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How is it so difficult making a fighting game now? Do you think even 10% of the effort went in to making left compared to right?
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(Tokon gigaflopped with the best studio and biggest ip and it will probably bury the genre)
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It sounds like easy game to make, but it's pretty niche genre that people don't care about anymore.
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>How is it so difficult making a fighting game now?
The FGC hates new games. They want to play the same thing forever because they're all niggers and spics who don't have money.
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>>751243708
NuTendo fags will piss and shit and seethe that Ultimate is better than Melee.
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>>751243708
both are dogshit
street fighter is the only fighting game series worth a dime
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>>751243708
It's crazy how one of the best games of all time was made in like 11 months or some shit.
If I had a development studio my entire ethos would be that if we can't make a good fleshed out game (not some indie shit) in less than 18 months we're doing something terribly wrong.
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Live service is just doomed to slop
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>>751243729
Token’s biggest mistake was being a tag fighter. It has everything it needed to be a good 1v1.
Having a horrible PC port didn’t help its case.
>>751243909
Some of the new games ARE bad though. Just compare Tekken 7 and Tekken 8
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Basically every time Sakurai has talked about Melee he mentions how its development nearly killed him
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>>751244953
he had no idea what made his game good and he showed it immediately after
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do nintenturds really think he was a genius
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>>751245234
He knew exactly what made melee so popular with tournamentfags, it's just that he INTENTIONALLY gutted all of melee's tech in order to make brawl more palatable to partyfags
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>>751244791
>>Token’s biggest mistake was being a tag fighter. It has everything it needed to be a good 1v1.
I don't think it's exclusively tag being the problem
I was open to playing a tag game and dealing with the bullshit that comes with it, but truthfully, the balance and way things are structured just doesn't feel that good

They fucked up by giving some characters easy mix, and big tag out moves that lock your opponent down.
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Valve should just come in and win the genre like with everything else
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>>751244072
>If I had a development studio my entire ethos would be that if we can't make a good fleshed out game (not some indie shit) in less than 18 months we're doing something terribly wrong.
99.99% of the time it's due to artists taking their sweet time delivering finished models.
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>>751246176
And everyone agrees tokon LOOKS fantastic but still people are not gonna play it
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nooo
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>>751243708
>Do you think even 10% of the effort went in to making left compared to right?
The game was made in 13 months and crunched af to the point Sakurai went to hospital during the development from sheer exhaustion.
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>>751244791
>>751245642
Are you people retarded? Tokon's biggest problem was Sony. The release fell off a sheer cliff because you're better off running the crack without EAC for significantly and I mean SIGNIFICANTLY improved performance, which leads to poorfags and people studying tech preferring that version and everyone else remaining on PC. With that line already drawn, you then need to compete with the other big fighting games (SF, Tekken, etc.) while having a janky tag/assist call fighter where switching characters is exclusively for mix and combo extensions rather than an intrinsic element of the game, like MvC for example. Almost every character outside of Champion and a few exceptions operates the exact same because they're expected to be played in a vacuum, sans other characters, because they chose to make a 4-character fighter where the other 3 characters are just functions.
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>>751248182
I didnt look it up before but yes their studio had less than 5% of the people working on it. So even if you wanna argue each person working on smash was equal to 5 people working on tokon it still doesnt add up
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Sakurai got to orchestrate his whole image as a sacrificing genius and everyone ate it up
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>>751243729
This
A poop called marvel could sell more. New DLC dropped a couple days ago 400 peak WTF
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>>751248226
Finally an intelligent post
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>>751248226
Yeah pretty much
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>>751243909
>consoom the new product
fag
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Tokon just sucks bruh, if an anime game of all things has problems running on decent hardware I'm just going to consider your dev company inept and make fun of you for the forseeable future. No excuses that an anime artstyle game should run poorly
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>>751243729
The season 1 characters was the final nail in the coffin.
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>>751253472
>>751253551
Sony hates money
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Melee fans don't actually like Melee given that they refuse to play without cutting 99% of the content
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>>751257350
What that mean
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>>751260860
He thinks the real game involves items or half of the stages with rng which are banned.
As a metaphor you order a steak but on the restaurant table is ketchup, vegeta, maggi, chinkiang vinegar so you have to chug jug all of them with the steak otherwise you didn't get the proper experience.
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>>751261838
>vegeta
this is the meal of a super saiyan
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>>751243708
>Do you think even 10% of the effort went in to making left compared to right?
Amount of efforts do not equate to a better game, especially when said effort is on calibrating a game for e-sport but with simplification of the genre; especially when arcsys have been saturating the genre these past years
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>>751264069
way to say something without actually saying something
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>>751264378
*sigh*
It means it's not about how "hard" a game is to make, but about if the game is good.
Avatar legends somehow got relatively popular despite taking less "efforts" than Tokon to make. Because the game is trying to make something fun first.
A game like Tokon that needs to study the market to try to predict trends, use IPs, have expensive 3D models and animation, ... takes more efforts for reasons that doesn't necessarily make a better game
For another example, a game like Tekken 8 takes more effort to make because they need to add cosmetics and battle passes to sell for a game as a service. Having these makes the game a higher effort to make, yet it makes the game worse as a player
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>>751264779
tldr



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