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SEGA QUARTERLY
>Persona heavily carrying the company
>Like a Dragon is slightly dropping off due to over saturation
>Sega ages has been underperforming with Sega blaming Americans for not accepting AI generated games
>internally they’re still trying to find ways to make a big live service push after they lost $300 million on their previous attempt
>Sonic movie carrying the brand still
>Metaphor rerelease is expected to sell 1 million copies
>Sega is reporting Sonic Frontiers Definitive Edition underperformed
>they blame it on a mix of poor marketing and there being a lack of platformer/action fans on Nintendo platforms
>>
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>>751093537
>>Persona heavily carrying the company
>everything else is doing poorly or mediocre
Guess that Netflix adaptation is actually happening soon, as well as complete pandering to the western audience. Bunch of incompetent old farts really can't manage their IPs after all these years.
>>
>>751093537
>Sega is reporting Sonic Frontiers Definitive Edition underperformed
No shit, it literally added nothing.
Literally all they had to do was add Shadow with a handful of unique moves and the sales would've rolled in
>>
>>751093537
Atlus is going to buy Sega soon.
>>
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>>751093537
>lack of platformer/action fans on Nintendo platforms
>>
>>751093537
>>Sega ages has been underperforming with Sega blaming Americans for not accepting AI generated games
huh?
>>
>>751093537
I'm surprised how Sonic unit sales in 2026 pace has been keeping with Persona even if there was no new major game release after Crossworlds.
>>
>>751093879
Finn Wolfhard as Joker and Caleb McLaughlin as Ryuji
>>
>>751093537
>internally they’re still trying to find ways to make a big live service push after they lost $300 million on their previous attempt
Not happening in this oversaturated market. Best they can do is not fuck up PSO3. Completely abandon NGS design and get different people in charge.
>>
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>>751093537
>internally they’re still trying to find ways to make a big live service push after they lost $300 million on their previous attempt
I don't understand why they failed.
>>
>>751093537
>Sega ages has been underperforming with Sega blaming Americans for not accepting AI generated games
Fair.
>>
>>751094564
Well, cancelling a game two weeks from launch will always lose money
>>
>Sega ages has been underperforming with Sega blaming Americans for not accepting AI generated games
>>they blame it on a mix of poor marketing and there being a lack of platformer/action fans on Nintendo platforms

Did they really say that?
Sounds more like a misinterpretation of words of what they said.
>>
>>751093537
hope they die soon
>>
>>751093537
I don't even play Persona but it's insane how much Atlus is carrying their asses. Atlus could unironically self-publish all their games if they could, SEGA needs them more than the opposite at this point.
>>
>>751093537
Nintendo should buy Persona.
>>
>>751096007
They literally tried.
>>
>>751094743
you really think someone would just go on 4chan and lie?
>>
>>751093537
>quarterly
what the fuck did they release within the past 3 months anyways, that sonic racing rehash?
>>
>>751093537
>a lack of platformer/action fans on Nintendo platforms
how do you even come to this decision
>>
>>751095992
its more so persona than atlus
>>
>>751093879
>Netflix adaptation
Wat
>>
>>751093537
>Metaphor rerelease is expected to sell 1 million copies
Rereleased on what?
>>
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>>751094743
I don't see anything like that in the reports
https://www.segasammy.co.jp/cms/wp-content/uploads/pdf/en/ir/20261106_q2_tanshin_e.pdf
https://www.segasammy.co.jp/cms/wp-content/uploads/pdf/en/ir/20261106_q2_presentation_e.pdf
>>751098021
Probably just a rumor or anon feeling like it's inevitable since it's so popular, but there is a big block for a Netflix live action film for Stranger Than Heaven, and a new Sonic kids show.
>>751098114
Metaphor Definitive Edition on Switch 2 next thursday maybe? Again don't see any sales forecast but I could be blind
>>
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>>751094564
That's for Hyena's....
But that said I looked into "super game" and
>Phantasy Star inspired live service
>$880 million
>The lack of leaks despite being mentioned most likely means almost nothing was done
They basically just lit $880+ on fire cause "muh investors" all want fortnight but not owned by epic
>>
>>751098248
Whatever man, I know what I saw.
>>
>>751093879
>Bunch of incompetent old farts
literally most of the most retarded decisions sega has done which caused the most damage to their brands was done by young retards on seats with a fuckton of freedom
in fact the ideas that started to send yakuza on a death spiral was all from nagoshi, including the rubber bullets shit and trying to replace kiryu with ichiban and trying to make it a MATURE turn based game
>>
>>751094513
pso3 won't doo shit, the GAAS era is dead, all the fans that would play it already swore off sega forever and the few trannoids still playing have too much sunk cost to move to a sequel
>>
>>751094743
>and there being a lack of platformer/action fans on Nintendo platforms
you know sega is fucking retarded when the shitpost trying to make them look bad makes them look smarter than the real reason
>>
>>751098374
Like a dragon was amazing with the sales to back it. The truth is, kind of like mon hun, the broader market gets fatigue from yearly asset flip formula games. They had their breakout with 0 and Like a Dragon which was incredibly smart to shake up the formula, but there's only so much Yakuza slop a mass market consumer can slurp up without getting bored by the formula. Mon hun will never ever reach world heights again because everyone has tried it and gotten bored of the design direction. Yakuza is a played out gimmick franchise. Imagine how much persona fatigue there would be if they didn't stagger them out by decades. You don't have to imagine because metaflop is the proof.
>>
>>751093537
>Metaphor rerelease is expected to sell 1 million copies
they can't be this out of touch and retarded can they? a super late rerelease is not going to magically sell a million copies just because they hope it will. 500k would be a huge success for a late port like this.
>>
>>751098890
Anon, yakuza hasn't gotten a new mainline game in almost 3 years now, and maybe more when their focus is on stranger than heaven.
It hasn't been yearly in ages.
>>
>>751093537
>>Like a Dragon is slightly dropping off due to over saturation
Well, yeah: Asking $70 yearly starts to burn people out. Something Ubisoft is learning from Assassin's Creed.
>>Metaphor rerelease is expected to sell 1 million copies
Ah, so Sega DID do a re-release despite saying people waiting for that is the reason why it flopped in the first place. lol. LMAO.

>Nothing about PSO2/NGS
LMAO. Thing just needs to be announced EOL'd already so private servers for base can happen already.
>>
>>751099054
>akuza hasn't gotten a new mainline game in almost 3 years now,
Meanwhile:
>Kiwami 0
>Kiwami 1 re-released for Shitchers
>Kiwami 2 re-released for Shitchers
>Kiwami 3
>Possibly Kiwami 4 this coming year after StH

Just because they pulled the breaks on Ichiban/Infinite Wealth to do Snoop Dog/StH doesn't mean they haven't been pumping out half-assed re-releases, Anon, yearly.

I think the only non-RGG thing RGG has done is Virtua Fighter 5/R.E.V.O. and 6.
>>
>>751096007
gaytendo should die
>>
>>751093537
>>Sega is reporting Sonic Frontiers Definitive Edition underperformed
>>they blame it on a mix of poor marketing and there being a lack of platformer/action fans on Nintendo platforms
isnt it because the port is absolute ass like every major SEGA game on S2? At this point I expect Metaphor to run even worse then P3R
>>
>>751093537
>Metaphor rerelease
They've said nothing about this yet tho
Other than that they've made it extremely obvious they're going to charge $40 for it as DLC so that everyone buying the game late ends up paying full price in the end

>>751098998
If they actually start marketing the IP again the switch 2 version + all the others should at a minimum get them over the 3 million mark. They shat out 500k copies April 2025-April 2026 without a single crumb of new content and absolutely 0 presence in any news or marketing cycle
>>
>>751099550
The demo runs much better than the p3r one did actually and has none of the frame pacing issues, still needed some tweaking though
>>
>>751099817
Metaphors performance is pretty bad, its image quality is crazy bad too.
30-40fps compared to P3R getting patched to locked 60 despite metaphor running on the older engine
>>
>>751093537
>lack of platformer/action fans
>On Nintendo Platforms.
>Nintendo Platform
Fucking retard company, just go bankrupt again already
>>
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>>751093537
>Persona heavily carrying the company
>>
>>751100194
the demo is really more around 45, compared to p3r being locked at 30 with a mountain of other issues they had to patch after launch
>>
>>751100326
>wishlists
They explained to their investors that they put wishlist links in every single ad they have for persona 4 and they didn't for p3r, metaphor, yakuza 8 or gaiden or pirate yakuza right right
>>
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Yakuza 8 flopped in the West

>Yakuza blew up as memes on the internet for western audiences.
>The sales tell a different story and are tepid and worse entry after entry, Japan and Asia are indeed the majority of sales and that share seems to increase game after game (despite overall sales being lower overall)

https://www.installbaseforum.com/forums/threads/bloomberg-netease-to-stop-funding-nagoshi-studio-as-it-cuts-back-on-gaming.4452/page-2#post-406650

>sales in Japan and Asia seem to have made up a big part of this momentum, as Yokoyama notes, “The game is incredibly strong in Japan. Sales in (the rest of) Asia are also quite strong, but the momentum in Japan is even greater than in the past.”

https://automaton-media.com/en/news/like-a-dragon-infinite-wealth-dev-surprised-by-unprecedented-speed-of-sales-and-big-change-in-sales-pattern/
>>
>>751093537
>due to over saturation
This is not the problem with Yakuza games at all as they have been releasing at the exact same pace or even with year-long gaps in between releases as they have been since 2008. It's because the actual quality of the games has been dropping ever since around 7 or LJ, the reused content is way more egregious as they're wholesale lifting mechanics like Aloha Links to pad out games like 8G and K3 for no reason, there is significantly more padding in the games with nonsense like Bad Boy Dragon in K3 or the ship content in 8G being mandatory to even advance through the story, the stories are way more hit-or-miss compared to the past with 8 being by far their worst story yet, and Yokoyama keeps retconning everything they set up for years.

They've also had two remakes (Ishin Kiwami and Kiwami 3) which are objectively worse than their original games.
>>
>>751100525
we've seen the real numbers, yakuza 8 was only significantly lower than 7 by around 800k copies and that was after 2 years of sales compared to 7's almost a decade on the market being the single most aggressively discounted game from Sega. it's like 300k copies behind 0 lifetime sales too and otherwise performed better than the rest of the series.
Atlus came in and mogged it with a completely new fantasy IP though. Only yakuza game metaphor has not sold more than so far is 7 and that is not likely to last
>>
>>751100676
most of the greentext in the OP is fake
>>
>>751093537
Sega buying Atlus was one of the best acquisitions ever.
>>
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>>751100729
When did we get numbers on any of the games? The last numbers I saw were picture related and then Media Create numbers. They only ever really tell us about total series sales as far as I recall in their financials.

Copy and pasting an old post from the archives but this is the latest we know from Media Create numbers as well.
>Ishin Kiwami did about 100k in Japanese physical sales across PS4 and PS5.
https://teitengame.com/2023_01.html
龍が如く 維新! 極
>K1's downloads on the Switch were a whopping 2,000 copies in Japan.
https://teitengame.com/2024_01.html
龍が如く 極(ダウンロードカード版)
>8G was 150k across PS4 and PS5 in Japan.
https://teitengame.com/2025_01.html
龍が如く8 外伝 Pirates in Hawaii
>0DC when it was exclusive to Switch 2 was only 37K in Japan.
https://teitengame.com/2025_01.html
龍が如く0 誓いの場所 Director’s Cut
>K1's Switch 2 sales were a whopping 4,000 copies in Japan.
https://teitengame.com/2025_01.html
龍が如く 極
>K2's Switch 2 sales were a whopping 5,000 copies in Japan.
https://teitengame.com/2025_01.html
龍が如く 極2
>K3 is currently 70k on PS5, 23K on PS4, and 23K on S2.
https://teitengame.com/index.html
龍が如く 極3 / 龍が如く3外伝 Dark Ties
>>
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>>751093537
>a lack of platformer fans on Nintendo platforms
>>
>>751096007
Lmfao Hell No!
>>
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>>751100875
most recent was this I think, but this also only shows y8 at 2 million instead of 2.2 million
2.5 million is the last number that was given for 0 and that was from awhile ago
>>
>>751101069
This was from the end of the last fiscal year also (so they're numbers as of april 2026 that were shown in june or july I forget)
>>
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Based Sega
>>
>>751101069
Yeah, I missed this. So then that means 7G made it past the million mark too. Surprising since they didn't even celebrate that fact like they did with JE or 8. Then again the only reason we know 5 apparently sold over a million is because of some random Japanese-only interview with Nagoshi years back.
>>
>>751101154
>they made this post over 7 months late according to the financials
did someone just not tell the marketing guys to make a milestone post?
>>
>>751101185
>>751101248
getting marketing for sales milestones isn't something they've ever been consistent with for any of these IPs unlike gooks and chinks that want you to know the second they sell a certain amount. Sega and Atlus is a match made in hell for this in particular
>>
>>751100417
>they didn't for p3r, metaphor, yakuza 8 or gaiden or pirate yakuza r
They did.
>>
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New Sakura Wars soon
>>
Crazy how Metaphor had no legs
>>
>>751101385
they did not, they only started giving a shit about wishlists in the last year and their switch 2 marketing for metaphor going on literally right now doesn't have links to nintendo pages in it at all apart from the demo post they have pinned on their twitter account
>>
>>751101468
coping and seething
>>
Just release SMT1 Remake, Raidou 2 Remaster, Strange Journey 2, a new Devil Summoner, Kowashitai 2... anything... but stop with Persona, already, you are making me hate the franchise and I feel disgusted playing that crap of a gacha every day already.
>>
>>751101632
P1 Remake incoming
>>
>>751101632
>but stop with Persona, already
They just need to stop making endless spinoffs and remakes of their successful games. P5 having P5D, P5S, P5T, and now the gacha is ridiculous, same deal with P4 having P4A and P4D. The remakes of 1 and 2 are a good idea because most people pretend the series started at 3 due to their gameplay so it at least brings the brand in line with itself rather than being pseudo SMT.
>>
>>751093537
Why do Persona fans have such shit taste as to buy these awful remakes?
>>
>>751101775
majority of series sales are still leaning heavily on P5 but they are deliberately marketing to gacha addicts and gen alpha kids playing fortnite, young children are fine with unreal engine remakes because unreal engine slop is almost all they know
>>
>>751101532
They did. Every game had a link towards their steam page. Metaphor was pushed on steam whereas P3R was pushed on XBOX
>>
>>751101906
now you're just saying that having a link to a store page literally anywhere counts so I accept the concession but it's funny to hear someone claim there was an effort to push metaphor on steam when they had no idea it was going to do as well as it did there specifically
>>
New Etrian Odyssey doko?
>>
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>>751101906
7, JER, LJ, 8, and 8G were also heavily pushed on Xbox, and StH also keeps getting home page advertisements. I don't even play Yakuza games on my Xbox, only Playstation (and occasionally PC for modding) yet half of what they advertise to me is either first-party games or Yakuza games. The only one I never saw on it was 7G. StH in particular has had like four actual multi-week advertisements so far on Xbox.
>>
>>751102142
the remaster collection is atlus' latest densetsu no flop so no
>>
>>751093537
>Sega ages has been underperforming with Sega blaming Americans for not accepting AI generated games
The fuck is this even referring to? There's nothing new Sega Ages at all since the Switch 1 ports of old games.
>Sega is reporting Sonic Frontiers Definitive Edition underperformed
>they blame it on a mix of poor marketing and there being a lack of platformer/action fans on Nintendo platforms
No, it's because everyone that bought a 4 year old game has already bought the fucking thing and don't want to buy it again just to play it on Switch 2 with less terrible visuals.
>>
>>751101468
>no legs
This but Final Fantasy Resonance
>>
>>751102389
the greentext is bullshit, the numbers in the twitter screencap are real
>>
>>751102397
>/v/ tries to push Sky 2nd remake
>it comes out and barely anyone buys it
>/v/ tries to push an FF gacha remake
>it comes out and it seemingly can't crack a million in a month despite having every asian shill on the planet behind it
>/v/ does everything it can to shit on Persona and Metaphor in particular because of the humilation FF7 took
>every new release is a new sales record of some kind and the games don't even need marketing to easily move half a million units in a year
>>
>>751099179
>Well, yeah: Asking $70 yearly starts to burn people out.
Doesn't help that Kiwami 3 was utter trash.
I'm hoping that SEGA doesn't see anywhere close to the numbers they wanted to from K3. Steamcharts seem to indicate it did poorly, I'm hoping that reflects reality.
>>
>>751102568
If you refer to their repeat unit sales chart from last april it hadn't done as well as gaiden as of then
>>751101069
>>
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Total War 40k probably needs to do big numbers

I reckon they're going to crunch and try get it in before the FY for nippon aka before april just so the numbers look goo
>>
>>751102256
Their last flop was Raidou though.
>>
>>751102568
>Steamcharts seem to indicate it did poorly
Steam in general has numbers way worse than what we're seeing on consoles for Yakuza. Don't really use it for any sort of measure of sales because Playstation is still where the sales are. As far as we can tell it goes PS4 > PS5 > PC > Switch = Switch 2 in terms of sales as we have no clue how much anything sells on Xbox at all.

You can see >>751100875 that physical Japanese sales of K3 were about 116k last they tracked the numbers which is better than Ishin Kiwami but worse than 8G. We also know with K3 specifically Yokoyama said it underperformed on a livestream (The same one where we learned K4 is happening but it won't be called K4).
>>
I don't even read the thread, I just know Persona 6 is going to fix everything.
>>
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>>751101447
>Sonic and human women
Classic duo
>>
>>751093537
>Persona fans are banking mentally ill Sonic fans
Grim.
>>
>>751093537
>>Sega is reporting Sonic Frontiers Definitive Edition underperformed
>game-key card
>rerelease of a game already on switch
>no new content
>no upgrade path
what did they expect
>there being a lack of platformer/action fans on Nintendo platforms
oh they're fucking retarded
>>
>>751103585
it's fake news
>>
>>751098248
Yeah, i haven't found anything like that either. Seems line OP is just fusing actual facts with made up statements.
>>
>>751102840
Total War 40k is dead. Move on.



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