Why would you waste money and/or space using a CRT when you could just use shaders?
>pvm
>>750312751every single shader is a shitty approximation
>>750313348Not really
>>750313526yes really
>>750313672nuh uh, good shaders are all you need. The difference doesn't justify the effort of setting one up
>>750313842op literally proves otherwise
If AI is so great, how come it doesn't crack old as shit technology to be applied to new tech in a seemless and convincing way that doesn't fuck up your eyes? What do we even have to look forward in monitors and tvs? oled has great darks but shits the bed with burn in. Plasma suffers the same fate. Mini oleds seem the way to go but still is inferior to my old ass magnavox brick.
>>750313526Name 1 (one) good shaderI genuinely want to know, I've come across this software called ShaderGlass that applies shader across the whole screen and it looks pretty neat
>>750312751I feel like that's a bad image to use to make your point, left has much better colors. unless it's a gotcha and the labels are actually flipped, or whatever.
>>750313081that reminds me I should play SoTN on my CRT. I've only ever emulated it on LCD screens.
>>750314735CRT Lottes.
>>750312751>I NEED LESS COLOUR, PLEASE SAVE ME NIGGER MAN!
>>750315658>OLED WITH HDR enabledNot my problem
>>750312751Could modern hardware handle just simulating all the light from a CRTLike instead of having a shader, just render the screen in a 3D space with all the light effects of the excited phosphors or whatever the fuck. Kinda like how people have used 3D to simulate glow-through on fake animation cells
>>750314735Newpixie shader.
>>750314735crt-satpixie, crt-yah, crt-guest-advanced, various flavors of crt-royale, but you have to play around with the glow settings
>>750315054>>750315945>>750316281Thanks for the recommendations, I'll give them a try.
>>750316647Unless you REALLY like the natty 1x res look, I strongly recommend also upping the internal resolution to 4x or so and enabling box downscaling in the graphics options in Duckstation. Makes games look 10x better, especially if they combine 2d and 3d graphics.
>>750312751Light gun games. Don't care about how it looks.
>>750316740Wow what the fuck, thanks. It looks great though a bit too sharp.There are 2 down-sampling options, box and adaptive, which one should I use? I don't see much difference between the two.
>>750317775>box and adaptiveOnly matters if you're playing games that mix 2d and 3d graphics. Box downsamples both equally, while adaptive only works with 3d models, IIRC.>too sharpI'm using 5x internal res downsampled to 1x target res, and it gives a really nice, smooth look. See pic.
>>750318179Thank you, anon.
>>750318179>>750317775these look wrong and under exposed
>>750319051Vague poster-kun.. You could at least try to tell em what's wrong and how to fix it, and maybe post a picture that looks right to you to prove your point.