>ds3 bad because callouts to og duh duh>ughh nah those DeS asset flips are called ''inspiration'' not the same thing
dark souls 1 gets away with being an unfinished asset flip because 90% of the fans didn't know demon's souls existed
>>750297802Demon's Souls is my favorite one, although I might be biased because it was the first one I played and therefore it left such a strong impression. Yes, Dark Souls 1 takes a ton from Demon's Souls, isn't that common knowledge to people that have played both?
>low quality image>beaner ingame text
I like how in ds2 you fight not two, but six gargoyles, and right after that you fight not 2 dogs and a dude, but six dogs and a dude
>>750297802no one played demon's souls
>>750297961>isn't that common knowledge to people that have played both?I am afraid no, many don't know this
>>750298086Demon's Souls had so many creative ideas and was just a really unsettling, atmospheric world full of wonder. Dark Souls took the same ideas, reskinned them or made them worse, added a shit ton of bloat and annoying mechanics, added a ton of really shitty designed bosses and unfinished areas, added Estus, and called it a day and people hailed it as a masterpiece.>Vast and more intricate levels with great sense of scale and design were replaced by half assed lame and small "interconnected" levels constantly using tubular design and danger from falling/limiting player movement>The world feels artificial because Lordran is ridiculously small, constrained into its open world design. Boletaria feels like an actual kingdom.>Homeward bones break the gameplay by allowing an easy and cheap get-out-of-jail move>Asylum Demon - Get a face full of ass 3x because they just copy paste it twice later on>Taurus Demon - Somehow has more intricate attack animations than any other boss, wasted on shitty arena>Pinwheel - Worse version of False Idol from demon's souls>Bell Gargoyles - Worse version of maneaters from demon's souls>Capra Demon - Another shitty arena, this time with unnecessary enemy spam. Getting a plunge attack involves playing musical chairs>Quelaag - Make fuckhuge arena for co-op kino, turns out the solution is to get in close after all. ZZzzzzzz...>Iron Golem - Worse version of tower knight from demon's souls>O & S - Most epic fight of the whole game forces you to backpedal for 90% of it>Sif - Literally has the same moveset as gargoyles except add a cool spin once in a while>Four Kings - "Muh DPS check">Seath - Dishonest game design>Bed of Chaos - Worse version of Dragon God from demon's souls>Gwyn - L2 L2 L2 L2 L2Gwyn took only 3 parries and ripostes to kill, it's just so pathetic for a final boss
>>750297802Fromsoft is just smart when recycling assets
>>750298169You forgot the Phallax copy and the Monk copy, the NPCs that are copy pasted like the Crestfallen warrior and the Onion knight being a copy of Biohr's quest
ReminderSony were planning to buy Fromsoft but after the head of PlayStation at the time saw Demon's Souls gameplay he thought the game will be a huge flop and they decided against the purchasethe way shuhei yoshida shat on the original game is unreal>完成間近の段階でDemon’s Soulsを2時間ほどプレーしたが、2時間後にもプレーを開始した時と全く同じ場所に立ったままだった。>「これは駄目だ。信じられないほど酷いゲームだ」と感じて、プレーを止めてしまったよ。>I played an almost finalized version of the game for about 2 hours, but 2 hours after having started playing I was still standing there at the same location.>"This is terrible. It's an incredibly awful game.", I thought to myself, and stopped playing.then he ended up regretting it>From subsequently went off to Bandai for DaS and it became a legitimately mainstream hit on the PS3 and 360, Yoshida approached Miyazaki, admitted he was wrong and commissioned From to collaborate with Japan Studio again for Bloodborne>Demon’s Soulsの欧米販売を見送ったのは今世代最大の失態だった>missing out on publishing Demon's Souls in the US and Europe was our biggest mistake ever this gen>In a podcast, Shuhei Yoshida stated that FromSoftware refused to release Demon's Souls 2 after poor treatment from Sony.It's also worth mentioning that the last we heard from Miyazaki was>Sources state that Miyazaki and many of the seniors at From resented the Demon's Souls remake as they felt it was not true to the spirit of the original game. It is also stated by sources close to Miyazaki that he had also disliked the fact the studio had remade Shadow of the Colossus, which he felt was disrespectful to the work of Fumito Ueda whom he has previously cited as his biggest influence in game design Now Miyazaki wants to join up with Nintendo
>>750298515I remember seeing him during the Demon souls remake trailer so he is the one responsible for the shite remake we got, idk why but the Gen Xers of his era turn everything they touch into shit
>>750297802DES had awful pathfinding for enemies and bosses, ganky as fuck, godawful runbacks, troll mechanics like item burden and world tendency, awful combat. i do agree that has vibes
>>750298169Creative =/ good. Almost every boss in DeS is a gimmick one, and that's not a good look... Not at all. There's a reason why they're called gimmick bosses!
>>750298832Demon's Souls and Bloodborne had the same devs, programmers, designers, artists between SCE Japan Studio × FromSoftware and are the most polished games by far. >Demon's Souls & Bloodborne were both collaborations between FROM Software & SIE Japan (Sony's internal studios)>Completely self-contained and complete games>Extremely memorable. Everyone remembers Boletarian Palace, Tower of Latria, Valley of Defilement, Yharnam City, Forbidden Woods, Fishing Hamlet>tfw we'll never get another FROM Software & SIE Japan collaboration game again>Miyazaki wants to collaborate with Nintendo now
It was a continuation/reboot of Demon's Souls because Sony owned that shit and From wanted to continue but had to be enough of it's own thing.Besides, all fucking game series do this type of reuse thing.
>>750298947>Creative =/ good. Almost every boss in DeS is a gimmick one, and that's not a good look... Not at all. There's a reason why they're called gimmick bosses!Dark Souls had those. Pinwheel, Gravelord Nito, Ceaseless Discharge, Bed of Chaos, Four Kings, Gwyndolin
>>750298947there certain cool ideias but the game sucked so bad>fools idolyou can just leave the fog gate and kill the nigga praying>golemi liked this one>Allant best one >Penetratorfirst boss to nope youi like these ones
>>750297802FS discussions would go a lot better if people played pre-DeS games and realized FS iterate via heavy recycling
>>750298982>polished>glitchiest game on the seriesisnt like i was doing parrywalk or soul duping. the game is that broken enemies and bosses alike will give up and you can kill almost everything through the fog gate.
>>750297802Why even post?
>>750299032Yeah, that's like 5% of the enemies doe. Not 555%. Plus hitting weakspots 30 times is not the same as a projectile shooting sissy teleporting 30 feet away if you fail to stunlock him to death.
>>750298947Because the bosses weren't the meat and potatoes of the game, it was the level, you have to scourge through the entire level to fight the boss with barely any shortcuts, the real difficulty is getting through it all, i can tell you are a zoomer who found out about souls 2,3 years ago
>>750298003atleast that area is totally optional
>>750299215One of the things Ds2 did right is copy DeS's one bonfire per level thing, in ER and Ds3 you had like a billion bonfires everywhere, you walk two steps and get a bonfire, Sekiro sort of had scarce checkpoints too from my memory
>>750299032>Gravelord NitoWhat's wrong with him besides the fall damage?
>>750299032only bed of chaos and maybe gwyndolin in this list are gimmicks
>>750299390Ceaseless kills himself if you walk back to the fog gate
Its funny how rudimentary DeS and DaS1 feels to play in comparison to Elden Ring or DaS3 just due to better animations and stuff.Shame Elden Ring went for open world slop tho
>>750299496optional (and hidden) ways to beat a boss does not a gimmick make
>>750299608>Its funny how rudimentary DeS and DaS1 feels to play in comparison to Elden Ring or DaS3 just due to better animations and stuff.Bloodborne changed everything
>>750299387his floor spike from anywhere, is a bit much and feels like it belongs to a different boss. Even though divine weapons exist, the skelly adds feel cheap. And his arena and general placement in-world doesn't match his relevance in-game.But everything past Sen's Fortress is just not finished, so it's whatever.
>>750297802DS3 is also very self aware when it comes to this stuff. The entire game is about has all this has been going for far too long, everyone is too tired and it's time to move on because the world is literally turning into ash. People are fucking retarded. It's like MGS4.
>>750297802dark souls 3 was bad because it did everything worse than dark souls and demon's souls while adding nothing new to the experience, except for more frustrating world of warcraft tier bossfights, many years of games, 0 improvements, literally the call of duty of rpgs.
Unspoken truth no one wants to admit because everyone here is a contrarian asshole, 3>2>1. Literally the perfect trilogy.
>>750299846>the skeletor boss's arena and general placement in-world doesn't match his relevance in the skeleton infested tomb zone
>>750298169Maneaters and the bell gargoyles are nothing alike
I like DS2
>>750300146It's a bit abstract/subjective, but he just doesn't feel like a king of his domain. He feels more like a hidden / optional boss, despite being one of the most important figures in DaS
>>750299363What the fuck do you mean 1 bonfire per level? Huntsman's copse has like 4 bonfires. Every level has multiple bonfires. Even fucking black gulch has multiple bonfires.
>>750300006>did everything worse than dark soulsYou really think Duke's Archives were better than Grand Archives?
>>7503007741000% but tower of latria clears both. DS3s world is so boring and bland in comparison to every other game.
>You hunt the souls of all these past legends>said souls just open a doorThis is stupid, alt least in Ds3 those souls help teleport you to the future, they fixed this retarded lore aspect
>>750300879>1000%That's quite the opinion, considering Grand Archives is larger, with more enemy variety, more shortcuts, more places to explore, and isn't just 2 giant rooms with rotating stairs.
Iterative design.
>>750300472Ok where would you put him, where should he be in Lordran
I miss fun souls threads of the past
>>750297996
>>750301006Less is more, Grand archive is not iconic
DaS is probably mechanically more refined but the atmosphere of DeS is something else. I actually played DeS after DaS thinking it would be shittier Dark Souls but I enjoyed the world considerably more. However I think DaS has more broad appeal for being a comparatively more generic medieval dark fantasy. Out of all From's games Bloodborne has by far the best setting. I think it's a crime they did 2 DaS sequels + Elden Ring instead of 3 distinct games with unique settings.
>>750301006You're omitting the prison in your DA assessment.
>>750301373that's on namco
>>750301045still ToG, just develop it into a proper area. It should have felt like skeleton Anor Londo in grandiosity, not just a gimmick area with enemy spam
>>750301613Yeah because Sony would have been better
>>750298169>Taurus Demon ->Somehow has more intricate attack animations than any other boss, wasted on shitty arena>Bell Gargoyles ->Worse version of maneaters from demon's soulsThis is a weird take. The gargoyles are way more fucked over by being an early game boss with low HP in spite of having one of the more intricate movesets and AI of any boss in the entire series.
>>750301658>not just a gimmick area with enemy spam>king of skeletons>not spamming skeletonsHe's supposed to be like that. He's like a necromancer and him being able to stab you from anywhere shows that it's his domain. You're in HIS house.
>>750300472All 4 of the guys in the intro feel like optional bosses, not sure if this is meant to be like this Gwyn is a loser for a final boss that punk in your first try, Bed of Chaos another loser, Seath you kill him by hugging his tail on your first try whilst the Four Kings and Manus really bring that MC energy, everyone talks about them, the NPCs talk about them aswell,
>>750303853Who are the most interesting and best designed bosses in Dark Souls 1?
>>750298702He's trying to get comfy with Fromsoft ever since Bloodborne. He is just mad he cant buy them outright. Nintendo is trying to get their own exclusive because they want the FS's name to their catalogue. Its Wild
>>750298515>Sources indicate I am pulling things out of my ass for internet attention Also if there wasn't a massive cult of personality surrounding the game everyone would agree with him and it would be a niche ARPG AT BEST in the vein of Nier or something
>>750305652>You kill him by (doing what the guide told me to do) on your first try
>>750305998O&S
>>750307575He needs to be kept away as far as possible from anything gaming related not just FS
>>750298947there's a reason why you're called a retarded nigger.
>>750298169Maneaters have completely mentally retarded AI and are in an arena far "shittier" (your retarded metric not mine) than anything in das. Work on your bait.
>>750297802I feel like I've been playing with those low quality assets for 10 years now
>>750299608I fucking wish elden ring and DS3 felt like Demon and Dark Souls 1rollspam just feels so fucking retarded at this point
>>750299032this is the most stupid way to fight this boss i've ever seen
>>750297802Necessito burrito
>>750310326Yeah but shields were too overpowered in the other in DeS and DaS1 you pretty much just sprint through everything with your shield up theres really no winning maybe make shields more like a sekiro gameplay style where you have to time your blocks better
True Miyazaki >Demon's Souls>Dark Souls>Bloodborne>Miyazaki + TanimuraDark Souls 3Elden Ring>Miyazaki + Masaru YamamuraSekiroAC6>Junya IshizakiNightreign
>>750298515honestly kinda made me like Yoshida, it's easy to bounce off DeS at first, I did. I only appreciated it after coming back from DS1 and ended up liking it more. Admitting that is more than I'd expect from anyone at an executive level. And the DeS remake was shit, the aesthetic design and music were important and it just fucked up both of those things so hard.
>>750298515Source on that last quote? it's too based to believe
>>750299135that's on you for not engaging with the game in good faith
>>750311757>Source on that last quote?