>solves HDR in video games
Why is this even needed anyway? Are devs retarded?
>>750235028>Are devs retarded?Yes, there are no good developers left which is why they are all getting laid off.
>>750235028We used to get new games every 1 or 2 years. Now it takes devs a decade to make a new game in a series and it still ends up shit. This is what DEI does to an industry
>>750234945>using shadershitMight as well use AMD at that point.
>>750235028If even movies get botched HDR, you can bet devs who don't have an A/V background will mess it up.
>>750235028Devs don't know what hdr is and how to set it upAnd no company pays for someone to grade a game because they see no value in it (95% of customers dont have a proper HDR TV so they wont see a difference).
>>750235514literally everything rendered to your screen on a modern PC is processed by a shader you subhuman goy.
>>750234945how do I use this?and second which monitor do I need to fully enjoy HDR?
>games have run at 10bit internally for the last 15 years>actual good HDR output though is impossible, small indie company plz understand
>>750240995The HDR """standard""" is complete sewage.
Given HDR is a meme since nobody uses HDR screens anyway why should you care?
>>750235028Games don't use HDR. What the thing in OP does is fuck up your colors, a bit like all those max saturation TVs in the TV store
>luma framework dude is responsible for the HDR in sinking city 2No wonder it looks so good.
>>750240995>small indie company plz understandIndeedhttps://www.youtube.com/watch?v=Iqg8wqEisYg
>>750234945>buy oled monitor>spend hours trying to get HDR to look good>get fed up and turn that shit off>every game looks great