[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/vg/ - Video Game Generals


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


File: embrick.jpg (14 KB, 137x216)
14 KB JPG
Previous: >>571210174


>New Operator Combat Demo [Mi Fu]
https://www.youtube.com/watch?v=7y211J-mVEw
>New Operator Story PV [Mi Fu]
https://www.youtube.com/watch?v=8ykZmsrsdWQ


>[SKETCHES OF LOST HEIRLOOMS] CONTENT SCHEDULE
[6/5] — [Sword Vault Dale] New zone available
[6/5 - 6/26] — [Fists of No Regrets] 6* Guard Mi Fu
[6/12 - 7/16] — [Trial Algorithmics] Limited-time combat event
[6/12 - 6/19] — [Contingency Readiness] Sanity supply
[6/19 - 7/16] — [Contingency Contract: Re-Ignition] Contingency Contract beta season
[6/26 - 7/16] — [Expunger of Sin] 6* Vanguard Camille
[7/02 - 7/16] — [Carly's Fairytale of Wuling] Camera event
[7/09 - 7/16] — Sanity Supply
[7/02 - 7/22] — [Contention of Deathly Silences] New Umbral Monument series

>Official Website
https://endfield.gryphline.com/en-us
>Official EN X (News)
https://x.com/AKEndfield
>DEV Comm (Latest Developer Update)
https://endfield.gryphline.com/en-us/news/4494

>SKPORT Daily Sign-in
https://game.skport.com/endfield/sign-in?header=0&hg_media=skport&hg_link_campaign=tools
>Twitch Drops
https://endfield.gryphline.com/special/third-party-binding?channel=twitch
>Reward Codes
ENDFIELDGIFT
ENDFIELD4PC

>Wikis
https://wiki.skport.com/endfield (Official)
https://perlica.moe
https://warfarin.wiki/en
https://endfield.wiki.gg/
>Blueprint Guides
https://talospioneers.com/en
>Stickers
https://drive.google.com/drive/folders/1AJxEo7-IyS_3WbHSVDkbaE9t-yTisIE5
https://drive.google.com/drive/folders/1ygy_INxpFqDx5XV_lBVJnrho72zl0joj
>>
I got a R35 without estella and then a R40 with estella
I feel like my 35 is worth more, she just cheats like 4 points
>>
>CC
>can't CC
>>
File: 1768333921004863.png (1.22 MB, 839x1242)
1.22 MB PNG
>>571243414
benched... I thought everyone was saying how good she was going to be for CC?
>>
File: 0127.cd34cc.jpg (466 KB, 1920x1080)
466 KB JPG
Lifeng Love
Lifeng Life
>>
>>571243501
When you're pushing higher risk, you take everything you can get, no shame
>>
>>571243501
having to play estella is pretty hard by itself if you're not cheesing the downside with wulf
>low damage
>low synergies
>slow clunky attack
>melee
>no range
>>
>>571243501
that's what I did, finished a 35 with rossi and perlica, and now got a 40 with estella and LR, dont think I have enough damage for 40+
>>
File: rock.jpg (54 KB, 515x475)
54 KB JPG
Seven minutes
Seven minutes is all I can spare to play with you
https://www.youtube.com/shorts/rkPG5MAtmmY
Poor performance indeed
>>
File: 1768171317139209.jpg (665 KB, 2480x3508)
665 KB JPG
Tangtang status?
>>
about 10% of people in my friendlist have pushed over 35
half of them tried CC at all, splitting evenly between low and mid risks
This is after filtering out people who hasn't logged in for CC

Alive game
>>
jesus i did a run with only the +200% hp risk and it took longer than my 35. no combustion memes
>>
>>571243714
Brick
>>
>>571243714
abusing battle skill a lot
>>
>>571243575
The stupid enemy heal risks cuck her. At least when trying to get max risk
>>
File: 1781857518412660.jpg (118 KB, 850x1133)
118 KB JPG
>Avy's spears get turned to hyper mode with the combo limit risk
bnunny on TOP
>>
>>571243714
Bing Chilling
>>
File: EFCC#0-CCEFB.png (3.7 MB, 2560x1578)
3.7 MB PNG
Satisfied with that. This'll probably be my final one for the site submission, thanks website Endpipi. That was fun, I hope CCs are a semi-frequent thing once they find their stride, and not just a once every half a year thing or something. A CC around a bossfight rather than enemy waves might be fun too.

>>571243765
The HP buffing risk is honestly bait. It's twice as bad as just taking the ones that stat-gimp your operators
>>
>>571243765
tripled the health means triple the time killing them
>>
File: Endfield_2OqRAozLpm.jpg (610 KB, 2481x1270)
610 KB JPG
>unironically struggling at this risk
wyell....i am gonna try risk 35 but even that gonna be a struggle with physical
Basically if i miss the one shot burst i have to restart
the poison pundles hurts more than anything else
>>
>>571243575
those retards were just spouting random bullshit. In reality, any operator that heals or CC's the enemy is out for max risk.
>>
>>571244250
with this team you might want to control gilberta and take the no dodge risk, just blast everything
should be ok as long as you don't take the more% HP and ult one
>>
Thoughts on being remade? Thoughts on being reignited?
>>
File: 204231.jpg (99 KB, 1267x1080)
99 KB JPG
The lack of Agi/str set for solidification is lame
>>
>>571244393
Gilberta would get one shot lol
I just sucks cocks during trash mobs waves and whiff a fucking lot of attacks
>>
Beta version of /end/ CC is deployed. I still need to add some finishing touches, fix the operator filter buttons, add operator sprites, but the basic functionality is here. I will add more clears ~5 hours after reset. If you want your clear to be featured on /end/cc please, post your results screen with -CCEFB in the filename.

https://end-cc.github.io/
>>
>>571244484
thats what I did for phys 38 clear but pog instead of ember cuz she just sucks in this CC sadly
>>
File: 1770417510323194.jpg (30 KB, 475x495)
30 KB JPG
>>571244524
>>
File: HKIHLUkaYAAhbt8.jpg (229 KB, 2100x1686)
229 KB JPG
>>571244250
You've clearly got time to spare, it could be worth positioning the enemies away from the middle of the stage before killing them to set up a clearer space for the more annoying waves.

There's other little things like using spawn timings to your advantage to make certain phases of the fight more manageable. Like how killing 2/3 of the Prisms in wave 2 is what triggers the Tidewalker to spawn. So you could whittle them down first before mopping them up in one go, so that you don't risk any of them causing a bigger headache by shielding the Tidewalker when it spawns.
>>
File: ENDCC1-CCEFB.png (2.19 MB, 1600x861)
2.19 MB PNG
>>571244437
like this?
>>
>>571244827
Nyes
>>
>>571244437
first time the combat hasn't put me to sleep
still think it's kind of dogshit but it's an improvement
>>
File: 1775260758156165.jpg (2.73 MB, 3264x3069)
2.73 MB JPG
>>571244524
CC Website anon BIG LOVE. Thanks for all the effort. One thing though; if we allow anonymous submissions, a lot of these might end up being dupes of the same people just submitting at different milestones, as opposed to every submission being an individual's highest achievement. Could be worth either adding a disclaimer for this, or coming up with some sort of workaround.
>>
>>571244827
why is Berta good for this CC?
>>
Nothing above 20 matters
>>
File: 1751651681838474.jpg (80 KB, 750x542)
80 KB JPG
I should be able to 46 if I pop pots and farm etchings for my wulfgard's gun. 777 gun is like 7.1k dots compared to 996 clannibal. 997 should push enough damage for 46.
>>
Where is the trimmed medal? What's the magic number for the risks?
>>
>>571244940
she's just really good in general
remember that posted in every thread saying she was trash? lol
>>
File: file.png (41 KB, 281x681)
41 KB PNG
damn they even have a fucking rotation solver that's kind of funny
>>
>>571244989
what's your team?
>>
>>571244938
That's the way it worked with /akg/ site, I believe. If someone achieved risk 45 with wulfgard combustion team and then risk 40 with their wife team, I don't see why they can't be featured twice
>>
>>571245043
I'm the 45 guy from some threads back. Estelle Tang Wulfgard Ange
>>
>>571243575
High risk is just bad game design currently. Too few modifiers limiting HARD what you can do to begin with. But she's good for the.. let's just say intended part.

Mode is pretty shit. At least if you wanna go high risk. My personal way of fixing it would be: Decide on a max you can choose (arbitrary number: 50). Offer modifiers that add up to about 150, so people have real choices.
>>
>>571245103
would Laev not be good this CC with combustion being the best?
>>
a risk for no one
>>
i reignite
>>
>>571245160
Well the thing with surtr team instead of tang is the ridiculously iffy ange application instead of tang. There's a very high chance the mobs run out of the application before the proc and if that happens that's a reset run.
>>
Why HG are so cruel to make Estella keep running?
>>
>Contingency Contract
>struggling to reach level 20
>laevatain suck
>ZF take to long to charge her ultimate
>Mi Fu need to much preparation
>pick my Yvonne team
>obliterate the level 20 like child play
My precious, you never disappoint me
>>
File: 1781872529175764.jpg (24 KB, 695x522)
24 KB JPG
>>571245005
No trim, since this is the equivalent of CC-beta/CC0. You get a small coloured banner on your profile instead for the duration of the CC season showing your highest achieved risk rating.

Red-coloured banner at R35 is the last colour change, so you can consider that the "allowed to have valid gameplay opinions" cut off.
>>
>>571244940
no one is strictly bad unless you mean max risk, in which case no one has cleared so its irrelevant for now, you just take the modifiers that tank your comp the less, even gil gets cucked by certain modifiers so you don't pick those, to answer the question directly, gil has CC to clean shit mobs and keep shitters where they are while you dunk on them, and her ult is very good to improve dmg or even nuke if the comp allows, she's very flexible but again, the modifier that heals enemies on CC absolutely cucks her and you do not want to control her if you're planning on using her skills since she has cast time on those
>>
File: 1776025205503408.png (568 KB, 1000x1000)
568 KB PNG
>perfect rng
>have a brainfart at the very end and freeze myself as the tidalklast moves out of range and charges up its lazor
I COULDN'T RUN FROM THE FIGHT OF MY LIFE
>>
>>571245108
>My personal way of fixing it would be: Decide on a max you can choose (arbitrary number: 50). Offer modifiers that add up to about 150, so people have real choices.
Yeah, it's really limiting right now. Half these risks are just boring stat modifiers, you're telling me they couldn't make more interesting risks? Imagine if they had more modifiers that actively mix up the generic combat gameplay:
>take 1% damage for every step taken
Puts an emphasis on standing still and timing your dodges, or encourage ranged units
>dodging reduces your next attack damage by 90%
Can't be dodge spamming, fucks over animation cancels, breaks up your muscle memory by forcing in a basic attack before your ults or battle skills
>>
I don't think I've seen one Yvonne in 30+ posts when she's attached at the hip to double gang what's the dealio?
>>
>>571244524
What is even the point of this?
>>
>>571245576
To have fun
>>
File: ENDFIELD_SHARE_1781903205.png (2.13 MB, 1920x1080)
2.13 MB PNG
I have to say, Contingency Contract seems pretty well-balanced for the average player; there's a lot of different Risks that lead to radically different feelings and obstacles that favor a wide variety of teams. The first wave, for example, is pure misery if you took the "no more than 25% damage a hit" Risk without AoE, while the second wave is pure misery if you buffed enemy damage without some plan for mitigation. All in all, there are many paths to success at lower levels.

In my attached screenshot here, I deliberately used a fairly scuffed team; limited synergies, undergeared (and with some strange choices), underessenced, not at level cap... Any aspect you please could be improved upon. But, it wasn't particular hard to hit Risk 25; if I (no super player, I assure you) can do it with this scuffed team, anyone who puts a decent effort in should be able to hit Risk 20 without having to put a keyboard through a monitor.

As-is, I'm pretty sure I can consistently take this team to 30 just by fixing up the gear and essences (I have everything I need already, for the record); as it was, I've been within one good skill cast on Tidalkast on four separate occasions before nerves fucked me up. But the point of this isn't a "skin of my teeth" clear; it's a "notably undertuned team can reasonably do this" clear. Because let me tell you, taking Endmin with the "heal on crowd control" Risk isn't something I'd recommend a sane person to do, even if it's not THAT much of a problem in terms of difficulty.

Taking it to 35, though... I'll probably have to wait until the new Risks comes out, and use a team with a bit more synergy for "serious" purposes in the meantime.

tl;dr version: I'm pleased at how much variety this mode offers for people who want a bit of challenge, but don't want to go full tryhard. Even doing some pretty stupid stuff doesn't make it impossible, much less forcing full meta to be viable.
>>
>>571245160
Dodging cancels all of Surtr shit and you're going to be dodging a lot
>>
File: HEj_XY7bEAAczrC.jpg (961 KB, 1813x2537)
961 KB JPG
>>571245324
Fangyi's damage is very respectable outside of ult too. Don't know why anyone has trouble using her at all. In fact, and I say this as a LeekBIGlover, ulting in CC is honestly a bigger risk to yourself than the actual risks since visibility drops like a rock.

It's actually way safer to just take the combo cooldown risk and just maintain high uptime on swords out of ult mode, only ulting when you absolutely want to burst something down ASAP (but risk getting dunked on due to poor visibility). I learnt this the hard way with the Effigy. You're better off not ulting at all for certain enemies. But that problem solving is part of the fun of CC
>>
File: HG0492IbkAAaYea.jpg (884 KB, 2508x2508)
884 KB JPG
>>571245048
Fair enough. How often have you set the site to update submissions by the way? Once every thread?
>>
>>571245845
Visibility aside, the way she slows to a crawl is a real problem too in the second wave - when the final splatter goes full melee master, it can really fuck you up depending on your Risks. And to add insult to injury, it keeps dancing out of the lightning storm! At least your normal BSes have thunder tracking on it, even if they don't hurt as much...
I swear, that guy is harder than Tidalkast.
>>
>>571245996
I'm doing it manually for now, but I thought once every reset
>>
File: HIqFe2za4AAkeGl.jpg (176 KB, 1131x1091)
176 KB JPG
<BREAK THE LIMIT>
>>
In my search for wulfless teams I've been doing some funny shit like laev/ake arts intensity combust teams. CC is very fun
>>
According to chinks, R47 is not impossible but the stars need to allign in terms of boss pattern and crit
>>
File: 1772068319632186.png (36 KB, 1333x249)
36 KB PNG
>>571245575
i posted my 35 ten hours ago. in the yvonne thread, even
>>
>>571246172
Probably it will be easier with the new set of contacts we get on Friday risk 52 though that one might actually be impossible to clear though
>>
>>571246108
>I swear, that guy is harder than Tidalkast
He is, but in the process of working my way up to R40, there's a lesson to be learnt in not panicking in desperation to squeeze out the burst damage out of the ult window. So many of my failed runs were due to not taking the time to reset for visibility after the rotations for her battle skill. You fit in what you can safely, and just do the rest kiting him with regular non-ult battle skill casts.

You can always pilot a different operator too. You don't *have* to be controlling Fangyi. Arclight's passive lets her ignore arts inflictions 50% of the time which can be useful for the ice risks
>>
Tang is so retard she keeps jumping into melee for her auto attacks. Dumbass
>>
>>571246556
I wish we had more gunners like fluorite and wulf. They're fun. Yvonne and tangtang are too whacky going into melee range.
>>
File: 7.png (96 KB, 300x300)
96 KB PNG
>>571246151
Bless you. Keep up the good work
>>
File: tangtang.gif (174 KB, 500x500)
174 KB GIF
>>571246556
Gotta understand it's BORING to stay at a safe distance.
>>
>>571244524
>>571246151
do we just post them here and you upload them or
>>
>>571246819
Yeah, just post your result screen with -CCEFB in the file name here
>>
>>571245689
HG has solved endgame problem with CC and IS mode since 2020
this is just the beginning of endfield CC, later ones will be more diverse as experienced by players in arknights
just wait until IS mode come to endfield
>>
>>571246674
The animations for every banner character keeps getting more and more ridiculous because they feel they need to compete with Wuwa's shitty animations or something
Theres a clear difference between standard 6* animations and banner 6* animations
>>
>>571246865
kk
>>
File: HFOvfUNa8AAU_FE.jpg (1.04 MB, 2000x2000)
1.04 MB JPG
I'm having a blast. It's going to be so jarring going back to the status quo of regular combat difficulty once CC is over
>>
File: 1779646189126576.jpg (186 KB, 2048x1536)
186 KB JPG
>>571246903
I want some jessica/blacksteel agent descendant with the most textbook, boring shooting stance: Just standing there firing the trigger with each button press
>>
You now remember the times when people whined about Endfield combat being solved because you can just stack buffs infinitely and one-shot everything
>>
File: HLOWrTLbIAAiqIn.jpg (297 KB, 2048x1412)
297 KB JPG
This girl better be getting paid uber overtime
>>
>>571247213
Your point being? This new gamemode is just dragging Stack Buffs Infinitely by the tail the other way, as if to specifically counter what people are doing instead of innovating new ways to play
>>
>>571247213
you now remember the times when this no-dodge gameplay being exactly what the tech test combat acolytes have been swearing by the whole time
>>
File: file.png (1.54 MB, 1903x963)
1.54 MB PNG
so this is what I want to do for artificing right? since you just spammed essences until one fit
>>
>>571247345
How does she even do damage
>>
File: bloopmic.jpg (82 KB, 850x977)
82 KB JPG
RAGE
FROM THE MOUNTAINS BLISTERS
>>
>>571247435
she can solidify and blast shit by herself
and breaking a solidified target does double damage
>>
>>571247508
She can solidify by herself? I thought you needed another affliction type stacked first
>>
They've quietly added a CC page to SKPort btw. You can see your run history, both clear and failed runs
>>
>>571247416
It's completely different though? Tech test was more catered towards the lack of dodge. I personally kinda like the lack of dodge in this CC.
>>
>>571247508
She can't. She can only apply ice. For freezing she'd require help.
>>
>>571247435
estella is a rare case of proper depiction of spear user in video game, maybe ever
her attack has REACH
you can stab a nigga really far away with her battleskill and she can solidify things by herself
also her ultimate is easy to charge
>>
>>571247656
>and failed runs
Oh nonononononono...
>>
>>571247213
I'd rather HP creep and need to do multiple rotations than not being about to use my auto/skills/combos/bursts. This shit is so boring. You can't even auto for SP because there's no dodge
>cut off legs
>Look how difficult life is guys!
>>
File: 1766154440105919.jpg (1.01 MB, 1079x1559)
1.01 MB JPG
>>571247656
Oh neat. I always forget this app exists though.
>>
>>571247656
Somehow less information than just taking a screenshot
This company is retarded
>>
File: the world is healing.png (474 KB, 1675x1284)
474 KB PNG
CC is fun
>>
File: Endfield_1MZcZ7qeht.jpg (670 KB, 2560x1440)
670 KB JPG
lets fuckinggggg gooooooooooooo
>>
What is even going on with this game, genuinely asking
I stopped playing when they released Leek lady and I haven’t heard people talk about this game at all ever since
>>
File: 1770234151503458.png (343 KB, 547x705)
343 KB PNG
>>571244524
would you prefer the first clear or the fastest clear at the same risk level?
>>
>>571247901
When's she getting chubby lung'd
>>
>>571247967
Literal nothing
>>
>>571245324
Whats your Yvonne team? Send pics
>>
>>571247959
thats as far as I could go with Phys too, its a fucking struggle
>>
File: 1759992653167945.jpg (1.24 MB, 1080x2088)
1.24 MB JPG
>>571247894
Just tap on test criteria, bro.
>>
>>571247967
not really anything to do besides log in for dailies and do the like, 1-2 hours of content every 40+ days
new content thing is ok, i guess, first time the combat's been almost tolerable
>>
>>571247983
I forgot about timer being a thing.
Doesn't matter, just post whatever clear you want to be displayed.
>>
File: 09.png (67 KB, 300x300)
67 KB PNG
>>571247959
Good job
>>
>>571247959
isn't ember healing a brick or does it actually help in some way?
>>
>>571248169
It is
Which is why 35 risk
>>
>>571247983
>le clear speed
Who even genuinely cares about that
>>
>>571248169
Just don't get hit
>>
>>571248205
Hoyowuwashitters...
>>
>>571248245
then why do i see thunderbarge and lynx instead of exemplar/prince and swordmancer?
>>
Which illustration of his do you guys think looks cooler and better? I like the second one.
>>
>>571248169
Well, you technically heal yourself for more than you heal the enemies. It's still an overall bandaid in a pinch if you need it, but you create more work for yourself and waste time doing so at the same time
>>
>>571248169
She facetank everything except the poison puddles
more squishy controlled operator would definetly getting oneshot by some attacks
>>
File: Sheep-CCEFB.png (3 MB, 1918x1046)
3 MB PNG
>>571244524
sheep
>>
>>571248169
If you take Ambient: Overclock, her heal comes back very quickly and you can sort of facetank things at that point if you play smart.
>>
>>571248247
So the gacha audience HG was chasing with this game?
>>
File: HLOjPW2aMAAPX_j.jpg (1.41 MB, 1116x1579)
1.41 MB JPG
Leekfeet BIG love
>>
File: IMG_0506.jpg (249 KB, 870x1180)
249 KB JPG
>>
>>571248328
okay but that means you gotta give up the enemy healing one for something else
>>
imho HG going literally their way to make defenders in this game unironically as detrimental as possible to outright griefing you for playing with one it's so fucking retarded
>>
>watch a certain wuwa CC attempting CC
>Risk 22
>Didn't read what risks do, just smashed them randomly
>5 hours of attempts using Yvonne team
>Didn't bother to read risk description even once
>I hate this HP sponge shit that just shills Mifu that I didn't roll, fuck it
>alt+F4, plays Wuwa instead
The infamous challenging gameplay enjoyers...
>>
File: HLOJc1GaUAAOyGQ.jpg (507 KB, 2273x1544)
507 KB JPG
>>
>>571248425
she needs to be stepping on my face
>>
>>571248534
>shills Mifu
Doesn’t this CC fuck with her quite a lot
>>
>>571248434
Who is this chad because it's obviously not anyone that works at HG
>>
>>571248434
the combat isn't fun at all though
the other stuff is fun but they don't really make much content for that
areas are getting smaller and smaller and there wasn't even anything at all for the factory this patch
might as well not play
>>
File: 144406027_p0.jpg (2.36 MB, 2743x2057)
2.36 MB JPG
>>571248580
>>
>>571248560
Freeze your vegetables before eating them
>>
https://www.youtube.com/watch?v=0w1KE6EZ4Eo
Nacho CC was much better than Endfield CC
>>
>>571248638
Only when you go for very high risk. at 35 she's fine
>>
>>571248330
They are the ones that are getting filtered the most by CC though
>>
>>571248638
no, her consecutive battle skill can be nifty in breaking you out of solidification
>>
>>571248650
Well, how many of these frogs have gotten us to jack them off so far in Wuling?
>>
>>571248696
> the combat isn't fun at all though
I think you’re wrong, unironically I like it a lot even more now with CC it’s very satisfying to me
>>
>>571248738
Because the gimped combat is bad.
I don't even after you put on risks and can't dodge or do anything. I mean the combat the game has naturally.
>>
>>571248725
>11 minutes
How come we aren't allow to take our time in endfield?
>>
>>571248843
I'll admit that CC was the first time I ever didn't actively dislike the combat but it's still not something I enjoy.
>>
>>571248434
What interview is that from? Is it Lowlight?
>>
>>571248450
Anon you're a big boy, I don't have to explain tradeoffs to you.
>>
>>571248865
Cuz that's boring
Gotta be like hoyogaming
>>
>>571248910
Yes it is lowlight
>>
>>571248865
Because OG high/max risk is 90% stalling with crowd controls and we don't do that here in dps slop check
>>
Orange is a better color than red btw. You wouldn't catch me with an ugly red icon
>>
>>571248560
Perlica. Just standing there, watching. Knowing that her combo skill and battle skill could both break Fangyi out of her imprisonment without any trouble at all.
But does she help? No. Because she is Perlica, and it is Fangyi who is frozen...
>>
>>571248638
Doesn't matter
>>
So why did they use this CC to shill Wulfgard? or will Camille be really good when he comes out?
>>
>>571248865
This is not a strategy game
If you wanted that you should have wished for them to making something like GFL2
>>
>>571248926
We're not given a whole lot of other choices here
>>
File: firefox_UFzKUTv200.png (136 KB, 218x246)
136 KB PNG
>>571248725
Last Rite ancestors used to be so cool
>>
>>571249026
The latter
The only thing keeping wolfman in check is sp regen
Guest who's printing sp
>>
>>571248936
But some hoyofags are the ones trying to complain the most, they are getting shut down by the majority though it’s quite funny to see
>>
>>571248010
Would fangyi attach a dildo to her chubby lung?
>>
File: G5TnJCqbAAARQfK.jpg (449 KB, 3000x3000)
449 KB JPG
Anecdotally, the balancing around 35 as the magic number seems pretty good. There's a moderate amount of bite while still allowing for most team comps to work. And everything above 35 being the autismo minmax comps/skill check seems about right for CC. I think they did a pretty good job with this being the first iteration of CC in Endfield
>>
File: file.png (626 KB, 753x891)
626 KB PNG
Now that the dust has settled, how shit is this gamemode actually?
Do not reply without posting your risk 45 clears.
>>
>>571249120
Are you sure?
>>
>>571249207
I'm pretty sure there was a doujin about that...
>>
>>571249297
Post it to ensure we can avoid it
>>
>>571249207
A special custom Endmin-themed chubby lung for her needs...
>>
>>571249238
Yes
>>
>>571249229
Did arknights CC also have a character you MUST use for high risk like estella here?
>>
>>571248725
all nymph btw
hopefully our own djall can carry 1.4’s CC
>>
>>571249229
Personally it's ass
Forcing you to use a specific team comp is bad game design (good for a gacha that need to make money tho)
>>
>>571249229
Unironically, managing the freeze with Fangyi and Perlica is hella fun, timing things just right so that Perlica both freezes you with her lightning and frees you with her combo skill immediately after fast enough that it just looks like you stuttered for a moment. He might have a higher clear than me, but I don't think he properly understood the intent of this risk at all.
>>
>>571249420
Pretty much, yes. Usually there would be like 1 or 2 high risk strategies that revolve around the same concept. Nicheclears would settle for lower risks, but they would still be commendable as they were cleared within a niche.
Thinking of this, I might attempt Sarkaznights later...
>>
>>571249229
why the fuck are you doing max difficulty
no dodge especially seems like cancer to play
>>
File: IMG_0508.jpg (276 KB, 1179x1460)
276 KB JPG
>>571249229
Looking at this post it looks like that clear isn’t even his lol
>>
>>571249229
>>571249548
this guy was caught lying btw, thats not even his clear
>>
>>571249534
Next CC will be in October or late september at the earliest
>>
>>571249601
>>571249604
its probably saintontas' alt twitter lol
>>
File: Ffffggdddd.png (1.37 MB, 1000x1000)
1.37 MB PNG
I want to FUCKING STRANGLE THE CHINK that put the stage reset on the left stick on controller I lost a good run to that shit when things were getting INTENSE
>>
>>571249601
OH NO NO NO SHITTERS THOUGHT THEY COULD GET AWAY WITH STOLEN GLORY LMAO
>>
File: 1780572361379109.jpg (60 KB, 1092x1017)
60 KB JPG
>>571249601
>>571249604
Pottery post for OP heh
>>
THROUGH THE FEAR, THROUGH THE HEART THAT'S BROKEN
OUR WORLD LIES IN WAIT FOR ME
EVERY TEAR, EVERY SCAR LEFT OPEN
THIS IS THE TAMING OF THE BEAST
>>
>>571249420
Usually. that's to be expected no matter the stage there's usually gonna be that one operator that just happens to have the perfect effects or whatever for the gimmicks in the stage. At least here Estelle is a free 4* and not a 6* you need to roll
>>
>>571248725
>AK CC
>strategic event with billions of moving moving parts
>Endfield CC
>running around with estelle and proccing combustion
Wtf went wrong?
>>
>>571249365
Here you go. Fair warning, I don't speak Mandarin, so I don't know what's going on beyond sticking a dick on a Chubby Lung.
https://nhentai.net/g/647414/
>>
>>571249728
It's called "Strategy" unc
>>
>>571249728
if you need estella as a clutch that just means you're bad
>>
File: HLPHqY2agAA4kGX.jpg (487 KB, 1664x2432)
487 KB JPG
You all better reward her when this is all over
>>
>>571249719
>At least here Estelle is a free 4* and not a 6* you need to roll
It still kinda feels weird that 25% of your squad is given up for a must have. I dunno, it just feels inflexible with the limited amount of options given the squad size.
>>
>>571249728
Simple, we don't have stuff that slow, push, pull stall in general
>>
>>571249728
Endfield CC gives off MASSIVE Arknights CC vibes for me personally, because what most high risk CC clears boil down to are the equivalent of running around and proccing combustion.
https://www.youtube.com/watch?v=y52Sze6SLSE
>>
>>571249734
with all the fucking dark green smoke it looks more like a fart thing than anything normal
>>
Putting in the survey that having the CC risk number next to my name should be removed because it gives me anxiety and people bully me for it
>>
>>571249548
>(good for a gacha that need to make money tho)
I don't think that's true when the "forced" operators are ones that 99.9% of players have without even trying for them...
>>
File: 1780945124289533.jpg (106 KB, 828x883)
106 KB JPG
>holding the right arrow on crafting gear goes 1-10-20-30-100
i am... now poor
>>
>>571249728
>strategic event with billions of moving moving parts
>look inside
>it's just yet another guidefagged stall comp that you leave to run for half an hour while you go make a cup of coffee
That was fun early on with shit like Weedy push killboxes, but it started wearing thin quickly after
>>
>>571249814
Yeah sadly that's the downsides of the gameplay they choose. Smaller squad size and needing the appropriate ops that can actually combo with the other ones else you just brick yourself.
>>
>>571249773
Strategy for Arknights, Strategery for Endfield, it seems...
>>
>>571249806
cute
>>
>>571249840
I'm talking about max risking, obviously
>>
>>571249728
There's so much strategy in... *checks notes* counting Blemishine attacks and using her skill ev ery 3rd attack and at the same time using Gladiia's skill to reset her attack for 18 hours.
>>
>>571249915
At least CCB1 wasn't a stall
But this is inevitable in this type of a gamemode
>>
>>571249975
>optional challenge that rewards absolutely nothing
>this is somehow a bad thing
>>
File: 1768377262194962.png (674 KB, 785x694)
674 KB PNG
>>571248725
Eureka moment for me. Endfield's CC feels lazy and uninspired because there's no stage gimmicks. HG's so focused on playable characters and enemies, they forgot about the environment the gameplay takes place in. It's just an empty flat box with enemies. We have a jump button, give us some elevation to dodge ram charges or pillars to hide behind tidalklast beams. The poop puddles are mildly interesting but lazy at most.
>>
>>571250186
I like it though it’s very fun to play
>>
>>571250186
its the beta experimental stage after all
>>
>>571249826
I think they're different because that. Everything here was nerfed into uselessness except reactions, and they capped enemies taking more than 25% at a time so you can't use crush for it, the only other damaging reaction is combustion. If there was no time limit here you could stall like that video and do various other strats instead. Majority of the max risk arknights clears would be impossible if they enforced a timelimit
>>
>>571249993
Not to mention if you watch high risk runs, half the time they require ridiculously unfun amounts of frame perfection skill activation timings/sequences where missing one just tanks the run. And since there's no timer depending on what the immediate stage gimmicks/strats are, these runs could be eating anywhere from 5-20min of your time per attempt
>>
>>571250186
The midboss and actual boss both have two attacks you have to jump to dodge.
>>
We're all purging sub 35 risk shitters from our friends lists right? Already removed like 5 with /end/ signature.
>>
>>571250362
Nah man it’s fine, tit would be a dick move to purge active player
>>
>>571250362
There's not enough active /end/ members to fill my list anymore. I have a lot of randoms now. Why would I remove inactive people
>>
>>571250257
I just wish they took more from those older character action games, you walk into a boss fight room and see some glowing panels on the walls that you might need to shoot for something (in arknights that would be cum catastrophes cannons), or electrified puddles scattered across the room hinting at baiting enemies into it.
>>
>>571250362
Dude, the group check isn't supposed to be until the fifteenth...
>>
>>571250524
I did feel like this CC was missing some environmental risks, personally - adding some terrain hazards, or just making things a bit more hemmed in so the swamp risk wasn't pretty much free points.
>>
>>571249734
The chubby lung was harboring a parasite how terrifying
>>
File: IMG_0499.jpg (57 KB, 275x626)
57 KB JPG
Ok /end/ seein as CC is largely well received on global and even more in jp and cn, they’ll clearly bring this back, and since this is the CC beta they probably want hear a lot of feedback to gather data, so give me your best ideas for future seasons of CC so we can compile and put in the survey when it happens.
>>
>>571250524
That kind of stuff doesn't work in 3d mobile games because panning the camera around takes effort or something.
>>
>>571248725
CC pyrite was the best AK CC. EF will never reach Pyrite kino levels
https://www.youtube.com/watch?v=KHqcBVI3j5E
>>
>>571250758
skins
give me fucking skins, I don't care how hard it is to implement in 3D
>>
>>571249229
I did 20 risk then fuck off
>>
Now that the dust has settled, is CC better endgame mode than hoyoslop/kuro equivalents?
>>
File: HKn0I_CacAAy5-3.jpg (208 KB, 2048x2048)
208 KB JPG
I actually appreciate there being a timer. It's at least an appreciable guarantee that all clears are somewhat valid, even guidefagged ones, since you HAVE to play effectively through the limitation of a time limit, not just infinitely stall.

Stall strats made more sense in the context of the tower defence format back in AK OG (not so much here), since they were developed out of an understanding of spawn sequences/enemy pathing/etc, so there's at least a modicum of impressiveness. If you were able to just infinitely stall/kite your way through Endfield's CC, it wouldn't be anything remotely fun, cheesy or impressive.
>>
>>571250928
Nyo, it's the same
>>
>>571247102
>blacksteel
i just looked them up, and it's kinda funny because i expected endfield to have that kind of tacticool aesthetic when i installed it, but a lot of characters feel kinda genshiny, they are very light, no equipement no pouches or bags, just dudes with some clothes on their back (hell even that seems optional)
i'm gonna get arcane since she is the closest we have to that aesthetic among the limited agents (besides maybe rossi), even if she is still not 100% what i would want.
>>
>>571250928
If you don't like shilled char then it's bad
If you like em then it's good
>>
File: GhpXjCvaIAA-wTA.jpg (141 KB, 1068x1043)
141 KB JPG
>>571250928
Never played their games chief. CC is just CC to me, and they made work in EF and I had fun. All that matters
>>
You guys think they will add aiming? for a game with a gun weapon type, a universe where guns and crossbows are popular weapons, it's kinda weird that it's all auto aim stuff.
>>
>>571250928
Don’t have a frame of reference for them, but this CC is fun and I like having fun, so I liked very much so, hoping for more stuff like this
>>
>>571251189
Yeah, they will add aiming for your favorite big tits greatbow girl thats totally coming back in Endfield.
>>
>>571250758
Add a handful of environmental risks - damaging areas to avoid (or trick enemies into), towers to break up the flatness of the area, reduced sizes to force you into closer confrontation, etc. A few minor changes like this could really change the feel of the fight.
>>
>>571251338
Yes her skill will let you aim the great arrow that she also uses as spear in her big ass bow
>>
High risk is pretty much gambling with the boss pattern
>>
3rd stage miniboss is the most bullshit
>Meteors will ohko you
>Sometimes just eats and ohkos your ass
>>
>>571251518
just leave the no dodge to autists who will reset for 5 hours to get good ai rng
>>
so will camille replace wulfgard in cc clear run if I follow kyo guide. I dont wanna waste mats
>>
Man, some people are pissed at a 4* being relevant. Did she slip shrooms into your dinner without asking first or something?
>>
>>571251580
You'll use them together
>>
File: HLOe5tZb0AEAfvm.jpg (323 KB, 1920x1080)
323 KB JPG
>>571251538
No way fag. You got no excuse
>>
>>571251698
Fluorite raped me. That's a pretty good reason.
>>
>>571251538
CC sucks but this is YOUR skill issue
https://www.bilibili.com/video/BV1k5jE6YEiP
>>
>>571251737
damn glad I still haven't used my weekly sanity
>>
need ideas for my next endfield drawing
>>
>>571251905
Embrick getting benched
>>
>>571250928
no because the combat is slow and janky
>>
>>571251538
>forced into using the same exact setups
straight up lying are we
very high risk clears don't even use estella
>>
File: FiIe.png (148 KB, 1043x116)
148 KB PNG
I couldn't run from the fight of my life...
>>
>bosses are immune to most cc so you can use them for damage, energy and stagger
huh, that's nice
>>
File: booba.jpg (366 KB, 1792x1120)
366 KB JPG
I know I am bad at CC, but it is so fucking fun! I keep going back trying new teams and strategies. I am very happy with it and the game and can't wait to keep improving and hopefully get higher scores. It also made me feel like it is worth to raise up other operators.
>>
>>571251902
You already made your tantrum "statement" last thread baby boy
>>
>>571251905
Tidal tentacle rape
>>
>>571251905
Wulfgard/Catcher.
>>
File: 1779508159549858.jpg (95 KB, 1098x1098)
95 KB JPG
>>571251538
LOL GET FUCKED, only retards with subpar cognitive abilities hyper invest in ONE character in a game where they encourage you to invest horizontally
>>
>do risk 9 with no dodge for first time rewards on that + some others
>this feels so boring
you guys are gaslighting this one as fun, no fucking way
>>
>>571246556
a plebeian's statement
https://www.youtube.com/watch?v=LqQJOr4Rx5k
>>
File: 1775467309561130.jpg (498 KB, 1868x2500)
498 KB JPG
Some of you are so hostile about everything it's sad to imagine how you live.
>>
>>571243575
Still really cute tho
>>
>>571252261
>risk 9
what kind of baby shit is that lil bro
>>
>had less than 10 /end/bab in friendlist
>only 4 had done CC
>0 above 35
gugugaga...
>>
Bwos I did it
Alright so that 25% enemy damage cap risk was bait. And trying to immediately burst the 3 fodder creeps in the first spawns of the first 2 waves was retarded. Luckily I remembered the OG AK strat of leaving an enemy alive to stall for DP, skill recharges and redeployment timers. Maybe I can do higher risk but ehhh
>>
>>571252261
You're really accusing us of gaslighting you? Do you have any idea how crazy you sound right now...
>>
>>571251902
Should just uninstall as your statement. Saves us both the trouble of your plans to embarrass yourself every thread with your "statement"
>>
https://www.youtube.com/live/mXEWgLnxF4E
/ourgirl/ maygii is still going at it ten hours later with old fashioned yvonne f2p
>>
>>571252337
>fail to read the post
big bro needs some glasses
>>
>not a single non estella/wulfgay/pot5 40+ clear in sight
lol
>>
>>571252281
I've been in 4chan for... uh.. 20 years I think and I somehow wasn't infected with whatever these guys have
can't imagine shitposting all day in a thread of a game I don't like, thats just psychotic
>>
>>571252421
>CC strats are a funnel at higher risks
You don't say
>>
>>571252409
her autism is off the charts
>>
lowlight soldiers working overtime today
>>
>>571252421
high risk is extremely poorly designed with these risks which is why.
It's crazy to see the difference of max risk in Arknights actually looking like someone playing the game at max efficiency, meanwhile in Endfield you are actively avoiding interacting with the combat as much as possible because the risks just gut you so much.
>>
>>571252506
something something einstein insanity
>>
>>571252421
Talk is cheap, where's your clear?
>>
>>571252602
you're in the endfield thread, tourist
>>
File: HH4g7qsa4AA2lct.jpg (238 KB, 688x1504)
238 KB JPG
Don't care, still using Perlica.
>>
>>571252421
Gimmicky fight is gimmicky, nyes
>>
>>571252621
kek’d, get fucked lol
>>
>>571252093
There is no lust in this request
>>
File: 1780696977811526.png (1.15 MB, 931x872)
1.15 MB PNG
>>571252621
There, there, it's going to be okay. Little baby's ego will recover in good time
>>
>>571252614
Yeah. I absolutely loved staring at my operators slowly chip away at a bunch of bricks for an hour while I activated their skills every now and then. Totally a great use of my time.
>>
File: 9nMyYT9eO2.jpg (1.15 MB, 3840x2160)
1.15 MB JPG
>>571252676
based
I had to swap Oblivion for a stinky stanza though sadly
>>
File: shewon.png (2.68 MB, 2048x1412)
2.68 MB PNG
>>
File: 1761794220793737.jpg (125 KB, 1280x720)
125 KB JPG
Retiree here.

Did CC save the game?
>>
>>571252368
Bwo, you forgot to tag your screenshot for submission >>571244524. Good job though
>>
>effigy fly up
>run ruined
>>
>>571252770
Arclight would be original though
>>
>>571252797
yes, nte is dying
>>
>finally managed to get a 35 on my F2Poor Leek team after 2+ hours of trial and error
feelsgoodman
>inb4 not even a 45+ clear rumao
don't care
I had fun doing this shit and that's enough for me.
>>
>>571252621
Who pissed in your cheerios today?
>>
>>571252797
bigly
>>
Im getting 40 with estella because i did my assignment. You can seethe more for not doing the same
>>
>>571252853
why is bro so mad?
>>
>>571252827
honseGOD
>>
>>571252878
ignore him, he’s getting heemed by his shit choices…
>>
File: HFo8icIbkAAVal0.jpg (127 KB, 1080x1080)
127 KB JPG
>>571252827
Hey, it counts. 35 is the line and you made it. Don't forget to tag your screenshot if you want to get added to the clears wall though
>>
>>571252818
Let me see if I can get a few more risks in first
>>
>>571252797
Go back to wuwa
>>
File: HLH3hN8WsAMY1Du.png (84 KB, 1920x1120)
84 KB PNG
Feeling bricked yet?
>>
File: estellatalent.png (1.86 MB, 1396x848)
1.86 MB PNG
they foreshadowed this btw way, feelsgoodman
>>
File: file.png (2.43 MB, 1920x1080)
2.43 MB PNG
>>571252935
what is your take on my team, schizo-bro?
>>
So Ardashir is with Contingency Contract, huh?
>>
File: ENDFIELD_SHARE_1781939133.png (2.15 MB, 1920x1183)
2.15 MB PNG
turns out the trick is just to not get hit
but also, FUCK the third wave boss
>>
File: HJaUfYCbUAAAJT7.jpg (191 KB, 1024x1024)
191 KB JPG
>>571253035
Bricked UP, perhaps
>>
File: 1769574123733786.png (44 KB, 200x200)
44 KB PNG
Did you really beat Contingency Contract if you didn't beat it with Fluorite and Da Pan?
>>
File: 1693591550287859.jpg (151 KB, 1274x1280)
151 KB JPG
>>571252621
>>571252935
>>
>>571253035
My dick is brick hard yes
>>
>>571253104
I don't see estella in the last 3 teams posted, are you hallucinating?
>>
>>571253076
where did you get that idea from?
>>
File: 144934580_p0.png (1.15 MB, 1478x2068)
1.15 MB PNG
>>571252753
dunno what you are trying to achieve with larping like that when anyone can actually look up the actual max risk clears
https://www.youtube.com/watch?v=4l9dVyJ32TU
>>
>>571251538
>>571252621
>>571252621
>>571252770
>>571252935
>>571253104
>>571253201
Humiliation ritual...
>>
File: Screenshot (78).jpg (401 KB, 1792x1120)
401 KB JPG
>>571252770
>>571252621
>>571252421
What is your problem? We get it nigger, you got obliterated in CC and can't do it either because of skill issue or because you barely played the game and have no high level characters and your ego got hurt. Sucks to be you. What is your expectation for what operators should people use then? This is literally the first CC and we barely have any characters yet, the game just begin, not like we have 80 operators like OG ak or Ww. You want solo Antal or what? Just go and take a walk and relax with some movie or something, you will feel better after.
>>
File: 1781457866733550.gif (78 KB, 258x215)
78 KB GIF
>schizo’s still here posting on cooldowns…
oh waow, that’s bretty funieh
>>
This is why china just gets rid of streetshitters rather than tolerating them, if you were wondering
>>
>>571253079
It's not so bad as long as you DON'T leek ult during that boss
>>
>>571252621
>Accuses 90% of the roster as not being usable
>Has mocked multiple team compositions that combined account for over half of the non-4* roster
I don't think you're very good at math, anon...
>>
I don't think my cryo team can do risk 20..
>>
>>571253313
People are doing it with Yvonne teams bwo. It's all you, not your team
>>
File: 1781457842631585.gif (939 KB, 500x280)
939 KB GIF
>plays an established meta team
>FUCK YOU THAT’S NOT ORIGINAL
>okay, plays an original team comp, conceptualize only when CC drops
>AIIEEEEEEEE NOT LIKE THAT YOU FUCKING RETARD
>>
>>571253361
I mean there isn't a lots of character in the game in the first place
>>
>>571253389
I'm too dumb to put risks together.. I prefer the goal being static
>>
trannyes seething. game is back.
>>
>>571253361
leek make dick hard, therefore clear hard stuff with a team built around her, it's not that complicated
>>571253079
FUCK I forgot to tag
>>
>>571253414
kek, should just point and laugh at that brown retard at this point
>>
actual meltdown lol
>>
If you didn't 3-man it with Dan Pan Alesh Avywenna you didn't clear CC
>>
File: 1686660155523466.gif (52 KB, 129x111)
52 KB GIF
I was expecting a couple shitters to genuinely lose their marbles after getting filtered, but this is even better than anything I expected
>>
File: Endfield_1MZcZ7qeht-CCEFB.jpg (873 KB, 2560x1440)
873 KB JPG
>>571244524
i will try to risk higher but with physical i suck
>>
File: 1766806793948056.png (591 KB, 1024x1024)
591 KB PNG
>>571251085
imagine
>>
brown hands typed that
>>
IF YOU ARE NOT BEATING IT WITH

CATCHER

DAPAN

ALESH

XAIHI

THEN IT'S ALL THE SAME FUCKING TEAM

GOD YOU ARE ALL RETARDED
>>
>>571253608
I don't like using male thoughbeit
>>
File: 1781118138468898.png (194 KB, 406x515)
194 KB PNG
A game for us…
>>
its a sad day for arknights. this is nothig like original cc, 90% of the roster is crippled. this game is fucked beyond repair if this is the type of content you niggers like, I bet most of you are hoyosloppers and wuwatroons, not real arknights fans.
>>
fuckin schizo
>>
File: yoda.png (258 KB, 500x411)
258 KB PNG
>>571253154
1) 'A stranger using a voice modulator and concealing his identity pointed us towards this protocol space.'
2) 'It's not chaotic like they usually. It's ordered.'
3) 'Endmin we thought only you can manipulate Protocol Space.'
4) 'Contingency Contract doesn't honor the Band Accord.'
5) 'They don't care about material or personnel cost when completing their mission.'
6) 'Contingency Contract works with the Aetherside.'
>>
>>571253491
Please give me you opinion, how is the debuffs favoring certain operators heavily (which you can change yourslef), how is that not better or at least the same as WW middle tower giving like 60% damage amp for the currently shilled resonator, and in Whiwa, or how Genshin makes new bosses that has some shields or mech that only new unit can interact with? I am genuinely asking.
>>
>>571253361
I mean... It's LITERALLY not. None of the teams posted since you started your melty have been identical, and there's at least three different tactics going on between the five teams posted.
Given how small the roster is currently and how small a cross-section of clears we're talking about here, that's frankly some pretty impressive diversity.
>>
File: f2pleek-CCEFB.jpg (727 KB, 2560x1440)
727 KB JPG
>>571244524
reposting my day 1 clear with the tag
>>
File: LS-CCEFB.png (2.32 MB, 1920x1080)
2.32 MB PNG
>>571244524
>>571253079
Reposting with tag. GGs on the clears today, anons.
>>
File: CCEFB .jpg (461 KB, 1920x1036)
461 KB JPG
>>571244524
>the only 40+ risk is cat wolf abuse
Grim
>>
>>571253776
>'Contingency Contract works with the Aetherside.'
Isn't that wrong? The dialogue blatantly says they're all about beating back the Aetherside
>>
>>571253801
>fangyi
YOU DIDN'T CLEARGHH
YOU DINDT BEAT ITTT
>>
>>571253776
Maybe I'm misremembering, but I could have sworn that Qin told us that the Contingency Contract organization fanatically hates the Aetherside to the point that they're willing to expend anything to fight it? That would seem to... Not describe Ardashir, to me.
>>
What's the points of acting retarded on the 'net?
>>
File: 143320377_p0.jpg (871 KB, 3543x3543)
871 KB JPG
>>571253801
>>571253887
Leeker love!
>>
>>571253996
>>571253935
Jury is out on whether or not the twist will be 'To beat the enemy we must become the enemy.' Point and laugh at me if I'm wrong. It's fine.
>>
I did the estelle team for the easy win.. This is the equivalent of guidefagging
>>
File: IMG_7826.jpg (61 KB, 985x905)
61 KB JPG
i’m enjoying this belty xelty melty
>>
mental asylum general. not just the schizo, you chink slurpers are as deranged if not more for willingly supporting and defending this dogshit game.
>>
It was kinda fun watching your meltdown brownoid, but since it is clear you are just having a melty and not trying to give actual feedback, since you ignored my replies:
>>571253793
>>571253238
I am just going to ignore your melty. Have fun living your anger filled negative life.
>>
https://files.catbox.moe/tgnd6l.png
>>
>>571254038
Not like they can get attention in real life
>>
>>571254086
Tbdesu what matters is you put effort to do the instructions yourself. At least that's how I lie to myself so I can sleep at night
>>
>>571254172
Would get more attention acting retarded IRL tho...
>>
>enemies die when they are killed
>you need an operator thay can do damage to kill them
>if you don't bring an operator whose job is to deal damage, you can't win
>>
>>571254125
you're the one in the thread for a game you hate, schizo-bro
>>
>>571254150
Oh no, the schizo managed to get himself alone in a room with Estella...
>>
For me it's Endmin, Chen, Mi Fu and Perlica with Wild Wanderer.
>>
>>571254207
every gacha ever
>>
>>571252825
NTE also has a CC-like event going on.
Coincidence?
>>
File: HLMFKb9XMAIVevL.jpg (148 KB, 1271x1280)
148 KB JPG
>>571254205
Yeah but they can do it on the internet without getting the police or mental asylum called on them
>>
File: 1781854982091420.jpg (31 KB, 480x640)
31 KB JPG
>>571254125
>t.
>>
>>571254207
Lietrally every party based games ever. Surprise surprise
>>
>>571254349
I can smell this image
>>
>>571253776
That's clearly our bro Cannot Goodenough.

https://www.youtube.com/watch?v=dumdRDmDSGg
>>
File: file.png (2.65 MB, 1968x1099)
2.65 MB PNG
what do we think of HIS clear?
https://www.youtube.com/watch?v=G06mg2FMO20
>>
File: 1762160857776783.png (411 KB, 571x676)
411 KB PNG
For me? It's Perlica.
>>
File: 1771749706826713.png (389 KB, 766x738)
389 KB PNG
Next Umbral better have some teeth coming off CC or it's going to feel so boring in comparison
>>
>>571254150
>slop
>>
>>571254349
I look like this
>>
>>571254435
Wolfman won
>>
>>571254484
we know wujeet
>>
HOLY FUAAAAAAAAAAAAARK

A GAMEMODE WHERE YOU HAVE TO MAKE ONE (UNO) META TEAM FOLLOWING YOUTUBERS AND CC??????

FUAARKK WHAT A REVELATION!!!!! PEAK CONTNENT!!!!

GENSHIN AND WUWA COULD NEVER!!!!! FUAAARK!!!!!
>>
>>571254207
why didnt neffy die?!
>>
And this is why focusing on gameplay in a gacha is one of the most retarded mistakes.
Gameplay is not compatible with the audience (dregs of humanity) and with the overal mechanics of gachas (p2w, powercreep).
>>
File: 1781684171237240.gif (233 KB, 212x207)
233 KB GIF
Dam maybe Endfield is actually good if it's causing this much of a schizo meltdown
>>
File: G_019MQbUAQuuQd.jpg (1.2 MB, 1494x2021)
1.2 MB JPG
>>571254467
Me slopping all over Estella after a sweaty day in CC...
>>
HAHAHAHAHAHAHA WE’RE ON SCATPOSTING SCHIZO GENERAL LEVEL NOW
>>
>shitter resorts to posting scat
You can't make this shit up
>>
Estella mindbroke him like i broke her cunt
>>
Endfield is the best gacha in the market right now
>>
File: HB-ty8QasAAb-yE.jpg (630 KB, 1734x2490)
630 KB JPG
Only unfortunate part of this is bwo giving Emberfans a bad look
>>
File: 1781634589691315.jpg (13 KB, 348x332)
13 KB JPG
the retard schizoing is the hoyo general resident scatposter, i should've known, retards from there seriously have subpar cognitive abilities
>>
Take your meds and go to bed, slavbwo
>>
File: 1771926951214993.png (2.82 MB, 2430x1684)
2.82 MB PNG
Shitter here, how does the Estella carry work? I brought Estella.Gilberta/Wulfgard, exact same setup as Ky*stin (he didnt have artifice or etch), did combust 3, and the boss sits there laughing. Am I missing something here, because all this is doing is burning the timer as I constantly stack combust3 and whittle the hp slower than a tortoise walking.
I don't mind using a diff comp ofc but I genuinely dont get how he cleared on this cheese method.
>>
File: 1755131598507306.png (344 KB, 1000x817)
344 KB PNG
CC mindbroke him...
>>
>>571254546
>>571254745
Nobody cares about your swapslop kusoge
>>
[He] posted another video. That's why they are here
>>
File: 1777882689974319.png (478 KB, 1077x953)
478 KB PNG
I fucking hate the freeze counter and status, it's absolutely painful without the cat cheese
>>
File: 1057110801551-CCEFB.jpg (434 KB, 1920x1080)
434 KB JPG
I'm gonna need some serious enlightenment from the thread on how to go higher, or I just accept I won't make it to the exclusive 35 club. Maybe I can still be a shoe shiner for the group?
>>
>>571254207
We unironically need fucked up shit such as slavery, rape, and forced conversion in videogame. So that we can get alternative wincon, and diversify the meta.

It's a chink game, right? Just let me build some Uyghurs concentration camp. And then allow me to perma-CC Bonekrusher until they can be safely transferred to the camp.

It would be a nice little segway into letting us lay out some railroad. People like to have trains in their /egg/ game.
>>
>>571254810
Did you not pick the Risk card that gives +100% to non skill damage?
>>
>>571254816
endfield is swapslop you fucking retard. AI can't do anything without your input.
>>
>>571254810
Estella's just there because her passive lets her completely ignore getting frozen, so you pilot her while the rest of the team actually does the work doing damage
>>
>>571254824
Just keep 100 safety sp
The only thing ruining my run is 2nd and 3rd boss 1 shot
>>
>>571254903
I did bro, it still barely does that much dmg. I end up having to restack another combust3 after the old one finishes because it doesn't do enough dmg
>>
>>571254913
it’s not, go back to your shitty pachinko
>>
>>571254913
>endfield is swapslop
Wrong.
>>
>>571254825
It's hard to say without more context of where you're struggling or whether your risks are clashing with your team choice or not
>>
File: 1778677066323700.jpg (169 KB, 500x500)
169 KB JPG
>>571254952
2nd wave boss is a shit but the 3rd really make me think hitler did nothing wrong, his attack being ambiguous is one thing, but his pools of "lmao get fucked" is diabolical
>>
>>571254940
What's the date limit to not be called a shitter? I just cleared 20 after 1 hour last night and 1 hour just now in the morning.
>>
>>571254958
Did you equip arts intensity gear on wulfgard?
>>
>>571244524
Reposting my Just Sutr it clear before I went to bed.
I will push for risk 40 today.
>>
>>571254825
>00H00J986H4A82M
use this set of risks, a two-man team of chen and endmin managed to go to risk 37
>>
>>571255064
Until Camille and new risks release next friday
>>
File: 1773876611945333.png (3.34 MB, 2474x1332)
3.34 MB PNG
I'm sorry senfampai... I can't go further
>>
>>571255120
Let me guess. You skipped Laev at release, and now you're bricked?
>>
>>571254150
whore has nothing under that suit, does she always go around like that?
>>
>>571255064
By whenever they add the new set of risks. If we're following Arknights OG trajectory, the new risks usually added in week 2 of CC are intentionally easier, so that would be the cutoff for your number counting for something
>>
ADVERTISER SAMA
>>
>>571255191
he hyper invested on ember and made it all our problem
>>
>>571255120
Kill yourself, shitter
>>
>>571255120
Except it's the combo cd risk.
All homegrown damage here young fagman.
>>
MY
FUCKING
ADS
AAAAAAAHHHHHHHHHHH OY VEY
>>
Before it gets nuked, artist name?
>>
If you used limited banner units, you didn't beat the game
>>
>>571255225
are these?
>>
>>571255326
just search for arcane fanart on a booru, it's not like she has much fanart to begin with
>>
>>571255225
where're her nipple?
>>
If I can't use my favorite character to clear it then it's bad content
>>
File: 1773197598830007.jpg (65 KB, 850x838)
65 KB JPG
I still don't know what gear to put on Pog
>>
>>571254435
he doesn't even play the game kek
>>
>I COULD but guess what I won't
Truly, a potential man schizo
>>
Considering he’s got p5 sundered prince and no ember pots, then he must be f2p or monthlier at the very least
>picked sundered prince over thermite cutter
>wasted thousands of tickets on getting sundered princes from the shop
>he must’ve had rolled on ember’s sig banner or elsewhere to get the off-rate sundered princes to reach p5
He bricked his account bros…
>>
>>571255496
Based
>>
>>571255464
Pretty much all operators have been used/featured in some form in clears thoughbeit. If you're talking autismo 40+ clears then yeah, obviously not everyone is going to be viable or usable
>>
>>571255627
Good for him for sticking with his wife instead of pulling meta slop every month
>>
File: 1754305306600763.png (1.6 MB, 1728x1428)
1.6 MB PNG
I cant even put all the deleted posts in the post because it filters it as a spam
>>571252853
>>571252770
>>571252093
>>571251902

and the best one for last, a samefag post

>>571251667
>>571251538

KWAB
>>
>>571255627
He's a prime shitter, that's all that matters.
>>
File: 143655354_p0.png (748 KB, 1023x1074)
748 KB PNG
>>571255759
Absolute state. Permanent record of his shame
>>
this reminded me of when babel tower was fun, good times
>>
File: 20260620-CCEFB.png (2.47 MB, 1920x1038)
2.47 MB PNG
>>571244524
>>
20th of June
The Ember incident
Another canon event in the /end/ timeline
>>
>Deleting actual criticism
KWAB
>>
>>571255876
Ehhhhh, that team can definitely do better than that quite comfortably. I believe in you Endpipi
>>
Rossi got raped just as hard as embrick but you don't see DIOssiGAWDS bitchin
>>
>>571255728
not gonna fault him for that, but the retard most likely fell for the meme builds, picked sundered prince and put all his chips on her after he realized what he has done, true sunkcostfag
>>
jannys in lowlights pocket
>>
File: HLO3HD0awAA-8_O.jpg (330 KB, 2048x1152)
330 KB JPG
https://x.com/fukubucho_/status/2068198238973567370

The CC e-sports cafe collab looks pretty neat
>>
>>571256085
any footage of people playing there?
>>
>>571254334
Not really. It's a
>get free points when you deal chaos damage aka new gacha girl
mode. Getting all rewards, including the absolutely not mattering tiny ass shit, is just a matter of having new gacha girl and a decent enough team for her.

The equivalent of risk 35 is a joke.
>>
File: ENDFIELD_SHARE_1781910527.jpg (1.06 MB, 3840x2161)
1.06 MB JPG
>>571255876
You can do it endpipi.
>>
I COULDNT RUN FROM THE FIGHT OF MY LIFE
>>
>>571256161
It's more like the equivalent of risk 20
>>
File: 0879472552082-CCEFB.jpg (435 KB, 1920x1080)
435 KB JPG
>>571255121
Thank you anon, I just had to believe in myself. I'm not gonna be a shoe-shiner! Yippee!
>>
>>571254334
It's not even CC. All risks there boil down to enemies having more hp and resistance to all damage types but the one current banner character has
>>
File: R20-CCEFB.png (2.42 MB, 1920x1080)
2.42 MB PNG
>>571244524
Risk 35 absolutely fucks phys, what is the estella tech anyway?
>>
A fight for no one
>>
File: 1777888785123671.jpg (118 KB, 1024x1011)
118 KB JPG
FUCK THE 3RD BOSS
FUCK THE 3RD BOSSFUCK THE 3RD BOSSFUCK THE 3RD BOSS
>>
File: HLO3HC2bYAAfUvt.jpg (179 KB, 1024x556)
179 KB JPG
>>571256156
Not footage, but there's plenty of posts of people having played there. Can have a beer while chasing high risk and get a little plushie for your troubles
>>
>>571256326
Talent gives her immunity to frost inflictions.
>>
File: catcher.png (483 KB, 1169x1223)
483 KB PNG
>>571252217
>>
>>571256326
It's literally to just cheese the solidification risks since she is immune
>>
>>571256414
And how does she deals dmg?
>>
>>571256371
>*fly up*
>>
Holy shit FUCK BONEKRUSHER BALISTAS THANK GOD THEY DONT NATURALLY SPAWN ANYWHERE
>>
File: Redwomancombust-CCEFB.png (3.41 MB, 2445x1272)
3.41 MB PNG
This game is so fucking fun
>>
File: HLOCcdebAAAnb32.jpg (1.01 MB, 2880x2160)
1.01 MB JPG
>>571256373

>>571256281
Good job. Welcome to the club
>>
>>571255715
>obviously
NTA but that's not how to do it. I said this before, but we need
-More modifiers, like a good chunk more
-A cap on risk
The idea works as long as you don't go too high, but the moment you go higher less and less comps work, and cheese is more or less the only way. Which sucks.

Basically if you'd cap the current available risk at 20, the entire system works. You can play what you want and adapt then modifiers based on what you want. Of course it's not that hard, but that's why we need much more modifiers so the cap can be 50 or so.

That said, considering all those stat nerf and so on risks, I don't expect much of this mode in the future. Those are beyond boring.
>>
>>571256470
YOU ARE MADE OF ROCKS
WHY CAN YOU FLY
FUCKING BULLSHIT
>>
File: 1773083124723652.jpg (175 KB, 500x500)
175 KB JPG
>>571256470
I COULDN'T RU-U-U-U-UU-U-U-U-U-U-UU-U-UUN
>>
>>57125645'
She let you spam your other ops' BS and Combo, depsite the 2 risks punishing both of those.
That's her whole contribution.
>>
>>571256454
she doesn't, those teams run wulf with the tremors risk to shit out combustions while just running around in circles due to no dodge making it nearly impossible to fight properly without getting hit.
>>
File: file.png (2.9 MB, 1242x1660)
2.9 MB PNG
HG are having their CoreBlazer indie games investment conference in July.
Some people that are going to have panels there:
Project Moon director
Serious Sam creator
Abiotic Factor narrative designer
13 Sentinels Aegis Rim director/writer
>>
how do you deal with tidalkast and the 2nd blob combo comboing out without dodge
>>
File: 1763650291481830.webm (1.94 MB, 576x720)
1.94 MB
1.94 MB WEBM
Since CC gave the combat some replayability, what endgame would you make for factory gameplay?
>>
File: IMG_1128.png (122 KB, 444x419)
122 KB PNG
>CC gives schizos mental breakdown
despite eosing in 2 months apperantly this game sure pushes (you)r buttons huh?
>>
>>571256526
Kek. Reminds me of how many people actually believe the moon is some huge ass rock, magically floating in the sky.
It's crazy how uneducated the average joe is.
>>
File: 25-CCEFB.png (1.27 MB, 1280x720)
1.27 MB PNG
>>571244524
my clear from yday
>>
Does tangtang ulti not spawn the tornado if you don't ground pound or not? Am I bricking it letting it expire naturally
>>
>>571256454
She doesn't. The other 3 do.
>>
>>571256594
That sounds funny as fuck, alright maybe i should look out some memey estella r35 clears
>>
>>571256654
You just don't approach them altogether
>>
File: 1774852983272531.jpg (55 KB, 850x632)
55 KB JPG
I'm clearly fucking something up
Mi Fu
Chex
Pog
Snowshine
Keep getting filtered by the 3rd boss and I feel I'm taking way too much time on the 2nd, the big jelly.
Don't get me wrong, I WILL get this shit done but jesus fucking christ I despise whoever came up with the solidification risk
>>
>>571256637
>another AK collab confirmed right after the BA collab aswell
KJH think of the meursaults!
>>
>>571256637
Of course KJH will be there. Start working for HG already.
>>
>>571256774
>BA collab
qrd?
>>
>>571256520
>More modifiers, like a good chunk more
Week 2, also in future CC versions when they introduce enemy specific risks, likely giving them the abilities from Umbral Monument on top of stat boosts.
>A cap on risk
It's called risk 20. There is no ingame reward for pushing further and squeezing down harder on your balls besides bragging rights. Everyone pushing further is doing so because they want to know how hard they can crush their balls before they explode while enjoying the whole process.
Turns out getting your balls busted in Endfield is fairly enjoyable for a lot of people, including myself.
>>
>>571256526
Get the fuck off my moon assholes
>>
https://files.catbox.moe/xyxh4p.png
So big yet so pathetic endmin
so little stimulation was enough
>>
>>571256704
You need to j atk for the tornado yes but you also need a pool too
If there's no pools then just more dmg but no tornado
>>
>>571256425
cute
>>
File: Gc1MTlcbwAAkZsT.jpg (49 KB, 1000x1000)
49 KB JPG
>>571256637
Hoping this won't be a nothing burger like the last one. Also still hoping that HG puts out literally any other game that isn't another fucking gacha
>>
>>571256769
If you're not running Estella, you have to pace out your SP usage for the solidification risks. Always have a bar ready to emergency cleanse. The other way is to make sure you trigger combo skills back to back
>>
File: file.png (3.21 MB, 2436x1280)
3.21 MB PNG
>>571255137
Okay maybe I can push a little further
>>
File: 1779145813965974.gif (599 KB, 500x567)
599 KB GIF
>>571257006
I'm trying man but it's so easy to get fucked over.
Can someone spoonfeed me a gear set for Pog? I feel like I've built the fucker clearly wrong
>>
>>571256660
AIC gacha.
Your standard AICs can get replaced with fancier-looking AICs featuring :
- different shape
- different output/input layout
- two randomized minor mod (such as "production building in the area consume 33% less energy" or "Shredder have a 1% chance to produce two item instead of one")
- one signature major mod (such as "feed this AIC with 10 xiranite/min to double the speed of belts in the area")

Such an AIC must be manned by an ops.
The AIC gets boosted, depending on the ops skillset, element, and rank.
If the ops is Xaihi, the AIC manifest mechadendrite and tentacle-rape her
>>
>>571256982
Arknights rts
But you have to roll for your commanders
>>
>That one autistic vtuber girl who won basically every single content creator tournament is still trying to get a risk 40 run done with Yvonne, combo risk, no dodge and no Estella
>Stream is live for almost 12 hours straight and counting
The fuck.
>>
>>571257405
based autist
>>
>>571257405
Should have seen her when she was still playing Wuwa
>Would intentionally use standard chars
>Against resistant bosses such as Fusion vs Fusion resist
>Throw in Wuwa's autistic quickswap on top of it cuz she tried to enjoy it (She was bad at it)
On another note entirely, is max or high risk CC doable without combustion / Estella?
>>
>>571257405
Find her home and rape her.
Make her fall into harlottery, so that she can be free from her gacha addiction.
Only you can save her from herself, anon.

She will thank you, in the end.
>>
File: r2icnqh2toee1.png (730 KB, 3544x3383)
730 KB PNG
>>571257381
I would take a xenoblade or GV3 fake gacha system if it meant we could get an actually cool arknights spinoff game sure
>>
>>571257405
She has spirit you gotta give her that
>>
>>571257527
Big no
Wulfdude is the only one doing DMG in there
>>
>she
dont look into its history in wuwa...
>>
>>571257549
Her lisp does get me going I have to admit.
>>
>>571257527
Estella isn't a requirement she just makes it easier to deal with the cryo infliction, but wulf absolutely is.
>>
File: Embrick -CCEFB.png (2.12 MB, 1920x1080)
2.12 MB PNG
>>571244524
Ember died to the last boss but turns out all you really need is Chen and a crusher.
>>
>run around the arena
>wait for 4 stacks
>use wolf homo burn
is this fun?
>>
Shan't touch CC until Camille banner.
>>
What's gonna help me more with CC, gear artificing or weapon essence levels?
>>
File: 45.png (2.17 MB, 1920x1080)
2.17 MB PNG
Feels like 45 is the upper limit without whaling. I'm definitley getting stat checked with the increased hp
>>
>>571258045
Nyoo
>>
>>571258068
art intense so artificing.
>>
>>571257804
>wulf absolutely is [a requirement].
Yeah... I'm still trying to resist and not use it.
But some of those mods make it really hard.
Like the "no dodge" one. That one seriously cut down my SP budget. My Akekuri cannot generate enough Heat Inflictions anymore. :-/

Meanwhile, Wulfgard can generate those HI for zero SP with his combo. AND he's got an OP synergy with "Ambient : overclock", too.

Some people said Camille will supersede him, eventually. But I don't see it happening.
Camille's combo skill does generate HI.
Camille is an improvement over Akekuri. Not over Wulgard.
>>
>>571258045
No one's forcing you to go +40 risk.
>>
>>571258195
>Some people said Camille will supersede him, eventually. But I don't see it happening.
nobody said this
Everyone said that he's supercharged akekuri
>>
>>571258069
The HP increase ones are ass to take in general. Even whaling won't do much to alleviate it
>>
>>571258195
Don't we get new risks next week? I'm hoping they put in stuff that makes combustion spam not the only viable strat.
>>
>>571258312
literally the lowest level of hp increase already almost entirely nulls the advantage of having p5p5
>>
>>571258357
Change the "15% regen when CC'd" and a lots of team would be viable
>>
>whales can't bruteforce CC

I'm glad HG went skill route instead.
>>
>CC will shill mifu & camil
>it shills wulf and estella instead
lul
>>
File: HI6-meKbUAEdFzZ.jpg (378 KB, 1920x1080)
378 KB JPG
>>571258547
max-potting for love not meta is the Arknights way
>>
>>571258357
I expect them to give us another set of Key risk. Which could not be used alongside the Ambient ones.
In which case, spamming combos would not be that attractive of a strategy anymore. Due to the absence of "Ambient : Overclock".

And Estella would probably not be mandatory either. Because "Heat Loss" and "Battle Chill" are locked behind the Ambient Key risks too.
>>
File: 1753006506619852.jpg (27 KB, 755x214)
27 KB JPG
There's someone in my friendlist who beat 47 risk 13 hours ago, the absolute madman. Meanwhile I still haven't beaten 35 risk lol
>>
>>571258695
It's honestly been hilarious watching some of the tourists go
>"wait...they're NOT doing the usual gacha game "new character big shill" thing?"
and being so mindbroken they've swung back around to seeing this as a problem
>>
>Thinking about Estella's fat ass makes me want to commission some art of her
>Every artist with open slots I follow only draws futa or girls getting railed by animals
Not that I mind either, but this isn't quite what I had in mind.
>>
>>571259035
WhaleGAWDS won again
>>
File: HLPwUQ_bYAA5bCW.jpg (237 KB, 1725x880)
237 KB JPG
>>
>>571259035
How? I believe even chinks couldn't manage to beat risk 47 yet
>>
File: HJ2koMAa0AA96g7.jpg (1.88 MB, 1801x1322)
1.88 MB JPG
>>571259035
that's nice
i haven't even unlocked clues yet
>>
lol, just saw how an AI controlled laev ult works on CC, shit looks pretty cool
>>
>>571259195
iirc there is a bug where people can be shown as having r47 clears
or cheated
>>
>>571259298
Yeah enemies are client side so its pretty easy to just use an instakill hack
>>
>>571259035
I have only beaten a risk 10 run yet.
CC has taught me that i have no clue how to actually play and teambuild it seems.
the highest on my friendslist are 2 with 40.
>>
>>571259242
i guess the switch risk overrides the kit
wonder how yvonne and leek look
>>
what is her mathematically bestest team?
>>
Is it true that Arknights Endfield is Limbus Company?
>>
>>571259569
>overrides the kit
you can just do that outside of CC by swapping off Laev after you ult
>>
I COULDN'T WHALE FOR THE FIGHT OF MY LIFE
>>
File: pog_build.jpg (307 KB, 1850x907)
307 KB JPG
>>571257331
My pog uses pic related, but I won't pretend this is the best.
To me pog isn't much about the breach, but more about the ult and combo. I think it's just not very worth it breaching when you have Mifu, unless you fight just one very chonky boss maybe.
>>
>>571259057
>they've swung back around to seeing this as a problem
I hope HG doesn't listen to them, it's so much more refreshing to see that this is an element of Arknights that's been retained. High risk/max risk is supposed to be a bit bullshit, meta characters can be random as fuck, lower rarity character might shine for unique niches. That's what I'm here for
>>
File: miffer.png (539 KB, 1911x1332)
539 KB PNG
>>571259647
https://datafield.cc/teams?include=Mi+Fu
>>
>>571259298
>>571259418
Ohh you guys think he cheated? Are the calculations really done client side?

>>571259450
I've beaten 26 risk and now I'm trying to beat 35 with endmin/perlica/chen, I'll post my clear if I manage to do it
>>
File: 1772671864634030.png (201 KB, 379x363)
201 KB PNG
>>571259752
It's not that far from my Pog.
>>
>>571259809
I've seen cheated clears. Max risk might be too obvious though, but then again cheaters aren't really known for their intellect
>>
File: filtered.png (556 KB, 886x690)
556 KB PNG
Next CC better have class restrictions too, please filter these retards lmfao
>>
>>571257331
just stack ult gain to the moon. maybe a bit of arts intense if you want
he's not there to do damage. just ult and debuff
>eternal xira armor
>hot works gloves
>redeemer seal
>redeemer seal
>>
>>571258729
BASADO
>>
>>571259964
he's retarded but he's not incorrect
>>
File: HLKs79xasAAWEzQ.jpg (151 KB, 1000x1423)
151 KB JPG
>>
>>571259964
stop posting this larper, he got exposed for stealing others’ screenshot
>>
>>571259964
I hope they'll introduce soft bans for classes. Like make their SP cost x1.5
>>
>push to rank 20 on day 1
>comfy
I am satisfied. See you guys next month.
>>
>>571259964
>>571260001

>>571249601
>>
The Estella thing seems like a massive oversight on their part. It'd be cool if her viability was due to her entire kit, maybe her shatter combos could have been perfect for these enemies or something but as it stands, it kinda sucks that she's just there because the dumb freeze risk only freezes the on field operator and she negates that.
>>
>>571260120
Okay but how does not having invested into the specific strat needed to do high risk (wulfguard combustion spam) invalidate the fact that running around in circles while spamming combustion is the only viable strat at high risk?
If everyone has access to being able to do the strat without needing to first invest into it then it's absolutely valid to call him out for not having the clear, but that's not the case.
>>
>>571260358
They literally show her as the only one not being solidified in the CC trailer
>>
File: 146183064_p0.jpg (1.23 MB, 3543x6324)
1.23 MB JPG
Wuling Very Cute Sexy Leek Big Love
>>
>The hardest mode in the game
>The gameplay loop is controlling Estella and running around while using Gilberta skill and Wulfgard combo the entireway through
>There is no variations of this, substitutions or changes outside of the 4th member
People enjoy this?
>>
File: file.png (800 KB, 907x502)
800 KB PNG
>>571260358
Retard, in AK there's a max risk clear with the shittiest 6 star in the game (crownslayer) due to her unique skill
>>
>>571260543
estella isn't mandatory actually, but most people use her because it's easy to fuck up managing the stacks.
>>
File: file.jpg (672 KB, 1832x1294)
672 KB JPG
How would Vector Breakthrough look in Endfield?
https://www.youtube.com/watch?v=3STVz29YlDE
>>
>>571260543
It's a poor iteration of CC and plays nothing like arknights CC. 3D combat doesn't lend itself well to a format like CC
>>
File: HJfBQOgakAAwD0h.jpg (166 KB, 696x1071)
166 KB JPG
>>571260543
Problem?
>>
>>571260684
Works on my machine. I'm having fun
>>
>>571243910
which risk is that
>>
>>571260684
>It's a poor iteration of CC and plays nothing like arknights CC
It very much reminds me of CCB1 and kinda CC9. If you think about it, running without engaging with enemy is pretty much the same as stalling
>>
>>571260543
yes, quite a lot of people enjoy this actually
>>
>>571260378
>only viable strat at high risk?
First time?
You guys will learn eventually that high risk/max risk will tread down the road of highly specific strategies because the mode itself isn't designed around going that high. You'll have variety for Risk 20, the rest of risks is extra to make sure you can reach that 20. After that, game designers are hands off. If you make it much higher than 20 through sheer willpower and a cancerous repetitive strategy, that's on you. It's not intentionally designed for you to be able to do that. You know nothing about 8 hour stall clears.
>>
File: 1779276981920538.jpg (2.79 MB, 4009x3011)
2.79 MB JPG
>>571260818
Risk of 500 babies, maybe more
>>
>>571260543
you can swap out estella and time your skills exactly when solidification hits you to free yourself btw way, sciel already posted his clear without estella
>>
File: file.png (67 KB, 264x148)
67 KB PNG
>>571244524
thanks websitepipi i appreciate what you're doing for uspipi
>>
File: 1755380672315632.png (2.94 MB, 1920x1080)
2.94 MB PNG
>>571260585
>shittiest 6 star in the game (crownslayer)
with her module? no way
>>
Anyone has tried the Mi Fu Shatter team? Mi Fu/Estella/Chen/Alesh I already have Estella built but I'm deciding on building Alesh or not since I kinda don't want and don't have termite cutter
>>
>>571260978
I've seen a couple of clears but haven't tried that myself
>>
>>571260820
>running without engaging with enemy is pretty much the same as stalling
It's not because of the time limit. Without a time limit you could feasibly kite with a ranged unit forever without relying on gimmicks and non interaction.
>>
File: HLPI82taAAEDWIh.jpg (415 KB, 1889x2362)
415 KB JPG
S P E E D
>>
>>571261029
Fair. I think community should ask for timer removal for CC1, but I'm not sure if they're going to listen to anyone outside of China.
>>
File: HFtqIzFbQAAXDnF.jpg (2.49 MB, 1654x2339)
2.49 MB JPG
Love your Leeks
>>
File: Cuties risk 39-CCEFB.jpg (1013 KB, 2560x1440)
1013 KB JPG
Alright this is the limit. The remaining risks are too much of a pain in the ass and I don't wanna use other ops. Sucks that the new operator pipeline is gonna be slow as balls compared to AK. By the time the next CC comes by there will prob only be like 5 new ops at most. Kinda lame
>>
>>571261029
>Without a time limit you could feasibly kite with a ranged unit forever
That sounds more like true non-interaction to me
>>
CC here is a bit funny because global don't have the foresight to pre-build units for specific high risk strategies like og Arknights where they were always 6 months behind. Everyone in the bucket of shame together now
>>
File: 45-CCEFB.png (2.31 MB, 1905x1064)
2.31 MB PNG
>>571244524
>>
File: 1741716382276721.gif (2.61 MB, 1308x1696)
2.61 MB GIF
>>571260834
>b-but pinch out!
You know it's not helping your point at all by mentioning the one event everyone fucking hated, right? The point is that if you look at most max risk CC clears they still look like you are actually playing Arknights, they are still engaging with all the main mechanics of Arknights.
Running around and spamming combustion while avoiding the enemy as much as possible is absolutely not engaging with the main mechanics of Endfield at all, yet it is required that you do that because of the huge damage nerfs and no dodge.
Also the timer in these games usually exists to stop these kind of tactics from being used to beat content you shouldn't be able to beat, yet here the game is actively forcing you to play like that. And yes before you say, you can still criticize how high risk is designed even if it's optional and just for bragging rights. I actually think risk 35 is well designed for this CC because you have enough wiggle room to come up with your own strategy in order to beat it, you can entirely ignore the dps check restrictions for example and still hit 35.
>>
>>571261430
AKSHUALLY EUchads have 13 hours of foresight
>>
File: 1774076626723557.png (76 KB, 336x310)
76 KB PNG
>>571256281
>standard banner ops
>>
File: 1751424428240447.jpg (100 KB, 797x855)
100 KB JPG
This contract sure has some contingencies, huh?
>>
People really memory-holing one of the main staple risks in AKOG CC being completely disabling entire operator classes from being used at all. Problem solving for increasingly narrowed options against the encounter/enemy mechanics is true of both sides at high autismo risk ratings. Endfield's roster and range of mechanics is still much smaller to be doing any problem solving beyond having a singular ideal meta strategy for now. Early AK CCs were all also funnelled into the exact same guidefagged strats for the majority of people. Weedy killboxes were a crutch for the longest time early on
>>
File: Endfield_A8LM0f3LOF.png (88 KB, 649x249)
88 KB PNG
>>571261324
physical highest limit is like risk 42
Then you get forced to pick this and lol, lmao.
Capping crush damage to max 25% of the enemy HP...gg no re
>>
>>571262062
I beat 20. I realized I'm a casual chad. No need to sweat if I get all rewards anyway
>>
>>571261508
Please point out where in my post I said Pinch Out retard
>>
File: 1756722603834219.png (1.65 MB, 1800x1461)
1.65 MB PNG
How will they make the rest of team Z7 mandatory high risk clears in the future?
>>
TRRREMA
>>
Newgens talking about Pinch Out as if specialist shifter op stall strats haven't existed since CC Beta with FEater. Every single one of Weedy's skills has been used for stall. CC8 had 8 hour sleep stall with Blacknight. 6 hours for CC9 also with sleep stall with Blemishine, Kafka and Weedy. You will need specific ops for highly specific strategies. If you can't handle the cancer life, don't play cancer
>>
File: shinku home.webm (3.47 MB, 612x480)
3.47 MB
3.47 MB WEBM
they took everything from us.....
>>
How the fuck do you dispel the solidifcation?
>bring phys team
>mifu gets frozen
>wait till chen skill active to unfreeze
is that it
i know the alternative is estella, trying it without her
>>
File: 1777635940940629.jpg (847 KB, 2508x2508)
847 KB JPG
>>571249601
I'm confused, why would anyone do this? Lie through their teeth about something that can be easily verified in a matter of seconds.
What fresh, abstract hell is this, it's like someone went to a museum, took a painting off the wall then looked at the audience and say with a straight face "I made this"
>>
>>571262938
yeah, you must have at least a single bar saved up once you get to the second wave
>>
File: 1691465211069155.png (190 KB, 750x729)
190 KB PNG
>>571260917
>>
>>571262104
nicheknights is an actual thing people enjoy playing. There's no way you can look at AK CC and think restricting a handful of class types (and you can pick which ones you want to lock out) is somehow the same as completely removing core game mechanics the game is build around (dodge) and nerfing all damage types but arts reactions into the ground.
>>571262706
max rank is never fun to do yourself and it has never been like that, but you can still clearly see them using the actual mechanics of the game and using their operators to do what they are intended to be doing to beat the risks. Estella running around in circles is the complete opposite of that.
>>
small blogpost, but what a fucking ride.
Ive been assmad about missing the launchday of CC due to trip to Japan. Accidentally i found on twitter that japanese are hosting fucking challenge events for CC in internet cafes. they even give out physical rewards for getting 20, 30 score and top 3.
Got in, entire place was covered in character cutouts and shit. After 2 hours i managed to get the shit done.
The staff actually came in clapping and saying that I got the highest score and best time, but i doubt that, unless japanese players are THAT bad.
>>
>>571262938
Yeah pretty much, you want to keep a bar of SP as a safety net for when it proc.
What I really hate is that it can reset Mi Fu skill sequence if you don't pay attention
>>
File: npf.jpg (147 KB, 817x817)
147 KB JPG
>and then everyone clapped
>>
>>571263239
shamefurr disuprayu by nipponese
>>
I tried Mi Fu but besides being able to pull in mobs, she's hard to maneuver out of the puddles and the freezing risks really seem like they fuck her hard. I don't really get it.
>>
>>571263728
Her pull targetting is ass
>>
>>571262706
>If you can't handle the cancer life, don't play cancer
And this is why I won't bother with anything past 35 risk here. It's just too limiting.
>>
>>571263728
So what's the verdict here? Should I get her for Rossi or should I just get Camille for Laevatain?
>>
I wasted so much resources building Ember and now it turns out she is useless and I should have built a 4-star instead. How do I get a refund?
>>
>>571263239
SOVL
Good job, anonpipi
>>
>>571263237
>removing core game mechanics the game is build around (dodge) and nerfing all damage types but arts reactions into the ground.
Retard they did that for less. It was never just class bans, I'm beginning to think you doing some larp larp sahur here. They would remove areas off the map, slow sp generation to a crawl, dp generation to crawl, make enemies immune to majority of forms of crowd control, stun, freeze and bind making whole units basically useless on top of class bans and nerf either physical or arts damage further reducing the pool of units you can use. And also reducing hp meaning you basically had to do no hit runs unless an op is specifically used for bait. CC makes it so you have to let go of so many game mechanics, it's why medics are usually first to go.
>using the actual mechanics of the game and using their operators to do what they are intended to be doing to beat the risks
Yeah, so long as it's not banned by the risks. Which usually means making a highly specific strategy with a highly specific comp you wouldn't use in general stages. Combustion spam is well in this range.
>>
>>571263239
What did you win?
>>
>>571263239
camille!
>>
>Russians managed to achieve risk 46 with Rossi team and -combo cd risk
Have chinks managed to do r46 without combust strat?
>>
>>571262114
Those risks where you gotta wait to do something are so annoying too. It's possible but it's not as easy redoing and adjusting timings here as it is in AK. Much more random stuff to take to into consideration.
At least I got 35 and then some. Would be nice if they added some 5*s here and then to have some more options to play with but I guess it's too expensive for no gain.
>>571263239
It's less japs and more the average gacha players are complete casual shitters. Even in AK there's tons that don,t even bother with CC at all
>>
File: 137399825_p3s.jpg (1.34 MB, 2685x4480)
1.34 MB JPG
>>571249806
3 weeks paid vacation followed by 9 months maternity leave
>>
File: 1758290878821882.png (2.2 MB, 2048x1412)
2.2 MB PNG
The canon wife
>>
>>571262995
It's like any other take in these threads that act like an authority
>>
File: 1781366768771622.jpg (772 KB, 1378x2039)
772 KB JPG
>>571263239
good job and stay comfy lad
>>
i don't get it, so what attacks can you do to get the +100% dmg dealt bonus?
>>
>>571249806
Granting Estella the joy of motherhood
>>
>>571263913
Who do you like better
>>
>>571264109
>Rossi team
Mifu Gilberta Rossi Wulf?
>>
>>571264251
infliction reactions like Combustion, Shatter, Crush
>>
>>571263239
Hey, 30's still respectable
>>
>>571264251
Arts and Physical reaction damage
>>
>>571263913
>Rossi
Rossi doesn't care about her. If you wanna play a full phys team she's good. Her skill 3 is also one of the more satisfying skills in the game.

Personally I control Chen though. Too many things cuck the phys team this round, but if the game isn't out to cuck you in every way it's pretty good. Ember is basically unusable because of a combination of "enemy deals a ton of damage" (she needs to get hit for her combo) and when you heal enemy heals.
For a lower risk run it's cheating though with the -60% combo CD. Easiest risk 20 for sure, and can go higher as well.
>>
>>571264320
Rossi Gilberta Wulf Perlica. The video should be out soon. They took only -50% ultimate damage risk.
>>
File: HLQBzovbUAAba9a.jpg (250 KB, 1200x961)
250 KB JPG
The WIFE
>>
>>571264573
>so we're just gonna use Wulf/Berta
>and add 2 more irrelevant operators there
>ROSSI CLEAR GET!!!!11
lol
lmao even
>>
>Check Endfield tieba
>Hoyochinks whine about high risks forcing certain characters and on-banner character being useless + CC punishing vertical investment
>AKfags complain about timer but overall rate the mode positively
>>
>>571264020
Yet you didn't mention a single restriction that actually disables a core game mechanic that the entire game is build around and falls apart when you remove it. That is the dodge. By removing the dodge every player is forced to run around in circles and awkwardly wait for CDs while hoping the enemies don't spread out, the core of the combat just doesn't function anymore because the basic core of the combat is being able to using your main attack string to generate SP and enable combo skills while then using the dodge to cancel out of that string to avoid enemy attacks. That's how the game is designed at the very core and yet you can't do that anymore in the CC. Slowing SP and DP recovery still clearly gives you access to SP and DP, because yes if you entirely removed SP and DP the game would also stop functioning properly, which is why they don't do that.
Stalling in AK is a legitimate strategy people use in normal stages. Running around in circles while spamming combustion isn't a strat anyone uses outside of this specific CC because the risks specifically force you to do that.
How is this that hard to understand?
>>
>>571263239
the japanese autist are at /uma/ grinding factors not /end/ so high chance you are probably the highest skilled player there
>>
Imagine we get risks that reduces the amount of party members in a squad
>>
>>571264819
>combo CD risk instead of +100% reaction damage risk
>>
Show me an Yvonne clear fags.
>while enemies are CCd they're invincible
Oh. Nevermind.
>>
File: 1772334191234053.gif (255 KB, 500x500)
255 KB GIF
>>571264674
>Airfrying a piece of toast, singular
>>
>>571264336
Is arts inflictions on every addition after 1bar reduced as well?
>>
>>571264870
>thinking dodge is part of the core combat experience
NGMI
>>
>>571264037
>>571264375

for 20 postcard, for 30 that small plushie.
top 3 is supoosed to get a figure with endmin mask.

I wish I had a bit more time to prep, on mobile i only did dailies this month kek.
Basically only leek was maxed out, rest had some shit gear.
I think i should be able to push to 35+ when i get back home and actually prepare
>>
Always funny to see people post entitled shit mocking clears while not even doing risk 20, let alone 30 or 40+.
>I-It's not fun and b-below my gamer SKILLZ
>>
>>571265127
it absolutely is
>>
>>571264870
CCB2 had a soft ban on melee units, I'd say that's a pretty fundamental mechanic
CCB1 pretty much disabled the natural SP regen
>>
File: file.png (2.16 MB, 2456x1271)
2.16 MB PNG
Huh? Is this a crack in the matrix, legendary price or someone's cheating?
>>
File: ranked-by-their-sin.jpg (185 KB, 1374x1608)
185 KB JPG
The oripathy-positive are a threat to society.
Never relax around the oripathy-positive.
>>
>>571265168
nice bean
>>
>>571265197
says (You)
>>
>>571264674
The last two really sell it.
>>
>dogs are still the only source of meat
What did the chinks meant by that?
Why can't we just slaughter the burdenbeast? instead of worshipping their poo...
>>
>>571264870
>Stalling in AK is a legitimate strategy people use in normal stages
If you're stalling in normal stages, either you're new or dogshit at the game. I don't know what to tell you. There is nothing in normal stages that require the amount of stall seen in any CC. The game is not built around expecting players to sit down and stall for 8 hours because theres atk down risk on enemy hp up and the enemy might one shot you if you touch it wrong. Nobody is doing sleep stall in normal gameplay that's why it only ever really comes up in CC because they banned all other forms of normal crowd control that players do use in regular gameplay. Banning off the members in a squad you can have or reducing the amount of deployment slots is changing up core mechanics. Banning off classes is changing up core mechanics. Nerfing damage classes is changing up core mechanics. Banning core mechanics of operators is changing core mechanics.
>>
>>571263239
thanks for letting the /jp/ bros know. now i actually have a motivation to tryhard risk 35 with endmin
>>
>>571263239
>>571265168
>PXL
Are you the concert-spy anon?
>>
what the fuck
>>
>>571265678
B-But... Quilon QB stall...
IS4 Ed4 boss stall...
Mizuki Weedy stall...
>>
>>571265328
Rossi is mama not thug.
>>
>>571265909
>concert-spy
Is it that one anon that took a underskirt shot of a Perlica cosplayer during tokyo games show last year and got banned from visiting it ever again?
>>
File: ENDFIELD_SHARE_1781953384.png (2.22 MB, 1920x1183)
2.22 MB PNG
I COULDN'T RUUUN FROM THE FIGHT OF MY LIFEEEE
I think this is the highest I go, at least until the new risks get added. Removing dodge completely would be too much of a pain in the ass.
>>
>>571265943
Anon... She's litterally a LandBreaker. An useful one. But a LandBreaker, nonetheless.
>>
>>571265328
Both Camile and Levae are Sarkaz
>>
>>571265678
People don't stall because they have ADHD, remember how many people got filtered by the coke bear because they just refused to put down a defender with some healers? IS and RA also have plenty of bosses that heavily encourage stalling.
>changing up core mechanics.
Okay well I didn't say changing up core mechanics, I said straight up REMOVING core mechanics. The core loop of AK (generate DP, deploy operators with said DP to stop enemies from entering blue box) is still entirely playable with all the risks you mentioned, my entire point is that the core gameplay loop of Endfield is completely disrupted by removing the dodge. It isn't altering the loop by making certain things less viable, it's fundamentally destroying the core gameplay structure of the game itself and forcing you to do something else entirely.
>>
Why are we pretending that banning classes, banning gameplay abilities, banning map areas, banning the ability to have a full squad, isn't disabling core mechanics? High risk and Max Risk is about playing in a way you wouldn't in normal gameplay because most of your shit is banned.
>>571265926
This only matters at high ascension which is basically almost equivalent to high risk/max risks, it's not normal level gameplay.
>>
>>571266326
Apparently, Camille won't be positive. On the basis that Vampire cannot be oripathy-positive, or some shit.
>>
>>571265910
swipefield
>>
File: gugu.jpg (2.62 MB, 3000x4000)
2.62 MB JPG
>>571266228
So? We terrorists. Make everything stone cancer.
Rossi is mama.
>>
File: 1755181375061995.webm (1.36 MB, 1280x720)
1.36 MB
1.36 MB WEBM
AIIIIIEEEEEEEE
>>
>571266504
Post your clear then
>>
File: foxgrapes.jpg (61 KB, 400x624)
61 KB JPG
Remember, the other action gacha games had years to develop a CC-like gamemode but in every case it turned into some showcase for the newest unit or just didn't hit the same so they're all assmad over the fact that Endfield has obviously done the best job at porting CC over to an action game.
>>
>>571266726
>not blowing that thing up the instant it spawns so it can't rape you
ngmi bwo
>>
>>571266726
Next time run towards it as it approaches and jump in instead of out
>>
>>571266582
Lady M3? The Endminbot is going off-script again... Should we shove it back into its cocoon?
>>
the no dodge risk is unironically impossible.
>>
>>571266362
>core loop of AK (generate DP, deploy operators with said DP to stop enemies from entering blue box) is still entirely playable
>my entire point is that the core gameplay loop of Endfield is completely disrupted by removing the dodge
Not having a dodge isn't preventing you from the gameplay loop of using your operators to beat down enemies and kill them. It's still playable. Being annoyed by it doesn't make it not playable.
Ultimately your argument boils down to what this anon said >>571265127
You don't need a dodge to fight these enemies even if you think it's more comfortable.
>>
>>571266362
>okay well I didn't say
moving the goalpost now i see
>>
Learn to JUMP
>>
Some autistic chink with patience will get over the no dodge thing
>>
Banning dodge is the equivalent of being banned from tapping the screen in normal AK.
>>
>>571266951
Except it literally is preventing your from using the gameplay loop of using your operators to beat down enemies and kill them, your operator isn't doing shit you are jumping around like a monkey in a circle because you are literally incapable of properly engaging in the main combat loop, all the while combustion kills everything which the game specifically mentions isn't a fucking operator attack.
>>
>>571267057
The main problem is still not enough dps
>>
you know you can just not pick the no dodge risk right?
>>
>>571266770
>years
genshin had the same thing as limited events since 1.x lmao
>>
>>571267209
B-But my Risk35+ clears anon!!!
>>
What's next, no basic attack risk? No Final hit risk?
>>
>>571267318
No inflictions risk + no ult risk
>>
>>571267209
They don't, actually. It's unfathomable, to the gachaddict's brain.
Checkboxes exist to be checked. All at once.
>>
>>571267239
No it fucking didn't you poser
>>
taking away dodge is like taking away facility rotation in factory. god knows what will happen when AIC gets a CC mode
>>
File: ENDFIELD_SHARE_1776634428.png (1.89 MB, 1920x1080)
1.89 MB PNG
>>571266770
I really enjoyed it, went through probably 5 or so different team comps pushing high risk before landing on one that makes no sense in normal gameplay, but somehow works here due to all the limitations they added.
>>571267312
I think you can get up to like 41 without ever touching "no dodge", but you have to take the extra health one which is way worse.
>>
>>571267318
The no dodge risk does that already. Pretty much at least.
It's why I don't really care about high risks, because fuck running in circles.
>>
vmjeets are not sending their best
>>
>>571267135
>your operator isn't doing shit
The hp bar going down means I am in fact doing shit. Slowly doing shit doesn't mean not doing shit.
>>571267169
And that's fine. Even in og arknights, sometimes actual max risk was not achievable and people settled for a risk or two below being the highest achievable. The original CC beta max risk was legitimately impossible.
That being said, once again not being able to dodge does not make the game unplayable.
>>
>>571267596
>Even in og arknights, sometimes actual max risk was not achievable and people settled for a risk or two below being the highest achievable.
Actual newfag, but what's the point of this then? To catch cheaters? If you can't ackshually get max, is it just there as a cheater trap?
>>
>>571267312
...Can be achieved by picking any other mod.
But they want to pick that specific one, because they know in their bone it's the most prestigious. And that clearing it would make them stand out.

Of course, reality catch back to them soon after. Because the average joe is -in fact- just that : average. Not outstanding. And they hate that sobering fact.
>>
>>571267448
yes it fucking did, you retards are jerking off custom difficulty modifiers that disable or add mechanics, genshin had them for years.
you are only jerking this off because the difficulty is overtuned so you get to feel like big boys, there is no skill in this. this is gachaslop, at the end of the day if you want the highest score you will need to whale levels of investement.
if this was nioh or some other fair game i would maybe get the hype, but at the end of the day this is not some skill testing challenge where everyone gets the same tools and only skill makes a difference.

many other gachas had the exact same shit, but this is the only one where the community jerks it off instead of recongnizing that it's just whale shit.
>>
>>571267740
Bragging rights, that's literally it.
also pushing operators to their maximum potential so a more accurate tierlist can be made
>>
File: 1762141464458985.jpg (26 KB, 474x454)
26 KB JPG
We're checking everyone's CC clears next week. Those below risk 40 and those who didn't pick no-dodge will be sold to the Landbreakers.
>>
>>571266770
>the other action gacha games had years to develop a CC-like gamemode
If CC was a good mode, don't you worry other chinky games would have copied it.
Even in OGAK CC wasn't that popular at all even though I personally consider it the best and the most "AK" mode.
>>
>571267835
Ok you're just straight up lying got it.
I really wonder what kind of motivation you need to just spew out garbage from your mouth knowing all of it is wrong info?
>>
File: 1775887548101841.png (168 KB, 485x481)
168 KB PNG
>>571265168
>plushie
you know what to do with it
>>
>>571267841
No I mean, what's the point of having max risk not be achievable? If the max cap is say, 50, and the max you could possibly humanly achieve is 49, then everyone will see 49 as the cap and celebrate at 49, so what's the 50th point for?
>>
File: nianbro.jpg (41 KB, 562x180)
41 KB JPG
>>571267740
The point is to have plenty of options for risks. They don't bother thinking "what if some dumbass tries to do them all at once". Despite all the shitposting, doing high risk clears is completely optional
Occasionally there are cheaters. But that's beside the point
>>
>>571267835
>you are only jerking this off
We are jerking this off because there's absolutely nothing else to do in game nor discuss in /end/.
Everything we do is out of terminal boredom and desperation.
>>
>>571267596
Didn't people go back to the original CC beta after it ended on a private server and managed to clear it with only the operators available at the time it ran?
Sure they never achieved max risk while the event ran but it still was technically beaten.
>>
>>571267981
and you are a retarded faggot who never played genshin yet talks about "every other gacha"
>>
>>571268024
Idk go ask HG
HG is also doing it too see what kind of meta the game has and what they can realistically push, even they need hardcore data too
>>
Meanwhile OG AK has their biggest annual roguelike tournament at the same time as Endfield CC is running.
>>
>>571267740
>sometimes actual max risk was not achievable
Only during the first CC.
All other events always had people (whales aren't people) reaching max risk (fairly easily).
>>
>>571267835
genshin only added that shit AFTER arknights had CC. it's the original.
>>
>>571268152
>roguelike
>tournament
This will never not be funny.
>>
>>571267981
>I really wonder what kind of motivation you need to just spew out garbage from your mouth knowing all of it is wrong info?
Mental illnesses are real.
Some people actually behave that way for no tangible benefit, because the chemistry of their brain is flawed.
That's all there is to it. You can safely ignore him. Nothing of value will be lost.
>>
>>571268121
Sounds like it's just a cheater trap to me.
>Makes the theoretical cap 50 but the highest achievable is actually 49
>Anyone that reaches 50 cheated so we can catch and ban these pricks.
>>
>571268113
Nigger you didn't play genshin at ALL
Not a single 1.x event had hard gameplay, even abyss 1.x was piss ez when you had all the shill unit, fucking poser tryna accuse me when he himself haven't played 1.x genshin
>>
File: mad.jpg (115 KB, 543x543)
115 KB JPG
Arknights invented customisable difficulty you uncultured fucks.
Show some respect.
>>
>lose the first playerbase with no content
>lose even more players with unfun restricted gameplay

Hypergrift not beating the allegation for being Hoyoverse but more evil.
>>
>>571267740
>Actual newfag, but what's the point of this then? To catch cheaters? If you can't ackshually get max, is it just there as a cheater trap?
No although it can catch them.
I said this earlier >>571260834
You are not supposed to actually choose everything. The game designers do not design the maps or risks with the intent of a player being able to achieve max risk or even high risks. They put in a bunch of risks so players can pick and choose what's suitable for them to achieve the risk miminum for rewards (which is why sometimes having all risks some overlap or contradict or aren't physically possible to work with). In og arknights, that was Risk 18 and for the reiteration of CCB, its 620. Going higher than that is on the player and is just bragging rights, but it's one of the things that brought the community together to try and figure out a solution the devs never intended. It's not about shilling new units or designing it to showcase a specific skill, it's just whatever happens to make it work and maybe that might be a forgotten unit with an insanely niche ability that can be a makeshift version of a unit that was banned.
>>
>>571268173
IIRC CC9 maxrisk was only achieved by chinks after it coming to Global.
Also CCB1 maxrisk wasn't achievable.
>>
>check my /end/ friend list
>-three- people above risk 35 clears
ummmm i thought you were all pros the way you're talking? it's not larp, is it?
>>
>>571268312
I don't like high risk so I just cleared 35 with my own team and called it a day.
There is no reason to care about beating risk 40+ outside of bragging rights
>>
There was a CC in AK that was trivialized by a limited collab character
>>
>>571268456
It's not fun
>>
>>571268312
HG isn't evil. They are just legitimately retarded. Clueless idiots who just blindly follow Lowlight's bullshit ideas.
CC is still the least worst combat content of EF so far but that's not really an achievement since there's just nothing else to do at all.
>>
>>571268224
I remember only 1 immortal cup run that was lost due to the poor rng. Also they have several restarts I believe?
>>
>>571268456
Majority of complainers are all just talk
>>
>>571268456
brother it is day 1. people have lives
>>
File: 1759964083642467.jpg (284 KB, 1647x1380)
284 KB JPG
>>571268456
I am here for the cute girls, I don't care about tryhard content.
>>
>>571268312
>lose even more players with unfun restricted gameplay
CC restored my hope in Endfield and made /end/ actually usable because people are actually talking about the game instead of drama surrounding the game.
>>571268456
I'll do it tomorrow... I only had the time to clear risk 20.
>>
>>571268202
you are likely right, but i never claimed that genshin invented it, but the claim that endfield is the first 3D gacha to do it just sounds moronic to me.
genshin did it multiple times and also did it with coop, it's just that people don't talk about it much because the higher scores are whale exclusive, it's not a fair challenge because gachas are inherently unfair and pay 2 win when push comes to shove.
this game mode can only be fullfilling if you are a genuine mega whale with everything maxxed so you technically have all the cards to face the challenge head on.
>>
File: 1778958095772393.gif (3.62 MB, 500x500)
3.62 MB GIF
>>571268456
I have no shame in admitted I'm being fucked by 3rd wave EL FILTRO. I'll definitely turn that rock into a fine dust, but it's going to take a bit of time.
>>
>>571268242
>>571268024
It's futureproofing, in a sense. At some point in the future, some ops will get the perfect kit for that kind of content, and allow the best player to get that 50th point.
Or maybe some form of global powercreep will enable it naturally.

Who likes ending and/or closure, anyway?
I don't, personally. I like to have longterm objective, to look forward to. And I don't mind the backtracking required to get to it, eventually.
>>
File: HLQBe7oakAAF-31.jpg (263 KB, 1200x900)
263 KB JPG
Estella submitting her resignation after CC...
>>
File: nanally doubt.jpg (230 KB, 773x890)
230 KB JPG
>>571268710
>cute girls
?
>>
File: 1769422658373791.jpg (201 KB, 1170x1576)
201 KB JPG
>>571268926
Much cuter than your ugly whores.
>>
File: HLOJc1GaUAAOyGQ.jpg (191 KB, 1200x815)
191 KB JPG
>>571268845
No shame, just get it done before the new easier risks are added. Because after that, ALL the shame
>>
>>571268346
>The game designers do not design the maps or risks with the intent of a player being able to achieve max risk or even high risks
This sounds like a design error or they legitimately don't care for tryhard niggers. It sounds like a design error because they're making these risks, how are they deciding them? A toss at the dartboard? I don't mind if it's super hard, but making it impossible sounds like a game dev making a game but the final mission instantly kills you before you clear, therefore, you can never ever clear.
If the answer is just that they don't care for tryhard niggers, i think the simpler answer is to just hardcap the points so that you can never go over say, 20 points, but the max you can pick with various combinations is 50.
>>
File: blazpu.png (1.71 MB, 900x1789)
1.71 MB PNG
>>
>>571269056
nah, I will do it whenever I want
>>
>>571268742
>the claim that endfield is the first 3D gacha to do it just sounds moronic to me.
>>571266770
>years to develop a CC-like gamemode but in every case it turned into some showcase for the newest unit or just didn't hit the same...
Probably sounds moronic because that wasn't what was said but it's fine, nobody expected you to be literate anyway.
>>
>>571268891
We'll give you one vacation week per run, a 100M V4 bill bonus, a promotion to 6*, AND Akekuri's position.
>>
I still need to finish sword dale and start the first combat event... Gonna did cc when I feel like it
>>
>>571269232
>years
genshin that shit since 1.x
>>
>>571268872
Makes sense to me only if CC past iterations stay behind when future ones are introduced so you can eventually go back to them.
>>
>>571269363
sir this is a gacha game FOMO is the name of the game.
>>
>Mi Fu used combo
>oopsie poopsie, guess you received a shield, the enemy is now full hp
>just turn it off bro :)))))
>>
File: file.png (301 KB, 766x503)
301 KB PNG
>>571268224
>>571268152
>people are being paid to not use meta
>>
>>571268173
>>571268434
Also max risk of CC Spectrum wasn't possible. The most achievable of Risk 31. Risk 32 wasn't possible because you wouldn't have enough damage
>>571269098
What part of "you not actually supposed to do it" is not clicking with you guys. Risks are decided based on which game mechanics might be harder for the player to do stages without. Sometimes that might conflict, but the point is that you're not supposed to be layering them. Tryhard niggers do this to themselves. They don't make it impossible on purpose, it just happens to be sometimes and sometimes not. It's all bragging rights anyways. It's never a set number for max risk either, max risk is just whatever the amount of risks they set up accumulates up to. They're not intentionally leaving that one or two points out, it just happens to be that way by time they set up all the risks.
>>
>>571269534
>choose risk that heals enemies when you do _
>do _
>it heals enemies
>WOOOOOOOOOOOOOOOOOOOOOWWWWW
>>
>>571269363
Uuuh... I thought it was a permanent mode. But no. It does end in July.
Disappointing.
>>
>>571269098
>we dont care for tryhard niggers
>hardcap points so tryhard niggers cant take all the risk and fucking them over
you can do a better argument than that touristbwo
>>
File: 1762704935353351.webm (3.64 MB, 480x530)
3.64 MB
3.64 MB WEBM
>62 """"""""""""""people"""""""""""""""""""""" in the friendlist
>2 with over 35
>8 with 20


FFFFFFFFFFFFFVVVVVVVVVVVVVAAAAAAAAAAAARKKKKKKKKKKKKKK

ENDFIELD IS SAVED
CC SAVED ENDFIELD

Yeah this Online Mental Asylum is still fucking dead and OG Arknights players are pissed that Endfield is robbing money & resources just like HRT Players are pissed about ZZZ:
>>
>>571269306
If the argument that Genshin is the first game that had risk induced combat while also being 3D, it's still wrong.
Punishing Gray Raven got it after Arknights, before Genshin.
>>
It's not bad design because it's not designed for what you people are trying to do to begin with. It's just a number of options. If you want to go for the impossible nigger cancer strat thats on you the player, but the developers do not intend for you to come up with that nor is it designed with that intent. The game mode is only intended for Risk 20 and giving players enough options to achieve that with wildly different skill levels and squads. This is not a hoyo game where bragging rights shit is just max out your credit card and shit over the stage with a shill unit.
>>
>>571269306
>-but in every case it turned into some showcase for the newest unit or just didn't hit the same
bwo is iwwetewate
>>
>>571269789
i never said genshin was first, just that endfield wasn't
>>
File: HLQOZxGaoAEO4fn.jpg (148 KB, 837x1200)
148 KB JPG
REAL forte women doko
>>
File: 31545775.jpg (26 KB, 503x212)
26 KB JPG
what source of damage is there that even falls outside of these categories?
>>
this end game is badly designed you can only play select teams.
>>
>>571269943
Why do you keep saying that? They clearly intended at least 35 to be doable because they specifically went out of their way to change the music in the run if the risk is at 35 or higher.
>>
>>571269960
Pallas Reconvener soon
>>
>>571269943
I'm on your side here but let's not pretend only Risk 20 is the intent when they went out of their way to add a remix of the BGM to Risk 35.
>>
>>571270036
set bonuses, weapon skills, damage over time stuff, etc
>>
File: 1780390421698554.png (5 KB, 200x200)
5 KB PNG
>>571270118
>remix of the BGM to Risk 35
Oh I was wondering what caused the remix to start playing, that's really neat. I assumed it was from failing a lot
>>
>>571267516
is this real
>>
File: 1744563234712989.jpg (165 KB, 477x480)
165 KB JPG
>>571270039
you can beat risk 20 with ANY team, no matter how bad.
>>
>>571269575
>What part of "you not actually supposed to do it" is not clicking with you guys.
The part where they let you pick the risks to try but it's not physically possible without cheating. If they hard limit the points so that once you select X amount of risk, anything more can literally not be selected because you've hit the cap, then I'd understand, you still get your ideal of picking what risks works for you while hitting the cap.
>>571269732
If they made it so it's literally impossible to clear, thus X amount of points is impossible, then why make X amount of points the cap? Why not make it Y? This is what confuses me. Forget everything else.
>>
>>571270081
They did bgm changes for risk levels too in some CCs in og Arknights. They give fanfare for tryhards because they know the community will gun for it. That still doesn't change the fact that they do not intentional design for you to go for it. People will do what they can achieve and they've always respected that.
>>
>wasted resources the day before CC went live artificing Mifu
>shes fucking shit unless you hyper sweat out the ass
>other teams arent fully artificed
Thanks I guess, will take the lv20 and bail. Maybe next time they can try harder to not fuck over every other ele except combushilling.
That being said I did have fun and the mode is miles better than hoyo endgame stuff.
>>
>>571270039
counterpoint : https://www.bilibili.com/video/BV1YujB6BEPi/
>>
File: HDzwCVdaIAAOqOM.jpg (302 KB, 2157x2500)
302 KB JPG
Every time I try to do more than just log in to do dailies on the Dijiang and leave, the game just leaves me with this hollow and empty feeling. I don't want to play it but am too attached to AK to abandon it. It's genuinely depressing how little I enjoy making progress, haven't since February. I wish I did.
>>
>>571270118
It's a reward with no direct value.
>"You get everything at risk 20, but if you are mad enough to do insane shit no one asked of you, we will give you a banger soundtrack to listen to at least"

>>571270373
More risks get added on week 2, with some being easier and some even harder. Take your time and enjoy the ball busting.
>fucking shit unless you hyper sweat out the ass
That can be said about any operator if you max out your cholesterol risks.
>>
File: 1775918375757964.png (1.1 MB, 680x1147)
1.1 MB PNG
>>571270357
because limiting niggers from taking all the cookies will just invite complains.
are you baiting by being retarded ?
>>
>>571270461
same, endfield has some neat parts I like but the main chunk of the game just isn't all that interesting sadly.
>>
>>571270609
>because limiting niggers from taking all the cookies will just invite complains.
>It's impossible to max clear thus niggers cannot take all the cookies
I'm not trying to bait, but maybe I am being retarded. But really, what's the difference between what I said and the fact that it's impossible anyway?
>>
>>571270357
>If they made it so it's literally impossible to clear
This is the part you're not understanding. They didn't intentionally make it impossible to clear, it just so happens that sometimes it is and sometimes it isn't. There is no arbitrary cap they made, its just you can pick all the risks and if it works it works and if it doesn't, it doesn't. Like with CC5 in Arknights, the risk that cucked everyone out of max risk 32 is the one that only allows 6 operators. It's a risk meant for players to sacrifice squad for risk points over sacrificing life/damage/increasing enemy health. Something that can make things easier for someone going for Risk 18, but when you have all the risk tags that gigabuffs everything, that becomes impossible because you don't have enough ops for damage.
>>
File: 1770940037010668.png (860 KB, 1024x700)
860 KB PNG
>>571269023
C'hen of the Qianyu Clan is carrying this game btw, if not for her game would be spawning Priestess to save it



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.