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This game was shockingly good for how bad it sucks.
>>
>>750806263
is the handgun worth upgrading to unlock that other gun?
>>
>>750806263
No fanservice no buy
>>
>>750806263
surprising slopgem by furyu
>>
>>750806263
It's what we in the know call jank kino.
>>
>>750809119
If you prefer it over the revolver yes. It's basically just a better version of the basic handgun.
>>
>>750806263
Furyu upgraded slightly from bland mediocrity into this fun but somewhat bad game
>>
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Post Reonas. This is not a request.
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>>750810965
My Reona looks fucking badass in the convo portrait but kinda goofy in-game.
>>
>>750806263
It wath vewwy anamolouth
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>>750811124
I keep thinking about Elmer Fudd whenever I read the game title.
>>
>>750811403
Fuck you anon now I can hear it too
>>
Reona : sssh i'm huntin anomaleesh
Jellyfish : YOU'VE GOT A TIGHT LITTLE (TOMBOY) MANPUSSY ON YOUR DON'T YA?! AAAAH IT STINKS NICE AND GOOD
*grenade u*
>>
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>return to base, fully unload inventory to think about the loadout later
>game introduces side missions
>go talk to the boss
>bitch instantly sends me into an anomalous zone with no warning or choice
>I put all my weapons and heals into storage before so I have to melee everything or get softlocked
t-thanks furyu at least it was the tutorial zone with only 3 enemies all in all
>>
>>750812874
those side missions can be stingy with drop offs too and the surprise warps sure doesn't help.
>>
So I bitched out on doing a full survival run, hard is good enough for me
>>750812874
>>750813103
Eventually side missions make you enter and exit on your own and don't lock you off from portals
Also, always make sure to unlock doors from the other side when you can, don't be me and have to take the long way around again because you forgot to go through a door to unlock it
>>750809119
The other gun is a full auto handgun so if that's something you'd use, go for it
>>
>>750813676
>>750809119
A full auto handgun with pinpoint accuracy (despite it's description) that hits harder than the revolver.
>>
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>>750810965
>>
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>>750806263
I hope the threads don't die before I'm done making my mods for the game.
>>
>>750815378
What are you making?
>>
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>>750815569
Initially I just wanted to make a DLAA mod just to see if it would work (which I'm like 80-85% done with I think), but I want to see if I can actually do things graphically or make gameplay improvements since I really like the game.
>>
>>750815836
"DLAA"?
>>
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>>750810965
>>
>>750815836
Will be on the lookout even if the threads don't last.
>>
>>750811124
>>750811403
>>750811931
>>750811998
MY SIDES JESUS CHRIST
>>
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>>750815858
NVIDIA's anti-aliasing solution to replace the base game which uses MSAA. DLSS should also work if I didn't break anything.
>>
>>750806263
Well I liked Crystar and Caligua Effect. Sell me on this game. Is it like japanese SCP or what?
>>
nah, it looks like too much shit, I'd be in if it looked good or if the girl looked hot, but she's got no shapes
the guns look to feel like shit too
>>
>3rd person game where you play an anime girl
>no pictures of her ass everywhere in the thread
What the fuck were they doing?
>>
>>750816116
Basically yeah, Japanese SCP Backrooms as a linear third person shooter that plays somewhat like RE4
>>
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>>750816171
theirs nothing to look at bro
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>>750816116
Kinda but more on the extraction shooter side. Dive into a zone and gather crap, offload at a portal and keep going or return. It starts very linear but opens up as you get to choose where to dive and what quest to do. It's pretty comfy.
>>
>>750816298
That's my point, yes, 'she' looks like a boy.
>>
>>750806263
Story and gameplay were 11/10 just wish it was less buggy. Romeo tanaka goated
>>750816116
RE4 anime tomboy with jank but like good and fun to play jank. The narrative is told half in VN form so if you dont like that then maybe skip. For the story itself its kind of like the backrooms movie where you go in expecting some liminal space chilling and come out with a really insanely well thought out narrative and enjoyable characters and a sick as fuck ending. Feels like a disservice to say oh yeah its like anime scp dude
>>
>>750815836
Sounds pretty good. How easy is it to mod the game anyway? I assume because it's Unity, it's cracked wide open.
I would be very interested a mod that makes the Survival difficulty real and not stupid.
>>
>>750816135
>he can't appreciate Reona's tomboyish charm and litheness
You have a terminal case of nigger-tier taste
>>
>>750816135
you're the kind of guy who get free borsch from a cute looking girl with enough forms and go "damn that shit sucks where the big titties at?" and then complain when you're alone don't you?
>>
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>>750816475
For now it's just tedious A/B testing, I've never modded a game before and I should be working on a TL patch for a VN instead but I assume a difficulty mod is MUCH easier
>>750816032
What's better between uploading it to github and nexusmods?
>>
>>750816817
>and I should be working on a TL patch for a VN instead
a romeo vn?
>>
Reona reminds me of the MC of kill a kill who is tomboy as fuck but ironically she is actually the second bustier girl in the anime after Mako who, also ironically, claims MC is the bustier during one of his meme rants.
>>
>>750816903
*HER meme rants
Goddammit.
>>
>>750816946
a bit of Mako lives inside everyone of us
>>
>>750816440
The story really ramped up. Until it became kinda too big for its budget. Really enjoyed it. Fun times with an existential nightmare for someone who is kind of too dumb and chill to care. I don't know if I've seen that before.
>>
>>750816817
nexus imo
>>
Was the giant hanghead megaphone-spider enemy somewhere earlier in the game? I only fought it right at the very end.
>>
>>750817075
Yeah I also really loved the earlier reona being the one on the cover in the back, i got baited hard and thought that was gonna be the ai computer dude. a lot of really cool subtext laying around too. shows you just enough to give you an idea of how everyone else is dealing with the anomalies but lets your imagination run wild
>>750817530
dont think so not sure tho
>>
>>750816648
>cute girl
>with enough form
I don't understand the analogy, there's neither in this thread
>>
>>750817634
she's in the game not in the thread retard keep up there's no girl on 4chin
>>
>>750817530
I think they show up in some of the secret rooms and maybe a sidequest? Probably also a chance in the post game
>>
Survival is kinda lame so far. Not because it's hard, but because it just makes melee the best choice 95% of the time in a game that's supposed to be a shooter.
>>
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>>750816871
it's just a nostalgiafagging pet project to translate Comic Party in my free time, https://gofile.io/d/4EF8x3Eo
>>750817093
if for some reason nexus doesn't work is ayakamods a good substitute?
>>
>>750817996
I dont know much about it but its probably fine. Ideally anywhere where other anomalith mods are being posted but yours is probably the first.
>>
>45 dollars (with the release discount)
I'll prolly pirate and buy it later down the line when its on discount lol, the demo was fine but it's hella overpriced.
>>
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>spoilers are starting to appear.
Dammit, I don't wanna avoid Anomalith threads until November 14 (when I can get the game)! Unlike Resonance threads filled with extremely aggressive shitposting, Anomalith threads are comfy! (Ironically Amazon just messaged me saying my FF Resonance is arriving today).
>>
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I'm glad that the big revolver turned out to be worth it, a lot of the other guns feel like they're not worth swapping to over the fully upgraded shit you already have until they themselves have been upgraded, but even this far into the game I haven't seen the materials I'd need for a good chunk of them. Big Revolver on the other hand has like 350 damage out the gate when the first revolver maxes out at like 250 so despite the lower crit chance it's still a clear upgrade, and with just the first one or two damage upgrades it's already in the 500s. Considering how much smaller it is than an AR or sniper that's pretty fucking good.
>>
>Unironically shilling a game so bad even /u/ look down on it even when it has an all-female cast with almost no relevant males
>>
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>>750820965
>unironically giving a shit about what /u/ of all places thinks
>>
>>750820965
>using /u/ as a point of reference
Go back, troon.
>>
>>750820965
There's no videogame discussion on /u/.
>>
>furyu
How much grinding and jank is in it?
>>
>>750821330
They have a videogame general and it's the board's fastest thread
>>
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>>750820965
Yuriniggers hating something is a definite sign of it being good
>>
>>750821381
No discussion occurs there because of a schizo who dictates what is allowed to mention based on the voices in his head.
>>
>>750816058
MY SIDES JUSTN LEFT THE ORBIT
YOU SIR; JUST WON THE INTERNETZ
>>
>>750821359
>grinding
not much unless you want to unlock and max out everything, if you stick to just two or three guns you'll get more than enough shit for upgrading them even if you just follow the main quest marker and never explore or do sidequests
>jank
heaps of jank, like every single action can and will bug out in one way or another and basic shit like putting items in or out of storage can be infuriating
>>
>>750821472
Yup. The guy isn't even a janitor but the janitors still obey his commands and delete everything he doesn't like.
>>
I like the collab outfit even though I have no idea what its from
>>
>>750821969
It's just some random guy's art project, he made a bunch of fake screenshots and I think even a full fake strategy guide for a game that doesn't exist.
>>
>>750819806
get outta here son. its seriously good you dont wanna get any hints trust me
>>
>>750819806
I remember you
did you ever get to play relink?
>>
>>750821359
no grinding for main story at all its quite smooth in that aspect

gameplay jank feels good the menu stuff not so much. overall its fine
>>
>>750806263
any anime game that features 'flower eye' is automatically going to be trash, in my experience
>>
>>750822579
Yes, I beat the main story yesterday (i could have done it before but i got distracted by youtube watching for literally weeks). Io is OP and Id is actually cool.
>>
>>750822378
that's bizarre but also kind of cool it got picked up
>>
>>750820787
It's not terrible but it does have the problem of having less base damage than the endgame assault rifles.
>>
Will it be possible to increase space in backpack?
My inner loot goblin can't miss a single shiny thing.
>>
>>750823642
Yes, but unfortunately enemy drops also get bigger so you're basically equally starved for inventory space the whole way through, constantly dumping High SUR Gun Parts and Hallucinogenic Gas Canisters because they never stop dropping in huge stacks despite you not needing them basically ever.
>>
>>750823642
Get a better backpack.
>>
>>750823919
>the absence cameras and guidance banners taking up as many fucking spaces as they do
For what purpose
>>
>>750822673
So Drakengard 3.
>>
>>750823642
Yes. The backpack equips come with their own inventory sizes.

>>750823919
Also better guns get bigger which is annoying. The best SMG is the size of an assault rifle which defeats the damn point.
Items also cap at x999 in storage so the ammo crafting components are really just vendor trash after a point.
>>
Since they finally had a game that didn't gigaflop will they add more outfits and expand on the rougelike mode and add sex with Yuiga
>>
>>750820965
>cute girls doing cute things but /u/fags don't like it
I guess I'll have to buy this one.
>>
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I wish this gun was in the hame, Capcom didn't invent it!
>>
>>750820965
/u/ doesnt discuss it because there is no serious yuri in it. just some subtext. which should be enough but some anons over there are very strict about that.
>>
>>750824331
No sex with Koda is a glaring omission and clearly a budgetary limitation. Game could've used more comfy moments at the base.
>>
>>750824740
MC main motivation is finding her feminine friend, is not that enough for them?
>>
>>750824673
the C96 is crap, bro
>>
>>750824125
It's pretty stupid that a disposable camera takes up as much space as a cash register. I don't know if the developers fully grasped the point of the RE4 inventory system.
>>
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>>750824853
In real life? I guess, but this isn't real life, is it?
>>
>>750824853
Correct but you'll never convince Red9 lovers to see the light.
>>
>>750824842
not anymore. nu-/u/ is basically the same as anti-yuri niggers: if they dont scissor in the first scene its not yuri. people dont understand what yuri means anymore.
>>
>>750824842
Not degenerate enough, Reona needed to be lusted after by her adopted daughter now older, workplace sexual harassment flavor.
>>
>>750825483
Goddammit, I don't wanna leave the threads.
>>
>>750825604
Then stop mousing over spoilers
>>
>>750825641
I CAN'T HELP MYSELF!
>>
>>750825604
Get out of here STALKER.
>>
Someone has a pic of little girl MC and her friend were protecting in the flashback?
>>
>>750813676
Game was definitely not balanced for Survival. There's a bunch of monster closets where it's basically impossible to get through unscathed and there's no warning. It's pretty much a joke difficulty.
It's frustrating because I would really like a mode that makes the game play like a survival horror game. Cut the resource drops significantly, normalize the damage across the game, and reduce the effect of the RPG mechanics. You could totally make this into a game where enemies stay lethal and you have to plan around healing items and ammo.
>>
>>750823921
I like how the ultimate backpack just looks like you've got a gayming router strapped on.
>>
>>750817530
It’s in shopping center I know there’s 2 spot it can appear in
>>
>>750827464
Really? Wonder how the hell I missed it. Is it an optional area or is it like a random door spawn?
>>
>>750827514
Secret area and you know how you have the optional areas where you fight enemies and a safe appear? Pop back in and it’ll spawn in. Every safe room has 2 different fight I think
>>
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>>750810965
Reona pantyline.
>>
>>750824740
Nah, they actively hate it regardless of subtext; some anon who played it tried to defend it as a game and everyone dogpiled on him. .
For some reason when it comes to this game /u/ suddenly develops standards.
>>
>>750824331
>add sex with Yuiga
But the MC is a girl too.
>>
>>750829382
>everyone
The schizo, whose argument came not from having played it, but from posting the IGN review score.

Now stop being off-topic and go back there if you love that retarded shithole so much.
>>
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You didn't beat the game unless you used p-chan.
>>
>>750829432
Not seeing the issue
>>
>>750829432
Reona can just mutate a penis.
>>
I am liking the game so far, but the mat droprates are retarded. At the moment I need a gorillion shields and I only got 1 drop from 12 kills while going through the first story run in the mall. Same for quite a few other mats. And the game keeps bombarding me with the basic pleb mats that I already have 999 of.
Also it was a bit disappointing that there is not special dialog if you destroy Igarami during the first encounter in mall.
>>
>>750830013
Huh didn't even know you could do that.
>>
>>750827978
Oh interesting. I felt like I wasn't seeing many of those areas in the later levels. Instead of monster ambushes, I'd only find them in the secret doors the drone can uncover.
I guess the mall area also has all of the "safe" doors. Was is it in one of those random areas?
>>
>>750830013
For me it's those bow-fuckers that never drop their shit. There's also some weirdness where I think some of the weapons require drops that you can only get in the post-game in the middle of their upgrade track.
>>
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Tell me about your favorite weapon. Since I got my hands on the assault rifle, I've been using it and the shotgun exclusively, and I'd like to try something else...
>>
>>750832105
the basic smg actually tears ass once you get some weakpoint and crit chance artifacts on it
>>
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>>750832105
The assault rifles are probably the best weapons in the game hands-down. The AK and later the Krinkov knock-offs I think are just straight up over-statted. They have higher base damage AND higher crit chance AND higher crit damage than basically everything else. Besides the AMR which is the dedicated boss-killer if you have the inventory space to spare. It also looks really cool. Although the sound effect isn't as boomy as I'd like.
Revolver magnum is just cool though. The style points are worth gimping yourself.
>>
>>750829898
Reona belongs to OLD WOMEN.
>>
>>750830465
It where you first fight the other diver? You know that long strip of rode and there’s a door at the end funny enough the secret door is in there too.
>>
>>750832695
Make webm f its reload animation, please.
>>
>>750833681
Those rooms are random, so I never fought him.
>>
>>750806263
I've only played a few hours, just long enough to do the first few side missions. I wasn't expecting random chance combat rooms to show up, I imagine little nuggets of soul like that just keep dropping over time.
>>
>>750833713
Only 'cos you said please.
>>
>>750806263
The game completely nuked my save file at 31% and deleted all my gear/inventory etc and couldn't progress anymore. From reading steam forums it seems not an uncommon issue. I did pirate it but if I'm aware of bug fixing and such in the future I'll probably get it on sale or something because I was liking it
>>
>>750834514
Oh, is literally the same than the revolver...i guess that makes sense...
Still, lucky girl she got one of those "quick reload barrel" things, leon needed to fully upgrade the handcannon to have one.
>>
>>750834514
>ejects casings on break
>takes the whole cylinder out and replaces it anyway
goofy
>>
>>750834875
With the revolver she actually uses one of those "quick reload injector" for barrel type guns.
>>
>>750834761
Not quite. The magnum revolver takes the whole cylinder out. Regular revolver correctly uses a speedloader.
>>
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>>750834514
if you can, please make one the rifle reload animation and put it together with resident evil 4's rifle animation from both OG and remake.
>>
>>750835045
The camera doesn't automatically goes to default when you reload, you can see the animations from any angle.
>>
>>750834875
Replacing the cylinder is dumb but if you actually did it, this is how it'd work. The break mechanism is going to kick out empties no matter what.
>>
>>750834514
>>750835045
Damn anime girl, you have potential but you are still away from Leo's sweet broken butterfly reload animation from OG RE4.
>>
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>>750834669
>he doesn't use a different save slot each time he saves
>>
>>750835463
NTA but I have some sort of massive mental block of doing that. It feels...WRONG.
>>
>>750835263
At least she puts the correct number of rounds back into the gun!
>>
>>750835537
I feel like you should only have to get burned once before learning to rotate your saves.
>>
>>750834669
We know you will never buy it; pirates never do.
No need to do the performative "someone think of the starving Africans" act.
>>
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>>750835463
Will never understand why people don't do manual backups of their games' savefiles.
It takes no more than a couple minutes and will save you so much headaches.
>>
>>750835705
The other day there was an anon in an anomalith thread saying they "pirate for demo. If they really like the game after that, they buy it". The sheer hypocrisy of that anon made me sick.
>>
>>750822378
It's pretty neat. Wouldn't have known about it if it weren't for this game. Hope we get more anime stuff in this pseudo-genre.
>>
>>750835882
Not everyone plays on PC, anon.
>>
>>750815836
There's something about this game that really makes me want to mod it too. Mono Unity is supposed to be very easy to mod, and I suppose at this point you can AI slop it up.
I think it's because it is so jank that it feels accessible? Like the seams are everywhere and it feels like you could make big improvements with parameter tweaks.
>>
>>750836465
>There's something about this game that really makes me want to mod it too
You see a good game under rough edges and you wanna iron up them.
>>
>>750835045
Should reload outside of ads so you get better views of the reload
>>
>>750836635
Yeah pretty much. It also feels like they got a surprising amount right. The kind of stuff that would be difficult for mods to fix. The basic mechanics are pretty solid and the enemies are fun to fight with lots of varied attacks. Then the stuff that they got wrong, like the terribly implemented Survival difficulty, feels like it's just a tuning problem.
>>
>>750833998
They can be absolutely brutal. Some of them are clearly meant for a return visit with much better gear, although you can always finish them the first go-around. The parry mechanic is doing a lot of heavy-lifting for the game when it comes to balancing out encounters.
>>
The anomaly mods you attach to Reona and guns, do effects of the same type stack?
>>
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I am confused over so many anons failing to realized that MC is a girl or don't find her cute, has the concept of "tomboy" become so niche?
>>
>>750838138
Yes
t. got 2 achiles tendons installed and am now running through levels at incredibly hihg speed
>>
>>750838138
Yes. Not sure if all of them do but there are definitely ones that stack.
>>
>>750838141
The Scramble Vice's failure to launch has done immeasurable damage to the "tomboy" brand. We are now on the bad timeline. The retards on /v/ will probably call tomboys trannyshit going forwards.
>>
>>750835958
The one that got me the most was a thread about "what would you buy if you had $100 in your Steam wallet" and he said he would buy Valor Mortis, claiming that he pirated and liked the game and would like to reward the developer "for releasing it at $35 which is a good price".
I wanted to slap that guy so badly.

>>750836009
So? I had a spare PS2 memory card for backups.
>>
I see FuRyu kept its weird tradition of over-explaining gameplay mechanics that didn't need explaining. There's a whole convoluted in-game explanation for why there's ammo drops all over the place.
>>
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>go into combat rape zone
>survive after a couple tries
>exit
>get dumped into another combat rape zone without warning
That was cool. I wonder if it only occurs when the green drone flashlight is on.
>>
Does the game kinda run bad for anyone else? Sometimes it just drops below 30fps.
>>
>>750840594
It's a janky jap game, of course it's not well optimized. The framerate does get noticeably worse in some areas but I don't think I've ever dropped below 50. Yet.
>>
>>750839697
I unironically like that.
>>
>>750840594
It's not great. It's a poorly optimized Unity game. I've got a massively overkill PC and I can't hit a consistent 120 FPS at 4K. Maybe anon's DLSS mod will help.

>>750816109
Is it really using MSAA? The anti-aliasing option in the menu doesn't seem to do anything. Game's super aliased no matter what.
>>
>>750839954
I'm pretty sure it has a low chance to just happen whenever and wherever. I was doing one of the sidequests in the apartment complex, used the wrong gravity "door" in the upside down zone, and then when I turned around and went back through it the same way it dropped me in a room with a boss jellyfish instead.
>>
>Doing Yuiga's "business" sidequest
>Reona found someone's stash of money and stole it while carefully not letting her bodycam film it
I like those kind of small details about Reona being a street rat. Same with
>"Wait, now I can buy clothes that aren't secondhand"
>>
I remember trying out the demo on Switch 2 but quickly dropped it because how jank it was. No joycon mice for aiming was also meh, and I don't think gyro was even present either.
>>
>>750841928
Aiming with gyro would make the "knockback" of machine guns non existent.
>>
>>750842105
Works fine in other games.
>>
>>750842153
I mean, the main disadvantage of the machine guns is the knockbak making your aim go up. With gyro aiming, that "feature" would be comepletely negate.
>>
Demo was cool but it felt like a $30 game.
>>
>>750842284
You can still have recoil with gyro aiming. It's not pointer controls, just an alternate way to do camera input. That's like saying you can't have recoil with mouse and keyboard controls.
>>
>>750842442
Change your region to peru or chile, is 30 dollars there.
>>
>>750842442
It's got enough content for the price I think, but the game just doesn't have the production values.
I justify it to myself by thinking that if I had bought this new for PS2 or 360 or something as a random B-tier Japanese game, I'd be pretty happy with the purchase.
>>
>>750841784
A street rat but explicitly not a prostitute, for the purityfags.
>>
>>750817889
Deaths lack punch, how do we fix them without going full gore?
>>
>>750806263
>shockingly good for how bad it sucks.
That could be the Furyu motto
>>
>>750844353
Really? That's pretty lame, but at the same time it would be unnecessary for the narrative.
>>
>>750844370
I think the death sound is enough.
>>
>>750845009
No, not the sound, i feel is missing..."impact".
>>
Why the fuck is default FOV 45.
>>
>>750845612
What?
>>
>>750845612
Why not?
>>
>>750844353
She doesn't fit to be that anyway.
>>
>>750845884
I'd buy her (a nice warm meal).
>>
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>>750834514
Hot!
>>
>>750846897
Game should have a Cyan Brain collab.
>>
>>750806263
Certified furyuslop
>>
>>750847143
But this one's fun though!
I've only played this and Crymachina and I only made it like an hour into Crymachina.
>>
>>750847849
Shame, you only had half an hour of dialogue and exposition dumps left before Crymachina let you start playing.
>>
>>750847930
I've got to give it another try at some point when I'm in the mood for a VN and not a video game.
>>
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Wtf is this game?
Single player extraction Shooter?
>>
>>750848236
It's low budget anime Resident Evil 4 with some Parasite Eve powers. It's not like Duckov or something.
>>
>>750847930
I ultimately liked Crymachina but God was it a slow start but then I got to play as Ami my beloved and suddenly the game was fun. Ami smash good.
>>
Has anyone noticed how busted the anomaly that gives damage over time on the 2nd ranged skill is? By default the skill just floats enemies, but the damage ticks from that anomaly appear to be percentage based. Pretty much anything that can be floated (including the big brute guys) just die mid air. It does 500 damage a tick on the brutes. I just use a pistol to print MP on head shot then just spam the skill. I actually think it might be bugged at this point.
>>
>>750848236
The other anon is spot on, I'll just add that instead of having a storage box, you have one way storage as you can't get anything from storage once you're on a dive
>>
>>750848960
Damn okay maybe I have to try that. I was already using the gravity shot thing.
But late game, the two big threats are giant groups of enemies and bosses that the skill isn't going to work on.
>>
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Spooky.
>>
>>750849252
Finally, someone else that uses a miniskirt, only boring pants worshippers until now.
>>
>>750849341
That's the paypiggie schoolgirl skirt. Miniskirt is here >>750828337
>>
>>750849463
Wait, i am checking the Switch 2 version (my only way to play this game) and that outfit is only on the premium version of the game, cannot be bought as separate DLC. Are you telling me the school uniform you can get in the demo can only be obtained with this DLC? Is not in the base game?
>>
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I finished the game, what did I think of it?
>>
>>750849995
No idea, it's a separate DLC for the PC release.
I don't think it's in the base game. There is another school uniform in the postgame but it's totally different.
>>
>>750850290
Well, that fucking sucks, I guess I gonna way for the bundle to go into sale.
>>
>>750850290
>There is another school uniform in the postgame but it's totally different.
Post it please.
>>
>>750850184
I dunno you tell me. How long does it take to get all of the clothes? I'm stuck on extermination missions for the rarest enemies in the game (which stopped spawning for me entirely).
>>
>>750850485
the extermination requests are the longest to do. you can get most of them done by running the endgame zone.
>>
>>750850571
So what're the odds of finding sniper and heavy troopers in the random zones?
>>
>>750850664
they can spawn but its pretty random. i think i ran through the underpass in the second zone nonstop to get the snipers. they don't spawn in any of the office spaces.
>>
>>750850861
That's the only place in the entire game where they spawn normally. But for whatever reason, I'm no longer getting any spawns in that one specific area.
>>
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>finish the DLAA mod and start working on the GFX modw
>change one setting and the game turns into evil blue mode
alright
>>
>>750851071
Same, I feel like I saw one once in the apartments too but every run now it's just regular troopers in there and one heavy on the right side of second floor A block
>>
I am insane or i saw a wedding dress costume posted the other day?
>>
>>750851713
it's a recolored maid outfit.
>>
>>750850571
In the random mode, do you get points for doing anything besides finishing?
>>
>>750851886
its only based off of how many mutators you have on.
>>
>>750810965
girls with guns AND outfit customization?
alright I'm sold
>>
You’re supposed to self insert as the straight woman being forced to turn gay
>>
no fanservice=no buy
>>
>>750851795
I gonna headcanon it as a wedding dress.
>>
>>750854128
why do you want to see a boy in a wedding dress?
>>
Damn the randomized mode is hard and I'm only like rank 3. The sniper boss has an unbelievable amount of health.
>>
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>>750853931
>>
>>750854149
Tomboys are still girls, you faggot. In fact, any tomboy can look extremely feminine with just some adjustments, pic related.
>>
>>750854278
Post a pic of the little girl, I need to confirm something.
>>
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>>750854513
she's portable.
>>
>>750854920
Hmmmm....black hair....
>>
>>750851320
Did you upload your mod anywhere?
>>
>>750854278
Cute boy and girl couple with their daughter.
>>
>>750855165
Which ones the boy?
>>
>>750855460
The one on the left can beat up the one on the right.
>>
I am sad the school uniform you can get in the demo it's not part of the base game. That really killed my wishes to buy the game, gonna wait for a sale of the bundle (where the school uniform is).
>>
>>750856246
its in the game
>>
>>750856296
This one >>750849252 ? Anon just said is only on the premium bundle.
>>
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>>750856341
theres that one and then a real school girl outfit you can get in the game. the premium one is a fake schoolgirl outfit.
>>
>>750856501
What is this "Chainsaw man's war devil bitch" shit? DELETE THIS! I gonna get the bundle!
>>
>>750856501
The one in pic related here >>750849252 that you can get in the demo seems to be this one that comes with two alternative colors which is a separate DLC or comes only in the premium bundle in the Switch 2 edition. I keep seeing conflicting info over if you can get it in the base game or not, can someone confirm?
>>
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>>750856813
all 3 colors should be from the deluxe. im on pc and have them.
>>
>>750856919
Sign... at least the artbook you get is cool?
>>
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>>750856951
you get 3 exclusive guns in the dlc as well.
>>
>>750856997
>Alternate color assault rifle.
>A super shotgun
>That gun from fire emblem fortune weaver
I wanted something like a red9.
>>
meh... I tried the demo. Seems like something I'd wait for a good sale before getting. Maybe when it's $20 bucks.
>>
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50 bucks is quite the the price for a janky lil game like this. This on the level of Cavalry Girls or Motorslice and those are 20.
Your inventory fills up quick, so I'm more worried about where portals are rather than the enemies.
>>
Anyone else have worse performance in the full game than the demo? I'm playing on a pirated copy my fps is way lower on the full version after the initial tutorial area. I know its not my pc because I tested a few other games and they run the same, some of them are more demanding than this one.
>>
I bought the digital deluxe for $65 and had fun.
>>
>>750857509
>pirated copy
thanks for joining the botnet.
>>
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H-hello -///-
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how long is the game? I still need to beat Phantom Chinese 0 before I get this one
>>
They got these random collabs but couldn't get one with Kill La Kill?
>>
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>>750857519
same, happy to support
>>
>>750857837
Doing side quests and stuff, beating the game took me 34 hours. But there's a fair bit of postgame so I'm still playing.
>>
>>750857840
>get collab with starving artist who works in the genre
>don't get collab with big studio anime that aired a decade ago
yeah I dunno, crazy
>>
>>750857837
30-50 hours
>>
>>750857840
You seem to think this game is a much bigger deal than it is.
>>
>>750806263
With the numbers we have, can we say this hame is successful?
>>
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I can't wait to play this when I finish the game I am currently playing.
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>>750859651
What are you playing right now?
>>
>>750859059
who knows what the budget for the game was
>>
whats the main character personality like? she is giving autist vibes like the girl from AI Limit
>>
>>750860872
Khazan, I just finished first run yesterday and now I'm on a NG+ plus so it should be quick.
>>
>>750861375
aho yankee.
>>
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>>750861375
She's not that autistic but still is some. She's just a tomboy with a heart of gold. At least so far. Also an ultra dork. Webm related
>>
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>find note
>1 of 5 pages
>right click to continue
>nope that actually means close note
>can never read that note again
this is the probably the most egregious jank in the game.
>>
>>750861483
SOUL
>>
>>750861509
The notes are in the "dives" tab of the journal, not well labeled though
>>
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>>750861483
She’s has gambling addiction
>>
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So how limited are my supplies for upgrades?
>>
>>750861849
There's like one item per area that's somewhat uncommon, everything else drops like water so spend it freely
>>
>>750861849
everything is unlimted except your ult abilities which you unlock after beating story bosses.
>>
>>750861623
oh nice, thanks!
i normally don't care about "lore" for most games but this one has really grabbed me.
>>
>>750861849
Everything can be farmed, don't worry about.
>>
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things i want to see in the sequel are
-running melee attack
-have a dedicated dodge button, you can technically use decoy as a dodge but it uses a shitload of MP
-make parry its own dedicated button instead of having to switch between your defensive ability
-have issen attacks on your melee attacks (just frame melee attack counters from onimusha)
-much faster and more aggressive enemies
-more random events and threats in the zones. they always talk about how hell and dangerous the zones are but they are pretty static and boring outside of the randomized bird cage enemy swarms. i really liked the mimics and the enemies that would fake items on the ground to attract you close.

overall a very good first entry from a studio like furyu.
>>
>>750861375
Not autistic. Just stoic and world-weary, but with a tender soul.
>>
Just started this and still on the intro cutscene to introduce Kyoka and Fushimi, but is there a forced loss fight in the initial level/tutorial as in you can only beat it on a ng+ run or am I good to go? I'm playing it on max/survival difficulty straight off.
>>
>>750862734
There's no forced loss fight. At least nothing in gameplay ever.
Survival is kind of a dumb difficulty because AFAIK everything is one-hit kill.
>>
>>750862812
Sort of like Automata's Very Hard mode as opposed to Hard mode? Like not even multiple upgrade lets you go from a one hit to two hits?
>>
>>750862869
Yeah exactly like that.
>>
>>750863046
That's really dumb, but I get it I guess. Thanks.
>>
survival was added in a rushed sloppy fashion after people said hard in the demo was too easy. they were right that hard was too easy and is still too easy but survival was not tested and is mostly a meme build. the game is also significantly harder if you play on controller.
>>
I think if it was two hits instead of one and if they toned down boss hp a bit survival would be much better than it is now
I had to switch to hard on the 2nd boss because it was a pain getting into the last phase and dying to getting clipped by an attack
I feel like the 3rd boss would've been insanely hard to deal with if I hadn't dropped the difficulty before then
>>
>>750864145
I think the real problem is that the game is not shy about spawning enemies literally on top of you.
>>
>>750864335
That too, a lot of the ambushes and monster closets have no qualms just filling the whole room with shit making it had to avoid anything
>>
>>750864767
*hard to
>>
>>750859059
For this publisher? Probably.
>>
>>750864145
The funny thing is that for a lot of Hard mode, it is basically a one or two hit kill mode, or at least it felt like it. I feel like the reason why the game's easy is because it showers you with healing items constantly. If it didn't do that, and healing items didn't stack so that you couldn't just carry three dozen medpacks at any given time, it'd be a lot more tense.
I wonder how easy it'd be to mod that in actually.
>>
SHITpixel plays like 3 fucking hours MAX of the goddamn games they """"review""""
>main complaints they have with the game is way too many save opportunities and places to send things through portals they say it makes the system actually usless
>not a problem for me
>get to the train area
>not a single save or portal in sight
They seriously DO NOT play the games they review. That or they play them on easy mode. Last time I ever watch one of their videos holy shit.
Pretty sure I just lost all the shit from the first section
>>
>>750865785
Yeah that's weird. There are some pretty lengthy sections without a portal.
There was also a review about how the guns and powers didn't have enough interplay which I find completely bizarre because the whole point is that you get MP from shooting stuff.
>>
>>750865785
yea i thought something was strange with it as well.
even if storage was a big deal why was that a major negative point? most people dislike having to deal with storage management.
with all the VNs and RPGs they do, there is no way they play the games for long before doing a review.
>>
>>750866031
>There was also a review about how the guns and powers didn't have enough interplay which I find completely bizarre because the whole point is that you get MP from shooting stuff.
Pretty sure that same review mentioned that too and I agree. I'm actually impressed with how nicely it interweaves so far. Its honestly lots of fun. Janky sure, but fun.
>>750866086
Yeah exactly. And yeah no way they play them fully. I have no issue with a reviewer doing that so long as they preface the video with that. Plenty of other reviewers dont finish a game, but same its more of a first impressions then a review.
More I play this game the more impressed I become with it.
>>
FuRyu seems to put out so much crap. What are the development timelines of these games? Are they putting everything together in like 1 year?
>>
>>750866879
a lot of ps1 and ps2 games were made made in a similar time frame.
>>
>>750865785
>SHITpixel plays like 3 fucking hours MAX of the goddamn games they """"review""""
That's the majority of game reviews done by game journalists though, especially when they need to get the article done before the official release
There is a reason why I can at least trust rpgsite since it's clear the guys there actually play videogames, especially by comparing older releases it cases of remasters or remakes. Even the platform comparisons are informative even if that doesn't stop me to get Switch2 versions since we most often reach the point where differences are virtually non-existent.
>>
>reona
>ryona
Coincidence?
>>
>>750866879
>1 year
i hope so,
another one in a year would be great
>>
>>750861483
They just stole this from Resident Evil 6.
>>
>>750869186
And that's a good thing.
>>
>when the not!backrooms started showing up the initial government policy was to kill any survivor who managed to find an exit
that doesn't seem like a very sound policy
>>
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>>750867784
More like
>reona
>leona
>leon
>>
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>>750861375
She's a violent uneducated vagrant.
>>
>>750809445
This
>>
>>750870981
You don't know what they've tracked back into base reality with them. You don't know what sort of potentially civilization ending contagions they might be carrying. You don't know what came out is actually human.
It's a VERY sound policy, until you know roughly what the fuck you are dealing with.
>>
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>>750871171
You're never going to know what it is you're dealing with with that kind of policy. Simple containment and isolation procedures are more than safe enough while also giving access to more information.
It is also guaranteed to turn what could've been valuable allies into dangerous enemies.
A blanket kill em all policy reeks of utter incompetence.
>>
>>750806263
Its a cool game. Having a good time and the story is better than expected.
>>
Any post-game stuff?
>>
>>750806263
Add pantsu to the game dev!!!
>>
Have they rolled up any update to fix jank yet?
>>
>>750876007
Dunno but steam had to download 2 tiny unannounced patches so far.
>>
Demo turned me off on it. Trailers focussed on the powers, transformation and such, but then in the demo your powers cost hp which is a much more finite resource than bullets and outside of parry didn't really feel worth using. Rather than getting close to an enemy and risk being hit then also cut a sizeable chunk of hp to kill or hurt it, I could just hold M1 full screen some more on everything and never be remotely threatened
>>
>>750877183
>but then in the demo your powers cost hp
No they don't, you have a mana bar that recharges with each successful parry or hit to an enemy. There is a mechanic where you sacrifice HP to restore your MP bar but fundamentally you use MP for the powers, not HP.
>>
Fun and lore consistent thing you might not have noticed
If you need some free ammo/meds quickly, you can just go to the first area of the hospital
Since you start outside, you're not in a zone, and all the little boxes will always have ammo, grenades, or sedatives because no anomalous materials appear outside of a zone (and zones are only in enclosed spaces)
>>
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this guy wont die and now im trapped in a room
>>
>>750874432
Loads. A lot of the side missions are postgame only, there's a randomizer mode with a ton of rewards, and a mercenaries-esque mode.
>>
>>750877416
Not what the demo says
Demo very explicitly says mp does not recharge and needs to be gained via sacrificing hp
>>
>>750878754
Read, nigga. Or just play the video game and don't be retarded. MP recharges by shooting stuff.
>>
>>750878754
What it says is that MP recharges automatically when HP is below half. Not that it's the only way to recharge MP.
>>
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>get to the second boss
>shit seems kinda out of control
>make grand escape
>mfw
Look, this is conceptually fantastic and all but I've got a full pack of materials to unload. I got SO much ammo that fight. Where is my post-boss save point, holy shit.
>>
>>750878806
>>750878856
That's not what the demo says
>>
>>750871375
I mean that is containment. It's Half-Life logic.
>>
>>750867784
Her girlfriend DID have a harapan fetish...
>>
>>750878754
I just turned on the demo to test that you are full of bullshit and you ARE, each successful hit on an enemy restores MP.
>>
>>750879902
That's not what it says
>>
>>750879065
>>750879934
While is true that nowhere in the demo it says you can recharge MP by attacking enemies (which you can), why the fuck you take this fact so personally?
>>
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>>750810965
She is very cool and afraid of anyone!
>>
>>750871057
Reon! HALP!
>>
>>750862294
I would've liked to see a lot more traps and hazards. Like how the subway level had lots of stuff themed around red-light-green-light stuff and that was cool.
I get the feeling that they probably wanted the game to be more random and dynamic but didn't really implement it. Doors randomly teleporting you into a single square room felt like they had the idea but didn't spend resources on it.
>>
>>750863850
I like how there's a shield ability that does literally nothing on Survival because hyper armor and damage reduction don't matter when you die to a tickle.
>>
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>mimics
>corpse mimics
>monsters that turn other monsters into mimics
>mimics that turn other monsters into mimics AND create fake mimics
>human mimics
This is getting out of hand. Also got spooked by one of the mimics turning into Arisa with the kid.
>>
>>750884725
>that one door that takes you into a room filled with real and fake mimics immediately chasing you down
>>
So what the FUCK am I supposed to do when the big white megaphone crawlers go on the roof and do their sound attack? Every time I tried running around the damage zone still inevitably reaches me.
>>
If they ever make a sequel I hope they clean up the guns and modifications, there's so fucking many of them and there's some interesting tradeoffs here and there early on but mostly they're just straight upgrades which is pretty boring
>>
>>750885632
I only ever fought one and running away from the big beam worked.
>>
>>750816372
She has a gait of a male. Either devs are lazy or love trannies like western devs
>>
>>750886479
Go back to your gachas
>>
>>750886665
They suck but at least they have natural animations instead of girl walking and running like a dude. I have enough of trannies at every movie/tv series and singer or politican it's one big club and i want them gone i don't need more of them at my anime videogames.
>>
So what things do you thing need polish besides the survival mode?
>>
>>750886732
Translation needs work, the main story stuff is generally okay, but there's a bunch of typos and then occasionally SUR gets translated as "Chule".
>>
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>>750855057
I'll upload it later, currently I'm trying to and badly get planar reflections to work neatly in-game. Nexus has no mod page for it yet so I'll probably just upload a gofile or catbox here or in a future thread in the meantime while Nexus makes one for me.
>>
>>750886934
We Control now.
>>
>>750885632
Stay close to them and run tight circles. I feel like you're more likely to get hit when you're far away
>>
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>>750886732
Bugs there are shitload of them especially when it comes to inventory i had to reload entire game or save to not spawn naked with no ammo and empited inventory. I'm playing the game right now and script doesn't want to trigger. They need to work hard on balancing some monsters (especially that boss that can multiply) and gun balance been trash for half of the game i've been only using AR where i single tap + Shotgun and nothing else it's not very fun experience. Translation has a lot of meme tier parts. Make levels more randomized every time you enter those locations not just look but layout.
>>
>>750886732
Damn near everything
>every menu
>zone design
>loads of bugs
>balance (that guy earlier in the thread was right about the damage mod on repulsor lift oneshotting everything)
>show more in cutscenes and integrate more of what they talk about into the gameplay (like tailing the soldiers when you first get to the shopping district or seeing Koda in the prologue dive)
I guess the voice acting doesn't need any polish, everything there is great (except for the few times characters had or lacked the radio filter when they shouldn't have)
>>
>>750878754
You get ring that regenerates it automatically plus you get regen from parries and also from killing enemies. I have zero concern for energy now.
>>
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>>750887125
I had to be pixel accurate to hit that trigger to press F and let me progress what the hell did anyone playtest it? Of course not. I hope i won't die because i will be in the world of pain.
>>
>>750887290
Do you get regen from parries? I didn't notice that.
Last thing that the tutorial definitely does mention is that if you're at critical health, you get MP regen from mutation.
>>
>>750887150
Even sorting is fucked it always wants to sort items in most inconvenient way possible where it annoys you every time by moving items from bottom to the top no matter what. So you have to move always two row item/s to fit 4 box item.
>>
>>750881046
I'm just stating 'acts
>>
>>750886732
Item stacking need to be fixed why some items can stack 3-20 times but other items of same type don't want to stack and only let me to grab 1-5 of them? Everything about the game feels inconsistent
>>
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>>750887490
I think it's from artifact it can also recover MP on it's own. And medkits can recover some MP if you have my combo. I haven't bothered to change them as they work for me just fine.
>>
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What the fuck this entire level has no checkpoints that's fucked up
>>
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>>750888117
What did this schoolgirl with a toy machine gun expect against a trained fighter in armor?
>>
>Game went so under the radar it didn't even get a Tvtropes page
>>
>>750888432
she can canonicaly respawn forever so government doesn't care at least she gets her toy rifle they could be like soviets and give her just a gun but without single round
>>
>>750888432
everyone knows that anime girls are stronger than men just cut the parts where they get beaten or die
>>
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This game is melting my brand new laptop.
>>
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>>750888432
>>
>>750889639
Wait what? She pulls a "Double"?
>>
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>>750889825
I would like to take one as my maid
>>
Has anyone found the Shotgun from the notes of the survivor of the Apartment Complex? Does it even exist? There's even cheeky dialogue from Reona about keeping it if she finds it, but I have been there a couple of times already to farm and haven't come across it.
>>
>>750871171
and yet they don't shoot any of objects they teleport or mutated reona you can walk around and hug them
>>
>>750890276
I don’t think it exists. Think the point of the exposition is that the shotgun’s not one of the special high tech weapons.
>>
>>750865785
He'd fucking cry like a bitch once he was forced to play Shopping mall and Backrooms some of those sections were brutal. And i still have 10% of game to beat so i bet devs will find a new creative ways to torture me. You can see at his review he was lvl6 at max and most of his footage is from first 2 areas. It's a joke of a review. They defenitely play on easy as normal can kick your ass easily if you are not careful.
>>
Speaking of Noisy Pixel, they gave Crymelight an 8.
>>
>>750882450
>Like how the subway level had lots of stuff themed around red-light-green-light stuff and that was cool.
Sadly they use it only once as a script for mission and it's gone same can be said about running train that never returns. Maps are way too damn static like it's quake 2.
>>
>>750857840
Girls would need to have big boobies and asses first. Unless we fill them with air.
>>
>>750820787
AR is still leagues above any other gun. I would rather take AR + Shotgun + Semi sniper than waste time on revolver with tiny magazine and long reload.
>>
>>750891408
If you put the school uniform, you will see she has a decent bust.
>>
>>750890989
That’s the whole point, they stopped the containment and kill-everyone policies once they had a better idea of what they were dealing with, and more importantly when they could make money from it. Which also lead to catastrophe.
>>
>>750888117
You did unlock the shortcut, right?
>>
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The FG mod is (mostly) finished and I started uploading to nexusmods which will take a day, so I'm just uploading it to gofile for anyone that was interested in it while I work on the GFX mod. If there are any issues let me know.
https://gofile.io/d/WjAKYVV3
>>
>>750893082
FG and DLSS? So it does fix the antialiasing?
>>
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>>750893217
Based on what I tested it should, though bugs are to be expected in some places I haven't been to in-game yet since I mainly tested in the hospital and hub.
>>
>>750893439
Neat. Gonna give this a try later.
>>
>>750823560
>>750891874
While the ARs are pretty much the best weapon, they do lack stun and MP generation. Stun doesn't matter too much since the damage will kill things quickly. But the MP generation is pretty terrible.

The revolver magnum may not be great DPS, but it prints MP. I think firing all its shots into a head will almost fill your MP meter. If you're running the busted repulsor shot anomaly or just like spamming skills. I think the handguns are just good to have. I think a magdump with the AR barely gives enough for a repulsor shot or a dodge.
>>
>need super busted rifle to fight cyclops
>get to the arena pick it up and fight starts
>cam pans over to the cyclops head/eyes
>surely thats the weak spot.jpg
>shoot at the head whenever possible doesnt matter if its phase 1 2 or 3
>supposed OP rifle that can damage it only deal a pitiful 130 dmg and its all grey numbers
Does this bastard not have a weak point? If it didn't replace my shotgun when it started I'd deal a thousand damage more than that dogshit. Man.
>>
>>750894842
I don’t think it has a weakpoint. But I think you’re underestimating how badly range falloff kills your damage.
>>
>>750894209
That’s an interesting niche. Is one shot enough MP for a parry?
>>
>>750895001
Is he really far enough for a rifle that dealt 130 damage to outdamage a maxed out shotgun with three weak point mods? Hugging the wall should let you hit that breakpoint AND more.
>>
>try game.
>Cool gear and fun setting instantly dropped after tutorial for basic nonsensical anime slop.
>anime girls spewing dialogue every five steps.
>Get to crystal girl, parry/punch her ten thousand times, if she hits me once i die.
I fucking hate it.
>>
>>750895774
You can just put the gear back on.
Also Survival is incredibly poorly balanced.
>>
Shaved or bush?
>>
>>750895673
Probably. There is a way to refight bosses and you don’t get the rifle back, and I ran out of ammo and failed the instakill DPS check in phase 3.
>>
Is Survival just a one-hit kill meme mode?
The game doesn't seem hard at all, but I don't want to do a challenge run for my first playthrough.
>>
>>750896781
Damn. That kinda makes me excited to go at it again but I don't know how far that is, I just got to the emergency dive part and I'm doing side missions right now. I'll find out when my turn comes.
>>
>>750897573
Yes. Only thing that doesn’t kill you is grab attacks.
>>
So you guys would fix "survival"?
>>
>>750895314
I don't really use the parry anymore since I'm not really good with the parry window and I prefer the dodge/shield. I think at least two shots was enough for a dodge or repulsor shot. But I think those skills cost more than the parry? I run the two anomalys for MP regen and increased MP gain on MP gaining actions and those help a bit (still doesn't make the AR's MP gain good though).

The sniper headshots (I don't actually know if headshots give more MP) also give a lot of MP gain.
>>
>>750898289
reduce damage taken to make it more than hard still. add more enemies. reduce ammo drops.

they should add a new EX difficulty mode made for NG+ where it adds new enemy types all throughout the game. make it so your health slowly constantly degens to 25% as well.
>>
>>750894209
you don't need MP generated when you can take out waves of mobs from safe distance by single tapping with AR. If you want to use abilities yeah then other guns are better and shotgun have great stun and knock back at close range.
>>
>>750899696
Is there NG+?
>>
>>750900227
no but theres postgame modes, one has an adjustable difficulty modifier so make it much harder than survival even.
>>
>>750809445
Wait... there's no fanservice? In an anime style horror game? Then what is the point?
>>
>>750900137
For the story that's true, but the post story zone with the additional modifiers for increased enemies + More birdcages (the locked in an area until you kill all enemies) + more aggressive enemies, having the skill's crowd control for waves is really nice. Especially if you put on the multiple increased enemy health where you can't one tap them anymore with the AR. Getting swarmed by like 10 spiders in a locked in narrow apartment corridor is extremely painful with just an AR. I haven't really used the shotguns so maybe they're more efficient than the skills.
>>
>>750898289
Hard damage values are fine. I think the main thing that makes the game too easy is how abundant healing items are. As a quick fix I’d make Survival not have any healing item drops in dives and make it so that healing items don’t stack in the inventory.
I also think that going further, either reducing the defense value of clothing, or normalizing enemy damage across levels, or both, would improve the difficulty and fairness.
>>
>>750900805
The actual problem with survival is that is "one hit death" meme, all you fixes are meaningless.
>>
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bitch why are you lying you have ammo for days
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>>750900314
If you're a tasteless SEAnigger who needs bare tits and asses bouncing everywhere then I guess could say there's no fanservice. Otherwise all the customization options will probably have something for you even if there's never much skin shown.
>>
>>750900989
She plans on pocketing and selling those.
>>
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>>750901057
those mangas and games ain't cheap...
>>
>>750900989
It’s never enough. More dakka.
>>
"Heal on Brutal Raid kill" relic is actually "Heal on Brutal Raid hit" and makes you almost immortal with an SMG. SMGs stun most enemies with 3-5 shots. You heal around 15% HP with every finisher hit, and you can stun one enemy multiple times with an SMG.
>>
>>750833681
Should I avoid fighting those things until I get better shit? I'm about to do the 3rd dive soon after I finish the side mission I'm currently on.
>>
I don't believe in doomsday clock. It's fake religious item of no importance and probably made in china.
>>
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Not a single monster appeared at that scene and game let me progress like i murdered entire army of them. Those bugs are funny they truly had no QA testers.
>>
>>750806263
Compare it to resident evil revelations 2 raid mode
Is it any good?
>>
>>750878719
>there's a randomizer mode with a ton of rewards, and a mercenaries-esque mode.
How do you access it? I just beat the campaign. And why i can start last mission again it's just dumb. It's like it never happened.
>>
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oh nevermind
>>
>>750903927
One of them is from the extras menu in the title screen. The other is a new zone at the deployment screen. Once you select it you'll get more info about it. There are a bunch of rewards as you gain points in it.
>>
>>750903927
Deploy to Tuned Zone.
Mercenaries is from the main menu but I haven’t tried it yet.
>>
>>750903125
This raid mode is shit so i wouldn't recommend buying it just for that i just got killed at one of later stages just by shooting my smg at enemies and not getting attacked. What kind of retardation is that? This game had zero QA testers even my mouse cursor was all the time on the screen and i can't hide it by opening up inventory because it's a merc mode.
>>
mercs is pretty dumb but its fun overall. there's no reward to beat it and i think its less than 20 mins per run. Overall it was very easy but maybe its because I got good rng.
>>
>>750901036
Meh lame excuse, kys troon.
>>
An, this game only needs more polish and it would be perfect. Do the devs make "ultimate versions" of thier games? I think read they did for one.
>>
>>750907197
No idea but anything moderately successful gets remade in time.
>>
sex with paisen
>>
>>750857086
Semi-auto sniper rifle
>>
>>750902103
Really? That sucks. It’s a cool fight.
And it makes you realize what a crutch gun upgrades are.
>>
Can't believe this shit is $40 on Steam.
>>
>>750908026
Is 32 in my region
>>
i support japanese devs because the alternative is anomalith starring debra wilson.
>>
>>750908416
US$25 in mine.
>>
>>750908536
Don't look at Ace Combat 8
>>
>>750908536
You just earned yourself an English dub starring Debra Wilson.
>>
>>750806263
Looks polished and I somewhat enjoyed the demo but $45 feels like a lot for what it is.
>>
>>750909839
i would love a debra wilson game voiced by miyuki sawashiro or rie tanaka
>>
>>750806263
Im having fun
>>
>>750909904
Does she always have the same seiyuu in the Japanese dub of games she gets face scanned in? I'm curious now.
>>
>>750904023
My version has a bug where when I play this, the mouse doesn't vanish so it doesn't lock to the monitor. Anyone else having this issue?
Incidentally, having finished the game I have a final rating; Gunplay was great, enemy design was fantastic, story was unbelievably shit after the 'big reveal' and the post game in story mode has next to nothing going for it.
>>
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>>750810965
cute edgelord!
>>
I haven't played this yet, but I can already tell it's jank kino soulful game.
>>
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The game was however extremely fun to play through. Story reveals aside, I would totally play through this again after a few years.
>>
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>>750910368
just a quick search looks like its different for every game regardless of jp or western dev.
>>
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And my Reona for good measure.
>>
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These things were the best part for me too. I love enemy designs that scream absolute fucking evil.
>>
>>750909885
It’s not polished. But it’s pretty fun and I liked the story and characters a lot.
>>
>>750910536
Aww, she thinks she’s all hardcore and shit.
>>
>>750912631
I am sure she doesn't fucking care, she only wants to find her friend.
>>
>>750911398
If they make a sequel I want all the budget that isn’t spent on playing dress-up to go into wild enemy designs and weirder animations. I think they missed a trick, enemies could’ve moved a lot more creepily. A standout was the giant fucker that picked up other enemies and threw their heads at you.
>>
>>750910889
>barefoot
>>
>>750914036
Stitched visitors weren't very scary imo. Tracers were the scariest till I realized they're actually insanely easy to kill and then Sinkeepers and speakers were the scariest because they were raping me at the end game.
>>
>>750914192
Tracers are not fun when you have to run through half a zone to find the damn painting
>>
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Modfag here, what changes would you guys want in a potential balancing mod? I'm going through the game at normal difficulty in between testing so I don't know how borked things are for harder difficulties.
>>
>>750914673
My guy you can just get around the back of them and eviscerate them with a few shotgun blasts. I learned that because sometimes A PAINTING DOESN'T SPAWN. Specifically in the end game in the Horizon HQ ambush. You'll know the one.
>>
>>750914748
Can you retroactively make the hyper retardedly long staircase in Metro first zone like 10% of what it is? I've already finished the game so it's not even for me, it's for EVERYONE ELSE.
>>
>>750914748
Pump the HP of tracers up a huge anount. Brute forcing them should still be possible but very tedious and damaging to your ammo supply.
>>
>>750914181
Ironically, I'm not a footfag. I just think, aesthetically, nothing is cooler than the bare minimum including bare feet in a military zone. You're (or rather Reona) is such a military bad ass that she isn't bothered by non-standard surfaces or pain on the feet. Again, not a footfag.
>>
>>750914954
Is there really no painting in that fight? I also couldn’t find it.
>>
>>750914954
Well damn
>>
>>750915164
If there IS a painting, I couldn't fucking find it and believe me I looked everywhere it could possibly be.
>>
>>750914192
I've found Sin guys to only be an issue if I decide to handicap myself and not
>stunlock them with an SMG burst to the face
>two tap them to the head from outside their aggro range with the magnum
>instant kill them with damage modded lift
When I try to approach them fairly head on with my shotgun out or they spawn in an ambush right on top of me, yeah they're pretty tough

>>750914748
Biggest thing I think has to be a total rebalance of the different powers, the basic slash is way too much stronger than the other two options and if you get a mod that adds damage to the lift it straight up instantly kills every single enemy that isn't immune to it, which once it's fully upgraded I think is only maybe bosses.
>>
>>750915269
I just couldn't get the fucking parry timing down around the end and I only ever carried a shotty and an AR. Maybe if I play it again on hard I'll use the SMG.
>>
>>750915405
I can barely parry them too, but it really just doesn't matter that much with all the ways you have to totally deny them ever being able to attack
>>
>>750914192
Tracers should have been instakill on any difficulty instead of just grabbing you. I thought they were actually a threat until I fucked up and got grabbed. Most tension in their encounters evaporated after that. And then I got the same bug as the other anon mentioned and had to gun them down raw and turns out they have no HP either. What a bummer.
>>
>>750916108
I treated them as if they were instakill up until I was at that ambush and then realized "oh wow not only do they not kill you easily, they die so easily too. How disappointing." Every other time I saw them I was shitting myself. That said, the fact they can move while in inventory/map got me good.
>>
>>750915131
This, but I am a footfag.
>>
>>750916419
I would kill you with a hammer. Footfags are on the same tier as scat fags.
>>
>>750916361
That shit got me twice because I forgot
>>
>>750916361
Even knowing how easy they are to kill they still surprise me sometimes when I'm scanning a room for a flying eye, hear a shuffling and turn around to see a tuxedo mannequin standing right behind me
>>
>>750916495
>>750916617
I just remembered gaze haters and what a colossal sneeze those guys are in terms of scare factor. Yeah they look unsettling as fuck but even activated, they die almost instantly after a burst of AR to the chest. It's absolutely fucking pathetic. I think the only thing that technically lives up to it's scare factor are Hollowpedes but I only saw three of those total and two were unique variants.
>>
>>750916361
I am not even sure if they work like that. I had it happen once, but then I used inventory in a few other encounters with them and it did not happen. Maybe they got bugged for me.
>>
>>750916736
I dunno if I believe it happens either since each time I attempted to force it, it didn't happen but when I was just habitually checking the map while one was on the field it snuck up on me twice in total.
>>
>>750916856
>>750916361
Another spooky thing that is probably a bug is that if you trigger one but then escape through the Portal, you will get combat music at the base and the speed relic will not work, as if it is still chasing you.
>>
>>750917135
sp00ki indeed
>>
>>750914748
How easy is it to tweak parameters and stuff? I'd love a mod that fixes Survival and makes the game much harder without the stupid instakills on everything.
Separately I'd also like to see a weapon rebalance and also making the attachments more interesting.
>>
>>750914192
I don't think anything in the game is that scary, but the more unsettling they could be, the more it'd add to the game I think.
I'm just imagining all of these monsters with twitchy and gross Jacob's Ladder/Silent Hill animations.
>>
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>>750918217
But have you SEEN the scene that introduces Hollowpede
That thing is genuinely terrifying.
>>
>>750916361
Do grab kills have special animations? Game-over rape?
>>
>>750918642
No.
>>
>>750918771
I take it all back, shit game.
>>
>>750918808
Kill yourself
>>
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>>750893082
I'm testing this out and it fixes aliasing so kudos.
But there is a severe bug that's ruining DLSS/DLAA for me, which is that there seems to be a transparent mutant Reona model in t-pose constantly super-imposed over her in gameplay, and it occludes the screen causing reconstruction artifacts and ghosting.
>>
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>>750917556
I haven't checked yet, but I think a survival rebalance should be possible given enough feedback from other people on what should be fixed with the difficulty and internal values. Once I'm done with trying to fix graphical issues regarding shadows and implementing planar reflections, gameplay is what I'll be doing next.
>>
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>>750849252
NICE
>>
>>750919847
That's an issue I'm still trying to figure out, and I think it's related to motion vectors being REALLY wonky.
>>
>>750806263
I like to believe that this game was an anime games response to control like how dolls nest was to armored core 6 until i saw the RE4ism and weird details to the guns
>>
>>750910536
code vein ah lookin' ass
>>
>>750920435
>RE4ism
Has more in common with OG RE4 than with the shitmake.
>>
>>750806263
okay but where are the tities and fanservice?
>>
You ever get tired of shitposting?
>>
>>750921206
You ever get tired of giving them attention?
>>
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>>750921206
No because even the original RE4 had fanservice
>>
I finished it. 9/10 game, fix up the bugs throw in more map variety and get Romeo Tanaka and Yuka Kitamura back and I would play a sequel with the exact same gameplay. Now I'm off to get my ass kicked in pseudo Raid mode
>>
>>750921249
>then
Him*
>>
>>750921420
Bring a stupid amount of ammo if you turn on the HP modifiers.
>>
>>750921556
I already got blown the fuck out by an ambush room that spawned in the defense buffing wall bug and a full squad of those anomaly knight dudes
>>
Tell me with a spoiler text: does MC find her friend?
>>
>>750921874
perchance
>>
>>750903125
Revelations 2 raid mode is the best in the series nothing can be better then it
>>
>>750901036
>If you're a tasteless SEAnigger who needs bare tits and asses bouncing everywhere
okay, then why the dogshit anime style character in a realistic looking world? this shit is an abomination
>>
Soiteens....
>>
Someone spoil me the story. I liked cry whatever the most recent one, but disliked this game and character s. Esp where they just let the other soldiers get murdered in first level.
>>
>>750923151
>let
Not really anything you could do there
>>
>>750921814
God damn those bugs are no joke.
>>
>>750923534
I messed up and put a shotgun shell into it forgetting that it only takes 1 pellet's worth of damage and relocates if you don't kill it in one shot, too.
>>
The prototype AR seems kinda ass. Why is the lightweight AR so good?
>>
>>750923151
If it makes it better that's a plot point, and the main character doesn't like that. Reona defies orders to try to save Koga.
>>
>>750924098
I finished the first chapter where you find out the main leader girl survived in there for years.
The main girl was boring.
>>
>>750924527
Oh no, not the same mistake I did, is there a translation error that causes this confusion? The captain wasn't trapped in the backrooms for 10 years, she WORKED as a diver for 10 years. The one that was trapped for 10 years..mwss the MC.
>>
>>750924748
>mwss
*Was
How the fuck typos like this happens?
>>
>>750922717
I thought people liked Revelations 1 raid mode more.
>>
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>>750810965
>>
>>750921874
In a manner of speaking
>>
>>750925643
So far I only played the demo, that white haired girl just appears next to the massive door that leads to some... subterranean chamber? She has no introduction, all my instincts tell me to be wary of her.
>>
>>750815989
Wait, you can actually unlock Kato's uniform? Fucking nice, I've been using the lost property uniform only
>>
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>>750925904
yea the post game has some cool unlocks from the raid mode.
>>
>>750856501
The fuck? You can get maid outfits?
>>
Can I mod her to dress like a prostitute or what?
>>
>>750879007
That sucked so much, but also makes sense in-game and it was a pretty fun and really stressing walk to the next portal
>>
>>750926189
No, kill yourself.
>>
>>750926109
Well, fuck. I was planning on finishing this and going back to AC8 but looks like the real game starts after the ending
>>
doctor is cute
>>
>>750926419
She's a groomer.
>>
>>750926109
Have you noticed any bugs where your mouse doesn't get locked to the screen/hide while resuming play so it can travel between screens in the midst of combat? My post game wave survival mode does that and it's obnoxious.
>>
>>750926637
Yeah. I thought it was because I have a multi-monitor setup.
>>
>>750924527
She worked as a diver for ten years. Which implies long stretches of being stuck due to no portals but not spending a full ten years inside.
>>750924748
The way it's phrased might cause confusion yeah.
>>
>>750926637
luckily not, playing with two monitors as well.
>>
>>750926818
Any idea what could fix it?



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