BR2 SMG Edition.Enlisted is a squad-based, online World War II FPS, where you lead you lead a group of AI and switch between them at will.>Official Siteshttps://enlisted.net/https://activematter.game/>Roadmaphttps://enlisted.net/en/news/show/764-our-plans-en/>Enlisted Community Resourcehttps://docs.google.com/spreadsheets/d/13SXNYOfbfhFHYQ-DTNpLzTDtYdPaz0f-M4W3HyxKcxg/edit#gid=982720857>Weapons List (Alpha)https://docs.google.com/spreadsheets/d/e/2PACX-1vTaMOPl_kdxg_-AXjr_iY5NTOGi0h3njjxevc0eOX0qzkkIMUsYJv8sUdc5icsYpE4v7IifU9ZRHy4C/pubhtml#--->Update "Operation Neptune" (New map!)https://enlisted.net/en/news/show/1060-update-operation-neptune-en/#!/>Battle Pass: Sixth Season of 2026 (Lahti-Saloranta M/26-32 main reward)https://enlisted.net/en/news/show/1061-battle-pass-sixth-season-of-2026-en/#!/>Main event: Reinforcements received: D-Day (Sd.Kfz.221 and M6A2E1 main rewards)https://enlisted.net/en/news/show/1055-reinforcements-received-d-day-en/#!/Previous: >>572169349
1st for Active Matter
WTF? I'm forever stuck with some option I take now? I'm fucking noob, I don't fucking know what should I choose. What if I change my mind? Is there any way to revert that? Fuck...
It's a shame the MP 41 squad has been powercrept so much, I wanna show it off but it's hard to justify when BR II is what it is.
>>572512574They give out tokens that can change this fairly regularly. I have like 100. Anyway, you should always have an engineer and never bother with medics unless forced to. The ideal MG squad layout for instance is:>3x MG>1x Rifleman>1x AT gunner>1x Engineer>1x RadiomanYou don't really need a radio on every squad since they can only be used every 4 minutes but you DO need an engineer and AT on every squad.
>>572512574>>572514283Seconding the engineer, they're an essential in any squad that can have them
>>572516096The most meta troop in the game is an Engineer II with 2/2 run speed, 3/4 build speed, Vitality and a sword. Run speed increases sprint speed and is absurdly point efficient.
>>572514283>>572516096ok, thanks. I'll take the engineer. This squad is mortar. Somewhere I saw engineers can build ammo box for mortar
>>572517212Mortar squads are utter shit but also extremely OP. I have mine set up with 2x mortar.1x Engineer.1x Radioman.1x Assaulter (I think).With mortars, on certain caps, the idea is to call artillery on the cap, the drop mortars behind the cap to hit people who are trying to escape the red circle. Pretty much the only way to use them.
>>572517212Kek what a crap. I took the enginner. On practice range I built ammo box and shot 10 mortar rounds. After resupplying mortar ammo, the ammo box vanished. I saw some yt video with some fucker shooting mortar in that way like ammo box is infinite, not ever mentioning it's only for one volley. I know I can place few ammo boxes more with engineer, but that's making whole thing annoying, complicated and worth a shit.
>>572519412I think that mortars used to be able to rearm repeatedly from a box and it was nerfed years ago. Same with AT launchers and handheld mortars.
>>572519412>>572519725Also Engineers in mortar squads might be the only example of a troop type that doesn't "need" Vit and greatly benefits from taking extra building resources.
>>572517515I run my mortar squads with the same classes, plus the default rifleman that sticks around after unlocking all the other classes>>572521353The way I use them is for a shelling into the point or other exposed areas if the point's roofed, use up the initial rounds of both mortarmen and then use them to flank, I rarely refill. Probably not the best use of them but it kinda works for the BR2-3 setups I have for my Soviet and Allies squads
>>572522651The primary reason for keeping a mortar squad is the opportunity to fuck with people and win a match as soon as it starts by nuking the first cap on certain maps and making a few enemy players quit. It's a borderline troll class like Saboteurs and Gorillas where the intention is to upset people enough that they stop playing.
>>572510761>1st for mentally ill and gayfixedweeb in closet > only gay in the village
>>572523237>that one hill point in Heilongjiang>take out my trusty RM40>call in arty behind the point as soon as it is available>rack up 35 kills in the first minutes of the matchI also use them to get the best mortar medal alongside having a medic on my APC, so I can get the "Best X" medals on less used classes
>>572525145
?!
>>572535281>more allied melee weaponsitd be cooler if it were attached to a gurkha squad
It's crazy how weak tanks have become
>>572536773truth
>>572536773>Spawn in a BT-7>Decide to flank>See an APC>Easy kill>Nope, cannon takes too long to stabilize>Decide to push forward to destroy it>Get one shot by that new Japan AT weapon>Alt+F4>Hop on World of Tanks Heat>Garbage ass teams>Alt+F4In a 'fuck video games' kind of mood today
>>572535161>Posted it again
>>572536773>>572538163>Spawn in M4A1 (extra armour)>Drive into enemy >Press LMB a few times>45 kills If you can get 20 kills with minimal effort in a tank then they are fine.
>>572536773I got the 50 kill stage done in one 20 minute game by bulldozing a kv1 through the radio tower in manchuria
>>572539968Thank you mistress
>last day of both events for the ones who didn't miss any stages>general fucking diesturns out events are keeping /enlg/gers alive...
>>572540156>Spawn in M4A1 (extra armour)>Die instantly
>>572543857Click LMB like three times (15 seconds) and you will get at least 15 kills.
>>572544507totally depends on the map, tanks are inherently situational in this game on top of being incredibly easy to counter add spawn point requirements, replace explosive packs with AT grenades, reduce ammo carried by AT troopers, add rocket artillery to all radio operators and allow it to be called in the grey zone, and you fix armor gameplay
>>572545114They also need to buff the rocket artillery itself. It fails to kill stationary APCs and has pitiful splash damage as is. I'm sure it can't disable tracks or knock out gun barrels.
>>572545114Or, they can just NOT do all that shit just because some retarded schizofaggot on 4chan keeps insisting literally thread after thread that it needs to happen.
>>572548415Not an argument
>>572548801>implying you had an argument to begin with other than schizophrenic ramblings that you insist are true
so fun fact: the googleclitz can pen the churchill III's armor relatively well
>>572543082We play Active matter on downtime
>>572548949"You"? I'm not that anon, so please stop posting
>>572550678>It suffers from multiple personality disorder now.
>>572548415nice copepost tranny
>>572550809>tranime poster thinks we are all the same personloving every laugh. number one tell for a rock bottom IQ on this dogshit website
waiting for literally anyone to come up with a genuine rebuttal that armor gameplay isnt fundamentally broken in this game. a spawn point system would also hugely benefit gameplay in every way and the only people opposed to it are shitters that want to mindlessly cycle meta gear
>>572550341Great joke. No one plays Active Matter.
>>572552495>I don't have to prove I'm right, you have to prove I'm wrong! [Spouts more faggoty assertions brought about by being a tankie mudsucker with severe skill issues mad that he's not literally invincible in the undeadable niggerbunker]Nobody owes you shit, schizo faggot.
>Finished main event>Finished smaller event>Finished battle pass>No more chestsIt's Active matter time>>572553076>Great joke. No one plays Active Matter.I play it little chuddie. Active matter is the /enlg/ger's off season game, since it's made by Enlisted devs and is very similar. You're just going to have to accept that.
>>572556273Enlisted doesn't have an off season. AM is nothing like Enlisted you schizo tranny.
>>572553735you are nearly too stupid to breathe independently which puts you squarely in the average of the enlisted playerbase. feel free to post an actual thought sometime should one emerge from your desiccated peabrain
>>572545114>replace explosive packs with AT grenades, reduce ammo carried by AT troopers, add rocket artillery to all radio operators and allow it to be called in the grey zone, and you fix armor gameplayBased. Making it so rocket artillery can be called in the grey zone plus buffing it in general is a good idea. Tanks can be dealt with a million different ways. Spawning in a tank and then getting one-shot clicked on by an AT chigger who then goes on to being able to directly cap the point and win is retarded. Fuck these ATfags it's so busted and broken with their "Haha I win" button.
Spawn points limiting automatics would be nice
>>572536604Hopefully it will be
>>572556446this game probably sheds half its playerbase when an event isn't running retard