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A fanmade Castlevania game is more fun than the officially made belmont's curse.
How did it go so wrong for that but so right for us fans who are feasting with CV fan games like CVR and RoD?
>>
Belmont's Curse is so fucking bad
I hate nukonami
>>
What's your favorite castlemania?
>>
>>750969720
because everything about belmont's curse was bad
>>
Belmont's Curse is also a fanmade Castlevania.
>>
>>750971046
Oh the irony.
>>
>>750969720
Both sound neat. Thanks for the headsup
>>
>>750971190
Unfortunately still in early builds now but at least they're free and what's available is still better than nucastlevania.
>>
>>750971046
Made by fans of the Netflix show probably, but definitely not by fans of the games.
>>
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>>750969720
Because you and the others don't want a Castlevania game you want an IGAvania game and your examples of fan games which are only based on IGAvania games shows that
>>
>>750972437
Yeah, give me either a new classicvania or another igavania, not this generic indie metroidvania bullshit.
>>
Honestly, with AI, I feel like you could cobble together a pretty good Castlevania Maker.

Or at least a modded- recomp of Harmony of Despair, that's superior to the base game.
>>
>>750969720
Don't care, I only play Classicvanias.
>>
>>750972437
Bloodstained 2 waiting room
>>
>>750969720
What game?
>>
>>750975034
not op but it seems to be this:
https://github.com/Lakifume/CVR
>>
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>>750975296
>roguelike
>>
>>750975379
It isn't. It's more like a randomizer. You still die and save/load normally.
>>
>>750976164
>It isn't [slop]. It's more like a [slop]. You still die and [slop] normally.
yeah nty
>>
>>750976371
What's wrong with saving and loading? That's how all igavanias worked
>>
>>750976463
Dark Souls and Bloodborne don't have savescumming if you die you respawn at your last campfire.
>>
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>>750976547
are you being obtuse on purpose or are you just retarded?
>>
>>750976908
Yes, yes (you) are.
>>
>>750976547
bruh
>>
>>750972651
Why the fuck hasn't anyone recomped HoD yet?
Someone get to it already so we can have /v/ rooms like with the jank ass Unity version
>>
>>750972651
Remember when Dawn of Sorrow had a little room gauntlet creator where you could pick and place monsters for your friends? It was restrictive due to technical limitations but was such a soulful idea I'm surprised people didn't do more with it by now.
>>
>>750979585
https://github.com/Wrexxial/HarmonyRecomp

I'm trying to test this out myself. I got the base game working but can't install the DLC files because it needs an updated version.
>>
>>750980797
Ah fuck
Will need to search for a game version 2.04, but this is pretty sick
Bookmarked for later testing as well
>>
>>750969720
>A fanmade Castlevania game is more fun than the officially made belmont's curse.
No it isn't. This game sucks ass, just like literally EVERY fan game ever made, kys fgt
>>
>>750981138
I managed to the get title update through archive.org and the DLC is working now. No one seems to be playing online though, I'll try unlocking hard mode first.
>>
>>750981293
not true
>>
>>750981293
Wrong faggot konami shill. The game is good. It's Belmont's curse that's fucking putrid garbage
Fuck you
I fucking hate this shill infested board so much
>>
I'm playing this right now and it's pretty good
https://store.steampowered.com/app/2112750/Toziuha_Night_Order_of_the_Alchemists/
>>
>>750981398
Might try to make a thread this Friday for some Multiplayer
Hoping this recomp gets enough continued support that we see additional stages/characters added later on
>>
>>750972371
What did the Dead Cells DLC have to do with the show?
>>
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>>750981732
>ugly westoid promo art
>pretty (or at least not-as-ugly) japanese in-game art
kek it's a reverse of the new castlevania
>>
>>750981293
>yes goy don't play free fanmade games made with fans in mind, go pay for Castlevania Belmont's Curse (TM) instead
>>
>>750972437
>you are no true soctsman igafags!!
>god i love this western slop dead cells reskin castlevania with garbage fucking music!
retard alert
>>
>>750981293
OP here, what exactly is wrong with it though? Aside from a few small bugs that's to be expected for a game still in development, it plays pretty well and has some great ideas for a cool fresh take on the DS Castlevanias.
>>
Having fun with it but it can be ballbustingly hard even on normal. I shudder to think what the hard mode would look like
>>
>>750972437
Belmont's Curse is SHIT
>>
Some cheeky ass item hiding
>>
>>750981732
had that shit on my switch 2 wishlist
wondering where that came from
>>
>>750981732
I enjoyed that one. It went overboard with the exploration requirements towards the end though, but I heard they patched that a bit.
>>
>>750969720
Fitting since this is also true of AM2R for the Metroid equation of Metroidvania.
>>
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Who else is excited for the dragon tits game?
>>
>>750985758
Based AM2R chad
and that was also way better and more fun than MP4
>>
>>750985839
The dragons clash hard with the environments. It looks like a game taking place in medieval Europe with gothic buildings, a serious setting, but the dragons look like a mix of Saturday morning cartoons and someone's deviantart OC. Hell, I look at the purple dragon that is the protag and I can only think of Barney. Demo gameplay was fun though.
>>
>>750986470
>>750985839
The original character design was fine and made me want to play the game. I don't want to be a dragon. This is Hedon and guncaster all over again
>>
>>750985839
yiff in hell
>>
>>750976547
Dark Souls has built-in savescumming because you can't really lose progress. More restrictive than ability to save anywhere, but still a lot less retrictive than needing to manually save in designated save point.
>>
Really hard to believe it's just 0.5, there's so much to this and I'm still on this crazy run, one of my firsts. I admit I did "reset" until I got a weapon because if you don't the early difficulty is brutal or grindy. But later in the game the difficulty continues to be brutal. Just look at this platforming holy fuck
>>
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>>750986915
Ah yes totally worth all those time and deaths
>>
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>>750985839
The game is a surprisingly competent approximation, but the initial pacing sucks amid arguably being way too on the nose with drawing from Aria of Sorrow and Stardust Crusaders. The 2-3 hour demo was alright otherwise.

>>750986531
>original character design

If you're referring to the pre-poll design, it looked way more amateurish and didn't have the art like in anon's screenshot. Someone else on /v/ seems to be gaslighting that the human design was the original (it wasn't), but in any case at least the author gets to stick to their intent, and the art improved.
>>
>>750987438
Well yeah the human was more amateurish cause it wasn't finished. If the human won the poll then she'd have looked as good as the dragon now
>>
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What a ride it's been so far. Again can't believe this is just 0.5
and I haven't even used Charlotte yet
>>
>>750969720
>roguelike
>bro it's like ROGUE cause LOL RNG BRO

into the pile of scams it goes

I might make a fork and spam it on reddit so this faggot's fake roguelike gets raped
>>
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>>750969720
>>750970230
>>750970974
Belmont Curse demo was ass however the full game is actually great. /v/ goes retarded once again, it's not really surprising.
>>
>>750988074
>the full game is actually great
wat
>>
>>750969720
I thought it was the furry Aria clone
>>
>>750981293
Low effort bot
>>
>>750987686
It never got any portrait art, either. Still, a human Rita would probably still end up being less remarkable than Shanoa, Miriam, that one slut from an h-game I vaguely recall being posted at the time a decade ago, or whoever else. People meme about her looking like Spyro, but some of the art from last year was even more uncanny in that area.
>>
>>750969720
RoD?
>>
>>750985839
Literally squized (no furry) all what could been taken from the literal game half that was the demo and haven't touched since, but I quite enjoyed what I played but wanted to reach the lost theatre, the one area you could reach outside of the end point of the demo, but apparently it has a bit more to explore but it's gated and some people modded the game to unlock the double jump, honestly I would prefer if the demo lasted less and maybe after a few months of something got updated since the devs fuck around whatever the game will be done by next year of not, it's been in development for almost 2 years now l, it better not cost more then 15 bucks.
>>
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>>750988272
Remants of Darkness
A curse of darkness based fangame on ecclesia based engine. It's pretty good too check it out
>>
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>>750988329
And I forgot about Elegy of Sanctity as well. Which is the Lament 2D fangame counterpart almost
>>
>>750987438
The developers literally cućkëd out to Furries on Twitter over the character design.
>>
>>750988329
So.....is this a recompo of a Romhack?
>>
>>750988419
Not really. It's not based on the OOE rom. Just OOE assets and engine I guess. Give it a try the latest demo is pretty good. I enjoyed that demo more than Belmont's Curse
>>
>>750976547
>what about the price of cheese!?
>>
>>750976547
???????
>>
>>750988364
>Lament
based I will now play your game
downloading now
>>
why are iganiggers so cringe man
>>
>>750985839
This game is based as fuck and my only complaint is that the MC isn’t male
>>
>>750989112
Belmont's Curse was shit. You lost. IGA won. Bloodstained Scarlet Engagement will be by far the better game.
>>
>>750969720
nice OP

Grimoire of Souls is out too:
https://github.com/BLSNCVS/Castlevania-Grimoire-of-Souls-Recomp
>>
>>750970230
>People hate it
>Play it
>It's actually fucking good
Perhaps not a true Castlevania but it's actually a fine game
>>
>>750989209
Whoa what's this?
>>
>>750989161
how the fuck do you not get tired of sotnslop over and over
>>
>>750981293
Retard.
>>
>>750989209
Only problem is getting the .dmg
>>
>>750989410
How the fuck do you get tired of Sotnslop?
IGAvania games don’t get made.
>>
>>750969720
Is this Remembrance? How is Remembrance?
>>
>>750989112
french shill
>>
>>750989209
sweet, too bad there's no coop but just having it preserved is good enough
>>
>>750989839
It's pretty good and I'm not even done yet with only my first long run
It's brutally difficult at times though but you sort of plow through or hope for the best is what my experience to get through at least has been
>>750987990
>>
If you've played Aria Iron/Copper soul, Remembrance is almost as hard as that.
>>
>>750985839
I'm not really into scalies and I imagine alot of people are the same.
>>
>>750989550
Took me about 40 seconds to find it.
>>
>>750985839
i dont want to play as spyro with big tits
>>
>>750985839
I can only picture spyro working at subway when I look at purple dragons now so the entire game is ruined on principle
>>
>>750981293
TRVKE
>>
>>750988150
what's bad about it?
>>
Grimoire of Souls is pretty shitty.
>>
>>750969720
I'm. Enjoying Dead cells. Pretty fun. Is more of a. Noita/castelavania but I like it
>>
>>750988329
You play as Hector?
>>
>>750988364
Lament of Innocence and Curse of Darkness need more love.
>>
>>750979585
Because you can already emulate and play the PS3 version online with RPCN.
>>
>>750992680
They needed level design that wasn't abject dogshit.
>>
I liked Belmont's Curse.
>>
so what's the link
>>
When it says Roguelike, how much is it one?
>>
>>750972437
That's exactly what i want, i couldn't give 2 fucks about classicvania.
>>
>>750999035
it's not
it's nothing like Rogue
IT's a shitty ai rng slop game
>>
>>750969720
>>750970230
It really is a shame knowing that /v/ only hates it because you don't like the protag's gender, in a series that already has a ton of strong female characters, and have had them in the lead role.
>>
>>750990294
So is it good?
>>
>>750999541
The only AI is the logo since he wanted it to pop. The rest has been worked on for years.
>Generative AI has only been used to draw the letters of the game's logo subtitle to match that of the official font style.
>I am hoping to eventually replace those by that of a real artist's down the line.
>>
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That guy who made the lecarde fan games and chronicles of the wolf is making a classicvania now called Benignted.
>>
>>751000242
good
downloading now
>>
REAWAKEN
>>
Classicvanias are still superior because they're not 95% hallways with XP fodder and 5% DPS check bosses like "Igavanias"
>>
Yep we eating very good!
https://youtu.be/Llkd0tHFzKk
>>
>>751001418
Wow..now I can play Sotn as the characters that remove what Sotn is about...
>>
>>751001418
>playing as Maria
based
>>
>>751001769
The actual new thing about this romhack is the Saturn content (so you don't have to deal with Saturn's loading times and lack of a map button).
Maria and JP content were already available in the PSP version.
>>
>>750989209
Is this AI slop
>>
>>751000242
Nice.
>>
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>>750989270
>a fine game
So generic metroidvania indieslop that isn't better than dozens of other games on the market and also not Castlevania.

The game is full of terrible decisions but there's ONE thing that's completely unforgivable and that's the music. There's absolutely no excuse to fill a Castlevania game with lame electronic dance loops as a background ambience. It's a complete and utter failure and anyone defending it should be ashamed of themselves.
>>
>>750999972
Its worst quality is the music, which is really the main red flag and reflective of the developer's entire lazy attitude toward the game.
>It really is a shame knowing that /v/ only hates it because you don't like the protag's gender,
It's mainly because she's so obviously western girlboss slop with an appropriately terrible storyline.
>>
>>750999972
nobody ever had a problem with shanoa, charlotte, or even miriam you disingenuous piece of shit
>>
>>751003317
>obviously western girlboss slop
40 year old manchild wrote this with a serious face
>>
>>751003317
Rose is a deconstruction of the girlboss archetype thoughbeit. Her character is great if you do the true ending.
>>
>>751003530
>>751003645
The music is irredeemably bad, there's zero chance I will see any ending of this POS game.
>>
>>751003068
Oh no the zombies are different oh man oh jeez oh fuck the zombies have a different sprite fuck man oh shit
>>
>>750981732
>>750985839
i've got some mad indie game female protag fatigue
when's the last time we got to play someone like julius from aria or zangetsu from bloodstained
i'm hoping at least one of the new bloodstained protags is male
>>
>>751004049
>i'm hoping at least one of the new bloodstained protags is male
Alex?
>>
>>751003989
Can't blame you for that, music was so forgettable I can't remember a single track, and I finished the game a week ago.
>>
>>750972437
parryslop is not Castlevania
it is a nine sols clone if anything with the edgiest and shittiest story of any Castlevania ever.
>>
>>751002263
Of course~! :3
>>
>>751002263
>"AI was used to help with the coding. Still, the build was tested on different machines, and the code was reviewed. Sorry if there are still problems. I do it for the love of the game."
>>
>>750989209
Hold on this a phone game?
>>
>>751003530
But enough about (you).
>>
Give me a name for my seed /v/
>>
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>>750972437
Why are you lying?
>>
>>751004034
The salient question is: Why make a Castlevania game if you're going to make enemies that look like something from the Unity Asset store?

SOTN has 146 enemies. BC has 34.

The answer to the question is that retards like you will eat any slop you're told to eat, so long as it has a famous brand.
>>
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>>751003068
As I said in the /vr/ thread, they're obviously going for the Castlevania 3 zombie instead of SotN which was going for the Castlevania 1 zombie. Now, I think it was a bad idea as the SotN version looks better, but your pic makes it look like they changed the "original" SotN design for the worse which is not the case.
>>
>>751007357
Yeah and I replied to you there about why your point was retarded. I was nice about it then, but you didn't get the hint.
>>
>>751007623
if it was you who said
>Choosing the inspiration is part of the creative process.
Then we agree. My point is that your pic is dishonest, because it makes it look like they ruined a classic and beloved design, when in fact they're pretty faithful to the original, it's just that the original is not the one you're pointing at. You could have made the same point much better with the Succubus for example.
>>
>>750988074
>>750989270
it plays fine, but what sucks is it lacks identity, and more importantly, the franchise's identity. It's the same garbage design as dead cells or hollow knight, the hyperspeed platforming "here's a jumping gauntlet where every floor and wall is spikes, and touching any sends you back to the fifrst platform". There's no knockback or consideration in combat, just dash past enemies, spam attacks, zeepzoop all over the place, and do IWBTG platforming gauntlets for the next morsel of lukewarm story.
>>
demos really make or break the game
Having played belmonts curse demo, I, who had initially wanted to buy the game day 1, have now decided to wait for at least a 75% off sale for it while playing other games who's demos I did enjoy and enjoyed so much that I bought the game.
>>
>>751007357
And if you want me to go into more autistic detail about why Belmont's Curse approach to enemy designs is fucking terrible and goes way beyond the zombie screenshot, I can do that. It's like they took source material and made it look boring on purpose.

Even taking your example. The signature feature of the CV3 zombie is its enormous head. The creepy-looking face sags way the hell down to his chest in order to fit the eyes and mouth. It's 9 pixels tall on a 32 pixel sprite (28% of the vertical front). It has less humor and soulfulness than the classic CV1 zombie (which the SOTN zombie is based on).

The BC version does not maintain these distorted proportions, and the result is a completely nondescript zombie with no character whatsoever. This is reasonable, given the art style, which leaves us with the point I made in the /vr/ thread you were too slow to grasp, which is: DON'T USE THE FUCKING CV3 ZOMBIE. That's a creative choice, and it's a terrible one.

Similar analysis can be applied to various other enemy models in BC, like the fishmen. You need to be able to tell the difference between a lame excuse for failure and legitimate creative inspiration.
>>
>>750972437
The new castlevania is literally just an igger vania stuck in richter & juste mode. Fuck off
>>
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>>750972437
Yes.

Say it with me.

He.

Won.
>>
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>>751007717
No, the picture perfectly encapsulates the contrast between the soul of classic Castlevania and the utter soullessness of Belmont's Curse. Memorable enemies with color and character, vs generic enemies that could be from literally any game.

They're the first zombies you encounter in BC and they're the first zombies you encounter in SOTN. In CV3 you don't encounter any zombies right away, you encounter skeletons. Also, your picture isn't even the original CV3 zombie.
>>
>>751002250
Do I get new weapons as Maria? Can she equip things or use items like Alucard?
>>
>>750989209
>character animations bugging out and get stuck in t-poses
>author admits to not having actually played through it to see if shit is actually working right
>conveniently announces that he's "taking a break" and not to bother him
Oh yeah, this is another slop 'n' run job.
>>
>>751007717
>>751008315
And to analyze the real CV3 Zombie, you can see that it's arms are up, while not as high as the CV1/SOTN zombie, it's still a "spooky!" pose. The creepy zombie is gonna getcha!

That's the Castlevania aesthetic and always has been. It's campy Halloween Vampire hunting with a badass Gothic symphonic rock soundtrack. It's not Walking Dead zombies or Dark Souls hollows.
>>
>>750999972
>/v/ only hates it because you don't like the protag's gender, in a series that already has a ton of strong female characters, and have had them in the lead role.
It's almost as if it's not the protagonist gender that's the problem, but how they are written.
>>
>SOTN has 146 enemies.
Hang wiki browsers.
>>
>>750975296
>roadmap
>sanoa
ESL kino
>>
>>751008832
>Memorable enemies with color and character, vs generic enemies that could be from literally any game.
Again, you could have made the same point with a better example. But you're instead comparing apples to oranges. Might as well compare a bat to a skeleton.

>Also, your picture isn't even the original CV3 zombie.
Yes it is, I got it from the wiki, but here is a screenshot I just took. I think the Japanese and American versions sprites are different for some reason.
>>
>>750972437
This got them mad.
>>
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>>750999972
>>
>>751008931
No, Maria mode is the same as Richter mode but you play as a hag. Saturn Maria and PSP Maria play differently from one another in terms of attacks.
>>
>>751008931
Maria Mode is just a "free roam" mode Richter Mode.
There is a romhack that adds RPG elements to Richter Mode (Rondo of the Night), but nothing for adult Maria.
Portrait of Ruin have a Maria+ romhack (adds some RPG stuff to her game mode) and Maria is playable in Grimoire of Souls (use the recomp to play on PC), but that's loli Maria.
>>
>>751009538
See
>>751003645
>>
>>751009554
>Maria is playable in Grimoire of Souls (use the recomp to play on PC), but that's loli Maria.
Well I know what I'm doing the rest of the day
>>
>>750972437
Yeah, actually.
Classicvania was fine for the NES era but would be shit to play today.
>>751009510
Actually we are agreeing with him.
>>
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I want more challenge modes where you can play as a super weak enemy, best part of PoR
>>
>>751009773
OAA mode was so interesting. It's so weak and can barely attack but if you get it just right and hold up, satstifaction
>>
>>751009771
>Classicvania was fine for the NES era
Curse of the Moon 1 and 2 prove even NES era classicvania is still great today. Haunted Castle Revisited was cool too.
>>
>>751009915
This. cotm was pretty popular and enjoyable and it wasn't true iga
>>
>>751001112
Who cares, Ultimate is better
>>
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>>751001418
>Brapoterica

I want to kill you for making me click on that on my phone you piece of shit
>>
>>750985839
Can't wait for my sisters Lilith and Alice to stream it!
>>
>>750969720
what is RoD?
>>
>>751011208
I didn't know what that means. It's more to showcase what's in ultimate
>>
>>751009286
There are 146 bestiary entries in SOTN. I don't recall if there are any hidden enemies not in the bestiary but it's not really relevant to the point that Belmont's Curse is severely lacking in the enemy department.
>>
>>751003645
We have another PooJeet shill here
>>
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Okay the Dracula fight is completely ridiculously difficult like it's mercilessly brutal and near impossible. I even got every single check I could get too and am wearing the most optimal gear I can. Softlocked seed maybe?
>>
>>751011506
NOBODY FUCKING WANTS THOSE FUCKING VIDEOS, BRAPOTERICA IS FORBIDDEN!

All he does is spam his low effort jeetgorythm sucking clickbait that represents everything that's wrong with modern YouTube and it's content creators.

Guy is a literal faggot.
>>
>>751012148
I don't know him whatsoever I literally just picked whatever video that youtube gave back to me for SOTN ultimate to show it
>>
>>751000242
that's based actually. make a shitty cover art and a kino game under the hood.
>>
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>>750985839
I don't mind furry shit fetish but might as well have them in latex BDSM suits,like what is this shit?I replayed Aria of Sorrow and then craving more castlevania tried CoB and deleted that shit faster than unwanted scat porn video
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>>751012148
For me it's his unbearable Chills impression
>Number 15, the Symphony of the Night recompilaaaaationnnnn
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>>750988150
He is having a blast.
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>>751012394
My friend jokes that that's how he talks to his wife during sex.

>And now, I'll stick my penis into your puuuuusssyyy, and thrust a few times, until we cuuuuum.
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>>750972437
Objectively correct opinion.
I wish Bloodstained wasnt so jank and eagerly await Gay Portrait of Bloodstained
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>>751009470
>Again, you could have made the same point with a better example
No, the example is perfect.

>But you're instead comparing apples to oranges.
Holy shit you're a moron. The point was never merely to compare the exact same enemies in different styles. I'm not merely criticizing the art style. I've explained this several times now already.

I picked the entrance area of SOTN because:

1. It's the very beginning of the game. In SOTN it's the second enemy you encounter as Alucard. The enemy is indeed a zombie and fills a similar role in the gameplay progression. It's a simple, easily-defeated humanoid enemy meant to introduce combat. Apples to Apples on every point so far.

2. NES-era sprites are much lower resolution and have a severely limited color palette. This makes for a very bad, "apples to 8-bit apples" comparison. So SOTN is a superior choice for that reason. And, despite the very large list of enemies in SOTN, it has no version of the CV3 zombie. The only thing that comes close is the "flying zombie". The one you encounter late in the game and whose torso starts floating around if you destroy its legs. (And the legs keep walking if you destroy the torso first).
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>>751003392
That's what was already said, and it's exactly what proves that you people are secondary tourists. Actual fans like Belmon's Curse. You're just a SJW that doesn't play series but demands they be altered to your tastes and idpol demands after you find out about them.
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>>751012836

>>751011981
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>>751012836
>You're just a SJW that doesn't play series but demands they be altered to your tastes and idpol demands after you find out about them.
Yes we're somehow the SJWs despite us having no problems with the previous female protags? Are you even listening to yourself right now?
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>>750969720
that's cool but I want to cum on shanoa's back glyph
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>>751012836
>Actual fans like Belmon's Curse.
No, not true at all. Only mindless brand consoomers with no taste at all like Bemont's Curse. Actual Castlevania fans hate Belmont's Curse, if for no other reason than the absolutely atrocious soundtrack. Even the most generous positive reviews that aren't obviously paid shills say something like "not a Castlevania game, but still pretty good."

Basically, if you like actual Castlevania, you will be severely disappointed by BC.
If you like generic indie metroidvanias, there are dozens of other options. So if you've played all the others already and have nothing better to do, go ahead and try it.
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>>750981996
This.
>>751012836
I'm beyond the point of giving things chances. People might pretend to like things to protect a narrative but even normalfags will stop giving a shit rather than consoom. Nobody is actually excited for Star Wars. Barely anyone gives a fraction of a shit about the MCU as before. Faggots shills aren't going to guilt trip me to giving things chances.
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>>751011592
And if you actually PLAYED the game you'd know that shit like bone pillars and fish heads are the same enemy despite being listed as 2.
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>>751012836
>Actual fans like Belmon's Curse.
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>>751007756
This. 100% this
I saw gameplay of Belmont's curse and it drives me crazy they opt to do Silksong-esque shit for Castlevania. it would be one thing if it was just one area but from what I can tell it is the majority of the game. Plus grappling on to shit looks retarded. I will wait for the new bloodstained game and enjoy that instead
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>>751012836
>Actual fans like Belmon's Curse.
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>>751014812
>bone pillars and fish heads
They aren't the same enemy, retard. They look the same because they are stacked on each other, but they are different enemies. Different sprites, different stats, different attacks. Looks like you are the one who hasn't played the game.
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>>750969720
>mixed scaling pixelated garbage made by subhumans that don't understand interger-scaled sprites.
Disgusting.
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>different attacks
Secondaries are so disgusting.
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retard
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>>751015170
>>751015849
Yes actual fans that don't want the exact same shit over and over again.
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>>751016180
wat
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>>750972437
They hated him for he spoke the truth.
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>>751016408
>it was fun



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