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File: whoelesoem.png (329 KB, 676x1021)
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Ender Jack Edition

► 1. WELCOME
We discuss Minceraft news, projects, build ideas, clients, etc. Share server stories and keep the screenshots coming, we want to see builds!

► 2. NEWS
>Chaos Cubed releases June 16th!
https://www.minecraft.net/en-us/article/chaos-cubed-official-release-date
>The Fall game drop was announced at Minecraft Live @ TwitchCon May 2026
https://www.minecraft.net/en-us/article/minecraft-live-twitchcon-rotterdam-recap
https://www.gamespot.com/articles/another-new-biome-is-coming-to-minecraft-this-fall/

► 3. USEFUL LINKS
>Fuck Microslop, play cracked Minecraft with these launchers:
https://polymc.org

>Mods that you will need 100% of the time:
https://modrinth.com/mod/no-chat-reports (removes telemetry and chat reporting)
https://modrinth.com/mod/sodium (optimizes (replaces) render engine)
https://modrinth.com/mod/lithium (optimizes various game mechanics)

>Recommended Resource Packs:
https://modrinth.com/resourcepack/c4music (removes non-C418 song and adds some album-only songs)
https://modrinth.com/resourcepack/acclimate (combine with above to keep some new songs)
https://modrinth.com/resourcepack/golden-days (restores the beta look)
https://modrinth.com/resourcepack/programmer-art-plus (restores the pre-1.14 look)

>Not a fan of the new skins?
Use this resource pack to remove all new skins (Alex came out 11 years ago, sorry)
https://arweave.net/-ESwheeDiXbTpmFBqIhAb9ZtOqZoDRuYxY9WoOOv_nQ/[MC]%20Classic%20Skins.zip
or this mod to set your own
https://github.com/IMB11/SkinShuffle

>The Minecraft Wiki:
https://minecraft.wiki

>Tools and resources
https://www.chunkbase.com
https://blockcolors.app/
https://www.blockpalettes.com/

>1.7.10 server authentication option (Got shafted by M$? You can still [multi]play!)
https://github.com/lubinacourec/SeamlessAuth

>Servers
anon.minecraft.best
>>>/vm/minecraft

>FAQs:
https://pastebin.com/n42iBCWu
https://pastebin.com/xigRFjcK
https://pastebin.com/YedwJKFU

Previous thread: >>569947390
>>
>>571037794
Hopefully never.
>>
the Chaos Cubed drop released and nobody noticed
>>
Good, modern Minecraft has fallen, billions must play Beta.
>>
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>>571025536
You were right. Turns out my ISP has my IPv4 address behind CGNAT, and they wont assign me a public ip unless I change from residential to a business account.

Im trying to avoid paying a subscription fees to use networking/tunneling services like playitDOTgg so anyone have any suggestions?
>>
>>571049662
I will NOT play Beta
I will NOT downgrade to outdated versions
I will NOT use the Programmer Art texture pack
I will NOT remove Lena Raine's music tracks
I will NOT limit my block palette to just cobblestone, glass and oak
I will NOT miss old terrain generation
I will NOT miss old Nether
I WILL use new blocks in my buildings
I WILL collect all new music discs
I WILL ride my Happy Ghast
I WILL torture my Sulfur Cube
I WILL grow Sniffers and plant torchflowers
>>
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>>
What do you think about this proposition? He's talking directly to Minecraft, it seems, and he's making some pretty good arguments.

https://www.youtube.com/watch?v=i68qATBNDE4
>>
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>>
I wish that villagers would go around and do stuff other than work, at least unemployed ones. Like hang out around bookshelves and read books. Get some hobbies, testifichuds.
>>
>>571070938
Fancy, I like it. Though the white glass feels a bit too white given the surrounding blocks
>>
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I think that the "stalker type" of mobs in so many horror mods are popular for a good reason and they could implement them in ways that would be super fun.

One way I can think of is an extension of the phantom idea. After long enough of not sleeping you could notice subtle things. Maybe it starts with strange sounds, like just footsteps. As you go longer without sleeping the tier of the entity could go up, giving stronger effects and stronger tells. Maybe even up to slight griefing, but mostly atmospheric stuff and occasional attacks. After long enough of not sleeping, they get "fixated" and sleeping won't get rid of them, you have to do something else to get rid of them. They could even have different methods required to get rid of them depending on what "type" of entity they are which you have to determine based on how they're messing with you, like a phasmophobia situation.

There could be ones unlinked from sleep too. I initially thought of this because of how anticlimactic pale forests are. You can just never engage with it and rarely appreciate the spooky vibes unless you live in that tiny area. What if you could get "cursed" by a stalker kind of creaking after harvesting enough of the trees or breaking the creaking hearts. You go back home and occasionally notice pale particles around, pale fog, hear something racing behind you, and eventually find creakings acting like weeping angels around you outside of the forest until you do something to deal with it.
>>
>>571055384
>I will NOT remove Lena Raine's music tracks
t.roon
>>
>>571082620
I like a lot of tranny music even if I disagree with their religion.
>>
>>571055384
>Happy Ghast
>Sulfur Cube
>Sniffer
Troon millennial companions, the cube's name is Frank, and he's le silly cube of sulfur, the Happy Ghast is Minecraft's baby Joda, and the Sniffer is the obligatory silly looking animal.
>>
>>571078803
You're basically describing the sanity effects of Don't Starve
>>
>>571088279
Kind of but not really.
>>
>>571078803
don't know if current mojang would add this sorta stuff my man

might be 2 scary 4 them kids, ya know
>>
Imagine next week the autumn stuff gets added in the bedrock beta first and java players have to wait weeks bc of summer break, it’s what happened with copper golems
>>
>>571093090
What are the odds that Mojang plans ahead this time, and release the first snapshot before they go on vacation? They'd have plenty of feedback once they returned to the office that way
>>
>>571094502
They get enough feedback from the bedrock previews.
>>
>>571091735
Leave Agnes alone in a room with me and it will be in the next game drop.
>>
>>571097281
>We are excited to announce a brand new mob for our fourth game drop: the baby silverfish!
>>
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for a game with all sorts of wacky little characters it's kind of weird there are no monkeys
>>
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i discovered that I hate the way tuff looks but I don't want to replace all the fucking tuff I placed
>>
>>571106470
MILLION PITY BUT IN THE MINECRAFT
>>
>>571110605
You don't like tuff?
It's one of the best blocks.
>>
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there should be ender pie
>>
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>blast furnace can't cook nether bricks
>>
The new Precipice track is overhated. It doesn't sound that generic, i expected something duller like the 1.17 cave tunes. Like it more than Creator.
>>
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>he actually listens to the nu-soundtrack
>>
get the fuck out, get the fuck out!!
>>
>>571128814
Yes, i need to know something to hate it with the right intensity, otherwise you just become /co/
>>
>>571128513
It is. The only people who claim otherwise are just saying that because they have a vested interest you know who and why in dickriding lena raines
>>
>>571128814
The only good nu-soundtrack addition is Broken Clocks and that's about it.
>>
>>571106470
since the devs have a soft spot for animal cruelty I blame the schizos with a fixation for monkey torture
>>
>>571127496
still no intended tool to break glass either

jingle jingle jingle look at the mob variant jingle jingle you love those jingle jingle and a new wood recolor jingle jingle jingle
>>
>>571129192
No. I will not.
>>
>>571131697
I blame the devs for being huge faggots, honestly. To me that makes more sense.
>>
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>>
>>571129220
Fair enough, I guess.
>>571130653
>Broken Clocks
More like Broken COCKS, since that's what the nu-composers have lmao.
>>
>>571137206
>devs being huge faggots
ça va sans dire
>>
>>571130653
All of the music from the Chase the Skies drop was pretty good. Broken Clocks, O's Piano, Below and Above, etc

And the Nether update music was good. But yeah otherwise theres not much of worth
>>
>>571138082
>Chase the Skies
more like chase the SLOP
>Broken Clocks
already been mentioned
>O's Piano
more like o's PEE-ano
>Below and Above
more like below AVERAGE
>the Nether update
more like the nether DOWNGRADE
>>
>>571138478
You have to be 18 to post on this website, anon.
>>
>>571138942
Learn to laugh a little at dumb stuff, my nigger.

Or did my post make you DILATE and now you're bleeding from where your dick used to be?
>>
>>571120807
You left out the word "cream"
>>
>>571142993
ender pie cream?
>>
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>>571128513
I play with the music off
>>
>new blocks are nice, especially cinnabar
>sulfur cubes make for interesting contraption components
>still in the middle of making my zoo with permanent baby animals from last drop
>all largely bug free
>in a free update for a game i bought for $20 in 2010
>icing on the cake: mojang quietly adds vulkan support
people bitch too much
>>
>>571143217
Yeah, can't have pie without cream
>>
>>571146078
>>sulfur cubes make for interesting contraption components
and yet nobody has made anything with them. even minigames i hear nothing about them. they're genuinely a failure of a mechanic
mojang would know servers are able to do far more than that without the sulfur cube, but they don't check those out, that's why gambling servers are running rampant. they simply do not care to check on what/how people are playing the game.

>in a free update for a game i bought for $20 in 2010
>icing on the cake: mojang quietly adds vulkan support
minecraft is like pokemon. they just need to do the bare minimum for the games. then they can continue selling merch, media and spin off games using it as a base. that's why the "mainline" games and updates are always lackluster. they exist to sell the rest
>>
>>571147439
>and yet nobody has made anything with them. even minigames i hear nothing about them.
I trust you have surveyed a sizeable portion of the playerbase?

i don't know what others are doing, and I'm still a few drops behind because I've been lazing off on keeping my data packs up to date, but I fully intend to build a golf course or a sportsball field once I get my hand on the cum cubes. In my view as a builder this is definitely one of the better drops as of late, at least it beats TT (which adds literally nothing new whatsoever besides the ability to halt animal aging) and MoM (new mobs are cool for ambience I guess but I see no reason to carry a new gimmick weapon over a trusty all-purpose sword or bother with nautili when I have conduits and Aqua Affinity)
>>
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>>571146078
As soon as people stop bitching, Mojang will stop trying. They're not updating the game out of the goodness of their hearts, but because the development is a loss leader for the recurrent-revenue stream that is the Bedrock marketplace. Once people stop playing the game, there will be no more money coming in, and the game will stop being updated. To avoid that, a steady stream of new content is required, and that content has to be good enough to actually keep the players' interest - just like with any live-service game. If you enjoy playing Minecraft, then it's in your best interest to help Mojang do their best work, and you do that by [constructively] criticizing what they do
>>
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They should add deers that drop venisons in the new autumn forest so we can make cool deer trophies out of them. I know they won't have the balls for it but if they do the update would unironically be peak.
>>
>>571142993
>>571147014
I just want ender pie. You can make pumpkin pies without using dairy in this game, so the end equivalent would probably won't change much.
>>
>>571150092
They should add more trophies in general. Currently there's the sherds, armor trims, dragon egg, and mob heads. But that's not a lot, and there really aren't many other items you can use for decorations
>>
https://youtu.be/ouOsB5H4lAs?is=gPeNBE63wvuu1Xig
Vibrant Visuals if Mojang was less gay
>>
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dude
>>
>>571165909
I hate the graininess in the shadows, and the way the lighting makes some blocks look like plastic. You also get that amateur "HD remake" feel from some of the textures, where the visual detail of some elements (the lighting and shadows) don't match the detail of others (textures and geometry). Still, the tech is cool. I'd love to see colored light being added to vanilla
>>
>>571165994
Powered rails can't bend. You need to switch the positions of the regular and powered rails to make it work
>>
>>571165994
I feel your feeling deeply.
>>
>>571148613
>new mobs are cool for ambience I guess but I see no reason to carry a new gimmick weapon over a trusty all-purpose sword or bother with nautili when I have conduits and Aqua Affinity
fair points. nautili need equine stats like donkey and horses. it's frustrating that they don't. spear is also a gimmick weapon, sure, but the gimmick being lunge and the options it provides for movement have been positive, and using the spear on a well-bred high stat horse is underappreciated.
i think a lot of people forget that at best only 1 in 10 players actually beat the ender dragon in their worlds, with even less 1cycling him, and obtain elytra after. hell, my longest running world that i started 3 years ago is on day 8000 (a lot of that has been afk) and i haven't entered the end once because i've been too busy building a custom village and i haven't really needed elytra. i plan on doing it at some point this month, but tbph im doing it for shulkers, not elytra. most of my transportation has been on a horse leading chest donkeys through nether roof portals. i had most of the saddles prior to 1.12.6 when they became craftable, but making them craftable has enabled a lot of this playstyle that otherwise would have been a chore.
i bring up all of the above to just emphasize that there's plenty of people that play the game sub-optimally (that aren't babies/toddlers) that appreciate mojang's dedication to providing options for people that don't rush rocket farms and elytra. nautili in their current state feel incomplete, but i appreciate that they exist.
sidenote: i feel like im the only anon here that actually liked TT, but i also like builds with mobs in them so im biased in that regard
>>
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>page 10
>>
>>571148613
>I see no reason to carry a new gimmick weapon over a trusty all-purpose sword
That's just because you currently have to choose one or the other. If Mojang added a toolbelt or something similar, so you could bring all your tools in a single inventory slot, you'd suddenly have a lot of hotbar space over for other things. A spear can be really useful - but it's also a very situational weapon, so you won't bring it unless you either know you'll end up needing it, or you have the room to spare
>>
>>571052548
far-fetched but have everyone install tailscale and connect through there
>>
>>571070938
>kokiri
>goron
>zora
>>571149283
>live-service game
so, runescape, got it
>>571180391
A radial weapon selector would be nice
>>
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>>571185564
eh, I thought about it, but no.
im trying to make joining the server as simple as possible and most of my friends aren't going to want to set up third party software just to connect to it.
I've learned a lot these past few days though, and I'm close to getting everything working the way I want.
>>
>>571178336
/mcg/ just loves to snooze sometimes

nothing wrong with that
>>
>>571186446
holy shit the meme is real
I didn't see the eyes and thought it was a duck for a sec
>>
>>571194467
But... it *is* a duck, Anon
>>
>>571186429
>A radial weapon
*Cubic, anon, this is Minecraft
>>
>>571203775
I'm more of a trapezoid kind of guy
>>
>autumn forests finally
>an end to wooden couches
>a way to sleep without resetting your spawn
>p2p might actually be ready this time
this one, this drop, will be the one that SAVES the game
>>
>>571212470
>the one that SAVES the game
Minecraft needs saving?
>>
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Am i retarded or are crafters really this convoluted? I can't figure out how to safeguard against being out of one ingredient other than maybe draining it if it takes too long. I wish there were a way to have it prefer to stack like items.
>>
>>571213076
Comparator output from the ingredient chests. If one of them starts to run out, disable all hoppers
>>
>>571212470
>Still can't right click stairs to sit on them
I do not understand why mojang hasn't done this.
>>
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>>571213603
Doing that on the dispensers helped but I also had to add that signal as a negative to the comparator because the way I did it would otherwise leave it on the one it last failed at. Also had to make that signal open a hopper under the crafter to flush out any ingredients so it would start in the right order again.
>>
>>571217648
but now if it gets one pumpkin, it starts the process, but then it gets canceled on the second ingredient because it used the last pumpkin...
>>
is /mmcg/ fucking dead??? does no one fucking play moded anymore?
>>
>>571218209
what are you trying to automatically craft? pumpkin pies?
>>
>>571217648
put an AND gate on all the droppers, so they only fire if all the ingredients are there
>>
I like the new spawn egg textures, it makes them look more distinct from one another.
>>
>>571228902
I think it was the right direction to make them more distinct, but idk if I like exactly the route Mojang took. I kinda miss the 'easter/decorate egg' vibe of the previous look
>>
>>571228902
>>571229119
it was fun trying to guess the odd ones, but oh well
>>
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>>571226693
>>571226879
I will behead the mojang
>>
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It works now. Maybe not the most efficient thing ever, but I did it. Now I just need to produce pumpkins faster.
>>
>>571228902
>>571229119
>>571231005
I agree that they don't fit my style or preferences but it was completely necessary move with the super big amount of junk mobs they add to the game finding out the right egg you want visually was going to get ridiculous. And don't see it from the perspective of Jimmy the redstoner that only cares about spawning the classic hostile mobs, villagers, allays, and very rarely vindicators and happy ghasts. Bedrock is meant for toddlers to buy their Spiderman zoos and shit in creative.
>>
>>571219191
The annoying drama with Create vs oldfags slowly killed it, but is still there. It always has been slow.
>>
>>571219191
What are you going to talk about when you're all playing different games?
>>
mushroom islands creep me out
>>
>>571244459
and why is that?
>>
>>571244459
don't worry cow the wildlife there lives in a symbiont relationship with the fungus, the mycelium there is benign, we definitely don't have to worry about them taking over undead monsters or anything.
>>
>>571055384
Soulless...
>>
>>571214207
Because it would be a dumb gimmick that adds nothing to the gameplay.
>>
>>571213076
Yep. Crafters are pretty basic. You have to ensure that the right ingredients are supplied at right quantities yourself via redstone.
>>
>>571257357
But enough about cum cubes
>>
>>571228902
>>571229119
They are utter dogshit. One of my least favorite changes in recent years.
While retexturing the spawn eggs to make them more distinct was perhaps a good idea, the design choice is retarded. They should have simply make miniature icons of the mob instead (picrel is a resource pack named Spawned Eggs that does just that)
>>
>>571217648
At this point you'd be better off starting over. You can preload the crafter to "lock" a recipe, and instead of firing when the crafter is full, you fire on a clock that's matched to your input speed. That clock can then be disabled when an ingredient chest is almost empty, making sure you never completely run out of ingredients
>>
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>>571257952
>It's okay when 1.7.10 modders did it.
>>
>>571257952
They can't just make them not be eggs anymore. Imagine an adventure map from 2012 having puzzle about eggs and one of the eggs is a spawn egg, it would ruin it. Mojang really cares about backwards compatibility.
>>
>>571259148
100% looks worse
>>
>>571257357
>that adds nothing to the gameplay.

>Meanwhile we had an entire patch drop for baby mob model/texture updates

They just added wool stairs and even showcased them being used as seats in a build. It's the time they could get away with adding it without it being "out of place"
>>
>>571259148
Who are you quoting?
>>
>>571259363
the problem is that stairs are used in a lot of things so you'd end up with a ton of builds where right clicking somewhere could make you sit in some awkward place unintentionally, it would be better to have some way to manually assign any block as a seat but that would probably feel out of place in Minecraft
>>
>>571260069
This. I sometimes use stairs as part of walls to save on materials, or to prevent wall blocks from connecting to them like they would to a full block. Mojang would need to make sure you won't suffocate if you randomly sit on a stair, or abuse the mechanic to clip through floors if the stairs make part of the floor/ceiling. It's not impossible to implement all this, but it would be a just waste of resources on a cosmetic gimmick (one that, unlike cutesy new mobs, won't help promote he game on social media, that is)
>>
>>571259148
100% visual improvement
>>
>>571260748
One very simple solution would be to check if there's two air blocks above the stair before you seat the player. Beds and minecarts already allow you to "teleport" short distances - like those old-school minecart ladders - so it's not like it would break the balance or whatever. I'd still prefer a simple emote wheel, with animations like sit and lay (which already exist in the game), and maybe even wave and so on for multiplayer
>>
they should give us a new button/bind that lets you sit wherever when you press it
press it while sneaking and you can crawl around (like you can do using trapdoors or water)
>>
>>571267545
>Beds and minecarts already allow you to "teleport" short distances - like those old-school minecart ladders - so it's not like it would break the balance or whatever.
Bad comparison that shows precisely why it WOULD break things. People build boat/minecart elevators exactly because they are entities specifically designed to be interacted with. People build floors, roofs and stairwells out of stairs exactly because they AREN'T interactable entities but rather solid blocks that are not meant to be phased through.
>>
>>571268140
People build roofs out of beds as well, or make doors out of boats because they have a cool opening "animation". Your logic doesn't really apply here
>>
>>571268140
They could just make it so you can't sit on stairs from the bottom or back.
>>
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I can't move the hoppers or the water really but items sometimes get caught between the glass and the water and get wasted.
>>
>>571274494
There's no way of fixing that with your current setup. Droppers have a certain randomness to them in how they spit out items, and you'd need a bit of space to compensate for that. Dropping items through powder snow makes them 100% consistent, and dropping them into water from the side always makes them align to the other edge of the water stream. But, again, both of those solutions need space
>>
>>571268140
I never thought of it before but huh, having a boat or a minecart that you can only see through a tiny hole would be a neat way to put in a secret area.
Some maps must have already does this right?
>>
>>571270240
*Some* people chose to do that for aesthetics. That doesn't mean it's a good idea to make *everyone's* roofs and stairs suddenly become interactable.
>>
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>>571274684
Seems like I lessened it with this. Maybe if it's going up with a trajectory toward the hoppers and smacks a ceiling right away it goes further in that direction, so opening it up and keeping them a bit away from the edge with trapdoors helps. If it's REALLY biased in that direction maybe it'll get caught still but I think this way most of them get through.
>>
>>571277172
But people sit on real stairs all the time, so what's the harm? In fact, people sit on anything that's convenient, so I really don't see the problem. I'd still rather have a /sit emote, but you know
>>
We need bundles for non stackables. Maybe restricted to certain types if they really have to. Book bag, potion bag, tool belt.
>>
>>571278314
Also a quiver for ammo that you can actually shoot with.
>>
>>571278314
Tool belt, yeah
>>
>>571278314
We just need every item to become stackable. So even items with unique metadata can go into bundles. Simple as.
>>
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>>
>>571287148
I FUCKING LOVE MOSS COBBLE
>>
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Coppa gollies are my favorite thing they've added in a while. They don't do something insanely more useful than other things in the game, but if you just need some simple item movement they are a lot cheaper than hoppers or hopper minecarts and don't need too much space. They're also just cute and can add some life to stuff.
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>>571278314
this with a hotkey to bring up a weapon wheel type thing for each bag type, and that solves a majority of the inventory issues, but they'll never do it because it won't work on mobile
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>>571289969
>bundle in right hand?
>right click to pull up secondary hotbar
>scroll and release right click
>bring primary hand item into the bundle and bring item selected in bundle to primary hand
It would be super smooth. Alternatively;
>Use selected item IN the toolbelt
>Switch to off hand and right click+scroll to switch the selected item
>just bring it back to primary hand and use it
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>>571290378
nigga, they still don't have the fully implemented offhand on mobile because they can't figure that out. you really think they'll implement a huge feature like that USING the offhand?
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>>571291049
no but they should
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>>571289969
*Because it's OP and defeates the point of inventory management. Use a shulker box.
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>>571295106
make it an end game item harder to get than shulker boxes then
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>>571295739
Then you run into the elytra problem.
>the game sucks now because I already know everything about the game and got the OP item in 2 hours instead of playing for 200 hours before discovering what the end is like jeb intended
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>>571296447
I never said it had to be found in the End, just an end game item. It could be crafted using something that's hard to find in the End, Nether, and Overworld, so you have to thoroughly explore each dimension before you can aquire it
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>OP means not having to press e and move shit around as much
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>half the op is just how to be a contrarian chud
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>>571290378
this nigger never heard of a scroll wheel
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>>571136093
silk touch retard. you stupid faggots just want to whine and bitch about everything without ever learning how to play the game.
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>>571305435
>>>/r/eddit
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>playing the new update
>piglins now spawn in peaceful mode

Scared the everloving shit out of me.
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>>571307071
he's talking about break speed you stupid nigger. if you didn't know, (almost) every block is assigned a specific tool that is designed to break it, ie. it breaks the block faster than other tools. glass has no such tool still
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post your hotbars
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So what's the next mob they're adding? Something autumn themed for 26.3?
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anyone else feel like stack limits should be increased? been playing with a mod that increases them to 1k and its honestly been life changing
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>>571318286
Squirrel, brown bear or deer. None will do anything they'll be cosmetic mobs. Not even the deer will drop venison
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>>571322012
What if the squirrels plant acorns, which spawn saplings? It could be used for automated tree farms
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>>571320841
I'd be all for increasing them to 99, aswell as making minecarts stackable.
>been playing with a mod that increases them to 1k and its honestly been life changing
How crowded is the text if you have multiple stacks next to one another in the hotbar?
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>>571323579
isn't too bad - here's the specific one i've been playing with
https://www.curseforge.com/minecraft/mc-mods/stackcraft
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>>571320841
should be 999 like terraria but it would demolish existing sorting systems
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>>571320841
Honestly I like the way it is now I don't know why I guess 64 is iconic for me
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>>571324113
>This mod has no gallery items available
Why? How hard is it to take a fucking screenshot for the mod you've made?
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>>571325976
honestly this mod is the least egregious example - people have been so used to not having documentation for mods that one of my modder friends told me that most people don't even bother to look at the descriptions anymore and spam their discord/github issues with questions that could be answered by looking at the modpage (he has a lot more information on it than the average content mod does)
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>>571320841
>>571325941
The techs definitely there but I assume they're keeping it because 64 is iconic to MC
They do have to do something about the inventory system here though
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>>571318286
The foxlin, it wears a red cloak and jumps across the treetops. You can barter with her using food, and different foods will give you access to better/worse trades. For example, berries could net you some string or flint, but rabbit stew can net you an ingot or even a diamond!
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>>571327159
Thing is, if they intended to keep it at 64, they *need* to add more inventory slots. It's one or the other if they're ever going to fix it, and it seems more and more YTers (and, as such, their fans) are getting fed up with the current situation
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>>571326670
Stuff like that makes me never want my own "community". If you can't read basic instructions, I don't ever want to see you write
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>>571311632
pick, shovel, axe, building block, blank, food, torches/rockets, (x)bow, sword
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>>571327831
What about a promise of three warm meals a day for the rest of her life?
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>>571327159
>increase inventory slots
>add weapon/tool/arrow/etc. wheel mentioned earlier (can be tied to a unique, rare item)
>add the ability to middle click and pull blocks from shulker boxes in your inventory
>add the ability for items to automatically be pucked up by bundles in your inventory if there is already one item of the same type in there
there. inventory issues mostly fixed
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so now that a skulk dimension is all but confirmed, how will we get into it? the weird noteblock shit in dungeons 2 seems far too complex for these devs to wrap their head around, my guess is something drops from the warden, or you have to use him somehow with the redstone shit already in the city

my theory is that it will also be about as useful as the nether.
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>>571328954
She’ll fight along side you, sleep beside you if you place a bed next to your’s, respawn if she dies, and if you eat a golden apple before sleeping a baby foxlin will spawn at your bedside
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Creepers drop gunpowder.
What's a gun?



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