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>Rockstar's ability to create world-beating titles like GTA 6 stems from a core practice - not succumbing to the 'fire and rehire' cycle that has ravaged publishers like Microsoft and Sony.
>That's according to David O'Reilly, a 12-year veteran of Rockstar whose credits as an environment artist cover GTA 6, Red Dead Redemption 2, GTA 5. He claims that "Rockstar doesn't do the whole thing that the games industry has been madly scrambling to do" over the past few years - namely, laying off vast swathes of staff to cut costs, before scaling back up when production needs require doing so.
>"How does Rockstar do it?" he asks. "How are they performing these magical feats of game development? It's pretty simple really: They've not engaged in that fire/rehire cycle." The result, O'Reilly claims, is that "Rockstar has kept nearly all of its institutional knowledge," and that in his time at the studio he worked alongside people who had been at Rockstar North when it was still known as DMA Design, a rebrand that took place in early 2002.
You hear that Microsoft/Sony? You should've kept the Concord/Ninja Theory devs, retain that "institutional knowledge" we all know and love.

https://smry.ai/https://gamesradar.com/games/grand-theft-auto/quote-of-the-day-by-former-gta-6-and-red-dead-redemption-2-artist-sony-and-microsoft-cant-compete-with-rockstar-because-they-do-not-care-about-making-game-products
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They are afraid they're gonna be next.
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Since when are Sony and Microsoft competing with Rockstar? They're not a console maker.
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>not caring about our products
Dude, fucking Miami has been transformed into vice city
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>>751554878
>You hear that Microsoft/Sony? You should've kept the Concord/Ninja Theory devs, retain that "institutional knowledge" we all know and love.
???? That's not what's said. Sounds like you're really upset at Rockstar for just making good games, and defeating the "go woke go broke" rhetoric.
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>>751555182
No, that's not what he said.
>>
Rockstar releases games with controls and enemy ai logic that was outdated for 2006
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>>751555182
What's the literacy rate in your country? Not high, I imagine.
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>>751555258
>>751555740
Don't forget to tip your cashier when you buy the second rehash of the same Nintendo 64 game for the third time.
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>>751555837
>Don't forget to tip your cashier
I'll make sure to leave it in the empty disc slot of the nearest box of Grand Theft Auto VI, that way he can find it when he clears the shelves of unsold cases when this game flops bigly.
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>>751556052
>he thinks physical is a flex
Oh look, I can play my digital game I bought in 1998 while you have had to re-purchase the same physical game three times.
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>>751554878
Yeah that sounds right. Look at how xbox has ruined its own once-tentpole IPs by firing everyone who knew how to make them.
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>>751556265
Can you play P.T.? Oh... :)
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>>751556414
I can't play a game demo? Is that your only argument? LMAO You literally can't play Ocarina of Time 4 years after it came out.
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>>751556414
>>751556265
I can play P.T. and my physical games from 1998
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>>751554878
They don't care either judging by their speed (or lack thereof) at releasing games
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>>751554878
lol. Rockstar has made nothing but live service slop since GTA 5 came out. GTA 6 is obviously using AI slop as well.
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Didn't they fire like 35 people in one go during 2025? Lol
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>>751556770
OK, put your physical game from 1998 into a Playstation 5, Xbox Series X, or Nintendo Switch 2.
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>>751556531
You can play OOT today on original hardware. You can't play anything your masters won't let you have.
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>>751557106
>on original hardware
??? You're supposed to sell your platform when you get a new one.
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>>751557193
>digitaltard can't fathom owning anything for more than four years
lel, the jokes write themselves
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>>751554878
>Former.

Didn't read more.
Kys
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>>751554878
aka sony and microsoft not spending enough on marketing
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>>751557281
Bro, you're just making up fictitious stories. Nobody has more than one of each of the Playstation, Xbox, Nintendo, or Gaming PC. They all have one single one at their home.

Having multiple is a massive waste of space. And they eventually wear out.
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>>751556905
>GTA 6 is obviously using AI slop as well.
prove it
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>>751554878
He's right.

Swen Vincke basically said the same thing 2 years ago.

> Swen Vincke, head of Baldur's Gate 3 developer Larian, has been vocal about the ongoing wave of layoffs in the games industry, and reckons that cuts affecting critical departments and senior developers are especially shortsighted.
>In a new interview with Eurogamer, Vincke comments on how studios can hold onto the institutional knowledge that senior developers contribute, jokingly (and also not at all jokingly) asserting that "not firing them" is one straightforward route. More broadly, while you can't keep everyone on board simply because life happens, Vincke reasons that "you can typically maintain a good portion of [seniority] by treating them with respect."
>"I see companies, like with the current layoffs, when I hear who's being fired I said, 'What?! That doesn't make any sense.' Because that person is like a beacon of knowledge within that company. And it's what shows that disconnect I was telling you about, because I know it's being looked at in an Excel file, right, and the person that makes a decision with that Excel file does not understand what they just lost. And it's going to cost them way more, long term - they just don't realize it yet. But it will cost them a lot."

You can draw some parallels between Rockstar and Larian.
They both try to avoid letting go of devs especially key senior ones.
Both have built up a lot of institutional knowledge about the kinds of games they want to make and the tech behind them.
GTA6 and BG3 didn't just sprout out of the ground, there's many years and countless iterations over several games that led to them being made.

Another example: DICE had serious issues with their UI development in their last 2 games because they lost most of their senior UI developers.

Giving an "auteur" a huge bag of money doesn't mean the game will be great and sell well but neither is letting a suit carve out huge parts of your dev team so you can cut costs.
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>>751557424
I have:
>a gaming PC (4070/7800x3d/48GB DDR5)
>a Steam Deck
>a Switch 2
>a PlayStation 5
All of them have their purposes. Games for the first three, Blu-Rays for the PS5.
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>>751554878
>world-beating titles
It's not even out yet?
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>>751557627
Doesn't matter. Even watching the game install is a good experience for terminally online Brazilian zoomers.
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>>751557575
Exactly. No more than Playstation or Nintendo.
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>>751558080
I forgot to mention that I also own a Wii, an Xbox One, and a PS3. I just didn't mention them because they're not current gen. I have entire boxes full of Wii games.
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>>751558212
Ahahahha, holy shit imagine how cluttered it is in your house. How your TV must be so ugly and messy and so much effort to switch inputs when you want to play an old game. Glad I'm not mentally deranged and I play on a single platform where all my games I have access to at any time.
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>>751556052
Will you cum if the game flops?
>>
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>>751554878
>playing nigger simulator 26 with cuck shit racemixing
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>>751558328
Where do you live where having four consoles, two handhelds, and a PC is somehow space-prohibitive?
I don't have all of them plugged in at the same time anyway, I usually unplug my Wii whenever I want to play the Switch 2 on my TV.
>>
>>751558528
Game already made a profit on pre-orders.
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>>751558584
I own a 1600 square foot home in SF. Clutter is disgusting.
>>
>>751555089
It's probably another uppity retard who thinks games are some ultra high class art or something stupid
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>>751558528
10 million preorders ×$100= $1billion buget already paid back
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>>751558587
Can you say that for certain? The budget of the game has not been made public and it supposedly costed more to make than the tallest skyscraper in Saudi Arabia.
>>
>>751558751
Why do you think industry predictions and analyses of the cost of GTA VI are accurate, but not the same people making predictions of pre-order sales?
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>>751558692
Not all of the money goes to Rockstar, there's distribution/platform-related fees, Sony's cut, etc.
>>
On the flip side, Bethesda also kept most of its institutional knowledge but they can only make garbage and get worse with every release.
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>>751558886
Just take the L little man
>>
>>751558881
Because the game is either so expensive that no one else can make it or so successful that it makes back its money days before release in a rapidly shrinking market, it can't be both.
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>>751559025
How is the market rapidly shrinking? Previous game sold hundreds of millions of copies. GTA VI only needs to sell 15 million to make a billion.
>>
>>751558894
Most of the people who actually made Bethesda games good are gone now. Nearly every dev featured in Oblivion's behind the scenes documentary have either left Bethesda or were laid off. The autistic horse lady was actually laid off in this last round of layoffs.
>>
>>751559230
>How is the market rapidly shrinking
The PS5 has sold less boxes than the PS4 at the same time in its life cycle, and the life cycle of the PS4 was only 7 years. The PS4 was still outselling the PS5 even when the generation was wrapping up and people were moving to the next console. Xbox had it even worse, with Series consoles selling worse than the Xbox One or 360. Combined together, the install base for modern consoles is much smaller than what it was many years ago. And this is a console exclusive.

Even Wolverine sold massively below expectations with Spiderman 2 outselling it within a single-day. Only 400K or so people bought Gears of War E-Day, it sold less than games from 20 years ago.
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>>751557546
nintendo states the same thing. Games don't improve from firing devs, they always worsen

Fire all of the MBA monkeys instead
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>>751554878
> Protect your skin from whiteness
Kek
>>
>>751554878
In reality, Sony games have won more game of the year awards than Rockstar games have, the latest being Astro Bot.
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>>751559553
That's cause GTA V released on PS4 and Xbox One early on. GTA VI will push PS5 and Xbox SeX.
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>>751560304
>GTA VI will push PS5 and Xbox SeX.
It can't. Sony and Microsoft physically cannot produce enough units to meet continuous demand in this economy. Both of them are hoarding units to meet demand simply for the immediate period the game comes out; this game is not going to continue to drive hardware sales well into the future because it literally can't, it's success is bottlenecked by the console manufacturer. Both manufacturers are even begging you to sell your console to them.

What's actually going to happen is that they're fast-tracking the PC port to dodge the bottleneck. I would've presumed that they imagined this would be exclusive to PS5/Xbox for a year, but the PC port is supposedly coming in Q1 2027, so plans must've changed. If they were going to release a PC port so soon, they should've just shipped with it or released it at most a week later.
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>>751554878
Is he suggesting that Nintendo competes better?
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>>751560902
Seems like he has a lot in common with his CEO.
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>>751554878
>12 years
>3 games
lmao



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