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Was it kino?
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File: shrek-fiona.gif (69 KB, 498x262)
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Shrek was only holding back to give Fiona a chance. Nobody is more powerful than Shrek, nobody!
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It wasn't very difficult from what I remember. Enemies were very slow and very blind. You could hack remotely. Anything else could be disabled with your magic pistol. Ghosting was trivial.
I tried the Spies vs Mercs multiplayer recently - it still works, even if barely alive - and I got my ass kicked there.
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>>750253913
You're damn right it was.
Tanker level was a slight tedious but every mission takes you somewhere creative and different.
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>>750255587
Damn, that looks good on OLED. Might have to replay even though I just played it last year
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>>750255587
Why does this game from 2005 have good lighting?
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>>750255717
It also has good animations made without mocap.
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>>750255717
The technology and skill died of old age and was apparently not passed on and it has been a painful process getting it back.
I personally think working within the confines of certain hardware limitations forced devs to cut fat and focus on one thing at a time.
Is it easier to paint a picture with six colors or six-hundred? It would just lead to choice paralysis at every creative decision.
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>>750255717
tiny hallway corridors.
>>750255872
you act like they did hand painted vertex shadowing, a real time lighting simulation is not a lost art.
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>>750253913
is splinter cell 1 and 2 also kino? I only played CT and after
>>750255717
better hardware reduced the need for optimization and thus reduced the need for impressive artists and programmers
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>>750256410
>you act like they did hand painted vertex shadowing
I wasnt necessarily referring to the art, just that limited choice helps creativity better than infinite choice.
>is splinter cell 1 and 2 also kino?
Yes, there is no bad SC, unless you count Blacklist but I really liked that one too, shame about the VA but Micheal Ironside is exactly ten trillion years old now
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>>750255717
because ubisoft was a tech genius, eyeballtank
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With a million VR mods per minute currently dropping I really want to see someone attempt SC. Its slow methodical approach to stealth is a perfect fit for the platform.
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Yes
Peak stealth
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>>750256459
Yea, they’re all great
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>>750253913
It's the best stealth game ever made alongside Thief 2.
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>>750256459
no. all you can do to people is run up and throw an elbow to the face which requires you to be extremely close to people and it doesn't even knock them out in one shot unless you hit the back of their head. you have a Five-SeveN and an F2000 but almost every mission fails if you actually kill someone with them.



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