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What's the best way to balance difficulty and being able to buy health potions in games? Access to health potions can make it too easy if you can just stock up on them but not having a shop can take away some of the fun factor.
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limiting the amount you can carry or the amount they can heal
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>>750909379
Implement an in-game timer counting down until the alchemist (potion maker whatever) is done brewing a new batch
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>>750909525
people will just wait then



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