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>>751223190
Copy that.
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Zelda is so lucky….
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>no zfg stream today
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>>751223190
why is childman link such a chinlet and manchild link such an absolute gigachad?
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>>751223706
His face unironically looks less weird than the default faces in the game to me.
Like he looks like a kid with downs, but he looks like a kid with downs that could conceivably exist.
He just looks like an uncanny horror with the normal proportions.
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>>751223706
>Hello, Little Link, you're gonna be a- you're gonna be a good assistant!
>HELLO BIG LINK I CAN'T WAIT TO DEPORT ALL THE GERUDOS
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>>751223190
Lank
>>751223706
LONK
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Now you know why all the puberty growth had to happened in the Temple of Time
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>>751223706
Owen Wilson???
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>>751223190
Damn Zelda a throat goat now.
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>>751223754
The Arizona heat finally killed him
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>>751223706
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>>751223190
>>751223706
need buddycop movie
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>>751223190
>Fentalink
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>>751223706
Its literally bella ramsey
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>>751223706
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>>751228971
>Why would I deCEIve you?
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>>751228971
We need an emulator hack for full time lunk. I actually want to see them model swap other characters onto child link too
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>>751223725
Robbed of fibby but still scribby.
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>>751229469
someone already did it on gamebanana I believe
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>>751223190
>Chadult Link
>>751223706
>Adild Link
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>>751223190
Why the long face?
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>>751223843
Kek
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>>751223190
>be advised
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>>751223706
I am now fully in support of this remake and no longer against it.
My god this is amazing.
You can barely do this in the original. kek

This is unique to this game.
I've never really seen another game where doing things out of order in the game caused a glitch like this.
>>
>NOPE.navi
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>>751228971
This might beat CDI lonk for me. How?
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>>751223706
bella ramsey as zelda
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>>751236668
SF4 model swapping was kind of like this
https://www.youtube.com/watch?v=M5lx6PQJCKs
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>>751236668
>I've seen some shit
>But it can't see me
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>>751237106
The slenderman/salad fingers is the best part.
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>>751236668
Brawl was notorious for this, newfag
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>>751223190
>copy that
>>
This might be faster than the original if we can get:
>a hess
>warps

DoT skip is officially harder in the original. Just complete an adult dungeon and your done.
And those jumps don't need bomb hover. Insane.

>>751237190
I forgot about that kek.
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>>751236668
you can do this in twilight princess if you get the master sword early, it tries to map wolf link onto human link's model in some cutscenes
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>>751237263
Now that I think about it, there's actually a few.
Odd that OoT98 doesn't do this.
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>>751223706
>wow.
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hhahahHAHA I like it its funny!
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>>751223190
Woah, hey guys. Welcome to Hyrule Games.
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>>751223190
He's a surgeon! A surgeon!
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>>751237296
iirc OoT64 does bug out if adult link is in young link cutscenes
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>>751223190
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>>751236668
Because in the OG and 3DS version the bone animation data is scaled correctly.
the retarded jeets who made this trash just literally did not program it properly.
you're praising it for being even more incompetently made than an n64 game.
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>>751223190
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>>751237260
>>a hess
I saw a clip on twitter of someone emptying bottle bugs on a magic bean flower mid-flight, pushed him off with the bottle animation and he 'BESSed' across Laky Hylia. Not really useful but nifty, maybe something will be found later with a different setup/location
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>>751236668
Pic looks straight out of a robot chicken sketch.
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>>751228087
Oh God, looking at her is like looking at a burned victim. I wanna be the good person that sees the beauty on the inside, but I just can't with her. She's a little Forehead Goblin and wanna beat her with a broom until she leaves my nightmares.
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>>751237296
In OoT64, Young and Adult Link have the same skeleton, just at different scales, so there's no reason for animations to get screwy between the two models.

There's using Equip Swap to use age-restricted items, but the animations don't get screwy there either. Depending on the hardware, using wrong-age items will either instantly crash the game (original hardware and accurate emulation), just result in Link using an invisible version of the item (GCN/Wii Virtual Console), or the game going absolutely apeshit with lowered framerate and disappearing meshes/textures until eventually crashing (WiiU VC/Switch NSO).
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>>751238389
She looks like that big white chick in scary stories to tell in the dark.
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>>751236716
If you sequence break and enter a child link cutscene as adult link he shrinks down like that, and the other way around for the lanky link
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>>751223190
danondorf
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>>751239238
Big Boe?
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>>751237968
I remember seeing max child% and don't remember issues. He's just child link in scenes. He might bob around a bit.

The only times I think he deforms are:
>weirdshots
>the chest in forest temple where he turns into a pancake at the top of the ceiling limit (that glitch is so funny)

Oh and SRM, but SRM just fucks the models of everything, including the world around Link completely because it's basically just a corruption at some point.
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>>751238928
Sorry, I meant how does this beat CDI with uncanny Links, not how does it work kek. woops. Should have clarified.
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>>751223706
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>>751223190
the virgin Lank
>>751223706
the chad Lonk
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>>751223190
I really like Link. He sticks his neck out for everyone.
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>>751223190
The design is based on a classic Muppet
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>>751238142
Scaled? The proportions differing this time around is an artistic choice.
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https://www.youtube.com/watch?v=iTCiwQFBf7M
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>>751240938
Wait, you're telling me this design is based on a concept? Well, I love it then! Anything based on a concept is automatically great, no matter how hideously ugly and stupid it is!
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>>751240938
>Muppet
Mah na mah na
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>>751237190
>retard
In the remake anyone can do this. In Brawl it was just people using third party tools to put character models over other character skeletons. They are not the same thing you retard.
>>
so this is the power of speedrunning
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>>751223190
>"I HAVE SPECIAL EYES"
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>>751223190
This is how I'll always remember this Remake KEK
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>>751223706
he carries the flame
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>>751223190
I don't understand why Nintendo doesn't add some checks to prevent this kind of nonsense.
For example, the temple entrance shouldn't be accessible to Child Link, but players will find a way around it anyway. They could simply check if Link is still a child, and make the door's teleport disappear or send Link back to the previous map, etc.
They didn't do this in older games because every fucking bit of memory had to be justified, and they couldn't afford to waste resources on redundant stuff, but today there's no excuse.
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>>751223706
A Zelda parody game where you control an elf with Down syndrome would be funny, I think.
>>
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>>751228971
Lunk
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>>751248010
>They didn't do this in older games because every fucking bit of memory had to be justified
sequence breaks and exploits weren't really the results of memory limitations, it's just difficult to test and account for all possibilities and corner cases.

I'd hardly say there's "no excuse" for "this kind of nonsense." Like what's the problem exactly, there's a funny glitch and players have a laugh? Oh no, that's horrible, lock everything down
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>>751236668
>eric when he sees a nintendo thread
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>>751248010
who cares? it's funny and you have to go way out of your way to do it. a normal player isn't seeing this shit.
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>>751248136
The problem is that players can break the game's rules (like entering a temple without having completed the necessary steps first). It would be like programming a chess game but allowing the player to make illegal moves with the pieces because you didn't program the game correctly.
It's not even that complex to implement. From what I saw in a video, Nintendo already checks which medallions the player has before triggering one of the events, but instead of checking all the medallions, it only checks two of them, assuming that checking the others would be redundant.
But as these bugs show, it wasn't redundant, and they should have been less incompetent and added a few more variables to a single line of code. It's not as if it were really difficult to do, or made the code too complicated or anything like that...
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>>751223190
>>751223706
Is there video of this
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>>751248549
>who cares?
Nintendo, probably, because they'll fix all these bugs in future updates.
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>>751223706
>Lonk, Listen!
>Take your time. You will get there on your own schedule, and I will be right here cheering you on.
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>>751223190
>>751223706
>>751248570
Found it
https://www.youtube.com/watch?v=XUO7xQ-TWXs
6:08:31
6:19:55
6:26:52
6:28:42
7:17:19
7:18:35
7:19:37
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>>751236668
for some reason reminds me of this
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>>751236901
https://www.youtube.com/watch?v=u2BMHApxCYw
https://www.youtube.com/watch?v=DGjGTDNwnuI
https://www.youtube.com/watch?v=S6EBCNqB0lU



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