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Worst edition

>Demo Days
NEXT: https://itch.io/jam/agdg-demo-day-69
Previous: https://itch.io/jam/agdg-demo-day-68

>PGDG Resources
https://hackmd.io/SNd2YQugRG-36CLYc8Og2w

>Progress Posting Guide
https://pastebin.com/0xEt5atn (embed)

>Helpful Links
New Threads: >>>/vg/agdg
Archive: https://arch.b4k.dev/vg/search/subject/agdg/
/agdg/ Steam Games: https://made-by-agdg.vercel.app/

>How to WebM
https://chatgpt.com/
https://claude.ai/


>Previous Thread
>>570414356
>>
How much money is reasonable to spend on my first professional game?
>>
>>570512948
2 million USD
>>
Share your marketing successes. I think I just figured out my game sells on the art and not so much the gameplay(niche). so people are keen to try it once they are hooked on the art.
>>
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https://sweetbabyinc.com/

We do consulting for YOUR video game. Hire us and we will ENSURE absolute success and diversity. Please look at our large successful catalog of games we worked on.
>>
>>570513506
the next level? that's a water level and I hate those.
>>
The AI Schizo's Thread 1 hour ago:
>388 posts
>11 are proggy/game dev images/webms etc
>1 proggy post per 35 posts
>'AI' mentioned 42 times

The New Migration Thread 1 hour ago:
>189 posts
>14 proggy/game dev images/webms etc
>1 proggy post per 13.5 posts
>'AI' mentioned 5 times

If you stay here then you deserve everything you get. Nodevs beget nodevs.
Congrats you histronic narcissist. You won. You forced us off /vg/ to somewhere that you can't ruin any more. Thanks for making us stronger ;)

ACTUAL AGGY DAGGY THREAD NOW:
>>>/bant/24495499
>>>/bant/24495499
>>>/bant/24495499
>>>/bant/24495499
>>
>>570513019
Bruh wtf
If I had millions of dollars I wouldn't even need to make a game
>>
>>570513759
Not gonna do it not gonna post on /bant/ you can't make me
>>
>>570513759
bant more like cant lmfaoo
>>
every pro game marketer knows HACHIMICHI MICHI MAMBO MAMBO MAMAMBO TING TING TUNG TUNG TING
>>
>>570513759
joshua on suicide watch
>>
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don't see any deving on the other thread, and I'm a yesdev so here we go, I'm making water shader trying to get it close to unreal gold / old tomb raiders
>>
>>570519301
>not using AI to make water shaders in less than 1 minute
lel
>>
I wondered how AI got this cool glow effect in my game I didn't ask for. my glasses were smudged.
>>
>>570519301
Oh yeah, the proggy is coming thick and fast here
>>
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"AI chads", post your game
>>
>>570519301
This looks like amateur game development. Please get out.



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