Windows XP Home Edition>>>The Game<<<https://store.steampowered.com/app/1716740/Starfield/>>>News<<<>17/07: Bethesda confirms more Starborn content for Starfield next year>07/04: Free Lanes and Terran Armada have been released, Starfield Now on PS5>05/08: New update - Bethesda confirming that "exciting things" are coming in the future: https://x.com/BethesdaStudios/status/1947686948799389848>06/05: New update in Steam beta: https://x.com/BethesdaStudios/status/1919776896578982315>17/03: Free Lanes and Terran Armada announcement video: [YouTube] Starfield: Major Update - Free Lanes & Terran Armada Developer Deep Dive>>>Resources<<<>Mods: https://www.nexusmods.com/starfield/>>>FAQ<<<>Q: CK?>A: https://store.steampowered.com/app/2722710/Starfield_Creation_Kit/>Q: What happened to .ESL?>A: .ESM can become light plugins now instead>Q: What's the deal with NG+(+...)?>A: Restarts the game with minor changes to the story and world, while preserving your powers and skills. 10 cycles for suit upgrades, 6 cycles for upgrading the starborn ship>Q: Should I reinstall?>A: If you are excited about a customizable difficulty, 3D maps, ship decorations, new bounty hunting missions and mechanics, official mod support. Free Lanes update added Cruise mode, more POIs, a new set of collectiables, and more.>Q: DLC?>A: Latest came out April 7th>Q: Free?>A: Free Lanes is free, Terran Armada and Shattered Space are included with Premium Edition.>>>Misc<<<>/stag/ modlist: https://pastebin.com/VJNgbAzw (embed) - https://rentry.org/stag_mods>Artbook rips: https://mega.nz/file/TlJSBTwB#GhmrZRoHDAhhei__Bz2zc6GisgB67_vONrAfYQR8lK0>Character builder: https://nukesdragons.com/starfield/character>Threadly space music: https://www.youtube.com/watch?v=oNXzMBA9VU4>>>OP template<<<>https://rentry.org/stag_op_new (will be periodically updated)Previous Universe: >>572870710
I forgot to add the other / to the subject, fuck
>>574563104Everyone point and laugh.
>>574563104You also missed an (embed) in the modlist.
>>574564404Always something
still a shit dead game
>>574567736you're just mad cuz you didn't get it.
>>574567736This is not your domain, anon
>>574567736Even more DLC confirmed for next year. More in 2028 most likely. Starfield is successful and a good game. U mad?
I haven't played Starfield since I finished my first playthrough in 2023. How's the modding scene?Are there any essentials? Of any category.
>>574575116It's pretty robust now, but I recommend you check out what the vanilla experience is offering nowadays first before deciding if modding is worth it
>>574575458What's new? I know of the new travel system, and the level maps. Were there other significant changes?
Not the smoothest transition, but hey, these things take time
>>574575917I'm assuming you already know about Shattered Space and the new vehicles, so I won't go into detail about themFree Lanes:-A lot of new POIs added-Inclusion of figurines to improve player stats-Inclusion of X-Tech that allows you to improve your gear and ship stats-X-Tech also allows you to unlock unique effects on your gear-New ship parts that can give your ship unique abilities, such as turning invisible-New prefabed outpost hab-Legendary enemy system added that can give enemies new abilities and buffs-More enemy customization options-New spacesuits-Muria added as a companion-New robot companion-Spacestation location added with lots of new quests to take on-New 5 million credit space mansion player home-Milliwhale pet-Earth and alien guinea pig pets-Some other stuff I forgot aboutTerran Armada:-New quests-New enemy types-New weapons-Incursion System-Another robot companionBest you look up more info on these that I either forgot about or am too lazy to go into more details.
>>574576162Terrible
In anticipation that someone might ask about sex mods1. Gergel Ebanex-The furthest along with over 1000 animations-Initiated through a gun or setting up a hotkey (gun allows for more furniture picking accuracy)-Allows for blowjobs and furniture use-Has lesbian and gay sex animations-Has threesome animations-Does not have orgasm animations-Allows for NPC on NPC scenes-Designed around it, but does not force you to use Robert S body2. SnuSnuField-Second largest animation library with 10+ animations-Initiated through stripping completely naked or setting up a hotkey-The least buggy of the three-Has a blowjob animation-Sort of allows for lesbian and gay sex-Has threesome animations-Has romantic animations such as kissing, hand holding and hugging, including a separate mod option if you don't need the sex-Can perform necrophilia with it (lol)3. NAF Seduce and NAF Surrender-Currently has 3 built in animations-Initiated through dialogue after using a consumable-Each position has multiple animation stages, including an orgasm one-Has voices but only for the player right now-Allows for same sex interactions-Designed around it, but does not force you to use Robert S body
>>574575116>How's the modding scene?It has a cancer known as the pointer handle limit that will destroy your game if you install too many mods (which isn't as much as previous games).
>>574575116get the KZ Mantis 2.0 retexture mod to make the mantis set look totally badass instead of dork city
Aside from the stuff in the OP, any noteworthy mods? Particularly immersion/hardcore stuff. And is there a repository where we can get some of the really good creations for free?
>>574578552Installing too many mods is not so much the issue as installing mods with a fuckload of pack-ins and persistent references is. You can probably effectively install over a thousands mods into this game as long as you're mindful of what is in them. It's like an elevator that can fit 15 people in it, but the weight limit warning goes off when there's 5 that each weigh like 300 pounds
>>574579686i can post the basics of my immersion/survival/hardcore stack>immersion:>Grav Lanes>True Seamless Grav Jumps>Seamless Planet Takeoffs>Relativistic - Immersive Cruise Drive>More Visualized Docking>Roleplayers Alternate Start>Goldilocks a POI Mod>Peak Performance - Minimalist Needs>Cargo Reconsidered>Cost of Living - Simple Taxes>Cost of Spacing>Spacefaring Economy>Formless - Galaxy of Diamonds>Dynamic Ship Repair Bill - Modified (Expensive)>Dynamic Medical Bill>Simple Useable Ship Ramps + Ship Ramp Control (both on "xtcrefugee's miscellaneous small mods" page)>Exit To Landing Bay>Functional Reflex Sights>Scopes Without Overlays>Atmospheric Audio>Starfield Little Bits - Remove Tracers And Beams>Clear View LUT>True Space>Slightly Darker Nights>Subtle Starport Visuals>Rabbit's Real Lights>survival/hardcore/difficulty:>THP - Delevelled>El Jefe Combat AI>El Jefe Space Combat AI>Grounded Enemies>Locational Damage Overhaul>Weapon Accuracy Overhaul>Missing Weapon Quality Tiers>Weapon Quality Realism Overhaul>Flashy(JoeR) - Receiver Failures>Balanced Ballistics>Better Explosives>Suit Up - Realistic Armor>Real O2>Real Fuel>Flashy(JoeR) - Spaceships+>Roverhaul - Simple Vehicle Fuel>Extremophile - Environmental Gameplay>Better Boarding Encounters>Enemies Boarding My Shipthese will get you started. combat is brutal, with two or three shots taking you down. your ship can depressurize in combat and kill crew, or you can get stranded and forced to a planet's surface to look for repair parts. almost the entire game is de-levelled, meaning you can run into crazy enemies or items at any time. also many little things in there to help with immersion like exiting into the landing bay of your ship rather than spawning on the ground next to it. be sure to also get "starfield engine fixes", it is like 50 mods in one. with that one you can deactivate the landing/takeoff cinematics for further 1st person immersion
>>574582849Pretty much exactly what I was looking for, thanks anon.
>>574583101cheers, anon. i didnt want to get too spergy off the hop and post a bibliography, so i will now let the autism flow and post some i forgot plus a few niche ones that you might dig>reduce screen noise:>No First-Person Combat Crosshair>Move Or Disable XP Bar>Davefield - No Legendary Popup Card>fix the horrible NPCs:>NPC Height Variation Toolkit>Civil NPCs>Crowd NPC eye Ambient occlusion Fix>Souls of Cities>starfield engine fixes contains INI tweaks that help with greeting distances>misc immersion:>Immersive Exploration - Wildlife Scarcity>DOE Ammo Rarity>Realistic Helmet 1st Person Vision>First Person Running With Hands>Splashfield (brand new mod that adds diving)>Gorefield>Dynamic Prison - Jail System>Apotheosis - Powers Overhaul>Revelation - Main Quest Overhaul>Adherent - Religion Overhaul>Orbital Defense - Capital Ships (Optimized)>KZ Mantis 2.0>Adventurer's Clothing Pack>Starfield Outfits Remix>Realistic Bullet Cracks>Weaker Wider Flashlight - Less Glare
>>574585653Will be spending the next few hours going through all these and picking the ones I like. Only other thing I'm thinking of is any big content additions, like new ship parts, PoIs, but I don't imagine there's much out there for that.
>when a popular streamer has to give their oppinion on starfield and they don't want to anger their normie audience.>>>/wsg/6198912
>>574585803there are a lot of ship part mods but i dont actually use any of them because i generally dont dabble with the ship builder that much. those are the ones that will bloat your save and bring you close to the vaunted pointer handle limit. basically the game has room for like 2 million references and the base game + official DLCs take about half that space. ship part mods will bring you closer to 2m the fastest. POI mods are the biggest mods I use, here is a list>Dark Universe: Retrograde (this one adds space stations)>Batten's Shipwrecks (POIs)>Additional POIs - Mars>Forgotten Frontiers 1 & 2 (paid Creations)>Lost Light & Old Secrets (paid Creations)these add many big and well-made POIs to the game, and the Goldilocks POI mod makes sure they are a rare enough occurance that you arent going to see the same two in a row. beyond that, i use a lot of mods that add new missions and gameplay loops. the other Dark Universe mods are good for this, they add missions like bounty hunting and random space battles:>Dark Universe - Crossfire>Dark Universe - Overtime>Dark Universe - Outlaws 01avoid "Dark Universe - Takeover" as the POIs it adds are low effort procgen shit and boring. i have accumulated a good amount of paid Creations over the last couple years, i will list some of the cooler ones that dont really have a nexus alternative. i paid like a retard but hopefully someone has a link for you (some of the smaller ones may be free)>Tracker's Alliance Complete Bounty Series>Captain's Matter>Ronin - Mission Board Expansion>Catalyst - Dynamic Missions>Social Skills Extended>Fleet Commander>TN's TechRunner>True CCTV>The New Crew>Plunder - Improved Piracy>More Jobs - You Got Served>Crime Gameplay Additions
>>574586061Imagine hating space when the moonlight is a messenger of love
Now that it's been confirmed we're getting more Starfield content, here is the list of things I want to see-Assign crew to specific stations in ships/outposts for additional bonuses-Buildable space stations-More buildable mission boards in ships/outposts-Combat arenas(space and ground)-Optional fuel mechanic-Outpost improvements(recruitment, more focus/uses for resources collection, proper settlements, etc.)-Place doors/ladders in starships-Robot customization-Ship/Outpost blueprinting-Space walks-Usable objects in ship habs/outposts(landing ramps, water coolers, workout equipment, etc. that give buffs and such)-Starborn DLC-Outpost DLc(probably including many of the above)
>>574589749How will I know if I hit the pointer handle limit? The game just won't launch or is it more one of those things that'll just slowly brick my save?
Still very little in the way of immersive sex modding.
>>574592723There are two types of issues that can occur with the pointer handle limit in Starfield, one occurs when you're near it, and the other occurs when you've exceeded it.When you're near the limit, the game starts becoming unstable. You might start experiencing crashes at seemingly random times, or geometries like floors, walls and even parts of your ship disappearing. This issue is mostly caused by having too many ship and outpost mods that adds a lot of pack-in data, location mods with tons of clutter in them, and mods that have a ton of persistent references loaded into your game (aka things like objects and npcs in other cells always being active regardless of wherever you are in the game). Though even in the vanilla game, just doing so much as leaving tons of shit stored or laying around in persistent areas like the cities, as well as constantly altering your ship throughout a long playthrough can contribute to the pointer handle limit because they're not being recycled by the game's built in garbage collection. When you've exceeded the pointer handle limit, it could just result in your game crashing all together when attempting to load your save or start a new game. If you're on PC, Engine Fixes does allow you to see how much references you have left before it's time to cut back on the amount of mods you use, and will tell you which mods are eating up the most
anyone got asc taiyo for download?
>>574589749speaking of Creations, there are a few that revamp impact and explosion effects that really make the game pop>HPE Better Grenades and Mines Visual Effect>Better Explosive Container Effect>HBI Breakable series (makes clutter items and windows breakable)>Better Actor Get Burned Fire>Better Weapon Impact Visual Effectsgunfights look great with all of these + a darker nights mod
jesus christ this action figure achievement is pure shit
>real o2 is so good finally exploration is costly!!!>mod doesn't even change the description of the packs to show how much o2 they givefucking hell
>>574609605well it's sorta variable. standing still will give you many minutes of oxygen but constantly sprinting will deplete your tank quickly
>>574577540Damn that's a good bit. Thanks for the breakdown.>Legendary enemy systemWasn't this always in the game? I could've sworn there were weapons that do more damage in space, and less damage on the ground for instance. >>574578552I've learned about it through this thread. I really hope Starborn DLC ends up taking the vanilla game over the limit, so they're forced to fix it.>>574579018Very cool!
>>574608278Get good.
Wanna add some minigames to your game?https://www.nexusmods.com/starfield/mods/17729
If they use Creation engine 3 for Elder Scroll and F5, would they use Creation engine 4 for Starfield 2?
>>574625117I don't think Starfield 2 is coming. We're more likely to get a Fallout 76 style game with this IP, so they might re-use creation engine 2.
>>574567736
>>574626112>Fallout 76 style gameplease no, no one asked for fallout mmo.
>>574627269Co-op and multiplayer is the way to go
>>574625117Nah, I think Starfield 2 is coming in CE3, if the engine is as revolutionary as Todd hyped it up to be.Starfield has a very good base, but I wish Bethesda would retcon some of the stupider stuff, like the whole “no earth animals” thing, I can’t fathom subsisting on artificially flavored “chicken” soi-gelatin cubes, and the fake “cheese” and “butter” made from who knows what.
>>574628456>I can’t fathom Doesn't matter, its canon.
if this game so good why thread die?
>>574638034Everyone sleep
>>574638034we'll live!
>>574628456>and the fake “cheese” and “butter” made from who knows what.You already know the answer to that. Starfield could definitely do with a little less globohomo. No one would be mad at this retcon.
>>574599135Mod piracy isn't a thing anymore, chud.
>>574632653I am not forcing my great (times 10) grandchildren to subsist on fake lab-made food while cargohauling barely edible artificially flavored cubes. Todd better retcon this and stop ruining my future fantasy for my children.
>>574628456>like the whole “no earth animals” thingThey exist, but they're rare. Free Lanes introduced a guinea pig you can capture in New Atlantis and have as a pet>and the fake “cheese” and “butter” made from who knows whatMuch like irl, cows are not the only source of dairy, some are taken from goats. And the Waggoner Farm has alien livestock that are pretty much the substitute for cows in the future
>>574652537The guinea pig btw
>>574652708
>>574652537You don’t understand. Bethesda bothered to make Jemison be carbon-copy Earth with negligible differences, meaning that it would’ve been perfect for earth pets and livestock and a continuation of old earth agricultural practices, it fits the UC to a T. Instead of the Freestar Cuckllective be a lame cowboy larping faction worshipping its 4-corporations-in-a-trenchcoat gubmint, they could all adopt a new age way of thinking by cultivating alien grain and raising alien livestock, we really only see the latter on Wagoner Farm in Montana Luna when it should be ALL the UC. Even their fucking beer is made from fake wheat, which is the same fake wheat that the UC brewers also use.The lack of pets is a cope from Bethesda to not waste development time on making new rigs and models for animals, just look at pic-related. This is Sam and Cora Coe with their pet cat in the old design for the Lodge, which later became the Eye, it was even orbiting Nesoi in the Olympus solar system rather than being in UC space itself.
That being said, I don't think they need to strictly retcon the extinction of Earth animals in Starfield, but rather bringing them back into existence should play into the cloning technology that's already present in the game's narrative. There should be a quest that revolves around excavating the ruins of earth to find genetic samples of animals, maybe the fossils or buried persevered remains of deceased pets that weren't completely wiped out by Earth losing it's atmosphere. I mean if some Earth structures could survive, so could some skeletal remains with traces of animal dna. Bethesda could also monetize this like they did in Fallout 4
>>574654048They're already in the process of allowing you to own alien pets at least. If they decide to bring more earth animals back, they might just recycle the rigs of existing aliens creatures for it, like the Foxbat for example.
>>574654048> when it should be ALL the FC*
>>574654048i always assumed stuff like the wagoner farm was widespread through the settled systems, we just dont see them based on game limitations. kinda like how whiterun in TES lore is a huge bustling trade center but in game it's 10 houses, an inn and a castle
>>574657175What’s widespread are hydroponics in civilian outposts, which are injected in the procedurally generated landscape on planets and moons. The Wagoners are a unique case.
>>574658740iirc, Dazra has a few farms where House Va'ruun engages in harvesting the meat and milk of Groats. The only time we ever hear about the UC harvesting alien meat as far as I'm aware of was during the Colony War where they had to resort to eating the Aceles, which is the main driver for the Vanguard questline.
>>574659689Yeah, but leaving the whole alien agriculture and livestock breeding to the eccentric hyper religious faction is soooo lazy. The FC is so fucking lame, man. The only good thing about it is how beautiful the planet Akila is, especially during the Codos full moon, doubly so if one of or both its sister moons are with it in the sky at the same time.
Did the Ryujin quest for the first time the other day. Pretty cool. I like how you get an office in the end.
>>574677693To this day, I'm still hoping for modders to add more shit to do around the office just to have some office worker immersion.
>>574677693did you side with Ularu?
>>574677940Nope. I kept Imogene alive too.
>>574678407Yeah, but you missed out on the big reward; the radiant Ryujin mission boards don’t need to be stealthed anymore with Ularu in charge.
>>574678913Not that anon, but I'm glad I never sided with Ularu if that's the case. Taking the away the espionage from an espionage based faction sounds dumb and casual
>>574679485*taking the stealth out of the espionage
>>574678913Do the missions themselves change, or are they the same missions but stealth is just optional?
>>574680372It’s the same missions, stealth indeed becomes optional.>>574679485It’s a benefit for players who are willingly torturing themselves to grind repetitive Ryujin missions (which don’t even pay well, and you can’t even put in outposts) when there are literally a billion better ways to make credits in the game.I might just side with Ularu in this universe because I am already planning on siding with the pirates, and I might restart the serpent’s crusade.
>>574621012at what
>>574677858same. they have job mods for mining, barristas, fast food workers, truckers, etc but the actual company you can get hired at has fuck-all for aftermarket fun. honestly Neon itself feels kind of underused in the game overall, the setting is ripe for radiant corporate espionage and assassination missions, and you could even lean into the business aspect and have stuff like negotiated takeovers that require appropriate applications of the various social skills (persuade, negotiate, intimidate etc). it would synergize well with stuff like Techrunner that basically adds CP2077-style computer systems and quickhacks, or True CCTV that makes every security camera in the game into a functioning camera hooked up to a hackable computer system
show off your characters, bros
>>574688438
>>574688438This has been my longest playthrough. Made it to Level 100 and just jumped into my second universe. Its a really slow, in-depth roleplay and I can't believe the mods haven't fucked my save completely. Yet.
https://www.nexusmods.com/starfield/mods/17733>Starfield had this very robust system for color grading>basically unusedclassic
>>574692668based>>574689714ice cube lookin nigga
>>574688438>>574689714>>574692668Looks like shit
>>574709494That's just my skin color, courtesy of me taking lava baths
I have nowhere else I can vent this but I fucking hate how straight up slop merchants have so many dickriders. Everywhere I go I like "looks awesome, great job!" like it isn't genAI trash
>>574712119This "cassilia" faggot is the worst of them by far
Poker in Starfield
>>574709494better than yours, loser. oh wait you dont even have the balls to post your character
>>574712295that looks horrible, especially next to something like KZ's replacer. admittedly i am using that cassilia douche's starborn powerfist mod
>>574716923Any clue who it's created by?
>>574717779lol it's right there at the bottom right of the screenshot
>>574712119I like the vanguard fist lol, but all of that shit is AI Generated, model and textures
>>574716923just installed this, gonna give it a run tonight. does it pause your game while playing? i have 'grav lanes' and 'relativistic' installed so travelling takes a while, i figured that one would be a good way to immersively pass the time while in-flight
>>574718034And the top left. And the top right.And it's twice at the bottom.
>>574719796And in the files, and on the mod page, and in your home, and on your toilet!
It's up!https://www.nexusmods.com/starfield/mods/17739
>>574725206i feel like jizzhead mods for starfield are sorta out of place. skyrim and fallout i get, obscene amounts of raping would be going on in both of those settings, but starfield doesnt strike me as a very sexy game
>>574725206Finally. Now I can kiss my wife.
>>574726176>starfield doesnt strike me as a very sexy gamI can see why, although I do like to know your reason behind it.
shit gamemore trackers quests in 2027?
>>574726286ask todd while Asha is around, he will be forced to talk
>>574726237not many hot female NPCs, and the ones you do get close to are kinda bitchy and uptight. not that i think the game is lacking for it, honestly i dont give a rip about video game romance storylines and shit, but i do like hot chicks and there were plenty of times they could have sexified the game a bit (neon dancers, maybe some scantily clad waitresses at the red mile, etc) and went the opposite direction. hell even fallout 4 had that jessica rabbit wannabe broad singing at the third rail in goodneighbour. her whole gimmick is ten times hotter than anything in starfield
>get an idea for a new character>start over>10 hours later>get an idea for a new character>want to start overWhy am I like this?
>>574727867You need to lay off the tiktok
>>574729543I don't watch tiktok.
>>574727867I'm the same way in a lot of games. I don't know what it is, just something about the beginning seems like the time the choices you make matter the most. There's an excitement struggling with a bad gun and then finally getting a good one. Or not having much to use against an encounter and having to make do with what you have, unsure if you can actually do it, thinking of strategies and plans.It's especially bad with Minecraft and Skyrim.
>>574736087Endless choices, endless restarts.
>>574741953Endless retards
I made changes to a companions appearance using mods that allow them to be modified by Enhance. I know I can save a preset of that using the chargen mod, whenever that gets an update, but is there a way to make changes permanent to the character, so they start with the new appearance in subsequent universes?
>>574757843Probably not. Going through the Unity effectively wipes all of your accumulated data aside from your appearance and stats, and whatever you put in the Quantum Entanglement Device. That said, look through CharGenMenu's comment section, somebody did upload a patch that lets you use it in the latest version of the game.
>>574750194that too
>>574750194Yeah me.
sex with sarah
>>574779713Safe sex mind you, but lots of it!
>>574779713Sex with Sarah and Andreja... at the same time!
>>574793520We got the mods for that!
>>574794643Don't want mods, want it as an official features.
>>574801198Likely not gonna happen, just be happy that the vanilla fade to black sex counts as you getting laid, and the fact that you can marry both of them simultaneously
I know they wont, but I think it would be cool to get some underwater stuff in Starfield.
>>574803780>but I think it would be cool to get some underwater stuff in StarfieldI think it'd be cool to get like, stuff in starfield.Better rocks and minerals, better plants and animals, better people and aliens.But gamebryo and jeets do not a game make.
>>574804810>But gamebryoCreation 2 is no more Gamebryo than Unreal 5 is Unreal 3.>Better rocks and minerals, better plants and animals, better people and aliens.I mean, besides the ultra generic NPC faces for background filler NPCs, the people, aliens, and rocks, all look fine.
>>574804810all of those things look quite good now in CE2 though. the NPCs are ugly but that's because they hit "randomize" with no regard for things like racial heritage, not because they are still oblivion potato people. the aliens all look weird and cool, and most of the plants genuinely look strange and otherworldly
>>574806591Sarah looking at you like "who TF is this loser".
>>574812019Her son