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>we needed a new thread edition

Previously on /coopg/: >>572872845

>Latest News/Updates

Darktide:
Skitarii Alpha Primus has arrived.
https://forums.fatsharkgames.com/t/skitarii-alpha-primus-is-coming-to-warhammer-40-000-darktide/121730
Hotfix 1.11.6 - Patch Notes
https://forums.fatsharkgames.com/t/hotfix-1-11-6-patch-notes/121381
Kuli's guides for beginners:
https://steamcommunity.com/id/kulii/myworkshopfiles/?section=guides&appid=1361210

Vermintide 2:
Weapon balance update! Patch 6.11.0 patch notes
https://forums.fatsharkgames.com/t/weapon-balance-update-patch-6-11-0-patch-notes/121528

>Also Exist:
Space Marines 2 (check /vm/ for general)
Deep Rock Galactic
Helldivers 2
Payday
The Outlast Trials
Killing Floor 2
Barotrauma
Left4Dead 2
Ready Or Not
GTFO
No More Room in Hell 2
Remnant 2
Earth Defense Force 6
WWZ
The Forever Winter
Killing Floor 3
John Carpenter's Toxic Commando
Far Far West:
and others

>Future games
Den Of Wolves - TBA
DarkSwarm - TBA
Blight: Survival - TBA
Deep Dish Dungeon - TBA

>Build planners:

Vermintide 2: http://ranaldsgift.com/
Deep Rock Galactic: http://karl.gg/
Darktide: https://darktide.gameslantern.com/build-editor
>>
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I claim this thread in the name of Ralting as next class
>>
>>572995513
this would be the first class I skipped
unless the women were shortstacks
>>
>>572995513
>the ranged cleave of every shot wasted on poxxers
>longlas completely wasted on the cramped spaces of most maps
It would be utter dogshit, it's not happening
>>
>>572995513
as a spectacles-wearer i'll welcome scope-based weapons. off topic: i'll welcome back the original squats in 40k tabletop coexisting with the votanns
>>
>>572996309
fuck just had scoped weapons already, there is still a niche use.
>>
>>572996309
something akin to a marksman rifle with a scope it'll be possible
>>
Rats
>>
>>572996754
>infantry lasgun
>helbore
>galvanic rifle
Have you not had enough of Fatshark trying to do single shot high damage weapons and making them worse to use than pistols? You have to be humiliated for a fourth time?
>>
>>572997037
just add scopes!
>>
Man, playing Eviscerator Zealot after playing 50+ hours of Skitarius feels and is so much weaker.
>>
>>572997687
zealots deserve the world
>>
>hardstuck on the twins
Well shit
>>
>>572998908
as in, in the campaign?
>>
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Can you grief your teammates if you servitor revive while crushers are beating on them?
>>
>>572999550
The alternative is death
>>
>>572999273
ye
>>
>>572999550
Yes.
>>
>>572999763
can't you play it on a lower difficulty?
>>
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>>572998908
>Don't stand in fire + forced boss kiting + difficult for last man standing to rescue with a dashing and ranged boss breathing on their neck.
yeah its the total pubbie raper 40k
>>
>>572999763
play it on a lower difficulty or ask in your in-game chat. If nothing works after a bit, ask here. It's a wall new players hit that happens too early on in the campaign
>>
>>572998908
Kill the plasma gunner twin first, the chick with the sword can be kited around easily.
>>
First time modding the game in awhile, why is there a GIANT FUCK OFF white box all over the screen when trying to use HUD tweaker now? I'm afraid to click anything because it did NOT used to be that way.
>>
>>572997001
We have that, it's terrible because Fatshark doesn't want it to do any damage. I ran around using the weapon mod with a scope on the Headhunter for a while, and it's just terrible. It'd need to do Galvanic amounts of damage (or more), but they would gut the ammo on it so you may as well just use that.
>>
>>572999935
I'm the type of person that tries something until I get it. It's the only way I know how to learn.
>>572999960
I'm feeling it
>>573000389
Yeah definitely felt like a spike in difficulty.
>>573000920
Noted.
>>
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>>573001768
>his health
>>
Phew
Glad that's over!
>>
click the rat
>>
>>572995745
This, but for Votann. If they add Votann and not Eldar, I won't like it... but if you can make shortstacks, it might be fine. Although, the Swedes have proven themselves to be fairly allergic to stacked women.
>>
>>573001768
Drop difficulty down to malice then come back later on Damnation. Shitters slam their heads into these two on Heresy and you'll be stuck in their lobbies never learning anything.
>>
>>573002695
Man that must have been so hard hahaha I'm feeling sleepy just thinking about it
>>
>>573001768
>>573003183 (me)
Oh ignore my post. You won. Back when I started I had eight games in a row of subhumans on that level and I wasn't good enough to carry them.
>>
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>>573002695
stolen valor
>>
>first target 80%/80%
>heavy attack power vs first target: 1.15x [0.75 | 1.25]
It can't get any better than 80 so why is it not 1.25?
>>
>>573003658
theory is they were probably going to cap out at 100% with a new tier but then just never did it
>>
>>572999550
well they get the damage reduction, and you should be able to pull enough crushers away just by dodging near them to not be a huge issue
and like the other anon says the alternative is death
>>
Red weapons NEVER
>>
>skitarii paved the way for abilities to just be weapons you draw
>the next class to do this will do it better than skitarii did
feelsbadman
chordclaw should've just been a weapon like was originally intended, it would've been the best one
>>
>>573003896
https://www.nexusmods.com/warhammer40kdarktide/mods/380
works on my cheats
>>
>>573003658
Old idea was to introduce red weapons from VT2 with maxed out stats (most likely just 100 / 80) and then they never did that.
>>
>>573003658
brunt is still missing
moebian steel weapons never
>>
>>573003934
VT2 paved the way and the following 6 classes in Darktide didn't utilize it actually, so don't worry
>>
>>573003341
It was me. I was the one slamming my head on Heresy.
>>
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>>573003458
>>
>>573004135
>ratling introduced
>he's not even a sniper they just make him outcast engineer 1:1 but with the standard being the slow firing 500% damage minigun they'll call a sniper
>>
>>573004051
>brunt is still missing
what does this mean.. isnt there a button that says brunt
>>
>>573004501
Brunt is on a mission or something and is missing but I also thought he came back in a recent update.
>>
>>573004723
Does he appear in those cutscenes I always skiped
>>
>>573003818
>>573003896
>>573004018
Perfect use for tech remnants
>>
>>573005151
>what? everyone hates expeditions?
>let's make it mandatory to max out your weapons
genius idea anon, are you swedish by any chance?
>>
>>573004965
A few of them, yeah. He's the ogryn with the dumb pauldrons.
>>
>>573005310
is he a blacksmith or what
>>
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>>573005226
No but I already have the 250k remnants from the penance
>>
>>573005425
Yeah something like that. He's exceptionally smart for an ogryn. The story doesn't make sense it's okay. Dan Abnett is a hack.
>>
>>573005425
Quartermaster, somehow. Also accompanies Zola to beat the shit out of some dudes. Now missing and no one knows why, but I think he disappeared some time around year 1 or 2.
>>
>>573005226
>>573005675
New update: you can empower your weapons to 600! You use psychich powder gathered from mortis trials and lost tech remnants found in expeditions (seperate from tech remnants). When someone gets downed you lose 50% of your lost tech remnants and can't get them back so be careful out there, rejects!
>>
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>>573006072
I've played a bunch of that too
>>
>>573006072
>>573006170
>only new rounds played after the update count towards the new upgrades!
>>
>>573006170
Anon...
>>
>>573006072
>When someone gets downed you lose 50% of your lost tech remnants and can't get them back so be careful out there, rejects!
Way to make us find and crucify shitters in real life
>>
Boutta vote "10 - I love it" in the survey asking about how interesting expeditions is
>>
>>573006629
declare yourself a consumerist goy, profess your love of slop
>>
how the FUCK are you supposed to stay alive in havoc as melee psyker
>>
Zealotbros
Should I bother with a +1 wound on non martyr? 4 sounds like plenty
>>
>>573008801
wounds are bait out of martyr you should only have 2
>>
>>573008883
Ok and a followup
Toughness or hp to replace that +1?
>>
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>10 havoc games ranging from 20-40
>not a single win
I really want a havoc rework, it's not fair
>>
>>573009161
Here's your 20 unstunnable reapers, anon :)
>>
>>573009161
The way you have to form groups really enables carried shitters to worm their way in
>>
>>573009136
if you are playing auric and below, 2 tough 1 stam is solid for everyone, 3 tough if you really don't feel like you need the extra stam
only take hp in havoc if you need to hit a breakpoint to not instadie to bursters
>>
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Why does Zealot have access to the Boltgun?
>no talents to buff reload speed
>no talents to buff weapon swap speed
>the only buff to recoil requires you to successfully dodge
>I guess you get a buff to fire speed from Momentum and automatic partial reloading from Out of Pocket
There doesn't appear to be any talents available that actually synergize with the Boltgun. Other than pure fun factor / rule of cool, why does Zealot have the Boltgun?
>>
>>573009429
Remnants of an older game design where Zealot was unironically the best at handling carapace spam but also when carapace spam meant four maules and two crushers and not 10 of each.
>>
>>573009429
I assume it's purely because bolters are religiously venerated by the cult of the emperor.
>>
>>573009429
It's still one of the better ranged weapons for zealot where you just blast a wave of crushers.
>>
>>573010016
if the "wave" is 2 or 3 crushers sure
>>
crush and maul deez nuts
>>
>>573009429
It's a solid rifle. Pullout time is a little weak if you aren't throwing knife cancelling it, but it will snipe specials. And a zealot shouldn't need much ammo, so you can magdump the occasional problem away.
>>
>>573009161
make havoc elo rating based
delete the party finder
nerf MOOTASH PHARG
>>
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>>572995104
Wot's the use for those anyhow? Ogryns already invented fire for making grilled cheese sammiches.
>>
MOOTASH PHAAAARG
>>
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>>573010365
>>
>>573010604
AHH I NEEEED A MEDIC BAG!
>>
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Why no love for the m5 or m4 on a gunlugger?
Also; light em up or hail of fire on the m5?
>>
why did they make dreg shooters specifically such a menace
they really are one of the greatest threats in my games
>>
>>573010604
Did fatshark ever make gunner resist actually affect the bog standard gunners or not?
>>
>>573010664
Jesus christ I never realized he has a gigantic zit replacing half his head.
>>573010796
Fuck you, that's why.
>>
>>573010365
the hardest thing with havoc is how 2 or 3 bosses spawn at the same time, it's just too much to juggle when there's already a horde or maulers and crushers
especially on heinous rituals
>>
>>573010769
i use the one that has the lowest ammo for max charmed reload value
>>
>>573011276
this is when team comp matters
get a horde clearer and boss killer
>>
https://www.nexusmods.com/warhammer40kdarktide/mods/973
Wait, how does this work? I though any map can have any enemies.
You mean I could know if it's gonna be armorspam seed or gunnerrape seed all this time?
>>
>>573011276
>lieutenants and pack master
>at the same time as a crusher and mauler horde that replaces one of the crushers with a weakened plague ogryn
>mutie swarm at the same time
>>
>>573011276
it's funny because in thenches the hardes thing is 5 bosses at the same time
>>
>>573006629
Surely you feel guilty about this
>>
>>573008192
pick up a staff nigger
>>
I wish the higher difficulties were more like a TIDE like an actual sea of endless poxwalkers stuffed shoulder to shoulder into the entire mission
>>
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>>573010769
MkV Twin Linked Stubber suffers from being in the middle and not better at anything,
MkIV Gorgonum, solid gun. My favourite twin-linked. Good damage spread out of the box. The secret to its use is to just hipfiring it, bracing takes too long and its hipfire actually has good accuracy. Was Ogryn's infantry rifle before the single stubbers.

Light 'Em Up is still useful for burning out bulwarks and extra damage against bosses.
Hail of Fire is okay if you really want to shoot those crushers with the gorgonum. Gorgonum will get more out of Hail over the course of map, but light 'em up is more noticeable in those niche fights.
>>
>>572997037
I think Galvanic proves that they can have a cool idea for a gun that is neat on a surface level, but falls completely flat in terms of how the game is actually played
If they changed nothing else but made the reload time 1 second or less then some people would bother. But this just isn't a game for long reloads and sniper battles with weapons that are worse than revolvers
>>
>>573012027
anon think of the poor consoles
>>
>>573011931
don't call me that
>>
What is the stat distro on the Transonics I should be aiming for if I have infinite dockets?>>573012592
>>
>>573012679
I hear cleave efficiency is the dump stat
so go for 80% on everything else
>>
whats your current favorite chudclaw build?
>>
How do we fix expeditions
>>
>>572997037
The infantry lasgun is le good
they've buffed it several times
>>
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>>573012145
You're not supposed to reload your gun as Skitarius. Spend 10 seconds in melee and your gun will have 75% of its magazine reloaded automatically.
>>
So is Veteran just supposed to be a squishy dogshit class that dies instantly if anything looks at it?
>>
>>573010329
>>573010016
>so you can magdump the occasional problem away
>It's still one of the better ranged weapons for zealot where you just blast a wave of crushers
I guess if the way you use it on Zealot is to just mag dump on occassion, then the 20% fire rate buff from Momentum doesn't sound too bad
>>
>>573013190
Is delete or abandon an option? They should have been a set of new maps so as not to further split up the player base. But if you want to fix it, add some more variety like transport convoys to raid and can leave the map, loot rats, maybe blow up an outpost, I dunno fun weapon upgrades from the shop that do neat things because we're just picking up and using random crap we find or inject random drugs for run long buffs.
>>
>>573011842
>boss swigger, one single vote has been placed at 10
>we must add sunset lighting and call it new content, scrap all sisters development
>>
>>573012124
isnt the point of the MkV that its has the best base dps overall or am I missing something? Felt like it did better against monstrosities than the VII in my limited test runs with light em up. With hail of fire I could actually help take down a crusher or 2(using PBB is still a waste on em)
MkIV is actually underrated tho I agree its very strong, I just miss the lack of dakka it has.
>>
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How has wolfer not flipped to khorne after repeatedly having legions of men slaughtered, numerous monstrous assets killed, and literally all his plans after the initial surprise betrayal destroyed by four random hobo methheads?
Every time he tries to do anything, four(4) shitheads show up, kill everything he sends at them and ruin his entire plan.
The emperor might as well just manifest in front of him and say "rocks fall, everyone dies" the moment he tries to execute a mission.
>>
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>>573014235
These are the blessings and perks on mine from when my friends and I did havoc 40.
>>
do you guys ever let consolecucks into your havoc parties
>>
>>573013514
>You're not supposed to reload your gun
>A gun that takes 5 seconds to swap to
Yeah sure, nice 1.5 meters sidearm you got there, retard
>>
>>573014096
Yes.
You WILL dispense ammo
You WILL dispense piss toughness
You WILL spend 20 out of your 30 talent points on team buffs and have no damage
You WILL take 3 stamina curios to activate deadshot
You WILL take the blame for every alive specialist
>>
>>573015316
dude this class is SO fucking bad
>>
I was playing damnation and a guy kept running ahead of everyone and going down and eventually he quit
Why did he do that
>>
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>>573015110
yes
you're supposed to use melee most of the time
>>
>havoc 20
>let arbites join, they're level 600 and have havoc 28 cleared
>plays like a retarded sniper nigger that doesn't even kill the specialists
>other teammates do fuck all damage
this shit is barely auric maelstrom tier how the fuck are people this bad
>>
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>>573015686
>you're supposed to use melee most of the time
>>
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>>573015686
>laughs in binharic
>>
>>573016015
Starting with havoc 21 (when base difficulty changes from heresy to damnation) you should stop accepting arbites, they bring nothing to the team.
Skittles are better, they do damage. But you their talent tree is more complicated and it's harder to evaluate it.
>>
>>573016568
counterpoint, most people in havoc pubs are mouthbreathing retards, i'd much rather trust a tank arbites to tank and spam bash constantly than someone wanting to bring a new class into it
>>
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ughhhhhhhhhhh
>>
>>573016741
shield bash is detrimental to your team, it only slows down horde clear
between arbites and ogryn you should pick ogryn, every time
>>
Redline and flensing both seem really good for cuckclaw and transblades I don't know which one to pick, desu it actually feels like chordclaw is the only ult that really works with redline.
>>
>>573016857
That's like 10 mins max if you just buy them turn them green and sacrifice
>>
>>573017456
>chordclaw is the only ult that really works with redline
aimbot kinda works too, but redline isn't very good so it doesn't matter
>>
>>573017578
I know but I'm being a cheap ass cause I don't have the fat havoc-chad bankroll
>>
>>573017579
Well unfortunately in stuck with it for 360 more ult charges
>>
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My favorite map is Rolling Steel. Do you have a favorite? I also really like Hab Drayco because sometimes that escape can be pretty action packed, I wish more maps had some challenge to the escape segments.
>>
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>I .. AM .. DEATH
>>
>>573017456
Redline lets Voltaic bank two 30m blasts, having a backup blast is nice,
>>
>>573018469
I really like archivum sycorax and the radar dish one. And uhh that one desert level with that circular room and the eyeballs
>>
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>>573016741
>>573017236
shield ogryn has skullcrusher
shield arbitrator doesn't
that alone makes him the better choice
>>
>>573018860
Am I tripping or doesn't voltaic consume every available charge?
>>
>>573018898
Also no man's land
>>
>>573019032
Only up to 3
>>
>level 24 in my auric
Why is that allowed?
>>
>>573018469
i wish it had the balls to make escape just
>turn around and go back
with maybe some new routes or shortcuts to make it faster
why didn't we insert on the pad 100 feet from our objective?
>>
to the beautiful chud who suggested me give the trauma staff another try, thanks
it feels pretty nice, having zero crusher damage aside
>>
i cant snipe shit with staff primary
>>
>>573019459
Well we usually have to disable some kind of defenses or open a way in for our extraction
>>
>>573019131
Because they are better than you
>>
>>
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>>573019720
>having zero crusher damage aside
What?
>>
>>573020015
I don't get to kill them because my teammates have actual big damage, juggling them doesn't matter
>>
ree no one wants melee psyker
>>
>>573014420
I was there at the Fatshark office today and overheard this exact conversation I swear to god
>>
>>573020279
>Pick the infinite ammo magic fuck you class
>Go melee
You're lucky gun pyskers have set the bar too high.
>>
>>573018469
Do you also look like that and do that?
>>
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>>573019890
He was alright
>>
Did they do something with dogs or soulblaze in havoc? I don't observe it in psykhamiun but in havoc I notice dog don't take any damage from soulblaze and very little direct damage from inferno force staff. I don't recall this being a thing, what's happening?
ADM for infested on inferno force is low but it's not that low.
>>
>>573020540
SORRY didn't realize fun wasn't allowed
>>
>>573020550
No I'm not a troon
>>
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>auric maelstorm no ammo pickup
>tank ogryn
>despite constantly taunting and keeping aggro on everything dangerous team gets captured by every single netter and every single bomber is constantly getting grenades off
>mfw 2 psykers
>mfw somehow the highest damage as a fucking tank ogryn with a shield and gauntlet
>see one of them just stand there trying to burn a crusher and watch it overhead execute him without him even trying to dodge
I truly do not understand how people can fuck up flamethrower psyker you just left click spam to stagger dueling sword poke crushers and hold down flamethrower for hordes yet these retards cannot even manage this.
>>
The heavy stubbers' rate of fire is just retardedly low.
>but you're not supposed to use it like a machinegun
I know but the retards at fatshark chose a set of machineguns to act as DMRs.
>>
>>573021787
I don’t think that’s a troon…
>>
What exactly does "stubber" mean and what's the difference with autoguns and autopistols?
>>
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If you gave Galvanic a mark that had bracing instead of ADS and a bit of extra ammo/mag size it'd be really cool I think.
>>
>>573022994
Stubbers basically the MG category of autoguns. An M249 LMG and M2 browning HMG would fall into the wide category of stubbers.
Autopistols are just automatic conventional ballistic pistols.
>>
>>573023339
if there was a mod that converted all ADS weapons to braced, that'd be pretty cool, I think
I know it exists, I saw someone doing it with bolt pistol, howwwww
>>
UP IN DA CLUB!
>>
>>573023463
What does stub pistol mean then?
>>
>>573013190
Lock expeditions to Auric difficulty and add cosmetics to the rewards
People have said it many times before: it's a gamemode where you go out and loot things and yet the only thing you're looting are points that unlock the next area where you can earn more points to unlock the next area and literally nothing else
>>
>>573023339
man what a letdown this weapon has been
>>
>>573024356
Usually semi automatic, usually high caliber, though I doubt GW and the writers they hire possess the gun knowledge to maintain a consistent distinction.
>>
if I don't get revived I quit because it's like the team doesn't even care about me :(
>>
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>throw your single grenade at a bunch of random poxwalkers like a retard instead of saving it for an emergency
>25 times
I hate penances like this.
>>
anyone wanna do a havoc 21 :)
>>
I can't get my grenade to explode over the enemies heads :(
It takes WAY too long for the fuse to go off
>>
>>573026213
You have to spot some really distant enemies to try it on.
>>
>>573019032
NTA. I don't use redline, but IMO the secret sauce with voltaic is to run it alongside noosphere. An activation of noosphere takes you from 3 capacitance to 2.75 capacitance, so you fire off a weapon disabling blat and are still 75% of the way towards regaining your first level of capacitance charge.
>>
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my character looks so very small compared to the big guys
>>
>>573026354
>>
>>573003161
Brother, buddy, pal, you know how scandinavians depict female dwarves. You have heard about rogue core. You better PRAY that the votann is male-only.
>>
>>573025663
the emergencies will most likely get you progress towards it anyway because they usually involve drowning in a wave of armor. It's genuinely only dumb if you are trying to focus grind the penance instead of just enjoying playing the game and letting it happen naturally.
>>
>>573026854
So far every emergency is a bunch of specials and elites and downed teammates but all the poxwalkers are dead by the time the situation gets bad so there's never enough kills in the radius.
>>
>>573025663
You can try playing Mortis trial if you are so worry about griefing other people. It's still Skitty season, most won't need many grenades either.
>>
>>573018469
No Man's Land because I like pretending I'm in the guard.
>>
>>573027173
What difficulty? It shouldn't be too hard in Damnation or Auric
>>
gas chamber mission modifier has to be the worst one nobody fucking MOVES
>>
can I still use that cheat engine exploit to spawn in super credits in Helldivers 2? I found the old post from March about it, but I am wondering if it still works/if I'll get in trouble
>>
After pushing into damnation and auric difficulties, I've noticed the quality of players has dropped into fucking hell. It's seriously so rude that these players will go down every 10-20 seconds and continue to stay in the game soaking up resources and constantly needing to be revived and rescued.

Like, it's one thing to be a new player learning the game. But it's another thing entirely to deliberately queue into a difficulty that they clearly aren't ready for (whether it's game knowledge or build) with the expectation of just being carried. I genuinely don't know why seemingly every player I match with chooses this experience for themselves when they could be playing Heresy just fine. They would be completing more missions. They would be killing more shit.

I wish there was a way to automatically matchmake with people who weren't either high off their ass or playing the game muted. I don't want to go through all the effort of coordinating groups on discord and setting aside real time to play. I don't want to play an MMO. I just want to play with people at my account level.
>>
>>573014831
I'm definitely more critical of their builds but occasionally. All else being equal pc players get absolute priority, however.
>>
>>573027921
look "uninstall wizard" on google
>>
>>573026684
Sad but true we’d need someone truly based behind the scenes to get good shot stacks
>>
The servo skull has replaced pubbie vets. Does more damage too.
>>
>>573027921
they patched the exploit that let you passively gain sc, you can still spawn sc pickups but it's locked to a certain amount of sc gain per minute.
i would ask /hdg/ around the time the next warbond is announced, i haven't kept up because i have enough sc for years at the rate they're adding content.
>>
>>573020550
Yes, just like her I'm a gooner degenerate that everyone is repulsed by.
>>
>>573005948
Brunt was actually found now. He was hanging around in the Deadside, we don't know what for though.
The player characters talk about it sometimes if you play Expeditions.

I only know this because I watched a youtube vid showing this.
>>
>>573028394
yeah I haven't played in forever, I only remember a couple warbonds when I last played, there are so many now. I'm mostly curious if the anti-cheat (which I heard was updated a couple months ago maybe?) might catch a very, very obvious instance of Cheat Engine running while I have the game open.
>>
>>573026684
If we huff hopium enough maybe Fatshark will change and give us sexy shortstacks for Votann?
>>
So glad I didn't succumb to fomo with Rogue Core
>>
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>come back to game to play skitarii
>get to 30
>decide to try out the other DLC classes
>start with hive scum because I want the rocket launcher
>choose your cartel affiliation
>the spikey red one
>the green narcotic one
>the blue flame one
>the purple one
uhhh, are these cartels fronts for the ruinous powers?
>>
>>573027647
I've only been playing damnation.
>>
>>573012124
Does anyone know anything new about this Dark Heresy RPG?
When is the game coming out?
>>
>coherency toughness regeneration is unaffected by your total maximum toughness
why?
>>
>>573014558
He is too depressed and in despair.
Which matters because those are the specific things Nurgle feeds on.
>>
>>573029024
He sure sounds pissed in the most recent mission.
>>
>>573029068
Being pissed isn't mutually exclusive from despair.
>>
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>>573025641
If you die, you die.
>>
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>main monitor died so now I have to play on an ancient 4:3 until the new one comes in
>No Man's Land
>still manage to deal more damage than the entire team combined, WHILE actively babysitting them with the skull
>the noosy outscores two entire players each
Worst blitz btw lol fucking assclowns
Look at those fucking EPIC 60k damage the shitter did with his plebbit claw.
>>
>>573029258
>Worst blitz btw
Someone said that?
>>
>>573029448
Everyone was moaning about the skull being so le bad and a le waste of points.
Turns out investing in your fucking ability is a waste of points, actually.
>>
>>573029258
60k is better than your 0.
If you can't pull 60k combat ability damage + noosphere then you're a shitter.
>>
>>573029523
>skip abilities
>skip blitzes
>skip capacitence nodes
Thanks, fatshark. This is exactly what wanted from a new class
>>
>>573029525
>ever having enough capacitance to use your combat ability when you could instead be spamming the noosy
This is where I would post "Combat Ability Uses: 0" but for some reason Power DI thinks I used it 9 times, which is strange. Maybe it counts the skull?
>>
Personally would rather have a 60k claw skitty than some dipshit doing a noosphere only build on my team.
>>
>>573029860
>t. deals 100k less damage than the average skull somehow
>>
>>573029523
The dumbest people tend to be the loudest, anyone with a brain immediately understood the value of the skull over the claw
>>
>>573029860
We get it. You hate getting carried
>>
terminus warrant doesn't seem that good, especially with the shotgun terrible ammo
>>
>>573029258
The worse your teammates are the more damage you have.
It's not rocket science.
Noosy is alright but retards thinks it's op because it outperforms other retards in low intensity missions. And this is why it will get nerfed.
Even in aurics it evens out with builds that make proper use of abilities, as long as you don't compare it to mouthbreathing retards. In higher intensity it starts losing to better builds, but it's still worth using for ammo conservation.
It really is pretty balanced now, and they will make it worthless by deactivating it at low capacity.
>>
>>573028939
Probably an oversight but it's been the case since the game launched so it's here to stay.
>>
>>573029860
I still don't get the hype around the noosphere, it takes like 8 to 10 shot to kill one elite
>>
>play terribly all the time
>discover devil claw parrying
>carrying me fellow dogshit players now
why exactly does this thing have such a generous parry anyway
>>
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>>573029971
>>573029985
The kind of brainrot that makes people only care about big number instead of doing what's fun tend to make for obnoxious people. I mean look at you, coming here to crow about outdamaging your team as if it took even a modicum of cleverness to put a single point in noospheric or much skill at all to dodge around spam the tag button and anything dangerous.
I'm all for pushing yourself and trying to be good at the video games you like, but the guy going "holy shit this is awesome!" while he rips 20 dregs in half with his claw is a more fun person to play games with than the one trying to squeeze out just a bit bigger of a number on the scoreboard.
>>
>>573030189
>they will make it worthless by deactivating it at low capacity
With the capacitance generation of flensing you will not even notice it.
>>
>>573030189
>Even in aurics it evens out with builds that make proper use of abilities,
It doesn't. I've tried this. It keeps up with or outperforms high damage builds in the hands of a good player, and it consistently pulls big numbers in havoc 40.
>they will make it worthless by deactivating it at low capacity.
No, this is completely necessary because taking zero capacitance regen and having this powerful of a build is fucking retarded.
The actual performance loss from having an actual cost attached to the skull would be relatively minor, assuming your build doesn't suck. Don't forget that actual capacitance management builds have the advantage of shit like Sequenced Charge and Advanced Power Management giving insane amounts of strength to the player.

>>573030391
>retarded projection
I'm actually just pointing the finger and laughing at all the tards who thought the skull was bad, and providing proof that they're tards.
Idk where this retarded assumption of muh minmax comes from. I'm having fun playing the build, suck my cock.
>>
>>573029258
Where does your blitz damage come from?
>>
>>573030396
>flensing generates 5%
>noosy takes 25%
>takes 2 activations to kill maulers, reapers or shotgunners
>probably 2 activations for gunners as well in havoc
I am pretty sure it will be noticeable
>>
>>573030158
>terminus warrant doesn't seem that good
Correct.
>especially with the shotgun terrible ammo
Wrong.
>>
>>573030491
>Look at those fucking EPIC 60k damage the shitter did with his plebbit claw.
Yeah bro you were definitely just here to comment on the day 1 doubters for noospheric, mhm sure. You're proving my point, y'know.
>>
UP IN DA CLUB!
>>
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>>573030494
Dunno, probably Power DI not being 100% reliable. No scoreboard mod is. I don't have a blitz slotted that can deal "blitz damage", maybe the skull has some kind of knockback that counts when reviving a surrounded ally, or maybe it counts the damage it deals while reviving an ally or something.

>>573030614
>claw plebbitor seething
>>
Man playing Mortis makes me sad we don't have a proper chaos waste, there's fun indulgences
>>
I use nooskull to soften targets I'm already attacking and bosses am I doing it wrong...
>>
>>573030626
Where you chillin' for the summer, homie?
>>
>>573030687
No, it's good for that too, but you can also use it to kill or suppress important targets you can't reach at the moment. The first shot that hits disrupts a sniper's aim for example, even if you don't stick around long enough to totally kill him.
>>
>>573030584
Plus the base generation, plus what you're doing with the saved action economy.
>>
>>573030396
So it locks you out from overload as well, another loss
>>573030491
>Don't forget that actual capacitance management builds have the advantage of shit like Sequenced Charge and Advanced Power Management giving insane amounts of strength to the player.
You will never reach a charge to make use of it
Plus your buffs do not affect the skull, though it's still only like 25% of your damage.
>>
>>573030931
>You will never reach a charge to make use of it
Only if you're spamming it away like a retard. If you actually play it smart, you can have a lot of uptime on both buffs, basically always when it actually matters. It just requires that you put 1 point in claw so you can trigger APM.
>Plus your buffs do not affect the skull
They sure affect how quickly I'm blending through the enemies in melee, and how much of the boss' HP bar my plasma gun removes.
>>
>>573031026
If you don't spam it you will never reach that meme 300k target
>>
>>573030931
From first glance power overload doesn't seem like anything special. Do you have esoteric knowledge that I don't?
>>
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If I'm running tac axe on scoom, assuming all the melee jazz like rampage and keystone, should I run hyper critical or the other one?
>>
>want to take a medical skull
>suddenly remembered that 95% of rats leave the mission after the first fall
>>
>>573031091
What do you expect from it? It's a team buff like blazing piety.
>>
>>573031085
It's more like 400~500k in 20+min games with the meme build. ~300k is reasonable in a 20 minute game with a build that doesn't spam away all capacitance. I've played both quite a bit. The scoreboard earlier was a 16 minute No Man's Land with a bunch of downtime from retards lagging behind and taking a minute to extract among other things.
>>
>>573031124
The other one
>>
>>573029974
>the value of the skull over the claw
You can literally run both.
>>
>>573030391
>shitter sides with shitters
Predictable
>>
>>573031201
500k damage is like 500 gunners, you are bullshitting
>>
BILE AND BONE
SUCCULENT VITALITY
>>
>>573030687
The skull also applies burn and a debuff that increases damage from all outside sources. It's just really fucking good. It will kill softer elites/specials on its own, and it will soften up anything tougher.
>>
>>573031124
Doesn't matter because you already ohk poxies on bromentum headshots.
>>
>>573031201
No mans land is perfect conditions for cherrypicking noosy scoreboards results.
I see what you are trying to do here but I don't understand why do you want it nerfed so hard (it will happen regardless)
>>
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this is gonna take a while isn't it
>>
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>>573031224
Can you explain why? I thought you're supposed to run crit one if using a high crit/finesse weapon, and the other one if not? Like crit for tac, violence for rashad for example
I have headtaker + shred on btw
>>573031390
Doesn't hyper crit help immensely with elites, like zerkers or maulers, and other shit in general?
>>
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>>573031281
Here's a 24 minute maelstrom run from last week using the meme build.

>>573031405
>No mans land is perfect conditions for cherrypicking noosy scoreboards results.
Not unless you'll also accuse me of lying about picrel.
>>
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Smokes are useless
Ripper gun is ogryns strongest weapon
Rending is a meme stat
Skullcrusher only works on full knockdown stagger
Field improv is a wasted tax node and you're better off skipping it
Scriers sucks ass
Arbiter is worthless
Zealot is dog shit
Vet deserves even more nerfs
shredder grenades, brittle flames > warp nexus, suppression is a meme, when are dlc classes getting cosmetics?
>>
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The skull provides full uptime to all of these buffs before you even pick noospheric
>>
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>>573031501
Sublime bait
>>
>>573031501
Canadian tranny
>>
>>573029258
>bragging about your noosy damage when its bugged to be infinitely spammable
no shit you're going to get value out of it when you have permanent uptime
>>
>>573031482
>Doesn't hyper crit help immensely with elites, like zerkers or maulers, and other shit in general?
Yes, but with the taxe specifically you can afford to put the points elsewhere because bromentum is such a busted blessing-
>I have headtaker + shred on btw
Oh.
>>
>>573031589
>Threat Detection Imperative
>Superior Defence Engrams
>Hybrid Combat Covenant
Man, the skull can't even kill one poxxer with a single shot. It's for sure not tripping these.
>>
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>>573031689
>implying you need to abuse that bug in order to get big numbers
>>
>>573031437
yes but it's merely getting a bunch of kills with the talent selected
>>
>>573031731
It absolutely does. You can see for yourself using an uptime mod
>>
>>573031482
Hyper critical is permanently bugged because swedes couldn't fix the bug and called it a feature. It prevents your talents from activating and I'm pretty sure it fucks with brutal momentum too. I have never seen anyone talk about it but I have seen many times my axe stuck on air when I was using rashad with brutal monentum.
Hyper violence is just better and converts overkill damage into your base damage, without any bullshit attached.
>>
>>573031501
What does this image even mean
>>
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>>573031501
>>
>>573031779
I've observed the skull failing to kill lone poxxers in one shot in-game.
>>
>>573031490
I'm tired of this. You can't kill every single elite/special with it while also not spamming it. It's one or the other.
>>
>>573031886
Ok
>>
>>573031501
No person is illegal
Science is real
Black lives matter
>>
Skit feels so slow. Had to take the knife to actually move and be able to weave elite groups.
The no hit keystone should give you movement per stack.
>>
>>573023463
those are heavy stubbers, the delineation of it being heavy implies theres not heavy stubbers
>>
>>573031923
>You can't kill every single elite/special with it
It doesn't do this in the first place. With a traditional capacitance-generating build, the cleave capacitance + weakspot capacitance + Flensing's +5% are enough to keep you topped up most of the time.

>>573031731
Killing poxwalkers has nothing to do with its ability to keep these talents up. Also stop using the pathetic default skull that takes 3 business days to fire a single shot.
>>
>>573032025
>I want scum 2
>>
>>573031993
I never understood the science thing that americans have going on. Like the very concept of testing shit, observing the results and tweaking an hypothesis to fit is somehow blasphemous???
>>
I kirkenuienly believe loogers should get infinite ammo
Not on conditional, just give them infinity ammo on stubbers
>>
>>573032025
>I want IJ 2
>>
>>573032126
>Killing poxwalkers has nothing to do with its ability to keep these talents up
It has everything to do with keeping these talents up. Three of the four abilities you posted require kills, and this fucking thing can't even kill the lowest health value enemies in short order, it's for sure not killing any elites or specials by itself. You're confusing the effect noospheric skull has on damage output as its normal damage without it.
>>
>>573032192
The field of science involves a lot of lobbying and political activism that will muddy or suppress truth while using statistics to lie. This is a worldwide phenomenon. Regardless of your political opinion on the matter, subjects like eugenics are a humongous taboo that nobody is allowed to touch, no matter how impartial and scientific the methods, and that's just the most immediate example I can think of.
>>
>>573031730
I've seen some builds forget BM entirely, for example arbites. Isn't that a thing or just scoom can't do that because of shit cleave and whatnot?
>>573031805
Isn't it the same as other insta-kill stuff, like haymaker on knives for example?

I might as well try the violence and see how it goes, switch to bromentum while at it too
>>
>>573032328
For once in your life, don't take obvious bait.
>>
I wonder if adding a scope would give the Galvanic Rifle a reason to exist
>>
>>573032192
Scientists are often lobbied and paid out to falsify or muddle data
The only reason plastic got so prevalent as it is, is because USA teams were paid to say that it is eco friendly, biodegradable, and decomposes naturally
>>
>>573032301
You can tell that it works using uptime measuring mods. It's always active at almost full stacks all the time
>>
>>573032301
>You're confusing the effect noospheric skull has on damage output
no u (but actually)
The default skull is a piece of shit that doesn't get anything done unless you press your blitz button. The upgraded skull, without Noospheric Command, has that buff permanently. It definitely does help maintain your buffs, but you may have to do some work to stack it up.
It does work in every practical scenario, you're just strawmanning on a theoretical because you tested it in the psykhanium for 2 minutes instead of using an uptime mod and seeing for yourself.
>>
>>573032192
its people shouting trust the science, but problem is only trust some of the science, theyre not tell you trust the science when it tells you that africans are functionally retarded
also you shouldnt trust modern science either because its like 50% of studies cannot be replicated, so its a coin flip that studies you read in some random journal, because thats how these fraudulent studies gain credibility, an incestuous cycle of them citing each other, cant even pass the most basic test of science, can other people get the same results, its literally insane
>>
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>randomly found 17% toughness in brunt's
>I'm now at even 185 toughness
Comfy.
>>
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I didn't think this was possible
>>
>>573031437
They are broken and count up on malice, so easy to do while leveling. But guess that information is useless to you now
>>
>>573032721
Post it on plebbit and get 6 gorillion updoots from retards who think it will deal literally zero damage before I do and steal your karma
>>
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>>573032034
"stubber" is never used to refer to anything besides MGs, the "heavy" part of "heavy stubber" is just part of the name.
Something as light as pic related counts as a heavy stubber. It's a weapon as compact and heavy as modern day LMGs at 7.8kg and 122cm long.
>>
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>>573032721
>it happened again
>>
isn't stubber just bri'ish slang for bullet
>>
>>573032917
Accurate because you won't fucking move with it.
>>
>>573032192
>Like the very concept of testing shit, observing the results and tweaking an hypothesis to fit
Not what's happening in the current day. Redditors unironically treat scientists like priests whose word is law, even when they're talking about shit way outside their field. Skepticism is blasphemy to these people, and they aren't even consistent since they're perfectly willing to run actual scientists out of their field for ideological contradictions, you see this in lines like "the science is settled". It's one of the reasons I fully expect science to wind up a religion by the end of the century, mouthbreathing secularists may have dropped religion, but they haven't dropped religious zealotry as an attitude.
>>
>>573032847
then why add heavy to delineate it, because we have stub pistol, its a pistol stubber
>>
>>573032932
This would make perfect sense. These blokes like to flex their lexis.
>>
>>573033039
>since they're perfectly willing to run actual scientists out of their field for ideological contradictions
Reminder even the guy who discovered the double helix structure of DNA has effectively been un-personed because he said some ‘unacceptable’ things about race and its relation to biology
>>
>>573032561
I've seen it merc the occasional poxwalker/trooper. Generally they survive the initial impact and then die to the burn I think. They also tend to kill a handful of trash in the moments after you use it to kill a special and it still has a few moments of buff time left.
>>
>>573032025
That's partly a camera illusion from them being so fucking tall. The same thing happens with Ogryn.
>>
>optimus prime
>dalek
>dalek (female)
>whimsical chipmunk
Which are you?
>>
>>573032567
Never trust science. The whole point of science is to trust nothing and disprove everything until you're left with what you cannot disprove.
>>
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>>573033146
Because some brits 40 years ago thought it was a cool name for a category of guns in their science fiction setting.
Stub pistol also almost exclusively refers to semi automatic weapons. An autopistol would be closer to a heavy stubber in form and function, but the size of a pistol.
The categories have thankfully been roughly consistent.
Heavy stubbers is any conventional ballistic machinegun, this is an extremely wide category and includes anything from LMGs to massive crew served HMGs that need to be rolled around on carriages.
Autoguns are any automatic conventional ballistic rifle, battle rifle, and also often includes carbines.
Autopistols are any automatic conventional ballistic gun smaller than a carbine, this often includes things that would be considered SMGs.
Stub guns are generally semi automatic conventional ballistic pistol sized guns, includes guns that use automatic and revolver actions.
>>
>>573033582
>optimus prime
You just wanna die for the guy
>>
>>573033582
Daleks are cool. Very powerful. I choose them. :)
>>
>>573033498
I have a speed-o-meter mod. You can't lie to me.
>>
>>573033146
>then why add heavy to delineate it
Because that's just how 40k works.
>>
>>573033742
I said partly. I don't think skittles has any movement speed talents. But his camera placement from his extra height will make you feel even slower.
>>
>>573033653
The "auto" in the name probably means "self-loading" to distinguish them from whatever primitive shit the feudal worlds are using.
>>
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>>573033772
This is not entirely true. There are bolters and heavy bolters, regular bolters are not swept into the category of heavy bolters.
And GW also decided that there needed to be an LMG variant of bolter called the "heavy bolt rifle", which is also not a heavy bolter.
>>
>>573034090
>it's the SAW debacle all over again
>>
but what about three stamina curios
>>
>>573033146
Because the people writing 40k don't actually understand guns, they're british remember? The main actual difference between light and heavy machine guns is that lights are man portable and heavies are emplacements
>>
>>573034483
Optimal on scum, decent on zealot, otherwise generally only as good as the player using the build but it's nice insurance for being able to pick up downed players. Practically worthless on ogryn unless you're giga memeing sprint efficiency.
>>
>>573034483
>>573034667
I feel like I need it specifically for the mechanicus power sword cause push attack seems like the easiest way to control these weird ass attack patterns.
>>
>>573034728
I assume you can probably get away with just one +3, but taking 3 stamina regen perks on your curios. Depends on how much you value perks vs base stats I guess.
>>
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>what curios do I use?
>>
>>573034972
POV: You are inspecting a Havoc applicant
>>
Is 30% toughness regeneration speed on all three curios as good as it sounds?
>>
>>573034806
Oh, I misread I thought you were saying "+3 stamina curios" in general not "all 3 of my curios are stamina" mb, hell naw I meant I'm running 1 of them for that weapon specifically.
>>
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Is it just me or does Arbites feel the best to play regardless of bulid? Yeah he may not do scum or psycer levels of damage but it just feels like he is always viable in any given situation. I'm regular the last one standing in havoc when I play Arbites.
>>
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>>573035028
>accepted
>>
>>573035059
No, because it applies to coherency T regen, which doesn't work while in combat, and it stacks multiplicatively, not additively
>>
>>573035059
No, it exclusively affects coherency regen and nothing else.
It has some minor utility but is generally considered to be bad because it stops working the moment an enemy is close to you. Also pubshitters split up too much.
>>
>>573035130
Being generally invincible in addition to not melting the moment a gunner focuses him like an ogryn tends to make him usually feel at least decent at all times.
Having a dog constantly pouncing shit near him and staggering everything also makes it extremely difficult for hordes to properly focus him and even attempt to contest his incredible durability.
The dog just regularly comes in with the steel chair any time specials try to make moves on him too.
>>
>arbites is named judge
how original
>dog is named jury
alright that's not bad
>>
>>573035165
>>573035205
I was vaguely considering it with the skit regen aura, but even under ideal conditions it seems like it's way too big of an opportunity cost.
>>
At what level does hive scum start not feeling like dogshit?
>>
>>573035582
I think the aura is quite good on paper actually. The problem is that your auricshitters will split up or die and thus waste most of its usefulness, even to you, because any missing player massively cuts the coherency toughness regen.
>>
>>573035205
is it even worth considering as an arbites with the talent that gives the dog coherency aura?
>>
>>573035626
Around 15 ish it should start feeling better. But the real fun starts when you're close to 30.
>>
>>573035635
yep that's exactly what I meant by ideal conditions. "How often will I ever even have max coherency when it matters" was a big factor in decided against that node.
>>
>>573035626
By the time you get the damage resist talent bottom center, or wherever it was.

>>573035637
Dog coherency aura is pretty bad. It's vaguely memeable with 4 artbirators with dog aura reaching 8 coherency, which is funny, but even then it's not particularly amazing or anything. You already drown in toughness just by existing.
Just do yourself a favor and either take the dog aura ONLY to save 1 point pathing, or take Canine Morale and then instead go right through Imposing Force, which is a powerful pathing node, and then through the reload aura to boost your shotgun sustained DPS by a ton.
>>
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I have no idea what I'm doing.
>>
>>573035708
Just hit 10 so getting there then, gonna have to bite through it a little more (and also git gud)
>>
>>573035626
When you get better at the game, that's not a dig, scum is the most demanding class in the game. You have to be operating at 100% across the board to make scum work.
>>
>>573035764
What weapons?
>>
>>573035863
Devil Claw + Arc Rifle
>>
>>573035059
It's bad because coherency regen is bad, as the others have said.
What you actually want instead is the +5% toughness perk, because having more total toughness means that the same amount of damage from an enemy's attack is a smaller fraction of your toughness bar which means it takes fewer triggers of good toughness restoring talents like out for blood or second wind to get you back to full.
>>
>>573035130
>I'm regular the last one standing in havoc when I play Arbites.
the reason this happens constantly when playing arbites is that you can't save your team from the purple armor blob or boss spam by dpsing like ogryn or scum can and just stand there uselessly tonking while everyone dies around you
t. plays all three of those classes regularly
>>
>>573034650
Doesn’t that get kind of muddled when even “heavy” weapons can be carried around by certain infantry in 40k though?
>>
>>573036140
screen deleter abilities for maximum biomass situations shouldnt be a thing, giga crutches and failed game design
>>
>>573036140
It is my experience that arbities has all the tools necessary to assemble a rotation that leaves entire crusher patrols on the ground or otherwise discombobulated for a good half minute at a time.
>>
>>573034650
except heavy stubbers are carried by infantry
>>
>>573036296
yes, retard
you should be the only one standing doing nothing, while you get carried by 3 slaves
>>
>>573036374
Not all of them are man portable.
>>
>>573036059
>What you actually want instead is the +5% toughness perk,
5% toughness is a meme when you could be taking gunner resist, flamer resist, cooldown reduction, revive speed, etc.
Even stamina regen is better on skittle because you have such a horrendous regen delay.
>>
>>573035764
The Adeptus Retardicus
>>
>>573036319
doesn't help at all when they are red, stimmed, or cranial, and is of significantly less use when they are purple, or when a group of ragers circumvents the slower enemies, or when a fast boss like melee twin is accompanying them, or when a nurgle is cornering your team in a cramped drop-down
arbites helps stabilize relatively tough situations but feels pretty useless in absolute shit hitting the fan mode except for personally staying alive
>>
ok how about +5% max health, three of those is almost an entire fourth health curio
+revive speed
+gunner resist
>>
>>573036218
Yeah, an emplaced machine gun or bolter to a space marine or an ogryn or an inexplicably strong catachan might as well be a light, I'm referring to the light/heavy delineation in the modern sense. BL writers and most game devs think heavy just refers to the caliber fired, though.
>>
>>573035130
It feels that way because most team comps tend to be oversaturated with dpstroon builds that get pushed around the moment a melee elite wave walks at them.
A build like forceful BTL arbites that can effortlessly stop crusher wave pushes is infinitely more valuable to such a dps stacked comp than another dps character.
>>
>>573034090
Like I said, that's just how 40k works.
40k is consistently inconsistent, trying to find patterns or fucking reasoning beyond "we [creators] thought it was cool" is entirely pointless.
>>
>>573036552
5% health is even more retarded than toughness because you could just be using health curios.
Doubling up is pointless because the numbers don't mathematically stack favorably. The jump from +63% to +78% is very unimpressive.
>>
>>573036453
thats twin-linked, and a special variant thats stronger
>>
>>573036552
You want CDR, cooldown reduction
>>
>>573036629
use it on a bunch of health curios at the same time
>>
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time for some lazy sunday snorevocs..
>>
>>573036671
I use 3 health curios on a lot of builds, and adding +5% perks is fucking retarded because it offers less survivability than damage resist perks, and CDR perks are non-negotiable.
>>
>>573031689
most of the time I sit at positive capacitance tbqh and just have to juse the voltaic emitter that skit come with naturally to pump myself to 0 for the crit chance.
>>
>>573036552
swap max health with ability cooldown and you're good
>>
>>573036638
It remains a "heavy stubber".
Some heavy stubbers are weapons exclusively used in mounts instead of being carried around in any capacity.
>>
>>573036869
yeah, but its twin linked, there two of them, normal people can carry one, not two
>>
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>>573030687
I like the noosy and use it like that as well or if I'm REALLY fucking bogged down and can't reload my bistol (the timed reload is a trap with the bistol) I use it to kill a bomber or a trapper.
If they nerf it's own damage but make the buff way stronger I'd be fine with it.
>>573030391
nta but I like because I like summon builds and it feels like the dog build before they raped it with bugs that broke the game and then proceeded to rape it even further by making it useless :)
>>
>>573036895
It is not necessarily twin linked, just as storm bolters are not twin linked.
It is a single weapon.
>>
>>573036684
I'm going to cum on you
>>
>>573037031
>and then proceeded to rape it even further by making it useless
I'm sure it is in your hands, but my dog is doing just fine.
>>
>>573037256
it literally is, thats literally what its called, and your logic only stormbolters, because combibolters were twinlinked weapons
>>
>>573037375
Sure.
>>
>Auric Storm with 2 console players
>it's just 2 player co-op with me and the other pc player as the console guys seem completely incapable of surviving mobs of poxwalkers
>they die early to a boss spawn after running away from us in separate directions for no reason
>one of them starts raging on his mic halfway through, quits after being downed by a pack of ragers
>3000 enemies killed by the end split almost entirely between us 2
is playing this game with a controller just pure rancid dogshit or what
>>
>>573037714
>is playing this game with a controller just pure rancid dogshit or what
It's bad, but nowhere near THIS bad. I've played havoc 40s with very good playstation players. I assume they play on max sens with some autistic grip style, possibly on a custom controller, but it's doable.
The symptom you're seeing is that consoletards are retarded. Even if moues and keyboard were standard, they would still be this dumb.
>>
>>573037931
They can't see shit 10 feet away from the tv they're playing on.
>>
does the arc raifu really need a giant brick taped to the top of it
>>
>>573038147
yes, that's the battery
>>
>>573038161
a giant brick welded to the top of an otherwise intricately detailed rifle was the best design the entire foundry of mars could come up with?
>>
>>573037492
A weapon must be explicitly stated to be twin linked to be a twin linked weapon.
>>
>>573038254
when GW decided the mechanicus needed their own army they went with a whacky le steampunk aesthetic
blame corporate
>>
>>573038279
and combi bolters were back when combi bolters and stormbolters were not the same thing, and those are twin linked krieg heavy stubber
>>
>>573038580
Where does it state that is a twin linked heavy stubber.
>>
>>573038718
https://www.warhammer.com/en-US/shop/astra-militarum-krieg-heavy-weapons-squad-2025
>Each Heavy Weapons Gunner may be equipped with either a lascannon, a Krieg heavy flamer, or a twin Krieg heavy stubber.
>>
the new plasma is funny
turns enemies into a wall of red mist
>>
>>573003658
dw about it, there's a mod that displays the actual variance, so fatfuck will never make the stats easily comprehensible

>>573005151
Use?
>>
how you would fix it, exactly?
>>
>>573016857
Just check the shop and buy any he has and sacrifice them between each mission.
>>
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>"oh I'll take another keystone than flensing for once, I'm sure I can do something pretty good with redline"
>zero attack speed
>>
>>573039648
Make it a toggled buff like the aimbot ability, complete with capacitance drain per second.
>>
>>573038950
Either way, a twin linked heavy stubber is still A heavy stubber and that heavy stubber cannot be carried by infantry.
>>
>>573025663
That's certified mortis trials and praying for getting the nade every 20 seconds.
>>
>>573039648
Doesn't require grenades
That's all
>>
>>573039926
yeah, i said that already, normal heavy stubbers can be carried by normal human beans
>>
>>573039665
nah I'm actually kinda vibing with the sword now
>>
>>573031124
stick with headtaker + shred and take hyper critical
>>
>heavy stubber cannot be carried by infantry.
>>
>>573040016
I don't think that's ever stated to be a definitional requirement to be a "normal" heavy stubber.
>>
why do infantry lasguns consume multiple units of ammo per shot
why are they rapid fire weapons but don't have automatic fire
this sucks
>>
>>573040120
isn't that the regular stubber?
>>
>>573035764
Wasn't aimbot still broken?
>>
>>573040235
>why do infantry lasguns consume multiple units of ammo per shot
because they have a blessing that makes them only spend 1 ammo per shot
>>
>>573040235
Fatshark wants to cripple their audience with arthritis before their next game comes out so that people can't play it as often and take longer to find all the problems.
>>
>>573040303
no, its heavy
so if theres a heavy stubber, that means theres a regular
>>
>>573040369
only a little bit. Works fine on my machine because most enemies aren't strafing.
>>
>>573040408
just make it consume one ammo per shot and make the blessing consume no ammo and balance the total/mag ammo accordingly?
>>
>>573040434
what is the best mod that just repeats left click when I hold it so that these things are actually usable?
>>
>>573040505
wouldn't make a difference thougheverbeit
700 with 7 per shot vs
100 with 1 per shot is that same thing
It's supposed to indicate battery energy, not number of shots.
>>
how do i get uptime mod working
it only shows uptime for weapons
>>
>Auric Maelstrom
>Veteran on team
>Inspect Curios
>All 3 +1 wound with 3x damage reduction to gunners/bomber/flamers
>Goes down to the second cluster of enemies

The only reason he probably didn't go down to the first clump of enemies is he was the last one to get there and we'd already killed them
>>
>>573040636
if it wouldn't make a difference then consuming multiple units of ammo per shot is just a needlessly convoluted way of doing it
it is completely unnecessary to make the battery charge not correspond with exact number of uses left
>>
>>573005425
He's the quartermaster, aka the guy in charge of the armory and verifying all the salvaged weapons that make it back to the ship, but since he's missing the servitor runs it in his place.
He's also the guy who designed and made the Ogryn clubs, that's why they're named after him.
>>
>>573040303
It's a heavy stubber.
>>573040479
>regular stubber
Those are just stub guns/autoguns. It's not complicated.
Both stubbers and autoguns just mean regular 21st century ballistic weapons like we have nowadays.
>>
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Is this brunt?
>>
Who the fuck is brunt
>>
>>573041125
Brunt deez nuts in yo mouth!
>>
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Will this colossal piece of shit be fixed/buffed into relevancy next week? Will whatever changes it gets have any hope of making up for the fact that it has negative dodge distance? Will it ever meet the bare minimum of being a sidegrade of vet's power sword, or will it forever be a downgrade? Find out, on the next Dragon Ball Z...
>>
>>573041010
>is the only good audiolog of mortis
>>
>>573041010
yes.that's him.
>>
>>573041175
it will be nerfed
>>
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>>573041143
>>
>>573041175
Instead of fixing it they should just make new maps.
>>
>>573041236
too much work, best I can do is selling you reskinned nodes
>>
>>573041175
Is there an actual reason to expect an update next week
>>
>>573031437
Terminus Warrant is only really usable with the braced auto which has lots of ammo to piss away on trashmobs and ranged cleave. It's still fun___ and viable on aurics on a SWAT build using Castrator Stance with the magazine refill on kill modifier.
>>
>>573041290
Just delete Expeditions and reuse the desert maps and POIs for regular missions.
Fatshark loves to recycle stuff that's the perfect thing to do here.
>>
>>573041335
interesting... was using the shotgun but it might be a good change of pace, do you use the tac axe for melee?
>>
>>573030313
Because it literally doesn't provide anything else of value
>>
>>573041425
I use the Rachad on that build for boss damage. In theory the wide spread shotgun or double barrel could also work but to me it feels like a waste to blast poxwalkers with them.
>>
>>573041236
Do you really want a map by a retard that spawned this piece of shit into existence?
>>
>>573040765
Like it said, it simulates battery charge. It's thematic. Either way you just gotta deal with it.
>>
>>573042081
how does it simulate battery charge? it doesn't go from 100 to 0
>>
Vigilant autoguns: why?
>>
>>573042274
percentage is just an abstraction we use for phones and laptops
>>
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You guys probably already know about the speed boost from the transonic blades paired attacks (cleave mode H2, strikedown mode H1)
You get the speed boost on release instead of hold, so you slide after the attack comes out to keep the huge momentum boost. However I've been doing some experimenting with sliding for longer distances and trying to queue up the strikedown H1 while sliding to get a constant speed skate without ever slowing down to charge up the H1 again. It's possible but you have to be absurdly accurate with your slide release and re-slide timing. It goes H1->hold slide while doing light 2->queue up H1 while in the very tail end of your slide->release slide just as H1 comes out-> re-slide after H1 animation finishes and repeat.
some chinese people will probably master this or set up a macro for it, I'm not good enough for this shit
>>
>>573042419
it is the only intuitive way to represent how charged a battery is
>>
>>573035626
about level 1 since you start from the lowest diff
>>
>>573042371
They wanted a DMR variant or counterpart to the infantry lasgun. The retarded part is how it follows video game gun logic so they're piss weak compared to hand cannons despite logically firing rifle caliber cartridges.
>>
>>573042467
this shit is useless and only used in the intro and if I see someone try to do it outside of that I just roll my eyes as everyone catches up to them about half a second after they have engaged the horde.
>>
>>573042615
Just doing the basic H1 slide is actually really good for skit since they aren't particularly fast and have a hard time with stamina management
if you mean doing the full macro slide repeat then yeah it's obviously not worth dedicating your brainpower to during a mission but it's just interesting that it's theoretically possible
>>
>>573042707
I just know that everytime I see someone do the knife slide bullshit outside of the intro (and then they have to stand and wait anyway) and it's not to outrun a horde to clutch they always get their shit slapped in.
>>
>>573042767
it's funnier to go faster than them using side dodges
>>
>>573039648
Heat system. Turn it on, every shot it takes generates heat depending on what you're shot with, you keep taking shots after 100%, you explode. Subnodes increase heat mitigation passively or on melee kill, or increase heat generated to zap melee enemies, or whatever.
>>
>>573042579
Don't infantry lasguns do more damage per shot?
>>
>>573031501
ur bad at the gaem
(if serious)
>>
>>573040636
>>573040765
it matters for ammo restoration since those are percentages and will hold onto any non integral values until it reaches a whole number threshold
>>
>>573042467
I've been doing this since day 1, it just requires a bit of practice
>>
>>573031501
This but unironically
>>
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>>573043878
do you have a video of it, preferably with a speed meter? i really want to see how good it is when you can be consistent with it
>>
>>573044210
Can't record right now due to reasons. I can do it about 50% of the time and a little bit better if I'm really trying. I haven't had any luck setting up a macro for it, but I also haven't tried my best there either.
The speed goes up to ~8.2 or so, as opposed to the usual 5.2 or whatever the sprint speed on the blades is. It is noticeably faster.
>>
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>>
>>573044417
>THERE'S NOU FLAVOUR WITHOUT SPOURT!
>>
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is it just monumental greed and shittery that's keeping me from removing the toughness regen blessing? I quite like it and it lets me just sit in a pile of enemies without anything happening to me.
>>
>>573044671
You should ideally wean yourself off it and become a better player that doesn't need it, but it's not like you're griefing for taking it.
I personally prefer toughness generating blessings on melee weapons only on ranged builds. Like staff psyker or PBB ogryn. A toughness blessing on the pick saves you a point taking the other toughness/hit talent, for example.
>>
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>>573044417
>>
>>573044671
No, I think taking toughness gen on any ogryn weapon that isn't the shield is kind of justified and tactically valuable with how much of a bullet magnet you tend to be, although I find confident strike to be the more consistently useful pick over momentum.
>>
>>573044417
How weren't these two summarily executed by commissars long before the moebian 6th went traitor?
>>
Not quite a windmill of peace but I'm not giving up zap on crit for the meme.
>>
>smigger enabling 2 retards to be retarded
>they somehow still manage to die to fire
I don't even know man...
>>
>barely any cosmetics for clankas
>do a contest
>>
>>573046456
They're competent fighters and nobility, so Commissars can't just blam them for sampling a little long pork, especially when you remember what Imperial rations are made of.
>>
>>573047861
this was my immediate thought seeing this
>>
>every havoc match has a skitarii
>every single one is fucking dogshit
Stop fucking inviting these retards god fucking damn it.
>>
>played game
>saw shitter
I will now accept (You)s for my incredible post
>>
>>573047946
>me unga
>team bunga
white text
>>
today learned that if a mauler gets hit by a shotgunner he gets animation reset and just does the overhead rapidfire.
>>
>>573047873
Were they cannibals before they were traitors and is cannibalism of the recently deceased even illegal?
>>
>>573047946
What map did you play that had a mirror in it?
>>
wow infantry lasguns actually feel kind of good with a mod that lets you full auto them
I don't understand why they aren't full auto in vanilla
>>
>>573048124
I don't think there are any mirrors in darktide, there might be some in hab dreyko? Now you've got me wanting to check.
>>
>>573048070
It's not outright stated, but in the Martyr Skull voicelines there's guardsmen complaining about Rodin abusing the troops and Rinda's squad eating well while everyone else is starving on the hellhole that is Nox Alpha.
>>
>>573048189
>why isn't the infantry lasgun the recon lasgun?
>>
>>573047929
>not hosting
You have no one to blame but yourself.
>>
>>573040858
>Both stubbers and autoguns just mean regular 21st century ballistic weapons like we have nowadays.
certinally nowadays but i think originally in Rogue Trader Stubbers were meant to be historical to present-day guns but Autoguns were meant to be Sci-fi guns like Pulse Rifle from Aliens or the Morita Mk I Rifle from starship troopers but I think that distinction went away probably by Inquisitor and Dark Heresy era of 40k in the early 2000s
>>
>>573048189
Might be GW or just standard sw*de bullshit. The fast firing one MkX? is actually usable with fullauto and has better blessings than recon too
>>
>>573048332
recon lasguns have significantly lower ADS recoil and much higher DPS at maximum fire rate, the full auto mod does not make the infantry lasgun fire faster
there is no mechanical difference between someone with a full auto mod and someone clicking really fast
>>
>>573048517
Gold star for missing the point
>>
>>573048589
weapons that are vastly different statistically remain different weapons even if both of them are fully automatic
you didn't have a point to begin with
>>
>>573048704
>I don't understand
>why they (infantry lasguns)
>aren't full auto
>in vanilla (while recon las exists)
You may be stupid
>>
>>573048349
>stub gun
Revolvers, semiauto handguns
>stub rifle
WWI-WWII era bolt action rifles
>heavy stubbers
Crew served/vehicle mounted WWI-WWII era heavy machine guns (think MG42s or M2HBs)
>stubcarbine
Mechanicus exclusive assault rifles with the power of heavy stubbers
>autopistols
Full auto machine pistols and SMGs
>autoguns
Select fire assault rifles
>autocannons
Crew served/vehicle mounted full auto weapons firing explosive shells
>>
>>573048847
recon lasguns being fully automatic is not a reason to disallow infantry lasguns from being fully automatic
>>
>>573048847
>Why isnt my military issued AR-15 automatic?
>Why because the MP5-SD exists!!!
Are you being retarded on purpose?
>>
You lied to me, playing ogryn in havoc is piss easy
It feels weird though, nobody runs ahead of you, but also nobody will move unless you go first, even if there's a pack of gunners ahead. Feel like a jackass going leeeroy at the pack of gunners but if not me, who else
>>
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Why are gunners the only elite for which you can put damage resistance on your curios? All the other damage resistances are for specials.
>>
>>573050296
>nobody runs ahead of you, but also nobody will move unless you go first, even if there's a pack of gunners ahead
Try bringing a pet zealot next time, those tend to run ahead of the ogryn.
>>
>>573050318
melee damage resistance would probably be OP and a must take since literally everything melees in the game
>>
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>>573050318
we just don't know
>>
>>573050296
Depends on the build and team.
Tried playing melee ogryn with taunt using grenade gauntlet + power maul.
Holy shit, people are dumb as fuck. I'm basically constantly fighting for my life and nobody is fucking helping. Doesn't help that at least 1 guy is a fucking skittle too and I haven't see them do anything else but eat dirt in Havoc 40.
But as soon as I changed to a PBB build with rumbler we beat the TRS-150 mission handily. Despite the skitarii still constantly dying through out the mission.

Obviously issue is partly due to the fact that Skitarii is very new so people don't know how to play it 100% yet and there's certainly people who are good at skittle, but holy shit most of them are bad.
If you're hosting havocs currently, just fucking auto filter every skitarii there is.
>>
>open game and check
>they actually nerfed this
why? i put in all that time doing it 500 times
>>
>>573051441
Yeah nerfing it wasn't required since they fixed the ability actually working correctly at the same time, seems like it was kind of a knee-jerk fix. I barely touched skibidi until after the hotfix and I got the penance done in like 2 runs.
>>
>>573051441
Shouldn't have grinded all those penances.
>>
>>573051132
>Tried playing melee ogryn with taunt using grenade gauntlet + power maul.
This is what I initially wanted to do, but I tested in it maelstrom and without ranged talents grenade gauntlet didn't feel that good, so I swapped it out for rumbler.
I was shilling gg+power maul PBB build here for months (since rations event when we had double ammo reserves), but I'm not brave enough to bring it to havoc, this was my first ever havoc game on ogryn.
>just fucking auto filter every skitarii there is
I played some games with skitarii and they were good enough, even clawggers. I wasn't hosting though. I immediately assume skitarius will syphon all the ammo though, so I wouldn't bring more than one.
>>
>>573051757
Yeah, should have just not wanted to unlock the cosmetic customization idiot. In fact, why do you even want any cosmetics? Just use the premium one.
>>
>>573051441
People whined on forums. They unironically listen to forums if threads get many replies and likes.
We could raid forums and make them do anything, I reckon.
>>
>>573052034
let's get them to nerf zealot again
>>
>>573026213
Do it during the escape sequence of archivum. You can probably do it in the elevator room if you stand at one far side desu
>>
>>573026213
throw it at enemies that are standing still far away
>>
>>573052135
ogryn*
>>
>>573051948
>Just use the premium one.
Oink
>>
>>573041010
he kinda looks like rannick if he were an ogryn
>>
>>573051928
Grenade gauntlet isn't as good on PBB in my opinion since you need to brace the thing to make it fire.
While rumbler you can just hip fire and spam grenades out constantly.

Grenade gauntlet is still a good weapon, but it's better as a sidearm to shoot specials and occasionally gunners on a melee build.
But that's the issue, they are melee builds, which are in a dire state currently.
Basically you need to do like triple the effort of a rumbler build while also being about half as effective. Rumbler PBB builds in havoc easily rack up like 2 million or 3 million damage even.
While a melee ogryn, at best, racks up like 1 million damage and even then half of that shit is fucking bleed damage. And over all your kill count will be like 500 enemies while your teammates kill like 1000 each.

There's a reason why ogryn players are very grumpy and bitter sometimes.
You're basically cucking yourself and almost griefing the team if you dare play ogryn as he's actually designed as, ie. a melee brawler.
It's just sad.
>>
UP IN DA CLUB!
>>
>>573051948
You could've just waited?
It's what I did, I wasn't in a hurry to unlock all the drip.
>>
>>573050569
But what about shotgunners?
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>>573052812
rumblergryn is such an ammo hog, how do you cope in high havoc
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so where's the bonus weakspot damage :)
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Man playing ogryn in havoc is fun but no other class gets as instantly raped as him when you have a half second of shit movement/bad positioning
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>>573051441
>skitarii gets his tedious disable 500 specials/elites penance nerfed
>veteran still has to kill 500 "armoured" enemies with kraks which is almost impossible to do more than one at a time per grenade
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>>573053340
>dodge net
>it goes past me on my screen
>get netted and dragged anyway
I can feel the worse dodges
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>>573053234
ogryn doesn't need that or crit chance
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>>573053186
Easily, survivalist veteran just shits out ammo.
Also PBB ammo refund + BLO make your ammo economy way better.
Also classes like hive scum and psyker, 2 classes you often want in your havoc team, just don't need ammo that much. So all ammo pick ups either go to ogryn or whatever the 4th class happens to be.

Basically even now the havoc "meta" is veteran, psyker, hive scum. 4th class can be whatever. But many often take ogryn because 80% extra damage from skullcrusher alone is very good. Even better when the ogryn can just carpet bomb everything with grenades.
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>>573053393
they could at least give him more iframes to make up for the shit dodge distance
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>>573053523
maybe i've just gotten too used to skitty parties because it feels like every time i see an ammo pickup my whole team is orange
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>>573053358
yeah, but everybody did that one already, fuck new players
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>>573053795
I just didn't play veteran that much when I first started playing this game four years ago.
I came back again and it said I didn't even play 100 matches and apparently I never used kraks.
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>>573053234
It's still baffling to me why they decide to cuck ogryn on weakspot damage. It just makes no sense to do.
Even from a lore/story perspective it makes no sense even if ogryns are stupid, all the player ogryns regular yell stuff like "Aim fo head!" when fighting stuff like plague ogryns.
So they are aware of "Hit the head = Enemy more dead"

Same goes for crits honestly. I get they are clumsy and aren't likely to hit a critical hit, so the 2.5% crit chance makes sense.
But you'd think ogryn criticals would do like 3x or even 4x the fucking damage. Since you'd assume that the giant caveman who hits harder than a freight train is going to do some damage if he hits a critical weakspot.
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>>573053891
bleak! the cosmetic sucks tho, so take your time cuh
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>>573053358
I dunno if it's patched yet but the infected Moebian 21st troops (blue armored groaners) count towards that. You can also look out for Scab only or melee only maelstroms.
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>>573053935
You're asking too many questions, the ogryn will be nerfed again for this
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>>573053678
Most skitarii players are genuinely just bad at the game.
It's very obvious many of them are either new or old players who recently returned to play skittle. So they just don't know to converse their ammo even in aurics or damnation.
This was an actual problem when arbites first released 1 year ago, I had multiple arbites players who were on orange or red on ammo and then actually complaining about it like "i need ammo" spam, but they just fucking ran past every god damn pick up there was even if it was in front of them and I had pinged it for them.
Big reason here being that arbites as a class is completely brain dead and it gets an AI companion that basically plays the game for you. Also the class is tanky as fuck and has stupid amount of damage and also good guns, which then lead players who usually can't even pass fucking heresy to just steam roll aurics even. Also didn't help that Auric difficulty was actually bugged during Arbites release and it was basically half as intense what Auric is currently. Also there's speculation that Auric even now is completely bugged and the devs haven't fixed it and merely say they fixed it.

Most players in this game have the awareness of a deaf and blind toddler with a brick lodged in their skull.
And Darktide's playerbase is unironically stuck in malice/heresy difficulty. It's the reason why those difficulties in particular are just horrendeusly bad.
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>True survivor
>noosy
>plasma
>doesn't take a vet in a group
>can't kill one sniper
>have to go out there and close the distance so I can kill it with rumbler
>other 2 players are inferno psyker and flamer zealot
>fight a captain
>horde spawns
>try to deal with horde first
>a sniper spawns every 15 seconds
>fucks given: 0
>there are now 6 snipers
>don't even mention all the bombers and trappers
>zealot and psyker dead
>he magdumps captain shield with his plasma
Honestly I didn't even want to win that fight, I just wanted it to end sooner
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>>573053186
You can play rumbler pbb without a vet, but you need to be conservative about where and when you start dumping ammunition. Let your teammates take care of stray gunners and specialists. Try not to shoot outside of PBB since you're losing twice as much ammunition when you do so.
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>>573054097
NO, SVEN!
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>>573021176
What scoreboard mod is this?
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>>573054871
what does it look like?
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>>573021176
saar please use the circles saar
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>>573054540
>Grind Damnation on everyone because muh penances.
>Download Scoreboard mod to see how I'm doing now that I have most everyone done aside from Zealot and Ogryn and the fucking flame skull Skitari one.
>Top score+Least damage taken 7/10 times.
>Usually play Vet now and have 500 meta gear.
>Try Auric, eat shit to hordes on repeat.
>"Fuck, my melee really needs work."
>Go back to VT2 to try getting somewhere on Legend with WHC, Merc, and Waystalker with Sienna on the side.
>Same story.
Okay I can fully accept that I'm a shitter with horrid situational awareness and passable aim but genuinely how the fuck are you GK and Slayer mains confidently striding into groups of slave rats and plague monks and coming out the other end completely unscathed? I've been playing 'Tide off and on since VT2's launch and I've never been able to get a handle on a situation when I run out of fundies skips or get stabbed in the back. Is it just a matter of trying to build space to not get surrounded?
>>
bots should not be able to take the last medicae
in fact they shouldn't be allowed to grab medicae at all.
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I wish more daemons would show up.
Like nurglings and rot flies and plaguebearers.
These zombies and generic soldier dudes are boring.
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>>573055247
>in fact they shouldn't be allowed to grab medicae at all.
That's already a thing within their behaviour actually.
But *only* in Mortis Trials...
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>>573055417
that's a full scale nurgle invasion, in which case it would be regular guard units or even space marines while we'd be back in chains or wherever. Keep in mind that for most of the hive city literally nothing is happening and everyones just going about their day
>>
played a run with a skittle named watermelonfelon. Where to report



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