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>So I juggled this harmless enemy for 5 minutes straight! huehuehueh, that party sure got cuhrayyzeee!
>that's awesome Dante, I'm glad that you had fun
>>
>>750269809
Last smash dlc character release was 5 years
you gotta let go nigger
>>
ninja gaiden fags are so self-conscious
>>
>>750269809
I have yet to see Ninja Gaiden fans talk about Ninja Gaiden without mentioning DMC, very peculiar individuals
>>
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>>750269809
Damn that sucks bronybro I hope you can SSS rank it next time.
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fagtion game thread?
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have you guys ever discussed a specific mechanic or encounter in the games in these threads
>>
>>750269809
based, they would be friends
>>
>>750270092
His MO is fighting with himself. He's both the dmc fan and the NJ fan.
>>
I enjoy how you guys are responding on instinct and not noticing I added something to the usual spam format
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>>750270086
>dmc 2
>masterpriece
sure my friend! did you take ur meds?
>>
>>750270086
You put 3 games above ''mid'' (faggot zoomer speak btw) and I am supposed to take your opinion seriously?
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>>750270086
Where is the greatest game of all time kh2 final mix?
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>>750270086
>DMC1
>comboslop
didn't play the game
the cuhraazzy shit didn't happen until 3
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>>750270036
They talk about NG4 all the time, only comparing it to Bayonetta 3 and MGRR (mostly)
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>>750270339
>>
>>750270878
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>>750270778
>the cuhrazy shit didn't happen before 3
Fuck are you talking about, DMC is crazier than 3, 3 is just cowabunga ninja turtle slop
>>
https://www.youtube.com/watch?v=33L8pok8jPQ
>>
>>750270086
BASED YAIBAGOD!
>>
>>750270086
Ninja Gaiden isn't UT slop. You needed to kill enemies for essence to charge UT. It was the only game in the series that had actual thought put into it's encounters.
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>>750271213
?
>>
I downloaded that Ghost Rider game for PS2, put it on hard and died 4 times on the first boss.
Thanks for reading my blog.
>>
>>750270339
final mix? more like suck my dicks!
>>
>>750269809
>all NG games are now easily accessible for the masses
>the only threads it still gets are seething over DMC ones
Grim.
>>
>>750271430
You need to kill one enemy to charge it halfway and two for full, once you have the UT you probably will kill at least two more on each attack, also it otherwise take like 3 seconds to charge
>>
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>>750269809
I miss this meme
>>
are there mods to unsigma the pc ports yet
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>>750271512
>turns into a demon bat vrills around the sky and shoot bolts at your underwhemingly weak DMC3 Dante
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>>750269809
Ninja Gaiden fans flexing their i-frame abuse against bots like they did something
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>>750271525
that was a cool game
>>
>>750269809
This is a terrible meme but but playing DMC right after NGB really did ruin Devil May cry for me.
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>>750271216
I don't think the second clip is a problem. It's true that to raise the style meter you don't need to do any of the combo MAD shit the community is obsessed with, but I think that's a plus. The point of real time style switching isn't to do 30 cancels every second for no fucking reason, it's to let you choose the right tool for each job. The idea is "if RG is better for this enemy then RG against this enemy"
The fact that all of the combo MAD crap is completely irrelevant to actually playing the game on its own terms is a good thing. The games should still be more challenging for sure, but obsession with CUHRAYZEE over game design is a massive flaw of the community, and showing you don't actually need that should be a defense of the games, not a slight against them.
>>
>>750269908
This still disappoints me. Especially the amount of support Nintendo got from KT. Ryu would have not only been a good KT rep, but a NES rep too. Dante for me just seems that since Bayonetta got in, why not Dante?
>>
I just hate how every hack n slash just copied each other, that's the true reason that gaming is dying. AAA games won't take risk and make new things, they just immitate what worked.
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>>750271614
Yeah but now with all the slop recomps they won't really be needed anymore.
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>>750271564
Yeah I know but after that if you know enemy spawns you just charge UT before they even reach you. In NG1 you had to at least engage.
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>>750271923
>they just immitate what worked
Ahem.
>"We use references for the individual parts of the experience. I'm a big fan of DMC 2"
>>
why do these games have so many moves that all compete with each other for the same niche and purpose
why have a giant movelist if one single string is objectively the most damage in the shortest time or a particular move is invincible (they don't tell you) or otherwise remarkable
why have huge strings when enemies can dodge or block even after being hit



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