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>ageed edition

Previously on /coopg/: >>572236473

>Latest News/Updates

Darktide:
Skitarii Alpha Primus has arrived.
https://forums.fatsharkgames.com/t/skitarii-alpha-primus-is-coming-to-warhammer-40-000-darktide/121730
Hotfix 1.11.6 - Patch Notes
https://forums.fatsharkgames.com/t/hotfix-1-11-6-patch-notes/121381
Kuli's guides for beginners:
https://steamcommunity.com/id/kulii/myworkshopfiles/?section=guides&appid=1361210

Vermintide 2:
Weapon balance update! Patch 6.11.0 patch notes
https://forums.fatsharkgames.com/t/weapon-balance-update-patch-6-11-0-patch-notes/121528

>Also Exist:
Space Marines 2 (check /vm/ for general)
Deep Rock Galactic
Helldivers 2
Payday
The Outlast Trials
Killing Floor 2
Barotrauma
Left4Dead 2
Ready Or Not
GTFO
No More Room in Hell 2
Remnant 2
Earth Defense Force 6
WWZ
The Forever Winter
Killing Floor 3
John Carpenter's Toxic Commando
Far Far West:
and others

>Future games
Den Of Wolves - TBA
DarkSwarm - TBA
Blight: Survival - TBA
Deep Dish Dungeon - TBA

>Build planners:

Vermintide 2: http://ranaldsgift.com/
Deep Rock Galactic: http://karl.gg/
Darktide: https://darktide.gameslantern.com/build-editor
>>
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500 hundred vanguards
>>
4 years and 3 "vet but x" classes later people still insist we can't get ratling because it's just vet but x
>>
so is it just noosphere? Or is there other stuff that buffs the skull?
>>
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>>572325201
ratlings won't happen because they're shorter than humans which the devs dont want to deal with and snipers do not fit well in this genre
but hey at least you're not as retarded as the people who want sisters when zealot exists and would be the most existing class but x in existence
>>
>>572324947
>hunter
>hunter (female)
>hunter (bland)
>reverent
Loving these personality choices. 90% of skitarii I see are hunter, which makes the conversations funny when they end in silence because the other hunter can't respond. Pathfinder sounds so similar to hunter I couldn't identify him at first. Exterminator is rare. Seems like if anyone wants a female skitarii they go reverent. I personally play hunter because I don't mind being a mass produced murderbot.
>>
We did it leddit
>>
I really like the arc rifle, but weaponsmith feels attached to it at the hip and I'm thinking of giving phosphor pistol a try just to free up the point.
>>
>>572325508
out fucking skilled
>>
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True Grit?
More like True Shit!
>>
>>572325368
Cheats. It's cheats
>>
>>572325368
just debuffs. the automatic special pinging is nice since it points out targets for you
>>
>>572325201
And it'd be slop regardless.
We don't need them and they are a waste of a class slot.
Even a fucking servitor would be more interesting and unique than a shitty hobbit with a rifle.
>>
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what a funny little gun
>>
>>572326150
you don't understand I need more ratlussy fanart
>>
cold trader would be the best and most realistic next class, fuck SOBtards
>augments that have pros and cons that you can choose to equip
>xenos weapons
>reasonably easy way to write them into the lore since you're on a rogue trader's ship who should obviously have many contacts
eldar would be even better but it's probably less likely to happen
>>
>>572325523
i only want sob because then they would *have* to give us meltas
>>
>>572327032
they could always just add it to zealot
>>
man, why cant skitties have the recon lasgun
>>
>>572325171
Nightmare fuel
>>
why would I use the new plasma gun mark
>>
>>572327105
You have an arc rifle
>>
>>572325368
Rending aura apparently. Possibly other rending sources (not sure if there are any).
Your buffs do not affect skull damage, but skull kills trigger your ranged talents
>>
Everyone keeps saying they want a gay Eldar but I just want an Ork pretending to be an ogryn.
>>
>>572318694
>relic blade
>making unpowered attacks at all, ever
???
>knife
>ds
>horde clear
Are you fucking high?
The most "cleave" I'd put on dsword is Rampage for +36% strength, which is also just a good horde clear blessing because it affects every other stat too. I did use to frequently run Rampage on my dsword in auric, but I've since stopped using it. Not sure if I'd bring Rampage into havoc nowadays.
>scum shivs
I haven't seen a single scum invest in cleave, and aoe isn't their role anyway, so it seems pointless.
>using the eviscerator at all
Although I guess yeah eviscerator might benefit from a bit of cleave, because I do recall running out of targets before running out of budget, so I will concede that without testing it (because why the fuck would I use that piece of whit when RB exists). Good mention.
>>
>>572325508
Never been kicked off a cliff by a sniper, as an ogryn?
>>
>>572327612
>whiteface
>>
is voltaic emitter/arc maul viable on higher difficulties?
>>
They should add a Space Marine to Darktide that's what the game is missing
>>
>>572327612
only arguably worse than the openly heretical psyker
>>
>>572328370
Voltaic Emitter is quite good. Arc maul seems to be good too. I'm not blown away by either but they seem to be among the best options.
>>
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The hour approaches.
>>
What is this phenomenon where you bring up one strong synergy or action for a play style and it makes people just fucking hyper focus on the thing you just said, forgoing all sense and ONLY doing that thing you mentioned instead of playing normally and adding it to your list of things.
I am constantly reminded of that anon who mentioned the billy club to his normie friend and said it had a strong stagger on the slap. And the normie complained about the weapon, turns out he was literally only using the slap and legitimately not a single other attack.
I think about this often because it's so much more common than I thought it would be, even copeg is guilty of this on quite a few times.
>>
>>572328370
Anything is viable if you play okay enough
>>
>>572328813
Remember that by definition 50% of the people in the world have a sub 100 IQ. They're allowed to vote.
>>
>>572328480
He's brutally cunning, no one would know. Except Sefoni and the schizo psyker, but they think it's funny.
>>
summit is now streaming Darktide, surely this means i should try this game
>>
>>572328989
abort! he thought it was more of a horde-killing game but turns out it needs braincells since he failed his first mission. is Darktide actually worth playing?
>>
>>572328924
Thanks for that mega grim reminder
>>
>>572329268
Anything above heresy consistently filters 99% of people who have played darktide.
>>
>>572327612
Doesn't need to pretend, Ork mercenaries are a thing, even hired by humans
>>
>>572329469
Zealots can barely refrain from murdering the psykers in the same squad in the middle of the mission.
>>
>>572329392
is Heresy a difficulty? why is the first mission high difficulty lol
>>
>>572325508
>No servochud watching your back
Deserved
>>
>>572329567
It's a video game, Fatshart can do whatever it wants for money

And an Ork would sell like hotcakes
>>
>>572327105
I choose to believe the Skitarii was not allowed to use the lasguns because they would be seen firing red lasers instead of yellow bolts. Don't know how the laspistol accidentally got through the approval process.
>>
>Tab out
>Hear someone making kissy sounds
Dafuq?
>>
>>572329653
He's doing the hacking
>>
reminder that mechps reigns supreme
>>
>>572329940
Oh, mb. didnt see that. Still, hes gooning to binary and youre getting your shit kicked in.
>>
>fanning revolver with the auto-aim ability

It not that great but it's so fucking cool/fun
>>
Is this the place to talk about No Rest for the Wicked?
>>
>>572329850
Look under your desk ;)
>>
>>572329618
Heresy is the 3rd difficulty tier, and the first filter since the training wheels come off; you have 2 wounds (times allowed to be downed) and enemies start spawning in threatening numbers. If you haven't gotten down your defensive basics, learnt how elites/epecials work and where to go in most maps, you get filtered. Difficulties above ramp up the elites/specials even more.
>>
I wanted to have a comfy match before bed, but then some nigger zealot was just obnoxious and pissy that the team wouldn't burn a medkit to heal his ass (he had 5 wounds) while everyone else was at 100% HP.
>>
>>572327612
I just want an ork who thinks he's a humie
>>
>>572330673
For me, it's the newtide dropping medkits right before the medicae servitors
>>
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>applies to your havoc 40
>>
>>572330673
just leave the match then
>>
How well optimized is Darktide? i've got 1660OC and a shoddy 8th i5 processor.
>>572330531
yeah that makes sense, ty
>>
>>572329618
You get the campaign missions that start you at "uprising" then after a few you go to "malice" and then after a few more you unlock "heresy" - there are two difficulties above that but they don't matter because most of the playerbase (myself included) are too retarded to play them competently.
>>
sumsum
>>
>>572330849
I did when I noticed that the other two players did first. I'm pretty sure the nigger has wiped twice by now.
>>
>>572328813
People are only capable of holding so much new information at once. They either latch onto the first or last thing you said; anything else is like a cup spilling over and everyone has a different sized cup. Darktide is a game hitting you with a firehose of information. You have to be careful what you say and let them piece it together slowly.

I'm actually that anon with that friend and he's always like this. It was because ogryn could proc 2 stacks of bleed on hit so I after I set him up a bully club build I joked you could "slap your way through the level and the stagger+bleed would still kill things." He exclusively slapped and dropped it because "it works but I don't like joke weapons." His most recent hot take is arc rifle is trash because it "looks like the plasma gun but doesn't hit as hard." Once he forms an opinion he won't update it. He's the embodiment of dunning kruger.
>>
>>572329618
It's not high difficuly, he just really sucks
You can see his teammates doing much better
>>
you would think braced autoguns would get run and gun as a blessing
>>
>>572330801
are weapons that aren't orange even worth using beyond like heresy
>>
>>572331546
you can manage with pretty much anything in damnation unless there's some fucked modifiers
>>
>>572331546
It's technically fine to level a weapon in auric if it's not important to your build. Some classes are fine spending 90% of the time shooting and using a blitz or whatever for horde clear, or similar setups. Like a throwing knives zealot leveling a ranged weapon he wasn't going to use anyway.

You do not bring that shit into havoc though.
>>
>>572328989
>>572331017
Hes gonna get filtered
>>
>>572327032
>they would *have* to gives us meltas
Not really. They'd just give you another flamer 3rd boltgun variant and then plasma pistol.
>>
goddamn the music in this game is good >>572331017
>>
>>572331546
The real question is, why wouldn't you upgrade your weapons when you go beyond heresy
>>
>>572331109
I've got a friend like that too. He's stuck in some boomer time warp with his opinions. For example in helldivers he thinks that eagle strafing run is F-tier dogshit despite the fact that it was giga-buffed over a year ago. I advised him bring strafing run to help kill the hive lord boss. But instead he decided to be "smart" and bring the big-boom 500kg instead. The ebin 500kg bomb can be used twice before sending the plane back to re-arm, and the explosion does 1500 damage. In contrast strafing run can be used 5 times before needing to send the plane away, and if you tally up all of its bullets it is 35,000 damage worth of bullets. Against many targets on a fraction of those bullets actually land on the target, but the hive lord is a huge target that normally eats the full run. I have tried to explain the math and how the five uses of the "worthless" strafing run has TWO orders of magnitude more damage than his two big bombs. But nope he just locks in that 500kg every time.
>>
>>572326897
This, but inqusition accolyte
>>
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What exactly does this mean by "other triggers"?
>>
>>572332164
if you apply arc by a crit or your arcrifle
>>
I feel the spin mode for the fire skull is better than the cone. The difference in damage doesnt seem to be that different
>>
>>572331934
>retard
>500kg
Name a more iconic duo

You anons ever talk about games other than Darktide?
>>
>>572331546
Some weapons absolutely require specific blessings like Brutal Momentum or Skullcrusher before they're even worth considering. You can upgrade weapons and change their blessings/perks with the plasteel and diamantine you loot from missions, once you level the masteries and unlock them, but usually you'd only want to keep a weapon that has a mobility/defenses/cleave dump stat (60% max) because those stats have awful scaling between 60-80% for negligible bonuses.
>>
>>572331678
>The classic new player shoot everything even hordes
How do we tell him?
>>
>>572332441
I shoot hordes because it's cool
>>
>>572332284
what else do you want to discuss bro
keep in mind that while Helldivers 2 is in the OP for whatever reason, it has it's own dedicated /vg/ general so there's even less point discussing it here than SM2 which a mere mention of got someone so hot under the collar he felt the need to clarify it has a /vm/ thread
>>
>>572332468
Me too....with my flamer
>>
>>572332542
I use my linked stubber and then I grab all the ammunition because I needs it
>>
More than half the time I pick up a medicae pack and then forget I'm carrying it for the entire mission.
>>
>>572333075
I always give it to my party for that reason.
>>
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One of these is not like the others.
>>
>>572332193
no dumbass

>>572332164
it means the instakill it does bypasses all your "on kill" talents just like haymaker does
>>
>>572333184
Which one? I couldn't tell
>>
>>572332164
Something about the Darktide style of tooltips is really funny to me. Like the writing is stylistically so off
>Note that
>on a talent tooltip
Who's narrating this? Who is telling me to note that?

Not that it's a big deal but it's just funny to read this kind of thing because they have the swenglish guy in charge of tooltips STILL. A normal person would write
>These arcs are incapable of triggering etc etc
or something along those lines
>>
tell me about the eviscerator and assault chainsword
>>
>>572333689
>eviscerator
kino
>chainsword
dogshit
>>
What's the dump stat for falchions? I haven't played the game in a very long time and haven't bought Skittle yet, got the first falchion I saw in the shop with 60% power output. Are those numbers small enough to not make breakpoints?
>>
>>572333689
You don't wanna know...
>>
>>572333689
All you need to know is that you use activated push stab to kill crushers.
>>
>>572333623
>Who's narrating this? Who is telling me to note that?
The devs, the tooltip. Pick whichever.
It's perfectly legible and understandable english.
>>
remember when fatshark promised a new veteran weapon and then didn't make one for a year
then they finally made it and it's a falchion
and now another class gets it and the plasma gun lol
>>
Ngl, it's really funny watching a crowd explode into bits when the hive scum player pulls the rl out of their pocket
Might just buy the class myself
>>
>>572333715
You can't share weapons between classes, only mastery is shared.
I believe power output does make a difference, dump mobility
>>
>>572332164
>>572333623
What puzzles me even more is the completely arbitrary choice of denying on-kill triggers on instakill effects. If it is actually intended, I have to ask fucking WHY would you intentionally do something like this, what even is the point? If it is not intended, which I assume is the case, it should also be trivially easy to fix, but swiggers can't code so they can't fix it, which is even more retarded lmao
>>
>>572332475
I know about /hdg/, I shitpost there sometimes
I guess Barotrauma or Divinity discussion would be nice, although Divinity would probably fall under crpgg
>>
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>>572333764
>The devs
Yeah, hence why it's bad stylistically, congrats on figuring it out


>It's perfectly legible and understandable english.
you realize something can be stylistically bad and off while still being legible and understandable, right?

I merely pointed it out because it's a funny oddity, most other games have people who actually understand this kind of thing in charge of writing the text in the game
>>
I kinda wanted to try plasma on skittle but then I remembered high wield time and I don't want it anymore
>>
>>572333764
It's about the delivery. As a word of god tooltip telling you exactly how things are, it can skip the "note that" and be more authoritative, rules-like rather than conversational. "Other on-kill talent triggers will not be activated upon this Instakill."
>>
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>>572333894
It's a long standing bug on haymaker. I assume they just copied the instakill effect haymaker does, couldn't be fucked to fix it, then just "made it official"
>>
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>>572333948
it's seared into my brain
>>
>>572333894
>If it is actually intended
Clearly it is if they blatantly call it out in the tooltip.
>why
Balance reasons.
Also this applies to all human sized enemies hit by the arc lightning, aka maulers, ragers, gunners, etc.
Getting the ability to instant kill tough elites but then not getting talent triggers off it is balanced.

Even Haymaker on bully clubs and combat knife have this same stipulation and you can instant kill maulers with it.
And you can stack it up to being 20% chance to instant kill.
Also it has no cooldown either, so you can kill like over 5 ragers in a single swing as long as it cleaves.
>>
>>572333968
>>572334047
The style and delivery is just fine. This is an odd thing to gripe about.
>>
>>572334065
Aye, I am aware, and assume that is indeed the case. It is efficient dev to do these things, but they are also retards for not fixing the instakill thing and accruing technical debt.
>>572334265
>Getting the ability to instant kill tough elites but then not getting talent triggers off it is balanced.
You think that, but all instances of instagib have been fucking useless dogshit up until the lightning blessing, which has some utility in havoc and literally none outside of it. There is nothing to balance here, the instagib blessings have been used by precisely nobody because other blessings are better.
Also if the instagib blessing is good, you would use it regardless of triggering or not triggering your talents, because there are SO MANY ENEMIES, the game fucking drowns you in them, that your talents have near 100% uptime anyway.
>>
Chain weapons should have their attack speeds cut in half. Slow and methodical weapons to the utmost degree, never swinging as fast as their mundane alternatives.
Then increase their damage numbers by 4x. The sluggiest clunkiest engines on sticks but anything hit by them will feel it. Those that latch and those that don't will retain their current behavior for the sake of variety.
>>
>peeps still dont rate chaxes
hehehe... IDIOTS..... *snickers*
>>
>>572334164
>>572333948
what game is this?
>>
>>572334849
karnak twins
>>
>>572334849
Darktide
>>
>>572333184
It's the one in red right?
He isn't wearing a gas mask but is some sort of squid monster
>>
>>572334406
You ever think about the irony of you like, replying to people who just noticed a minor oddity and then downplaying it like you get paid for it and insisting they're overreacting?
>>
>>572334879
I see most people in this general nowadays only talking about Darktide, is it fun if i currently have no friends that play? is there matchmaking and if yes, is it decent enough?
>>
>>572334962
There is matchmaking and it's great
>>
I can just aim my gun and shoot enemies, that's pretty easy in this game
so what is the point of advanced combat doctrines
>>
>>572335075
Consolegroids
>>
>>572330801
>accepts
>>
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>Pathfinder flirting with Revenant telling her he appreciates how harmonious she is
cute
>>
>>572335075
Mostly the passive buffs you get while it's active
>>
>>572335151
I am a consolegroid brother. This power is worthless.
>>
>>572335513
Consolegroid first time gamers with two left hands magdumping hordes in malice
>>
>>572335369
Why do all the ESL thirdies call the voice revenant when it is reverent? Does FAS coincide with dyslexia?
>>
>>572335075
Haha cyborg cowboy with a wheelgun
>>
>>572335690
Yes
>>572335584
Yes
>>
>>572335690
Because revenant is a cooler name for a voice and makes sense with the whole alpha primus procedure being something akin to a second life for them. Reverent should be the name of a zealot voice
>>
>>572335075
Crit chance up is okay, using laspistol for the first time with it and having a good time.
>>
>>572335690
Reverent sounds stupid.
>>
>>572335975
Anon the Adeptus Mechanicus are first and foremost a religious cult. All the tech shit is part of their religion. The religion is front and center.
>>572336041
ESL
>>
>Really love playing as shooting ogryn
>but want to get more penances, which requires melee
Will I get bullied for playing as "tank" on higher difficulties?
>>
>projecting brownoid again
many such cases
>>
>>572336052
It's still stupid
>>
>>572336062
>Will I get bullied for playing as "tank" on higher difficulties?
TOOOOOOONKING by planting your shield and doing nothing, will.
Just using taunt and mulching hordes of enemies is exactly what you're supposed to be doing.
>>
>>572336062
Ogryn is good
Tanky aggro stealing ogryn is always wonderful to have assuming they aren't terrible
>>
>>572304178
I think they should just adjust the angle of the shield, and once it breaks/when you attack around it they should essentially be another chaff enemy in health and hitzones. Cause that is what they look like they would be to me.
They look like a poorly armored little loser that found a handful of durable planks to bolt together/a slab of metal to defend themselves with.
They don't look like the most durable midget on Atoma, which they for some reason are.
>>
>>572336062
it was the meta for a while despite being shitty, because it was the only real way to play ogryn, ogryn had really slow melee damage compared to zealot, and ironically not as tanky while doing it
>>
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>>572336062
Just use the karsolas pickaxe and heavy attack everything
>>
>>572336170
Pretty sure you need to block shitton of damage for penance(or was it for arbiter).
>>
>>572336062
Some of the few post game compliments I've gotten is taunting ogryn after redirecting a few ragers my way when I saw a teammate being caught offguard.
>>
how to fix the vanguards
>just half their hp
there fixed, why the fuck does a shielded dude, which is nothing more but a scab/dreg bruiser with a shield, have more than double their hp? Scab bruiser has 815 hp and Dreg has 687 hp, Scab vanguard has 2125 hp and Dreg has 1625 hp. Like bru
>>
>>572336238
>it was the meta for a while despite being shitty, because it was the only real way to play ogryn
It was the common strategy (on ogryn) in h40 for over a year up until recently, because ogryn had overall pretty decent damage output with completely minmaxed metaslave builds, while simultaneously near doubling everyone's damage and buying breathing room for the squishies.
The most effective strategy was always rumbler, and PBB recently got buffed to the moon so it's fucking broken when combined with a crusher special spammer (I prefer zealot over arbitrator) debuffing everything.
>>572336435
I think there was a (class agnostic) penance where you have to block 500 damage? Should be easily done in auric mortis. Otherwise try to get everyone else killed and plant yourself in a corner or something lol. Daemonhosts have really good DPS during their multi-swipe attack, and should easily get you the penance as well if you just plant yourself in a corner with some gunners nearby also firing on you.
>>
>Matt Mercer plays Darktide
When is he gonna voice a character
>>
>>572336815
costs too much for them. Too busy doing deadlock
>>
Hive Scum or Arbites DLC
>>
>>572336962
arbi no hesitation
>>
>>572336962
If you have to ask, arbitrator. Scum is a really difficult glass cannon and basically dead weight unless you're actually good at the game's basics.
>>
where dreg sniper?
>>
>>572336962
Skitarius
>>
>>572336962
scum will grow you some chest hair
>>
>>572336815
He's a malicetard, 100%.
>>
Does the skitarius' right claw come off?
>>
>>572336962
Once they grow out of their Magikarp Power phase, Hive Scum are ridiculously effective and easy to play offensive characters.
So long as they have a steady supply of enemies (and preferably more than a few high value ones) to kill, Ranged build Hive Scum can't run out of ammo for their high-dps low-precision weapons, and can land enough crits to spend large swathes of a fight completely untouchable thanks to Vulture's Dodge, while compensating for dry spells inbetween Pickpocket' refill with Desperado. This however, falls apart a bit in higher difficulties thanks to the higher number of Bulwarks and Crushers that can be resilient enough to trip up their momentum as well as bombers and poxbursters that, unlike other enemies, don't care about their perpetual dodge state.
Melee Hive scum likewise are given Rampage!, an incredibly broken power spike that gives them nearly an entire second skill tree's worth of free offensive stats while active, which lets them run over entire patrols on their lonesome, higher difficulties begin introducing longer and more intense hordes and events that can sometimes outlast the duration of their power spike and force them to try and stay alive while handling Rampage!'s potent backlash and their lack of stagger and poor toughness recovery outside of it.
>>
>>572338064
thanks chatGPT
>>
>>572338223
he didn't tell you about scum's 60 talent nodes thougheverbeit
>>
>>572338064
>try and stay alive while handling Rampage!'s potent backlash
Correction chatGPT, they removed the negative effects from rampage. However it will never be enough to redeem the class in the eyes of the unwashed masses who haven't learned dodging.
>>
>>572338024
Where'd everyone go? Binharicgo?
>>
Why is it so difficult for Swedes to make the servers not dc me?
>>
>needing rampage on scum
lel the proper way to play is fentbox for the team
>>
>>572339237
Shitter
>>
>>572339148
works on my machine
>>
>>572339024
>unwashed masses who haven't learned dodging.
I remember playing on heresy and time and time again I was the only one dodging or blocking per the scoreboard. Literally the only person in dozens of matches, its bizarre how bad people are at this game

Wish I had a working scoreboard
>>
Rampage was boring as a concept so I got the penance and dropped it
>>
>>572339237
>in auric
your teammates are too low IQ to make use of the fentbox
>in havoc
It's okay at best. Its niche is better filled by zealot. Scum is supposed to melee DPS rape and rampage does that.
>inb4 the shitty griefing spam non-build
Any build that spams the crate is useless dogshit.
>>
i got DC'd and can't join back into the game
>>
>>572339601
Genuinely how are you supposed to play crate scummer without spamming the crate for corruption immunity during blight modifiers
>>
>>572339334
>>572339601
stay out of my havocs
>>
>>572339443
>per the scoreboard.
cheat mods lie
>>
>>572339601
>your teammates are too low IQ to make use of the fentbox
or maybe you're too low IQ to put the box in choke points, forcing drugs into teammate's system without their consent. Think outside the box!
>>
>>572336962
Arbi for pwerful tanky easy mode.
Scum for high speed adhd gameplay, but you're made of paper.
>>
>>572339601
>>572339948
ANSWER ME YOU NIGGER I WANT TO KNOW REEEEE
>>
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>>572339948
>>572340287
>Genuinely how are you supposed to play crate scummer
>>
>Zealot runs off
>Zealot goes down
>This happens until he dies
>Revive him
>He keeps running off and going down
>Rage quits at the end when he kills himself with a box burster
What causes this?
>>
>>572340374
Oh alright.
>>
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I'm using the crate. I just put it down during fights. If I understand the mechanic correctly, it makes people immune to corruption and applies the effects of your "cartel special" class stim. Which for me is attack speed and strength. It's pretty underwhelming though.
>>
>>572340614
its free teamwide retarded damage buffs from a single button press on a 90% uptime if ur not a shitter. it is not underwhelming
>>
>>572339948
Basically you don't.
You just bring a zealot to do the corruption cleansing for you, slot a health curio with corruption resist, and play melee like a normal person.
If you must play crate, I want at least a 50% viscosity stimm. No, I don't want your retarded AIDS crates either. No, you don't spam it, it doesn't share your stimm if you do.
>>
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>>572340712
>its free teamwide retarded damage buffs from a single button press on a 90% uptime
It does not share your stimm unless it consumes it. The stimm cannot possibly have that much uptime, unless you're such low viscosity that it does nothing.
>>572340614
See above, it only applies the stimm if it consumes it.

Read the ability you illiterate fucks.
>>
Why am I not getting credit for collecting these relics?
>>
>>572340992
You gotta bring em to Melk and click a button.
>>
>>572340912
they fixed that six million years ago
show me where in the skill description you think it says that
>>
>>572341031
>they fixed that six million years ago
Okay, now I know I'm talking to a retard.
Keep thinking that you're helping with your literal do-nothing ability. I will not be able to convince someone of such low IQ. I concede. You are too retarded for me to educate.
>>
>>572341018
oh, thanks
>>
>>572341131
no no, please show everyone I'm a retard. Post a screenshot of the skill description proving you right. Come on, everyone is waiting. We're all gonna clap.
>>
>>572341217
Try maxing your attack speed stimm and putting down a crate before your stimm recovers and see for yourself.
>>
Still having a lot of fun on skitty
>>
>>572339829
Same now
>>
>>572341408
Same, but I will admit that cyborg doggo Dredd also seems like a fun class to play because I feel like the servo isnt as much of a companion as I might have hoped for
>>
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>it's another episode of anon thinks the stimm and crate stack
They have got to re-word that tooltip man.
>>
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>Have fun with Skitarii but it's time to mix up the plate a little so I don't burn out on them
>Let's play some Veteran
>My face now truly understanding how fucking dogshit simple Vet's perks are by comparison
Yeah this class needs a whole ass rework from top to bottom.
>>
>>572341576
>only reason servo skull can compete with doggo is because it shits out DPS when there's a lot of elites and becayse they forgot to include a keyword in the noosphere
There's a big chancr this piece of shit will get nerfed bigly when the only nerf it really "needs" is that you need a minimum of 25% of a charge even though the ability works as stated technically
>>
File: curse of malfunction.webm (3.6 MB, 564x632)
3.6 MB
3.6 MB WEBM
yey
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>>572342051
That nerf/fix is sorely needed but it won't affect it nearly as much as you might think, with how much capacitance it's possible to generate. 25% cost, to refund 4% on elite/special kill by default, and +5% from the keystone, so it already only costs 14% assuming you make a successful kill. Then you build into being a melee blender and you get infinite capacitance by just existing.
The only reason I've abandoned capacitance entirely on my skull build atm is because it isn't needed. If they ever nerf it, I'll just go back to capacitance generation and continue to not bother with my ability anyway.
>>
>>572342310
No I know it won't affect it that much, I probably should've specified that I think fatshark will also cut the servo skull damage in half.
>>
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anyone manage to get this penance? I think it's bugged.
>>
>>572342661
Seems plausible considering all the normies and retards haven't discovered it yet, or don't know how to use it. Everyone is too obsessed with the claw.
On the other hand, maybe whatever retard at fatshark is in charge of balancing, won't realize the skull is busted either, and instead nerf the claw even though it doesn't need it, just a bugfix.

Realistically, the skull just needs to obey its cost and have the damage reduced to ~70% of what it is now. Or give the tag command a short cooldown (5~6 seconds?) to artificially limit its DPS while retaining its usefulness when you need something to die. But that is too immeasurably complex for swedoids to implement, I'm sure.
>>
>>572343006
You have to press the button within 5 second too
>>
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>>572343172
I hate Sweden so much it is unreal
>>
>The millionth retard who has run off, gets downed, and then blames the team
We're back to this then eh?
>>
Who brrrrtttttsss harder, the hive scum or a shredder autopistol combat doctrines skitty?
>>
Give ogryn 2 handed chain axe.
>>
>>572343610
I support this idea as long as they do something similar to the heat mechanic they've introduced for power weapons, except instead of heat it's a dexterity mechanic and if you overload the bar the Ogryn player cuts off his own head
>>
All classes need a secondary talent tree, like scum's stims
>>
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>Push poxburster
>it falls over, turns around mid-fall and trips in to me before exploding immediately upon contact
>>
>>572343604
Ogryn.
>>
>try out inquisitor martyr because it was on mega sale
>these MFers have teleporters like star trek
What the fuck, is that even canon?
>>
>>572343604
Fanning revolver Mortis trials Death Dealer Skitty.
>>
>>572343730
Seconding this, would make for greater build customization whilst making every class way more unique in their own way
>>572343842
Fanning revolver goes faster with combat doctrines than shredder autopistol?
>>
>>572343730
>vets grenades reworked into that
>psykers peril
>zealot?
>ogryn?
>>
the aimbot kinda fucking sucks if im being honest
>>
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>get downed
>noosphere everything that moves
>>
>>572343978
Crit laspistol is fun
Don't ads
>>
reminder we wont even get a balance patch before the swedes leave for their mandatory 3 months summer vacay
>>
>>572344252
So take a 3 month break, surely you got other games to play
>>
>>572344075
You can do that without being downed.
>>
>>572343172
seriously...Holy shit fatshark. So you pretty much need everyone standing around in the exact spots.
>>
>>572344252
>nooo i have to wait 3 months for my nerfs :(
>>
>>572344252
Play space marine
>>
>>572344252
What is there to balance? If anything we need some new missions or something. Maybe red weapons finally.
>>
>>572344492
I can do other things while I'm up though, downed noosphere is 100% more than what 5 other classes can do while downed
>>
>>572344523
we have 3 months to complete the malfunction penance before they nerf it for peasants! :)))) thank you fatshark!
>>
Yeah I'm starting to believe that anon who said this game is harder than we think it is for normies because I'm doing casual Malice with a newbie friend and the randoms we get + him are dropping fucking constantly to the point this may as well be just me carrying three shitters.
>>
>>572344654
Already done it, you sound like a peasant ass nigga
>>
>>572344712
Tide games are a fairly unique genre, so is first person melee in general. I'm not at all surprised that normies struggle with it.
>>
>>572344712
Yes anon, sometimes malice throws shit at you that your class/build isn't very suited.
That's how game works
>>
>>572344802
Anon, Malice is intended for Lv10 characters with like 150 power gear.
>>
>>572344746
I'm not using exploits though, like going to specific missions to make it easier or rushing ahead of my team, because that would be unfair to the design of the penance
>>
>play deadside
>revolving door of hotmicing snoys
>forced you VILL stick togezer mechanics from the odorous swede
>immediately bored to tears
>>
>>572344802
Yeah sometimes I make a ranged build which means I never use my melee weapon and the games throws poxwalkers at me and there's just nothing I can do
>>
>>572344892
Yes, and still can throw 5 maulers in the face of scum who went down of drug tree and has nothing to bring them down with yet
>>
Realistic expectations for future weapons to be added?
>>
>>572344910
Exploits?? Just play the game and get it
>>
>>572343730
correct
even CA of all companies realized this when they made the nuke tree for skaven
>>
>what if LE TRAPPER BUT LE STAGGER IMMUNE
>what if LE POXBURSTER BUT LE STAGGER IMMUNE
Damn this is some deep mechanical difficulty
>>
>>572344892
Man I just did some strong pain killers guy with the fracture here from a couple threads back, recovery is going well and went into a malice game on a maxed, havoc 40 ready character and ate shit to a silent crusher overhead because I don't have my head on a swivel while high. Sometimes that shit just gets you, even in malice. It's at least hard enough that you have to vaguely pay attention.
>>
>>572343809
Yes, they're a thing. Terminators even use warp teleportation to transport themselves directly onto the battlefield unlike normal marines who use landing craft or orbital drop pods.
>>
Arbies or Skittles? I am a brainlet but also an admechfag so it's a tough choice.
I am pretty sure that scum takes too much thinking for me.
>>
>>572343730
Agreed, but what would the secondary trees be about for each class? Obviously grenade tree for vet like everyone else has suggested.
>>
>>572345812
So what your saying is the average /coopg/ CHAD would have to be doped up, injured, and ambushed to ever even have a chance of going down in malice.
>>572346004
Sick, I had no idea the Imperium had access to that kind of tech
>>
>>572346043
Power armor tree for Zealot so he can become a Sister of Battle.
>>
>>572343952
Ogryn gets more rocks
>>
>>572346032
it's paladin vs rogue, a matter of preference
>>
>>572346125
>pet rock customization
>>
>>572346096
>So what your saying is
Yes
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>>572346125
Then I'm in
>>
>>572346110
>so he can become a Sister
trans rights in the 41st millennium. The imperium is very accepting.
>>
>>572346043
>psyker tree adds peril gates on the gauge that trigger increasingly dangerous or annoying consequences deeper into the perils tree the psyker goes in exchange for powerful warp boons
>>
>tfw no tech priest with turret
>>
How about a customizable lunch box for ogryn that has rations you can eat for an indefinite buff? Has a long cooldown, and the buff lasts until you go down. Can also be given to one other player if you want. Basically a counterpart to scum's efficient but temporary stimms.
>>
>>572346535
that's more of a ratling thing
>>
ogryn should be able to rape the corpses of enemies
>>
>>572346535
like heavy sandwitch from tf2
>>
ogryn should be able to pick up human sized enemies and throw them around
>>
>>572346172
I'm shocked rock cosmetics aren't in the paypig shop already
>>
>>572346262
>movement keys get shuffled around
>hud is gone
>staves do friendly fire AND you can get ff'd at the same time
>>572346535
>being able to offer teammates a dead rat stuffed with the remnants of a corruptor pustule

These sound like fun ideas, which is exactly why they're never getting added.
>>
>>572339148
Your ISP is shit
The game uses UDP like most old games and generally games that depend on latency
UDP is vulnerable to packet loss
Shit ISPs cause packet loss. It can also be your shitty cable connecting your shitty pc to your shitty router, or your shitty router to your ISP.
You can change ISP or get a VPN which will fix packet loss by default because it tunnels traffic through TCP (unless it's pptp tunnel, then it doesn't, I have no idea if it fixes packet loss).
>>
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>mauler hordes genuinely less dangerous than a vanguard horde
>>
>>572346728
Should be able to pick up the teammates and throw them too
>>
>>572346826
>You get false special callouts
>You start visually hallucinating trappers
>>
>>572334849
The Coffin of Andy and Leyley
>>
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Why do the arbite call skitty "Vassal"?
>>
is laspistol worth it on noosy?
>>
>>572342001
They stack but it's goofy
Swedes put in the code that blocks you from getting stimm effects on crate deployment when you're under stimm effect to prevent stacking but to let your teammates to have the effect of a stimm
So when you deploy the crate, you need to step out from the circle and then walk back in, then it will apply
It is bizarre but I'm not making it up, try it
>>
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>>572325508
Why not use gun?
>>
>>572347109
Use your brain, anon
>>
>>572342310
It's not really worth investing into capacitance nodes just to use nooc
>>
>>572346848
I'm pretty sure it's my distro. Fucking thing is dcing itself from the wifi and then spending a minute trying to reconnect before finally managing it intermittently while I'm playing games. No other device on my wifi has this issue so I doubt it's the router.
Must be recent because Nightreign worked fine back when it released.
>>
>>572346882
>vanguard horde
>dangerous
C'mon now we're just being silly about them at this stage. Yes they have an unnecessary bloated amount of health, but they still hit like a wet noodle. They're just an annoying speed bump
>>
>>572347109
He's probably referring to the imperial stance that the adeptus mechanicus is effectively a vassal state to the greater imperium and is using the title as a convenient nickname and reminder of the relationship.
>>
>>572343742
>push poxburster
>falls over, doesn't explode
>...
>gets back up and proceeds to follow me around, not exploding

I made a friend!

Until the fucking zealot shot and blew him up on me
>>
>>572347350
Not nice
>>572347505
Nice, thank you
>>
>>572347508
but .. they are guaranteed to explode when pushed now... how dare you break fatshark's sacred laws!
>>
Fvarkshart trust status?
>>
Unironically poxbursters worked much better before this "fix"
>>
>>572344712
It's the audio cues
Backstab cue isn't explained anywhere ingame
Specials spawning and their activity sounds are very obvious but it feels like I'm the only one ever pinging specials and/or taking them out during heavy combat; it's especially bad when I decide to play with a rockless Ogryn with a rumbler then specials are just raping my the rest of my team
>>
>>572347505
>is using the title as a convenient nickname
Arbites aren't just regular cops either mind you, they're feds who look after matters of Imperial law. So it's not just a convenient nickname but arby wholeheartedly believes in the might of the Imperium first and the servitude of the Mechanicus as their vassals
>>
>>572346728
There should be a hidden mechanic where, on assassination missions, if the team is four ogryns, when the target enters at the finale, a fight doesn't take place. A cutscene simply plays where each ogryn takes a limb and rips the target into pieces, and simply ends the mission early, automatically
>>
>>572347279
more kino shots like this, always the best DT-related thing in these threads
>>
>>572347763
Is this what maining weakest class does to a mfer?
>>
>>572347589
for what it's worth, I pushed him before he triggered the detonation cue
>>
luv me larguh
luv me lil'un koksleves
luv me empruh
Simple as
>>
>>572347863
No it's just the correct loreful outcome, 4 ogryns would curb stomp a space marine, let alone some fucking traitor guard captain. You shouldn't have to even fight them, it's a joke
>>
Game has too many voice options, not enough interesting dialogue. They should have had 1 male and 1 female per class and just given them a shitload more to speak about
>>
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I'm leveling scum and it's growing on me. I didn't like it at first but now that I'm level 20 and I actually have some stuff I see how good it is. I like the dodgyness too, my favorite class is zealot and that's always something I liked about them too.

I haven't leveled skit yet, that's next. I love the servo skill though, I have all three and it's really neato.
>>
>mission going smooth and well
>out of nowhere, six bosses at the same time
what just happened? Did we go too fast? Too slow? I feel like we had a pretty good tempo until we had a chosen, chaos spawn, plague ogryn and lieutenants at the same time.
>>
>>572348028
>what is dodging
Yeah like four boofheads could coordinate with enough speed and efficiency to grab an actively hostile dude surrounded by a refractor field
>>
>>572348028
It's pretty kino though when you have a big retard magdumping his stubber into the boss while the other three stunlock him with twisted rebar and shit shovels.
>>
>>572348096
Yeah, after all the melee buffs and ranged nerfs, scum is basically zealot on roids now + needler
>>
>>572348193
Shouldn't have declined the Thunder hammer zealot.
>>
How good are Scum dualies
Can I just go entire Damnation shooting shit with my dualies
I don't care for his other weapons except maybe old autoguns
>>
>>572348028
As long as four crushers instantly and unavoidably kill a lone player if they get close enough.
>>
>>572348096
>>572348262
Current scum is basically what old zealot always wanted to be but just didn't have the skill tree to really pull off.
New zealot is very strong but in a different role entirely, and people don't like being the support slut usually.

Keep in mind that for all of zealot's supposed class identity, its defining trait was always being practically unkillable in the hands of a good player.
>>
>>572348193
>>out of nowhere, six bosses at the same time
I normally only see ~3 spawn at the same time at most. Having 6 on screen at the same time usually means you failed the DPS check for killing the first two quickly enough. It can also mean that you failed the "did you bring chorus?" check for when the director snorts crack and does this shit.

What likely happened is that you hit 2 different spawn triggers at the same time or in quick enough succession, and then the director reinforced with a horde that randomly rolled as weakened monsters. Has happened to me a couple times before (because one guy rushed forward) and chorus bailed us out every time.
>>
>>572343727
>ogryn swings into his neck
>his neck is so thick from muscle and fat that the chain teeth get stuck and stop moving
>at best there's 2cm deep, 10 cm long wound on his neck
>ogryn awkwardly pulls out of his neck embarrassed
>>
>>572343172
>do X within Y seconds
>you also have to do K
Whoever is in charge of penances needs to be forced to do all of them.
>>
>>572348320
dual pistols are ok
dual mac-10 are great
>>
>>572348375
Ironically yes, and it should be a cutscene as well lol
>>
>>572348320
>How good are Scum dualies
The autopistols are very good, but you will likely need rending in Desperado and a rending stimm if you want to properly delete carapace and monsters without relying on your RPG.
>Can I just go entire Damnation shooting shit with my dualies
No, pickpocket got reworked forcing you to melee. You can only hold down the trigger like a retard while Desperado is up. I suggest you invest heavily into cooldown reduction where possible, if you want to be the shootiest motherfucker.
>>
>>572343952
>>zealot?
Canticles/prayers, different branches are warding prayers praying to the God Emperor for protection, battle prayers hoping for strength in darkness
>>ogryn?
Rations, skilltree branches represent different food groups, vegetables, meat, carbs, dairy. All give different stats, like movement/attack speed, extra toughness/damage reduction, attack damage/stagger/cleave
>>
>>572348320
Dual stub pistols are sadly very unimpressive
Damage is really bad and you often end up reloading before you get much of anything done
The special action is also a terrible gimmick, nobody wants a 2 second delay on shooting
>>
>>572348320
you can, but if you don't have the full auto mod it will get tiring. they aren't good enough to warrant all the clicking. You also spend a lot of time reloading, but if you use the shooty ability I guess it's not so bad.
>>
>>572344523
>>nooo i have to wait 3 months for my nerfs :(
More like
Nooo i have to wait 3 months for Fartshart to get their shit together so they'll do sensible things, like fixing ripperguns having INVERTED stability stat.
>>
>>572348096
Scum is terrible on early levels because just to play him you need to level until ability, isntead of blitz like all other classes
Scum is terrible on higher difficulties where enemies can survive your shit
But he's fun
>>
>>572349053
>Scum is terrible on higher difficulties where enemies can survive your shit
Scum is fucking incredible in havoc 40 what are you talking about
>>
>>572348193
You picked the wrong map
True survivors know better than playing refinery delta 17
Personally I don't know the list of easy maps, but people who do havocs regularly do.
>>
>>572349089
According to you fags, all classes are incredible in havoc 40...
>>
>>572348560
Nah, I some cancerous maps you go up via elevator and see twins, 2 captains and a monstrosity waiting for you outside. No triggers, they just stand there, menacingly.
>>
>>572346032 (me)
Couldn't decide, buying both.
>>
>>572349053
>scum is terrible on higher difficulties where enemies can survive your shit
At least learn a class properly before trying to give somebody your opinion, scum damage is through the roof
>>
>>572349158
Most require specific builds but yes, all classes have potential to be very strong. The balance problems arise in the lack of variety for some classes, and the overall inflated power level of the strongest ones.
>>
>>572343006
>>572343172
No you don't.
Literally did this like 3 days ago with friends and it popped the second canisters were inside, when we inserted them on a count down.
>>
The wallhack node is kind of underrated, cant wait till they add a like adds 10% damage buff to it or something
>>
>>572346627
>brown hands typed this
>>
>>572349452
And I literally did it with friends too and it failed 3 times when inserting the capsules on countdown and only worked when we had the last person also push the button inside those 5 seconds
>>
Should I buy arbites and become the law?
>>
>>572348560
That must have been it. Still a bit mad about it though, we ran it again and there was a HEXBOUND DAEMONHOST on the same spot as a normal one so we had to fight it mid horde. That was fun.
>>572349126
It was hab dreyko actually.
>>
>>572349714
I enjoyed arbites and recommend it, BUT when you max him out, his gameplay gets kinda samey. Very strong though.
>>
>>572349859
Weird, iirc it's considered one of the no nonsense maps and people play it a lot
>>
>>572349126
i play havoc 40 as my main dif as a true survivor and i dont even look at what the map is when applying as a leech god (i always get accepted unlike (you))
>>
Why the fuck did they make skittles so grenade dependent when he has the whole meme mechanic
>>
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They should just make ripper gun good
>>
>>572350094
i feel like they tested at one point blitz regen with capacitance and thats what broken everything
>>
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What does she think of skitarii though
>>
>>572344712
It's mostly because they don't use their melee enough. New players don't know how important blocking and shoving is.
>>
>>572350650
that's a man
>>
>>572350863
To be fair the idea that it staggers everything in 180 degrees for several feet in front of you is kind of counter intuitive
>>
>>572351009
Yeah I'm not blaming them for it, it's just something that comes to you as you play more.
>>
>>572350145
Badwin would never say this.
>>
>>572351096
it only came to me after I read an anon telling someone to push more. I also read a guide or something. I also learned how to dodge in dt the other day. t. 1000 hours in both tides combined
>>
>>572350145
That or give ogryn(really all classes) poses with different weapons. I get unreasonably annoyed when I plow through a level with a stubber only for my big man to pose with a weapon I haven't touched in months, and the only option is other poses with the same gun.
Skits are also awful with this, judging from their poses they have one melee and one ranged weapon.
>>
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>>572344712
>Decide to finally get Zealot to 30.
>My second mission on uprising difficulty since I'm playing solo.
>There's a trust level 14 Veteran on my squad.
>Weird but alright.
>He dies, 5 times, in an uprising level.
I'm not even trying to be mean when I say this, he might have been disabled.
>>
>>572351294
How hard can it be to just sub in whatever weapon the character used, for the pose?
>>
>auric storm survivor psyker with purge staff joins heresy twins mission
>manages to drop more than the 2 level 20s in the squad
How.
>>
>>572350336
Just make stuff like the servoskull and shield blitz work based on capacitance.
That's all they had to do.
They could have kept the charges too, like servoskull only getting 4 usable charges, but you need to wait for like 60 seconds for 1 new charge and everytime you use any of the skulls it takes 30% capacitance to cast it and you lose 1 charge.

It's not that OP or hard to make.
>>
>>572351516
Yes. That's a multi-year project for a small team of swedish developers
>>
>>572351516
Small family studio, please understand.
>>
>>572350094
Sweden. Makes no sense the bubble uses grenades
>>
>>572351517
I think you used to be able to cheese storm survivor by quitting if you were gonna lose it
>>
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>>
How is shotgun on arbites?
>>
>>572351517
out of shape
>>
>>572352793
very strong
>>
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5 days since skittle release and I still haven't found a 17% toughness curio
>>
>>572352793
2h one very strong
1h one solid and very very long range for some reason, good for dealing with distant snipers from behind the shield
>>
>>572352793
S tier
>>
>>572352793
Best shotgun in the game, and it's not even close.
>>
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>>572352892
I spent 1k on mystery curios and got one immediately on release day
>>
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>>572352892
yikes
>mfw i got 3 on day one
>>
I spent 1000 melkbucks on curios and the only ones above 410 were +1 wounds lol
>>
Going from the freeform perk selection of Skitarii back to the other classes is the most painful shit I have ever experienced in this game. Skitarii makes you feel like you're actually creating something unique to your playstyle and preferences, while everybody else feels like a fucking railroad.
>>
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>>572353265
yeah all those tax nodes sure are creative and unique
>>
>crit electrocutes
>electrocute applies brittleness
>claw is a guaranteed crit with a skill that makes each use stronger
>triple stab hits three times
Hmmm
>>
>>572352892
It took me 230,600 melk bux to get a single 17% toughness curio for my vet and I shudder to think about getting one for anyone else.
>>
>>572347152
Laspistol is good in general but I'd run revolver or plasmagun with noose skull to compensate for anti armor or if there's too much chaff between you and the target for the skull to dig through.
>>
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I will never run noose. I don't care.
>>
>>572352892
I have yet to find a single 17% Toughness Curio period. I have 133 hours in the game.
>>
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>>572353646
It's fun and strong anon, give it a try!
>>
>AIEEEEEE THIS NEW ENEMY DOESNT GET ONESHOT BY MY HORDE CLEARER AND REQUIRES 3 EXTRA SECONDS OF ATTENTION TO KILL. NERF IT FATSHARK!!!!!
Are these people serious? Their just easier to stagger maulers without the damage. They arent tough.
>>
>>572353676
I got my first one at 400h and 60 hours later have 4 spread across all my characters
They're probably gated to try and keep us playing, the jewish swedes tricks have no limit
>>
>>572353406
Call me when you can choose stats over Blitzes on everybody else
>>
>>572353824
slightly lower hp and i think they're fine
>>
>>572353824
My only complaint is that they need a different model, and they need weakness from behind. It just feels a little off to wail on a scab dude and him being more durable than two maulers. Visually it's a little fucked.
>>
>>572353824
Have you played a difficulty higher than malice recently? I've seen packs of 8 of them in auric, and each one requires 3 seconds of wailing on them with max attack speed tranny blades. That's nearly half a minute just to clear out trash mobs.
>just run past them
I have an objective to carry and they're contributing to critical mass bodyblocking the path.

It's actually so bad that I pull out my gun to kill them.
>>
>>572353824
It's a fucking mob enemy, it should not be as durable as a Crusher.
>>
>>572354008
>half a minute to kill 8 enemies
Have you considered swinging the tranny blades downwards anon.
>>
>>572353989
this
>>
>>572354008
they are weak to arc. just zap em
>>
>>572354013
All mobs should be as durable as crushers
>>
>>572353824
>new enemy is flawed in every way imaginable
>some faggot leaps in to brag about how he can kill them
Every time. We're all amazed by how big your penis is but it doesn't make them fun to fight, doesn't make them visually distinct in a crowd, doesn't justify some random dude having 5 times the health of guys who look just like him even after breaking his shield, and doesn't make up for them slowing down fights for chaff that don't even count as the elites they replaced.
>>
>>572354273
It barely makes a difference, pulling out the gun is the right move like >>572354334 said.
I don't even want to imagine having to deal with that shit as other classes.
>>
NOT EVEN STORMVERMIN WITH SHIELDS ARE EVEN THIS DURABLE
>>
>>572354585
EVEN STEVEN
>>
>>572353824
Nobody is having problems killing them or are dying to them, that's the fucking problem, they're a non-threat that is unnecessarily tedious
>>
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>>572354585
I think they fucked up making the head hitbox have 50% res.

I think they meant for it to take 1.5x damage, not take .5x damage.

They must have.
Also, why are they stagger proof when the shield breaks?
What the fuck is going on with that?
>>
>>572354448
Blah blah either heavy melee or shoot them lol. Only difference between these guys and the shielded rats from vermintide is the snappier attacks the ubersreik five have.
>>
>>572349991
Cool
Since you don't host, you also don't choose the map. You can figure out the rest.
>>
>>572353139
Which one?
>>
>>572354729
>I think they meant for it to take 1.5x damage, not take .5x damage.
Would be hilarious if they made this mistake twice in a single patch with both the event cohesion range multiplier and the head damage multiplier then.
>>
>>572354901
Exaction mkiii
>>
>>572351517
He got the title on arbiter (like me)
>>
>>572354907
These dumb faggots do this with every major patch because their internal naming scheme is pure spaghetti nonsense and not even commented or otherwise annotated.
>>
on top of being just poorly designed in general, the shield fags are bugged to shit
whenever they get staggered (which happense EVERY TIME someone hits their shield), it clips into their chest and covers their entire body
>>
fun fact, vanguards share the same spawn slot as bulwarks
>>
>>572355201
and that's a good thing
>>
>>572353576
I spent like 30k melk buxx and got like 4 17% toughness curios, and then got 2 more from brunts store.
Some of them are power 400 though which is kinda weird
>>
>>572354901
Both arby shotguns are incredible for different reasons, but explaining in-depth would trigger several autistic damnation players that cannot wrap their head around blessings used in high level play so just vibe it out
>>
>>572355201
They are stronger than bulwarks, odd
>>
>>572355201
the only problem with bulwarks is when they spawn more than one at a time, they didn't need to reinvent the wheel and fail at it
>>
>>572350650
The bushy eyebrows of a man
The double chin of a man
The 25% higher collagen skin content of a man
>>
>>572355507
jealous?
>>
>>572355201
>aren't even elite
>have as much hp as bulwarks (or so they say)
I think they should either be weaklings and not elite or stronglings and elite
>>
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>>572355201
So let me get this straight.
People got tired of Bulwark spam and bitched about it endlessly, and their solution was to split the Bulwark in two, make him unpingable, and not trigger elite aura passives, while amost being as tanky and annoying as fuck when it comes to cleave for hoard clear?
Are they that fucking dumb?
Oh wait, this is the same team that made the plasma gunner, yeah they are that fucking dumb.
>>
maul arbites tryhard ham is just great
>>
>>572355653
They should be less HP, Elite and have fixed shield hitbox (especially for ranged) but have indestructible shields.
It should be a retard check so you can't just spam lights with a macro while half asleep.
>>
>>572355981
>indestructible shields.
I kill them by hitting them around the shield but that would be ass tho
>>
Vanguards should just be mobs immune to blind hipfiring into a crowd. They should be dogshit in melee but counter gunfire.
>>
>>572355923
Are they krak-able..?
>>572355981
Skittle can retard spam lights because it applies shock which stuns them. Ogryn can retard spam lights and bleed them to death lol.
But I agree, they should be staggerable with a simple heavy from any moderately high impact weapon, and only require another heavy as follow-up to dome them. Right now they're retardedly tanky.
>>
>>572356104
As if ranged needs even more nerfs.
>>
Is there some audio cue with the heretic statues?
>>
>Could have Literally just copy Stormvermin
>Fuck it up
>>
>>572356445
Darktide in a nutshell
>>
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>>572346096
>>572343809
>Sick, I had no idea the Imperium had access to that kind of tech (telporters)
They only barely have access to teleporters. It's very rare. Often the teleporters are per-heresy relics. I don't think that the knowledge to build new ones is lost, but the effort to construct and maintain them is prohibitive enough that it's basically only accessible to the Imperium's most elite forces. Maintaining them well enough for the teleportation to be reliable enough to not occasionally accidentally the whole away team into the warp is even harder. The technology is practically only used by Space Marine terminators, high ranking inquisitors, mechanicus archmagos, and while I can't think of any examples of them using it off the top of my head it is probably something that the assassin death cults have in their back pocket for inserting their assets. I think the Grey Knights make use of teleportation much more frequently than most imperial forces. Even then the operation of teleporters is not something that will be used casually like how Star Trek's federation uses it. The imperium would never risk their precious teleporters for noncombat situations like peaceful transit to and from a starship in lieu of shuttlecraft. They just use it when the mission demands that advantage.
>>
>is still the best (recent) horde shooter on the market despite all these flaws
Can the competition step it up? The bar is not that high.
>>
My only problem with vanguards is that they look identical to regular scab / dreg grunts and cannot be pinged or targeted by companions. Like, if you make a fucking damage sponge, at least make it look like a different unit. I don't even care if it doesn't trigger talents on kill.
>>
Console players are total shit, hotmic, or both. Remember when fatshark said they were going to look into letting pc players disable crossplay?
>>
>>572356657
Every other developer decided to collectively blast themselves in the face with a shotgun while fatshart is only microdosing 9mm to the foot.
>>
>>572351009
>>572344712
The few friends that I tried to get into tide games really struggled with the melee. They wanted to shoot their ranged weapons 99% of the time and viewed melee as a last resort, which as you know is just plain untennable given the volume of targets relative to our ammo supply. A well played psyker/Sienna can do a lot of ranged attacks but this level of shitter will just constantly explode from the heat.
>>
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>>572355923
Yeah, basically.
>>
>>572354901
The slug one should on paper be better for sniping specials and stuff but honestly the buckshot version is just much better for 99% of situations
>>
>>572355315
Just say that you love non meta, gimped weapons, no need to justify yourself.
>>
>>572356980
>They wanted to shoot their ranged weapons 99% of the time
That's generally the audience that horde shooters attract, I'm not sure how darktide even exists. Horde clearing games that enforce melee usually flop
>>
>My servo skull and I watching the guy I just resed with my other skull get fucking blasted by a crusher a phemto-second after being resed
>>
>>572357334
>Horde clearing games that enforce melee usually flop
Darktide managed to make melee combat in first person not feel like complete shit and even fun to boot.
>>
>>572357334
It's funny to me that the two 40k games that are successful in the coop genre (DT and SM2) both double down on enforcing melee in a setting where the default mode of attack is from range
>>
>>572357334
Darktide has a good balance of ranged and melee combat. Even if you really hated melee you could pick vet, steal every ammo box and spray for most of the mission.
>>
>>572357482
It's the exact same melee combat from Vermintide.
>>
>>572356980
It can kind of work for Ogryn, at least it does work for me on Heresy because I fucking love shootan and dont like stoppan, if you can get them to use the grenade whacker or ammo regen with the linked stubber and rock elites.
The reload times on the stubber might force them to figure out melee too.
>>
>>572357674
The combat in Darktide is an improvement over Vermintide. I went back to play vermintide after darktide and the darktide combat just feels tigher and more responsive. Dodges in V2 have a weird momentum thing where in darktide its still there, but the pace is much much faster.
>>
>>572357668
or play scum where you can literally run and gun throughout an entire mission while only needing to melee an elite/special every once in a while
>>
What are the odds we get some bugfixes this week?
>>
>>572357609
Melee troops hold important roles in all armies, even the tau, and get just as much of the spotlight.
>>
>>572351327
The bass pro titan………..

>>572347728
True
>>572348028
The same thing should probably apply to 4 psykers too then by that logic
>>572346890
Anon… the griefing…
>>
>>572356980
I played VT and I play the game like it's meant to be played on normal difficulties but I do love me Recon lasgun Shock trooper critbuild on Damnation or Mortis sometimes. It's kinda fun if you don't have to worry about ammo to just lay hordes low with your wryyyyy machine
>>
>>572357370
>My servo skull and I watching the guy fflying out of bounds because I forgot I had "pet attack" on single tag mode and tagged a poxburster
>>
>>572355923
They would be completely fine if they had a 1.0 damage hitzone on the head and were pingable / counted as elites
They would be fine! It'd all be fine I could accept the 4k healthbar it's fine!
>>
where skitarii buff patch
>>
>>572358057
That's like suggesting napoleonic warfare was just as much of a melee brawl because there was cavalry and bayonet charges. I didn't say melee has no place in 40k, that's obviously not the case. But to suggest that ranged combat isn't the preferred way for the overwhelming majority of combatants in 40k to engage the enemy in is just wrong imo.
>>
>>572335690
Unironically probably does yeah.
>>572336815
Lol what? Source?
>>
>>572358326
end of service
not enough skitarii bought
>>
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Alright, I'm getting there.
Any recommendations for emitter progress, since for zealot it's just ability usage and the flesh wound one, which I should be able to get once I get together with my friends next time.
Also, does anyone know why ogryn has one more penance than master of war needs? Was one added later and not included there or did he just get one freebie?
>>
>>572357874
It's better in some ways, but I still prefer ratclick not having slide-slop. All of the slipping and sliding always looked retarded and I'd rather it not be present in the games whatsoever. I that the weapon balance in ratclick was better. I think that it was healthier for the game for the power gap between a grey weapon and a min-maxed red to not be as extreme compared to the power gap between a shopclick grey and minmaxed orange. That more flat power level for weapons is what made the chaos wastes mode possible. People would balk at walking into havoc 40 with grey gear.

I also VASTLY prefer the visual clarity in ratclick where the maps have better lighting and the players can't cosplay as the enemy. The chemistry and banter between the Ubersreik 5 also blows the rejects out of the water.
>>
>>572344556
don’t make bad jokes
>>
Arbitrator seems like a pretty chill position to be in as far as w40k goes
>>
>>572358579
>Still gets confused by enemies
Sounds like your issues are just personal problems.
>>
>>572358579
>People would balk at walking into havoc 40 with grey gear.
unlike vt2, there is no excuse to not have a maxed orange weapon when playing havoc
>>
>>572358416
>Lol what? Source?
https://youtu.be/f0CXRNTDj60?t=930
At the timestamp he talks about it. He played a lot on release and has come back to it recently.
>>
>>572358651
Consider how much work you need to become one and maintain your position as one in a 40k bureaucracy.
>>
>>572346253
kek
>>
>>572357370
the pubbies will never realize that I intentionally improperly used the servo skull to kill my downed teammate for daring to pickup a grim.
>>
>>572358389
It's the preferred way for most named characters.
>>
>>572358750
fuck, this sucks

destroyed one hobby, moving onto the next
>>
Am I crazy or are psyker shields blocking servo skull shots
>>
>gold toughness was too strong, we can't give DLC classes gold toughness
>arbitrator's grenade regen was too strong, we can't give DLC classes grenade regen
>Hive Scum's infinite ammo was too strong, we can't give DLC classes infinite ammo
>okay, time to release skitarii
>what powerful thing do we give him?
>lol idk
>skitarii is considered an extremely average class, not particularly strong
FUCK
>>
>>572359079
That's just how the Modern Audience works. The locusts swarm, eat, leave.
>>
>>572359471
why not both?
>>
>>572359582
>>skitarii is considered an extremely average class, not particularly strong
This is good. The issue is that the class isn't balanced well within itself..
>>
I know auto aim ability is bugged against strafing enemies but it's really fun to use on sniper spam missions. Just holding LMB in their general direction and all the red lasers go away.
>>
>>572343809
>>572346096
>>572356593
It can also be blocked off by certain things so it’s not a fool proof method of deployment either.
>>
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Are voicelines also bugged for anyone else? Just had an Arbites say this even though it was him and 3 skittles. In another game I've also had a psyker say something similar like "good job rapscallion" even though, again, we had no scum. Please tell me I'm not the only one noticing this and I'm not going insane
>>
>>572359776
How about you just rock em
>>
>>572359726
Skitarii-Skitarii synergy is fun and i DON'T want it nerfed.
4 players running emitter and arc weapons makes everything explode.
>>
>>572359826
>pov your hive scum edible was in fact shit
>>
>>572359915
he's talking about half its kit being complete dogshit compared to the good parts
>>
>ventilation purge
>orange hue blocking vision
>darkness blocking vision
>green shit blocking vision
Is everything in this game designed to blind you?
>>
LOOOGERS, hows your shootin' going now with the lowered cooldown? How fast can you lower it to maintain uptime?
>>
>>572359582
i still hold the opinion that FNP should have a subnode that gives ogryn 1hp of golden toughness
>>
>>572359917
>mucker those weren't the right stimms
>>
>>572359819
I was reading the wiki about it, and apparently imperial teleportation gets cucked by 5 meters of stone, so you can't teleport into bunkers. It also means that you generally need direct line of sight to the destination or else the curvature of the planet will fuck you. Longer ranged jumps might need the assistance of a psyker too.
>>
>>572360054
sometimes
>>
Next class will be a genestealer
>>
>>572360080
what about the space hulk deathwing teleportation where they open a portal into the space hulk??
>>
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>Skitty have built-in nightvision
>pitch black in lights out missions anyway
I hate stuff like this, it feels so lazy
>>
>>572359826
My friend was playing Arbites and his character wouldn't stop yapping about a Zealot that wasn't in the game so I think something is fucked up
>>
>>572360234
Post cute genestealer girls and I might agree with you.
>>
>>572360234
> just pulls out a third arm mid battle
>all voicelines are weird and/or sex pesty
>>
>>572357074
>>572355923
it goes a bit deeper than that
quick timeline

>game comes out
>players are weak and game spawns barely any ogryns, they're more like chaos warriors in vt2, occasional threats
>when you suggest crushers are a threat people laugh at you and say "crushers could be here"
>p13 comes out
>players are now powercreeped to high heavens because of shit like perilous combustion
>fatshark decides the game is too easy now and instead of nerfing things they buff elite HP twice and make the game spam gunners and ragers
>this only scales the already-meta things better because they already do exponential damage (dots) and already scale off elite counts (talents)
>they go fuck it and increase crusher spawns and bulwark spawns slowly but surely to make sure you can't just breeze through games, solidifying the dueling sword + krak meta (but stuff like inferno+perilous still rape everything else, only got buffed since)

>fast forward to now
>people have been expressing they're tired of it, it breaks the audio, it causes a rigid meta, whatever the fuck
>fatshark makes a blogpost acknowledging that these choices that have accrued over the past years made the game less interactive and unstable
>they say their overarching balance goal now is to reign in the player power and then, reduce back the ogryn spawns because that's what made them do that in the first place

>monkey paw curls

>they just remove the crushers and bulwarks without nerfing shit, making the game easier and making inferno staff, rumbler, etc even better
>then they buff inferno staff
>then they add arc rifle which is just better inferno staff that can kill crushers
>then they add small shield enemies that get killed the most easily by inferno staff, rumbler etc

It's just a shitshow. They actually identified a problem but they're not taking the correct steps to fix it, but they're still promising they will
>>
someone explain the arc maul and mech power sword, in regards to the lil bars. im an ogryn
>>
>>572360374
It'll be like those easter egg reload animations where a third arm pops out of nowhere.
>>
>>572360248
I think that translates into restrictions on where you are permitted to teleport. That you can't teleport into the heart of the hulk because there is too much shit in the way, but you can teleport into sections near the exterior of the hulk. There's probably inconsistencies with the specific limitations of teleportation.
>>
Does ability cooldown reduction on curios work for skits? I saw some tuber say it didn't apply to capacitance or some such
>>
>>572360478
He will say "I wish I had a fourth arm bros" and everyone will side eye him
>>
>>572360472
the bars are how many power attacks you can do.
>>
>>572360472
build charges by hitting shit
press alt fire to turn on arc maul and use those charges to either aoe electrocute or bonk harder + stun + arc between electrocuted enemies
press alt fire to do a powered up swing with the power sword
>>
>>572360765
whycome then my arc maul depowers after like 2 swings?
>>
>>572360618
I see..
>>
>>572358775
I was under the impression anything beyond meat shield or forever menial labor takes a ton of effort and politicking anyway
>>
>>572360248
teleportation tech is notoriously finicky and is stretching the limits of what AdMech can do with their tech. Deathwing are all terminators so its easier to teleport them since teleportation means you expose yourself to the Warp for a split second so in a certain percentage of teleports bad things happen so its good to have all that armor on.

Teleport capability also varies wildly across the imperium, so it generally requires a building-size teleportarium but DAOT archaeotech personal teleporters and shit that can teleport armies from planet to planet exists too
>>
>>572360646
Yes it works and you want it on every curio.
>>
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Mech power sword is genuinely the worst feeling weapon I've ever used in this game.
>>
>>572361000
How does it function if capacitance isn't based on cooldowns?
>>
>>572360964
Intredasting. Wish I could teleport behind enemies and slice them to ribbons
>>
>weekly contract
>complete 6 missions with no player deaths
Should I re-roll this one? My teammates have been suicidal and I am unable to protect them from themselves.
>>
How do people just not notice they picked up and are holding things? Seems like something even a monkey could notice
>>
>>572358579
>players can't cosplay as the enemy
Are you forgetting the elfs vt1 rat costume?
>>
>>572361494
Fighting things. Forgot.
>>
>>572361354
Contracts are abandonware. Don't bother with them.
>>
>>572361591
That rat scarf is nowhere near as bad as what we can do in shopclick.
>>
>>572361762
It's literally on the screen. I'm guessing this is the 30% of humans who are helpless little children without constant guidance in the center of their vision.
>>
how fuck hard is it to make bursters stumble further back like an extra meter or 2 when you push them back?

this enemy is so fucking garbage
>>
>>572361263
capacitance is literally just cooldown. Same thing, different name.
>>
>>572360472
You hit things to get charges.
Maul you activate to start using charges, hitting harder and arcing.
Power sword you use a charge to do an empowered attack, with some weapon traits to make it free if you do a weakspot kill.

>>572361181
Yeah, and obviously it doesn't have any marks with a more comfortable moveset either. Most my mastery came from buying swords and sacrificing them.
>>
>>572359726
>This is good
the first DLC class everyone was looking forward to being mediocre is not good
>>
Is ratclick2 alive? I just noticed I got it at some point.
>>
>>572362038
Just spam your ammo/healing callouts and I'll remember.
>>
>>572362374
No, they delisted it and made it illegal to play it.
>>
>>572362536
That's a shame
>>
>>572362374
I was dead years ago already, I remember getting it together with payday in bundle, and there was no one to play with
>>
Chances for the next class being a necron?
>>
>>572362918
Are you retarded?
>>
>>572362364
It is good balance that a class should be balanced. as long as all the options within the class are valid and work well, which isn't the case.

If certain abilities were OP it wouldn't make the class any more interesting to me.
>>
>>572362918
About 50/50 I'd say. Either it is or it isn't.
>>
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One again, asking for the sexually active, trillionaire, 400 IQ anons to play no rest for the wicked (the best game ever made).
>>
>>572362072
push them twice quickly and it'll reset the falling animation and send them further back. It's better then one push because if there's a wall behind you they'll fall further away and your less likely to be blown up
>>
>>572363143
>dark souls dodge slop
>in diablo clone
I honestly dunno why alt right streamers even tried to shill it. Entire premise sounds retarded and unplayable
>>
Not Recommended
0 hrs on record
POSTED: JUNE 3
echoing Tanner Lindberg

This class is an enigma it has to do the most work in the game and play with as little mistakes as possible to only do about the average you can do on every other class This leads to the class feeling very disappointing to play. As you need to be extremely careful to avoid virtually all damage. For the reward of occasionally doing about the same as everyone else. When the class's mechanics are on cooldown, which they are more so than every other class in the game due to a unique way they work. You are strictly worse.


is this true?
>>
>>572363313
The game and story is just really good. I'm not sure about the streamer stuff.
>>
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>>572362374
It still has an alive enough community, was just playing the past few weeks to hold myself over until Skitarii. Forgot how fun Merc executioner sword and Sword + Falchion Bounty Hunter is
>>
Hmm, I think today I will push forward the moment a horde spawns and ignore all the specials behind the group and hope someone else deals with it :)
>>
>>572363760
This but I'm justified by always being on top of the scoreboard.
>>
>>572363143
I'm waiting for the classes update, sorry
>>
>>572357370
We need a cutie who looks like this
>>572358651
It’s hardly the worst but no you pretty regularly need to beat a few people over the head
>>
How strong and fun is Skitarii? Worth buying?
>>
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Glad to see the good ol "poxburster too far to push but still close enough to get you" and "poxburster ignoring your push" issues that have been in since hive scum are still a thing
>>
>>572363760
You jest, but leaving specials for others to kill is a GOOD and COOPERATIVE thing to do as there's so many nodes that work off special kills. Hell, you should start doing that with elites too.
>>
>>572358651
It can depend, I think it's probably alright on planets with a decent presence but being the lone arbitrator on some shithole sounds cancer
>>
>>572363313
>alt right
it isn’t 2016 anymore fed
>>
>>572364000
Some of the new skills are great, some are dog shit. Some of the new weapons are great, some are dog shit. Perfectly balanced as all things should be.
>>
I'd be one of the cool arbitrators
>>
>>572360234
Wrong
>>572362918
Don’t be stupid
>>
>>572362374
yes you can reliable find games through quickplay
>>
Next class is inquisition femboy and it's exclusive to me
>>
>>572364181
>Wrong
It will involve allowing teammates to be downed to "infect" them, trust and believe
>>
>>572360248
Didn’t the Olethros have a force field or something cutting off teleportation? Did they manage to teleport to it in the end?
>>
>>572364334
>Resurrection Protocol engage
>>
How come we can't play as the Emperor? Not being able to play as iconic characters is retarded.
>>
>>572363760
Yes. I will look back every now and then and tell the servo skull to smite the special.
>>
>>572363342
enigma balls lol
>>
>>572364409
well in the mission you can teleport in and out at any point to recover ammo and health.. you do come in through a pod at first though.
>>
I squeeze Graves Mickey Mouse hair ear bun things
>>
>>572364541
You go down and just watch people all the time though. That's basically what the Emperor's gameplay would be like.
>>
i want to support darktide but i never plyed the tabletop game
>>
We're going to find out that arcs on skitarii are representing their damage incorrectly in scoreboard mods, I have a feeling. Routinely doing double everyone else's damage while not really feeling that powerful doesn't seem accurate.
>>
>>572365448
What kind of spaghetti code would even cause that?
>>
>>572365429
Ok, and?
>>
>>572364283
Calm down tanner
>>572365429
You mean the actual tabletop for it or 40k in general
>>
>>572364028
they in fact released a patch to fix that very problem and made it worse just before skit.
>>
The only balancing that needs to be done is damage. If a weapon has an awkward moveset on purpose in order to make it "interesting", alright fine, that's how it should be. So if it functions poorly in live gameplay compared to other weapons then the only thing that needs to be done is to boost its damage until equilibrium is achieved.
>>
>>572367000
nah, take mechanicus power sword and make the lights horizontal and the heavies overheads or stabs
>b-but my unintuitive moveset that makes me feel special for being a contrarian for liking it...
don't care, shit weapon
>>
>>572365429
I own and paint multiple armies and I barely play lol.
>>
>>572367123
What I don't like about the mech power sword is just the special gimmick just feels like ass to use.
It'd been better if the "charge" system worked like the arc maul. You activate it and makes your sword stronger, but every attack you do consumes a charge until you turn the mode off and let them recharge or shuts off automatically after you run out of charges.

I don't like that they turned the special button into another "attack button" where you need to remember the muscle memory for swing patterns to use.
I do think the moveset is just kinda meh too. Too many stabs and not enough horizontal cleaving swings for my liking.
>>
the moveset on the mech power sword just flows like shit even if you're doing proper combos, basically any weapon that REQUIRES charged heavies to get any cleave at all will always feel terrible

I'm not surprised most people are enjoying the tranny blades despite the horribly clunky stance swap, having a dedicated cleave mode and a dedicated single target mode just feels right
>>
>can't progress with revieve retards penancy, because roboguys keep sending skulls to do that
>>
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>using the chordclaw turns your arc maul off
This blows.
>>
>>572367123
My issue with skitty power sword is that the powered mode fucking sucks. I remember them billing it as "Vet's Power Sword but always on. :D" and that was a fucking lie. With how limited the charge system is and how they wanted it to be similar to the arc maul I'm expecting every powered swipe to be on par with or exceed Vet's power sword but you can barely cleave through maulers at all with it on top of it hitting only as hard as the falchion, if that. There appears to be a second charge level on charged heavies but good luck getting to those because all the good attacks need routed to. The charged heavy sweep is goddamn miserable to use because if you get tapped at all it transitions to the first stab but also powered which will definitely help you out of that situation and is also a wonderful use of your extremely limited resource you're managing.
>>
So I feel for the "first one with big discount" and bought 4k freemium currency.
What should I spent them at?
>>
>>572368767
You had what, 3 years to get it done. Barrel more people.
>>
>use the shotpistol and riot shield on arbie
>snipers cry
Feels good man
>>
>>572362374
Not at lower levels. When I first started playing, the first few hours or so I mostly ran the missions solo, but after unlocking the later difficulties, I was able to consistently load into 2-3 man groups. And if I started a solo mission, people would usual filter in after the first few minutes. This was about a year ago though. Check the steam news page to see if theres an event running. There's usually a burst of activity for those.
>>
more like shitpistol lmao
>>
>>572368942
Hold on to them for when Fatshark gives us more cosmetics for the DLC classes
>>
>>572346728
this, or alternatively mash them against the ground
ie. give ogryn the mutant grab
>>
>>572369252
I'm trans btw forgot to mention in my post
>>
What's the benefit of flensing vs redline?
They're both basically 100% uptime at max stacks but redline gives you more ability charges.
>>
>>572368942
Make sure to compare models. Half the skins are just recolours, or a base skin with a little decal or different texture, but some actually remodel the guns/clothing, sometimes significantly. I wouldnt waste money on recolours. Also note that Head and Upper Body cosmetics usually match, but Lower Body cosmetics are often more generic/universal. Shop rotates every two weeks, thursday, one page at a time. It rotated last week, so if anything on the third page catches your eye, you have until next week thurs to pick it up.
>>
>>572369654
Flensing makes you generally better, Redline makes you able to ability spam. That's pretty much it.
>>
>>572369654
Flensing specifically turns you into a melee crit blender which gets crazy with crit = shock = stun & brittleness
>>
>>572368942
I held on to mine for like 6 months until there was a set in the shop that I felt I just had to have.
>>
Darktide is stuttering again. How do I fix?
>>
>Rip CRUSHERS face off with claw
Never gets old.
>>
>>572368942
>What should I spent them at?
You bought it without even knowing what you wanted...? You might have some issues man.
>>
>>572369654
flensing is when you want to melee harder
redline is when you want to F harder
>>
>>572370104
If you have any scoreboard mod installed, clear your scoreboard history.
>run
%appdata%\Fatshark\Darktide\
and have a look around
>>
love me playing some ogryn, taunt/power maul/rumbler is such an absolute control monster, lcruise control for cool, chill af games all around
>>
>>572370434
PBB got buffed to the moon, try that. You can keep firing your rumbler throughout an entire auric without pause. Even havoc 40 you're practically entitled to every ammo pickup because you're the best class at using it lmao
>>
>>572369654
Despite Redline supposedly being the ability charge/cooldown keystones you get more cooldown out of flensing because of the capacitance on kill talent. Nice balance swedes.
>>
>>572370376
I don't use any mods
>>
>>572370607
Then it might be something about CPU affinity or how many cores you let the game use?? I only remember seeing talk about such problems, I've never had them myself. I also remember there being some guide on the steam forums or some such. Sorry if I can't help any better but I think /(and hope for your sake) most of this can be googled.
>>
>>572370706
I did the Steam guide fix but stuttering started again after the patch
>>
>>572368942
Make sure whatever you buy goes to a class you're actually gonna play and that you do plan on using it, no point in buying pixels just to never see them.
There's a mod that shows you the cosmetics that have been through the rotation, which lets you see what COULD come back and decide if you want to wait. Unless it's the Scion helmet, that's NEVER coming back.
>>
>arbites charge doesn't push poxbursters or breaks mutant charge
Not gonna lie, feels like shit, man.
>>
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>3 wound curios
>he was spamming "I need healing" literally the entire fucking time
>downed dozens of times
>died multiple times
>managed to die right before the mission was over
>1.5k damage taken
>"Good shit," he said, on the mic
bro...
>>
>>572371948
Sounds like he had a goal that game and accomplished it admirably.
>>
>>572371948
oh fuck I nearly forgot the best part
>gets cornered at the final med terminal
>uses it
>gets poxburstered
>uses it
>gets downed
>uses it
>gets poxbursters
>uses it
>other teammate on 40% health with 60% corruption just stares in awe
>give him a med syringe out of pity
>>
>>572370194
It's the exact lack of self-control the fomo shop is designed to exploit. Blame the dealer not the addict.
>>
>>572370104
it could just be shitty swedish coding
it does it for me at completely random
one day game runs smooth as butter, on another it's stutter city and random disconnects
>>572370878
if it happened after a patch, it's possible the patch fucked up your config settings one way or another
a lot of players set their config files to read-only to make sure that doesn't happen
re-check your config settings
>>
>>572335075
Crit chance and fire rate
>>
>hard carrying a maelstrom run
>dealing more damage than the other 3 retards combined
>servo skull did more damage than 2 of them combined, lol
>then some nigger blows up a burster in my face
>apparently skittles are virtually weightless and majestically sail through the air
>thrown into a horde with a trapper already shooting before I can even push enemies out of the way
>they find a way to instantaneously go down the instant I get netted
>wipe
You know what, I'm not even mad, these maliceniggers didn't deserve the carry.
>>
>>572373080
sir please lower your usage of the n-word
>>
>>572372182
>vote kick after the second use
that was the solution
>>
>>572373413
it's auric and I'm a skit with a skull, I didn't need any of them to complete the mission
>>
>>572368942
>What should I spent them at?
Hold onto it until you find something you think is cool.
>>
>>572373359
nuclear
>>
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>>572373359
>>
>>572373689
>>572373797
Noooooo
>>
can i bind Nooskull to a single button press? I have a seething hatred for double pressing.
>>
Does the 90% skit corruption resistance make you basically immune to dogs?
>>
>>572374021
yes
>>
>>572373983
Yes, in the settings menu, works for skulls and dogs. You can ping daemonhosts and it will only attack them if they're already awake.
>>
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>>572373983
>>
>>572373983
You can also ping poxbursters and it will only attack them if they are 30m away from players
>>
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>>572364028
>Doing Havoc 21 yesterday.
>Poxbursters coming in now.
>All of them get pushed, one manages to make it through, I'm out of stam and in a panic use my vet shout to try and stagger it back
>It just keeps running, I wait for the inevitable explosion, but it just keeps running right by me.
>Straight at my teammate. Across the entire room.

Idk what they did to these things.
>>
>>572374401
what a fascinating lie
>>
>>572373413
This isn't left 4 dead
>>
THIS IS THE WILL OF THE LEX
>>
>>572369654
Depends on the bonuses you want. Both have good combat bonuses, but Redline isn't as good at ability generation as Flensing, ironically, so I prefer Voltaic with Flensing. Flensing gives melee bonuses, but Redline gives general strength. Moreover, if your weapon already crits and attacks quickly enough, the strength from Redline might be more appealing, and a slight rending boost doesn't hurt. I actually think Redline pairs quite well with the Transonic blades and claw combo
>>
What is considered "close range"?
>>
>>572374624
Shame used to be a teaching tool.
>>
>>572354334
>>572354460
I consider them moderate threat that deserves to be taken out by ranged weapons, can't let small group stay alive while ambush comes.
>>
>>572373523
you gotta kick them or they'll never learn
it's called tough love buddy
>>
>>572374897
30m iirc
>>
>>572374624
You need to force retards to learn though, or they'll keep terrorizing every lobby they end up in with their retardation.
>>
>>572374878
God I wish voltaic got fixed so I could swap off claw from time to time.
>>
>>572374878
Flensing attack speed is also great for the arc maul, and even though it isn't built for crit I still like the extra crit nodes as well for the on crit talents in the top tree.
>>
>70% success rate getting to lv 30 as skitarii
>Last night make a new skitarii
>30% success rate
It's like the game would just throw 30 ragers out of a corner
Also literally 80% of quick plays were
>No man's land
>ROLLING STEEL
>nonstop gas and pox bursters to knock us out of the train or prevent progress on the narrow catwalks
The fuck is that? Was it just me
>>
>>572375818
The people that play already leveled their skitarii with you the first go around, now its the people that don't play who got the game during the summer sale.
>>
>>572374897
a few feet closer than the distance between your starting point in the psykanium to the scab gunner
>>
>>572374283
>>572374306
>>572374401
>will make it impossible to tag enemies without making companion attack them
i guess that's a worthy trade off. Thanks!
>>
30k coop game like darktied there are still hordes that fight each other but players are primarchs and theres PVP rate

t. idea guy
>>
>>572376014
Oh well that's just the maps and director I was complaining about
As for the people
>No one picks up the batteries
>No one picks up the vacuum capsules
>Literally can't do the objective without someone going down and is having to go pick them up
>Everyone dies in the open so you know it was because they got shot up
I still don't get if the director was on something though
>>
>>572376307
My only question is: do we get to fight orks?
>>
>>572376307
>and theres PVP
Terrible
>>
>>572376307
>>572376464
I always thought of a game that would work as sort of a big janky disaster, maybe kingdom underfire-esque
Basically you would be a commissar and lead your guardsmen and basically it would play like pikmin
>>
>>572376705
yeah kinda like that in that you're supposed to "lead" your horde and commit yourself where needed taking care not to die unnecessarily in PVP until it is necessary

Computers still couldn't probably handle the scale required though
>>
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>>572376331
>leveling my Power Sword in Damnation because I dont want to grief aurics
>entire team dies in the first room and I have to rescue them
>Repeat every room
I hope those retards dropped the difficulty after getting btfo constantly.
>>
if i can do maelstrom can i reach havoc 40
>>
>>572377116
>I hope those retards dropped the difficulty after getting btfo constantly.
They epicly fought their way to victory and are experiencing a massive high from winning such a hard fought fight. Unironically, probably. Did you honestly believe someone that retarded has any semblance of self-awareness?
>>
>some floating skull mogs an entire class
Vetbros, tell me it aint so
>>
You now remember RealAsianRobot
>>
>>572377118
Probably if you get good teamates but 40 is much harder than a maelstrom
>>
>>572377118
According to this general, getting True Survivor is piss easy, even though everyone who says that will never have it :^) Obviously you'll ace that 40!
>>
>>572377243
Some floating skull consistently mogs 90% of my auric teammates no matter their class.
>>
>Playing Mortis
>Get a perk that refunds 1 charge every time I kill anything with a claw
>Effectively infinite claw as long as I kill something with it
Imagine how fun this could be if Mortis trails was good
>>
>>572377116
>>572377235
Reminder that you need mods to get scoreboard. Those niggers thought that they kicked ass and don't realize how hard that they were carried.
>>
>>572377649
Reminder that it's that exact caliber of retard who bitches about scoreboards because it shows how much cock they suck.
>>
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I only value the opinion of coopgers

Is borderlands 4 any good?
>>
I will never download the scoreboard because I know exactly how much impact i have on my team and that's more than enough for me :)
>>
>>572377614
>one skull mogs the entire team
>the other one revives them
Its so over organicsisters..
>>
>>572377838
it is alright at the moment
open world was a mistake so your mileage may vary
I'm willing to answer any specific questions you may have
>>
>>572377838
none of the borderlands games are good
>>
Scoreboards aren't necessary but especially bad players should be made aware of it somehow so they know they need to drop a difficulty or two
>>
>>572378054
1 was good. Series went to shit after that.
>>
>>572377838
Gunplay and movement is pretty fun, but right now there isn't that much meat and potatoes to use them on. They just got the first takedown and it isn't as good as the BL3 one but its something.
>>
>>572375259
Voltaic is still good without the malfunction bullshit. I'd happily leave the malfunction behind if I could have all my charges instead of burning 2 on stupid shit I don't care about. Priming everything with electrocution for your arc burst is great.

>>572375262
100% agreed
>>
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Three skittles and the town schizo walk into a hive
>>
>>572367123
You still won't use it even with the easier moveset because damage sucks
>>
>>572378262
The malfunction isn't the issue, it's it getting blocked by pebbles
>>
>>572378285
Had one of those last night with a smigger, he would smite the horde while I used VE and the other two skits spammed their claws. Not even a packmaster and burgle at the same time were a threat.
>>
>>572378843
I thought that only applied to the malfunction wave
>>
So strength stat is always better than dmg stat if they offer same %?
>>
>>572377118
they're not even comparable honestly
>>
The retard in here that was sure PBB was broken now forgot account for the fact that FatSkunk is still swdish and therefore didn't fix any of the bugs associated with the math of PBB and the Ripperguns.

Half fun wasting half your mag because the game gives you floatingpoint ammo reserves back after PBB.
Can't wait to run this in havoc 40!
>>
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>>572378909
All the effects get blocked by minor geometry.
>>
>>572378909
The entire ult is nullified by a 1mm height difference.
>>
>>572374421
I noticed there is now a delay when you push them if it works "correctly". Like they take time to reaggro to you when pushed and then fall over. And sometimes this reaggro logic breaks.
And since pushes no longer do anything to them, (they aren't actually getting pushed, you trigger a special logic when pushing them), they just ignore all stagger until they reach the targeted player.
>>
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>>572377838
>10 thousand hours in mspaint.
Disclaimer: I did not play Borderlands 4 yet. This is merely a projection based on previous Borderlands games.
>>
>>572378918
Yes. Strength also gives impact and cleave, so it's just strictly better. Moreover, strength damage stacks multiplicatively with regular damage, I believe.
>>
>>572378909
nope, it just doesn't work unless you have perfect los from your feet to the enemy

https://youtu.be/f5eiZzpKWAs?t=173
>>
>>572379158
PBB is broken. Rippergun is a useless piece of shit.
>>
>>572379210
They couldn't have copied the code from taunt and made it work that way?
>>
>>572379210
>>572379279
>>572379454
Ah. Wonderful
>>
>>572379365
swap 3 and 4
>>
>>572377118
If you get another 3 players who can clear maelstrom, than maybe. But it's unlikely.
>>
>>572379546
A) the person who coded that and psyker scream left the company
B) they could've have, but the usual swede retardation made them think it would've been too strong
>>
>>572379516
PBB by definition can not be broken when it relies on Ogryn's range weapons.
And all of Ogryn's ranged weapons are shit.
>Ughhhh RUMBLER tho???
The Rumbler doesn't need PBB to be effective.
>>
>>572379454
Can you jump and pop the ability to bypass this retardation?
>>
>>572378131
Unless you made the mistake of picking Roland on character select and all your friends gets to kick ass and you get to suck ass.
>>
>>572379919
sometimes it helps
>>
>>572379841
Stop being so confidently clueless, retard-kun.
Grenade Gauntlet with PBB is broken.
Even nu PBB with twin stubber is extremely strong in havoc.
The rippergun is a piece of shit.
>>
>>572376307
I don't want to play as a Primarch. I want to make my own guy. I shan't be picking it up.
>>
>>572379158
Say it again but this time make it so a fellow ogryn can understand
>>
>>572379929
Why would I ever play a black when I can play BRICK?
>>
>mechanicus power sword when activated
>time to swing six times with strikes that are still inferior to vet's power sword, okay now I'm 'eepy, please wait to try again ;)
>transonic blades when activated
>now instead of going swish swish I go shwing shwing :D
>arc maul when activated
>AYO YOU WANNA DO 3600 DPS TO A CRUSHER? HAHAHA LET'S FUCKIN' KILL EVERYTHING ON SCREEN HOLY FUCK, okay now mash m1 for like 3 seconds on pox walkers and then we can DO IT AGAIN HOLY FUCK HAHAHAHA :DDDDD

>advanced combat doctrines
>now you can finally find out what it feels like to have good aim, good luck killing crushers tho lol your loadout don't have shit for that in it now, also good luck when you run out of ammo, that 1% per 15s tax node ain't helping haha
>chordclaw
>I'm gonna need you to grab all of the cleave nodes just so I can kill 5 maulers instead of 2, on an axial slash, okay?
>voltaic emitter
>Oh no 3 crusher overheads are comin-ZA WARUDO. Guns are now not permitted. Everything on screen is now about to die. Thank you for your attention.
Skitarii's internal class balance is fucking retarded.
>>
>>572380006
But I was CONVINCED by a very ELABORATE and KNOWLEDGEABLE Anon in this thread that ripper gun is the best gun in the game??? And every who says otherwise is a thirdie shitter Havoclet????
>>
>>572379929
I picked Roland cause he seemed the "all rounder guy" and had a good time.
But then again I was a dumb teen.
>>
>>572380073
Biggest problem with newer borderlands is the overabundance of SHIT designs and mystery meats on the playable roster. I could only tolerate playing Moze in 3 and none of the characters in 4 appeal to me at all.
>>
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>>572380073
>not playing gunslinger mordecai with a masher (revolver that fires pellets like a shotgun)
You can get your accuracy high enough to have all of the pellets stay in a tight ball, stack crit and have each pellet crit, and use a 2 or 3 shot revolver with your reload so fast you can fire it semiauto without interruption.
>>
>>572380192
>listening to rippertard
>>
>>572380189
Forgot that electrocute and arc jumps completely ignore bulwark and vanguard shields and damage mitigation. See those vanguard guys? *arc rifle or activate arc maul* No you don't.
>>
>>572380189
>>mechanicus power sword when activated
>>time to swing six times with strikes that are still inferior to vet's power sword, okay now I'm 'eepy, please wait to try again
NOOOOOO ANON YOU'RE SUPPOSED TO BE SITTING THERE HOLDING YOUR DICK AND PRACTICALLY UNABLE TO MOVE FOR THE STACKS OF NOT!THRUST TO BUILD!!!!!11
t. Fatshark, probably

>Aimbot
You just run the Arc Gun with brittleness on electrocution. Entire packs of Crushers and Maulers will fall to the lightning. The electrocution on crit + brittleness on electrocution is your anti-armor engine. You just need to find weapons that can effectively capitalize on that.
>Complaining about Chordclaw being underpowered
I don't even know how to respond to this one. It's such a strong ability, I'm worried it'll get nerfed.
>>
>>572380384
That soulds like too much work when I can just punch stuff.
>>
>>572380189
>>572380610
>brainlets not getting power sword
stay wrong, stay small, stay irrelevant and dont you DARE use it after fatshark buffs it because of retards like you
>>
>>572380192
Nothing beats rumbler and grenade gauntlet because they have infinite cleave and stagger
But ripper gun is still better than stubbers.
>>
>>572380790
Thanks for beta testing sugar plum. &=^]
>>
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>Sweaty Havoc metafags can't enjoy Ripperguns
SAD. I'll stick to playing Aurics.
>>
>>572380610
>It's such a strong ability, I'm worried it'll get nerfed.
It's overperforming thanks to the sprint exploit and Fatshark has proven in the past they're retarded enough to nerf weapons for being buffed by a bug. I don't blame you.
>>
>>572380610
It's only 2.5 seconds for 1500 damage, stop being greedy
>>
>>572380006
>Even nu PBB with twin stubber is extremely strong in havoc
>OMG I CAN CLEAR HORDES NOW!!!
Woah... the baseline for... what every other class can do with melee, what a buff.
>>
>>572381114
even without the exploit it's just insanely spammable for how strong it is
>>
>>572380790
I used it last night and had multiple 600-800k damage games while using it. It's mediocre and doesn't reward the effort required to play it halfway decently. I like the special mechanic, but they need to remove the in-built Thrust and simply make the 4stack damage its baseline heavy attack damage. That alone would help the weapon tremendously. As it stands, you use up charges too quickly while dealing with elites and need to fall back on the Chordclaw to save you against dense blobs of elites.

>>572381114
Very true. However, I'm not even taking the exploit into consideration when I say it's strong enough to potentially catch a nerf.
>>
>>572381130
kek
>>
>>572373359
Nevada
>>
>>572381219
>setting literally the entire screen on fire within barely a couple seconds of firing is ... le BAD!
I'm glad that havoc is too difficult for the mouthbreathing retards that have all the shit opinions on /coopg/, and that any of you sub-humans that accidentally get carried into 40 are easily identified by your obviously sub-human builds.
>DECLINED
>>
I don't really see the point of picking aimbot if you're doing an arc rifle build when you're gonna be spamming bodyshots into mixed hordes and frying everything anyway
>>
>>572381520
15-30% bonus rate of fire so you can shoot harder
>>
>>572381520
>I dont' see the point in having 30% attack speed, 25% damage, and 30% CHC a on a weapon that only really scales with crits (even if that scaling is mid) and has a blessing that lets you put off in-combat reloads by critting
Interesting
>>
>>572381490
Calm down Hank.
I'm sure people on the fatshit forums will agree and give you updoots for running ogryn as a DPS ammo hog.
That's so quirky chungus!
>>
Arbites is kinda bugged
>can do heresy penaces on the malice
>changing weapon from range to melee with break the line, doesn't trigger terminus warrant
>>
>>572379210
>Voltaic Discharge doesn't work if you're slightly above or below or there's a tiny obstacle on the floor like a pebble that blocks it completely, or sometimes the game just decides it doesn't feel like it
>Aimbot is prone to missing a lot even if you literally aim yourself while using it and you can see the bullet impact on the enemy and is guaranteed to miss if an enemy going perpendicular to you, works great on an already busted Arc Rifle where you don't have to care about missing occassionally but this precision boosting ability is absolute dogshit on precision weapons due to being completely ureliable
>Claw gets free infinite uses
Guess which of the 3 abilities that are all broken somehow will get fixed first and the rest will get fixed months later if ever?
>>
>>572382065
A highly anticipated new dlc class releasing with all 3 abilities being bugged is peak fatshart.
>>
So is the skull on equal strength or stronger than the cyborg doggo?
>>
>>572382065
Ironically, the aimbot issue has been a plague upon the game since it came out
>>
Hmmm...
>>
>>572382269
It's more versatile, but I dunno how it comes out in raw damage. I would assume the dog has it beat there, unless you're spamming flamethrowers.
>>
>>572382269
The skull is an order of magnitude stronger than the dog, because it is your veteran buddy that actually fucking shoots the thing you tag, and kills it pretty quick, with impressive range.
The dog is very good but it's more of a disabler/interceptor because it takes a long time to reach faraway targets like snipers, and cannot actually reliably kill dogs and poxbursters. The dog also has really poor boss damage, while the skull enables you to deal loads.
>>
>>572382269
It's hard to compare them because the dog's impact is immediately obvious while the skull has the unique benefit of passively stacking and keeping up ranged kill talents active.
>>
>>572382806
The dog also keeps your stacks up. The skull just has arguably better buffs to activate.
>>
>caught by silent trappers twice in the same game, within a 5 minute period
Fuck this game
>>
>>572380610
>It's such a strong ability, I'm worried it'll get nerfed.
It's chastise with the weapon built in and 1-3 more charges. I already don't invite chastise zealots to havoc, why would I invite a skit?
It feels very anemic compared to voltaic and arc maul, where locking down everything on screen and subsequently making it all disappear is a very common occurrence. Literally the only argument in chordclaw's favor is boss damage but it can be finnicky against captains and I don't consider monstrosities a real problem.
I would love to see transonics, phosphor, and chordclaw buffed. I resent the arc spam playstyle skitarii is being pigeonholed into, but you bet your ass he will be.
>>
>>572384418
>muh Havoc
Do not care. Game mode is horrendously balanced, making half the stuff in the game non-viable because of its stupid restrictions. Acting like Havoc should be the line by which the rest is balanced is peak mental retardation
>>
>havocsissies again massively overvalueing their hyper specific sissy mode opinions
good job honey, we are very proud of you for defending a skyrim tier balanced """"""difficult"""""" mode
>>
>>572381490
>>setting literally the entire screen on fire within barely a couple seconds of firing is ... le BAD!
I've tried PBB in havoc, used the mk2 ripper gun for that and none of that happened.
PBB is shit even now and you're better off bringing Taunt or even Charge because you pull aggro and the apply damage and skullcrusher on the enemies and the meanwhile your team mates can do their jobs unmolested.
>>
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>>572384759
That'll be 19 crushers, 10 maulers, and 12 ragers (Rotten Armor) + 3 Beasts of Nurgle + tip!
>>
>>572385436
>skyrim tier balanced
never played much skyrim or havoc, wdym by this?
>>
>>572385739
skyrim difficulty settings only increases enemy damage and health and nothing else but that's not what havoc does so idk what he's on about
>>
>>572384418
Outside of the trans gamemode the claw is disgustingly powerful.
>>
>>572385436
>talking about havoc = defending havoc
Take your meds, 80 IQ schizo retard. Also everyone can tell you're just salty as all fuck because YWNBATS. Pipe down, ASSlet.
>>
The claw is just disgustingly strong.

No other ability lets you deal with retarded bullshit like mixed hordes of 12 ragers, 20 shotgunners and crushers as quickly and efficiently as the claw. And most importantly, it's retard proof.
It trivializes half the things that end runs on the spot for the majority of squads at the press of a button.
>>
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>>572386440
Me personally. I'm a Dedicated Adept.
>>
>>572386607
Runs typically end when I get poxburstered/barreled off a cliff or into a disable, by some malicelet with one twentieth of my damage (all of it only on poxwalkers).
You can already counter 20 shotgunners by pushing once, the entire clown car staggers. Ragers don't sneak up on you and everyone should have something that deals with them.
Most of chudclaw's strengths are only strengths when you're bad at the game. The horizontal swipe is kind of a crutch. Its most impactful use is just annihilating bosses, which it is decent at.
>>
>>572386904
I fucking kneel
>>
>>572386954
>Ragers don't sneak up on you
lmao

niggas like to live in this alternate reality where everyone is always on point running perfect builds, never misses a shot, has eyes on the back of their head and is never in a bad spot
>>
>>572386607
>also staggers everything
>also replenishes toughness with all those kills
>also a mobility tool
>also 5 charges that come off CD easily
I just hope they don't nerf it into oblivion
>>
>>572387161
If you can't see a rape of 20 ragers coming from a distance, you are blind. If you are pushing forward into unknown territory without checking corners, you are retarded. If you can't hear a rager's constant schizo rambling, you are deaf.
I'm guessing you are that exact malicelet who should stick to a difficulty he belongs in, if you think ragers of all things are somehow ever a problem.
>>
>>572386440
>if someone doesn't like Havoc they must be bad!
Typical H40 tard logic. People couldn't possibly have valid criticisms against the game mode.
>>
>>572387384
the rape of 20 ragers either comes shielded by around 200 dregs or spawns from a door 5 feet away from you
>>
>>572387730
>standing next to a spawn door
Ah you're one of those retards.
>>
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>let's try a havoc operation-
MOOTASH FARRRR
*kills the entire strike team in one single burst from behind a barrel on the other side of a chainlink fence 100 meters away*
>>
>>572385436
Sorry you got filtered
>>
Hi I just started playing and chose the K9 class. Really liking the gameplay feel. Silky smooth and punchy. There doesnt seem to be that many cosmetic options though. Unless theres more and they just arent viewable yet?
>>
>>572371948
Where do you see those stats? The scaven game used to show everyone's stats at the end of the mission but now they don't show.
>>
>>572387894
If you don't see the value of a "kill everything in front of you and restore your toughness" button you can spam 300 times per mission and dismiss it as a malicelet crutch you're just completely retarded.
>>
>>572388115
Shop slop rotates stuff in and out on a weekly basis IIRC. But I don't think Arby got a lot of cosmetics released
>>
>going back to veteran after skittle
Hm, they definitely did something to power sword, it feels like shit now
I know everyone says it felt like shit always, but it's even worse now, activation time is fucking nuts, especially after you swap. Or maybe it's because I swap from plasma, I'm not sure how wield time works, haven't played plasma in a long time now.
>>
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>>572377838
>we have borderlands at home
the psycho is a playable character in Darktide if you buy the meth head DLC
>>
>>572388115
DLC classes barely get any cosmetics.
>>
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>Annihilating mobs with the arc rifle
>Shredding elites with the chordclaw
>Sniping threats from afar with skull
Fuuuuck this is so good
>>
>>572388219
Plasma Gun's swap speed got increased
>>
>>572386607
You know what cockblocks the mixed horde shotgunner spam clusterfuck better than claw? Voltaic ZA WARUDO!!
>>
>>572387730
>havoctroon pretending Scooby-Doo doors aren't directly beside elevators
We get it you are really good at the game, you have lots of friends and money and your dad could beat up ours as well.
>>
>>572388713
>5cm bump on the ground
Whoops, there goes your weapons malfunction feature
>>
>>572388512
Yeah but I thought it only matters when swapping from melee to plasma, not both ways
>>
>>572388149
I see something that will never get any use because I'm using all my capacitance on the servo skull, and doing more damage with it than your claw will ever have any cope of doing.
>>
>>572388971
>not jumping before you ult
>>
>>572389026
Does that actually solve it.
>>
>>572388971
That's annoying, but what saves teammates when they're boxed in during a "Crushers are HERE" moment is the elctrocution time-stop
>>
>>572389026
Are you fucking serious?
>>
>>572389319
>the elctrocution time-stop
Oops sorry there was a pixel of geometry in the way, you only hit the dreg shooter off to the side and are now eating an overhead.
>>
OFFICIAL TITLE RANK LIST:
Reject>>>>>>>>Poxbreaker>>True Survivor>>Havoc Exemplar>Ministorum Lackey>>>>>>>>ASS
>>
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The problem with expeditions:
>nobody plays on higher difficulties because the rewards are all exactly the same
>expeditions in general are dead content outside of the dwindling skitarii players grabbing the penance
Fatshark's solution:
>oh well I guess it's dead lol

How would you save expeditions? Personally I actually like the game mode so I'm a bit upset it just gets fucking ignored.
I think Fatshark could do something like add cosmetics to Melk's shop and include high difficulty expeditions in his quests. Which cosmetics? Just use the thousands of unused outfits that have been rotting in the game files since launch and don't even make an appearance on the cash shop. Vermintide 2 did this.
>>
>>572389672
I like Explorator
>>
>>572389753
All I've wanted from Day 1 is a remake of chaos wastes.
>>
>>572389753
I hope if they ever do add something then it'll retroactively count for the stuff I've already done in that mode.
Because I have no reason to touch Expeditions again once I get my Salvage Lord title this week.
>>
>>572389753
Literally just copy and paste the Chaos Waste, why even make it complicated
>>
>erm, bro, ur clearance rank is 30, this is havoc 34, it's a WHOLE different ball game ;)
>declined
>>
>>572377649
this is honestly the bgigest reason we need green circles
not to flex, but to shut the fuck up and realize theres room for improvement

Also as bad as it is during peak shitter hours 10/10 doing the objective beats picking up dead weight
>>
>>572389753
>we made a gamemode made to capitalize on the Helldivers 2 craze
>should we make it so you can grind for cosmetics by actually playing the game, like you can in Helldivers?
>>
hehe ball game
>>
>>572327980
rampage doesnt provide strength anon it's just % damage
>>
>>572390336
Oh you precious, adorable little newfriend...
>>
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>really just want to go back to my fucking Scummer and have fun
>but autism prevents me from doing anything that isn't 100%ing the Shittarii challenges
>stuck getting 2-10 Malfunction per HISTG Aurics even with Redline, Jumping etc
Then theres also the fact that i have yet to beat a Mortis Trial, since everything is Skitarii in there, the final round is always the same
>pox burster spam starts
>either they cant be pushed or they get Arc'd by 1 of 3 other Skitarii
>chain reaction to where at least 2 people go down in a few seconds
I'm not having fun anymore
>>
>>572377456
i think true survivor is linear enough
the problem is
>its 2026 and everyone who has true survivor is retarded and does not live up to the hype
>you cant blame them because the poxburster spam in No Man's Land, Rolling Steel, and the initial everybody getting blasted off into the abyss in the fucking snow map are pure fucking annoying badly designed cancer its no wonder nobody likes anything new in this game when pure bullshit and 30-50 straight minutes of HIGH INTENSITY NON STOP TEDIUM keeps spawning shit
>>
I can't tell if it's skittles who are super weak or veteran who's super weak
I can't clear an easy maelstrom with a team of skittles as a veteran, but I can easily carry it if I'm skittle myself
How the fuck does this work
>>
>>572389753
I doubt they have the skill to code as such, but have more than one group of players. Like 2 groups, 8 players total, and they're competing for relic scrap. I don't know that I would allow PvP, that could become a nightmare, but they definitely are on the same map and are competing for limited resources

Alternately, this is more scummy, but lock higher tier upgrades behind the game mode. Like the ability to raise weapons beyond 80% stats, or weapons and curios to have an extra perk, or extra blessing or higher blessing for weapons, blessings not normally on certain weapons from others, or even the potential for weapons not normally belonging to classes, like a non-zealot able to get a flamer. But to get these super potent rewards, you need to play and do really well in the expedition game mode, with an element of randomness and chance as well.

Also maybe like, a backpack a player can have from an expedition, and the unique little goodies that Ol' Swaggie sells in his shop, if you don't use those in a mission you can take them out, and the backpack allows you to take those goodies into other game modes
>>
>>572389753
>game mode designed around looting
>there's nothing to loot
We should be looting weapon skins and cosmetic recolors like DRG crates. But Fatshark is too jewish for that since they already made a habit of charging $15 for pants you already bought for $15 but this time painted blue.
>>
>>572390504
Skittle is a reasonably difficult to play class with a skill tree that is a MAJOR IQ check that most darktards fail miserably. It's not retard proof, so retards suck massive cock at playing it.
>>
>>572390208
You say that, but scoreboard also enables autists like this >>572388993 who think their servo skull chipping poxwalkers and pumping up their damage makes them a beast. Scoreboard should only record special kills, damage taken, downs, and revives.
>>
How do I play with Martyrdom? Take damage to empty 5 wounds? Do you play with extra wounds or use relics to get extra toughness? 2 wounds per relic is max?
>>
>>572380752
>its 2026 and borderlands still hasnt figured out how to do melee
>is the first game where the cars dont feel like shit
and they say ubisoft doesnt innovate
>>
>>572390737
>who think their servo skull chipping poxwalkers and pumping up their damage makes them a beast.
The skull literally does not work like that and you saying this just proves how retarded and wrong you are.
>>
can i play chaos wastes in ratclick 2 or is it actually legitimately dead?
>>
>>572390654
>there's nothing to loot
this drives me fucking crazy you have no idea
we're "looting" nothing but tokens to unlock the next area where you loot more tokens to unlock the next area
you can collect salvage that you can trade at a store in the safezone outposts but they're all just consumables
what the fuck where are the rewards?
>>
>>572389753
>Need to do Expeditions I touched like twice to get the ballin' pilot helmet for my Red Baron ass Vet drip.
>Expeditions are dead content.
Guess I'm learning true solo shit.
>>
>>572389753
>add a hive map where it's a maze of corridors and bulkheads
>make it so tech scrap can be spent on mortis trial style upgrades
alternatively, the far better solution
>delete expeditons
>delete mortis trials
>delete havoc
>only make content for the main game mode and keep people queuing for only one mode instead of splintering your fucking online game into a million different dysfunctional rides at an abandoned amusement park you miserable fucking retarded development teams holy shit
>>
>>572388124
You need a mod
>>
/coopg/, hows Shredder Pistol on Skitarius?
>>
>>572387996
This is why I take deflector on my force sword when running anything but electrostaff. Oh you want to shoot me? Thanks for the free peril to scale my damage and toughness damage reduction, have a buffed shriek for your trouble.
>>
>>572390935
I'm not transitioning so I've never used the scoreboard.
>>
>>572390737
>Scoreboard should only record special kills, damage taken, downs, and revives.
yeah, i sort of agree
i might go one further
>how many times you killed enemies that triggered a rear swish on a teammate, aka prevented your teammate from getting bonked in the back
>TGH you provided (say, TGH that was used within 3 seconds of taking damage)
>heals used
>heals used on team
>boss damage
>boss damage to shields (ranged)
>boss damage to shields (melee)
the last 2 i feel we need because its 2026 and i dont know/why how people are isolating themselves, standing in the back, getting gangraped, and NOT DAMAGING A BOSS's FORCEFIELD
>>
>>572391190
If that's how you want to cope about the shame of being reminded that you're bottom score every time you look at the scoreboard, be my guest.
>>
>>572390713
What's so hard about Skittles tree?
>grab CDR
>grab adequate toughness generation and DR
>maybe you want/need some utility for your build (electrocute on crit is nasty strong CC)
>rest in to damage
I refuse to believe people are so retarded they can significantly fuck this up
>>
>>572390839
>2 wounds per relic is max?
You mean curio? 1 is the max. I typically don't intentionally take damage and just play recklessly until I'm low. If I'm doing too well I'll stand in fire. I still grab medicae charges when there's spares and hover around 5 empty wounds.
>>
>>572391142
>a class with plenty of build in fire rate, crit, -scatter, and rending and a 1 tap button for deleting tin cans
pretty good
>>
>>572391303
>What's so hard about Skittles tree?
It's not ogryn's tree, which is simple, has clear lanes, and is borderline impossible to make bad unless you actively try. Even the retard fill-everything-until-points-run-out approach kinda works on ogryn.
Skittle requires that you actually read your skills, and that's already too big a hurdle.
Capacitance isn't obvious on what it does which filters every retard imaginable. Many retards no doubt pick a single capacitance node (if any) at most and think that's good enough. Not that it matters because likely miss or misuse at least half their cooldowns.
Utility? Never heard of it.
Toughness nodes? Ooh this one says +50% on poxwalker kill!!!!!!

People are this retarded, anon.
>>
>>572391161
Vet main here, spoonfeed me on Psyker. I kinda want to learn it because it has giga damage but I fucking hated the levelling and penance grind to the point I just vendor exp'd all the staves aside from the Inferno.
>>
>>572389765
cyber-falcon is the best one for skitarius
>>
>>572391076
You should be grateful that fatshark has blessed us with all that wonderful free content and just be happy because it's free instead of making a wolfer boss fight or a new map or new weapons or fixing bugs that have been in the game since launch
>>
>>572391578
>It's not ogryn's tree
considering the inverse presence of all the ogryns wasting ammo that i used to see, i feel like this is true
>>
>>572391293
The only people who would know I was bottomfragging are troon spergs. I also don't play havoc so I never encounter troon spergs like (you).
>>
>>572391303
We jobbed to a swarm of regular fucking dreg bruisers. I swapped powersword out for a drooling sword and couldn't handle it.
>>
>>572391748
>has a fucking meltie over scoreboards and then also over havoc
The fact that you got so triggered suggests I hit the nail on the head. Try not have an aneurism in your impotent rage.
>>
how do I know if I'm ready for auric?
>>
Before I commit, can I make a vet build where I'm essentially throwing more nades than punches? I just want to throw explosives around like some madman, still kinda sad Hive Scum doesn't have a similar option to do that
>>
>>572386607
True they should nerf it so we're back to only the psyker having disgustingly OP tools to deal with any and all combination of enemies for minimal investment
>>
>>572391303
Wait fuck, the Arc Maul/Rifle's electrocution is different to the regular shiny blue electrocution, isn't it
>>
do you ever get an urge to type really stupid shit not even tangentially related to the topic
no, this isn't a nigger-faggot passive agressive backhanded comment but rather a genuine cuestion
>>
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>"free" cosmetics
>"free" content
>"free"
Darktide is not a free game. Why is F2P gacha game logic always being applied to Darktide?
>>
>>572391913
You don't get hit by every disabler and average well below 1 down per damnation mission.
>>
>>572391578
I saw a guy in auric with every single point in the top quadrant for Skitari and he imminently shot a burster and blew up half the team
>>
>>572389753
Just make the tech remnants into a currency you can use to buy something new. That's it. Like for example the cosmetic stuff you pointed out.
>>
>>572391303
I was initially tripped up by the toughness DR skills all being optional. Galvanic coating is an amazing talent.
>>
>>572391864
I was just assuming that Havoc and scoreboard are two cheeks on the same ass. You just proved me right lmao.
>>
>>572391578
>Skittle requires that you actually read your skills
While this is the heart of the issue you can't fully blame players for not understanding Fatshark's conflicting tooltip-less terminology. 25% toughness replenishment on melee kill might sound great at a glance.
>>
>>572392007
When we say "FREE" we actually mean skinner boxes to keep us engaged and playing the game. The real cost is our time which is finite and dwindling.
>>
>>572391913
Is damnation too easy?
Can you carry at least 2 sub bot retards through damnation?
Can you consistently dodge specials?
>>
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>>572392007
Ask Fatshark. Or the dumbfuck players who gaslit themselves into believing paying half the price of the game in cosmetics every month was funding high quality free classes, maps, weapons, etc. Live service games always run on a freemium content model. The trouble is Fatshark forgot the live service part.
>>
>>572392152
>Spend charge to do X
>Upon gaining a charge get Z
>Generate 1% Capacitance on tuesdays
>Spend 25% capacitance to Noosphere
They should clarify CAPACITANCE CHARGE instead of charge. I was pretty confused if it was talking about shock maul charges or power sword charges instead.
>>
>>572391972
not really
you only regen one grenade every 60 seconds and 5% on elite kill
the grenades you have are meh
>>
>>572390487
You know you can just do mortis on like malice and it still counts, right?
>>
>>572392614
>Special event: Your coherency radius is bricked
Thanks y-you too
>>
>>572389753
>How would you save expeditions?
Only game mode where Adamantium comes from, which is used to upgrade weapons from Orange to Red which grants you a third perk and a third blessing as well as maximizing all stats on your weapon. Everytime you loot an item in expeditions, you have a chance to add +2 to +5 Adamantium to the mission reward pool, with higher difficulties getting more. Whenever you finish the match, you have a chance to gain an additional flat amount of Adamantium based on the performance of the worst player in your group that isn't you. If you quit a match or wipe, all of the adamantium you contributed is removed from the pool, and you are rewarded with none.
>>
>>572391632
Psyker is still a slog to level since most of your best talents come later in the tree, so using a staff before the early 20's just doesn't feel as rewarding as using a gun. You also don't have the bonuses to peril to make them stronger and your capstones greatly impact your play more than other classes. Probably the best way to level psykler is assail and a gun like the laspistol with a melee that you like. Deimos pattern force sword is a pretty good melee weapon, the force push gives a lot of space and when you aim it at a crusher/mauler face it'll throw them on their ass. The heavy 2 poke will also knock a crusher over if you hit them in the face with it. When I use the flamestaff I use a force sword for the deflector perk and kinetic deflection talent to block melee and ranged using peril, lets you slide towards groups of gunners and any damage you take between slides goes to peril, which buffs your TDR and damage with one with the warp and warp rider. When I get close I shriek to dump peril and set the whole screen on fire.

While flamestaff is strong I prefer electro staff with shriek, just use the LMB to shoot orbs with an insane crit rate to build peril then shriek to clear the screen, spreading soulblaze on everything. For the talents like souldrinker and in fire reborn the enemy doesn't need to die to the DoT, just be affected by it when they die for it to proc. Scriers gaze is also good for the extra crit and movement speed, pair it with either the bottom left or right keystones for preference.

Melee psyker with the greatsword is my preferred melee build, on par with martyrdom zealot but needs more care to play well. Can be paired with scrier's gaze or double walls if ignoring soulblaze talents or shriek if you take the soulblaze talents.
>>
>>572392818
Frick, what a shame I like to explode shit in games
If only Hive Scum RL was a cooldown ability, that could have been an alternative
>>
>>572390839
+1 wound on all relics, +2 wounds from the Faith's Fortitude talent, for a total of 7 wounds. Only use medicae if you have a shitload of corruption, or if Until Death is on cooldown [EXCEPTION: always take the medicae before the boss fight in assassination missions, because it's a 4 charge medicae and if you don't take it you'll just drain the med crate that will almost always be put down near the boss]. Get used to never taking more than a bit of chip damage(easy since you have so much DR at max stacks) and just play like an absolute maniac. If you manage to take less than 25% of your max health in damage every 2 minutes you're practically invulnerable. Takes a bit getting used to, but once your dodge game is on point it's a very powerful playstyle.
>>
>>572393173
You could always play rumbler ogryn. With the right build you can spam your grenade launcher all game.
>>
>>572392919
Yeah.
>>
>make the shield regen itself
>remove all the arc grenade sub nodes and just make them a part of the main node itself
>make readiness doctrines & restoration protocol innate to ACD
>give ACD a new subnode that gives like minor ammo regen or something
>flamethrower skull on a (long) cooldown
I just fixed skibidi anything else?
>>
>>572392919
Issue is you need to be there from the mission start, if you get added to one in progress it doesn't count for the penance.
>>
>>572393268
Oh fuck I forgot big boy has that thing
Gonna look into it, thanks anon
>>
What do you all think the next playable class might be? Hive Scum is based off of the off-shoot TTG Necromunda right? We thinking they might pull from that game again or do you think it'll be something else?
This question is just simply for some fun spitballin' so please, black pilled contarian Anons angry about this talk need not apply
Is there anything else from Necromunda that would make sense? Skitarii are pretty high up on the power scale now lore rise compared to the main four rejects now too right? Might mean other classes might be opened eventually
>>
>>572393351
just make acd always make headshots, the fact that it makes body shots is criminal
>>
>>572391985
Yup, so shock maul activation can't proc or benefit from skit electrocution talents.
>>
>>572393576
why did they even bother giving him that
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>>572393435
Next playable class is some low effort filler that no one asked for like Hive Scum. Followed up by something actually cool like an Ork.
>>
>>572391632
And empathic evasion, when you you crit you auto dodge ranged attacks for one second. Your soulblaze can crit, so when the whole screen is burning you very rarely will get hit by ranged on top of the crits giving you toughness regen, movement speed, and damage from mettle and perfect timing at the top of the tree. When playing electro staff ranged psyker you can reach something like 70% crit chance so just keep spamming the LMB balls into the ranged enemies and you can walk through the hail of gunner fire as you nuke the entire group before they can even threaten your team.
>>
>>572392007
Kek
>>572391913
Give it a try and if you’re constantly going down then you’ll know you’re not
>>572391864
>aneurism
>>
>>572393754
Obviously he'll have to be painted purple, that way grendyl and rannick dont notice.
>>
>>572393929
sorry I have autysm
>>
>go on GTFO discord to find group
>people just join with mods
>one guy has an "ICEA CUTTHROAT" knife as melee weapon
>other guy can simply do this
is there no check to prevent people joining your lobbies and using cheats?
>>
>>572393754
Low key a purple Ork that can make everyone think they're a human would be incredibly fun and anyone else playing as one can see they're works too
>>
>>572393754
>Next playable class is some low effort filler that no one asked for like Ratling. Followed up by something actually cool like Sister of Battle.
ftfy
>>
>>572393435
Im banking on a Ratling, though im still in the camp a Space Marine Aspirant is possible.
A crackhead choice would be a Aeldari corsair- although its highly unlikely. Then again we know grendyl has a past with some Aeldari.
>>
>>572390839
>>572393253
Oh and also, pick a weapon that benefits from attack speed and raw damage(since martyrdom stacks give you a lot of those) instead of a weapon that relies on crits and already has fast attacks. Eviscerator and relic blade are good choices. If you want to use a fast hitting high crit weapon(like combat blade, tactical axe or dueling sword) it's better to use Blazing Piety rather than Martyrdom.
>>
>>572393576
I saw the shock maul special + brittleness on electrocution actually show some effect in the psykanium unless I was tripping.
>>
>>572393435
I feel like skitty is the last class, what is gonna top the mechanicus class everyone wanted from the start? Aside from an actual sob nothing comes to mind
>>
>>572394079
Ik you didnt ask but im still gonna interject that Zealot already takes the SOB role.
>>
Redpill me on the kickback
>>
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>>572391578
>Skittle requires that you actually read your skills, and that's already too big a hurdle.
Grim
>>
any changes to skitarii yet?
>>
>>572394394
No its snowing in sweden.
>>
>>572393435
I think SOB is inevitable just cause it would make them a lot of money but I'm not sure if it will be the next one. I'm sceptical about ratlings but I could see the next class being something filler so I could believe it being squats/votann. Space Marine Aspirants and Aeldari seems way too out there but I could be wrong there's no real telling so far
>>
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>>572394079
I think your prediction is 99% accurate. But my honest wish is to one day play a tide game as a greenskin.
>>
>>572393435
Deadass Space Marine Scouts. This is probably me reaching but I think it'd be cool to have someone actually able to hold a bolter and use it without struggling. Make 'em another big guy class, share the stubbers and power maul from Ogryn and give 'em the Astartes Sniper Rifle, Shotgun, and chainsword. There, done, new class balanced around being a greenhorn in lore and a fucking bullet magnet in gameplay.
>>
>>572394163
>>572390839
Chain axe is also a great martyrdom weapon, the attack speed fixes a lot of the clunkiness of using it in hordes and the special fucking shreds carapace/bosses/captain shields.
>>
>>572393435
Something else psyker related
>>
>>572390208
The thing about the scoreboards is that is is only a good indicator if people aren't actively going out of their way to pad their score. A simple example is a situation where an objective has been completed and we need to get on the elevator to progress the mission, but circelchasing faglord wastes time fighting more infinite waves of trash mobs first so that he can pad his numbers more.
>>
>>572393435
Ogryn and Psyker both are still at the height of individual player power scaling. Arbitrators are technically the most powerful all of the player characters institutionally or authoritatively. Skitarii have the access to the greatest arsenal and are functionally "turbo veterans" in terms of experience and capability.

>More player characters inspired by equivalencies in Necromunda
The Votann, or Squat mercenaries are plausible additions, but unlikely as Fatshark is looking to move away from characters with size discrepancies. Any of the other gangers or their archetypes aren't likely.
>Other plausible player characters
My best guesses are likely to lie within the Imperial Adepta that have yet to be represented. Navis Imperial and Adeptus Ministorum come to mind as being the most likely candidates, as the current Zealot is more like a member of the Fraeteris Militia, rather than being officially sanctioned. It is also plausible that we might see variations of existing classes, too, such as different types of psykers or maybe some sort of true Commissariat representation, whether they're cadets or fully fledged or even brevet Commissars. We might also see Tempestus Scions, no matter how divergent or not they are from the existing roster. Best guess is going to be the Sisters of Battle.

Xenos mercenaries aren't impossible, but I just don't know how much Games Workshop is willing to allow them to fit into inquisitorial depositions on the scale that Darktide currently operates at. One single xenos in a Rogue Trader or Inquisitorial retinue is one thing, but several dozen to several thousand of them is something else entirely.
>>
>>572393048
>>572393920
>Read all of this.
Gotcha gotcha. I should have stressed that I do have a fully levelled psyker with all the unique weapons mastered but I never put much thought into how you're supposed to build it outside of Flamestorm+Bubble and Scryers GS. I'm gonna have to try that Deimos+Flamestorm Shriek build out. I'm genuinely used to VoC getting me out of jams and penance grinding Skitarii is humbling me at the moment. Also sounds like Lightning staff is very similar to Sienna's Bolt Staff.
>>
>>572394850
I would rather have numbers padders than people who stand around contributing nothing while we get overrun.
>>
>>572394317
My preferred ogryn weapon, Run N' Gun brings make the spread tight so you can snipe with it, Surgical lets you ADS for a second to guarantee a kill on ragers and usually maulers. It draws fast enough for you to quick switch to kill trappers and flamers, I treat mine like I would a revolver on zealot to immediately delete problem enemies.
>>
>cringe reddit ork posting
>>
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>>572395107
40k is a reddit game.
>>
>>572394869
The Arbites showed that, even if literally there are thousands of player arbites, in the game "lore" there are only like 8 deployed or something, it's a low number.

In theory there could literally just be four xenos mercenaries on the ship, like four ork freebootas for example, even though gameplay-wise there would be thousands of players of them
>>
>>572390504
>>572390713
>>572391303
What retards are accustomed to doing is pathing to their favored keystone and just picking whatever fucking blues look best along that shortest route. With skittles it can be better to take longer routes to keystones/blitzes just to get a good selection of blues. Hell, arguably blue-maxing while skipping ability upgrades or blitzes can still be viable.
>>
>go to forums
>there's another chink kino thread up
>click and look at it
>it's basically just whitey fighting whitey about racism while the Chinese weave yarns about how utterly competent and honorable Chinese players are
This shit never gets old.
>>
>>572395317
>arguably blue-maxing while skipping ability upgrades or blitzes can still be viable.
I cruised my way through a havoc 40 recently without using my ability. Crit tranny blades are pretty cracked.
>>
Is it just me, or are the combo timing windows for the Admech Power Sword and Arc Maul really short?
>>
Does a ranged weapon crit chance% give also that crit chace% to melee weapon?
>>
>>572394970
Very similar, the electrostaff secondary lets you stop a few enemies in their tracks and will usually crit so you can use it as an emergency tool to stop and kill a few crushers or bulwarks in their tracks to make space. I'm honestly not a fan of the bubble, I prefer shriek or gaze to use them as peril dumps and gain toughness.

As for building the class you have a lot of synergy between your peril level and buffs and synergy between gaining or quelling peril for buffs/toughness as well, there are several options for quelling so its pretty easy to find one that fits your playstyle.

Melee psyker is also fun as fuck, malefic momentum adds damage to warp attacks after non-warp kills and damage to non-warp attacks after warp kills. With the greatsword you kill enemies to charge the special then you activate it and attack to throw a moonlight greatsword warp slice out of it. So you kill enemies to stack damage on your next warp attack and throw the slice at head height to decapitate everything in front of you with the buffed slice, which buffs your non-warp sword attacks. Rinse and repeat while you carve everything up.
>>
>>572395289
If you’re referring to that one cutscene with Vortern, that obviously wasn’t representative of their actual numbers present. Atoma is huge. It actually stands to reason that they *would* have that many stationed there.
>>
>>572394850
>>572395063
Probably a better example of people making poor decisions to pad their score are players who waste resources in a greedy manner. Let's just consider a zealot with a napalm grenade. Let's say that this guy is chucking those out at every opportunity that he gets. Every horde that would have bounced off of the team gets torched instead. He vacuums up all of the grenade pickups before anyone else can collect them. Eventually a wipe happens because a mixed horde boxes the team in and nobody had any blitz ammo left. The scoreboard says that the incendiary nade spamming zealot has a shit-ton of damage and lots of kills, but arguably he was at fault for leading to the match's downfall. It just shows that playing to maximize scoreboard performance is difference than playing to maximize the odds of mission success.
>>
>>572395824
I asked and they said no, it was literally just those. Not all arbites on the planet of course, but actively in cahoots with the warband
>>
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>>572394869
Xenos aren’t happening for the simple reason that they’ve made it clear this isn’t about them. Best we’ll get is them as enemies or allies in the plot at some point.
>>
>>572395507
What blessings and perks are you running on them? I'm unsure if I should be running +crit in all aspects, or to run something like perfect strikes and/or +damage perks.
>>
>>572395697
No, only when holding that weapon.
>>
>>572394435
Votann would be the opposite of a filler class. It’d probably be the most demanding thing they add to date. Squat would be a little better, but still pose a challenge going off of what they’ve said about height
>>
>>572396136
Stacking crit chance on hit, and +10% crit damage with infinite cleave on crit. 5% crit chance, carapace, all the crit and attack speed in the tree, shock on crit, brittle on shock.
Crit rate comes out at something close to 60% I believe. Every crit stuns your target, turning you into a blender that also controls. I normally hate crit chance, but it's a defensive stat here.
>>
>>572396159
Can't they just copy bardin from VT2 over? I thought they had problems with Ogryn cause they couldn't just copy him over
>>
>>572396045
Skits outdated this with sales and player count increase. Fatshark will continue to chase the almighty dollar above all
>>
>>572394281
what role
>>
she gorkin on my mork til i waaaagh
>>
>>572395507
I think they're great, especially when you get your stacks up and the Redline strength going. You can 3-hit Auric Crushers without needing crit RNG. I am tempted to drop Precog for Shred so I can get its crit rate to ~50%. Not being able to actually test Precog in the Meat Grinder due to enabling AI not working is frustrating.
>>
>>572395997
>I asked and they said no, it was literally just those
What? Where?
>>
>>572396326
I'm a bit torn between perfect strike granting that extra crit damage and cleave, vs riposte granting even more crit chance on dodge. It feels like they practically have so much cleave that cleaving through multiple crushers is the only reason to want more.
>>
>>572395507
There is no way I will get into a havoc lobby as a skittle
>>
>>572396661
Shred all the way. Dense balls of armor are when you need the crit rate, and dense balls of armor are the easiest source of stacks. Same for dense walls of trash. You will always have the crit rate when you need it, worrying about uptime and efficiency is autistic and impractical.
I recommend flensing for the attack speed btw.
>>
>>572396698
Zorin, in-game. He told me
>>
>>572396045
>an interview that took place before the DLC slop started rolling out
you keep posting this and I'm not sure why
mortis remembrances and now skitarii origins have both teased the elves
>>
>>572395507
Post build
I need someone to carry me to 40 but I don't want to be a complete slouch either
>>
>>572396428
Skits are still more or less apart of the (mutilated) human experience on top of still being the AdMech equivalent of basic foot soldiers. You’d need something like a space marine before we can argue otherwise. Definitely not the same as adding an Eldar or something.
>>
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>>572396871
It's just the noosy.
>>
>>572397065
Ah shit I forgot I made a change
Drop the +5% capacitance on elite kill and put that in monster damage on the right. Lets you use the plasma gun as a pretty decent boss killer if need be. The phosphor pistol is also good, I recommend actually putting Infernus on it and getting max burn stacks on a boss, the servo skull then maintains them.
>>
>>572396045
not only did the game director change, but Fatshark is the company known for
>truth changed

I think it's stupid to post previous statements like this to disprove anything, when going by all previous statements we should right now have
>solo mode
>bot overhaul
>a weapon customization system with modular weapon parts
>100 aquila pack
>80+ unique weapons from release
>>
>>572396963
You're still arguing something that is no longer relevant. You don't get it, they'll just do what gets the most money and player involvement
>>
>>572393754
>>572394053
what? just play an ogryn, gamesworkshop and fatshark care about consistency in allegiance and the greenskins have rarely ever been sociable unless the gathering is a fight
>>
The price of cosmetics in this game is actually disgusting.
>>
>>572397353
>You don't get it, they'll just do what gets the most money and player involvement
Uh huh, so we're so traumatized by weaves 4.0 now we're going to pretend it never happened.
>>
>>572395078
This feels like the exact info I needed, thanks anon
>>
>>572396818
>Shred all the way
Probably, if for nothing more than the electrocute CC. I'm only running that and the 10% for 8s stuff from the top quadrant. I tested it with the brittleness and other damage to electrocute stuff, but it felt comparatively slow.
>worrying about uptime and efficiency is autistic and impractical.
I'm not entirely sure what you mean. If you're talking about uptime on talents/blessings, then not really. Uptime determines whether something is actually benefiting you or is merely looking good on your talent/weapon page. If you're just talking about maintaining certain buffs (like Redline strength or the 15% on ability use), it's pretty easy to maintain since it's just a matter of using Claw every so often. And in the fights where you want the bonus, you're going to want to be clawing anyway for damage/CC.
>I recommend flensing for the attack speed btw.
I was running them with Flensing initially, but comparing the flat damage and TDR (both of which you already have in abundance) and 10% CHC/AS to 25% strength with huge uptime, +2 claws, and 15% rending (may be whatever, as most small rending increments tend to be; CBA to test) have led me to the opinion that Redline is better. Truth be told, I doubt it matters much which you take. Both are quite strong.
>>
>>572396045
reading between the lines, "human" is being used here to mean "non-transhuman." also this interview was from 2021. this doesn't actually exclude xenos, nor was it intended to mean exclusively anthropocentrism. furthermore, having xenos in service to humanity does not actually make the game not about humans, if anything, it highlights the ability of humanity, even a xenophobic, cruel, and oppressive form of it, to maintain a degree of diplomacy even when everything sucks ass.
>>
>>572394630
>ogryn 2.0
Yawn
>>
>>572396379
Apparently there’s a lot of geography of the current maps that would make it a pain to play or something
>>
>>572391549
What blessings would you drop on it if you don't mind me asking?
>>
>>572397065
>>572397212
I've been thinking about trying out phosphor pistol. I've been loving arc rifle but I feel like I'm stuck taking weaponsmith with arc rifle. Reloading the pistol seems more comfy and might free up that talent point to be spent elsewhere. I honestly kind of want to grab the "25% of your overflow toughness helsp protect allies" tallent, but I can't quite afford it.
>>
>>572398091
The ammo regen is optional, but I don't think the auto reload can ever be. It saves you so much time and worry, knowing that every time you pull out your gun, you have at least one shot in there to delete the fucking trapper.
>>
>>572396963
They literally admitted they wanted to add space marines but GW refused them because of SM2. That's how pathetic and creatively bankrupt Fatshark is.
>>
>>572398091
Put man-stopper and surgical on it, ADS for a second then fire to get the crit and cleave through a whole hallway of gunners and kill them in one shot.
>>
>>572394869
>>572396045
Genestealers are technically still human up until a certain point.
Also, you do realize that Fatshark can change their minds if GW allows them too right?
>>
>>572396826
I can’t tell if you’re shitposting or not
>>
>>572396045
xenosfags twisting themselves into pretzels over this BRVTAL image kek
>>
>>572389765
I also use the explorator title on pretty much every class.
>>
>>572396045
>But Sven we can't add Orks because it would contradict this one interview we made 5 years ago
>>
>>572389672
Shift Leader Primus>>>>>>Everything else
>>
>>572398326
Remember when we were supposed to get a new class every quarter or something? Hahaha....
>>
>>572396045
There you have it. ImperialGODS win again!
>>
>>572398814
I use that on my arbites :)
or zealot I don't remember
>>
>>572398326
Genestealers? We’re talking about potential classes not enemy factions. Or do you mean to seriously insinuate we’re going to get a Genestealer class at some point?
>>
It's never gonna happen because it won't make whales basedgape, but they should just add weird ass imperial guard abhumans. Add some fucked up mutated beastmen, add some really tall lanky guys, some ratlings, just add all kinds of freaks that never get exposure in the lore anywhere else.

There's a reason Ogryn is basically the poster child for this game. It's the most interesting concept and it's not been explored anywhere else. You may not like it, but barely anyone would even know Darktide if it wasn't for Ogryns. You know it's true.
>>
>>572396045
Based Abnett cucking power fantasy faggots
>>
I keep reading vanguards are supposed to spawn in place of bulwark but that sounds like absolute bullshit.

These guys spawn in every single horde in packs of 5 to 8.
>>
>>572399091
nta but a genestealer cultist could make a fine class addition
>>
>>572399256
the spawn economy is still reeling from from the 30% crusher deficit, please understand, short term pain for long term gain
>>
some nigger left just as I clicked play for my full havoc party and everyone just clicked accept and I couldn't stop it
>>
Plasma vet really was reduced to ammo dispenser, noosy mogs him so hard it's not even funny
>>
>play quickplay
>it's a darkness modifier
>>
>there are still people who think Tencent doesn't influence game development
Why is this meme so persistent?
>>
>>572399345
there is no lore justification for that the only allies for jeanstealers are nids themselves for everyone else they're shoot on sight
>>
>>572399345
Lol
>>
>back after 6 months
>my shatoc rank is now 20
>go back to the trenches
>H30
>Vet is so fucking useless when he disconnects the run is better with the bot since he isnt hogging all the ammo on a fucking recon build
>comes back
>horde starts with a PO and captain
>taunt both and the horde
>I'm getting raped by gunners
>useless fucking stealth asshole doesn't kill a single ranged, just dies to the horde somehow
>we wipe

Its a long way back to 40.
>>
>>572399345
even more retarded than people asking for space marines
>>
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>>572399590
>Quickplay into Hi-STG
I wanted Hi-int dense hordes, not 20 specials every 3 seconds.
>>
>>572399819
Obviously the cultist would be infiltrating the warband, in disguise, duh
>>
>>572399819
>the only allies for jeanstealers are nids themselves
this nigga is speaking as an authority and doesn't know shit, boo him
>>
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>>572399345
In order, the classes/races I want to play as
Genestealer
Eldar Sharpshooter, have to be only woman and femoboy elves
Purple Ork
A literal Chaos Worshipper
>>
>>572396849
As story elements maybe. Just them being mentioned doesn’t mean anything. Orks, Necrons, OA Assassins and Kroot have all been “teased” by that logic.
>>572397353
I would like for that to be true, but they need to do something that actually reflects and shows that to be sure, thus far they’re still operating in the parameters laid out.
>>572396849
As story elements maybe. Just them being mentioned doesn’t mean anything. Orks, Necrons, OA Assassins and Kroot have all been “teased” by that logic.
>>572397742
I’d be more receptive to that argument if they didn’t name human vulnerability/relatability as a primary concern. At the very least it excludes the notably powerful alien races, or roughly anything on par with a space marine.
>>
>>572397230
>not only did the game director change
when?
>>572398189
>They literally admitted they wanted to add space marines
when?
>>
>>572400242
As story elements maybe. Just them being mentioned doesn’t mean anything. Orks, Necrons, OA Assassins and Kroot have all been “teased” by that logic.
>>
>muh xenos
They have weekly meetings with games workshop about the IP. You want insight on how autistic they are, read the dev blogs on SM2 and why it took so long for a techmarine class.
>>
when is it my turn to play skit.... can everyone get off of skit i also want to play it...
>>
>>572400459
???
This isn't ratclick, negro
>>
>>572397941
>funnest class 2.0
>yawn
Go back
>>
>>572400563
You misspelled skittle thoughbeit?
>>
We're pretty much at the point where we're finally wrapping up this arc of the overall story and the Mobius Unit that betrayed humanity?
>>
Im bored with skiggers now. New class when?
>>
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>>572400838
>>
>>572400887
He looks like that and does that
>>
>>572400443
>They have weekly meetings with games workshop about the IP. You want insight on how autistic they are, read the dev blogs on SM2 and why it took so long for a techmarine class.
No, actually you have to read these 12 novels about why it is not lore accurate and then these 6 spin-off novels that explain why that is, in unspoken subtext, oh wait?
You never bought any models?
Well fuck you then. You're not the core audience of 40k. The people who spend 40000 bucks on unpainted plastic miniatures that they spend 10000 years painting are.
>>
>>572401058
>Don't bother buying Game Workshops shitty plastisc anymore due to how horrible the flashing can get
>Just 3D print my own now because its overall less expensive.
Fuck Gameworkshop and their pretentious terf incel autists
>>
>he has auto decline mods
>his havoc party has been empty for half an hour
how the fuck are some of these niggers real
>>
>>572393435
Spyre hunter would be cool and they already have the "rig" of being tall from ogryn, power level shit seems to not matter anymore
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>>572393435
Eversor

fucking do it, cowards
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>>572401058
I've bought and painted models. Even played a table top game!
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>>572401362
>terf incels
What in the world
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>>572401369
>just chuck a space marine in full armour in, power level doesn't matter!
It certainly does and you're a dipshit
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>>572401058
>nooo you have to buy the amiibos!!!
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>>572389753
>How would you save expeditions?
Delete it and replace it with actual Chaos Wastes.
Literally just copypaste Chaos Wastes from VT2 and dress it up as 40k. There, that's all they needed to ever do.
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>>572401369
Literally false. Although I would love a Spyrer Hunter the work is just too much for Fartshart
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>>572393435
Three gretchins in a trench coat
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>>572393435
>Skitarii are pretty high up on the power scale now lore rise compared to the main four rejects
No. Veteran guardsmen are pretty comparable, psyker is a fucking HQ unit. You secondaries who cry about skitty being too high up there don't understand the power scale at all
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>>572401620
It could be some lesser noble house in some shitbox rig or something but yeah to much work for fatshart
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Is this any good? I finished Ravenor last night. I just want a straight detective story rather than "Gideon Ravenor stumbles into perilous situation and evil villain explains the entire evil plan to him"
>>
Are there mods for DRG that add in more weapons to use? Or let say engi or other class use other classes weapons. That'd be cool.
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>>572395795
Roger that! I'll have to look up proper staff setups and try them out again. The low level Voidblast experience was fucking awful but once I got to keystones I started having fun with the class. Thanks for the tips Anon, I'm off to explode like my Sienna in Legendary days.
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>>572401502
I used to have a 10 000 point army of Empire that I fielded every week. Then GW just ditched WHFB and everyone wanted to play 40k instead. I did have a 1500 point army of Chaos Marines, but I really liked the fantasy game better.
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>>572401860
>some shitbox rig
Tooooouuuuuriiiiiiiiisssst!!!!!!!!!!
Spyre hunter suits are uber rare xeno-based tech. There are no shitbox suits running around
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>>572401976
I've never seen DRG mods be anything but UI tweaks and difficulty increases. Cosmetics and weapons don't exist as far as i've ever seen
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>>572401835
>don't understand the power scale at all
There's no power scale in 40k.
All of the shit in it exists at the whims of the writers and how they feel on a particular day.
A 10 000 year old chaos marine with millenias worth of battle experience with the best weapons and armor is going to lose to some dipshit guardsman shooting at him with a lasgun purely based on because the author thinks that is cool and wants to do that.

There is no consistency and GW doesn't care about keeping anything consistent because they like it when they can just fuck with 40k and change it on a whim. And purely want to keep it that way because they want to sell you plastic crack.
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>>572401659
No one said you HAVE to do anything. Relax my man, not everything is a personal attack.
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>>572402225
Damn. But I guess it does make sense.
Having new guns in the game would be cool though.
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>>572401930
>I just want a straight detective story
Yeah probably give that one a miss. In fact I'd say Abnett in general is not for you, but the Bequin series in particular gets even more Marvel if you could believe it. Especially the second book of new trilogy where a host of CSM show up and start having very superhero-esque biffs with the main cast that includes a fucken Blood Angel who has been cured of his gene flaw since the MC is such a strong blank
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>>572389753
They did the right thing by trashing the mode. Darktide doesn't need any new modes, it just needs more variety in its standard missions. It's been way too long since we've had a new mission.
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>>572401058
I have more metal miniatures than you do plastic. Never reply to me again.
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>>572402307
I get what you're saying and I've argued in previous threads that ogryn power scales are all over the place and often neutered for games, BUT specifically in the context of Darktide the power level is roughly the same of elite troops/lower tier hq units. Skittle slots into that just fine and to argue otherwise is showing your visa
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>auric expedition ends with a crash
epic
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>>572402307
>10 000 year old chaos marine with millenias worth of battle experience with the best weapons and armor is going to lose to some dipshit guardsman shooting at him with a lasgun purely based on because the author thinks that is cool and wants to do that.
> 10 000 year old chaos marine with millenias worth of battle experience with the best weapons and armor is going to lose to some dipshit guardsman shooting at him with a lasgun purely based on because the author thinks that is cool and wants to do that.
space marine 2 is better than i give it credit for then
still boring as shit though
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>>572402476
lol wtf at that spoiler. That's fine I still have a few Gaunts Ghosts books to finish.

>gets even more Marvel if you could believe it
That's exactly how I felt about The End and the Death. It was Avengers Endgame in book format.
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>>572402484
They didn't trash the node what are you talking about, they didn't fucking do anything that's the point, it's still there just being neglected
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>>572402835
I still enjoy it oddly enough, and I typically do not get capeshit. I think Abnett does have enough vulnerable characters in his stories that the tension and stakes are still there, and I enjoy how he writes characters too. The Bequin series goes a little off the rails though. Speaking of investigation stuff, you/anyone read the arbites novels and can recommend?
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>>572402040
They’re DAoT based tech actually. But yeah, you’d only find them in the possession of the most notable Hive Nobility or something.
>>572402307
You’re exaggerating, gross outliers exist of course but overall you can definitely look at the facts and establish a consistent baseline on how everything operates, there are contradictions to certain things because the whole point of the franchise is that you should be able to pick and choose what details you want to apply, that’s a feature of the setting, not (solely) a conceited business move.
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>>572403085
>>572403085
>>572403085
>>
>still on page 10
slow board today
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>>572403173
>They’re DAoT based tech actually
Yes, but the names of the rigs are xenos references. So the suits are either ancient xenotech or inspired by xenotech.
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>>572402835
>It was Avengers Endgame in book format.
How
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>>572402476
>spoiler
That actually does make sense. Gene flaws and gene seed in general are pretty much all Warp based stuff, it’s the same reason why blanks/nulls can’t actually become space marines either and just die on the spot, their essence just isn’t compatible with it
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>>572402834
that’s never actually happened dude
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>>572403701
Yeah I'm not saying it doesn't, and this blank too is from a special secrit school to create uber powerful blanks genetically based on the book's namesake. It all makes sense and I enjoy it, doesn't make it feel any less Mahvel
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>>572402725
True, I get that the fact we started out as hobos in rags has warped peoples perceptions somewhat but it’s definitely still in line with everything else
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>>572401930
>>572402476
>My guilt pleasure right now is a Mary Sue, Mechanachist Isekai fan-fiction Marvel-esq that directly channels the Omnessiah and Machine Spirits
>Anyone I recommend can't read it because its TO Mary Sue and Marvel like
I fucking love it, its a great Isekai story
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>>572404275
I don’t see how, it sounds fairly 40k to me, but I’ve never read the story so meh
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>>572403437
I always just thought that was because they thought it sounded cool
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>>572404869
It is fairly 40K until the CSM squad rolls up and starts having witty bants and beefing. You're sort of focusing in on the wrong part of my post
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>>572389831
>>572401739
It'd be cool if a chaos wastes mode coincided with genestealers. You venture to the other hive where they could be introduced with new specials and elites and all that good stuff. Would easily bring in more players than all the DLC drops but for some reason Fatshark is lazy as fuck
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Will people accept stance vet into havocs?
This is so much better than meme plasma, but no piss toughness
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>>572402835
Nah TEATD was a fairly nice return to grim kino what with the Emperor being made to choose ‘victory’ or the lives of everyone else
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>>572399345
You might be retarded
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>>572406224
I thought the long story of Ollanius/Grammaticus being a Dark King Prophecy/"lone trooper stands against Chaos Champion Horus" was the epitome of cape shit. Then throw in the over the top battles of Grammaticus team vs Erebus, and the warp teleporting of the invasion team so you could get this 1v1 ULTRA battlefield where everyone gets to have their final battle and monologue. I understand it's the final part of the HH and big set pieces are needed, it just went a little overboard.
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>>572408405
The first one I can see but the others already have rough equivalents/precedents everywhere else that it never struck me as standing out. For me though the climax made it worth it, and there was no particularly egregious retconning of anything major which was my biggest concern when I first heard it was announced. It could have been *a lot* worse all things considered, especially considering Abnett literally is a Marvel comic writer lol.



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