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File: ecnqrf2mji9f1.jpg (58 KB, 783x391)
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There's been no news on these three since SH1 was available on the PS3/PSP and the pretty terrible HD collection for 1 and 2. Nothing for PS4 and nothing for PS5 minus the SH2 remake.

Even Capcom brought the original Resident Evil games forward. What gives in Konami's case? I know any half-decent toaster will happily emulate all three these days but that doesn't make the execs any money, so why haven't they bothered to make the OG Silent Hills more accessible in the 8th or 9th generation? Is it appropriate to be cynical and assume the old games no longer fit Konami's current vision and so they don't care about them anymore?

I haven't touched SH2 Remake, F or Townfall and I don't really intend to, to be honest.
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>>751620926
>HD collection for 2 and 3*************
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>>751620998
>the comic sans sign
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>>751621575
very insightful thank you
>>
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Just play the HD4K recomps
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>>751622405
but that wasn't my question. I already stated above that it's very easy to emulate the original three games. I wanted to discuss reasons why Konami hasn't made the original PS1 and PS2 ports available on modern systems.

It's an easy payday for them in my view.
>>
>>751620926
they have to milk the remake trilogy first.
Since Konami is incapable of producing good original games anymore they'll get around to rereleasing the OG trilogy once SH3Remake is out.
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>>751622405
Only SH1 and downpour have been recomped dumb anime poster.
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>>751622862
why woud you lie about something so easily proven wrong?
>>
I would only play a remake of silent hill 1 if it has a fully functional Medieval Madness pinball machine like the original game
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>>751620926
SH2 was already solved by the community.
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>>751623129
I'm too lazy to get that setup. I'll probably just emulate the PS2 version.
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>>751620926
>even capcom brought the original resident evil games forward
only after GOG basically forced them to, they were all "the remakes are better, why would you play these old janky original games?" until GOG tried to get the rights to sell the originals
>>
>>751623297
You're a literal retard. It's a simple installer.
>>
>>751623323
The GOG versions are still inferior to the patched SourceNext versions released ages ago.
>>
>>751623808
I don't really bother with coding or messing with mods like that and I'm not going to take a computer science course just to figure out how to play that shit, sorry about dodging your crapp version, maybe try buying an ad.
>>
>>751620926
They don't have the fucking source code anymore. It's all gone. The code used for the PS3/360 HD collection was based off leftover beta code of 2 and 3 they didn't get to overwrite yet, and then handed off to a inexperienced developer. And even then, Team Silent has long disbanded, and all the games after 4 had been contracted out to other western devs, because Konami really doesn't give a shit about the franchise at all.

The first three Resident Evil games from Sourcenext and Mediakite could've been released outside of Japan anytime before REmake 2 came along. We were fortunate enough for GOG to pester them into fixing the original ports for modern hardware. And Capcom is still baffled over the sentimental value those games have retained over the years.
>>751624092
>>751623297
NTA, but it's literally two simple .exe files. Stop fucking overthinking it.
>>
iirc didn't the VAs get pissy during HD collection which made konami recast them (then eventually relent once everyone hated the recasts)
probably don't want a repeat of that, would explain why only SH4 has got any kind of recent re-releases
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>>751620926
>What gives in Konami's case?
For every game:
>Silent Hill 1
They likely do not own the rights to the voice acting and thus can't rerelease the game. This is proven by Lisa's voice actress suing (and winning) for her voice performance reuse in SH3.
>Silent Hill 2 and 3
Both have known voice acting issues as shown with the HDC.
SH2's voices are largely signed off, but several smaller roles were not able to be secured, so any port would still require replacing VA work as was done with the HDC.
SH3 requires VA replacements to be rereleased.
The reason they don't go through with these is because the VA replacements would make for unpopular releases innately.
>Silent Hill 4
Legally they can rerelease it, but it's SH4.
>Origins onwards
Unpopular titles.
>>
i want a new game in the Jackyl series god damnit
>>
Team Silent's vision of Silent Hill is incompatible with Konami's

They don't want you to think of Team Silent's games when you think of Silent Hill. They want you to think of the remakes.

There is a non-zero chance that Bloober's SH1 will rewrite the story to function better in Konami's new idea of Silent Hill, the "psychological phenomenon" which now canonically exists decades before the events of SH1.
>>
>>751624468
>They don't have the fucking source code anymore. It's all gone.
That doesn't matter.
Nobody uses the fucking source code for modern remasters/ports. They reverse engineer the retail copy.
There was no excuse for SHHD to use an incomplete development build.
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>>751625179
>psychological phenomenon
I'm not in the loop with modern SH so I Googled this and from what I gather Silent Hill is now no longer a location but essentially an aesthetic that can be applied to literally everyone and everywhere.

That sucks.
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>>751620926
>so why haven't they bothered to make the OG Silent Hills more accessible in the 8th or 9th generation?
Because JEWNAMI hates anything with a Team-Silent's name on them, and have been trying to ERASE those markings for 22 long years now.
If the #FuckKonami movement started in 2015 for the MGS fans, it already began back in 2005 for us SH-fags.

Just stop fellating mega corporation yakuzas, and just pirate the original SH1-4 for your PC:
https://pastebin.com/uf5XhyXz
>>
>>751620926
Capcom had to be tard wrangled by westerners to do it and fought it along the way
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>>751625487
Yup. The spiritual power of Silent Hill? Never heard of it. The cult's influence on that power? All in your head buddy.
>>
>>751620926
They couldn't port 2/3/4 to 360/PS3 generation, largerly due to having no source code left for those games. What makes you think they can do it now, few years later?
Absolute best anyone can expect is Konami making their own AI-made recomp.
Either way, SH1-4 are in good place right now. Let Konami play with UE and Bloober team, while everyone with functioning brain just get old games from torrents, with fan patches which are, unlike whatever konami can shit out, are guranteed to be made with care.
>>
>>751625530
How come this image doesn't mention the GOG release for 4?
>>
>>751625179
I am going to die from a rage induced aneurysm when the remake comes out.
>>
>>751625318
>There was no excuse for SHHD to use an incomplete development build.
not unless you're getting a small contractor who only makes mobile games and small downloadable titles to pump out a HD port of two games in an era that didn't yet have slopbots to peek through the code, all while voice lines were being rerecorded due to rights issues and all the other shit going on with konami's HD ports
>>
>>751620926
Konami literally have to outsource everything nowadays. They have no internal teams. They have history outsourcing SH ports to other studios, what came of that was the HD collection, ports which were so bad they killed the studio who made them. It wasn't even entirely the studio's fault. Konami, in their infinite wisdom, lost the source code after they shut down TS.

Being ran by the most retarded Japanese boomers imaginable, Konami probably sees the old SH games similarly to how Capcom saw the old RE games: "Why would you want to play the old games when the remakes exist?". The difference here is that when GOG asked to rerelease these games, Capcom obliged thinking that nobody wanted them anyway, and they were so successful on GOG that they made their way to Steam and even the PlayStation Classics catalogue soon after. Konami probably doesn't have the same level of confidence in these games that Capcom does, and they fear it would cannibalize sales from their Bloober remake series.

Aside from that, F is the best game this series has had since SH3, so don't skip it. It's a gem in a sea of "meh".
>>
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>emulator
>sh1 rom
>sh2 rom
>sh3 rom
>sh4 rom

let me guess,
you need more
>>
>>751625037
This. All of them are in some legal limbo. Probably not impossible but hard for a few PS2 games that'll sell as shit as the MGSMC did.
>>
>>751626156
Because it didn't exist at the time, and the first GOG release was inferior to the fan-patches that have been floating on the internets for years.

>>751625037
>They likely do not own the rights to the voice acting and thus can't rerelease the game.
They could just do what any other publisher does, and PAY THE ROYALTIES.

Their nu-actors all sucks ass.
>>
>>751626273
Using a completed retail copy is in fact less work than using unfinished beta code and attempting to rebuild the original game.
>>
>>751626781
That image is dated 2023 and the changelog on GOG goes back to 2020
>>
>>751622990
Post links then. Only SH1 and downpour have recomps.
>>
>>751626318
That already too much for the normalfags fans they want it all downloaded immediately to their devices with no steps
Now you know why remakes and remasters are highly praised
>>
>>751626781
>They could just do what any other publisher does, and PAY THE ROYALTIES.
They need to draft new contracts and seek out the actors or their estates, which is incredibly difficult for 25+ year old games. It was already difficult back in 2012 for SH3 where they couldn't even find Heather's actress.
>>
>>751625037
They can always renegotiate contracts and licensing. That's what they did with MGS1-4. There was a period where MGS1 was taken off of GOG because of some military footage featured in the game that had its license expire. That was before the MGS Master Collection vol.1.
>Legally they can rerelease it, but it's SH4.
It's already available on PC through GOG. And GOG have fixed all of its issues. Another rerelease of 4 would be pointless unless it's for consoles.
>>
>>751627089
See >>751627060
>>
>>751626986
Not having graphic options in a menu fucking sucks for pc gamers. And yes I've played all the games through emulators and original hardware I just want recomps for all these games so I can justify replaying them again.
>>
>>751627135
What I'm saying is that they could do it if they really wanted to, because that's exactly what they did for MGS1-4.
>>
>>751627224
It isn't.
The MGS games didn't have similar contract and licensing issues.
>>
>>751627253
>The MGS games didn't have similar contract and licensing issues.
They did.
See: >>751627089
>There was a period where MGS1 was taken off of GOG because of some military footage featured in the game that had its license expire. That was before the MGS Master Collection vol.1.
>>
>>751627253
shut up retard, your dad doesn't work at konami
>>
>>751627368
But that's a far less complex issue than the SH ones and is as simple as just paying an existing company typical royalties.
The issue with SH is tracking down the individual actors, many of whom were not typical actors and thus are not public figures.
>>
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>>751620926
Its not that they dont want to.
They can't. They lost all the source code for sh2 and 3. That's why the HD ports suck. The team making those games had to work with betas and alpha versions of those games.
Konami will never port those games ever again, its impossible. Treasure those roms.
>>
>>751620926
Konami has never outright stopped the original games PC ports, despite the many controversies the company suffered. I assume it's because SH2 and 3 HD collections development was problematic, especially with paying royalties and licenses to the voice actors. They probably don't want to deal with that stuff again.
>>
>>751627253
Post the contracts then
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>>751627510
>The issue with SH is tracking down the individual actors, many of whom were not typical actors and thus are not public figures.
Silent Hill 2 has like 5 characters in it and 2-3 of them are voiced by two people who are remarkably easy to contact.
If YouTube interviewers can get ahold of these people, why can't Konami?
And it's not like Konami are strangers to revoicing these characters, that's exactly what they did with the HD collection and SH2 remake, twice.
>>
>>751620926
>Even Capcom brought the original Resident Evil games forward
only because gog kept pestering them
>>
>>751620926
>>
>>751627518
It's very possible. The source code they had was near final mostly missing some effects and having a few bugs. It wouldn't be hard at all especially these days to fix it.
>>751627739
They did? Blaustein did it for HDC. And they still couldn't get all of them like the guy in the elevator at the hospital with his quiz. I know that Douglas' voice actor is dead actually never got to see the game, so who are you going to negotiate with exactly?
>>
>>751627916
>so who are you going to negotiate with exactly?
The old actors you can find and the ones that aren't dead? For the ones that are dead, it's not difficult to get new actors to voice them. As said before, that's what they did for the HD collection and the remake.
>>
>>751628136
No one is going to accept that. They'll piss and shid and whine 24/7.
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>>751620926
People wouldn't buy the remakes if the superior version is easily accessible
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>>751627631
>Post the contracts then
If you mean in regards to SH, you can just look this shit up. For SH2 and 3 it was highly publicized, and Lisa's voice actress did sue Konami over her voice being used in SH3, which indicates similar issues for SH1.
>>751627739
The games have more voice actors than that. I'll break it down.
>Silent Hill 1
This had six voice actors, four of which are public figures but two are not (those being the actresses for Cybil and Dahlia), and Thessaly Lerner (Lisa) already settled for $5000 regarding specifically the reuse in SH3's PS2 version (which is why her lines were removed in the PC version).
An additional issue that could crop up is Esperandote, the bad ending song which is an insert song of sorts, I don't know the legality over reusing that as it was not part of Yamaoka's original soundtrack, though it was produced by Muranaka, who is still with Konami.
>Silent Hill 2
A majority of the legal issues are resolved due to the HDC controversy reuniting much of the actors. Credited on the game are seven actors.
We know the following signed off on reuses:
>Guy Cihi (James Sunderland)
>Monica Taylor Horgan (Mary / Maria)
>Donna Burke (Angela)
>David Shaufele (Eddie)
>Jackey Breckenridge (Laura)
But the following did not
>Dominic Allen (Game Show Host)
>Dennis Falt (Mary's Doctor)
Minor roles but they were replaced in SH2 HD, even with original voices on.

>Silent Hill 3
For this one we know, explicitly, per Konami, that Heather's voice actress could not be contacted.
So
Have Signed Off:
>Potentially Donna Burke (Claudia)
Have Not Signed Off:
>Heather Morris (Heather)
>Richard Grosse (Douglas)
>Clifford Rippel (Vincent)
>Matthew Lagan (Leonard)
>Lenne Hardt (The Confessor)
>Mike Matheson (Borley Haunted Mansion Guide)

>And it's not like Konami are strangers to revoicing these characters
This is asking for backlash, which is why they don't remaster the games.
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>>751628237
Silent Hill faggots whine over everything. As long as these games are available and technically sound, no one gives a fuck. It's easier than ever before to port these games using AI. If Claude can do it, so can Konami.
>>
>>751620926
They know their current audience are a bunch of gen Z posers and it wouldn't make any sales. Resident Evil could do it simply because it has a much larger fanbase, so there's just more of the older players who actually were around for the originals. The issue with the silent hill fanbase is many of them were drawn in by irrelevant shit like lo-fi soundtrack mixes on youtube not the actual games, it's people who are really amazed by the aesthetic but would never sit down and actually play SH1 in a million years.
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>>751628348
>This is asking for backlash, which is why they don't remaster the games.
They're remaking them right now with entirely new voice casts. SH2 remake is the best-selling game in the series currently. There was no visible backlash.
And even if there was, what's the bigger backlash: not porting these games to modern platforms or revoicing some of the literal whos?
I'm sure they could even find a way to use AI to voice these characters and pay the families some royalties. Even CDPR are using AI voices for Witcher 3 DLC and Witcher 4.
>>
>>751628665
>They're remaking them right now with entirely new voice casts.
Remakes and remasters cater to different audiences.
Remasters are generally reliant on present interest in existing older games where remakes are treated as whole new games for a new audience.
Like how the MGS Master Collections were marketed as definitive MGS experiences for the fans with a bunch of shit for the fans specifically, while MGS Delta is loaded with quality of life and new features for new players.

Like, if you go and talk to people about SH2R, the vast majority of people talking about it haven't played the original game or any prior SH title. Same is true for things like the RE remakes.
>what's the bigger backlash: not porting these games to modern platforms or revoicing some of the literal whos?
There was already massive backlash to replacing the voice actors in SH2 and 3, this literally already happened. Konami already knows this from experience.
>>
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>>751628617
>Resident Evil could do it simply because it has a much larger fanbase, so there's just more of the older players who actually were around for the originals.
The releases of the original RE games on steam and gog were largely failures that remain the worst performing RE titles on either storefront.
>>
>>751628872
>Remasters are generally reliant on present interest in existing older games
Oblivion Remastered sold more copies in one month than the original game did in a year. Crash Bandicoot N.Sane trilogy sold over 20 million units. The Last of Us remastered sold over 10 million units, completely demolishing the original game on PS3. Grand Theft Auto V sold more across PS4 and PS5 than it did on Xbox 360 and PS3 combined.

And currently, there's incredible demand for Silent Hill games. That's why the remake series even exists. Silent Hill 2 Remake didn't double the sales of the original because it was entirely a new game. People bought it because they couldn't play the original game and the original game was popular online.
>There was already massive backlash to replacing the voice actors in SH2 and 3, this literally already happened. Konami already knows this from experience.
There wasn't any backlash for the remake. The "backlash" for replacing the original actors in the HD collection was inflated by the numerous other valid complaints about it. If they released a solid port of these games and the only sacrifice was the original voice acting, nobody would care.
>>
>>751628965
I meant more of why it would have been given a greenlight not some implication about those releases being a smash success



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