no RT cards despite this being a thing since forever
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>>750215812
I like it in Dragon's Dogma 2 but that's cause it's only being used for lighting and not reflections so it's not tanking performance.
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>>750215812
I never use it, creates too many visual regressions and costs too much.
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File: dark.mp4 (2.8 MB, 1920x1080)
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2.8 MB MP4
>>750215812
Always has been



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