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Just finished it. It obviously didn't make a very big splash, but has anyone else been playing it? It wasn't very hard but I wound up enjoying it as a more structured Elder Scrolls-type game rather than as a soulslike. Not a masterpiece, but I loved it.
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I finished it yesterday and thought it was pure slop. The unreal engine coupled with "soulslike" fps gameplay was poorly executed and kind of janky. It wasn't particularly difficult (which is why I finished it since it's so uninspired) and it didn't really give me any incentive to explore more (not that there's much exploration in it). The napoleonic setting was what interested me at first but it's under cooked and, again, the art is shit
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>>750234023
Thanks for the feedback, anon. You've described precisely what came to mind when I first saw the trailer, and while I was nevertheless intrigued by the setting, I could never bring myself to make the jump at this price point.

Too bad. I had much hope considering both Ghostrunner games—made by the same devs—are amongst my faves.



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