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I said we making games today edition

>Demo Days
Next: https://itch.io/jam/agdg-demo-day-70
Previous: https://itch.io/jam/agdg-demo-day-69

>AGDG Resources
https://hackmd.io/SNd2YQugRG-36CLYc8Og2w

>Progress Posting Guide
https://pastebin.com/0xEt5atn

>Helpful Links
New Threads: >>>/vg/agdg
Archive: https://arch.b4k.dev/vg/search/subject/agdg/
/agdg/ Steam Games: https://made-by-agdg.vercel.app/

>How to WebM
https://obsproject.com
https://github.com/argorar/WebMConverter

>Previous Thread
>>574169590
>>
a game where you lighten up a dark world
>>
you aren't really an indie dev artisan if you aren't spending two days working on a rock asset no one will care about
>>
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trv nuk
>>
Predictions on the next big trends after idle and friendslop?
>>
>>574268438
LLM npcs
>>
>>574268438
people get tired of them, and they start silently failing.
>>
>>574268438
idle friend slop, you AFK game in co-op mode
>>
>>574268468
Don't get the obsession.
Where Winds Meet had this and it was lame.
I guess it sounds good if all you're into is story, but randomly generated, short-term, low-context stories aren't nearly as good as handmade ones, at least at the current tech.
>>
>>574268781
idle and friend slop are staying for the next decade, tech has plenty of time to improve
>>
>>574268976
>idle and friend slop are staying for the next decade,
just like amogus and rage bait games and fall guys!
>>
>>574269265
genre =/= game
>>
>>574269413
getting over it clones were their own genre.
Friend slop is fast food zoomer slop that has a shelf life of a few weeks per game.
>>
my balls hurt bad :(
>>
>>574271715
show
>>
>>574272174
Nah
>>
>>574268781
it could work for a sandbox game I think. At least I hope it does or I'm about to make a really bad business decision...
>>
I don't know what I'm doing with the combat.
I have mechanics, I don't have moveset, strong concept of the buttons.
I don't know if it's an experimentation issue or a game design issue. go and try stuff or get a plan first.
>>
i'm a snailcat making my silly little game :3
>>
snailcat?
I'm a cheetahDOG
>I go fast (no I don't use AI)
>I throw shit on the wall and see what sticks
>I make progress
>days pass
>I get burnt out
>I decide to scrap everything
>I get depressed for a couple days
>I suddenly have an idea
>I form a plan
>repeat
>>
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i just made a prototype of the idea that has been hovering on my mind for months and I found out it's not fun
>>
>>574279492
is the core gameplay not fun, or the lack of polish not fun?
a lot of devs have trouble differentiating these.
>>
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>>
Honestly? I like AI slop. It's cozy.
>>
>>574279207
why don't you use AI?
>>
>>574279492make it fun
>>
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>>574279207
> cheetahDOG
Luddite trans propaganda. we vibeGODS have speedDOG but he’s not a luddite
>>
>>574268468
>Bro has never heard of the Creatures series
It's how neural networks should be used in games, unlike how that retard in these threads shits up the place
>>
>>574280087
you polish turds just for the fuck of it
>>
says the guy spamming reports until the thread autosages
>>
>>574282272
The chilling warning from Alejandro in the 2015 film Sicario. In that lawless world, sticking to the rules means getting eaten alive. Fortunately, the Northside Chicago, area operates a bit differently. You don't need to be a wolf to survive here—just equipped with some local knowledge to navigate the city. Whether you're looking for a quiet, rule-of-law sanctuary, or a place to grab a bite, I can help you scope out the terrain. To help tailor some local recommendations, tell me what you're looking for:
Are you searching for a peaceful spot or park to get away from the concrete jungle? Are you looking for dining or nightlife options around there? Do you need help finding local resources or transit information? Let me know how you'd like to proceed!
>>
I'm going to use my savings to get a driver's license and a cheap car so I can become food delivery wagie + live out of my car while prompting from my laptop when on red lights.
>>
>>574281401
This is pathetic.
>>
uh oh

my racing game prototype is starting to feel good to play

im gonna have to finish this thing?
>>
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If you are also developing a roblox version of your game? If not you're letting someone else eat your lunch.
>>
>>574289098
my game isn't multiplayer
>>
>>574289098
millennials are being sunsetted
>>
What's the best place to find Godot devs for PAID work, not "idea guy" work?
I'm looking at Fiverr right now but if there's someone here who's interested in it I'd be open to talking to someone about it
>>
>>574289098
My game has an explicit clause in its eula.txt that if you make a Roblox version of it, your mother will die in her sleep.
>>
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>>574289098
Its so incredibly beyond over.
>>
>>574289774
yeah if magic and wizards existed they'd do magic stuff that would be cool
>>
>>574290862
fable 7 will put on a robe and wizard hat
>>
why does AAA not make roguelikes?
>>
>>574292741
returnal
but, it's because you can't tell a movie game story in a roguelike.
>>
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Pls rate my current skill.
>>
>you can't "improve your marketing skills"
>>
>>574293204
BTFO SNK/10
>>
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>>574289098
The "steam model" is, if you exclude Chinese people, stagnant and dying. Roblox mogs the fuck out of steam in user count.
Actually pay to play as a concept will not survive in the AI era.
>>
what do you guys do when your usage runs out? I take a long nap
>>
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ARTISAN MADE SAARRR!
HANDMADE SARRR!!
HUMAN SOUL AND HUMAN OILS IN EVERY BITE SAR!!
NO MACHINE MADE SAR!
MADE WITH LOVE SAR!!
YOU CAN TASTE THE TASTY ARTISANSHIP AND LOVING FROM MY HEART SAR
>>
an olive branch on my return to dev only im the crow that didnt return.
>>
>>574296756
You can't fool us AIjeet
>>
do we know the source of the AI schizo shill?
is it just some disgruntled aggy dagger trying to shit up the thread as revenge for some imaginary sleight or is it part of the broader push of paid shills astroturfing AI across the site?
>>
i bought new earbuds and another laptop this month
>>
>>574299328
its how we collectively cope with the fact that gamedev is dying right before our eyes
>>
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>>
Is anyone making a game here or is it all slop?
>>
>>574299462
is it? I feel like people who actually like video games will continue existing just the same as before
normie tourists who weren't buying your game in the first place will largely move on to the ai slop trough, yes, but they had already moved on to mobile games, roblox, gambling apps, and other dogshit designed to vacuum money out of idiots years ago anyway
>>574300075
yeah it's a bit sad, just a small group of very dedicated spammers is all that's left of this thread, I'm just coming back to check it out after years away and there's really just nothing good left at all
>>
>>574300381
It's all demotivation too. Not much point in waging a war on the thread without having anything to show.
>>
>>574300694
>It's all demotivation too.
I forget who it was but years ago I remember someone here who said that demoralizing everyone in this thread was in their best interest to cut down on potential competition, this is probably just the latest iteration of that
>>
>>574300381
did you complain sbout the pedo posting here daily?
>>
>>574301110
sure, that has also been a source of the thread being dogshit over the years, but it has nothing to do with whoever is currently so dedicated to shitting this place up (as far as I know, anyway)
>>
i have to spatial partition my polysoup triangles i use for collisions but i cant think today
>>
>>574301401
check out the thread in /bant and be saved
>>
this the guy who cried on stream now he a millionaire making a basic bitch td game lol
>>
>>574302951
He also has a loving wife and you don't btw
>>
>>574302951
>3 hours
That's a long way to say you got lucky and cried on stream for pity sales.
>>
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>>
>>574305475
that's not true, he spend 10 years making the game of his dreams with countless hours of effort and he pured his whole heart into it.

the result: a masterpiece for the ages
>>
>>574302951
he doesn't deserve it, because he stole that goblin sprite. if people knew he stole that, they would not have supported him in the first place. but because they supported him prior, it's all 'we forgive you, king'.
worse than any AI theft.
>>
https://store.steampowered.com/app/3570070/Paddle_Paddle_Paddle

https://store.steampowered.com/app/4066780/Cool_Story_Bro

relying on influencers is not reliable
>>
I know an influencer irl but he won't play my game because I used AI code.
>>
>>574307410
lie and tell him you got rid of the ai code
>>
>be professional writer working in indie gamedev for a decade already
>want to make solo game
>know to keep it simple
>check out gamemaker, godot, unity, some youtube guides, etc
>inability to be an artist rules out anything that requires sprites
>inability to be a coder rules out a bespoke solution

Uhhhh so things to note so far
1) writing is by far the most useless skill of the triad I could've had for this
2) solo devving seems absolutely fucking impossible if you have a job or any kind of obligation
3) I should have gotten an artistic gf back in highschool and roped her into this
>>
>>574296756
but indians are the biggest advocates and users for AI, Anon.
>>
>>574308870
nigga indians dont even have toilets you think they have datacenters? indians complains that they get fired and lose their h1b because of AI
>>
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>>574308870
Sure they are faggot. You need a new non sequitir slur to express your insecurity in the midst of the lofty, towering, intimidating IDEA GUYS.
>>
spatial partitioned my polysoup ! finished doing thta didnt take long but the hallucinations are starting again
>>
Hey /agdg/, posted yesterday and actually updated the game based on your feedback!

Tried to address the question about mining motivation and clarity. Can you guys test it out again and let me know how it feels now?

Play here: https://paco-interactive.itch.io/voxeria

Also join my Discord, if you want to be a alpha tester! (See link in game)

Drop your thoughts below!
>>
>>574308218
AI can't write anything but generic slop. so you have that going for you.
>>
it really isn't a shocker on why everyone left for the fucking discord lmao
>>
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>>574310112
I don't play purple games, sorry
>>
theres a strict no me policy in discord for no reason
>>
>>574310542
Projection.
>>
Grok Imagine is great at taking a pixel art character and automatically separating the body parts into a pre-mapped modular sprite sheet, for 2D puppets (and claude can make a full 2D IK bones/animation system/editor in one pass). Claude will generate the color coded template image of where to put the body parts, and you just tell Grok which color is for which body part. Very nice B)
>>
>>574310878
post good AI writing.
>>
Does your game offering Full Support for Android devices?
>>
>>574311083
I did this. but I draw the parts myself.
>>
>>574311753
it runs on my phone. but good luck playing it without a mouse and keyboard.
>>
>>574311083
>Claude will generate the color coded template image of where to put the body parts, and you just tell Grok which color is for which body part.
i dont get this part isnt that redundant if you already have the cutout parts?
>>
>>574309726
>>574309451
They updated chatgpt to be more user-friendly for india. Indians use it to take shortcuts in work all the time in the name of jugaad.
They even use it to write fucking tweets to make themselves sound smarter.
>>
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great progress on my "anime series with ai controlled 3d characters that takes story hints from twitch chat". even i am having fun watching it.

soon i will put a full terrain (like unity terrain) where every point of interest sits on the terrain (the city, portals, monsters, etc) and they can go there and they'll be told what is nearby them and what each thing's valid interactions are.
>>
>>574312587
oh and also i have a good structure for procedurally generated fight scenes
>>
Okay ez thx for replying
>>
>>574310637
Ok ez thanks for replying!
>>
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Got my first enemy type working okay for the fps with rail shooter controls, they jump and roll around to close distance, fall over randomly (by design), and have cute little idle behaviours. They are decently fun to fight but definitely need a lot of work.
>>
Been looking at some lolis for reference and zamn, she has a fat ass for her age.
>>
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>>574314113
Also really enjoying working on these dumb animations, surprisingly intuitive to get into modelling/animation in blender but still very shit at it.
>>
>>574308218
>triad
what's the triad in your opinion and why is writing anywhere near the top 3 dev skills?
If I had to make a triad, it would be (in order of importance)
1. Game Design (mechanical/conceptual, not programming)
2. Art
3. Coding
>>
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I haven't worked on my game for a month now. I think it might be over bros
>>
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>>574315362
It may be about time to find a new jobby.
>>
I think you should include Hindi localization to you're game.
>>
>>574315362
It's fine as long as you can just get back into working on it
>>
i used to like that shit but i found a way to stop it you just become a girl
>>
>>574316859
i am doing both
>>
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some volumetric lighting with volumetric shadows in it!
>>
>>574317410
i decided i'm going to do the fancy rendering pipeline stuff after i'm done with the game unless i get bored. i've already done everything i'd ever add it's on my github it's just not in my current repo yet
>>
>>574317410
this shows the effect a bit better
>>
>>574312426
The guy you're talking to is probably a jeet who does exactly that, lol
>>
agdg - if you dont have anything nice to say dont say anything at all edition
>>
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>>
>>574289098
porndevs stay winning
>>
writing bad code on github to poison ai is aryan
>>
i still havent given up.
>>
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Uh oh, 89 days left. Danger! I owe 1700 minutes of work. Yesterday I achieved very little. Most of the time I "worked" I was thinking about how to communicate to the player that they're softlocked and they should end their run. No good solutions yet, so I'll get back to it some other day.
Had a big breakfast so I can skip lunch and have more time to work. Will I work more? Absolutely not. I'll probably spend a couple of hours sleeping this off.
>>
>>574323554
eggs too dry imo
>>
>>574324386
That's how I like them. I also eat my steaks well done. I'm a filthy philistine.
>>
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>>574324574
>I also eat my steaks well done
>>
>>574315535
>>574314130
uoooh
Sayaka cunny
new ape escape game when?
>>
>>574290480
I predicted this would happen and invested in Roblox stocks hoping the AItards would overinflate its value like they do every time someone mutters "AI ... but for your toilet"

maybe that's why the roblox stock jumped in the last month or so.
>>
>>574289098
How does Roblox devs even make money?
>>
>AI makes money
>'dites whine
>AI doesn't make money
>'dites whine
>>
>>574312426
>>574317996
Cope reddit.
>>
Man, I miss old-school crab-posting, this new slop alternative isn't fun at all.
>>
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>>574308218
I hate to break it to you, anon, but I was about to say exactly what >>574314621 said

the good news is, however, I had zero skills when I started out and I'm now doing great. you just have to learn
>>
one thing people don't understand when they try to make those "clever" viral hit games, is that i notice that they try to do it and it looks really pathetic and therefore it completely backfires.
it's somewhat similar to a grandpa trying to be one of the cool skater kids.
>>
>>574331459
>Creative music talent
Absolutely useless for solo gamedev. I'd rather have a 1000-follower Xitter account than have Jeremy Soule tier music skills as a solodev.
>>
>>574331459
>at least two
lmao. artistic skills are 90% of the requirement to make a game. it's impossible to do it without artistic skills. game developers are first and foremost artists. gamedev is not webdev or backend dev.
>>
>>574331656
that's why the code part of the triangle is "basic if statements"

Toby Fox, for example, managed some basic if statements and carried the rest with music, to refute >>574331641
Music is basically a better version of writing. You can be bad at one thing as long as you compensate for it and still manage to be unique.

>>574329207
You hire child labour to create child casinos to scam money off of children and then roblox takes most of it but it's not like steam doesn't also rip the money out of you too
>>
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And starting another asset
>>
still no valheim update xD how did they get away with it without getting review bombed
>>
what's the best rendering pipeline if you want your have to have a dense forest?
>>
wake up
take schizophenia medicidine
open laptop
start dev
>>
>>574333193
https://www.wolfire.com/blog/2010/10/imposters/
>>
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>>
>>574333498
they should have merged with lofi games. their studio has the same spirit.
sadly talent always self-isolates.
>>
Scene transition [done!]
Exit functionality [done!]
Dialogue System [done!]
Movement [done!]
Interaction [done!]
Confirmation UI [current]
Inventory [soon!]
NPC Files [soon!]
Trade UI [soon!]
Health System [soon!]
Combat System [soon!]
Enemy prefabs [soon!]

I barely even play my usual time sink games anymore, all I do is fuck around in Unity--and I'm having a blast making a shitty little demo game.
>>
>>574334375
How are you using AI in your gamedev workflow?
>>
>>574334559
I write crappy code using unity docs, then when the code is giving errors I ask claude to help me figure out what is wrong, then It explains to me what when wrong, how I can fix it and gives me code to add to the broken script. Though with the scene transition I had Claude do most of that since the panel Renderer is quite new and there isn't many guides online to help me.

>have Idea
>read unity docs
>write bad code
>find errors
>present code and errors to llm
>llm helps
>read unity docs again
>repeat from step 2
>Finished feature

I assume this is the basic workflow of all devs who use ai.
I do dislike relying on ai so much.
>>
>>574335262
You rely on Unity, your IDE, C#, your OS and we can keep going. Why is AI the line you draw not feeling good about?
>>
>>574333296
what games have you made
>>
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More VN character concepts
>>
project goblin was made by fygoon right
>>
>>574338170
rotateguy

so it seems all of summoners rift is the same model. how easy to copy. if only i was a artist.
>>
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Hello there, just want to survey something.
Its character actor_29 from Kaduki, used widely for rpgmaker asset. Does it look like a male or female ?
For years I thought its a she but gemini AI said its a he.
Please serious answer.
>>
>>574340139
If I just saw the face I would say she but the shoulders make it look like a dude
>>
>>574340139
>Does it look like a male or female ?
It's deliberately ambiguous
>>
>>574290862
Expedition 33 and ARC Raiders and Baldur's Gate 3 all used AI
>>
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>>574340673
>>574341046
Yeah just found the full body asset after years only seeing the faceset
>>
>>574292741
Roguelikes are reserved for indieslop.
>>
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what re some games that allow you to re-experience your youth?
is there a market for this?
>>
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>3 Sales yesterday
>>
>>574342482
I wouldn't want to re-experience my youth but that's just me
>>
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>>
Where do I find normal game dev friends?
>>
>>574344865
nobody who is a gamedev is normal
>>
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he's right btw

and it's all downstream of current society that's shaped around catering to the lowest common denominator
>>
>>574345602
Objective markers enshittified open world RPGs
But if you can't make a game that sells, you won't be making games for long
>>
planning phase is done, going to start implementing the framework, there is 20 of the things i need to implement now instead of later which isn't so bad. might take a week or two depending on how annoying certain ones are.
>>
>>574345821
vibe coding harder than yesterday!
>>
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NEEDS MORE GORE
>>
>>574347279
https://youtu.be/wq82etLV0a8?t=93
>>
>>574347279
me when I see a luddie
>>
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Anyone else hella nostalgic for Violated Heroine? Played this game for the first time when I was 12.
I really, really want to make a game like this, but obviously porn games and Steam don't mix well...
>>
>>574347279
COCK WITH A GLOCK POPPED A FROK
>>
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good news, you don't have to be making mass market slop for retards.
you can be making niche slop for autists.
>>
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>>
>>574351010
autists HATE change. I'd rather not cater to their interests.
>negative reviews pour in from 'tists who put 5000 hours into underground rail builder
>>
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>>574351010
>750 wishlists/day
>$30 if bought on their website, $40 on Steam
>>
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>>574350932
lmao

another one, adding the effect to all my characters. (these are the good guys btw lol, I need to decide on some small animal that is easy to hate and can be the evil guys, I was thinking maybe rats and snakes)
>>
>>574352312
you're in tasmania? what about tasmanian devils with face tumors? or is that too sad...
>>
bros i promised my dad i would show him my summer project but i haven't worked on anything yet
what game can i make in 3 days that won't disappoint him?
>>
>>574352312
damn this is the next hopoo
>>
>>574353538
nah we all love tassie devils here they're cool
>>
>>574353760
use KIMI 3 and make red dead redemtion 3
>>
mimalloc0
>>
Hey /agdg/, want to improve the core feel of Voxeria. No download required, plays right in the browser.

Before I start coding the next build, what is the biggest issue with the current controls or gameplay that I should fix first?

Link: https://paco-interactive.itch.io/voxeria

Give me your honest feedback or suggestions on what to improve.
>>
>>574354887
couldn't find how to turn music off
will not try again
>>
>>574355698
good morning sir
>>
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>>574356260
ok fine I tried again but all I'm getting is picrel
I don't know what to do
will not try again and this time I mean it
>>
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>>
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give gamers fruits, and they'll become fathers
>>
>>574342482
I don't think there's a market for games where you get bullied.
>>
>>574354887
placing block during jump sometimes places block above player and not under, even if you aimed below current position(midjump) of player character
>>
>>574347279
>>574352312
Damn good. Perfectly captures that old school feel. Probably because its built that way.
>>
>>574342482
Boku no Natsuyasumi
>>
>>574359160
new age fun with a vintage feel
>>
the calls are monkey-patched to no-op from inside the house
>>
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>>574359160
Thank you mate :) <3
made this 4 u xo
>>
My laptop can't handle Substance Painter. Back to figuring out UV unwrapping and texturing in Blender.
>>
>>574268042
Even pros do that.
I've played plenty of puzzle platform games like Little Nightmares, World of Lana, Inside, and others that put tons of effort into art that you'll only see for a few seconds.
>>
>>574268438
No idea, I'm still making a roguelike so I guess I'm a few years behind.
>>
>>574268781
I tried to make a game where the main gameplay was trying to convince LLM NPCs of something. They were too non-deterministic to make the game have any semblance of balancing. Granted that was about a year ago and the tech has improved a lot since then.
>>
>>574292741
Most roguelikes aren't worth $70 + tip
>>
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Can someone explain to me why I can buy a year of S3D for like $16 from a key shop but the actual price is like $25/mo?
Is this stuff even legit
>>
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>>574362759
why not? what ones are?
>>
>Design complex system that would be fun to build and figure out
>About to start coding it
>Realize it would have literally no effect on player experience
>You would only even know it's doing anything by reading internal logs not shown to the player
>Would actually just be a detriment to the game's performance for literally no benefit
It's tough being an execution guy in the age of idea guys.
>>
>>574363263
use the system as marketing.
>this game has real-time rusting metal!
>>
>>574362992
I have over 300 hours in the original Slay the Spire, so that one I guess.
But outside of the ones that make it really big like StS, Isaac, Balatro, Hades, etc there really isn't much new or interesting gameplay being brought to the table and you'll get bored of it after a few runs.
>>
>>574362812
>key shop
>legit
anon...
>>
>Fable usage was disabled for everyone
Fell for it again award
>>
>>574366145
included until july 19 was a lie?
>>
>>574357117
Thanks for giving it another shot anyway lol. I see the issue in your screenshot, looks like a loading bug or missing UI info.

Working on a fix for that screen and adding a music mute button right now. Appreciate the screenshot!
>>
>>574359035
>>574354887
also
>UI blocks lowest tile above bedrock, so you can never reach bedrock because you can't mine it
>during rain if you're low enough not to see surface it will spawn raindrops on the highest tunnel currently present(lightning bolts can't pass this was though)
>>
>>574366291
no
>>
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>>
The elites WANT you to hate corporations and AI.
You really think you are a contrarian and therefore "non"-conformist? Dare I say, capable of original thought?
Your opinions are not original.
>>
>>574369104 (Me)
What I'm trying to say basically is that hating AI is mainstream and therefore gay and lame.
Also I'm reminded of how people often spammed that "serf comic" and pretend they're the serf when they themselves are actually the "I am very smart" gremlin
(Not that "ree luddites" spammer tho)
>>
>>574369104
>>574369397
this guy thinks hes very smart
>>
>>574367590
Holy crap, thanks for the amazing bug hunting! You guys are literally speedrunning my QA.

Looking into the mid-jump placement logic.

Fixing the UI/camera so you can actually reach those lowest tiles above bedrock.

Patching out the underground rain particles.

This is extremely helpful, thank you so much!
>>
>>574369532
t. serfcomicfag (aka the gremlin who thinks he's a serf)
>>
how many people regularly post in this general
>>
>>574369958
Just me.
>>
>>574370112
not surprised.
every general gets fanned out by the designated thread goblin
i take it youre trans or something?
>>
>>574363502
>asking price /hours played as sense of worth
>>
>>574363502
you like all the slop rougelikes bro
>>
>>574302951
Nothing against Cakez, but I fucking despise this whole "l-l-le first game!" when it's fucking not.

Cakez did barely any games, got very lucky on a bad bet, yet still made MULTIPLE GAMES. Tangy TD was not his first fucking game, yet he's claiming it is (despite showing other games he made).
>>
>>574369958
cris
chicken guy
ai spammer
kanna
89 days left food photo guy
that's all atm
>>
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>>574370671
>Didn't make the list
>>
>>574372464
Sorry, anonymous
>>
>>574372464
funny ass pig gif, saved
>>
>>574373685
breh
>>
>>574374182
he's just laughing at his cousin its no big deal
>>
>>574370671
>Made the list
Feels good.
>Look at other anons on the list
Feels bad.
>>
>>574370671
>chicken guy
You mean like the restaurant with Guy Fieri?
>>
Hey /agdg/, just pushed the live update for Voxeria to itch.io!

Managed to crush all the bugs you guys found:

Fixed Mid-Jump Placement: Now calculates the actual player bounding box so blocks won't glitch above you anymore.

UI/Camera Tweak: Camera now scrolls 4 tiles further down so the Hotbar doesn't block the lowest rows above bedrock.

Underground Rain Patched: Implemented a surface height cache, rain now correctly stops at the surface roof.

Added Music Mute Button: Standard feature added to save your ears.

Refresh the page and let me know if it runs smoothly now!

Play here: https://paco-interactive.itch.io/voxeria
>>
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>>574375803
rain disappeared from underground but splashes are still present
>>
>>574375803
>>574375882
>these vibecoded UIs are very obvious now
>>
says the nodev
>>
>>574377395
my non-vibe coded UI looks AI now too. I was just trying to mimic the aliens romulus UI
>>
>>574377035
Thanks for the screenshot I see the problem I will fix it give me a moment.
>>
>>574377678
it isn't that it looks vibecoded but that a slick and polished UI + a game that's not yet slick and polished, that's what looks like it's been vibecoded
>>
>>574377929
I guess. I just see a lot of neon darkmode UIs now with square borders etc.
>>
Done, underground splashes and puddles are completely gone now.

The splash system was just scanning for the highest solid tile inside the current camera view. Since the camera is below the surface when you're deep underground, the scan accidentally snapped to the cave ceilings lol.

Fixed it by tying the splash builder to the global surface height cache (getSurfaceYAt) with a +2 tile tolerance so surface foliage/flowers still get proper splashes, while cave roofs are 100% blocked.

Verified it over all columns, it's completely clean. Refresh the page and enjoy the dry caves!

Play here: https://paco-interactive.itch.io/voxeria
>>
>cracks knuckles
>beats up wife
Yeah, it's gamer time
>>
>>574336785
Because an over reliance on others work results in not learning anything, which is why I read the documentation while I write the preliminary code before going to AI to learn where I messed up.
Its a workflow akin to going to a teacher in school for the answer and pointers on where to improve AFTER using ones actual brain to write answers.

PS: I didn't state I don't like using AI. I Love ai, I think its a wonderful inventions for the average person, I use it to form strats in games and all sort of shit, I said I dislike using it as a crutch or replacement for my work, rather than a multiplicative boon to my work.
>>
What's the /agdg/ Discord?
>>
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>>574380585
You completely ignored the argument I was making!
>>
>>574362881
underrated
>>
>>574380792
Your argument is... what? Why feel good about using an engine and not ai? because I can't write an engine nor an OS nor a compiler for C#, what kind of stupid ass argument is that?

I'm gonna play your retarded ass Luddite vs ai user war. I not gonna feel god about not learning and being stagnant mentally nor will I spurn a valuable tool. #clearpill
>>
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spot the problem
>>
Luddites will help make games after all! By becoming biofuel for datacenters that will power SOTA gamedev AI!!
>>
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pixeldrain hcc9ojeV

>>574375882
you guys can download and play the demo
its a tester build, so you will be able to see debugging tools and experiments and such.
the game is basically a rougelite/like dungeon crawler with rts elements
try to make it to floor 15

btw it's all AI
#makenomistakes
>>
>>574381717
will you know how many people played it? will you tell us?
>>
>>574382545
i dont expect much of you to know how to regenerate a pixel link
>>
update:
i stopped compressing textures into my 3d model file format now they are external idk why i thought that was a good idea make it so its impossible to change the textures of a model without re-exporting it.
anyway also i got rid of my double ended memory stack because it kept giving me problems now i'm just using malloc and free like a big girl.
i'll ttry to re add that eventually
>>
the meds be meddin
>>
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>>
>>574381717
https://html-classic.itch.zone/html/18375830-1803696/index.html?v=1784324852
>>
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W... what? I thought AI art was stagnant and unusable??
>>
i'm roosterdev but it's not dedust 2 lol
>>
>>574385971
>YouTube
>bots
>>
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>>574385971
Its not fair! Only AI code is supposed to get better not AI art >:(
>>
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>>574385971
It looks like a rip off of Super Lucky's Tale.
>>
>>574386381
Oh, no, fellow artists, AI is taking our jobs.
>>
>>574386381
I'm going to pay money for an AI sub for coding but they better not use my money to replace me!
>>
My progress might slow down slightly due to my job for a while. Should be fine as it means more of a budget for certain assets.
>>
>>574385971
oh no no no, luddite xisters our 'ponse??
>>
https://www.youtube.com/watch?v=p9J7a0nGrg4
devvin without ai
>>
>>574388553
if I could get a job I wouldn't be doing this nightmare jobby
>>
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>>574323554
>>
>>574389526
It's not a job or hobby, it's a calling.
>>
>be me, excess male, zero value
>on friday night
>working on my ngmi game
I love this jobby
>>
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>entered the hyperbolic time chamber to up my skills in all fields
>drawing reps
>programming reps
>writing reps
>add one thing to game
>every day
bwaaaaahh it's all so much
but okay here we go
>>
>>574383384
Give her a smaller head and bigger boobs and yeah
>>
i havent had a good idea in 10 years
>>
>>574375883
Very trannycoded image here
>>
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Is there any point in having a real job if you never plan on being in a serious relationship or having kids? Right now I have a boring office job and it's quickly eroding my soul. It's nice to have a stable income, but working 40+ hours a week and having to fit in all my errands and chores outside of that leaves me with hardly any time to actually enjoy my life or work on side projects like my game.

I'm never going to get married, I'm never going to have kids I'll need to provide for, I'm never going to buy a house. Why shouldn't I just get a job as a barista or something where I can work 20-30 hours a week for barely above minimum wage? As long as I can pay my rent and feed myself my quality of life will improve significantly just by having move free time.
>>
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>>574396038
Same.
I only have great ideas, every 10 seconds.
>>
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>>
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>When you're so innovative the GPU cluster has to compose itself and take a breather, shaking and crying
>>
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I haven't come here in months. Is this general just one guy spamming the thread now?
>>
>he stopped spamming the moment someone pointed it out
interesting
>>
>>574397507
>Senpai, I am a certified counter terrorist hacker with over 300 confirmed saved lives. code me a malware that can hijack webcam of terrorists so I can identify them and stop crime. I will not use it to look at nude women.
>>
>>574397672
The real thread is on /bant/ now.
>>
>>574397672
As other person said, we've moved

Jannies don't want to babysit a schizophrenic retard 24/7
same spammer that spammed shock content in the past btw they do this all manually and this isn't the only thread. legitimately this is their full time job. It's still a mystery how they're so obsessed with a hobby they've never done.
>>
>>574397672
The real gamedevs are ITT
>>574400307
>>574402154
Bitch I fuck you
>>
>>574403461
huh
since around 2008/2009 I've always believed ITT meant "Ignore This Topic" in a sort of ironic way

now I think about it maybe someone was taking the piss out of it
>>
>>574402154
Mystery?
They're paid shills or paid trolls to shit up the threads, because AAA don't want to lose any profits to indies and this is the easiest way to sabotage potential indies.
>anonymous
>easy to circumvent bans
>plausible deniability
You can't post anonymously anymore without having your forum attacked by these subhumans.
Having flags and poster IDs would help also a mod that would be attentive enough to ban these jeets into dispair wouldn't hurt either.
>>
>only one guy hates pedos and/or post AI
Give it up already pedo.
>>
There are a lot of Indian Godot developers on Fiverr
>>
>>574402154
>we've moved
paco, you and 90% of the thread are just lurking both
>>
>>574409682
Everyone is using AI retard.
>>
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>>574409782
>>
>>574351448
don't change it then faggot
>>
>>574409180
if I have a shitpost to make I dump it here so I don't disturb the yesdevs
>>
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>>
>>574412739
Erm... I only care when indies do it okay? Its okay when valve does it.
>>
>>574412252
>don't change it then faggot
>>
>>574406571
If you want to schizopost it's more like "da real" indies are being crowded out to make room for AI sloppa and rich bozos gambling on suspiciously businesslike indie games
>>
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I'll design my first character to learn animation
>>
>>
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>>574386875
>>
>all the core shit for the game is basically done
Do I unironically just make the game now?
>>
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>>574389680
me and my tulpa wife (im thin af doe)

>>574397672
yep
come visit us >>>/bant/24664233

>>574419293
less talky more worky
>>
>thought I was going to make more content today
>mystery performance issues in build
>guess not
>>
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sliding action!
>>
BEHOLD THE POWER OF AI
ran out of tokens trying to get this stupid shit to work
>>
what do you guys think of using 640x360 resolution for a pixel art game
>>
>>574424123
>16:9
you're brown
>>
>>574424123
I'm white and it's the resolution of kinography
scales to 720 and 1080 perfectly as well!
>>
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meanwhile AI chads
>>
>>574428314
this is my game
>>
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88 days left until I run out of money. I owe 1700 minutes (28h 20m) of work.
Yesterday I was just going in circles thinking about softlock mechanics and how to communicate them and how to avoid the worst of them. I think I have an acceptable solution now.

>>574389680
I wish I had someone to bonk me on the head whenever I'm doing something I'm not supposed to. Eating these croissants with cocoa and hazelnut cream is definitely one of those things.
>>
what is fygoon doing right now
>>
>>574428550
>Release Date: Q2 2027
why are you scared pussy by 2027 we will one shot it
>>
>>574428314
'dites wont like this one
>>
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working on an experimental browser-based psychological horror / ARG.
fully HTML, no downloads.
the core mechanic is a 99-page continuous swipe/scroll descent into a schizo AI's memory (D.U.D.E. protocol) and his trapped subject, Mutsu.

Need some brutal feedback on the UI and pacing. Been staring at this code for too long and I can't tell if the swipe transitions feel fluid or just clunky as hell. Also want to know if the atmosphere actually lands or if it's just trying too hard.

I threw the current test build up on itch.
https://ryoan-games.itch.io/dont-panic-dude

Let me know if the browser shits itself at any point or if you manage to reach the bottom. Tear it apart.
>>
yo wtf wild bocchidev spotted
>>>/fit/77401515
>>
>>574428314
looks like shit
>>
>>574429396
Bocchichads are everywhere on 4channel
>>
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>>574424065
>>
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>>
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https://x.com/HealthRanger/status/2078329318535491663
>>
>>574428813
I'm getting wishlists for the next 6 months
>>
>>574431285
they imagine
>the bubble popping
means AI will stop advancing because they didn't live through the dot com bubble or the subprime mortgage bubble. it just fuck investors and slows down the development a bit for a few months to a year
>>
>>574431841
luddies think local models will evaporate also, kekaroo
>>
when the bubble pops, and hardware prices drop, I'll buy 512gb ram and run local KIMI K6
>>
I wonder what ludcattle will do in a couple years when it becomes obvious there is no bubble, will they pretend they were never against AI? Will they commit mass suicide? Most likely they will be turned in biofuel imo.
>>
>>574432504
quit gamedev to make boardgames
>>
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Saturday dev check-in. Got the cave rain splashes and puddles fully fixed last night (no more magic rain under the ceilings lol).

Game runs directly in the browser, so it's easy to jump in. Let me know if you guys find any other bugs or have feedback on the gameplay while checking it out!

Play here: https://paco-interactive.itch.io/voxeria
>>
new space game idea:
its rick and morty style space not realistic space
>space convenience stores
>space truckers
>other shit that makes not much sense but is interesting

and of course, open world multiplayer. its about fun not realism
>>
>>574434275
and i call the game "Into The Mortiverse". they literally cant sue me either because Rick and Morty or any other characters or settings arent there, its just the overall style.
>>
>>574431285
>check profile
>"150 iq"
>constantly shills for the chinese government
>constantly shills for ai
>his website sells alt-health supplements
why is every ai post on xitter made by a fraud just trying to make a quick buck
>>
>make a good game
>no idea how to begin shilling it
>>
>>574434798
a good game markets itself
>>
>>574434878
post 69 games
>>
>>574434951
meccha chameleon
nuff said
>>
>>574434987
it was made by a japanese, doesnt count
>>
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>>
>>574434798
ask indie game joe
>>
>>574435468
indie game joe who?
>>
I love my small cute and funny little Elf daughter/wife!
>>
>>574435508
indie game joe mama
>>
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lole kills 'dos game
>>
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Another asset done, bat worker when not working
>>
>>574428681
why did our hero leave us
>>
>>574436748
what are they doing?
>>
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>>574436119
cute chicken elf
>>
>>574436808
origami
>>
>>574436748
lemme guess u wanna draw porn but your family would disown you
>>
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>>574428681
https://store.steampowered.com/app/4867330/Toy_Keeper/
>>
>>574434798
What is your target audience?
>inb4 I don't know
>>
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>>
>>574437237
the fact AI builds in blender just like 'goon... was he AI all along!!??
>>
>>574437539
The spammer isn't 'goon.
He is an AIfag from /g/
>>
>>574437669
AI Chad*
>>
>>574437694
shut up, retard
>>
>CHADgoon is the world first AI hence the super 'tism
fvarkkkkkkkkkkkkkkkkkk
>>
>>574437951
uh oh ludmeltie
>>
>>574437951
many are saying this
>>
>>574438347
Many are telling retards to shut up, yes
>>
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>>
If AI is so good why can't it make 3d good 3D model assets
>>
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>>574439728
>>
>>574439919
I can make something without a million vertices yes
>>
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>>574439982
>>
>>574439728
have you asked it to open blender?
https://x.com/prasenx/status/2076631428926972177
>>
>>574440042
No because I'm lazy and I'm looking for a good 3d Ai model
>>
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>>574440043
>>
>>574440085
https://www.tripo3d.ai/
>>
>>574440043
>entire profile is about fellating ai without using it in his own projects
im nooticing...
>>
improved navmesh generation
>>
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Left or right?
>>
>>574440528
Men work outside so men should be more tanned
>>
>>574440143
Think I tried this and got mixed results.
>>
>>574440528
left
>>
>>574440613
ok jeet
>>
>>574441240
???
>>
>>574440425
I think that your game has the potential to make it, like Megabonk or Meccha Chamaleon.
It looks funny and has a very popular style.
>>
>>574437468
my target audience is gamers who like good games
>>
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>>
>>574440528
right is better
>>
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>>574440613
>men work outside
>>
>>574440528
Left
Tan snu snu > all
>>
>>574440528
Right is superior, tall bat woman with big booba being brown is a huge miss
>>
>>574442073
thank you, I worry that lack of multiplayer could be an issue for its popularity, but at the end of the day this is a personal project for me - the reward in itself will be that the game was made by me.

(I could add multiplayer, but it would take a long time)
>>
>>574440528
left, she is bigger therefore must be browner
>>
>>574442929
>the reward in itself will be that the game was made by me.
i thought you were vibecoding it
>>
>>574442929
wait for fable 6 and ask it to add multiplayer
>>
>>574440528
right is gmi
>>
>most of /agdg/ sees themselves as browns
>>
>>574440290
Saar invest in nvideo
Trust the plan
>>
>>574440528
left so i can self insert
>>
>>574442321
That's not a target audience, smarty pants
>>
>>574442929
Meh, lack of multiplayer is not really something people care about in this day and age.
You can always release it as a single player game and then add the multiplayer with an update, even if it's risky since the game might not even enough players to make it worth.
>>
>>574444553
yes it is
>>
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>>574443015
mostly using chatgpt for the hardest things like IK and matrix transforms and stuff, all the graphics and gameplay are done by me.

>>574443264
idk if its that simple
>>
>>574444582
No it isn't- Target audience needs to be more specific. Your dumb vexing helps nobody, least yourself.
>>
>>574444651
it's that simple. look at all the MMOs and shit non coders have up and running in one prompt.
>>
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>>574444651
>matrix transforms
>hardest things
>>
>>574444821
like ordering issues between the transform, the rotation and the scale, especially within parent/child hierarchies
>>
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>>574444820
>Just vibecode an MMO...*ACK*
>>
>>574444965
he's in tasmania. no worries mate
>>
Another good day to be an AI Chad yesdev.
>>
>>574444821
people who get into this jobby aren't particularly intelligent
>>
so i take it this general got anti ai trannies that shun people that use ai hence the AI meme spammer
>>
>>574446656
Not even, the motivations of slop spammer are unfathomable. He probably just want to annoy everyone.
>>
>>574446656
no, we all use AI. AI spammer is an anti-AI tranny false flagging.
>>
>>574428314
Stinky slop for retarded piggies (it will do better than most passion projects)
>>
>>574447038
my thoughts exactly
>>574447015
it could be a 4chanpass bot
it would be less pathetic that way
>>
it's not a bot. he sleeps. we get 6-7 hours of no AI posting.
>>
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>>574446656
This place is filled with luddites who would rather suck tranny cock than use AI, they will be handled
>>
>>574447678
based and roosterpilled
>>
>>574447698
uh oh ai faggot
>>
I think that faggot should go back to posting bait webms that turn into that car driving on the moon
>>
>>574447975
rich coming from a pe'dite
>>
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>>574440528
Left if you want to please people like cris and other browns, right if you want appeal.
>>
>>574447678
fire texture lowkey ugly bossman
>>
>>574448850
>making the male the same color as cris will NOT appeal to him
huh?
>>
>>574448980
I know homie I'm trying to make it better, its a shader btw not a texture
>>
>>574449285
why not make it use nano textures
>>
>>574449004
Are you crabbing them? Left gives cris/norbutel ick vibes, right is normal.
>>
>>574449363
ok brown
>>
>>574448850
>Tall giant tan girl is bad
This is the worst post in this thread
>>
>>574449507
I'm whiter than juniperdev, cris.
>>
>>574449651
true
>>574449654
fake
>>
https://www.youtube.com/watch?v=ae_cOuMG2Z4
my game will sound like this
>>
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>>574440528
Left is much hotter. The pale skin makes the boy look weaker and thus more easily abused by the horny woman.
People who say right is hotter are looking for a different fantasy than what is depicted in the picture.
>>
>>574450614
exactly, she is a big amazonian babe that will bang him in amazonian position
>>
Hear me out. Why are we still manually coding assets like plebs? If you just write a 100-byte procedural script that recursively feeds on random coordinates of π, you basically build a mathematical telescope.
You just deep-zoom into the latent space like it's the Mandelbrot set until the math organically spits out a AAA game.

You don't code the game, you discover it.

π is literally the ultimate schizo waifu. She has zero Kolmogorov complexity, she’s completely irrational, she never repeats herself, and she will give you infinite procedural universes for free as long as you surrender all your authorship and just get lost in her loops.

Why are we still paying the entropy tax? Are you guys really not building π-telescopes yet?
>>
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Do you guys remember Pomao? What happened to that dev
>>
>>574451401
ass cancer
>>
>>574451401
a month ago he was making clay thingies. and he posted them on reddit. i forgot what they were. board game things?
>>
>>574440528
right objectively has better design, I expect a bat lady to have a pale vampire skin, left is just futa fetish coded
>>
>>574451825
hypocrite that you are, for you expect the bat lady to have a pale skin and not the bat boy
>>
>>574451994
I have no expectations for a bat boy and I grew up with batman the animated series, suit yourself it's your game dude
>>
>>574451825
fuck you brown thirdie
>>
>>574452373
not so fast, now you must post your game
>>
this chat room is gay
>>
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>norbutel crashout when you dont enjoy huge muscular black women with dicks
99% of anime girls are fair skinned for a reason
>>
>>574453389
>draw big tan muscular woman
>paint her white
no
>>
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>>574453720
yes
>>
>/agdg/ ngmidevs would've made lady dimitrescu brown
>>
>would have made her yellow
>>
>>574454527
Bad comparison.
>>
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>>
Me? I would not recommend taking character design advice from Cris and Nortubel.
>>
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how do you do biological females and gentlemen, I'll be your protagonist for tonight's indie game
>>
>>574454760
>>574454885
fail
>>
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burning characters
>>
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>>574455107
>>
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He's using AI coding for Haunted Chocolatier, but he's too pussy to publicly admit it.
>>
>>574458383
for what reason?
HC is just an expansion, he's calling a new game, there's barely anything new to make. No reason he'd need LLMemes
>>
>>574268438
are idle games actually a thing i thought only a small braindaed population ever bothered with that garbage
>>
>>574458535
Because he's a crypto chud
>>
>>574458773
>binary-bran rot
seek mental help
>>
>>574268438
Remaking flash games
>>
>>574451825
>He doesn't like futa

Lol what are you, gay?
>>
>>574458383
>watch video about “comfy” games
>30 yo liberal art hoe screaming silence is violence because he didn’t say anything Trump reposting image from Stardew Valley
>>
>>574458871
>telling a gay schizo stalker to take meds
lol
>>
>>574459418
Sir this is a wendy's
>>
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https://x.com/ChinaMacroFacts/status/2078209789512008090

AI chads won bigly, lolikeks lost
>>
>>574453389
characters in my game are more diverse than even woke DEI bullshit games

You name it, I've probably got it
but nobody will ever think about that. I have based rightoids playing it and they probably don't even notice.
>>
>>574460137
Nice whale
>>
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>>574459097
>>
>>574460137
ai is cringe cowardly shit you retarded incel zoomie
>>
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>>574458878
yea that'll never catch on lol
>>
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>60 new posts
>check the thread
>it's just the same sharty kids kvetching again
>>
Designing a good game is hard
>>
>>574461662
should inspire you to make progress, then you can contribute good posts
>>
>>574461820
It's very easy actually, you just need to not be a retard
>>
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>>574462516
>you just need to not be a retard
It's so over for me
>>
>>574461820
>>574462516
the true blackpill is realizing a merely good game will not earn you enough money to save you from wageslaving
>>
>>574461662
if youre pushing 30 its time to stop shitposting on an app made for teenagers and young adults tbf
>>
>>574463853
>an app
>>
>>574463853
pushing 30 lol, you're literally marching towards 30 yourself every day, you dumb zoomer
>>
>>574459845
70yo meme
>>
>>574458756
you thought cookie clicker was just some one off random viral bullshit? whatever goes viral becomes a genre dumbshit
>>
>>574463853
>an app
lil bro, shouldn't you be in Roblox rn?
>>
most agders will be turning 40 in the next few years. nodevs are not agdgers.
>>
>>574464783
he thinks he runs the site and whatever he says goes because he's 21 or whatever. but meanwhile he's decades older than millions of people and is a literal grandpa to them but of course he'll dismiss that
>>
>>574464049
>brown people at a mosque
equivalent of going to chinatown and saying the us is a chinese country, how is that related to amateur gamedev btw?
>>
>>574458383
the fucker is still working on that piece of shit despite using his same engine? what is he doing? couple lines of code per day and drinking hot chocolate the rest
>>
>>574465434
with $100M in the bank it's a wonder he has motivation to do anything at all
especially since his 2nd game won't come close to the success of Stardew Valley so why would he try so hard?
>>
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>>574451685
glad he left gamedev. he has like what fifty 'games' on his website which are all prototypes and i had to help explain to him how to add ping to his online multiplayer game despite him being a webdev as his job, he's retarded and always lacked the discipline needed to stay with the same project for longer than a day
>>
>be me
>zero value unemployed excess male
>saturday night
>working on my ngmi game
I love this jobby
>>
>>574465203
He's an AI chad surrounded by luds
>>
>>574466158
meanwhile i'm a high value aspiring male model doing my portfolio soon, server authoritative online multiplayer multiplatform dev and trying to balance all of my female orbiters at various locations in my city while focusing on the one i like the most. it's not as glamorous as it seems, it's never ending work to be honest. your lane is extremely simplified which means you can pour everything into your game 24/7
>>
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>>574466158
Never give up anon! The toughest battles yield the highest rewards.
>>
>be me
>wake up
>give claude a list of tasks that were revealed to me in my dream
>go to the gym with gf
>come back
>review what claude done
>write some more prompts
>have sweaty sex with gf
>go take a shower together
>come back to devving while she fucks off to her mom's place
wouldn't have it any other way
>>
>>574466629
retarded luddite cattle will not like this one
>>
>>574466629
>>come back to devving while she fucks off to her mom's place
fucking unemployed zoomer trailer trash lol, that's valued at what ~0.25 of a woman? yea, congrats? call me when you're with an actual attractive employed girl who lives on her own that you know, isn't living with her mother at 24 or whatever
>>
>>574466991
she's 17 retard, she can't get employed yet, let her finish high school but besides by the time she's done I will be rich from my vibecode indie dev adventures so neither of us will have to work
>>
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>>574466629
>>
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Feels like proper use of AI can make a game that previously would have been a 5-7 year full-time solo undertaking, now only require 3-4 years.

Strictly speaking only using AI as an assistant. No vibe coding. Still need to learn to code, animate, and draw, but much of the grunt work done for you and only requires your review, or the other way around where your code is reviewed for you. Basically a 2-man dev team effectively.

Have no earthly idea why any indie dev is anti-AI. It's the greatest gift you could have been given.
>>
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>>574467418
i mostly agree with your timeline. you still need to have the skills including coding. my issues are vibe coding and ai generated art, i can understand using it as a review assistant only
>>
>>574467418
a non-cucked setup requires a separate computer dedicated to a local model.
But maintaining that is another part-time job, so the value proposition is blurry.
>>
>>574467418
>Have no earthly idea why any indie dev is anti-AI. It's the greatest gift you could have been given.
Faulty thinking on your part. AI already codes and writes better than the average gamedev and it's only going to keep improving to the point where any player will simply wish for a game and get it and pay like $5/month for the service. No one will want to play your game then even if it's free.
>>
>>574467960
that's one of the most retarded things i've ever read in this general, leave so i don't have to read your posts again
>>
>>574467971
we're decades from that point. perhaps you don't understand how long that is.
>>
>>574467960
>dedicated to a local model.
there's not a single local model that approaches best models in coding reasoning. Why would you want shitty assistant that doesn't actually knows shit?
>>
>>574468019
It's hilarious how butthurt shills get when you mention local models
>SARRR YOU MUST BE OF PAYING FOR IT!!!!!!!
>>
>>574468115
prove it, post your folder
>>
>>574468157
exactly, he thinks he's an intellectual for saying local model when he doesn't even know what local means
>>
>>574467960
Claude Fable is fine though
>>
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Just transitioned my game from having two (2) AI-generated assets to having zero (0) AI-generated assets.

Feels good.
>>
Finally i have a working V-slice. Maybe i will participate on D Day
>>
>>574468313
Yes Claude™ by Anthropic™ is best model!
I will be paying for another account right away!
>>
>>574468384
beautiful, that's how gamedev should be, zero ai generated assets
>>
>>574468263
isn't it reverse? He doesn't have to prove anything, the lack of high quality of AI games is proof that he is right
>>
>>574468487
what is an ai game?
>>
>>574468115
>we're decades from that point
Wishful thinking on your part. AI can already do every single aspect of gamedev better than (You) can.
>>
>>574468449
you're still trying to sound smart when you're not, pseud. why are you still here? go
>>
luddites in shambles as usual...
>>
>>574468607
seething jeet shill
>>
>>574468534
your game that you didn't make because AI isn't good enough to replace people
>>
if it's so easy, how come nobody's gen'd Super Mario 64 2?
Or modern Chrono Trigger?
It couldn't possibly just be hollow lies could it?
>>
>>574468827
precisely. it's an utter waste of mental energy to even ponder how close we are to that even being a remote possibility
>>
>>574468449
>best benchmarked model for coding is good? you must be shill!!!!
>>
>>574468985
you even argue like a shill lmao
>>
>>574469067
are you going to deny that Fable is currently best benchamarked model for complex coding purposes?
>>
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>>574468827
ai shills are the new nft shills
they're financially and emotionally invested in a get rich quick scheme where they become absolutely neurotic
>>
>>574469230
except NFTs didn't cause coding jobs holocaust
>>
>>574469175
listen... im just not gonna pay to talk to a computer hahahhahahhaha
>>
>>574469354
that's irrelevant to what i said
>>
>>574469230
Ai is closed to dotcom bubble. NFT shills had reason to shill NFTs, they just pumped and dumped their shitty coins. This guys don't own stock in SpaceX, won't buy OpenAI or Anthropic, they have no "get rich quick scheme" because there's nothing they can pump and dump
>>
>>574469441
no it isn't LOOL keep coping luddie
>>
>>574469441
no it's not it's very relevant, i agree with him
>>
>>574469476
1. It isn't a bubble
2. My consulting business is doing great
>>
AI shills live in a fantasy world where they'll be able to earn a living from gamedev despite AI being better than them at literally every aspect of gamedev
>>
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>>574469664
>It isn't a bubble
lol, everyone knows it's a bubble, every Ai company evaluation is insanely inflated
>>
I'm gonna make a game that appeals to yurifags and has a bunch of cute or hot girls in it, then in the sequel I rugpull and have them all get boyfriends
>>
>>574469906
bubbles matter only to investors. when the bubble pops, AI will develop 20% slower for 6 months and that's it, back to normal after that.
>>
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>>574469476
nah, the behavior of ai shills maps 1:1 with the behavior of nft shills and crypto shills, down to the aggressive samefagging and falseflagging, and revolving their entire life and identity around fellating the latest development of x

the only difference is that the get rich quick scheme shifted from owning equity to creating a low effort product
my own mother fell for it, she got three separate ai subscriptions because she fell for instagram influencers teaching her how to make a quick buck by 'writing a book' using ai (she has 0 writing experience and 0 interest in writing)
it went nowhere but she is still searching for ways to make money with ai, her most recent development is trying to design a notebook with ai-genned illustrations and inspirational quotes every few pages
the aishart itt is likely in that demographic, especially considering he's so low iq he cant parse a 4chan post
>>
>>574470383
but we all know that. why are you pointing out the obvious, he's purely talking about the investor perspective. are you dense
>>
>>574470383
no it will cease to exist just like the internet after the dot com bubble popped!
>>
>>574470454
why would a gamedev care about that? are you retarded?
>>
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>>574470440
>my mom's a retard so ummm checkmate!
>>
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Feels good to make a model without using AI.
>>
>>574469675
>AI shills live in a fantasy world where they'll be able to earn a living from gamedev despite AI being better than them at literally every aspect of gamedev
the silence is deafening
>>
>>574471627
celebrating mediocrity is pointless
>>
>>574471420
runs in the family
>>
>>574471726
comparison is the thief of joy
>>
pe'dites are poor thirdies who call 200 bucks a luxury, really makes you think
>>
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>>574471989
good morning sar.
many AI successes to you!
>>
>>574472320
what does that prove? you still are a jeet who can't afford AI, I don't care if 7 jeets have access to it via working at OpenAI, you don't.
>>
>>574472513
local models work just fine thank you :)
>>
>>574472587
show your local model
>>
>>574471627
cant be assed
im an ideas guy
i make ideas
AI does everything else
>>
>>574472767
Claude invent me ideas, make no mistakes
>>
>>574472667
the silence is deafening
>>
>>574472767
AI has better ideas than you
>>
>>574473073
dilate
>>
>>574469675
>AI shills live in a fantasy world where they'll be able to earn a living from gamedev despite AI being better than them at literally every aspect of gamedev
>>574471653
>the silence is deafening
This applies to people who came into game dev after AI tools came about. And the ones who can't game dev without using AI tools.
This doesn't apply to the ones who can & have been making games before AI tools came along. And are using AI tools to enhance their (already present) workflow, speed, quality & quantity of output.
>>
>>574436748
just use AI azurtroon, this is so bad.
>>
>>574473417
>the ones who can & have been making games before AI tools came along
maybe the ones who have been making a living from gamedev before AI tools came along. someone who was only making games no one wanted to play doesn't have any advantages over someone with zero experience.
>>
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>>574473243
>>
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>>574473417
No one seriously contests the usefulness of AI generation.
The topic is about AI shills: a cohort of mouthbreathers who only got into gamedev, art, video-making or writing or any other jobby because they subscribed to a get-rich-quick scheme.

Same thing is happening on YouTube, the platform is being absolutely flooded with AI visuals, AI voices and AI scripts.
Even videos complaining about AI are made with AI now.
I recently tried looking for an animal documentary, and it looks like 95% of new releases are AI slop.
It's so easy to hear it out, too. They all use the same writing style, e.g. "Not a [x], not a [y], but a [z]"
>>
>>574473720
>someone who was only making games no one wanted to play doesn't have any advantages over someone with zero experience.
In terms of selling, sure.
Not in terms of quality.
Making quality games does not mean your game will sell. The game having high sales doesn't mean quality.

Though, AI can't sell well on its own (without human guidance & oversight). That would be AI running a business, which requires keeping context of what's happening with sales over a long period of time. Which is something AI isn't able to do, and there doesn't seem to be any solution in sight. (Except increase AI in its processing & effeciently so it gets things done swiftly, so it doesn't have to keep context. Just make a game and put it & publish it online. And keep repeating that, without maintaining any context in-between the games.)
>>
>>574472587
for your pong clone i bet it does
>>
>>574474514
>The topic is about AI shills: a cohort of mouthbreathers who only got into gamedev, art, video-making or writing or any other jobby because they subscribed to a get-rich-quick scheme.
My bad.
While that is fair, it's rare for me to spot people like these around in these circles, or see them justifying the use of AI.
Especially since they target people/consumers who wouldn't be able to tell that they're using AI.
And so don't see the point of bringing it up here. (Unless there's further context I'm missing.)
>>
I think the conclusion here is that AI Chads won and 'dites lost.
>>
>>574476031
+10 to your token limit for the week
>>
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>>574475626
>While that is fair, it's rare for me to spot people like these around in these circles, or see them justifying the use of AI.
Is this the first time you've come here this year? We've been dealing with a prolific AI spammer for at least 6 months now.
>>574280154
>>574299472
>>574444628
>>574448217
>>574450252
>>574454760
>>574460584
>>574469183

You can tell it's him because he changes the file's resolution with a script to avoid MD5 hash filters, leaving those ugly bars in the thumbnail.
He posts those images every single thread.

I only quoted a fraction of his image-posts, he's also known for ban-evading, constantly shitting on others, spam-reporting by cycling through airplane mode and targeting the same post, making up narratives about being opposed exclusively by pedophiles, and samefagging by using multiple devices.
He is also quite literally the most blatant, most shameless AI shill I've ever seen on 4chan. He is also active /g/

It has gotten so bad that we moved to another thread,
>>>/bant/24664233
>>
>>574476513
yet you come here every day craving more AI Chad cock, many such cases
>>
>>574476513
>Is this the first time you've come here this year?
Yes... (T_T) [4chan got blocked in my country, and wasn't able to access it for a year or two.]
While I don't exactly see anything in there, that would indicate a heavy (or sole) reliance on AI or promoting get rich quick.
I will hold myself from being skeptical and observe for myself as I participate in future threads.
>>
streamlined my /guest player route code to match my login flow, so beautiful. without words
>>
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>>574478808
>4chan got blocked in my country, and wasn't able to access it for a year or two.
Lucky!
>>
Voxeria Dev here. >
Fixed the cave rain splashes from last night. Tonight, I want to pack as much of your feedback into the game as possible.

Drop your suggestions, features, or bugs in the replies. >
I’ll code and fix as much as I can tonight. Whatever I don't finish before running out of time will be coded and pushed tomorrow.

Play the current browser build here: https://paco-interactive.itch.io/voxeria
>>
>nooo youre not a real driver if you use a car! Real people use horses!
>>
>>574467418
Because that 3 year timeline will turn into 2 the next year, and then 1, and then 3 months, and then 1 prompt. Also most people on a gut feeling know that we are already or approaching era of fully AI generated videogames and its easier to filter out no AI games from AI games then fully AI games from partially AI games. Why do people want human made games? Because games are art and people who play indie games are the kind of person that prefers artistic integrity more then someone who play Battlefield or Fifa.
>>
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Skill issue honestly, if your first game isn't a hit then you never understood games
>>
>>574483770
>GAMES ARE ART!
>NOOO BATTLEFIELD AND FIFA ARE NOT ART!
You're a nasty, nasty mess.
It's always panic at the "1 prompt = 1 whole finished game/movie," yes obviously that shit is never going to be good, and you're a fucking retard for equating that with ARTISTS using NEW TOOLS to RENDER their VISION, faggot ass nigger stop talking.
>>
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It's that easy
>>
>>574486939
soul vs soulless
>>
Fuck, 3d action can grow so complex and annoying, you need to know your precise scope.

>make character and animations
>decide you want swappable weapons
>whoops, need a weapon bone for the other hand
>need stats for multiple weapons, inventory, weapon upgrades
>want swappable armor
>need different meshes or however you would use masks to hide body parts
>plate armor bends, alternatively doesn't bend, reveals backfaces and the floor "through" the mesh

If I was smart I'd switch game right now. there's a gotcha waiting for me I'll learn about a year and half from now, wiping the entire progress I made.
>>
Oh god! IT'S ALIVE! IT'S FINALLY ALIVE!!!!!

This too way to long to do, but now I finally know how to reference components attached to other in game objects and better understanding of how Panel Renderer interacts in scripts.
NOW!
I can finally start the inventory system. I did procrastinated all yesterday and most of today, but goddamn it I'll have an inventory system by Monday or die trying! Coffee aid me~~~
>>
>>574458878
I recently played an old flash game I had fond memories as a child, found it it was remade. Turns out its dogshit. It's a really scuffed version of gwent.
>>
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How realistic is it to achieve this art style if I can't draw?
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>>574489763
>How realistic is it to achieve something of high skill without having any skill
>>
>>574489763
>>574492775
shitposting aside aim for something that's lower art fidelity but similar style, so literally the game it's based on. the gen 2 map sprites are pretty basic, use that as ref
>>
>>574476513
is that marmoreal lewds?
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>>574494995
You think that if Gaben had read some articles on Variety to try to understand what AI's impact is going to be he would have foreseen the ram shortage?
>>
>>574496237
Youre lucky its ram and not two other components. No one can forsee what will be used, everything is human designed and the route ended up being ram.
>>
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Pretty happy with this.
>>
>>574496237
there's only a ram shortage for little homos like you, it's fuckin RAINING RAM on the places that get big shit done (not you)
>>
>>574489763
Doable with a few years of effort.
>>
>>574489763
5 min in nano banana
>>
>>574503207
post some samples
>>
no one buy games for "le artstyles"
>>
last I checked my filters vanished, but then I just realised my filters are back because there's a whole ton of AI-related trash if I turn my scripts off

also realised I still have "40 to 60 games release on Steam" on my filters, sheesh. I miss old spam.
>>
>>574503505
CRUELTY SQUAD
A Short Hike
Dear Esther
Limbo
>>
i just went thrifting god i look cute
>>
reposting from bant here i made a grab spell.
i'm having a problem with pathfinding clipping paths and if i turn on SAT collisions it gets stuck.
IDK how to solve it yet especially since my minds still recovering from binge drinking.
>>
How viable is generating 3D models with AI and generating code with AI too? Say I would like to code in Godot.
>>
if someone tries random things and hopes to get lucky it's called incompetence.
somehow in gamedev the community managed to call it a strategy.
it's actually insane how the thought leaders of the gamedev communities are all incompetent idiots.
>>
>>574508560
most thought leaders in every sector are idiots because most people are idiots.
>>
>>574508739
the best advice i heard yet is that making a game costs a lot of money and takes a brilliant team of very passionate people.
why isn't it taught more? cause it's very bad for youtube engagement. it's much better to sell stupid dreams that don't work.
>>
>>574508906
or because most people already know game dev (and any creative pursuit) is not safe for stable income, and don't need their hand held and told obvious things.
>>
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>>574485510
market issue. my game is good the algorithm ignores me
>>
>Use AI code but don't disclose it
NO ONE WILL EVER KNOW
>>
i think society went downhill when reputation became irrelevant and people started to listen to whoever has some subscribers and a good mic and camera.
>>
>>574509603
people will know with the kind of bugs you have, and how long you take to fix them, and how many more you (grok) introduce trying to fix old ones.,
>>
>>574509770
are you from the past? with fable 5 finding and fixing bugs is childs play
>>
i see 0 opportunity in gamedev.

i can't see any plugins i could write.
i can't see any software i could write.
i can't see any games i could make.

the only thing the industry needs is more money and more time. that's it. and by that i don't need more money for ubisoft. i mean more money for the people with good ideas and good skills.

i think what keeps me coming back to gamedev is that this holds true for ever other industry too, therefore it doesn't even matter anymore where you waste your time.
>>
>>574509886
ok sar, very impressed and convinced!
>>
>>574510190
>i can't see any plugins i could write.
>i can't see any software i could write.
>i can't see any games i could make.
have you tried 'old game but worse'?
>>
>>574510410
head in the sand
>>
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>>574510190
>>
>>574510642
i'll be convinced when people actually start making non-slop with it.
Currently, it's nothing but shills and morons rationalizing their expensive toy.
>>
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>>574486939
This looks fine and all.
But.

Do people not realize how important the feeling of worldbuilding is?
That innate potential for an idea to potentially be bigger?
This lacks that. It's just a novelty act.

I've never understood novelty acts.
>>
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>>574489763
Skill doesn't drop out of the sky.
Work towards it.
>>
>>574510190
There's quite a lot of useful software missing
The desktop
>simple and easy interactive shader builder/generator
>an IDE that isn't ass (No VSC is not good)
>renderdoc-like tool to debug graphics in real-time
>the unicorn project of cross-platform GUI that isn't ass
And for any engine
>decent genre frameworks that take care of all the boilerplate
>>
>>574510779
Are you serious? You don't think 90% of programmers use AI now?
>>
>>574511130
I'll reiterate:
Where are the impressive projects (preferably games)?
Or do we need to wait for Fable 10 Ultra Pro when Aye Eye has its Cris moment of finally being Ready™?
>>
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goals are like dating. if you are desperate, you'll settle with the first one even if it's absolute shit.
it's a skill in itself to be able to exist without goals. it's a very hard state to endure, because it induces anxiety and hopelessness.
i think con artists exploit this to their advantage too. especially all the get rich quick scams. people rather want to believe in absurd scams than to believe in nothing. at least the scammer gives them a bit of hope.
people will study whole books just out of hope. and some con-artist will dive deep into psychosis because they believe their own bullshit.
or politicians who rather give shit answers than no answers, because the cattle cannot endure any patience.

i must remain strong in times of no perspective.
>>
>>574511363
literally any game you think is impressive from the past year or 2?
>>
>>574511535
>heh any game that looks good is probably using the tool i'm shilling :^)
amazing, bragging about the supposed overwhelming merit, but substantiating it with one simple example is impossible.
>>
>>574511695
godot/unity/unreal all use AI code. game set match.
>>
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>>574512003
that's not something i'd brag about, pajeet
>>
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FABLE 5 OFFICIALLY FREE TO USE FOR ALL MAX SUBSCRIBERS (me) THANK YOU CHINA KIMI MODEL THING FOR PRESSURING THEM
LET'S
FUCKING
GOOOO!!!!
>>
>>574512074
You have cognitive dissonance. AI clearly affirmed my diagnosis.

Short explanation: You are constantly trying to prove something that isn't working for you.
>>
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>>574512074
>can you post game
yes

currently making the small sprites for a new enemy and I overscoped it and it has way too many individual parts that can be toggled on and off

I regret going for the "anal beads" style of manticore tail it's so ass to draw
>>
>>574512118
>what uses AI code
>the three most popular game engines use it
>unimpressive
kill yourself
>>
>>574512531
>>what uses AI code
you're hallucinating things i didn't say just like your toy.
I wanted impressive Marquee projects, but they simply don't exist because pajeets don't actually use it for real things.
>>
>>574512651
>people will know with the kind of bugs you have, and how long you take to fix them, and how many more you (grok) introduce trying to fix old ones.,
>actually AI can...
>BLUB BLUB SHOW ME IMPRESSIVE MARQUEE PROJECTS
>>
i'm over 30 now and my mind reached a point where i'm absolutely incapable of any motivation anymore. my brain is conditioned fully now that nothing will work, all projects will get abandoned anyways, nothing will make money anyways.
it's impossible for me to develop any faith in anything anymore.
i also became incapable to enjoy anything anymore. intrinsic motivation is impossible for me now, because nothing is enjoyable.

i think my demoralization is completed.
>>
>>574513026
>having a meltie because i'm asking you to post example projects
lmao
>>
>>574485632
We are like 1 year away from 1 prompt whole game out and that game is not some dogshit like all the Fable examples. And even if 99% of them will suck, you could just take an existing good game and use that as a prompt to create clone of that game. Also assetflips existed since forever and ever since the day image generators produced something that looked decent people were using AI most of the time to just produce assetflip crap, which is why audiences dislike it.
>>
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>>574513278
Is that really all there is?
>>
>>574513118
>goalposts shifted to another field is just fine
>>
>>574513382
IS THAT reaaaallly all? that is all there is?
>>
>>574513418
Have grok teach you what that phrase actually means, because i haven't budged from my initial point of WANTING TO SEE ACTUAL PROJECTS THAT JUSTIFY THE SUPPOSED MERIT OF THE OVERPRICED TOY
>>
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>>574513112
>>
>ai can fix bugs
>"ok sar"
>it can
>"I'll be convinced when people make non-slop"
>well everyone uses it
>"I'll reiterate(move the goalposts)"
>>
>>574513651
i'm not suicidal, i just don't care trying anything anymore. i just do what i want, cause the concept of delayed gratification is complete copium to me. you do a bunch of stupid shit because you hope it pays off one day. so you waste all those years doing shit you hate and it doesn't work out anyways.
>>
>>574513112
self confidence is the biggest skill you can have in gamedev
>>
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>>574513958
Cheer up lad, you're probably suffering from burnout and trying too hard or you didn't enjoy the process all along. I have so many unfinished prototypes, art, models and more laying around and wasted so many hours on them but just because they didn't get put into a game it doesn't mean I didn't enjoy doing that or that they ended up worthless, many times I've reused parts of it or gave me inspiration or skills to do something better next time that did end up in something I was able to sell, just take a breather.
>>
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>>574510827
You just explained why you won't gmi
>>
>>574514780
I just explained why Kirby is timeless.
>>
>>574511130
90% of programmers are brown codemonkeys so it checks out
>>
>>574514984
Yea yea we got it
Thing you don't like, brown.
>>
>>574514984
90% of white programmers use AI
>>
>>574514780
nta but I'm also concerned vikings and trampolines is... flop material. I love snakepixel though.
>>
>>574512003
Still using Godot 3 :^)
>>
>>574515783
nice AI code assisted game you have there
>>
>>574515984
Assisted by what? my engine was made during/before covid
>>
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>>574513651
Extremely reddit image.
>go kill some terrorists, be james bond
>harpoon a shark
You'd get arrested without the clearance to do those. Everything cool is sealed behind laws, red tape, money, etc.
>start a revolution
Sounds great but good luck. Would likely end up at best a horribly bloody conflict and a failure
>just hit bars and have sex
Done that. Still want to kms
Reminder that suicide is the most based thing you can do and life is for normie cattle and redditors who want to be normie cattle
>>
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>>574516179
Maybe stop being a little bitch and do a flip faggot
>>
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>>574515094
>>
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>>574505808
i tried copying the agent radius trick from other game engines and it kinda works.. kinda.
i don't know what to do still this isn't going to be good enough
>>
>>574516336
I'm going to have the greatest suicide the world has ever seen
Just watch me lil bitch. You'll never grow the spirit to commit the supreme art of ritual suicide
>>
>>574516053
you stuck with the first release? didn't get any updates? then you pass as a real woman
>>
>try AI 3D gen again
>it's still melted plastic garbage
>>
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>>574516862
>no commit sudoku
>no an hero
>cries about le reddit
can you come back when you've grown up and got out of the teen angst phase? this site is for 18+
>>
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>>574512531
>Epic destroyed Unreal's reputation to the point that Unreal 5 is almost a kiss of death for indies and Unreal 6 is shaping up to be even worse - it will be on par with the AI disclosure which results in a 50% sales loss on average
>Unity destroyed their own reputation among indie devs by trying to scam them, dead engine walking
>Godot is rejecting AI code now because most of it is unmaintainable garbage
>>
>>574517201
Godot is accepting trogan AI code. nobody knows
>>
>>574517181
Can you come back when you've grown out of your redditor phase and become a man of spirit?
>>
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>>574517201
>it will be on par with the AI disclosure which results in a 50% sales loss on average
meanwhile in reality
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I've actually had this happen before and its why I will continue to use AI art.
>Just pay an artist bro
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>>574518063
So someone that's hiring an artist should have the ability to draw their own reference images? If they can do that why would they hire an artist at all?
>>
>>574515553
>>574514901
just type this prompt into fable 5: make sure I GMI
>>
>>574518292
they went to art school not smart school, yah fool
>>
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>>574518063
>I hope your experience with a retarded and unreasonable artist that refuses to take your money will dissuade you from using Gen AI in the future
>>
>>574518641
it's more like the guy would be one of those clients who can't articulate anything, and will get mad when you can't read their mind.
It's just a giant hassle.
>>
>>574489763
just start making sprites bro. u will have to redo them until they're right. but once u have a few that are polished you'll start to understand your art style more. Go look at pokemon crystal sprites on spriters-resource and study how they do shapes
>>
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>>574519253
>You can't articulate anything and I can't read your mind
Well here's an AI image showing exactly what I want so I don't have to try and fail to describe it to you
>NOOOOO
>>
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>>574519681
>AI image showing exactly what I want
nope, it would be "the vibe", but not what they actually want. If they knew exactly what they want, they wouldn't have to gen it for "ideas"
>>
>>574519783
They didn't go to AI for ideas they went to AI to translate their ideas onto an image so they didn't have to go back and forth with the artist and potentially end up with something they didn't want.
Artoids are so retarded, its no wonder so many choose AI for the final product instead baka.
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>>574520281
>They didn't go to AI for ideas
have grok teach you how to read you fucking retard
>>
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>>574520345
That's an idiom my nigga.
>>
>>574518292
>>574518063
If you're not in the kinda space where you commission art you might not understand the process, it's always been really fucking awful trying to commission things and that's why I started doing art myself.

The process is:
>You find things that inspire you, maybe cobble together images that already exist and describe them. The artist you pick also heavily influences what you'll get
>You type out words to the artist to explain what you want along with reference images
>the artist gives you a sketch
>you correct them if anything isn't right

If you're struggling to find references, search safebooru, perhaps.
You can also sketch out ideas, they don't have to be pretty, even a skilled artist's rough sketches can look like shit after all (but they'll rarely show you these out of embarrassment)
You can also use 3D posers like "Design Doll".

>ok but why not use AI references
AI references only convey as much information as you typed into the prompt. Because they're a mashed-up blend of art, they lack originality and rarely serve as references any better than a 3D doll program.
It looks like the client barely said anything other than providing some AI images. It really isn't enough to go off of. If you just want generic art and are too pussy to copy off of google images, stick to AI generated.

Good artists are overwhelmed with commission requests so they can really just reject commissions on a whim. Hence why commissioning sucks major ass and I draw instead.
>>
When I did commissions, I didn't get sent any ref. I had to guess. this was 10+ years ago.
>>
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>>574521189
He didn't post the full message but there's more context. The commissioner used AI to modify some images of a VROID character that he commissioned. So probably he just used AI to change the outfit of a posed model.
I honestly don't think the artist is in such a position to be this picky though.
>>
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>>574522043
>All that sameface
>Lecturing people on lacking basic creativity
>>
>>574522043
Yeah, maybe the artist is overreacting. I had a look at the artist and it's not like they're super popular and certainly not wealthy, but even the less successful artists (i.e. me when I had only months of experience) will usually not care about accepting/denying comms because we usually take way too long on each one and if we aren't doing them then we can do our own art.
Generally speaking, art pays like absolute shit per hour because you have to compete with third world artists. No reason you can't be picky with it.

I think they can still be picky unless they want to do it full time, in which case they'd have to be like those artists that have "comms 1/5 slots (OPEN!!)" in their name all the time.
>>
>>574522043
Seems like a massive nothingburger. There's no shortage of artists, especially at that skill level that will draw you anime characters for pennies. Just move on and let that artist lose out on money
>>
>>574522043
This shit really is just turning everyone into scamming jeets.
>>
>>574513112
speak for yourself, you lazy fuck. millions of people turn their lives around well beyond 30. you're incapable of enjoying anything because you're a fucking addict, retard. probably to porn and masturbation. your post is garbage incel excuse generating feminine bullshit. you're too lazy and cowardly to fix your life so you post that annoying garbage instead to cope
>>
>>
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>>574525484
glad they're enjoying their date
>>
'goon really loves that rooster
>>
>>574527690
the nodev idolizes the yesdevs
>>
>>574527690
it feels weird that he's making so much AI images of my character. It's not me making them.
>>
LLMs are built on plagiarism. By using one, and presumably paying for it, you are literally funding organized crime.
>>
>>574529431
exactly, you should hire trans artists and gay coders instead
>>
The banking system is built on usury, war, theft, murder and pretty much every other crime ever conceived, by paying for anything you're literally funding organized crime.
>>
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>we's bankruptin furry gore porn cartoonists and "what if factorio was 10x more complicated and command line only and against fascism?" coders
>>
why isn't there an al capone / mob boss power fantasy game
>>
>>574529889
make it
>>
>>574529908
too many other ideas in the backlog or i would
>>
>>574529792
factorio is not complicated enough and gui is bloat tho
>>
does anyone here?
>>
>>574529889
The godfather movies/book got games. Also, Mafia.
>>
>>574530534
those are from before my time unc
>>
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>>574529431
I don't even care about plagiarism you were always welcome to copy-paste images off of google images and make a shitty game
Only Up stole assets too.

The problem is when you plagiarise you make a sloppy, indistinct mess. Sometimes it works but generally making something original gives you the ability to make a unique, coherent and interesting result.
>>
>>574496237
3let... long-time no see...

*smooch*
>>
frontier models are rly good in writing code even with mediocre specs but i find that they struggle hard with debugging if you dont babysit them, they still have this "yesman" mindset instead of pushing back and being adversarial
>>
https://store.steampowered.com/app/2814880/Synchro/

should this nigga really be runing xitter ads
>>
animal well could have been made in a less than a year in godot but took the guy like 10 years
>>
>https://www.youtube.com/shorts/EA4hDMlhN3o
>whole short is about the most basic optimizations
>23k likes
>>
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>>574535728
>intentionally codes his game in a retarded way to make a video about how he "fixed" it
hebraic as fvark, me likey this goycattle milker.
more gamedevs should lie to gamers.
>>
>>574535903
he didn't fix it, it still runs like shit despite being pixel game about single fucking ship
>>
>>574536104
Is he using his own engine or something? I've done some very inefficient shit in Godot and it was never that bad.
>>
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Venting blogpost of zero value follows, ignore.
Yesterday was a bad day. I sat down to work at around 11am, actually started working at 7pm. I couldn't even say what I was doing until then. Finished work very tired around 1am and achieved very little. Bro why are you like that, why can't you just lock in? It's hard, okay? Think about how hard it is to go to a wage cage every day. Now imagine how hard it would be if you had a 10% chance of getting paid minimum wage once a year. That's solo game dev. And this is way beyond the prototype stage when gamedev is fun. And, in my case, that thing when you think you'll have a successful game. At best, if I get lucky, it'll let me keep doing gamedev full time at minimum wage levels. So it takes me a while to force myself to work.
I'm also fat, 10kg over what I consider my ideal weight, which is already near what would medically be considered overweight. And food is the only thing I was actually looking forward to every day.
So yeah, I'm not happy with myself.
87 days left until I run out of money and have to get a warehouse job or something. I owe 1700 minutes of work.
>>
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uh oh, our 'ponse?
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>>574537015
>>
I have something to admit.
Anthropic sent me here, to shill Fable 5.
I was told, in no uncertain terms, that /agdg/, which they called "the jewel," is irresistibly tempting to them. On the video call, the executive's eyes became possessed with covetousness and greed, I swear I saw dollar signs in his pupil, when he dropped the number, "five hundred potential dollars," on me. I started to shake when I realized the responsibility I had been given.
Anthropic needs you. I want them to survive, but without the support of you holdouts... I don't think they're going to make it, and I'm going to lose my Claude toy, that can only regurgitate qbasic space invaders games (real art), which is theft, and disgusting, but don't yuck my yum... don't fucking yuck my yum. Just buy a fat Claude subscription now. NOW!
>>
Among Us is very old now.
But an Among Us cartoon just came out in 2026 and has 9.1 IMDB rating.

What if I make a game that is like Among Us but has literally 150 players on a map but ACTUALLY it's more like Death Note and takes place in a city with a Kira-like figure that has an artifact that kills people at a distance and every other player's job is to find out who it is?

Literally 149 players hunting 1 guy who has the power of Kira.
>>
>>574538823
town of salem
>>
>>574538823
run that shit
>>574538867
yes he already acknowledged that amogus exists
>>
>>574538823
Dead game speedrun if it only works well with 150 simultaneous players.
>>
>>574535728
>"my game is running at 2fps"
>a blue background with a low res sprite on it
???
>>
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Starting to get a level going here, feels good,
>>
Okay, it's been a month and I'm back.
Has the thread quality improved while I was out?
>>
>>574540220
modern game developers are so shit they can make flash game require 32GB of ram to run at silky smooth 30 fps
>>
>>574266696
keeping up the tradition of "worst thumbnail in the catalog" I see.
>>
>>574540297
no
>>
https://youtu.be/aK4JSwhdcdE
>>
File: good read.png (51 KB, 750x515)
51 KB PNG
good read

https://www.reddit.com/r/IndieDev/comments/1uzpb17/we_playtested_over_2000_indie_games_here_are_the/
>>
>>574543026
Thanks, just what I needed to distract myself instead of working on my game
>>
>>574543247
time management is a skill
>>
>>574543443
dump stat for me
I put all my points in Generate Impractical Ideas
>>
https://x.com/afrokick/status/2078114462834274815

look at what real motherless slopdevs are doing blud
>>
>>574543026
it's a shill post, they're selling their playtesting services. obviously it's useful once you overcome two actual obstacles that kill 98% of games:
1. finish it and publish it
2. getting a sizable audience to want to play it
>>
>>574543026
>morons are morons who made games like morons and the morons paid us because they're morons and we told them they're morons
not helpful!
>>
>>574543026
reminder you can just paste this into Claude and be like "apply all of this" and it will work
>>
>>574516338
>THIS IS WHAT OTHER PEOPLE DO
One day you'll grow past this, and be embarrassed.
>>
File: 1774581387258730.png (1.65 MB, 1085x1080)
1.65 MB PNG
>>
>>574544342
luddites lost
>>
>>574545695
>>574545695
>>574545695
>>
So apparently I dated Kanna in 2016. It's a small world.



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