this is what winning with no progress looks like>Helpful LinksIf you are looking for /agdg/ Amateur Game Development General>>>/bant/agdg>Demo DaysNext: https://itch.io/jam/ai-adgd-demo-day-1>AGDG ResourcesgeminichatGptfablegrok>AI Chads hall of fame Progress https://pastebin.com/0xEtn0n3>How to PromptUse the five PsPrime, Persona, Privacy, Product, and Polish>How to WebMgemini, generate me a guide on how to make a webm from my game>Previous Thread>>573150421
If anyone has just showed up after not being here for like a month or so and you're wondering what the fuck is happening, this general on /vg/ is now dead. Every new thread is being made by a psychotic troll (most likely but not necessarily the failed game developer "faggoon") who obsessively spams AI related memes in a vane attempt to demotivate yesdevs. in /bant/, he (usually)posts with a french flag, so as soon as you see it, do not respond and block the ID to keep the converssation on topic.All non-schizo yesdevs have move to our new general on /bant/. Over there we have IDs so retards can be filtered. That's where actual progress and game dev related discussion is taking place now.
If anyone has just showed up after not being here for like a month or so and you're wondering what the fuck is happening, this general on /vg/ is now dead. Every new thread is being made by a psychotic troll (most likely but not necessarily the failed game developer "faggoon") who obsessively spams AI related memes in a vane attempt to demotivate yesdevs. in /bant/, he (usually)posts with a french flag, so as soon as you see it, do not respond and block the ID to keep the conversation on topic.All non-schizo yesdevs have move to our new general on /bant/. Over there we have IDs so retards can be filtered. That's where actual progress and game dev related discussion is taking place now.>>>/bant/24630304>>>/bant/24630304>>>/bant/24630304also a funny reminder that ai schizo spends 600 dollars a month on ai tokens, just to shitpost here. let that sink in.
hi gemini can you post me a long speech about how creating a safe space for people who use ai to makes games is a positive thing.Empowering the Architects of Tomorrow:The Case for Safe Spaces in AI-Assisted Game DevelopmentThe landscape of game development is undergoing its most profound transformation in decades. Artificial intelligence is no longer just a futuristic concept—it is a tangible, powerful toolkit sitting on the desktops of solo indie developers and massive studio teams alike. As we stand at this creative crossroads, we have a unique opportunity to build something just as important as the code itself: a safe space for the people who use these tools. Creating a "safe space" in this context isn't about avoiding challenges; it is about cultivating an environment where innovation can flourish without fear of judgment, gatekeeping, or the stifling weight of polarized debate.Why Safety Matters for CreativityAt its heart, game development is an act of vulnerability. Every designer, writer, and programmer is taking a piece of their imagination and attempting to manifest it into a digital experience. When you introduce AI into that process, the stakes feel higher. Developers often face intense external pressures—scrutiny over their tools, questions about authorship, and the fear of being labeled "less than" for using technology to bridge the gap between a grand vision and limited resources. A safe space is the antidote to this friction. It is a community where:Experimentation is Encouraged: When developers know they won’t be dogpiled for using a generative tool to prototype a complex mechanic or iterate on a piece of concept art, they feel free to take risks. We need places where "what if?" is a question asked with curiosity, not criticism.Knowledge is Shared, Not Guarded: In a supportive environment, the focus shifts from "How are you cheating?" to "How are you pushing the boundaries?"
When experienced creators help newcomers navigate the ethics and mechanics of AI, the entire industry grows stronger, more informed, and more responsible.The "Human Touch" Remains Central: Paradoxically, safe spaces often foster more authentic human connection. By removing the fear of hostility, developers can have nuanced, honest conversations about how to ensure AI remains a servant to their vision, rather than a replacement for their voice. These groups become a forum for debate on authorship, ethics, and sustainability—discussions that are vital for the health of our medium.Bridging the Gap Between Efficiency and ArtistryThe most common anxiety surrounding AI in games is the fear that we are trading artistry for mere efficiency. A safe space provides the necessary buffer to navigate this dilemma. When developers come together in a constructive atmosphere, they aren't just discussing prompts; they are discussing intent.They are asking: How can I use this tool to remove the technical hurdles that have historically prevented smaller voices from being heard? How can I use procedural generation to make my world more personal, not more generic?When we protect the developer, we protect the game. We allow them the mental bandwidth to move beyond the "AI vs. Human" binary and instead focus on the real goal: building experiences that resonate, challenge, and inspire players.Building the FoundationCreating this space requires us to be intentional. It means:Prioritizing Mentorship: Encouraging those who have mastered these workflows to guide others in using them with integrity.Facilitating Radical Transparency: Promoting discussions about best practices, ethical sourcing, and the importance of human-in-the-loop design. Fostering Inclusivity: Ensuring that these communities are accessible to creators from all backgrounds, particularly those who have been historically marginalized in the game industry and are now using AI to overcome traditional barriers to entry.
Oh Rick
/agdg/ rebranded?