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File: 1792777374167046.jpg (170 KB, 771x900)
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>mfw all these decomps are ruining the chance of getting real ports
>>
>why get something for free when I can just pay money for it
Kys
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Shut up.
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Decomps are leagues better than ports.
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>>750280947
Most ports are dogshit and get mogged by recomps made over a WEEKEND.
And this is SPECIALLY true when it comes to Japanese games.

But don't worry, you'll be given "official" versions of them that you can buy sooner or later.
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>>750281038
you get what you pay for
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Yeah man, Capcom was absolutely going to port Outbreak any day now. They were just around the corner.
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>>750280947
normalfags don't install weird ai recomp ports made by autistic troons. the financial incentive is the same as it always were. if anything the ai projects demonstrate that there is a demand, and it's much easier and cheaper to make official ports now.
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>>750281880
Simps should be given to poz buggers
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>>750282196
Not always, kike
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>>750280947
No they’re not lmao
>>
What it means is that the studios will decomp games themselves and then sell them at full price.
>>
hoeflation is a real problem that affects gaming as well
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>>750280947
Like the real ports would be any better
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>>750281038
>>750283061
>vibecoded slop is better than professionally made ports
retards
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>>750280947
it was never ever going to happen and if it did ever happen, it would have been a shitty demake instead of a port
>>
4 free
>>
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>>750280947
I think it's the opposite

If people are willing to pirate games, they are also willing to pay for them, logistics permitting.
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>>750280947
Precisely is because companies won't do ports people are doing it themselves lmao
No one stopped snoy from making Uncharted trilogy and og gow trilogy ports
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>>750283749
>implying the billion dollar company isn't going to be selling vibecoded AIslop too
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>>750283749
>professionally made ports
where?
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Girl here, what's the difference between RECOMP and decomp
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Oh no not the official port of a 20+ year old game that for some reason needs 16GB ram to run and has Pradesh Kumar as an addition to the credits scene.
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>>750283749
>professionally made ports
>professionally
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>>750284290
Decomp = reverting the .exe machine code back into high level source code
Recomp = putting that source code back into machine code in a format that will run on the target device (most importantly, Windows)
>>
>>750284290
decomping is simply taking binary code and turning it back into human readable code in a known programming language like C or C++.
Recomping is taking that C or C++ code and compiling it to a modern system, usually targeted at X86_64 CPUs that everybody has in their homes.
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>12 results
wow.. re..comps?
>>
Cucky foids lost.
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>>750280947
you meant overpriced shitty remasters and remakes?
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>>750280947
you're missing the bigger picture, the next gen consoles will have worse hardware to save money, but they'll be optimized with AI so they'll run about the same
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>>750280947
>TFW when Sonic Unleashed Recomp came out I realized SEGA would have probably would have filled their Unleashed port with Denuvo shit and some bullshit like the Jade wisp or changing the cutscenes
I've come to realize the only people begging for "modern ports" are console fags who can't play existing ports, fan made or otherwise.
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>>750285207
>optimized with a tool trained on millions of lines of code written by jeets
lol, talk about optimism
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>>750285282
All your devices already run on designated shitting code. Go plant a garden.
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>>750280947
None of these decomp/recomp projects were going to get "official" ports. For a lot of these older games the best you'll get is the developer's blessing.
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You have to be either a consolefag or joking if you honestly believe the lack of whatever port you are missing doesn't mean the publishers give zero fucks about it.

Of all the complaints about the decomps, this must be the oddest one. Maybe something I would expect from Jason Hall, not v/.
>>
Its over. The capability of a decent programmer is less then that of a frontier AI model.
For $20 a month you get the work of 5 junior programmers.
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>>750285274
None of that would be a problem if everything had backwards compatibility and wider availability. No reason that they couldn't sell mid-1990s Game Boy and PS1 games in 2004, they were perfectly playable on modern systems.
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>>750280947
Where are the ports of niche games like: Haunting Ground, Rule of Rose, Clock Tower 3, Valkyrie Profile, Xenosaga, Gravity Rush, Original Demon Souls, and so many great games locked forever on old consoles?
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>>750287026
>Implying they aren't going to jack up the prices of using these models once people adopt them
Lots of these AI companies are severely underpricing their products relative to what they have spent on research and data center infrastructure
There will be a mask off moment where they need to start making profit
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>>750287434
They don't give a shit about random dorks with 20 dollar subs, the deals may get a little worse but not immensely worse, that would be a huge PR hit. The real money is selling by the token at API prices to big corps.
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>>750284191
We aren't even a full WEEK ahead of whatever the fuck SEGA was trying to push onto people with Total War Shogun 2.
They really will be trying to do that!
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>>750283749
Right, like the jeetcoded professionally made gta trilogy for pc
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>>750282196
So you'd rather pay to hug someone than hug your own family for free?
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>>750283749
>input lag
>incorrect textures
>broken effects
>incomplete version with missing content /dlc content
>port based of the worst version
>performance issues when there originally none
>"enhancements" are poorly implemented
>content straight up removed to fit modern sensibilities
We are turning to slop because tbe professionals always let us down
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>>750280947
It's really funny how this is the opinion of communist retards when AI is giving the proletariat means of production
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>>750283749
>he thinks ports are done with passion and care in current year
Almost got me
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is there a good list/tracker for decomps that are available?
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>>750286919
It's genuinely retarded to think modern companies would give two shits about ports. Thank god for AI
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>>750283749
>professionally made ports
That's like one out of ten releases. And that one port is done by M2.
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>>750280947
keep crying, eyeballtank
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>>750283749
>what passes as "professionally made" in 2026
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>>750290069
SAAAR YOU ARE BLOODY COMMUNIST BECHOD
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>>750280947
This comic was just bragging about how hot she thinks she is and how men just can't help themselves but try to date her
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>>750287081
>No reason that they couldn't sell mid-1990s Game Boy and PS1 games in 2004, they were perfectly playable on modern systems.
Rights jewry ruins most endeavors
>need to waste months ringing up lawyers to see who the fuck owns 2% of the franchise (definitely not the authors since they're either retired, working elsewhere, or the studio went defunct)
>even more months wasted in meetings (lawyers charge $$$ per hour)
>need to give royalties to leeches who don't lift a single finger (a feature of copyright)
spend as much as develop
>need to waste tons of money developing an emu and testing
>don't forget the 30% platform cut
>a sizable chunk of the interested playerbase has already played it
>most zoomers only play the latest slop in the market, especially AAA slop
>it's poor business sense to spend a single cent on marketing for an obsolete, clunky 2 decade old game
It's simply not profitable compared to re-release old games compared to remakeslop. Plus you get interest-free DEI money for the latter, which CEOs love
>>
>>750280947
>all these decomps
Which ones have we gotten aside from bloodborne?
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>>750290469
https://github.com/Carter54git/Greates-Games-Decompilations-List#gamecube
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Decomps would be unnecessary if we had the source code so get to it corpos, release it, tut-tut
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>>750280947
>real ports
>ports with cut content, worse performance, new bugs, missing config settings, tranny relocalizations, etc
unless you're M2 (and they're not perfect), you can go kill yourself
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>>750280947
These retarded companies had a free money chance all these years and never took it. So fuck them.
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>>750280947
I always wanted a port of DQ8, never got it, now I'm thinking I might be able to decomp either the mobile/3DS assets into a PC port, but i'd want it to have the PS2 models
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>>750283749
i've seen FFX you're lies mean nothing
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>>750283749
>professionally made ports
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>>750292420
People were somehow dickriding Bluepoint and then it comes out they wasted several years making a live service God of War game when they cancelled it

It's very funny
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>>750280947
How are decompilations ruining the chance of getting real ports? Decomps LEAD to ports you stupid fucker.
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They could have done real ports of games anytime they wanted to. The latest release of AVP is stuck on a shitty arcade stick with built in roms.
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>>750293073
He thinks the presence of a bootleg decomp will make it so the companies won't bother porting things
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>>750283749
You think humans don't make errors? The only thing limiting the AIs from creating perfect programs is the prompter's own incompetence in providing context and directions.
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>>750293225
An M2 port of this would be a dream come true, but Disney has put AVP on ice completely, which I suppose is because they want to do their own thing, seeing as they made Weyland Yutani canon in the new Predator movie.
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To be fair the Unleashed Recomp only happened because Sega refused to port it, and after what they did to Colors no one trusted them with it anyway
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>>750293296
Companies typically make worse ports than the fans do.
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>>750294674
I won't say you're wrong, but I also don't think companies would lose out on much if they made a port after a recomp was freely available because plenty of people aren't plugged into that sort of thing and zoomers are technically illiterate
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>>750294968
>zoomers are technically illiterate
You mean like you apparently?
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>>750295030
Hey your broccoli hairstyle looks like shit
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>>750294968
>technically illiterate
You mean technologically
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>>750295216
That's nice projection there retard. Maybe make it convincing next time by not getting recompilations confused with decompilations.



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