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File: ghostsales.png (2.21 MB, 1672x901)
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Why did Ghost of Tsushima sell so much better than Ghost of Yotei?
>>
Because the first game has a PC port?
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>>750444104
Ghost of Tsushima barely sold on PC.
>>
First game is pretty mediocre.
>>
>>750444104
>Sony reported: 2024
Retard

Anyway, it's a combination of wokeshit, the tranny gaming audience being concentrated mainly on tendie systems, and people being too poor to buy a shitty paperweight

Also, the first game wasn't even that good
>>
First game was about a Japanese man swinging a katana
Second game was about an Amer*can dyke's roaring vagina
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>>750444072
The first game didn't go woke.
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>>750444170
kek
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>>750444213
The face that cost 8m in sales...
>>
>>750444213
>strong lesbian grandmother
>>
>>750444072
Didn't Sony boast about how GoY sold even more than GoT?
>>
>>750444568
i would lie too in that situation
>>
>>750444170
beautiful haiku, gaijin-sama
>>
>>750444104
nice cope, troon. the reason it sold so much less was because of the retarded protag and dei cocksucking agenda. go from cool samurai to retarded twitter lady. oh gee i wonder why it flopped
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>>750444119
Late port selling 3 million digital only units is really, really good
>>
>>750444072
Because Yotei starred an ugly woman
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>>750444072
First game wasn't very good and the second game didn't look that different
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>>750444213
It is a bit, it just had the sense to hide it
>>
>>750444104
I thought Sony stopped making ports because the games didn't sell well on steam?
Is that not the current narrative? Are we pretending that didn't happen and move on to some other excuse?
>>
>>750444156
>"the tranny gaming audience being concentrated mainly on tendie systems"
It's impressive how true this is, something like homodachi life would have bombed elsewhere
>>
>>750444072
Apart from the obvious goblina reasons people normally bring up, Tsushima looked really impressive visually and people thought an open world samurai game by Sucker Punch sounded appealing, then they played it and realized it's just a bloated ubisoft style open world game. Then Yotei happens and looks like a less interesting version of the same thing, and here we are
>>
>>750444072
>game that came out six years ago has sold more units than a game that came out last year

WOOOOOOOOW it's fucking nothing.
>>
>>750444072
If Ghost of Yotei came to PC; I'd probably buy it. I don't really care about playing as an ugly lesbian woman, but I still would give it a chance. I do like the "lo-fi" mode, kinda wish they had put that into Ghost of Tsushima. I guess you could just play Ghost of Tsushima while listening to lo-fi music.
>>
>>750447785
>I'd probably buy it
a lesbian woman who gets blacked*
you keep forgetting this part
>>
>>750447974
americans...
>>
>>750444072
I didn't even know ghost of yotei was out until a few months ago. I have no idea what it's about. It is a complete marketing failure
>>
>>750444072
we love staring at naked man's ass
>>
>>750447703
It doesn't report all time sales. got is reported as of august 24, at least look at the chart vefore replying, retard-kun
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>>750448319
True. Jin's ass was great
>>
>>750448264
It's another own the chuds simulator and I guess the sales reflect that.
>>
Yotei had terrible marketing and then lukewarm reviews. I played it and yeah... it was pretty much the first game all over again but with an even worse story (the first games story is super overrated)
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>>750444119
It sold almost a Milion on PC in the first month.
It then sold more over time. And keep in mind the game was also region locked on Steam so may countries could not buy it.
PC sales are estimated around 2.5-3 Million copies.

This is still a huge number considering porting games costs only a fraction of developing them from the ground up.
>>
Yotei is barely a year old and has already sold close to half of a 6 year old game's lifetime sales. How is that bad. Take away the PC port's 3 million sales and the gap is even closer.
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>>750448894
Second sequels normally outperform the first game, especially if the first game was popular and already garnered an audience. That's what happens in healthy games.

Yotei is already choking and is not returning the increased investment.
Same happened to Horizon, The Last of Us, Death Stranding, Nu God of War and Spider-Man 2 - these all underperformed comparative to their bigger budgets and therefore expectations.
>>
>>750444072
Revenue Context: While the gap in unit sales looks wide visually, early revenue performance remains close (with Tsushima and Yōtei tracking at roughly $418 million and $407 million in aligned launch windows, respectively).
>>
>>750444213
There was plenty of ugly girlbosses and one sidequest had a gay peasant (granted, not uncommon in Japan back then, but usually among higher social classes than that). It definitely wasn't a chud game.
>>
>>750449135
>God of War Ragnarök reportedly needed approximately 3 million copies sold to break even, based on its estimated $200 million budget.
Estimated budget: $200 million
Estimated break-even point: 3 million copies
Sales after five days: 5.1 million copies
Sales by November 2023: 15 million copies

God of War is actually selling crazy well and outsold Spider-Man 2 which had a reported budget of $315 Million.
>>
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I thought GoY was a success?!
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>>750444072
all of sony's recent sequels are trash
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>>750444072
The game is fun but way too samey. And that crazy lady they got for the face scan is just ditractingly ugly. I wouldn't care if she was appropriately ugly but she is just so ghastly and out of place. Doesn't look japanese.
Also I was let down by the weapon types being a 1 to 1 replacement of the stances from the first game instead of having both.
>>
>>750449567
nice
>>
>>750449567
>reviewing the market

just leave your politics out of shit - it's that fucking simple
>>
>>750444072
female protagonist and LGHDTV filters on Steam. game's invisible.
>>
>>750449567
26 firings seems about right for a studio moving towards AI. It's possibly more related to that than anything else.
>>
>>750444072
can you imagine owning a ps5?
>>
>>750444072
>100m install base
>first game is declared a masterpiece, something that always pushes sales for the sequel
>8 million less
It's the woke shit, I guarantee it. Having an ugly lesbian who was loud about being antifa online killed it.
>>
>>750449491
It launched as the same time as TLOU2, people were calling you a chud for buying GoT instead of it at the time lol.
>>
>>750446848
Cool. Ignoring PC, Tsushima still has double the sales
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>>750449891
>female protagonist
This was never the problem. It's a purely a western/anglo/tranny tactic to equalize and lump their grotesque monsters under one tag together with cute female protagonist.

>oh you don't like my fat goblinas? uhh that means you don't get any female protags at all!
No, that tactic will never work because it's too slimy and obvious.
>>
>>750449135
Yotei had the same budget as Tsushima. The shit you guys make up to satiate your hate boner for Yotei is impressive.
>>
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>>750450185
That's just damage control.
>>
>>750444072
>Ugly women no one wanted to play as
>Turns out she's a gross ass dyke
>Forced sequel
>>
>>750444119
You're not very good at making shit up
>>
>>750450284
It was stated before release that both games hovered around a 60 million dollar budget. Suckerpunch is known for keeping smaller staff and budgets. You guys have been seething about this game since release.
>>
>>750449515
Maybe that's why it's the only one from that list to get a sequel. Granted that sequel will bomb because of the obvious reasons.
>>
>>750450397
Pre stating damage control is a thing too. Which is why SP is laying off people instead of expanding.
>>
The next mega woke slop flops up for Snoy are GoW Lmao and Intergaylatic the Black Dyke.
>>
>>750444568
Sony's brags have too many *
It sold more in dollar sales on a random rainy Tuesday in Japan.
>>
>>750444104
Sony didn't want to show an AI disclosure
>>
>make a good first game
>second game you dial the wokeness to eleven
>second game has poor reception and sales
many such cases
>>
>>750450421
I actually think the sequel might do even better.
>PS5 only
Ragnarok was held back by PS4 Tech.
>Releases 3 months after GTA6
So a ton of people are buying PS5s to get ready and will be mostly done with GTA by February.
>Probably has a bigger budget off Ragnarok's success
>This was in development for a year or two longer than Ragnarok

And 2027 looks empty for new games, especially AAA budget games. A new Yakuza spin-off, a Metro Sequel, Tomb Raider Reboot, and that's about it?
>>
>>750444072
First game was on PS4 so I was able to play it.
Second game is on PS5 so I may never be able to play it.
>>
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>>750450713
>>make a good first game
>>
>>750444072
>official report
>estimate
lol
lmao
goy did so well the layoffs are meant to give the team some time off to celebrate and shit
>>
>why did a game sell in 6 years more than a game in one year
It truly remains a mistery
>>750444131
This
>>
>>750444213
Wait...
This is real?
Thought this was just AI smile slop.
LMFAO
>>
>>750444072
Erika Ishii playing Atsu + no PC port.

That one casting decision nuked the sales.
>>
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>>750444072
>make a great game
>sells really well
>make a sequel filled with women, fags and DEI bullshit
>sells really bad
Hmm.... i wonder.....
>>
>>750444072
>sony reported
>3rd party with no official affiliation to sony
Hmmmmm
Everyone knows why Yotei did shit numbers
>>
>>750451281
Tbf, Yotei isn’t any more or less woke than the first game. It’s just that Erika Ishii is such a toxic individual that she taints anything associated with her by proxy. If you play with the Japanese dub it’s bareable because her Japanese seiyuu does a good job with the character.
>>
>>750450486
They also laid people off before beginning development on Tsushima.
>>
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>>750450148
those are equally mid games with inflated numbers due to chinese players
>>
All Sony sequels have been disappointing in both sales and quality. Wolverine also killed any prospect for a sequel by being dogshit and mocked by the entire internet.
Woke shit is a huge issue but far from the only thing when they have been making games for retards so consistently and people are finally tired of it.
Sydney Sweeney is now fucking naked on giant ads in Time Square, the time for ugly dykes has passed, EVEN if you have good gameplay you won't be able to sell another lesbian game.
>>
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>>750451487
>B-B-But Chinese players aren't real players!
Are you a western video game journalist, by chance?
>>
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>>750451487
>chinese players
So? If you're going to selectively exclude Chinese customers from Chinese and Korean games then exclude them from other games too.

Exclude Americans from American games and Europeans from European games as well.
>>
>>750449135
>Second sequels normally outperform the first game
Not really. It's a bit of a tossup.
On top of that, retarded decisions aside, Yotei was competing in an oversaturated genre and its only standout property, the good artstyle, was already used up with Tsushima.
>>
>>750451483
I think layoffs always happen in AAA studios no matter what because most AAA studios are too fucking big. I get that a game like Tsushima or Yotei takes a lot of effort and manpower to make (especially in the art direction department), but there’s probably still excess members. Notice how AA studios and indie studios don’t do layoffs.
>>
>>750451483
>before beginning development on Tsushima
Makes sense. They weren't making profitable shit for years before GoT.
>>
>>750451968
I think Yotei was selling itself on adding more gameplay mechanics and being a sequel to Tsushima, which was popular. One of the big missteps however is that a lot of people liked the story in Tsushima, yet the story of Yotei is a hot mess that can’t decide if it wants to be a “revenge bad” plot or a “revenge good” plot.

>>750452074
They spent 5 years making Tsushima, which means development started only two years after Infamous Second Son (which they also made DLC for). The timeline makes sense.
>>
>>750452316
>adding more gameplay mechanics
Except it didn't add any. The weapon switching is functionally the same as stances aka minor damage bonus against each enemy type.
>>
>>750444131
I don't see why that would make it sell better
>>
>>750446848
Is 13m -3m more or less than 5.4m? Asking for some idiot on 4channel dot org.
>>
>>750450376
>>750448645
You monkeys just can't hold more than a single thought in your brain-boxes, can you?
>>
>>750452967
I wasn't that anon, I'm just saying GoT sold well for a port
>>
>>750444568
Was probably some nonsense about it selling more in the first 24 hours, minutes or average units of time that pass while washing your car.
>>
People say it's because it went woke, but I think it's a saturation problem.
People desire new things, once you've had a thing that satisfies the novelty you're no longer driven by novelty to seek out it's sequel.
Ghost of Tushima's success was in large part due to it's novelty, it was historical game about an obscure period of Japanese history.
If their next game was about a similarly obscure period somewhere else in the world, it may have worked.
The only reason I'm interested in Valor Mortis is because I want me some European history that's not medieval Bohemia even through the prism of fantasy.

I think what causes companies to fall for this trap is 2 things.
One is efficiency, because once you have the assets for a setting, you can reuse them.
The other is arrogance, they prefer to think it's all their brilliant work that got people to play their game, and not novelty.
>>
>>750453010
You're an idiot who was proven wrong and now wants to cry on his soapbox.
>>
>>750450126
>Has double the sales in six years
>Yotei has already crossed the halfway point in one
Neat
>>
>>750453643
Nah it went even woker is why
>>
>>750444072
Wow that's just like the kcd1 to kcd2 graph...

Belmont's curse flopped
Gears of War E-day flopped
Fire Emblem Fortune's Weave flopped
Hyperlight Breaker flopped
Wolverine flopped
Resonance Plague Tale flopped
Saros Flopped
Fields of Mistria flopped
Halo Campaign Evolved flopped
Directive 8020 flopped
Luna Abyss flopped
007 First Light flopped
Mixtape flopped (GOTY lmao)
Aphelion flopped
Marathon flopped
1348 ex voto flopped
Relooted flopped
Bg3 flopped - post a verifiable screenshot of an official Larian account reporting the sales in writing on steam/X and I will remove it from the list of flops
Kcd2 flopped
Ashes of Creation flopped
Veilguard flopped and killed Bioware
Cairn flopped
Highguard flopped
Unknown 9 flopped
The Last of Us 2 flopped
Star wars outlaws flopped
Skull and Bones flopped
Asscreed shadows flopped
Alan wake 2 flopped
Hades 2 flopped
Concord flopped
Dustborn flopped
Ghost of Yotei flopped and caused layoffs
Saints Row flopped
Wolfenstein Youngblood flopped
Flintlock flopped
Vampire the masquerade bloodlines 2 flopped
Swansong flopped
Bloodhunt flopped
Homeworld 3 flopped
Forspoken flopped
Spiderman2 flopped
Miles morales flopped
Redfall flopped
Dead Space Remake flopped
South of Midnight flopped
Suicide Squad flopped
Final Fantasy 16 flopped
Tales from the Shire flopped
Anthem flopped
Tales of Kenzera Zau flopped
Borderlands 3 flopped
Borderlands 4 flopped
Prince of Persia killmonger flopped
Avowed flopped
The Outer Worlds flopped
The Outer Worlds 2 flopped
Winter burrow flopped
Starfield flopped
Hyenas aborted
==UPCOMING==
D&D WARLOCK will flop
Gta6 will flop
Intergalactic will flop
Fable will flop
Witcher 4 will flop
Divinity will flop
Horizon Hunters Gathering will flop
Fairgame$ will flop
Warhorse Middle Earth RPG will flop
KCD3 will flop
nuGOW Laufey will flop
>>
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>people have asked for ass creed japan for over a decade
>ubisoft always said lol no
>sony makes ass creed japan and it's great
>ubisoft says wtf you can't do that
>okay we need to outdo sony
>i know, add a black male protagonist for our ac japan game
>it doesn't go very well
>sony says okay we need to outdo ubisoft
>for our sequel let's have a dyke protagonist
>>
>>750444072
Nobody likes women, ghost of Tsushima was also unique at the time and be edited greatly from Covid, the second game didn’t have enough positive changes to drive people to it. I’ve personally never been able to complete a second playthru of the first game just cause the magic totally wears off after you’ve seen places the first time.
>>
GoT
>PS4
>PS5
>PC
>Released in 2020
>12 millie
GoY
>PS5
>Released last year
>6 millie
Bretty gud
>>
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>>750454223
Actual Japanese devs gave you AssCreed Japan but with actually good combat, create-a-character and cute romances.

And you ugly animals didn't buy it.
>>
>>750454071
people buy woke games all the time, people buy shit games all the time
it literally doesn't matter how shit or woke a game is as to whether it will sell
it matters for the next sequel, or for the next franchise game, because a shit game damages the brand
but people are too stupid to see anything coming until it hits them
the people who pay attention to stuff are a tiny, irrelevant minority
>>
>>750452616
It added being able to use your tools during duels and camps, both of which are improvements. Most of Yotei’s problems come down to writing. Everything else in the game is either the same or better.

>>750453643
I think Feudal Japanese games are rare in general. There’s been a little resurgence in them since Sekiro and Tsushima came out, but it’s still a rare setting regardless of the period.
>>
>>750454116
Hyenas was aborted so shogun 2 reforged could also be aborted. CA is truly visionary
>>
>>750454634
Are you referring to Rise of Robin? That’s an open world Nioh, not an AC-like. The only “AC-like” Japan has made is MGSV. Maybe Breath of The Wild too at a stretch.
>>
>>750454980
rise of ronin was a fun concept
but goddamn it was not optimized at all
ps3 ass visuals with ps6 requirements
>>
>>750454754
Sure, they're rare, but the saturation threshold for something obscure is very low.
In a sense the historical setting is a gimmick. It only works if nobody has done it in a while.
I guess calling it 'saturation' in my op was a bad choice. Because it implies a demand exists that has to be satisfied over thime, it doesn't. At least at scale where it can pay the bills for AAA games.
>>
>>750444213
sir,this is terrifying
>>
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>>750444072
GoY was a bad game with a faggot retard as the MC, I'm frankly surprised it did not do worse
That's only because the consumers did not understand what they were buying
They won't make that mistake again
Ghosts is now a dead IP.
>>
>>750454754
>Most of Yotei’s problems come down to writing
And the gameplay still being the same repetitive shit that Tsushima was.
>>
>>750444072
I knew female leads didn't sell, but I wasn't expecting it to be a 60% drop.
Get woke, go broke, as the kids say!
>>
>>750444072
Copies sold, after years on the market, is a dogshit metric tho because most of those copies were sold at a deep discount. Only the first 12 months sales or total revenue generated actually matter.
>>
I am still mad /v/ tricked me into get Tsushima. It was a dogshit game. It was literally just a copy/paste Ubishit title.
>>
>>750453643
They should have done a Wuxia game in ancient China, copying from films like Hero and Crouching Tiger.
>>
>>750451487
inflated cope
>>
>>750456643
yeah...
>>
>>750455759
I think Feudal Japanese settings appeal to two crowds:

1. People who really like katana duels and want a game that focuses on them
2. Stealth game enthusiasts who like ninjas and are starving for an authentic ninja game.

Tsushima was successful because it scratched both of those itches. Although you REALLY have to be in love with that premise to look past how repetitive the game is. If you’re one of those niches, Tsushima is a 10/10, but if you’re just a casual player, you’re only there until the novelty wears off. The tragedy is that Assassin’s Creed Shadows could have been a good Tsushima competitor if they doubled down on the ninja/stealth focus rather than trying to make an RPG and making you play as Yasuke.
>>
>>750456643
pffft please
shadows is dogshit compared to tsushima
>>
>>750456643
If you're retarded enough to get "tricked" into buying a game you wont like because other people like it in an age where you can just watch a lets play of anything coming out, you deserve to be disappointed.
>>
>>750452967
If ported to pc it would have sold more copies, is the point
dumbass



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