One of my fav levels from Banjo Kazooie is Mad Monster Mansion. It hits harder during Halloween season, I suggest you give it a play.
Spooky mansion
Spooky yards
Spooky paranormals.
Spooky graveyard
Spooky organ.
Spooky cellar
Spooky toilet
And you get to play as a pumpkin!
Mad Monster Mansion has it all.
Obligatory Grunty post cuz Halloween.
>>750460818When I was a kid, my favorite part of this level was discovering that you can break the mansion windows and they would lead to several different rooms.
>>750460818Is there a recoomp?
>>750461663yesGO GO GO https://github.com/BanjoRecomp/BanjoRecomp
>>750461663>>750461731I am retarded, what does this mean exactly?
>>750462157you get the rom, dump it on the recomp folder and start playing Banjo at 4K 120fps.
>>750462157Too retarded to click the link and read the description?
https://youtu.be/ps5YudWRhtA
>>750462242>and start playing Banjo at 4K 120fps.But with 64 bit graphics? Is there really that much of an improvement? Do you play it on your PC then?>>750462243Yup.
>>750462364Love the vibe of that level entrance.
>>750460818i hate banjo kazooie so no thanks
snibedi snab :DDD
The vampire level in Conker is also pretty fun and Halloweeny. Also N64 and Rare.
It also has Greg!
>>750461410Same, it was like a spooky advent calendar. Why don't indieslop 3D platformers ever steal the good ideas from these games
>>750460818I already played it a few months ago.
>>750462830Yeah. It's pretty much a PC port. And because the game has been decompiled, it can be ported to a variety of platforms. There's also something about modability but it seems like that only really happens for games that already have a lot of mods. And for that, recomp just adds a little QOL and ports of 2 Kurko hacks.
>>750460951Fun fact. This area is a leftover from when the big bad was a giant instead of Grunty.
>>750468083> And because the game has been decompiled, it can be ported to a variety of platforms.How is this even legal? Sounds like copyright infringement.
>>750461197I can't believe you went down there! Wash your hands now, filthy bear!
>>750468272The workaround is that you, the player, have to supply the ROM that holds all the copyrightable assets. The program that lets you play the game on PC isn't piracy unless it has all that shit.
>>750460818Might as well call it BOO! Haunted House
>>750460818Yeah, MMM is pretty good.I like TTW a lot, with the 4 seasons.
>>750469075Yes, also a fave of mine. What a great concept that was.I wonder if TTW pushed the limits of the n64 at the time considering the same level needed to be done four times.
>>750460818BASED I love this one so much, I was so disappointed that tooie didn't have a dedicated horror/spooky zone (witchyworld is alright)
>>750469357I found Witchyworld to be so...big and baren. So much running to each area, MMM felt tight and efficient.
>>750461731I need a 4k webm of the toliet.
>>750469520>MMM felt tight and efficient.Every level in BK was tight and efficient, with the sole exception being Click Clock Wood. This is why Banjo Kazooie is a perfect video game.
>>750469520yeah, the banjo kazooie levels were all so dense... tooie ran worse despite having smoother controls because I think they pushed the engine and the hardware to the limit for those giant worlds
>>750461731I'm afraid to run any of these slopcomps
>>750469685the banjo recomp is man made by wise guy, the og recomp guy.
>>750469723>is man made by wise guy
>>750460818For my money, the best Halloween-esque Banjo Kazooie experience is Muppet Monster Adventure for the PS1.My favourite Christmas comfy game is The Grinch for PS1.
>>750463464Creepy Castle from dk64 is also kinda neat
Tooie > KazooieInterconnectivity was ahead of its times and the level themes are way more interesting
>>750470064Oh, I don't think I ever made it that far in DK64 kek.I'd post an image but fuck every first google result being fandom wikis and therefore webp.The Rare games all seem to have this same texturing to the backgrounds, like you can tell right away its one of their games.Now I wonder what other Rare N64 era games have spooky levels.Worth mentioning in this thread is Big Boo's Haunt's from Mario's game.
>>750470158The world isn't ready for this opinion yet
>>750470158Yeah but has it aged well? No, its tiring and exhausting. BK is still peak.
>>750470513>Now I wonder what other Rare N64 era games have spooky levels.Honestly just scroll through Rare's list of games, I think that's it for n64.
THAAHNNNK YEEEEWWWW
>>750470513>what other Rare N64 era games have spooky levelsI remember that in jet force gemini, juno's third planet was a spooky swamp where you fight mutated zombie antsand then there's the space station level
Honestly wish the n64 era had a completely Halloween themed game.
>>750473550Castlevania 64 and the other Castlevania 64
>>750462157Even though emulation is a perfectly good way of enjoying a game on PC, recomps have recently surfaced. They rely on a technique called static recompilation, where the N64 code is automagically translated into PC code. This means that you can run the game without the overhead of the emulator, as a native PC game, which makes better Lua-based mods (think Roblox), better graphics, higher resolution, more flexibility with controllers, etc. easier.
>>750468083Not that anon but does the recomp have anything like higher resolution visuals or something? I got the recomp a while back but haven't actually gotten around to playing it.
>>750473934Yeah, I think it has every emulation feature except save states.
>>750461197Every time I go to the shitter, really out-of-place fanfair plays because I unlocked the Stop n Swop egg in there.
>WHERE ARE THE REST OF THE FUCKING NOT- oh you can break the windows
GOD TIER:Spooky - Conker's Bad Fur DayGreat tier:Creepy Castle - DK64Okay tier:Mad Monster Mansion - B&K
https://youtu.be/49RJ_j85IsI
>>750460818>Halloween level>Christmas levelBut no April Fools Day level? Or Valentines Day level? Or International Worker's Day level?
I call em Jin-Joe's, cuz they belong to old Joe
>>750474089What?
>>750461250Honestly though, Mumbo's transformations were the best part of this game, yet somehow they suck in 2.
>>750474806>yet somehow they suck in 2only detonator and snowball suck, that's 25% of them
>>750474743Filtered
How did they get away with showing a shit filled sewer in a kids game?
>>750476068it was a different time...
>>750473072Why spoiler?>>750473716For some reason you reminded me of Bloodrayne for GameCube.
>>750470064That felt like a really rushed lvl, never liked it. The 6th lvl (near the waterfall) with the day/night cycle felt spooky when I was little though
>>750476068RATED E?
>>750471309FUUUUUCK YOUUU
>>750474089kek I know what you mean. Another one that cracks me up is the squirrel's house in winter, the music is blaring this loud fanfare while the squirrel and his gf are trying to sleep
>>750477198Chat is this real?
>>750473761Does it make it less heavy on cpu and graphics or worse?
>>750473761>better graphics, higher resolutionIt's still only 64 bits though?
>>750460951Whats this guys problem?
>>750474547That's sick.
>>750463528This part and ezpecially after drcula dies are legitimately on of the most well made horror segments of their time.
>Ah, the children of the night. What sweet music they make
Every single level is so tightly woven and well-designed in this game. There's no wasted space and every single location in each level is visually memorable. What a perfect game.
>>750479329I remember there was a thread a while back of what if they made a third BK game and what levels to toss in. A few anons had some great ideas/concepts. Shame it will never happen. Devs have long moved on, despite what old Gen y boomers want. I think the dev even said Tooie was getting a bit boring for them half way through making it.