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>dude it’ll have real time sailing with no loading screens
Asscreed already did that years ago, Crimson Desert added that in a DLC after 6 months
>dude it’ll have castle/settlement building
Again, Crimson Desert added that in a DLC after 6 months

Elder Scrolls 6 isn’t coming out until what, 2029? By then it’ll be competing with a shitton of other games that are already pushing the boundaries in scale and technology
>>
>bro just wait 2/3s of your life for a video game
>>
>>751240929
I'm betting on 3/3/33
>>
>>751240929
the difference between asscreed and crimson desert is it's the first elder scrolls game in like 15 years and skyrim is one of the most played games ever
>>
>>751240929
They will do better on both counts. They literally know what black flag and crimson shart has, why would it be worse? You fucking idiot.
>>
>>751240929
Crimson Desert is streamer bait and Black Flag wasn't an open world fantasy RPG with elves and magic and shit.
Sentinel is probably gonna be shit but you're using the single most stupid argument for it.
>>
>>751242887
Have you played Starfield?
>>
>>751240929
They've already fucked up memetically by setting it in the black part of Tamriel and naming it Sentinel which rhymes with fentanyl.
>>
>>751240929
>Blue haired activist dev team
>Emil faguliero as writer
>No Jeremy soule soundtrack
There's 0 chance this game will be good
>>
>>751240929
>sailing
>settlement building
i hope it has none of these gimmicks. just make a good open world game
>>
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>>751240929
>make quests more like oblivion and morrowind instead of the generic shit that was skyrim
>guild quests have to actually be well written and not just 5 hours and then you're instantly the archmage
>get rid of the retarded skyrim magic system and bring back morrowind spell system and add more depth like combining fire and ice spells makes steam
>combat has to be more than just left click to light attack hold down left click to heavy attack
>could make the alchemy system more involved like kingdom come deliverance for your first time crafting each potion type
>cities actually have to be cities and not 6-10 houses
>has to also include werebeasts and vampires into this mess as well
That is to say shit is fucked and there's no possible chance bethesda is remotely capable of doing even half of this shit
>>
compete? what do they need to compete with? they'll release a broken, barely functional ''RPG'' and mouth breathing troglodytes will have the special edition pre-loaded and ready to go after they book a week off work with permission from their wives boyfriend. then within a week an indian chud will have got claude to turn every dark person into George Floyd and and white tranny will have turned every follower into an anime loli with in-game sex mechanics. I hope you're enjoying the exciting future of gaming. it's the future we deserve.
>>
>>751243580
Sailing can be fine if it's just a simple way of crossing water to islands.
Settlement building is and always has been absolute cancer.
>>
>>751243709
>>make quests more like oblivion and morrowind instead of the generic shit that was skyrim
Morrowind had generic quests, the fuck do you mean?
>>
>>751245557
>Settlement building is and always has been absolute cancer
Because it was used as a substitute for having actual handcrafted settlements. People liked Heartfire well enough but making F4 an empty wasteland sans Diamond City and Goodneighbor so you can build your own villages with generic vendor NPCs was unfathomably stupid, and Starfield's boring ass setting and cowboy town sure didn't help things even if base building in that game was practically hidden away and nobody played around with it.
>>
>>751240929
>By then it’ll be competing with a shitton of other games that are already pushing the boundaries in scale and technology
such as
>>
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>>751245808
>post-apocalyptic wasteland
>people fight for literal survival
>"I want bustling cities! Why is it empty?"

Do you are have the stoopid?
>>
>>751240929
if it had a kino story with well written worldbuilding or bg3 like choices/consequence that would easilly mog the souless korean ubisloppa. Unfortunately woke has done a number on western devs and they dont have the talent.
>>
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TES 6 is in reliable hands!
Reliably bad hands, that is.
>>
>>751245863
larians divinity game maybe
>>
>>751240975
This desu
I spent 2 years of my life almost shitting myself with hype for ESO and when it came out it was fucking strocious, and still is
That was the beginning of Bethesda's decline IMO
>>
>>751245863
>>751246125
oh and warhorse's LOTR rpg
>>
>>751245950
Emil, the apocalypse happened 210 years ago...
>>
>>751240929
100% real-time AI generated world, dialogues, npcs, everything
no two people will have the same Elder Scroll VI

that takes times
>>
>>751245863
>such as
Warhorse's LOTR
>>
>>751245950
>wtf why does Baghdad exist centuries after the Mongols sacked it?!?!?!?
>>
>>751243540
Lmao.

Regardless though, I don't want castle building. I didn't want crafting. I don't want more systems to manage, I want more immersion.
Sailing might be okay if it's integrated well, but they'll probably make the boat degrade over time and need repairs and upgrades and shit.

I want them to push in game AI more like what radiant was. Naturally interacting gameplay systems. I wanna see redguards hustling on the street for skooma, caravans that actually move trade from city to city, sand storms that blight crops and cause people to move. Something.
>>
>>751246181
Tell that to the dwellers of Megaton
>>
can't wait for bethesda to be shut down after the game releases
>>
witcher 3 main city was basically a statement that from now on there is literally no excuse other than laziness and incompetence for not making decent size cities in rpg's work. at this point elder scrolls is a dying franchise resting on outdated design, a brandable name, and a rotting decayed ancient engine.

A fucking tranny 2 person dev team does exploration better than fucking tod these days.
>>
>>751240929
>Crimson Desert

lmao

they have issues but ChincSlop isnt one of them
>>
>>751240929
bethesda has already cashed out on all the good faith they earned throughout the years
i dont even care about this slop anymore
>>
>>751240929
This game is gonna je so ass. The people working on it are gonna absolutely drop the ball in dogshit and then roll it around in it. Sentinel is gonna be the last nail in the coffin after Starfield and 76.
>>
>>751246508
you can't even talk to 90 percent of the people in Witcher 3 in a meaningful way yet if you bump into them they bitch at you. Might be the big problem other than Starfield being a megaflop and redoing everything after Elden Ring and now here they are with what just from an intro video looks like generic garbage
>>
>>751240929
Test
>>
>>751246501
It'll sell on memery alone, people will be curious about Skyrim 2 in a post-Starfield world, not to mention they're already slated to make Fallout 5 after Obsidian's "we have New Vegas 2 at home". Bethesda's not going the BioWare route for at least another decade.
>>
>>751246508
I thought Witcher 3 had lots of unnamed NPCs
>>
>>751246657
>Bethesda's not going the BioWare route for at least another decade.

so for one game lmao
>>
>>751246508
Witcher 3s main city was full of NPCs that exist soley as set dressing and buildings that only exist as far as the front door
Not hard to grasp why this is different
>>
>>751246620
until AI can script entire cities, that is a fools errand to go down. Unamed npcs and background people walking around was not an issue with wither 3 in its time. The purpose was to be a backdrop that actually looked lived in. So that when you do quests and go around, the setting of those events feels immersive. Which witcher 3 excelled at. When a scene needs a crowd to gather in a square, it felt like that. Much better than a crowd of 4 people gather in the city of 3 houses to see some king.

Yea great, they all have their own scripted bullshit you can follow. Noone cares except autists about that, because it looked tacky and small. It was maybe interesting at oblivions release...
>>
>>751243550
Bad AI would be better at writing than Bethesda's wtiting by woke committees.

Starfield did not have a single interesting quest or npc in the entire Universe. You would think somebody would accidently stumble into something interesting.
You have to be dedicated to reach that level of blandness.
>>
>>751246568
They also took way too long with this. Nearly two decades for what can only possibly be a massive letdown.
>>
>>751246508
>witcher 3 main city
Set dressing with 92% of it being non-interactable walls painted as "locked doors" and generic NPCs you can't even kill?
>>
>>751246804
Fuck off retard
Blank npcs with no dialogue or purpose to existence is gay as shit
>>
>>751240929
>more sailing games
twocakes.jpg
>>
>>751246907
4 npcs that are not blank in a city with 5 houses is even gayer anon.
>>
>>751246620
>I can't ask one NPC the cloud district this means the capital should have 11 houses total and completely useless NPCs that have nothing to say 90% of the time
I like Skyrim but let's not pretend its cities didn't get mogged senseless by Novigrad.
>>
>>751246657
skyrim was two decades ago when it finally releases
>>
>>751243709
Why would you include Morrowinds quests?
They are every bit as forgettable as Starfields.
The one you have a shot at remembering is Fargoths. It is the only one they put effort into. That already tops Starfield.
Morrowinds quests strived to be little more than filler and succeeded.
>>
>>751240929
>Elder Scrolls 6 isn’t coming out until what, 2029?
If they release it sooner, they wouldnt have embezzled enough money.
>>
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With all this advertising a non existant product I better hope bethesda is about to surprise everyone by just dropping the complete game out of nowhere. All these daily shill threads would be fucking embarrassing otherwise
>>
>>751246804
Cool, go play Witcher 3 if you prefer that. This is an Elder Scrolls thread.
>>
>>751246804
and Bethesda proper has released shit everyone hates since Skyrim. maybe they get a clue since they gobbled up like 20 studios, we'll see
>>
>>751247052
were talking about how shitty skyrim city design is no longer acceptable anon. Fits perfectly with the thread.
>>
>>751246987
they both suck, Trails series mogs it for just in game city and NPC structure
>>
>>751247072
Don't forget.
Fallout 4 won the most prestigios GOTY awards the year it came out.
W3 won the Teen Choice awards while Fallout 4 was winning the Oscars.
>>
>>751246804
Wrong. People still play Skyrim 15 years after its release because No other experience it offers the sanboxy, simulated "living world" feel in a way no other game does. Not Witcher, not Cyberscam, not even KCD. It's a game with NPC schedule packages and every single cell being remembered exactly as is, with every single object in the world being pickable and having physics and its own space in your inventory as clutter or otherwise, where you can drop a quiver with 7 iron arrows in a hallway come back 200 hours later and it'll still be there. It's a game where you must take care of your needs, to plan your journeys ahead and how much loot you can carry (food, drink and sleep with Survival turned on), what stories you come up with for your character and your build and your followers, what TES lore rabbit hole you're gonna fall into next, where you can start your playthrough around Whiterun or maybe go out of your way to spend 25 hours in Riften or Markarth solely or play a skooma addict Argonian vampire on Morthal or a Breton archeologist obsessed with the Dwemer and Conjuration magic. TES offered the chance and experience to create an entire second life and hero's journey for a character you sculpt yourself starting in character creator and developed over dozens of hours from playstyle to world reaction to friendships and personal gear in roleplay. It's a game where the player freedom regarding your character and your story goes as deep as you want it to. "Muh Novigrad" wasn't an argument a decade ago and it's not an argument now because people that play TES don't care about the fact Solitude is smaller than Flotsam, because the amount of interactions and interconnected behind the scenes systems makes up for it to the point the game is still being actively played daily 15 years after release.

The issue with modern Bethesda isn't that they can't make a Witcher game, it's that they can't make the same games they were making themselves in 2011.
>>
>>751240975
It's been so long that there is straight up a generation that is growing up without an elder scrolls game unless they are playing the 10th rerelease of skyrim the 2020s
>>
Compile a list of all the things that are probably gonna make this game bad.
>>
>>751247178
go play borefield you autist and keep defending horrendous outdated game design.
>>
>>751247097
A thing is not perfect when there is nothing left to add.
A thing is perfect when there is nothing left to remove.

Prior to Starfield Bethesda's cities were perfect.
> They can't do large cities.
DC and Boston were both well done.
>>
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>>751246945
This is infinitely better than your dead, barren and pointless witcher 3 slop
>>
>>751247097
Yeah but your solution is to drop one of the core elements of the Elder Scrolls design in favor of a more showy and less in depth system that gives the illusion of scale without anything actually being interactable or unique
>>
>>751247196
Their first exposure was likely the oblivion remaster
>>
>>751247108
>Look it up
>Faux-renaissance architecture with elevators
>Grey mess that looks worse than even Skyrim's bogged cities, let alone Oblivion or Witcher
Am I being trolle?
>>
>>751247278
no, thats just wrong. Case in point: novigorod
and objectively better city than whiterun.
>>
>>751246508
>witcher 3 main city was basically a statement that from now on there is literally no excuse other than laziness and incompetence for not making decent size cities in rpg's work
This is a retarded fucking opinion
For all its flaws, bethesda's open worlds work.

Could the cities be bigger? Yes. But I don't want Novigrad style stuff where most of the city is a cardboard cutout with nothing behind it.
>>
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>>751247168
>Fallout 4 is totally forgotten
>Starfield might as well never have existed

at least Todd gets to play NCAA Football again (superior game to anything hes made)
>>
>>751247340
You seem easily impressed by set dressing.
>>
>>751247298
no, my solution is they need to figure something out, because whiterun is shitty and outdated now and if they pull that shit again...like they just did with starfield...they are going to have a shitty game on their hands.

I actually wish they were first major game pioneer large scale ai integration into npc life and chat. Then they would at least be doing something new. Also the memes from breaking the ai and making it say hitler or someshit would be hilarious.
>>
>>751247340
Worse than both DC and Boston though.
Not even close.
>>
>>751247338
you have no idea what you're talking about, have fun with Elden Ring 0.5
>>
>>751247401
every game is set dressing anon
>>
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>>751247227
>no argument
>didn't even read the last line because he brings up Starfield as if he was making a point
Concession accepted
>>
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>>751240929
>real time sailing
>implying a feature in the middle of a desert
>because Daggerfall Online implemented it
>>
>>751247318
Nah, their favorite e-celeb must've surely played Skyrim. Stuff like
https://youtu.be/9lm3ihjq0GM
>2.2M views
>>
>>751247521
>Concession accepted
is there a more autistic line on /v/?
>>
>>751247209
I don’t actually anticipate the game being woke, because Bethesda devs generally seem pretty clueless and tuned out of recent events. They seem to lean vaguely center-left, so they’ll fill their games up with niggers, but they won’t acknowledge that they’re doing it or put BLM/ black pride shit in there.
What I think they will do though is restore Fallout 4’s perk chart system and remove as many player choices as possible to funnel players towards a singular omni-playthrough/ omni-build. Racial bonuses and skill-leveling already felt pretty gutted and vestigial in Skyrim, so I wouldn’t be surprised if they completely removed those entirely.
>>
>>751247578
it wouldnt be in Hammerfell if it wasnt woke
>>
At this point, and with AI streamlining dev time, indies can make better games than bloated AAA studios.
>>
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>>751247523
RETARD
>>
>>751241028
29/29/29
>>
>>751247578
>they’ll fill their games up with niggers, but they won’t acknowledge that they’re doing it
Nobody tell this anon who's lived in Hammerfell since Arena.
>>
>>751247672
nobody tell this retard that they will retcon everything and say "a wizard did it"
>>
>>751247523
If Todd's clever and realizes TES6 is gonna be the last mainline Elder Scrolls game since like 2040, he will absolutely make the defining feature of the game be that it is set in two provinces at the same time, and transform Starfield's spaceship system into sailing a boat across the Iliac Bay with a bunch of pirate random encounters, underwater dungeons and the like.
https://youtu.be/VexQ0qfGwpQ
>>
>>751247614
I think after Skyrim and oblivion back to back being kind of generic European fantasy worlds through the eyes of clueless Americans, I think they wanted something exotic, but not exotic-exotic like black marsh or valenwood. I think they definitely wanted to do another human kingdom, but their only options left were hammerfell or highrock, and hanmerfell let them do safe-exotic.
>>
>>751240929
If it's not more of the same it will flip bigly.
>>
>>751247747
>Todd will retcon where a main race sails from because
>*checks notes*
>I want to win a non-argument on vee, okay?!
Kinda weird fucking hill to die on, anon. Just admit you typed that post without realizing Hammerfell is the black province
>>
>>751247797
>me hate America

wtf does your post even mean?
>>
you’d think all it would take to make an amazing rpg would be to take skyrim's radiant system and improve upon it, given the massive leaps in tech over the past 15 FUCKING YEARS
>>
>>751240975
>people have died waiting for this shit
Grim
>>
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>>751243550
>No Jeremy soule soundtrack
>>
>>751247953
I am American, retard, that’s how I know how clueless and incurious most of our fantasy writers are. But anyway, that’s totally besides the point. My main point was that Bethesda doesn’t want their games to be too exotic, but they also can’t do a third generic medieval European fantasy game in a row. The solution: generic Arabian nights fantasy game.
>>
Todd Howard is under assault by psychic vampires
>>
>>751245863
Cockstar is meant to be doing a medieval RPG sometime after GTA6 finds its footing.
>>
Literally all it has to be is desert skyrim with better guilds, bigger cities, even more detailed npcs with complex schedules, better magic system, and some extra monsters and people will fucking love it. Base building and boat shit could ruin it
>>
>>751247407
DC was cut up into tons of small areas, which completely defeats the purpose of a “large” city to walk/play in.
>>
>>751247783
>If Todd's clever
so it isn't happening
>>
I dunno, shouldn't it be a lot easier to make a modern elder scrolls game? You can fill it with shit tons of AI generated filler quests, dungeons can probably be procedurally generated quite well nowadays, cities can be populated a lot quicker and larger I assume. I can only speak for myself, but I always adhered to the philosophy of playing shitty bethesda games like 1-2 years after release so modders had time to fix it.
>>
>>751245950
Did you not play new vegas, or even FO3?
>>
>>751246387
If FO4 had 5 towns like megaton nobody would have complained
>>
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>>751248319
>>
>>751248336
Procgen slop is one of the big issues with Starfield. Radiant quests ultimately work in Skyrim because they lead you to handcrafted dungeons.
>>
>>751246508
But almost no games are better to explore than Skyrim since its release? That includes Witcher 3
>>
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>>751248560
I don't have any particularly good memories of skyrim dungeons. They felt more like a handful of building blocks chained together in different ways.
>>
>>751248269
Still better than Novigrad.
>>
>>751240929
>sailing
At risk of sounding ignorant, to where? None of the provinces (with the possible exceptions of Cyrodiil and Morrowind) look like they'd be a good fit for a setting where sailing is a core mechanic.
>>
>>751248707
uuh, the sload islands? dunno about much else on that region besides yokuda, but that shit sanked
>>
>>751246987
Novigrad wasnt alive or fully interactable. It was big thats it

>>751247178
This anon spelled out exactly why skyrim hasn't been replaced or beaten, people claiming Witcher beat it never even clicked with elder scrolls scrolls in first place
>>
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>>751243540
>>
>>751247405
Literally just make whiterun twice as big, double the quests, keep every building enterable, and make npcs schedules more complex and variable and itll be magnificent, then do that with 6 more major cities and have some smaller towns and itll be great
>>
>>751247178
Skyrim is so uniquely immersive that I'm always surprised by how easily I can slip into the shoes of the character I've created and make up a backstory to justify what I do and believe in. Few other games do it as well as Skyrim.
>>
>>751249260
way too much effort for the boomers at BGS
>>
>>751247359
>Could the cities be bigger? Yes. But I don't want Novigrad style stuff where most of the city is a cardboard cutout with nothing behind it.
But enough about Skyrim
>>
I don't care
It's been 15 years, and probably 3, 4, maybe another 5 until it's actually out
I truly even don't care anymore
>>
>>751248336
Youre being satirical right? Making everything AI and proc generated is exactly how to make it dead on arrival
>>
>>751247783
>since like 2040
English as a sneed language
>>
>>751240929
Amazes me that retards pretend Skyrim is le super deep and immersive when the reason it’s so fondly remembered other than memes is just the OST lol but that somehow means it’s some heckin immersive experience like no other hahaha
>>
>>751249412
>probably 3, 4, maybe another 5 until it's actually out
Nah, they started full development in late 2023 after Starfield came out and Asha is pushing their buttons ever since she took over, laid off a bunch of people, gave Fallout to Obsidian and has been teasing the game's name now for a few months until the reveal five days ago. I wouldn't be surprised if we got a gameplay trailer in the Dorito Awards and the game was slated for release a year from now, exactly 16 years after Skyrim.
>>
>>751248642
>dungeon with giant skelly dragon and crazy god draugr wizard
>first time dwarf ruins being you to black marsh
>dungeon with the wizard that stole all the books ending in the big fight
>all the carved up werewolves before the skinner guy
>little balls of ghost light in the leaky coastal crypt

Skyrim dungeons are underrated and atmospheric there were just so many that of course several were gonna be less creative or epic
>>
>>751249580
Oblivion anon, let go...
>>
>>751248927
Non-quest NPCs had some pre-canned responses when you bumped into them and that's as much interaction as you get with most Bethesda NPCs outside of quests. I'm tired of people pretending otherwise. Seriously what does Kynareth's basement dwelling incel in Whiterun have to say outside of that one quest?
>>
>>751247442
That's certainly an opinion
>>
>>751249720
I thought all the stuff to do with the dragon priest masks was really good.
>>
>>751248489
... it has plenty? Goodneighbor, Prydwen, Diamond City, Far Harbor, Nuka World and all the random encounters with settlers & merchants you'd want.
Megaton had one shop, one doctor & one bomb ... it's stupid to compare them, FO4 is better.
>>
>>751249324
Perhaps but its 100% doable and its what would make a skyrim fan like me impressed. People asking for shit like novigrad are playing the wrong series
>>
>>751249862
>shit
>not a town
>shit
>dlc
>dlc
>>
>>751248107
Open the Straight of Hormuz already yankee. Or are you too scared of the Iranians?
>>
>>751249580
What game has come since that is the better live in rpg world. Go on ill wait
>>
>>751249830
>whole unmarked dragon priests quest was created by two devs in their free time for shits and giggles
>another dev added the animals in jars the same way but never ended up creating the quest associated with them so they were kept as unique items that made players create countless theories about their use
>another dev managed to singlehandedly get werewolf transformations to work in-game less than a year before release, Todd didn't know if they were gonna have playable werewolves or not
>yet another dude took it upon himself to create Blackreach in secret
Modern Bethesda could never.
>>
>>751249937
That’ll happen once our government stops choking on Netanyahu’s cock. So, never.
>>
>>751240929
40 year old millennials will go crazy over this for a week then it'll be dropped, it's been too long for it to have the same cultural currency
>>
>>751240929
By the time it comes out AI will be able to create games it can't compete with.
>>
>>751249580
>pretend Skyrim is le super deep
Nobody pretends this, it just has a very good open world. The game itself is shallow as a puddle.
> is just the OST
The OST can't sell a gazillion copies, you are just being intentionally asinine. There's a point where the position you are defending is so monumentally and evidently stupid you need to consider why you would reach such a deranged conclusion in the first place.
>>
>>751240929
They can't. They took 8 fucking years to show a title.
>>
>>751249801
Novigrad is massive and yet in its entire city it has less amount of interactivity than whiterun npcs. Alchemy girl gives a misc quest, Arab guys send you to see Arab bar girl who corners you upstairs, drinking competition in bar turns into daedric quest, the jarl has tons and can even be replaced, his kids, the basement, the wizard sends you to get shit, you go kill a dragon with Irilith, sky district bragger, priest lady wants you to get the sword, greymane battle born pitching, entirety of the companions, awesome skyforge, I may not be the best blacksmith in whiterun lady, the talos cryer, the old merc lady you punch out, dark elf mercenary arrow shop, the prison and the guys you talk to in there, and im not even talking about the area right outside skyrim. Thats certainly a decent amount of depth for one capital
>>
>>751240975
I love ES but after so long the hype is just gone
>>
>>751249892
Ill grant him diamond city is a town, prydwen is about as much a town as the BoS Pentagon in 3. Goodnighbor is mogged by almost every F3 town, lmao at him mentioning dlcs though
>>
TES is never a technological marvel or innovative gameplay, it's literally just a comfy world that's easy to self insert and run around in. There arent any stakes, difficult combat, plot points... It's just a nice environments to be in and immerse yourself. No other rpg is like this somehow
>>
>>751249937
The problem is because we stupidly got into that war to get out would require giving Iran a toll fee on every tanker for the rest of forever which would actually cost more than the war is costing us
>>
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>>751246125
There is actually a non-zero chance both games will have the same release window just like BG3 and Starfield. Never ending humiliation ritual.
>>
>>751240929
How do they compete with modded Skyrim?
>>
>>751250168
Not if it ignores the decline of F4 and starfield and goes back to the glory of Skyrim with some dashes of oblivion and morrowind. Then itll last 20 more years. Let me dream iive waited a long time
>>
>Morrowind is remembered
>Oblivion is forgotten
>Skyrim is remembered
>...
Will Sentinel follow the pattern.
>>
>>751240929
>>dude it’ll have real time sailing with no loading screens
>>dude it’ll have castle/settlement building
Jesus, I hope not.
>>
>>751240929
tes6 will be made by the most wonderfully diverse group of people ever!
>>
>>751250235
>puddle
Plenty of skyrim like combat isnt deep but theres a ton of quests, a few cities like whiterun have a lot going on character to character, and in the overworld every stones throw is a unique place many many with dungeons or quest relevance. Id say its deep to an extent
>>
>>751250894
>theres a ton of quests
Yeah and most of them are embarrasingly straightforward
It's "wide as an ocean, deep as a puddle": the game.

The one part the game is excellent at is the world and exploration, which is what I was defending in the game, the one defensible part.
>>
>>751250894
There's a surprising amount of synergy with the perks too, because shit is always tied in various ways behind the scenes so you end up with weird ass builds and combinations of unique items + active effects + enchantments + perks that a lot of other RPGs would unironically kill for.
>>
>>751250894
>ton of quests
>many many with dungeons
That quantity fren...
>a few cities like whiterun have a lot going on character to character
Whiterun had more effort going into it because most early reviewers would only make it that far, same with Riverwood.
>>
>>751250758
Oh cool so in 2048 well have another memorable elder scrolls, that is unless itll be an exponential time difference which would make it more like 2080...
>>
>>751240929
>How can they compete?
By making the game hype. That dragon shit in Skyrim was cool. Crimson Desert does not have something cool like that even though it's a better game.
>>
>>751251024
Yeah that part is pretty sick when you actually figure it out like drinking fortify resto potion and making your fire cloak incinerate shit yards away

>>751250816
In a just world theyd just be happy to being a mostly black province and not need to shove tranny wheelchair one armed gay dragonkin down our throats
>>
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>>751248089
biggest crime entire project
>>
>>751250980
You dont give the quests enough credit. There's like 100+ and of those 30 have more work put into them and a decent chunk of those have multiple solutions or pathways like the alikr lady quest. Thats completely ignoring the unmarked quests. Not one quest is pick up 10 boar hymens
>>
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>>751240929
>Hey, you know the franchise occupying a unique highly sought after niche with no competition?
>how can it compete if Ubislop and Korean Ubislop have some of the same gimmicks????
nice question. This game will have to be worse than Starfield to flop.
>>
It'll have todd's kino magic on its side baby
>>
>>751240929
>reveal game's name in 2026
>releases 2036
>by the time the engine is outdated and GPUs can push way past its limit
it'll be Cyberpunk, No Man's Sky, Witcher 3 (release), and Fallout 76 levels of disaster, combined.
>>
>>751240929
Bethesda is a company that has stagnated to a comical degree. The video game equivalent of the old fart who refused to maintain and improve his skills while the world passed him by. Everybody knows this is just gonna be Starfield but with swords.
>>
>>751251467
>This game will have to be worse than Starfield to flop.
It actually might be worse but even then I doubt it'll flop.
>>
>>751240929
What if it's the Elder Scrolls equivalent of San Andres?
>>
>>751243540
>Sentinel which rhymes with fentanyl
>tinel
>tanyl
Those don't rhyme unless you speak some sort of an English-Hebrew pidgin that omits vowels.
>>
>>751251634
crazy how last time companies stagnated and stop giving a shit the industry crashed within a couple years.
we're on our second decade of complete industry retardation
>>
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>>751240929
Literally no one else makes Bethesda games for some reason so they keep their monopoly.
>>
>>751246501
Same, they deserve it more than Bioware honestly
>>
>>751251026
I don't know, Markarth is one of the cities I spend the least time in and it has shitloads of unique content tied to the Forsworn, Cidhna Mine, the twist that half the named NPCs are secret Namira cannibals, etc.
>>
>>751251736
Clearly youre not familiar with how negrified vocabulary is in america where we bend words to rhyme. Thats only like a tier 2 or even 1 bend
>>
>>751251695
It literally cannot be worse than starfield by virtue of having elder scrolls adjacent shit even if it got F4 treatment
>>
>>751251794
The dwemer museum and separate ruin, the haunted house, cute lady that wants you to kill someone, not bad for being an off beaten path city for sure
>>
Well, how old are you when Elder Scrolls V released, /v/?
>>
>>751251968
I wouldn't know I never played SF desu.....
>>
>>751251736
>>751251837
>the literacy crisis on proud display
It's called a near rhyme you fucking retards. It's the most basic shit and probably as old as poetry itself.
>>
>>751252138
I haven't either, I JUST KNOW. You can feel these things through osmosis
>>
>>751251736
If the Cranberries can rhyme gun with bomb then I can rhyme Sentinel with Fentanyl.
>>
>>751252204
I-I think I see what you mean somewhat.....
>>
>>751252132
Kek 15. And I wasnt even stoked to get it because I was a fallout only guy. Slowly I was like wait this is awesome, should've known because ive been a fantasy kid since playing warcragt 3 and D2 and legend of dragoon
>>
>>751252238
Look, I'm not responsible for the sins of the paddies.
>>
>>751252238
Funny I never even really thought they were rhyming those lines.
>>
>>751252373
Yeah, the accent makes them say guns almost like gongs. So it ends up half-rhyming with bombs.
>>
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>>751240929
I can already feel how BLAND and MILD every system will be on this game
I can't think of a single thing they will not fuck up
they'll try to re-invent leveling with some disgraceful unrewarding gimmick that will be a chore
they'll make dozens and dozens of perks that will feel like dogshit
I can fucking BET they'll make magic and combat the most repetitive and expressionless piece of shit experience ever

and the story will be shit, of course it will be shit, with horrible characters, horrible dialogue and horrible fucking pacing
10 fucking years in the making btw

fuck Todd and his whole flock
>>
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>>751240975
This. I'm a huge TES fan but I dont have any expectations or even thoughts about TES VI, i've put it out of my mind completely. ffs their last release was during Obama's presidency. The FIRST term.
I am more interested in Project Tamriel and Tamriel Rebuilt at this point. Yeah Morrowind is a game for old people, but new TES games can literally only be played by old people because it takes them fucking 20 years to come out.

TES VI will unironically probably be the last Elder Scrolls game Todd can make before he retires. If it takes him another decade for the next one he'll be pushing 70. The AAA vidya industry is so rancid man, development times don't have to be this long.
>>
>>751252474
Bethesda getting the Fallout rights was terrible for Fallout, and terrible for TES.
>>
>>751240929
Crimson Desert doesn't let you make your own character. Honestly no idea what they were thinking with that.

Not like I'm gonna play Fentinel, though.
>>
>>751252462
I dont think its possible they could make combat simpler than skyrim, as for magic idk it was already so basic in skyrim they'd have to remove illusion or alteration and they wont do that. Wouldn't doubt they could fuck up other stuff
>>
>>751245950
Sounds like you might be, even fallout 2 had Little Reno and multiple bustling towns like Klamath
>>
>>751252556
Intellectual property was a mistake.
>>
>>751252608
If you were an actual elder scrolls fan it wouldn't even be a question of if you will play Sentinel or not. Id have to hear some absolutely morbid information from its release to not buy it
>>
>>751252962
Yeah this is how sequels work. Sentinel is guaranteed to sell gorillions and generate massive hype because Skyrim was good and unbelievably popular. Even the most skeptical people will play it out of curiosity. If Sentinel is shit though, the series will be pronounced dead, nobody will care about the next one.
>>
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There are so many categories of shit that this game needs to vastly improve over every one of Bethesda's predecessors that I can't see it ever being considered more than a 7/10.

>Keep Emil away from any and all writing, the man is a poison
>Stop letting players become the president of everything (not happening, pic related)
>Improved melee combat to the bare minimum standards of today
>Improved magic system so it's actually creative and doesn't feel like ass without mods
>Heavy reduction in loading screens, or at the very least be smarter in how they're hidden, no excuses anymore when games like Crimson Desert and Baldur's Gate 3 have little to none
>More than like 8 complete sets of armor and weapons
>Food not being a complete afterthought, why is it useful in every Fallout since 3 with various HP/stam/SPECIAL boosts but not without mods in TES games where they restore like 5HP at most
>>
Wasn't there some Skyrim rip-off that was in development that will be better than whatever Beth will put out.
>>
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>>751247621
>RETARD
>shows High Rock's Illyac Bay map from Daggerfall instead of Hammerfell
>>
>>751252474
>nip nigga been building in the same 2 cases for decades
it really do be like that if you still got a dvd drive
>>
>>751253080
Nesmith is nowhere near TES anymore. That's why he gives so many of those interviews, he's butthurt he got passed over for lead on the next TES game after waiting 20 years.
>>
>>751252556
Skyrim is top 5 all time sales.
Fallout is now one of the most succesful video game IPs soley due to Bethesda.

You are a retard.
>>
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>>751240929
People don't play video games for an arbitrary list of features. People are going with the expectation Bethesda still has some soul left in them.
>>
>>751253080
The most infuriating thing about Bethesda is how they're content with being below standard. Open world loading screens are generally reserved only for fast travel nowadays, but you can bet your ass that if you try to enter any building in TESVI, that door will swing wide open into a loading screen.
>>
>>751240929
>dude it’ll have castle/settlement building
Dear god, please no
Keep that minecraft shit in fallout
>>
>>751253331
After 76 and Starfield l wouldn't be so sure.
>>
>>751253331
>People are going with the expectation Bethesda still has some soul left in them.
Have you played Fallout 4 or Starfield?
>>
>>751240929
It's going to sell just on the brand, but it's also going to be the death knell for Bethesda once it turns out to be a reskin of Skyrim/Shitfield and people finally realize they can't make good games.
>>
>>751253080
>>Stop letting players become the president of everything (not happening, pic related)
I never understand why people whine about this so hard. Nobody forces you to become head of all the guilds, just don't do it if you don't like it. Why does it upset you if somebody else does?
>>
>>751253426
Not picking the more recent and worse Fallout.
You had one job.
>>
>dlc
>dlc
>dlc
im noticing a pattern, op
>>
>>751253293
And if the rights were shared with other companies or even open for anyone, the series as a whole would have 10 times more sales, and we'd have more good video games to play.
Intellectual property, like all monopolies, harms productivity, stifles innovation, and hurts consumers and producers alike.
>>
>>751253432
skyrim is one of the best games ever made, certainly one of the best selling ones as well
if its more skyrim i think people will be happy
>>
>>751253476
They care far too much how other people play games.
>>
>>751253557
No they wouldn't.
>>
>>751252962
Fans are mentally trannies.
>>
>>751253387
>>751253565
Just don't do X is not an answer to the complaint. Not doing something is not a consequence, it's an inaction. It is the player deciding not to participate with the game. Why not take it to the extreme and just choose not to play the thing at all if that's Bethesda's design logic?

It doesn't even make sense to defend it, because as meh as Fallout 4 was, you still had to side with a faction and destroy 2+ others depending on the choice. They were gone once you hit the crossroad and committed. So why can't Bethesda do it with TES?
>>
>>751240975
Maybe 10/11 years is 2/3rds of the average lifespan in whatever brown shithole you're posting from, but in white country's this is not the case.
>>
>>751253691
>Just don't do X is not an answer to the complaint.
But in this case it literally is the answer. If you want to make a pure mage absolutely nothing in the game compels you to become the leader of the thieves guild. You're doing it to yourself out of autistic completionism and blaming the game because of your own lack of self-control. Why should a person who wants to make a thief/mage not be allowed to do so?
>>
>>751253691
It very much is an answer.
If you don't think the player should be the head of every guild, then don't.
They gave you the agency to play it as you see fit.
Are you against player agency?
>>
>>751253805
>>751253820
No, it is not an answer. It is make believe in your head while completely ignoring the logistics of what's not happening through bad design, or design lack thereof.

You aren't the leader of every guild because the game is interacting with your choices, cutting you off based on relationships, who you killed, befriended etc. it is you just going "I'm not doing it because I don't want to in this instance." This is not player agency, this is Spec Ops The Line levels of pseudo intellectualism as a response to a gaping flaw in the way Bethesda makes games.
>>
>>751253985
If I can come up with a compelling story for a character who joins multiple guilds why should I need Todd Howard's approval as to whether I'm allowed to do so? All roleplaying is about putting self-imposed restrictions on yourself. If you choose to play an evil character do you throw a tantrum because the game allows you to be good?
>>
>>751253985
It still is an answer. You just don't like it.

> That is not player agency.
Once again giving the player options in how they play the game is the textbook definition of agency.

You not liking the definitions and stomping your feet about it is embarrasing both of us.
>>
>>751254149
You’ll never come up with said compelling story though bc it’s inherently fucking retarded lol
>>
>>751254281
>Be a hunter
>Join the Companions
>Get werewolfed
>Urge to hunt becomes more and more insatiable
>Start hunting man
>This leads you into the Dark Brotherhood
Wow that wasn't hard.
Why shouldn't I be allowed to play this character just because you're having a melty?
>>
>>751254149
If I want to lead every guild on one playthrough l should be able to.
If l do it won't affect the other anons game in any way.
He seems more concerned with being The Lord High Determiner of Fun.

To that asshole l say "If you aren't enjoying yourself in a game go play something else"
>>
>>751252198
You don't know what you are talking about
>>
>>751254281
No it isn't.
>>
when will they fix their engine so that the gameplay actually feels like 2026 instead of 2004? I can't understand how Bethesda keeps getting away with that shit
>>
>>751253676
What does New Vegas have to do with anything.
>>
>>751254452
The problem skyrim had is that the factions are isolated from each other. Despite them operating and occasionally competing in the same space there is absolutely no interaction between them at all and not addressing that is bad world building.
>>
>>751240929
It's not going to have any of that shit but tards will buy it anyway because it's Elder Scrolls.
>>
Will we get attributes back? Will personality be useful outside of niche cases? Will weapons and magic be "streamlined" again? So many questions about this game. Too bad the writers are all lame and fucking gay.
>>
>>751240929
>Unironically though, how can they compete
It's an elder scrolls game.
>>
>>751240929
Poor Todd he probably realizes he can't compete with modern game design and is gonna retire after Sentinel.
>>
>>751253387
When are other companies going to step up to Bethesda's standard? No one does open worlds with anywhere close as much content and freedom to fuck around.

If they had actual competition they might step up, or if not then there'd be a better game by someone else to play. I've been waiting for 20 years, would love to say fuck Bethesda for being complacent twats with awful writers.
>>
>>751241051
>>751240929
If crimson desert just had a character creator with different races and such, no one would be talking about sentinel. I can't believe an mmo company dropped the ball this badly in the one area it should have NAILED. Maybe theres still a chance to add one. These fuckers added dialogue options after all.
>>
>>751253557
Don't waste your time discussing with a bot.
>>
>>751243550
>There's 0 chance this game will be good
And yo uthink thats needed for it to be a financial success? TES has been a downward spiral of incompetence and gelding of all potential from it release after release.
Skyrim was fucking dog shit and it still keeps selling well. People will buy this just to buy it.
>>
How is the Oblivion remaster? Is it playable without mods?
>>
>>751251448
>not one quest is pick up 10...
Uhhh
https://en.m.uesp.net/wiki/Skyrim:Grin_and_Bear_It
>>
>>751251448
>Not one quest is pick up 10 boar hymens
I can think of 3 quests in the city of riften alone that do this
>>
>>751253080
>There are so many categories of shit
I think this is the real reason they're fucked. They let too much time pass now and started to work on this shit just yesterday. They don't even have the timeframe to include all the basic improvements needed.
>>
>>751256912
Dumbed down quite a bit for the modern audience. It's still got the same quests and everything as the OG, so it's not a total wash, but inferior in many ways with menu and visual design choices.
>>
>>751254562
this is not a fromsoftware thread
>>
>>751257150
Ugh. Ty
>>
>>751255164
Since the other guy mysteriously disappeared I will take up the gauntlet.

What would preclude someone from joining both the College and the Thieves Guild?
>>
>>751257641
iirc doesn't the college already have an NPC who is a thieves guild connection?
if an NPC can do it then I should too
>>
>>751257691
Anon was claiming there were all these natural conflicts between the guilds.

I was hoping he had an example.
>>
Hammerfell as a singular region is bound for failure, black heavy games fail hard.

The only way to salvage Sentinel is by adding the entirety of High Rock in secret and being the first TES to have an alternate start somewhere in High Rock.
>>
>>751240929
>By then it’ll be competing with a shitton of other games that are already pushing the boundaries in scale and technology
In reality, other RPGs haven't catched up even to Oblivion (2006)
>>
>>751256912
Its very playable, i think the smoother controls, rebalanced enemy stats and hit feedback does more to make the game feel playable then any total overall.

But it is a pig of ue5. If you don't have a great computer its going to feel like a waste.
>>
Based on their recent output, they won't be improving on any existing systems. Rpg elements, quest design, world design, dungeons, crafting, will all be one step down or casualized compared to Skyrim. Because that's been the trend for every single Bethesda release.

Real question is what's the gimmick? Is it just sailing? Are they going to port over the base building from f04? Skyrim had dragons, what will sentinal have? That's what I really want to know
>>
>>751258489
Probably sand worms/mega liches or big land reptile.
>>
>>751253721
is ok retarded bot-kun. you lost, you can stop pretending to be racist to fit in 4chan
>>
>>751258489
What is their gimmick?
Not a joke, negroes.
The woke crowd running shit thinks that is all they need
>>
>>751258489
Ship sailing
Base building
Sentinel Forever
>>
>>751246898
>generic NPCs you can't even kill?
usecase?
>>
>>751247178
>>751248927
fucking this, I always hate whenever the "le small city" argument comes up because it shows that person quite literally does not get the point of the latest elder scrolls games, seriously go play daggerfall if you want the giant ass world then, see how they like it
>>
>>751250480
Honestly one you factor in random crap like Gwent, fist fights, a few missable quests etc. it sounds about on par. I'll give you cloud district guy though best Witcher has is the guards saying kurwa a few times over the lockdowns.
>>
>>751256585
Keep dreaming retard your offline Korean MMO sucks ass
>>
>>751256585
it would still be soulless shit
>>
>>751250758
>>Oblivion is forgotten
fitting
>>
>>751250758
>Morrowind is remembered
by whomst? retarded faggots on this site? Please, no one gives a fucking shit about morrowind
>>
i want to be a captain and all i need is a whip and a ship and transport men from hammerfell to morrowind
>>
>>751259308
I know right.
The Morrowind remaster was a huge success.
>>
>>751241051
Increasingly becoming the case that the average gamer never played Skyrim because they've waited so fucking long. Even special edition was over a decade ago
>>
>>751240929
>2029
I doubt they'll release it before 2030 unless their mom gives them an ultimatum. And it will be shit either way.
>>
>>751240929
Okay but Asscreed or Crimson Desert aren't RPGs
>>
>>751240929
Don't care about crimson shit, no game does NPCs and immersion as well as elder scrolls
>>
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76 was the last fuck up Bethesda made that I had the tolerance for. You're a fucking retard if you believe Bethesda are going to make anything that isn't complete horse shit after they didn't learn their lesson after Fallout 4 and doubled down on retardation with Starfield. Just learn to let go already
>>
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>>751240929
> how can they compete
You know
>>
>>751259280
>>751259306
Seethe, trannies. You lost. The game is a success and shots on your western woke slop.
>>
>>751259932
You should have acted. They're already here. The Elder Scrolls told of their return.

But ... there's one they fear. In their tongue, he is "sexy white boy"
>>
>>751259184
some people like it very much anon
>>
>>751260308
Yes the "More is better because it is more" crowd is a thing.
I don't see the appeal of catering to crayon eaters.
>>
>dude it’ll have castle/settlement building
Who at bethesda has such a hard boner for this feature? It feels so useless and out of place. They added it to fallout and now elder scrolls

Do people actually like it?
>>
>>751260508
I do
>>
>>751249939
You can't even have basic environmental interaction in Skyrim
I wouldn't say it's that immersive
>>
>>751247621
that's daggerfall map, you mongoloid
>>
>>751246620
>you can't even talk to 90 percent of the people in Witcher 3 in a meaningful way yet if you bump into them they bitch at you.
This is highly accurate to real life, though.
>>
>>751253080
>improve melee combat
It doesn't work, or they remove the RPG aspect entirely
>>
>>751240929
This is exactly what happened with Starfield. At this point in time I just want Bethesda to go under, it has been over 10 years since their last 'ok' game and I'm certain some people will even debate me on Fallout 4 being an 'ok' game.
>>
>>751254149
Because guilds and factions having conflict is actually interesting, and something that should have been played into more, not less
>>
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>>751240929
KCD2 already raped both Bethesda and Gookshills though
>>
>>751240929
I don't care for nor I want sailing or settlements in a TES game.
>>
>>751253161
>>751260594
When was it confirmed VI would be exclusively in Hammerfell and not contain the Iliac bay?
Oh yeah, it wasn't, lmao
>>
>>751260826
Skyrim sold more in its first 3 hours than all KCD games lifetime combined.

The tedious melee combat holds KCD back.
>>
>>751243550
Emil’s not the sole writer though. They also hired one of the Veilguard writers to serve as lead quest designer/writer.
>>
>>751248642
They all have the same design, mostly linear and the boss room spits you back to the entrance via a secret door.
>>
>>751260797
True, stormcloaks and imperials was interesting. Doesn't mean every faction needs to be fighting for some hamfisted reason.
>>
>>751260826
For the entire two months where it was relevant.
How old is Skyrim again?
>>
>>751261132
House conflict was interesting
Fighters/Blackwood would have been great were blackwood an alternative route/guild
But no its just shit instead, Skyrim guilds are absolute dogshit trash
>>
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bestheda has been only releasing flops over flops they though they could get away with it because of the large cultist npc followers they have but starfield clearly showed them it doesn't work, so idk how they plan to handle this.
>>
>>751260508
i liked the housing in the skyrim dlc way more than tedious place this stupid shit everywhere. first fallout 4 mod i always install is sim settlements to just automate the shit
>>
>>751261764
Now you're arguing for more content (factions) because you just want more TES
>>
>>751261985
Nigger I said what I said, not whatever dogshit retarded bullshit you want to warp it into for some reason
>>
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>>751240929
Not sure how it can compete with anything, animation-wise, it will be mogged by Dragon's Dogma 1, let alone 2.
They're fucked.
>>
>>751240929
>it'll have all these shitty things and gimmicks no one likes
>it'll have none of the fundamental and core elements that made TES iconic and legendary in the hearts of nerds
The cargoculting shitskin working on this bloated turd are just embezzling and squandering resources deliberately.
>>
>>751253432
People would like it if it's basically Skyrim 2 in new set pieces and settings with how the world and exploration is made, town npcs being made to be all connected together again on at least one or two connections to other npcs, and if the music is good
>>
>>751262386
You say you want conflict
>Fighters/Blackwood would have been great were blackwood an alternative route/guild
= but the conflict isn't enough, you require content, another playable faction
>>
>>751256852
Skyrim was the best in the series, here's the correct ranking:

Skyrim > Morrowind > Oblivion >>>>>> literal dogshit >>>>>>>> Daggerfall > Arena
>>
>>751263031
Are you actually retarded
Killing random bandits is conflict but its quite clearly not actual faction conflict
What the fuck are you on about you mongoloid
>>
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Todd should learn from the slew of alternate start mods and not make the player character the Sentinelborn with special powers but alas he couldn’t even refrain from that in his “hard sci-fi” game.
>>
>>751263156
It’s especially weird when you realize in Fallout 4 which was between Skyrim and Starfield, you’re not the Mutantborn and don’t have any special power gimmick. I wonder why they brought it back.
>>
>>751263115
You say you want faction conflict
>>Fighters/Blackwood would have been great were blackwood an alternative route/guild
= but the faction conflict isn't enough, you require content, another playable faction
>>
>>751243550
Brutal.
>>
>>751243709
>combining spells
Skyrim had this planned but they released it made DLC magic out of scope
>>
>>751263327
Why did you copy and paste your post?
Are you retarded or a bot?
>>
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what's with the people who insist that this is going to be a flop? there are multiple generations that grew up with skyrim as their first big fantasy game. it was fucking dogshit but nostalgia sells
fucking starfield sold a couple million when it didn't deserve to sell shit, this thing will do gangbuster numbers
>>
>>751246226
I used to joke about this but after starfield I could seriously see this being the case
>>
>>751263496
There are a lot of people who only know bethesda through recycled youtube memes about todd being a liar etc. and think it's some kind of dumpster fire company that only produces broken flops.
>>
>>751240929
I really dont want settlement generative bullshit desu
>>
NIGGERBORN
>>
>>751263496
>what's with the people who insist that this is going to be a flop?
Is there a game /v/ doesn't insist on being a doomed tortanic flop of world ending proportions?

Like apparently OoT remake was a failure, according to anons
>>
>>751263406
Skyrim never had this planned. A dev prototyped it in an internal gamejam made after the game was done, but it was never a planned feature.
>>
>>751262483
>Dragons flopma 2
No one cares.
>>
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>>751263156
well apparently he's been seething over other games taking their niche so
>>
>>751261775
>bestheda has been only releasing flops over flops
>Skyrim is like the best selling RPG of all time
>Fallout 4 is the best selling Fallout game, and like the 25th best selling game of all time.
>Fallout 76 has gotten over 25 million players, and had 8+ years of content development, likely going to go past 10 years
>Starfield has had over 17 million players, had more play time and a higher completion rate than Bg3 by the end of 2023, and remains one of the most played games on Gamepass to the point they're still making DLC for it 3+ years out
>Flops
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>>751247178
learn to write before posting
>>
>>751264176
>Name drops Sentinel
>2021
Damn, either random success or actually true insight.
>>
>>751258489
>Rpg elements, quest design, world design, dungeons, crafting, will all be one step down or casualized compared to Skyrim. Because that's been the trend for every single Bethesda release.
Except Fallout 4 and Starfield which went in the opposite direction.
-Fallout 4 having more choices in quests, and far better companions
-Starfield bringing back traits, backgrounds, and skill/trait/background checks, as well as giving more choices in the faction questlines. Not to mention stuff like more complex minigames for lockpikcing and hacking.
>>
>>751254226
Not interacting is not a choice.

>Press the red button to restart your life with all your knowledge you have now, or the blue button to be able to poop gold (it will be extremely painful every time)
>Uh I decide to not press any button, I am totally smart for not engaging with the premise
>>
>>751253080
>Heavy reduction in loading screens, or at the very least be smarter in how they're hidden, no excuses anymore when games like Crimson Desert and Baldur's Gate 3 have little to none
Neither Crimson Desert, nor BG3, even attempt the kind of world sim Bethesda games do. Who would've guessed when your game does less its easier to do seamless worlds?
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>>751264642
>even attempt the kind of world sim Bethesda games do
Skyrim and Starfield have their "sim" turned off. Radiant AI doesn't exist in these two games. And the few NPC that do have a radiant package are inferior to even the simplest NPCs in Oblivion.
>>
>>751264642
Anon, there is nothing special about the way Bethesda makes open worlds anymore. This isn't 2011, it's 2026, multiple open world RPGs have countless enterable NPCs and objects, often with far more interactivity than Bethesda's games these days.
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>>751247397
>Fallout 4 is totally forgotten
Is still the most played Fallout game even today.
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>>751254497
Demonstrate, then.
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>>751264986
*enterable buildings, NPCs
Fuck
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>>751264201
spotted the drone, he does it for free.
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>>751264983
Wrong. You don't know what radiant AI is.
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>>751265107
Yeah, yeah Todd. Go back to making TES6.
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>>751240929
>Asscreed already did that years ago, Crimson Desert added that in a DLC after 6 months
>Again, Crimson Desert added that in a DLC after 6 months
Yeah, but none of those have massive modding communities behind them or cool lore.

I don't expect TES6 to be groundbreaking.
I do expect an okay/good game and a great modding platform that I can come back to and tinker with over the years that will provide me with thousands of hours of entertainment.
Assuming they don't cock it up like they did with Starfield.
>>
>Soul trap and soul gems are too complex for our playerbase, we've streamlined this system by [What (You) think will be absolute dogshit]!
Well?
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>>751253721
Lmao fucking retard
>>
>>751264986
>multiple open world RPGs have countless enterable NPCs and objects, often with far more interactivity than Bethesda's games these days.
Not really.
BG3 doesn't do it, Witcher doesn't do it, 2077 doesn't do it, Crimson Desert doesn't do it. The only game that comes remotely close to doing what Bethesda games do is Kingdom Come, but that's held back by its dogwater gameplay.
>>
>>751264176
That's honestly believable. He doesn't have people who can help him, all his employees are incompetent browns and women with no creativity.

The only way to save TES is to become more indie in design. Steer more towards immersive world sim because it's going to be very hard to compete with some of the latest big combat RPG games. What these big games still have a severe lack of is the world sim aspect, where the focus is on living in a world as opposed to fighting enemies on your way to the next quest objective/bossfight. TES has historically been the leading big RPG in terms of immersive sandbox world, they just need to lean on that strength harder.
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>>751265657
>TES should do what TES has always done
Yes
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>>751253721
10/11 years is what it took them to come up with the title, cretin.
>>
>>751264986
>>751265419
I never liked Bethesda games, neither the old nor the new. But there are a couple of very fundamental elements that make the TES games of the "newer" era very special.
1. All NPCs are named, have routines (with very few exceptions) and serve a purpose in at least one quest or event. Only guards, enemies "radiant" retards and messengers are generic empty NPCs.
2. Due to the above cities are rather small, towns and villages even smaller, yet seem larger because the "soul"/life is in the detail/quality rather than quantity (empty vessels populating streets, like in saarfield and other open world games)
3. All doors can be opened (with a handful of exceptions of lazily "inaccessible" or unpickably "locked") - it is really rather gay that this still carries a loadingscreen in almost every instance though

But these are elements that - evidently - the shitskin and mongrels at nuBethesda lost knowledge of or interest in over the last decade or so. Saarfield really was a good example of how almost every gaming company is becoming cargoculting entities. They don't know what they are doing; the people that knew are no longer there and they either were not made to pass down the knowledge or refused to when leaving/getting fired (in many cases justified - never teach shitskin anything)
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>>751261262
zoom zoom
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>>751265657
Back in the day a "big team" was not even 100 people. Oblivion had like a little under 80 people working on it.
Saarfield had almost half a thousand literal turdtinted goblins.

They don't need to be "indie", they just need to downsize and stop hiring turdtints and commietroons



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