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File: 1772834682772421.jpg (388 KB, 2560x1440)
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was it kino?
>>
File: kneel.jpg (16 KB, 200x356)
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>Ah, overhead view, just like old times.
pvre kino
>>
It lost aura for me after playing it again recently. With all the loading screens gone it becomes painfully sad because you realize there's only like 5-8 hours of gameplay even going slow and making sure to find the secrets. Way too many cutscenes, and if you don't like having a faggot yap at you telling where to go like people complained about in Metroid Prime 4, this game is a million times worse, Otacon tells you what to do down to small details like "climb over that ledge and turn left snake" if you even try exploring for more than 10 seconds. It's a good game but kino, I don't think so.
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>>750243225
MGS4 has a lot of problems, but when it's good it's good
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>>750243225
I don't think "kino" has been more appropriate for any other game in history
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>>750243446
>It lost aura

Stopped reading here go fuck yourself zoomer
>>
>>750243692
You're hitting 40 and yet single
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>>750243225
Easily the worst MGS by a countrymile
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>>750243738
bodied that old bitch
>>
>>750243738
sounds based, I bet he can afford so many aftermarket car parts
>>
All MGS games play like shit other than Phantom Pain but that one feels half baked
>>
No.
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>>750243692
I'm 37 and bought a PS3 just to play this game back in the day and enjoyed it. If it weren't for the story being pretty cool and the level of detail being nice I would consider this game a complete failure. It didn't age as good as I thought it would have, even getting to play it in perfect 4K with flawless 60fps on Switch 2 with instant loading times it kind of disappoints. It feels like an unfinished game. Way too easy and short is my critique. Metroid Prime 4 is a nice game compared to this, that game took me 25 hours to complete, this took under 10.
>>
>>750243919
>story being pretty cool
It's nonsense
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>>750244056
How does that stop it from being cool?
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>>750243225
The remaster honestly makes the game look worse.
>walk 5 meters
>cutscene
>walk 10 meters
>cutscene
>walk- nevermind it's just another cutscene
>and another
>and another
>boss fight
>mission over
>>
>>750244237
It wasn't like that in the original?
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>>750243225
It insists upon itself
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>>750244274
It was, but you couldn't skip everything as fast, made it less obvious.
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>>750244274
The original broke it up a bit with interspersed 45 minute installations of the next section
>>
It's like kojima wanted to make a bollywood film
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>>750244357
To be fair Snake smoking and the warnings about its hazards was sort of kino
>>
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>>750243225
It was okay. Stuff like Rex vs Ray was neat, but it was ultimately there just for fan pandering. Games should try to stand on there own more for the most part.
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>>750244380
this thread isn't about The Twin Snakes
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File: file.png (2.41 MB, 1920x1080)
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>>750243225
>>
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>>750245974
>>750244380
>twink snakes
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>>750243225
This game started my obsession with the AK-100 series of rifles and 5.56 AKs specifically. For that I will forever be grateful even if the game is kind of shit. I sat down to play a little before bed once and watched an hour long cutscene and then went to bed. Never controlled Old Snake once from power on to power off.
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>>750243225
Sneaking past robots isn't fun. They don't have the fun interactions you can have with the guards.
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>>750243225
MGS4 sucked, but MGO2 was fucking incredible. There hasn't been a console shooter like it since then, or really any shooter at all. If the autists who brought it back online can ever implement mouse and keyboard controls I'll unironically go back to playing that shit every single day.
>>
>>750243225
Nostalgia bait done right.



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