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Why is everything they showed about GTA6 so sauceless, it looks like you're playing in Google Street View

You play something like San Andreas and it bombards you with atmosphere, it has such an unmistakable identity bursting out of every facet

https://www.youtube.com/watch?v=TTB6eEHCAko

Why couldn't they build a stronger identity for 6
>>
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>>750236959
>>
>>750236959
Maybe if you catch a screenshot of gta6 during sunset, I might consider your argument. But since you posted one during the middle of the day, I'm gonna have to call you fake and gay.
>>
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>>750237074
San Andreas looks unique regardless of time or day or weather, why does GTA6 look generic during what will be half of its playtime (sunny daytime)
>>
>>750236959
Who cares man? GTA SA wasn’t that good and I’m sick of you faggots pretending it was. The whole series has been on a downward slope in quality since SA actually.
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>>750237128
GTA 2, 3 and Vice City mogs it in atmosphere. Everything is too matte
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>>750237310
Obviously, I wanted to point out that even the least unique of the 3D games still mogs 6 in terms of identity
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>>750237128
You just like the vibrant cartoon style of the games.
In the ps2 days, the graphics had a stylized cartoon style to them, and worked well with the low polygon count and their official art. When they made gta 4, they went to a more photorealistic style, and haven't gone back to a cartoony style since.
>>
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>>750237545
GTA4 also has an unmistakable identity though, it might be brown and bloom but no other game looks like it
>>
>>750237545
>>
I have nostalgia fag fatigue
>>
>>750236959
it's made by jeets and AI
>>
>>750237732
I have cattle normalfag fatigue
>>
>>750236959
Ha
>>
>>750236959
It's made by women and browns. They just don't get it.
>>
>>750237070
That's me in the middle.
>>
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>>750236959
It's because realism kills artforms.
>>
>>750237929
True, it's certainly one of the reasons TF2 is still around.
>>
>>750236959
problem with modern day Miami is that it doesn't have a strong pop cultural identity so much right now
it's a very "business and glamour" town but it's not got like an "image" right now that's anywhere near as evocative as orange 90's LA sunsets, neon glowing signs in 80s Miami or the generally miserable atlantic weather of a NY autumn

imho what they've tried to do as artfully as fucking possible here is give Miami a character that is relevant to it as a modern day place
it just isn't going to be as visually striking as anything that came before it because it doesn't have the same cultural palette
Miami is just like really fucking bright, dude
>>
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>>750238810
I mean, what cultural significance did early 2010s LA have? Well, GTA 5 has no character or soul so I suppose nothing.
I just like that little phase from 1999-2001 when the series had this post industrial dystopia shithole vibe to it. 2 has this more, but 3 definitely retained some of it, especially with its massive structures all tightly cramped together that are there just to be there.
>>
>>750239145
not significance, identity, purely visual identity
tbf in V's case they did a lot of piggybacking off the Alamo Sea and the meth subplots and it has a nice warm desert/national park tone throughout that contributes to the way the city feels in the game I think
we'd had movies like Drive and Seven Psychopaths and Savages stuff like that too because LA is Hollywood, ofc Hollywood does nothing but make movies about Hollywood, so it comes pre-packaged with its own relevant aesthetic language

Miami has Bad Boys. It had Dexter ten years ago. We don't collectively know what Miami looks like. This game is gonna be what everybody thinks Miami looks like going forward. It's weird, honestly, I'm just spitballing because I kinda agree

it's like driving around a Google maps mesh and not in a flattering way
>>
GTA games are boring as fuck. They really only appeal to people who just play sports games and call of duty. I dont understand why hardcore gamers who come to places like 4chan have any interest in open world driving and shooting games. Its been done a millions times now.
>>
>>750239681
It would have been neat to have a Miami Vice 2006 vibe. That film was mediocre but it was shot amazingly and had this very gritty vibe to it. Though, that was 20 years ago.
>>
>>750237128
they said that GTA 6 is going to have the most complex weather system of any game, even tornados
>>
>>750239782
Old GTA games are fun as fuck, newer GTA games lost a lot of the fun factor but still have the vidya equivalent of Nolan appeal where even if the movie is boring and bad there's still some value in seeing a detail obsessed autist pour hundreds of millions into his craft, with varying results
>>
>>750239782
GTA 3 and Vice City feel right at home with /v/. San Andreas is pushing it. The newer ones? That’s what everyone is talking about when they mean that the series is for browns, gun and ball niggers and zoomer retards
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>>750239829
you can almost bet on that being a result of the resurgence in popularity due to Vice City's cult status so there's a really "snake eating it's own tail" feeling about that one lol
personally I always felt like Bad Boys 1 and 2 looked too much like they were being shot by people who lived in LA, filming and editing LA movies so I think they're a little dated by now anyway
20 years ago

I do think that Hitman has a great Miami level but that one is also very bright like that's the only aesthetic quality it has as a city - being bright and clean, vaguely ethnic and rundown in places?
at least that's an example that came from the last ten years
>>
Its cause you dont play on CRT TV
>>
>>750237128
>>750237356
What a shame the main character of san andreas is a nigger with no personality beyond being a retarded chimping nigger (basically a nigger) and a story revolving around hood niggers and le bad cops and le bad racists
>>
>>750240445
I can't bring myself to play SA because of these reasons
>>
>>750237070
that's me in the corner
>>
>>750240445
I thought the game sucked ass too but I also don’t remember any racists
>>
>>750237070
kek
>>
>>750236959
>>750237128
>hurr durr yellow and orange so soulful

shut the fuck up
fucking hell you poorfags are pathetic
>>
>>750240603
You didn't pay attention to the story there is a lot of racial conflict between nigs and spics and they want to bring them togheter because of CJ and Caesar. Pulaski is also supposed to represent the "racist" white cop. Truth is basically a reddit woke fag and you do missions for him where he explains how much he hates "fascists" and so on.
>>
>>750237070
that's me in the spotlight
>>
i wonder how insanely desperate to doomposters will get a week before release
>>
>>750236959
It's based on the modern world and the modern world is soulless.
>>
>>750237128
>Xbox/vanilla PC color scheme/timecycle
ew, go away shit-taste-haver, next time post some screenshots from the one and only good looking version which is the PS2 version, applies to III and VC, too, fuck you trail-haters, I love being constantly dizzy.
>>
>>750237626
It's a case of "newest thing bad"
Some are even warming up to ps360 version of 5
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>>750237626
Yeah it's dogshit
>>
>>750237626
lmao piss off
this board's boner for this game is fucking ridiculous
>>
NIGGA IT AINT JUST ABOUT THE BLACKS
IT'S ALSO BOUT THEM MUTHAFUCKAS DRESSED IN BLUE SLACKS
THEY SAY NIGGAS HANG IN PACKS AND THEY ATTITUDES IS SHITTY
SO TELL ME WHO THE BIGGEST GANG OF NIGGAS IN THE CITY
>>
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>>750241451
I literally said it's brown and bloom, i.e. bad, but it's a unique and recognizable flavor of bad even among other brown and bloom games, 6 just looks milquetoast.
>>
>>750241268
Yes, GTA V on PS3/Xbox360 is the best version, period. It was made by Rockstar North. The PS4/Xbox One/PC version, aka. the "next-gen" version, that those Canadian fucks over at Rockstar Toronto developed is the equivalent of a fanfiction for Rockstar titles, the PC port itself is fine/well optimized, but it heavily diverts from the original vision Rockstar North had and heavily modifies assets, they pulled that shit too in GTA IV btw.
>>
gta 6 looks like cardboard tastes. it's obvious the fun white male camaraderie vibes are long gone, banished by woke dei corporate HR cancer
>>
>>750240771
>You didn’t pay attention to the story
You got that right. Just boring niggerbabble cutscenes that I skipped after watching the first few. So I guess that’s why I didn’t notice any racists.
>>
>>750241686
Regardless of whatever the best version of that piece of shit game is, it’s still a piece of shit game. Same with 4 and San Andreas.
>>
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>>750236959
>You play something like San Andreas and it bombards you with atmosphere, it has such an unmistakable identity bursting out of every facet
RDR2 solidified Rockstar as the "pure cinema that makes you weep" studio like Up did for Pixar.
>>
>>750240445
>le bad cops
Both of the main villains are black.
>>
Damn dude that's
Not cherry picked at all
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>>750242171
And? The first people that do any harm to CJ are the cops when they take him from the taxi. Tenpenny is a cop. You are a gangster and the cops are your enemy
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>>750242340
no, you're an up-and-coming urban black man and the hood is your enemy
>>
>>750242340
It's a fucking GTA game, did you expect the police to be your friend? Also, the main villain is a black hoodrat.
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>>750242367
Then why CJ returned to the hood? Sweet convinced him to return to the hood
>>
>>750236959
So you be tellin me that a game with extreme technological limitations in the hardware put more emphasis on stylized graphics than realism? I don't believe you
>>
>>750242393
The black hoodrat works for the cops
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>>750236959
>top
SOUL SOUL SOUL KINO KINO SOUL
>bottom
graphics slop
>>
Thing is if you go back to the games from that era a lot of them have similar visuals because of similar tech and technical limitations
>>
>>750242510
Yeah cops who sell literal crack. I can't believe that we've reached the point where people clutch pearls over GTA again.
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>>750242457
Because his mom died. The second time, he returns because his retard brother can't deal with the fact that CJ made something out of himself.
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>>750242742
Sure but he still does it willingly nobody forced him
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>>750237929
your picrel literally uses real life photos for textures
outdated realistic graphics are still realistic
>>
>>750242694
The point was that the story revolves around cops unlike Vice city. The focus in Vice city is around drug deals. Cops didn't bust your deal other drug dealer did and in GTA 3 taking revenge on a bitch is the premise from the start. That's how the games start. That's their intro
>>
>>750240256
What part in particular of that photo is rundown in places?
>>
>>750242457
ngl my CJ permanently relocates to Las Venturas after the game is over because it's got access to the casinos, the profit from the casino, the airfield and all the best cars and guns
and I really love that nice little safehouse in the suburbs, I imagine he watches Fresh Prince on his little tv, it doesn't matter

point is I never assumed that ending the game in the hood and writing the wrongs meant CJ just like moves back into his old house and starts banging again, he's a massive rap producer with a mansion and a go-kart and a flying licence and a jetpack so for me it always seemed weird
>>
>>750243008
the pink 50's era motel where the guards rest on the left is the building I mean, but it's like the one "classic beachfront hotel" like building on the map
>>
>>750243206
You are following rockstars's story, the story doesn't revolve around you. It's linear you have no freedom of choice. It's not an rpg
>>
>>750241591
yeah we get it
old good new bad
IV looks fucking shit and there's nothing "unique" about it
it was your first gta when you were 10 so you love it
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the seething over 6 for absolutely no reason is so funny
it's obviously just tendies and poorfags
>>
>>750243593
Nah I don't give a shit about IV, but if you don't see the clear Sopranos influence you're blind, you'd never mistake a GTAIV screenshot for a Spider-Man game screenshot
>>
>>750243796
>Sopranos influence

lmao make more shit up
stupid fucking zoomer
>>
>>750243548
yeah but Rockstars story suggests that at the end of the story CJ has a massive stake in a very successful casino, he produces one of the most successful rap stars in the city and the proprietor of dozens of business around the San Andreas state area
it's not realistic to assume CJ is going to move back into the ghetto just because the last mission takes place there and it's almost blindingly actually a story about an up-and-coming young black man turning his back on the ghetto and becoming a stunt pilot, duh
>>
>>750237070
Losing my religion
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>>750243994
Nobody knows only Rockstar determines the fate of CJ
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>>750237070
Trying to keep up with you
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>>750243879
t. didn't play GTA IV nor watch The Sopranos

It's obvious Rockstar put far more effort into making GTA IV feel like this than they did into e.g. Manhattan, there's even tons of easter eggs and design references

https://www.youtube.com/watch?v=mJpNmYeooQE
>>
>>750244035
I can't believe you haven't figured out I'm laughing at you yet you fucking dork
you don't even sound like you were alive when this game was being made let alone during the time period it was based on
it'd be mean picking on you

you just don't sound like you know a lot about anything
>>
>>750244209
>omg a reference that means it's just like Sopranos

retard
>>
>>750244303
I was. You are retarded Vic from Gta vice city stories was rich and had condos and shit yet in vice city he was back to drug deals with Lance. Jew Johnny from Gta 4 had a happy ending there yet in 5 he becomes a drug addict who is cucked and killed by trevor. Retarded rockstar tranny doesn't even understand his own franchise
>>
>>750244326
>focusing on a small part of my post and ignoring the rest
Concession accepted
>>
>>750237070
please delete this drawing of me
>>
>>750240256
>being bright and clean
>being bright and clean japan
>>
>tfw we will never get a fixes for GTA IV and SR2 on PC

can gtaiv run at 60fps yet? i know sr2 has a mod that basically fixes it.
>>
>>750244814
just emulate it bro, rpcs3 or xenia
>>
>>750244987
oh man does the original SR run at 60?
i haven't played that in over a decade..
>>
>>750245185
with the 60 fps patch yeah
>>
>>750236959
Where are the fires on the top piece?
>>
>>750245348
holy fuck nice
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>>750237626
Driving in the rain in this game, especially across a bridge, is an out of body experience for me. I turn into that gif of the autistic kid watching light shine through a colored screen every time.
>>
>Vic Vance
>Niko Belic

both ex-military
jason is gonna rule
i like how reserved he is
you know he's gonna blow up and it's gonna be fucking kino when he does
i hope combat doggo doesn't die
>>
>>750244429
>Retarded rockstar tranny doesn't even understand his own franchise
Lmao absolute delusion of v/tards
>>
Few weeks ago you niggers were bitching and moaning about colour scheme being woke purple
>>
>>750245748
I didn't care for Vic
>>
>>750244814
I ran GTAIV at 500 fps a couple weeks ago
>>
>>750247081
shut up lance
>>
>>750236959
I hope it's so realistic that the violence bothers me at first. Not likely, but as quaint as it sounds now, the first time I gutshot a cop in IV and watched him writhe around crying it made me feel a little naucious. I think we're all too desensitized to be shocked by anything short of realistic models of people we know at this point
>>
>>750244814
GTA 4 has been fixed for a couple of years now, SR2 still ass tho
>>
>>750237356
damn they really killed it with SA. I still play it frequently to this day but it takes a nice screenshot to step back and appreciate a game sometimes
>>
>>750247276
>GTA 4 has been fixed for a couple of years now

please explain
>>
>>750247276
i get a solid 60 in SR2 thanks to gentlemen of the row
>>
>>750247365
https://github.com/ThirteenAG/GTAIV.EFLC.FusionFix
it's a little too fixed for me. they should add a toggle so I can get my slippery cars back
>>
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You are cherry picking because Vice city definitely has pink hue while rest Leonida has more of a blue tint
>>
>>750237070
Oh no I've said too much
>>
>>750243206
based and elevated CJ appreciator
>>750243548
cringe and narrow minded small picture seer
>>
>>750237070
ps2 boomers aint liked this one one bit albeit
>>
>>750247435
I'm playing with that and you still have to tard warngle it occasionally. So far it seems like capping the FPS to 50 is mandatory. Uncapped seemed fine until I noticed that during long (Most of them) cutscenes you'd go fairly far out of sync with the audio, and capping it to 60 seemed fine. Then I got to a Brucie mission that consistently would hard lock the game unless the FPS was down to 50, then it functioned. I pray Darth Vader doesn't take my FPS even lower
>>
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>>750247514
how does it look so real even in this shitty quality?
>>
>>750247931
I keep it locked to 60 personally
>>
>>750247945
Lighting is really really good
2 bil had to go somewhere ig
>>
>>750247945
Actual lighting / shadowing.
This shit is gonna sell HDR
>>
>>750248187
LOL this looks like an area around the corner from me - insane

>>750248224
>This shit is gonna sell HDR

glad my 1440p monitor is one of the proper hdr ones not the shitty bullshit ones - can't wiat
>>
>>750247389
i tried it a couple of months back, framerate still choppy for me, i havent tried the juiced patch or something like that tho, maybe its a machine problem for me idk
>>
>>750250290
oh juiced helps
>>
>>750250356
i'll try juiced see if its any good, thanks for da suggestion
>>
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>>750238810
the problem runs deeper. no city has a strong cultural identity today... not even new york, tokyo, paris... it's all a homogenous mass. every modern setting would've flopped if it makes you feel better. the redeeming factor of los "LA" santos was all that cultural background that you speak about so even a modern version carries the charm (after all 2010 wasn't that far off from the 90s). this can only happen with the "movie cities" like new york, la and chicago. chicago setting would've been a win (and a lot of people asked for it)
>>
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similarly, while st denis was technically impressive it was really strange to have your cowboy game be in that part of the world. after all, most people think of sand and brown when they think of cowboys. you could subvert the plot if you wanted to be creative, but subverting the setting turns it into a new genre altogether: it's a southern, not a western.
>>
>>750251904
I was listening to Tim Dillon show and he said something along the lines of
"What are we even doing? New York is not even mean anymore"

it made me sad
>>
>>750252034
>similarly, while st denis was technically impressive it was really strange to have your cowboy game be in that part of the world.
Almost like that was the point
how wilderness and outlaws are coming to an end
>>
>>750241451
keep seething brownoid
>>
>>750252216
that was the point in rdr1 as well but it had the classic setting. it would've had more impact if they showed how the west was changing.
>>
>>750252389
RDR2 was wall closing in
1 was clean up
>>
>>750237070
that's literally me in the middle
>>
It's the lightning. The extended look makes everything darker and shadowy for some fucking reason like those SA "ultra graphics" mods that make 11am look like midnight and everything is just water and oily. This is just what consoles are capable of. Wait for the next gen and PC release.
>>
>>750236959
Jeet coding, that's why.
>>
>>750236959
It's because modern movies got no sauce.
III, VC, and SA were based on movies from their setting's period so they carried that aesthetic with them. Just be glad the palette isn't too gray like most modern Hollywood films.
>>
>>750240445
>What a shame the main character of san andreas is a nigger with no personality beyond being a retarded chimping nigger (basically a nigger)
the type of post you make your first month on 4chan
>>
>>750236959
>i hate when games look like real life
>>
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>>750255057
it was an "aesthetic" even in the 80s. look at manmade photo wallpaper, they intentionally sought that vibe, it wasn't just how the 80s happened to look like.
>>
>>750247283
>but it takes a nice screenshot to step back and appreciate a game sometimes
Because none of those screenshots are taken with the in-game POV.
>>
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>>750248224
every game promoting HDR was shit
can't wait for VI to finally die for good
>>
>>750241925
>dat normalfag cattle circus
and that cucktos pfp is the cherry on top
>>
>>750241451
kek relax bro it's just a meme like kojimbo games, we don't actually think it's good
>>
>>750240445
Tenpenny is literally purple black
>>
>>750236959
Because Rockstar games post RDR1 are made for the modern audience
>>
More generic = wider reach
>>
>>750247276
>>750247389
SR2 has been fixed, it even has the DLC now. Check out the JUICED patch.
>>
>>750236959
Holy orange tinted 1980s aviator glasses batman.
>>
>>750236959
nigga its too early to talk about semantics wait for the fucking game first
>>
Going back to play saints row 2 made me appreciate how timeless the writing in San Andreas is.
>>
>>750237356
sovl
>>
>>750237070
They were right
>>
>>750260457
Do you know what semantics are
>>
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>>750236959
nothing in gta VI will compare
>>
>>750263362
no sir we are paid in rupees to bump threads only
>>
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https://files.catbox.moe/8oxz3n.mp4
>>
>>750245740
This but with GTA 3
>>
>>750237070
Tendies wont like this one bit
>>
>>750265072
BOOM SHAKALAKA BOOM
>>
>>750240256
>I do think that Hitman has a great Miami level but that one is also very bright like that's the only aesthetic quality it has as a city - being bright and clean, vaguely ethnic and rundown in places?
As someone who lived in SF my whole life until about ten years ago that's pretty fuckin bang on for the whole tri-county area, just maybe a little more run down in some places that haven't managed to get gentrified yet, but that was accelerating heavily when I left
>>
>>750263807
No, GTA 6 will be the exact same thing as this. They’ve been making the same fucking game for 25 years now.
>>
>>750269060
Modern Rockstar games feel nothing like San Andreas they've gone more and more into an immersive realism style over the arcadey style. GTA 5 was like a hybrid of the two styles but 6 is going full RDR2.
>>
>>750269401
GTA5 is more arcadey than GTASA,
You didn't have to deal with hunger
Or worry about muscle, weight, sex appeal, respect
You could flip cars over and control them mid air
And could carry any weapon instead of being restricted to one per category
>>
>>750240862
>>750244026
>>750247578

Bless you for making me listen to it again.
>>
>>750271695
fair points but the movement on foot being anti fun garbage disqualifies it
>>
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>>750236959
because women have no soul
>>
>>750237070
KEK FPBP OP BTFO
>>
>>750237070
Blown that bitch off.
>>
>>750252034
The whole point of the story was that the gang was being pushed out of the west, where their freedom was supposed to be secured, and back into the east and south, with burgeoning civilization and its rules and laws. It was a "subversive" take on a western, because it's a western that reacts to forces that push it outside of the normal western framework.
>>
>>750269060
Bruh GTA6 will feel much more like RDR2 than like the previous GTA games. If anything, it will be by far the most unique GTA game to date.
>>
>>750237070
Yes unironically
>>
>>750244814
>get a fixes
>>
>>750236959
CJ!
>>
>>750265072
fantastic. dude plays san andreas like saints row
>>
>>750236959
woke



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