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File: serioussamfie.png (1002 KB, 1683x1080)
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Are you serious?
>>
>>750256620
OAAAAAAaaaaaaaAAAAAAAAAaaaAAAHH yourself.
>>
>>750256620
There hasn't been a good Serious Sam game in almost a quarter century, since TSE. No way this one's gonna be any different from the last half a dozen failures.
>>
>>750256875
>t. Didn't play SS2
>>
>>750256770
Uh Oh.
>>
I am always serpentsariuos!!!

My unrolled kundalini it's proof of that!

https://youtu.be/X8u81tAKESs
>>
>>750256620
Serious Sam so many great memories.

But my dopamine-raped mind just finds the games flat and repetitive now
>>
>>750257745
just replay the first two encounters and enter a zen state
>>
>>750256875
I liked the gamecube one, and SS2.
>>
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>>750256620
As a matter of fact, I am.
>>
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>>750256875
There hasn't been a good Serious Sam game ever. They're all equally shit.
>>
>>750256938
I did, it was shit.
>>
>>750256620
Does he expose scammers in the game?
>>
>>750261026
lol
>>
>>750261026
DO NOT REDEEM THE MENTAL
>>
>>750260864
Serious Sam is really good, especially when the level design is done by someone who understands that each battle needs to feel like a carefully crafted scene, much like a level in a shoot'em up, where different combinations of enemies appear in a rhythmic pattern and the player has to develop a viable strategy to deal with them all.
It's the pinnacle of arcade-style 3D shooters when everything comes together.

Example:
https://youtu.be/42d3CERXcp8?si=9_DXmSbEDta4MDN8&t=114
>>
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>>750256620
Yeah.
>>
It's good to see they're back to revolvers and not Deagle
>>
>boomershooter
>Fortnite art style
They're so out of touch, I don't even know who they're trying to appeal to?
>>
Will they use the Serious Engine again or will this be UE like Talos 2?
>>
>>750256875
There is no such thing as a good serious sam game.
>>
I haven't played any of these games since 2. Did you ever get to kill Mental, or at least see him?
>>
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Is TTE really needed? Call me retarded but isn't 2 the sequel to TFE and TSE or was there some sort of time jump I didn't notice?
>>
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I hope there's another obligatory marshhopper room
https://www.youtube.com/watch?v=7aBAy9cOdKM
>>
>>750256620
I'm not. I'm Shirley.
>>
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>>750264434
It's far superior to maze slowslop shooters from the 90s like Doom.
>>
>>750261447
>Serious Sam
Nta, Serious Sam was always Doom from Temu. None of the games were good.
>>
SS3 is the only objectively bad Sam game
>>
>>750264956
nigga said metroid prime lmao
>>
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>>750264986
you're a neet for temu. We demand better neets
>>
>>750264554
2 isn’t canon.
>>
>>750264554
2 is not considered canon anymore. The game is great, but it was a last attempt to make ends meet before going bankrupt so they just threw everything at the wall and see what sticks.
>>
>>750265131
It's fucking great in VR
>>
>>750265131
>Hold S
>Hold M1
You have beaten every single piece of serious sam media ever made
Don't forget his bargain basement Duke Nukem impression too, with some of the worst one liners in FPS history.
>>
He was right btw
https://youtu.be/eKq_wH1B0pc?
>>
It's time to get serious!
>>
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>>750256620
>painkiller reboot was announced in 2021 and it took up until late 2025 to release
>happened to be abysmal dogshit that killed the series for good
>this got announced not that long ago after shitterverse flopped
I don't think I even have it in me to get disappointed again, like why even take it at face value? You just know they will let their retarded decisions get better of them, that's the sentiment I felt through out at least last 10 years worth of reboots and sequels anyway.
>>
>>750266690
TTE has the Siberian Mayhem devs on board allegedly. That’s the only bit of hope we have.
>>
>>750256875
SS3 was pretty good
>>
>>750256620
at least that guy looks like a verisimilitudinous representation of a balkanoid ubermensch (yes, they exist)
>>
>>750265935
Wrong! You also have to press and hold A or D sometimes too!
>>
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>>750264714
You can cheat that room by rocket jumping on the balcony
>>
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>>750266040
>whiny nerd voice
tab closed kek
>>
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>>750266778
Can I be honest? I didn't even like SS4 and SM that much, I only bought in because that was a different time and if you can then it's good to judge something by at least having spent some time with it first. Like I'm glad they have let in some of the better side of modding community on the board but you know how it is, there is always someone above the developers that makes the calls and inevitably controls what game is supposed to feel and look like. Cautiously optimistic is the only right play here.
>>
>>750256620
I am serious. And don't call me Shirley.
>>
>>750266690
Shatterverse wasn't even made by Croteam.
If you fell for that shit, it's your own fault
>>
>find chainsaw
>"look mom im a lumberjack"

gotta love Sam
>>
>>750267072
>If you fell for that shit, it's your own fault
I didn't fell for shit, whoever owns the Serious Sam holding rights has approved it and outsourced the efforts. Fucking bootlicker scum, kiss my ass nigger.
>>
>>750267337
Croteam licensing out SS isn't affecting the development of SS:Third Encounter

Not sure what you're complaining for
>>
>>750264554
>>750265826
>>750265864
Does the concept of "canon" really matter in a goofy comedy game?
>caring about Serious Sam lore
lmao etc.
>>
>>750267524
>Croteam licensing out SS isn't affecting the development of SS:Third Encounter
Yes it obviously does, this is a desperate attempt at salvaging that outsourced flop and their uncertainty in Talos 3 performing well enough to keep them afloat in the near fututre. Why would they otherwise announce it so early in it's development?
>>
>>750267669
...it's the reason I waited for TTE in the first place for almost 15 years. Sam deserves his proper ending.
>>
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>>750266040
>WHERE'S MUH ACCURATE LORE?
>WHERE'S MUH CORRIDOR SHOOTER LAWS?
>AIIIEEEE I DON'T KNOW HOW TO CHANGE A DIFFICULTY LEVEL GABE NEWELL SAVE ME!!!
kek, perfect /v/ bait
>>
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>>750264956
This is bait
>>
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>>750264956
really fucking weird bait
>>
>>750256620
>Duke Nukem is typical B-flick American action hero
>Doom Marine is a relatively strong guy who later gets a big powerup to keep killing demons
What's Sam's superpower again?
>>
>>750269684
red sneakers
>>
>>750269684
Being an action hero is not a superpower though (maybe the steroids)
Sam's true powers are managing to keep it together without going insane in worlds where there are no other human beings except for him (you travel through timelines where humanity was wiped by mental). His only companion is Netricsa. And there's a theory that Serious Sam 2 was a "what if?" scenario where Sam actually loses his mind and he can hear Netricsa talk and he sees some wild shit like kamikazes in clown suits, zombies who know kung fu, and blue window-like creatures.
>>
https://www.youtube.com/watch?v=_4wc2ywFWW4
>>
>>750271270
absolute cinema
>>
>>750270001
Sam is too low iq to be bothered by useless shit like existentialism
>>
>>750261704
Adorable
>>
>>750271270
Still one of the best final stages in fps history. It's truly a one of a kind experience and I wish I could play it for the first time again.

https://youtu.be/ZYCZhTkad_A love blasting the boss theme in my car sometimes
>>
>>750273159
Damn, and I thought I was weirdo for enjoying Serious Sam music ripped straight out of .glo archives.
>>
>>750273159
Personally hoping that some SS2 tracks get remixed Third Encounter. A remix of Mental Institution for the penultimate or final level would be immense kino.
https://www.youtube.com/watch?v=HZLtFRlx7_M
https://www.youtube.com/watch?v=MIwY7NysDgE
>>
>>750273346
https://www.youtube.com/watch?v=6HZsVcE4p7w&list=PL15jkDP2suxSGNpq4_PyIINlWG64Vi5Aq&index=58

Nah, this shit SLAPS.
>>
https://www.youtube.com/watch?v=-W1aAQ9NeEQ&list=PL15jkDP2suxSGNpq4_PyIINlWG64Vi5Aq&index=56

And this one is absolute banger when bass bossted.
>>
>>750256620
As a matter of fact, I am.
>>
The build up of the music getting faster in the final levels of TFE and BFE to match with the level becoming more intense is chef's kiss.
https://www.youtube.com/watch?v=ubV_cPEIHjw
>>
>>750273916
https://youtu.be/THP-3a1-Hp8?list=PL15jkDP2suxTe3AXq6MjSMSa1fuWQ5m1l&t=160

Nah, 3 ost is not as good as previous ones, but it still has some bangers. Check this one out.
>>
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>>750273346
>>750273520
The stage itself slaps hard af too. It looks like Frutiger Aero, like they are actually living in THE future tech companies shilled in the 2000s.
>>
>>750265826
>>750265864
Since when?
>>
>>750274551
And later when it's nighttime it turns into Cyberpunk. How did small studio from Croatia managed to capture the feeling?
>>
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>>750274540
That track always made me shit myself. Some of the instruments sound like kleer hooves.
>>
>>750256620
Looks like kitboga
>>
>>750274748
You must've played with some 5.1 setting with headphones ig.
>>
https://www.youtube.com/watch?v=iIs5Bgi7r1w
>>
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>>750274685
Not officially, but we all see how CroTeam wants nothing to do with SS2 at all after SS3 and 4. SS2 received the most mixed reviews. But you can see it since TSE that they always try something else to either please the audience, or because they end up making a whole different game they planned to do. SS3 wasn't even supposed to be SS3, it was first a pitch to ID for Doom 4, then a hyper realistic military shooter, THEN SS3. SS4 was supposed to be Talos Principle 2 but ended up being SS4. Sometimes CroTeam gets lost during devoloping and just do something entirely different.

>>750274710
The magic of the Serious Engine, that's why I mourn they won't make more games with it since it's too complicated and costs too much money to teach the new programmers at CroTeam how to use it properly, AND the "Wizard" who knew the most about the engine has left to work for google or some shit.
>>
https://www.youtube.com/watch?v=pLe43bRnfJs&list=PL15jkDP2suxSGNpq4_PyIINlWG64Vi5Aq&index=35
And you thought "tribal drums" type of music can't be cool? Damjan is a fucking genius!
>>
>>750275190
I like how everything is crispy and clear. Like I can almost touch the thing, zero noize, zero blur.
>>
>>750275190
>>750275416
The environments still look incredible.
>>
>>750256620
I am convinced anyone praising this game is a croatian with a very misplaced sense of national pride, tried it myself to see if it was as good as people here made it out to be and it's dreadful, you'll find better level design and enemies in a Doom wad.
>>
>>750275567
Very colourful and crisp, even with primitive technology of 2001. It looked this good even on my old GeForce 2 MX.
>>
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I need to know which of these features will return
>sprinting
>reloading
>ADS
>headshots
>gadgets
>skill tree (and dual-wielding in particular)
this is very important
>>
>>750273159
That final battle is the pinnacle of what Serious Sam should be: you alone against an unreasonably large horde of dangerous and aggressive enemies, in a situation that seems absolutely impossible. As the last man standing on the battlefield, you never give up, in a long battle that escalates into increasingly absurd situations, like meteors starting to rain down on the battlefield, with epic music playing in the background, until you finally emerge victorious and feel proud of the feat of a hero.
It's in situations like this that Serious Sam is unrivaled as an arcade shooter. That’s what I hope the TTE devs understand when they design the battles for the new game.
>>
>>750275925
>gadgets
>headshots
>duel wielding by default
The other mechanics are unnecessary imo. Sprint can be replaced with the speed boots power up.
>>
>>750275925
>>sprinting
fine
>>reloading
fine as long as it's not manual
>>ADS
eh
>>headshots
only in gory spectacle form, not as an actual gameplay mechanic
>>gadgets
replace this with weapon upgrades
>>skill tree (and dual-wielding in particular)
get rid of it entirely and make dual wield some sort of power up
>>
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>>750275567
>>750275768
Imagine how I felt when I first saw these crispy textures, the warm colours, the lens flare as a kid. I'm a biased fan until I die.
>>750275929
The guys who worked on Siberian Mayhem are also working on TTE too, who actually know how to make a Serious Sam game feel epic and cool. I'm sure it's in good hands.
>>
>>750276250
I don't need to imagine, because I know how you felt back then.
>>
>>750275703
You see, with Serious Sam you either ride or die fan infatuated with the game series from the first five minutes of playing TFE, or you're like "wtf is this cringe shit are you retarded??". There's no in-between.
>>
It sucks that the biggest memory for this series was BFE with a friend, where we finally made it to the final level after hours of bullshit, with it being a literal straight line of enemies that seemed to never stop spawning, making it to the final boss with no lives left and no idea what to do, so he just stepped on us so we died in about five seconds and had to restart the whole level after hours of playing it so we just gave up.
>>
>>750275190
>CroTeam wants nothing to do with SS2 at all after SS3 and 4.
>releases game-changing patches, artbooks and whatnot for it decades after its release
>>
>>750276595
It's not by CroTeam tho, It was by community modders who got permission from CroTeam to do whatever they want.
>>
>>750276595
>>750276786
AND some of those modders got hired by CroTeam for their work.
>>
>tfw I liked SS4
bros... am I a bad person?
>>
>>750276956
No, you just like colourful cringe, like every other Serious Sam fan.
>>
>>750276250
I'm going to post what I said on the Steam forum in the hope that the Russians at SM will read it.
>>
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>>750276956
I loved the fuck out of SS4. It felt epic and the gunplay was top notch too. A shame I had to play it on low settings because it runs like shit. But fighting a huge alien crab in the center of the Rome colosseum was cool too.
>>
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>>
>>750277268
The modern-ish weapons don't fit Serious Sam though.
>>
>>750277956
I know I never liked it either. But some stages and sceneries hit home run even in SS3.
>>
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>>750277956
Some IRL prototypes look like Serious Sam material.
>>
>>750256938
Playing ss2 is genuine torture. One of the most obnoxious audiovisual experiences.
>>
>>750278694
i think it's awesome
>>
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>>750276956
SS4 was a massive step up from SS3, so I don't blame you - but it still doesn't reach the same heights as SS2
>>
>>750273159
never played any of the serious sam games
i might just give it a try now
>>
>>750280321
It's dumb fun and a piece of fps history, pick up some friends to play it in Co-op if you can.
>>
>>750276956
I lost my shoe ecks dee
>>
>>750280520
dont have friends
and yeah i love old fps
>>
>>750280520
What’s the best difficulty to play on?
>>
>>750280321
Make sure you play them on Serious or you won't get the full experience where you have to actually engage with the mechanics.
>>
>>750276956
I have yet to play it at non garbage performance, and I had good PC when it came out
>>
>>750264410
Abandoned engine, don't count on it
>>
>>750264714
The encounters in this game were too long. Make them more deadly and shorter is better I say.
>>
Do you guys have favorite Serious Sam modded campaigns?
>>
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>>750264956
eternal bait you are literally me

>>750275925
>sprinting
plz no. being able to outrun kamikaze is gay
>reloading
lower tier is fine
>ADS
fuck no (sniper and maybe ar)
>headshots
if they do the 4 thing of having several enemies with and without heads then fine
>gadgets
fine as skip fight buttons
>skill tree (and dual-wielding in particular)
god fuck no. dual-wielding being optional was the biggest self-own in 4. designing every fight not knowing if the player has essential double dps is seriously insane
if you wanna DW at least make it a skill line so everyone gets it at the same time
>>
>>750281112
Normal is actually the most accurate way to experience it the way the devs intended it, but yeah if you're a tryhard just play it on Serious (don't worry, it's not Nightmare like in Doom that the enemies respawn after a while)

>>750282123
I like Serious Sam 4 Reborn and Serious Sam Fusion: Green Planet. I haven't played much mods desu.
>>750282160
fucking based take, you deserve the Chad Kleer picture
>>
>>750276956
I played it with a 4090 after all the patches came out and I thought it was fine. The upgrade system is stupid though, they should have just made the important features on by default and not bothered with the melee mechanics.
>>
siberian mayhem is imo the best game in the series so if it's the same team and not too long after that I'm cautiously optimistic

dual-wielding can be clumsy at first but juggling two different guns can make for some very fun encounters, just the kind of escalation a game about smashing hordes needs
>>
>>750281124
I still hate serious difficulty ammo balancing. Feels like they upped enemy counts, then at the 11th hour realized
>"oh fuck theres not enough ammo"
and doubled it. its more fun having to juggle weapons
>>
>>750282275
I like that dual wielding can feel more strategic, ie having one weapon for picking off farther groups and something for closer guys who you miss. I'd imagine that TTE will have less of the newer features that SS4/SM have and be simpler, which I'd be OK with.
>>
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>>750271270
Absolute kino of a level.
>>
>>750282407
i'd really like dual wielding as a minimum but I can go without skills or whathaveyou
>>
>>750275925
Headshots should only be a thing for pistols and the pump action. It doesn't make sense but it keeps them more viable.
>>
I want vehicles. There's potential there.
>>
>>750282543
Next Encounter remake/remaster has a shitton of potential. It's a fan favourite and most of them to this day demand a pc port (just like me).
>>750282484
It works well with SS2 and I loved it in SS4 that you can dual wield a minigun too, it felt like the ultimate power fantasy to mow down all those fucking Kleers with two miniguns.
>>750282440
stealing this image nyeheheheh
>>
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>>750282407
>>750282484
yeah it can still be really fun, just make it part of the base kit. it was a blast in the ss2 update. appreciated it more in the early-mid game, but even later on it was just nice pairing an automatic with rockets or cannon
>>
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Serious Saturday with Serious Sam 3 was possibly the most fun co-op session I've had. Thanks for the memories.
>>
>>750282746
Being able to headshot werebulls was a mistake. They're a joke in SS4.
>>
>>750282746
Looks fucking kino, man. Maybe a bit unbalanced, but it could be like temporary power up or something.
>>
>>750260864
try Next Encounter on gamecube, or on emu, desu Next is the most fun I had with SS, you got rome, ancient china, atlantis level design galore than Egypt.
>>
>>750283301
Making them db/rocket/sniper fodder was mental
two tapping them with multi lock rockets awakened something in me thoughbeit
edf arsenal in ss fusion WHEN
>>
>>750283645
better question, when will they make Fusion a full game. Even though we all know the answer, the guys who worked on it got laid off, it will never leave Beta state, same goes for Revolution. Revolution had potential same as Fusion, but yeah. Time goes on....
>>
Bright Island on Serious is nearly impossible
>>
>>750284319
Cuz it's not worth it in the first place
>>
A Serious Sam game with breakable environment would be a hit.
Imagine blowing holes through the walls of some wooden huts and castles with minced meat flying everywhere.
>>
>>750283301
I thought it's way more fun killing bulls in SS4 than in the other games
>>
What exactly became the problem with the serious engine that Croteam decided to abandon it? Ive heard multiple things from being too complex over the years to the main guy who's behind the engine left Croteam and he was the only guy who knew how it actually works.
>>
>>750264956
>shogo
>unplayable
If SHOGO ONLY HAS ONE FAN I'M HIM
IF SHOGO HAS NO FANS I'M DEAD
>>
>>750287296
lead engine dev left to work on stadia
im serious
se4 works fine with normal levels that aren't the size of skyrim. someone imported sshd dunes and it runs great. wouldn't be surprised to see it come back for TTE, esp looking at the system requirements
>>
>>750275703
sounds like you have shit taste
>>
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>>750264956
Is this in reverse order? Because if you flipped it upside down it would be more or less 100% true.
>>
Siberian Mayhem was cool. Played it with my bro and he raged at the final boss.
https://www.youtube.com/watch?v=IMOYLpha29w
>>
>>750265864
hes wearing the shirt from 2 in the screenshot. Meaning it will be restored to canonicity
>>
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>>750289593
Shit senpai you are right. I hope it will be restored because I love SS2, maybe some quips about Kleer Planet or the bomb parrot
>>
>>750289728
I still don't know what they were smoking when they made ss2
https://www.youtube.com/watch?v=lw2tRZS1tyc
>>
KITBOGA IN FORNITE!!??
>>
>>750290139
As I said before, they were desperate to make ends meet so they won't go bankrupt, they just threw all the crazy ideas they had in the pot and just rolled with it. And boy am I glad they did



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