[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
▼ Settings Mobile Home
/v/ - Video Games


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


File: IMG_8642.jpg (106 KB, 960x1440)
106 KB JPG
>game asks you to kill these random monsters who you have no reason to sympathise with
>you do some puzzle platforming, you kill them and then sad music plays
>rinse and repeat 16 times

Why is this game hailed as a masterpiece and as an example of how games can be art again? It’s got nice presentation, sure, but the story is paper thin and the gameplay is so barebones with next to no replay value.
>>
>>750287753
ts got aura thats why
>>
Because precisely because of that. Every other game is obsessed with maximalizing content whenever possible so its just nice to play something stripped down and pure
>>
>>750287789
/thread
it's a purely aesthetic experience with a fairy tale story. Everything else is mid or bad, but that's ok.
>>
File: IMG_20261022_194333.jpg (435 KB, 1274x720)
435 KB JPG
I prefer Ico
>>
>>750287753
There wasn't a single game like it before and the fact that it ran on a ps2 was like black magic
Really, was there ever an open world game like it before where you climb titanic monsters? Even MH wasn't as impressive



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.