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File: Tasha is angery.png (1.97 MB, 2042x1642)
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Tasha is fucking made you let it die edition

Prev. Mission >>576103219

Theme: https://www.youtube.com/watch?v=9wOZdz83B1Y

>ACI is playable again!
https://youtu.be/Q9wDRE7PszU
>AC7/8 on Steam
https://store.steampowered.com/app/502500 (AC7)
https://store.steampowered.com/app/2288340 (AC8)
>/aceg/ Emulation Guide
https://rentry.org/ybyx6
>Official /aceg/ multiplayer guide
https://rentry.org/acegMPguide
>/aceg/ livery and emblem pack
https://rentry.org/3tokr
>Ace Combat 3: A New Translation
https://pastebin.com/i6sfa9aK
>Encyclopedia Strangereal
http://www.encycstra.net/
>New /aceg/ MEGA
https://pastebin.com/aYYx2UKm
>PA Twitter (JP)
https://twitter.com/PROJECT_ACES

>AC7
Shootout Saturday is back! /aceg/ rooms are open every Sat at 1930 CET/1330 EST, with three rules:
>Put /aceg/ in your tag before game for IFF purposes
>No EML/QAAM/SASM
>In Roca Roja, use ONLY air-to-ground special weapons in the tunnel

>Resources
https://pastebin.com/Xbb41nvV
https://rentry.org/ho8mm
>OP Template
https://pastebin.com/e9PNHDcD

>Project Wingman
https://store.steampowered.com/app/895870
>Skin/Texture Modding Guide for PW
https://pastebin.com/ykPhc6hn

>Project Wingman
https://store.steampowered.com/app/895870
>Skin/Texture Modding Guide for PW
https://pastebin.com/ykPhc6hn

Misc Stuff
>/aceg/ Collage
https://i.imgur.com/wP9NNDv.png
>/aceg/ Story Archive 2.0
https://pastebin.com/1FLC4YyV
>Razgriz Patch Guy
https://www.strangerealpatches.com/
>Ostrich's Mods
https://superostrich.xyz/
>/aceg/ Assault Records
https://pastebin.com/CjuB314d
>ACX / ACJA Online Netplay Guide
https://pastebin.com/Pk1aJsTx

>SPECIAL MESSAGE TO /aceg/ FROM PIXY
https://www.cameo.com/v/qSL5bOosg
>What happened to Sean Ryan (Pixy) after ACZ
https://www.youtube.com/watch?v=qat5kEtrrpk
>/aceg/ Permalink
http://orph.link/aceg

FAQ
>Has the Project Wingman update dropped yet?
Haha...
>New Ace Combat trailer?
YES! COMING OCTOBER 2 2026
https://youtu.be/5i_W3HDZVLA
>Has a PS2 trilogy remake been announced yet?
No.
>>
>>576819512
I was busy playing Destiny.
>>
God I wish they'd give us a soundtrack sample or something
>>
How reliable are the two new main composers compared to Kobayashi?
In terms of music that makes you feel like you can really save the world?
>>
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>>
>>576820591
Both of them worked on 7. Watanabe did Last Hope, Magic Spear, and the title theme, as well as being sound director. Kitadani did all of the briefing and hanger music for the 444 and LRSSG missions except the DLC, as well as Enchanter, Sighthound, Mimic, Homeward, and Waiopolo Mountains.
>>
https://youtu.be/ixjxwmCxsCw?si=nJ19Z1WhFMdVNz_1
>>
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https://www.youtube.com/watch?v=ixjxwmCxsCw
>>
>>576823004
Plen pretty
>>
>>576822872
Yss but I haven't found grand pieces to go with a big final battle from them, I did like Mimic a lot though.
>>
>>576823936
Kobayashi's still around, so we'll see how they divide the music this time. He was freelance on 7 too.
>>
>>576822965
typhoon my beloved
>>
>>576822965
God, this game is fucking pretty.
Music is interesting. Feels like it's from a different kind of game entirely, I wonder what the context is?
>>
>>576822965
>Su-47 still in the game
Basado
>>
>>576820591
Kobayashi did all the big themes, yes, but remember Ace Combat has always relied on a bunch of in-house composers and people on the internet frequently miscredit Kobayashi as doing all of it himself.
>>
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If only the radar worked like in ace combat 6. Also
>real-time sound mixing
>on top of the middlewares they created for the game, like the cloud system
>on top of UE5 RT
yeah, this game is going to run like shit. Hope I'm wrong.
>>
>>576827969
Now if only it didn't take 40 years for new planes
Curse the current state of the MIC
>>
>>576828797
they managed to port ac7 to the switch after 5, 6 years? they can probably optimize 8 to the point that it runs worse than 7 but is still playable on lower end hardware. the problem is whether they care about that or not because most games just don't optimize nowadays and just expect the consumer to deal with their graphical demands. also real time sound mixing is probably not an issue when a game as old as l4d has it.
>>
>>576822965
Omegacum
>>
>>576822965
Man fuck all the story nonsense hype trailers just post more highly detailed plane montages I want to cry this is awesome
>>
>>576820591
The Ace Combat portable games which he didn't work on had amazing soundtrack (arguably all 3 of them are in top 5) so I'm not worried
>>
>>576819949
I think we should drop SFFS on whoever designed Derealize's parkour section.
>>
>>576828797
What country in Strangereal has cyrillic?
>>
>>576828797
>>576831097
Yeah making a system that responds and dynamically changes music is the least demanding thing the game's probably doing
It's a question of checking if values are in place and flipping certain numbers.
>>
>>576835623
yuktobania?
>>
>>576836750
>yuktobania
You're right
Soyuz Yuktobaniyskikh Respublik, Coюз Юктoбaнийcких Pecпyблик
>>
What if the twist is that we were Cope all along? Hear me out:
>Cope gets shot down
>Has a schizophrenic break as a coping mechanism and dissociates
>D.D. encourages everyone to play along so they don't have to lose their fictional ace
>Dr. Santos is opposed to this and helps you realize who you are
>Disembodied Cope voice is just your own internal dissociated voice
>>
>>576838690
so it's another le nothingburger plot like the prison spare arc
>>
What will you do if AC8 is bad? How will you cope?
>>
>>576843027
there's multiplayer at least
>>
>>576843027
I can't see it being as bad as JA or AH so I'll be fine.
>>576843975
And if the multiplayer is bad I can just replay the campaign over and over. Honestly I've gotten to the point where I don't like multiplayer anything, PVP or PVE. I played the Infinity revival for about a week and then I got bored of it.
>>
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man I fucking love planes

call me schizophrenic but is there a touch of I HAVE SO FAR TO GO in this bit? https://youtu.be/ixjxwmCxsCw?t=72
>>
>>576843027
I'll Assault Record/medal hunt in the Zero port. I wonder if it'll have cheevos as well.
>>
>>576844772
The 5 remaster did so I'd be more surprised if the Zero one didn't.
>>
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Belka did nothing wrong.
>>
>>576844772
5 has cheevos on the ps5 port and the platinum is kicking my ass because you have get s ranks on 4 different playthroughs. Not necessarily hard but it gets tedious
>>
>>576846729
I hope Zero's port only has it for S ranking Ace difficulty. Also I hope 8 doesn't have the 76,500 km achievement from 7 either, I get it it's the Namco number but that's just asinine. I've probably replayed the entire campaign 10 times over and done a bunch of free missions, and I'm still only at like 50k.
>>
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>>576828797
I have hopes they tinkered enough with the engine for it to be well optimized. Embark with Arc Raiders proved you can make a great looking UE5 game and run on fucking toasters if you know what you're doing

That being said, the forced RT is going to be such a major hurdle
>>
Apparently the OST in total will have 120 new songs. AC7 comparably had around 105-ish new tracks.
>>
>>576843027
It's actually impossible for it to be bad.
>>
>I'm cumming! I'm cumming! Ahhh!!
>Belka's technological capabilities are incredible!!!!
>>
>no navalized Griphen
>no Mig29K
>no Chinaslop at all
never ever

>>576843027
It would have to be a matter of stability or something, because the three missions revealed thus far look like a lot of fun.
>>
>>576847027
The funniest part is that basically everyone gets that achievement by using the Foxhound or Darkstar in free flight and putting a rubber band on their controller. It's infamously tedious for no real reason besides funny number.
>>
>>576851873
Honestly if it was 'Destroy 76,500 targets in Campaign missions' it would unironically be easier.
>>
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https://youtu.be/EV3lWqSAj-g?si=cb4RmPCaWLjpGyf3&t=329
>>
>>576851873
Not me
I got it by replaying the campaign
>>
>>576843027
It won't be bad, even if the story falls short or if they shit the bed at some point the missions are probably going to be fun
pve multiplayer is going to also be something you can dick around in
>>
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>>576854024
shit i was just coming here to post this
>>
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>>576819512
not looking good when the game comes out in like a month and threads are dying
>>
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>>576858634
great minds think alike
>>
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>>576843027
>>
>>576860302
Not really a whole lot to discuss for now unless we get a surprise multiplayer beta or something.
>>
>>576860302
>slop reaction image
that aside there's nothing to talk about what did you expect
>>
>>576843027
I already know it'll be bad. No need to cope.
>>
>>576843027
nothing can be worse than AH and infinity
>>
>>576863395
Advanced and Joint Assault are worse than AH and Infinity.
>>
>>576863797
Joint assault AH and Infinity are all good game in the absolute
>>
The only good Ace Combat game is Northern Wings
>>
>>576843027
It'd need to be a glitch filled unstable mess, which is unlikely. If it is the I'll cope and seethe waiting for the patches.
We've already seen more than enough to confirm sovl.
>>
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>>
>>576874421
How many Flankers will we get now? Have either of the Su-30s shown up?
>>
>>576828797
I think the game's gonna run like complete dogshit but we can't be sure until it actually releases.
>>
>>576877841
I'm on console so I'm not really worried but they'd be smart to do a stress test to see how well it performs both online and performance wise
>>
>>576877516
So far they've shown off the 33 and 35, with the 34 if you count that as a Flanker.
>>
>>576819512
Was busy by the time I got to check it thread had already been shot down.
The thread has gotta stop trying to play chicken with an AD tank on ace
>>
>>576880661
Look man I need that Bunker Buster S Rank.
>>
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>>576827969
She can't leave she has always been here
>>
>>576823004
>At 4K res the video size 444MB
They did this on purpose didn't they? No way its a coincidence
>>
>>576827969
The Berkut is the official aircraft of Belka. It’s never leaving strangereal.
>>
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Did anyone else notice the clouds actually moving across the sky in this shot?
>>
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Can't wait to check out this place in free flight see how much its changed since 5.

>>576883967
Now that you mentioned it yes I did
>>
>>576851726
>MIG-29K

Most likely Project Aces can't get any high quality references because all the airframes are still in active service (with its only operators being two extremely paranoid states) and the plane isn't being actively marketed at airshows. The MiG-35 was in AC7 as DLC so it still might make an appearance.

>Chinaslop

Sadly not gonna happen due to national feefees getting hurt.

>Navalized Gripen
IIRC the last time PA did a fictionalized version of a real concept was the S-32 and F/B-22 in Ace Combat 5 (though the F/B-22 got brought back for infinity and 7DLC)

It's not out of the question but I think I'd prefer them to add more real aircraft like the F-CK-1 or MiG-23 before minor variants
>>
>>576886424
I'd like to see the SU-24 come back, especially the EW variant since that's such a big thing for this game.
>>
>>576886424
>though the F/B-22 got brought back for infinity and 7DLC)
Also found in X & JA
>>
When flying in a tunnel be mindful of the turbines on the ceiling
https://nitter.net/PROJECT_ACES/status/2085674816590541017
>>
>>576886424
I hope we get the Mig-35
>>
>cutiepie literally cried to Archeange
>https://youtu.be/B2-0i7wGuhk?si=CJcVv_x0caOd0aGP&t=500
>>
>>576895369
why does she look like Rhea Seehorn?
>>
>>576874421
Anyone know why the refueling probe is exposed like that on the Su-35 when it had a full cover on the original Su-27?
>>
I'm glad we just keep making more and more wars, so we don't resort to fighting aliens or wizards or alien wizards
>>
>>576898592
>wizard
uh your ACZ?
>>
>>576898409
It didn't have a refueling probe originally. The refits all look like the Su-35 version.
>>
>>576898592
>alien wizards
aka belkans
>>
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>>
>>576901437
I wish we got the variant with the internal cannon
>>
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Oh hey we're back. I was gonna post about the info stream yesterday. This time is about the sound team's autism.
8 will have the most amount of soundtrack in the series. 120 tracks from 13 composers both old and new. Some of them will be 'in-universe' songs that characters like Coster would listen to. Along with inviting singers from around the world, they also had live recordings of orchestras, bands, and folk instruments
>Kitadani: Almost every soundtrack is recorded in orchestra.
>Kono: Why tho?
>Watanabe: Kitadani insisted on a full orchestra...
>Kono: You okay with that, Shimomoto?
>Shimomoto: Now I know why our sound budget went over. The culprit is right in front of me.
The game will use 7.1.4 immersive sound so they'd REALLY like you to play with a good headphone. They even developed their own plugin for this.
>Ko: I told you every time I went to the mixing studio, 'I don't have this kind of setup at home.' but we can just use a headphone to experience it?
>Wa: Exactly. That's what we're here to tell everyone.
Along with fighter flyby sounds, they also recorded a lot of explosion sounds from various distance during their base visit, cockpit sounds like pushing buttons and lowering the ladder, and the reverbs inside hangars and carriers (Impulse response)
>Ko: We received a lot of praise for the hangar environmental sounds from the demo events.
>Wa: Thank you.
>Ko: So I guess getting these realistic sounds wasn't a waste of money.
>Shi: I think it's all good if the players can experience it themselves.
>>
>>576902092
Cont.
They remade all the sound effects from 7 to keep up with the increase in graphic fidelity in 8.
>Shi: Why didn't you reuse any of them!?
>Wa: The biggest reason is, the sound team felt a lot of pressure after seeing the improved graphics.
>Ko & Shi: ???
>Wa: With how the detailed the graphics is now, we feel like we can't reuse the same sounds.
>Ko: This is just what they decided by themselves btw. Nobody told them to renew the sound effects
The sound team also worked on the controller vibrations this time to match their new sound effects, from the rumbling of the engine to the impact of explosions.
>Ko: Will our viewers understand this?
>Ki: We can't explain much with just words so they'll just have to experience it for themselves.
Next stream will be on 8/20.
>Ko: You're calling another madman here?
>Shi: Our next guest will be a more calmer.
>Ko: That sounds like Itomi (Narrative director).
>Shi: Don't spoil it.
>>
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>>576902092
>120 tracks
>Live recordings
>Specialist musicians and singers from around the world
God this is going to be the hardest game soundtrack since Mario Kart World.
>>
>>576901531
Yeah, what do they have against the A model? Why do we need a million Flanker variants but can only muster one F-35?
>>
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>>
>>576908785
I think they just don't have anyone on the team that really likes the F-35 that much and despite the major structural differences the aircraft are pretty visually indistinct unless you know what to look for.

Not that this isn't true for things like the F-18E/F/G as well, but that's the "hero plane" for this game and I imagine everyone on the team watched Top Gun Maverick 100x to pregame for this.

IIRC the 50 flanker variants are pretty much a Kono flanker autism thing so yeah there's a lot of favoritism going on
>>
>>576902092
>>Ko: We received a lot of praise for the hangar environmental sounds from the demo events.
>>Wa: Thank you.
>>Ko: So I guess getting these realistic sounds wasn't a waste of money.
>>Shi: I think it's all good if the players can experience it themselves.
Wow, developers actually concerned about making things good for the customer and looking for feedback, how refreshing.
>>
speaking of sound and music and shit, i just found out keiki kobayashi was brought on as a guest composer for the ff7 remakes
https://www.youtube.com/watch?v=0RYEE6lJ334
https://www.youtube.com/watch?v=5nSQxbAI7dA
it's even for a drone aircraft boss too
>>
Has anyone figured out what language is being sung in the Sotoa theme/motif?

They played a new part of the track in the final minute of this dev diary:
https://youtu.be/EV3lWqSAj-g?si=1qAAtVtPkRxPYVY9
>>
>>576910483
Latin.
>>
>>576886424
surely it isn’t too hard to grab some scans from the Indian Navy for the SeaFulcrum. Their airforce is pretty open with providing press imagery of their Rafales and Flankers.
>>
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>>
>>576910539
>>576910483
If I try scanning it as Latin:

>Prata ululare <Canta Non Caro> tu?
>et Tempus vigili cum ventu praeterit
>Venti per Caelo flantis nobis nuntiant
> Tempesti<trails off>

>In the meadows wails <can't make this out>
>and Time, to pass by the awakened with the wind,
>announces us with the wind blowing through the heavens


High school Latin really not paying off here
>>
>>576912421
"Tempus" can also mean weather/storm but that's usually "Tempestas"
>>
>>576912421
1st line, hearing
Prata ululare tam non caro tu
>>
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Has anyone done an updated Strangereal map?
>>
>>576913754
>that youtuber who analyzed the climate and geography of the entire map and realized the entire Usean continent should be a rainforest
>>
>>576921109
A Singularity in the ancient past used his reality-altering abilities upon apotheosis and a distant precursor to the Lighthouse to terraform the Usean jungles into what we consider the Heartlands today.
>>
>>>/v/744996574
>>
i'm so fucking bad at aiming guns in this series, playing zero rn, in 5 i was pretty much forced to use gun and it was easy on some scenarois n levels n planes, but here I barely use it, unless the plane is flying perfectly away from me straight I can't hit fucking SHIT, the sticks seem too sensitive to make fine adjustments, it would be easy with mouse aim or smth but yeah on controller I can't hit shit
>>
>>576924803
I'd recommend playing AC5 Arcade mode. The harder paths force you to learn how to use guns against fighters if you want to complete them.
>>
>>576924716
so it's basically plug n play now?
>>
>>576924716
are missile trails fixed???
>>
>>576925716
Haven't tried it out yet but sounds like it
Somebody even told how to get DLC up
>>576925846
Apparently yeah >>>/v/745005660
>>
>>576924803
Enemies in Zero feels more evasive than in previous entries. I didn't accomplish much in that game with the gun either.
>>
>>576924803
the gun sight in the ps2 games isnt zeroed very well, its up and to the right a little of the center dot
additionally, the bullets in those games are actual physics objects rather than the hitscan of the later games, so the bullets have to physically impact enemy planes to do damage
>>
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>>576931226
>>576929175
people say the 7 gunsight sucks too tho... but i haven't gotten to it 'yet, if its hitscan that sounds like it would make it easier not harder
the 5/zero flight model is just very very twitchy, its both a blessing and a curse lol
>>
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gorgeous sexy f-15
love these things
i hope 7 has both the anti ground variants and the anti air
>>
ac8 is gonna have rods from god
mark my words
>>
>>576935873
Uh yeah we already know that.
>>
>>576935873
SOLG was literally an orbital kinetic strike weapon
>>
>>576936225
wat really
>>
>>576903964
It seems like the sound design will be something out if this world, probably one of the trend setters (that AC already is with its OSTs)
Let's see if they can one-up themselves. This shit has me hyped
>>
We are XX days away from FlyAwayNow posting another coal tweet about how PA is handling Sotoa and/or MIC licensing.
>>
>>576931404
A-10 is extra wonky because the crosshair is a little below the nose unlike other planes IIRC.
Does any of the games even make its gun properly strong?
>>
>>576940378
ace 6 probably has the best guns and gunsight in the series
>>
Whose death made you sadder: High Roller, Champ or Full Band?
>>
>>576942008
None of them
Even the twins made me sadder, and I was the one who killed them.
>>
>>576942008
I wanted to see more of High Roller. The other two deserved it.
>>
>>576942008
The only Spare death worth a damn was Tabloid’s.
>>
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>>576943224
Right you are
>>
>>576902092
Oh yeah I forgot they shilled the music USB this time.
It contains 31 tracks picked by Kitadani, karaoke versions of vocal soundtracks, lyrics cards, and music sheets.
>>
>>576942008
Tabloid
>>
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>>
>>576938583
I was interested in supermaneuver until I saw that retard was involved
>>
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>>
>>576944384
Don’t get me wrong, he does good work. Supermaneuver is probably going to be good.

He just constantly posts LaRoucheite coal on his twitter. Its inevitable that he’ll step away from doing military fiction one day.
>>
what did tabloid even do to get sent away
>>
>>576945417
too much AnCom LARP
>>
>>576945417
it's the fate of every belkan
>>
>>576945417
terminal retardation
>>
>>576945417
ISEV is powered by human sacrifice and him saving civilians incurred the wrath of the gods
>>
Met a cute grill in uni who had hair just like Tasha's and surprisingly enough seeks to also be slavic. I'm going to do nothing and think about it every couple of months to make myself feel bad thinking about what could've been.
>>
>>576946598
*seems
>>
>>576945417
Did you see that weird fucking head titled smile he gave Avril? He fucking deserved whatever he did, bet on it.
>>
>>576945417
I think he threw a brick at someone because of some protest shit. 'Lucky' for him, he happened to be a legitimately skilled pilot and ended up getting put on the 444 program instead of getting shitcanned entirely.
And the guy really is good, he tied up Wit and Seymour all on his lonesome while all the other normies were legging it.
>>
>>576924803
I want the gun to be more like the Project Wingman gun. This is a filthy causal opinion but it's how I feel.
>>
>>576943341
Ew arrest that man and send him to Zapland
>>
>>576952679
nigga he's already there!
>>
>>576953694
Then send him to Zappland! The extra P stands for PISS!
>>
>>576946598
Funny thing you mention that, they also mentioned that the mocap girl for tasha was a first timer who got hired because she looked just like tasha irl.
She also had this natural stance where she isn't quite military and serious, they gave her a shot and she turned out to be great.

Girls who look like tasha are a thing you see here in the slav hellhole countries. I find it funny when burger women get mad about her younger looking face when that is the normal ~25yo girl here
>>
>>576953962
I will say that Ukrainian girls are straight up some of the most beautiful in the world. Cute as a button and tough as nails, perfect combination.
>>
>>576942008
High Roller because he was the only one in spare squadron who believed in us
>>
the most tragic death was Rick from X
>>
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>>
no...
>>
>>576968187
I was a little surprised the Japanese version has full English audio, but with a different call-sign and maybe one or two other lines that are different.
>>
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I was waiting for the resolution scale and high frame rate to be figured out and it's looking pretty good.
>>
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>>576968187
What's the problem?
>>
>>576969405
eric cartman
>>
>>576843027
After 7, I expect nothing as far as the story is concerned. I'll cope by telling myself that the story is not important as long as the missions are fun – and other funny jokes like that. Then I'll replay it in Japanese with Japanese subtitles and make up my own headcanon.
>>
>>576969405
the OG kill count inflator
Count but less handsome
>>
>>576971380
AC7’s story was (ultimately) coal, but that was a consequence of the game’s development hell. Iirc they had to redraft the story 3-4 times.

Doesn’t seem to be the case with 8’s development.
>>
>>576972403
retards in IL-2s with no rear gunner are still valid kill counts
>>
>>576931226
>additionally, the bullets in those games are actual physics objects rather than the hitscan of the later games, so the bullets have to physically impact enemy planes to do damage
bullets in 7 are not hitscan.
>>
>story focused around carrier squadron
>still no naval F-4 because they want an E to dress up as an EJ, even though they never give it LASMs
>>
>>576972982
That's even worse in a sense, no? I can understand running out of time and having to settle for a bunch of disconnected ideas held together by an unconvincing plot, but ending up with a story that's neither here nor there after 3 redrafts is quite the achievement.

So yeah, unless they hired new writers, I remain pessimistic. I mean, the ghost of Kiev meme being a major plot point doesn't bode well.
>>
>>576963937
WHAAAT

WHERE

WHERE IS IT
>>
Doomcucks GET THE FUCK OUT
>>
They should get rid of Katabuchi and hire some real fans instead.
>>
>>576981990
I am so fucking sick of that crying emoji.
>>
>>576903964
>The sound team also worked on the controller vibrations this time to match their new sound effects, from the rumbling of the engine to the impact of explosions.
I wonder if this means they've taken advantage of the PS5's HD rumble capability. If so they should be able to keep it for a theoretical Switch 2 port, since I believe it's the same manufacturer making the motors for Switch 1+2+PS5.
>>
>>576980873
ANSWER ME NOW

EUGEEEEEEENE
>poof
>>
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Would you?
Did you?
https://eshop.thrustmaster.com/en_us/t-flight-hotas-neo-ace-combat-8-xbox-pc.html
>>
>>576984373
no, because the intended way to play ace combat is with a sony tm dualshock/dualsense controller and using a gyppo branded flightstick is for people who like to sniff their own farts
>>
>>576945416
>Don’t get me wrong, he does good work. Supermaneuver is probably going to be good.
It's all right, but it's nothing fantastic. Having Cascadia pull out a mystery box out of no where to justify the mercs continuing to fight post-Calamity was a shitty crutch, and for all his focus Crimson 1 is a pretty shallow and grating character. I think the most telling sign of FAN's limits is how it seems he recycled the story outline for Project Wingman to use in Pavli's animated audioplay/movie thing.

Also neva4get FAN still hasn't fucking released the artbook, which is definitely his bag.
>>
>>576984373
I hope they improved these things because I had the previous model of this one, the PS3 model, and the two that I had started failing in less than a year.
>>
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>>576984373
The Hori one somewhat interests me because it's using Hall Effect sensors which are all the rage these days, and Hori's been making controllers/accessories for a long while now. But I don't play flight sims so I don't need it, closest I got was Elite Dangerous (but I just used keyboard and mouse) and the old X-Wing games (but I just remapped those to use a controller with an Ace Combat button scheme).
>>
>>576984373
no, I bought this exact stick like 15 years ago and I doubt it's any better now
>>
>>576945416
>>576984781
its less FAN himself and more the people who still glaze him for "fixing Ace Combat"
>>
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>>576986820
nah FAN's just a virtue signalling pseud, simple as
>>
>>576955548
I'm not too fond of russians but I'll always thank them for sending some cute refugees our way.
>>
>>576987029
If I ever make a game I'm putting a clause in my employees' contracts that says they are not allowed to access Twitter or Bluesky under threat of termination.
>>
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https://www.youtube.com/watch?v=HAlFKNBDvDY
>>
>>576986820
PW was a better game than 7.
That’s as far as that goes.

But FAN is also a cringe closet Leninist.
>>
>>576987029
These fucks are always so annoying
Making halo? oh you hate guns? and the game? huh
Dev making any car game? oh you hate? cars? oh you wanna ban cars?

Why does everything have to fit in this nice little black and white morality police world of theirs. I remember the helldivers oh we are the bad guys drama because space nazi and "bash the fash" tier kiddos on twitter talking how being fascist is worse than man eating super bugs or cyborg abominations while the game is just a game, its not about todays political climate or anything its about shooty shooty fun fun
>>
>>576990946
>PW was a better game than 7.
"no"
>>
>>576987029
Where's the PW artbook you gigantic faggot
>>
>>576993814
nta but it kinda was
it was just more fun
>>
>>576921427
My god... The Lighthouse was a Tower and Harling wanted to build more.
>>
>>576980873
The POOTA plains
>>
https://www.youtube.com/watch?v=xPI8MjbhsuU
>>
>>576993727
callsign triggered
>>
>>576993727
At some point you'd be better off ignoring the gotcha comments. It's a 'damned if you do, damned if you don't' sort of nonsense anyway. I doubt people commenting even care of what they're talking about.
>>
>>576993727
Never read the comments
>>
Don't crash twice in a row, /aceg/. This isn't a Photon Blitz run, we can take it slow.
>>
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https://x.com/PROJECT_ACES/status/2086648746465464639
【Nuggets' Fighter Jet Introduction: F-15C Eagle】
A twin-engine, large air superiority fighter renowned for its excellent operational record. It possesses speed, maneuverability, and survivability at a high level, all essential for dominating air combat. Its nickname is "Eagle (Hawk)."
>>
>>577009725
F-15EX when
>>
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>>577009725
Fucking wild that even in 2026 web translators are still mistaking kanji. 「鷲」 is unmistakably Eagle, it's not even a visually similar moonrune as 「鷹」 Hawk/Falcon.
>>
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>>577009725
>Eagle (Hawk)
Okay.
>>
>>576995836
The military-industrial complex has censored it
Please understand
>>
OEL still dead even after an update lmao maybe in the next update they'll think about making co op missions single player
>>
>>577021928
>the fan revival of a F2P kusoge game from a decaxe ago for a niche audience is functionally dead at early morning hours for America and Europe
Nothing skips by you does it, Dick Tracy? Good chance it may not be possible to set up single player versions of the coop missions. OEL is so kludged together as is it wouldn't surprise me. Then again maybe it fell off because people got tired of going up against people in high tier bullshit planes. In my case though I just haven't been in an Ace Combat mood as of late.
>>
>In my case though I just haven't been in an Ace Combat mood as of late.
i didn't ask about you this ain't your blog bitch boy
>>
>>576990946
Literally no but whatever
>>
>>576981990
I don't mind the idea of having the player trained by one of the past pilots, but I don't like this idea that there needs to be some in-universe explanation for why insanely good pilots appear in general. It makes the world more coherent, sure, but it makes each individual game's story lamer and more tied down. (e.g. you're more like "the chosen one" than just some pilot who happened to be really fucking good.)
>>
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>Move it, fatass!
>>
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>>577031506
>move it, little shit
>>
>>577025169
nah that guys just a retard, the average AC pilot is good for the same reason some MIT schmuck can outfight the marines and an alien invasion at the same time, theres no need for a narrative justification for player controlled characters being functionally immortal gods
>>
>>576997901
SANTA ELLLBAH
>>
Kitadani is very good at making songs exciting, great for destruction missions.
Kobayashi is very good at making songs full of tension, and makes for very cathartic final fights.
But Watanabe, I still can't read watanabe
>>
Guess we’re not getting any more MP info until Gamescon 26.
>>
>>577040812
>inb4 we get one short multiplayer trailer the day before launch
>>
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>>
>>576895369
I get some ace combat tracks are emotional, but why cry with Archeange, of all songs?
>>
>>577045145
>release a trailer detailing all the battlepass slop 3 months prior to launch
>refuse to elaborate on the MP mode this slop is tied to
>leave
sasuga bancai chadco
>>
There's a ton of these DLC planes in 6, any notable standouts? What's your favorites?
>>
>>577040812
Given the very deliberate lack of info, it's either underbaked, or stuffed full of micro-transactions.
>>
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Ace Combat 8 is the first game I've been hyped for since covid
>>
>>577045410
I get it, Archange isn't really sad but it is a very intense track. The way it builds up tension for the triumphant climax is amazingly paced too.
>>
>>577040812
Who cares. All multiplayer in AC is shit and dies in a week.
>>
I didn't know the IRL E/A-18 doesn't have an internal gun. I wonder how they're gonna handle that in 8.
>>
>>577053390
Armored Core 6 had me like this.
>>
>>577040812
I just want to see how many cheevos are multiplayer specific but that won't be known until launch. I want to get a rough feeling for how long I'll be grinding MP for if it ends up being meh like 7's MP.
>>
>>577058251
They’ll just keep a fictional nosegun like they did with the Growler in Zero, for the sake of gameplay. They’ve done this with the F117 too.
>>
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>>577056271
>>577058427
>>577045145
We do have hints of what’s coming.
>>
>>577058251
Even if they're that autistic about accurate plane model details, they can just give it a gunpod like the EA-6B has.
>>
I'm getting worried buddies. Doesn't seem like the OCs from X are in the game.
>>
>>577059506
coming in AcePass Season 2 :)
>>
>>577058761
welcome back, infinity 2
>>
>>577060574
pretty sure that’s the idea
>>
>>577059506
At the very least not bringing back the Apalis is a huge missed opportunity since that's a carrier fighter. But I guess that means whatever the new superplane ends up being it'll be a carrier jet.
>>
>>577061278
The last three endgame superjets were carrier capable (CFA44, Shinden, X02A) so it’s a given.
>>
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>>
>>577061620
Is the Shinden carrier capable?
>>
>>577063545
It is in 7 at least.
>>
>>576940378
PW has powerful and easy to use guns
They're good in 6 too, but mostly because you can't hit the broad side of a barn with missiles so you learn to use them whether you like it or not
5 probably had the worst guns and it also hurt the worst since on NG you constantly run out of missiles in destruction type missions and have to use guns, only they fucking suck
>>
>>577066691
Having learned how to use guns in AC5, I feel like using guns in all the other Ace Combat games is easy as fuck.
>>
>>577067175
same
>>
so, how's that recompile of AC6?
yay or nay?
>>
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Turns out 1200 knots is not even close enough to what's needed to catch up with an XB70 in a straight line.
>>577069430
It works all you need is the new file, the ISO, and the DLC.
>>
>>577069534
1200 knots is indeed not even remotely near mach 3, no.
>>
>>577069534
Did they fix the missile trails/cloud effects and cutscene sound being offsync? Because those were the only problems left with the Xenia version.
>>
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>>577078490
Yeah I never tried any earlier version until now but it's all there.
https://www.youtube.com/watch?v=vr9m2XHpWYY
>>
>>577058251
Gunpod, like the F-35C. Never mind that the real thing wouldn't carry one and probably doesn't even have the hardware to do so.
>>
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>>577078490
Yeah. I saw some rare distant terrain flicker on a couple missions but it's solid otherwise.
>>
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https://www.youtube.com/watch?v=YEoq11C4qd8
>>
AC6 deserves a PC port more than the trilogy games.
>>
>>577089774
><<You're not gonna believe this, Jean-Louis!>>
>>
*trinity
my bad, I'm new
>>
>>577089774
6 is better than 5 and 4 in terms of gameplay. Zero for me is still the gold standard because of the ace style system.
>>
>I walk on...
>>
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>>
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Flare dispensers on the Gripen E hardpoints now. Probably due to the new flare animation set where they spawn in from their IRL ejection ports instead of generically dropping from the center line as in 7.
>>
>>577104651
Man, I can't wait to spam flares and pan around the plens just to see where they cum from. Dog bless Project Aces.
>>
>>577059506
They'll probably be part of multiplayer season passes.
>>
Got a new pc, can I have some wallpapers?
I like planes
>>
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https://www.youtube.com/watch?v=ve3JfWe04xE
>>
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This general’s on life support until Gamescon it seems.
>>
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>>577109842
I keep getting blocked for phone posting but I try buddies.
>>
>>577111653
I fucking wish phone posters were blocked site-wide.
>>
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https://x.com/AceCombatGames/status/2087011122415079626
【Nuggets' Fighter Jet Introduction: F-4E Phantom II】
A large fighter jet developed for carrier operations and widely operated from land bases as well. The Air Force-spec E model is a derivative type with added fixed armaments. It boasts speed performance that established numerous flight records at the time of development. Its nickname is "Phantom II (Ghost)."
>>
>>577112306
WHERE THE FUCK IS THE F-5
>>
>>577112667
better save up those premium battlepass vouchers lil niggy
>>
>>577112306
>carrier capable
based
>GPDs
cringe
>>
>>577113242
Gunpods are funpilled
>>
>>577112306
So I guess it's an actual E this time instead of being a hybrid of multiple variants.
>>
>>577112306
I'm excited to go full Glamrock. Gunpods are always fun and if 7's anything to go by it'll likely have some decent A2G options in the other slots. If it gets score bonuses in the multiplayer again thanks to being an early unlock I'll be extremely happy.
>>
>>577112306
This is *still* ambiguous as to whether it’s a “real” E-model or if they’ll let you use it from the carrier, lol
>>
>>577115348
that pic shows it carrying sparrows in the semi-recessed stations under the fuselage, so gunpods/some form of long range A2A/leaves on more slot. maybe UGBs?
>>
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>>577117229
>sparrows
Neat. I'm not good with ID'ing missiles so that's cool, judging by 7 Sparrows are used as the model for SAAMs and HVAAs.

UGBs would be the safe bet, it's had those or a size variant in practically every game it's been in since 4 (5 gives the E Napalm Bombs and G LAGMs but 5 is weird with SpW). Plus UGBs look very powerful in the preview gameplay, although that might be partly due to parts system buffs. Although it's also had LAGMs in 7 and Infinity so they might just go with that.

If my dreams come true this F-4 will have HVAAs and UGBs along with the Gunpods, which would make it super versatile for any potential co-op mission.
>>
>>577112306
YESSSSS YEEEEAaS ITS HERE OH MY GOD MY SECOND FAVORITE AND ITS NOT LOCKED BEHIND DLC
>>
>>
>>577084229
>15 years ago
That really makes it. Facebook really was like that fifteen years back, on top of the usual reference.
>>
>>577121031
It's funny how I can tell this was done on novice controls just from a static screenshot.
>>
>>577121031
where's this from? it's new
>>
>>577121985
Ace Combat 8
>>
>>577121985
they updated the photos on the steam page recently
>>
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HAPPENING, RUSSIA HAS DEVELOPED TRINITY FROM ASSAULT HORIZON BUT IN REAL LIFE
>>
>>577125342
no big boom i sleep
>>
>>577125342
>250kg warhead
Lame.
>>
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I hope ships aren't a total joke this time around. Even in the context of Ace Combat I don't think taking out fleets should be an easy task.
>>
>>577128860
I feel like an easy solution is to just make CIWS more effective and make them engage you more with AA and missiles if you get to close.
>>
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>>577125463
>>577125463
>>577128465
I asked chatgpt to explain the burst missiles and it just wrote a fucking book to me.
>>
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>>
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>>
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>>
fuck off
>>
>>577129568
Alright fine, the Belkan secrets remain hidden
>>
You gotta make your own organic home-grown autism buddy
>>
Is AC6 recompilation's performance supposed to be straight ass? I'm getting 20 FPS at 3x render scale on a 3080, this seems pretty ridiculous for a game this old running natively when most PS3 games on RPCS3 run at a locked 60 FPS at 4K.
>>
>>577112306
Why don't they just fucking give us an F-4S? There's been three Phantom variants in the series and the only time we've gotten carrier planes is a fictional franken-E model
>>
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>>
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>>
Dreamt I ordered a berkut from amazon
>>
I fucking hate forward swepts, seeing them makes me wanna puke. I don't care how good they are in performance, it's just so ugly for me.
>>
Do you also have to pay shipping if you buy the Joker Flight Pack?
>>
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>>577149828
Yes.
>>
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>>577153853
Silly goose
>>
>>577153853
I am so pissed off that I have to deal with a stupid vinyl record just to get my book.
>>
>>577154673
Pawn it off on ebay or something a few months down the line. It's a limited release and vinylfags love the stuff, so you should get a decent chunk of change back.
>>
>>577125342
Cool but I wanna see giant superweapon carriers
>>
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>>577153853
I pre-ordered the premium joker pack and I feel a bit of buyer's remorse, because there is nothing to collect aside from the book and those lame vinyls.
>>
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>>
plens?
>>
>>577168005
plens.
>>
>>577168005
Si fly
>>
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>>
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>>577168005
>>
>>577109760
Damn they're cooking
>>
I can already feel myself bombing sotoan scum along that trailer music
>>
Why do Strangereal nations even build large surface navies? Are they stupid?
>>
>>577171531
It's only fair to provide targets to the other guys
>>
>>577171531
pirates + power projection + planes cant land on water and still be good at dogfighting
>>
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>>577173059
>planes can't land on water and still be good at dogfighting
Challenge accepted.
>>
tfw I want to play AC6 with the github thing, but I am scared I am going to get nuked by dolphin porn. this shit sucks ESTOVAKIAN ASS
>>
>>577174272
I beat the game easywith it, the new 1.0 is near perfect
You just need to click some fixes in the f4 menu
>>
>>577175413
its more the paranoia its a virus
>>
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>>
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>>577175517
ok
>>
most kino song in AC7

https://www.youtube.com/watch?v=d-Vi5y0UlLY
>>
>>577031506
The size of jet fighters compared to other objects fascinates me and freaks me out, but I can never find good images, just length charts between identical variants and ai slop
>>
new? trailer
https://www.youtube.com/watch?v=vPqLcA9LQMo
>>
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This one was a real workhorse in 7 happy they're bringing it back
>>
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>>
>F16V never
>Mig29K never
>J10 never
>J11/15/16 never
>Tornado never
>Silent Eagle never
>Sea Griphen never
>F18 Block III never
I’m dooooming I’m gonna dooooooom.
>>
>>577183017
really don't care about anything but the Tornado, because I love it like sunrise
>>
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>>577173059
*Blocks your path*
>>
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>>
>>577183017
>F-4S never
>F-8E never
>A-7E never
>>
>>577183298
When I was replaying the series earlier this year I forgot how fun the Tornado was in the older games, especially 4 and 6. But I'd love to have the Silent Eagle back, it's a neat design.
>>
>>577183017
Well I want to vertical land with a harrier of f35
>>
>>577184102
see, I dont hate f-15, 18, 16 or mig or su variants, but the Tornado just simply not existing bothers me
>>
>>577183017
no MiG-23 or SEPECAT Jaguar either
>>
>>577186174
I can only assume it's a licensing issue sadly. It is a shame because it's been in the series since the first game.
>>577187146
I'd love to have more boomer jets in the game, like the A-4 would be a good fit to come back for a carrier focused game.
>>
>>577155351
I wanted the book bad enough that idgaf, the records can sit on my shelf and look cool I guess. I actually had to buy the book package separately from the game preorder bc the joker edition was already sold out kek. Pretty steep price though, it’s true.
>>
>>577129172
>*EMLs you from 10km*
nothing personnel kid
>>
>>577190272
Where did you get it?
>>
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>>577129172
>I feel like an easy solution is to just make CIWS more effective and make them engage you more with AA and missiles if you get to close.
Northrop just announced a new AD system using 50mm shells with fucking AI guidance meant for drones, but they'd be just as deadly against any manned aircraft in their range assuming they could get a hit. So I expect to see some crazy deadly AA in 9 or future DLC missions, particularly since half the time we fight a fleet they're in coverage range of ground based defenses.
>>
>>577191024
Bamco had a separate item for just the physical bonuses (game not included) separate from the official “joker edition”, and it took way longer to sell out (joker edition went in like less than 12 hours iirc). So I bought that on its own and then preordered the game from amazon. Makes no fucking sense to me but the ways of bamco are mysterious, I guess.
>>
>>577189905
>I'd love to have more boomer jets in the game, like the A-4 would be a good fit to come back for a carrier focused game.
I wish they'd do a Cold War era Ace Combat
make it based on a Vietnam/Afghanistan proxy war analogue between Osea and Yuktobania
>>
>>577192575
Can't find it
>>
>>577183017
I don't get why we're always getting the same variants man
the other ones are right there
>>
>>577194381
Lol it’s the vinyl collection right there, if you click into it you’ll see it includes the artbook (in fact that’s the book right there on the right in the product photo). Guess it’s still in stock, because that makes complete sense when the joker edition is “limited”, right?
>>
>>577198902
Oh
I didn't want the vinyls :(
>>
>>577191748
>crazy deadly AA in 9 or future DLC missions,
It'll be PLS & TLS AD
>>
>>577109842
You mean until (Sept 29th) Oct 2nd. Whatever they show in two weeks will only last a week at most before we return to normal slowness.
>>
>>577031506
>>
>>577203378
It’ll be like Nuclear Option.
Everyone here should play Nuclear Option to cope with the wait.
>>
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>>577192921
>Sand Island in the 60's
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>>577213720
But did you find the polar bears in 5?
>>
>>577210259
Or do like Kono and go play 007 First Light
Speaking of he's saying his workload keeps getting bigger. Either they are cramming as much as they can before the game goes to print or working to make that day 1 patch fix as much as possible.
>>
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>>577210259
I'm wasting time with Aincrad. Even if 8 somehow turned into an Assault Horizon level dumpster fire it's not going to be the shittiest, worst value Scamco thing I've spent money on this year.
>>
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The alternating white/black tail flash art looks so good when lined up on the tarmac. Great compromise between artistic license and authenticity, and way better than the pretty lame protag squadron schemes in 7
>>
>>577222108
I wonder if they'll do something funny if you stay on this screen long enough you'll see a random ground crew guy slipping and falling on the ice.
>>
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Heh, the English Twitter uploaded the Su-57 video for the Fullback's quick preview description. https://nitter.net/i/status/2087373510360367325
>>
Will the Naiad get a cameo in AC8?
>>
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>>577226837
Heh Flanker issue
And screen shot before they delete & repost
>>
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PA's twitter posted the correct image. I noticed something look at the intake on the right. They even modeled the inside of the air intakes.
>>
Playing through 6 this time I've been using XAGM since I saw girl gamers doing it this is braindead and fun
>>
The Felon looks pretty good and Fullback is ugly as ever.
>>
>>577228245
They are fun but for maximum fun & enjoyment I use FAEB.
>>
>>577228048
>>577228536
Duck plane
>>
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>>
I see the game whenever I close my eyes, so close.
>>
Lol
>>
>I walk on...
>>
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>>577228048
>>
2 fast!
>>
These threads belong to you, /aceg/. Go take what's yours.
>>
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snowludo
>>
>>577259710
Tasha's kittycat emblem is cute
>>
i hope tasha is the obligatory squadron member death at 2/3 of the story
>>
>>577265435
She's gonna be extra cute, and it's gonna hurt extra bad
>>
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>>577236226
>>
>>577265435
No it'll be someone with even more impact something you'll feel for the rest of the game and beyond
Whatever plane you are flying on that mission is shot down you can't replace it you are locked out from it until a new game+
Yes the character death will be your planefu
>>
>>577265435
>>577267402
I say it would hur more if it's a plane that dies to never be added again to ace combat games.
>>
>>577267402
>spoiler
you sick, sick man, pray to planeus for forgiveness
>>
>>577265435
The final ace fight is going to be against a forcefully sublimated version of her in a prototype FALKEN, and it will be KINO
>>
Refueling is lewd
What factors decide if a plane gets a refueling penis or a refueling vagina?
>>
>>577272271
>2029
>Prototype Falken
>Last encountered in 1997
Uhhh anon??

It won't happen Kono already told us, his exact words were we spent a lot of money on that woman.
Besides if anything it'll be a prototype Night Raven
>>
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>>577265435
You get an AC3 shootdown choice between Tasha and Kate.

Your choice will decide whether Noise or Professor join the late game antagonists against you.
>>
>>577246170
FAN denied us this.
>>
Watched Tora Tora Tora. Shit's genuine fucking cinema, top to bottom. Insane scale and authenticity, and it's really interesting how it's kind of two films merged together as the Japanese side was filmed according to their own preferences.
It's crazy how a movie from 1970 has superior effects to pretty much anything that could be mustered today, simply because they were willing to set off a lot of pyrotechnics to blow up full-scale models right next to actors.
>>
>>577272917
T-38 looks rather good in a classic livery
>>
Finally found time to replay ACX, and I do agree with you guys, the other version of the final missions that has the tunnel run is a lot cooler. BUT I have no idea who decided it was good idea to have the whole place shake violently while you're flying through it, I was basically done with the mission but crashed my plane because one of the shake happened while I was in the middle of a turn. I think this is the first time in on of these games that a death feels genuinely unfair
>>
>>577286297
>I think this is the first time in on of these games that a death feels genuinely unfair
actually nevermind, the first time was when I got 360 noscoped by the Arcbrid. I was flying behind and above it, safely out of reach of the laser, disabled the engines, it dipped forward and instakilled me with the laser, kek
>>
>>577286564
get PSMed nerd
>>
>>577287107
I wish I had thought of recording the replay because that shit was absolutely hilarious
>>
>you will never experience Captain Torres’ wild ride for the first time ever again
why even live
>>
>>577286297
While a no shake part exist you don't need it as the game has a bug. If your in HUD view the camera won't shake. It only effects cockpit and 3rd person
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>>577289405
Hate these little assholes like you wouldn't believe
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>>577282683
Amazing what you could get away with when the stunt guys will do anything if you pay them enough.
>>
>>577290872
To be fair they were NOT supposed to be having an entire flaming plane barrelling towards them
>>
>>577290872
What I’ll be doing to the Sotoan Navy Air Arm in Mission 4.
>>
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>>577297013
Your going to wait until the Battle Pass adds WWII planes then go on bombing run with a Zero?
>Wouldn't be the first time
>>
>>577290872
The fact that I can't tell if there is a guy or a mannequin in that burning P40 makes me worried
>>
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>>577297770
That is why we call it movie magic you believe the illusion is real.
>>
https://files.catbox.moe/nwbxbx.mp4
>>
>>576828946
Chinese hot you covered, I suppose
>>577155019
You will have doritos someone duct taped a lawnmower engine to and you will be happy
>>
>>577198902
They increased production.
>>
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>>577298301
Who up Emancipating they San Salvacion?
>>
>>577298301
I hope we get to see san salvacion again
>>
>>577287437
>why even live
So you can do it again in increasingly silly planes. One day I'll grind do an F-4 only S-Rank run on the DLC missions, just to give Torres PTSD with the Mobius skin.
>>
>>577109842
I also think it's just a general thing with the site, the hack sapped a lot of users who hung around here and a fair number haven't come back.
>>
ACX final mission is kicking my ass man
I've beaten it once already, but wanted to play the other version of it too
>>
>>577311573
Which version? which one did you beat first? Which are you stuck on now?
>>
>>577313230
I beat the one with the death orbs first and am struggling with the one where you have to fly inside the island at the end.
In general landing a good hit on ace pilots (and other strong enemies) is just something I still struggle with. It's a fun kind of challenge, but can be a little frustrating sometimes
>>
>>577298617
Need a mission during a solar eclipse with Ulysses fragments or kinetic rods flying down from atmosphere.
>>577308697
Imagine we go there in 8 and there’s a F-15 ISAF statue.
>>
Man I forgot even from the get-go Thunderhead is bitching at you in 5. Truly the worst AWACS
>>
>>577314597
Why an F-15 instead of an F-22?
>>
>>577316428
It represents more of ISAF as a whole and not just Mobius. Plus, the F-22 wasn’t available in the average AC04 play through until Farbanti.
>>
>>577316770
I mean, I get that the F-15 has more of that workhorse plane feel but I don't remember the ISAF using it that much in 04. I have seen them using more of planes like the Rafale, Typhoon and even the Tornado.
>>
>>577272363
In the US, Navy planes have a probe and Air Force planes have a receptacle. Make of that what you will.
>>
>>577314258
3, X, and 6 are quite challenging. Don’t let anybuddy else tell you otherwise.

.. Ass Hor and JA are unfair…
>>
>>577314258
>have to fly inside the island at the end
Switch to your HUD view right before you fly into the base it'll make it so much easier to do that section.

>>577317853
3 & 6 aren't challenging X is the only one that will give a good tough fight on some missions or a tough level if your obsessed with the gauge staying at zero and you lose nothing.

Why do you find 3 & 6 challenging?
>>
>>577317853
Honestly I was quite surprised how tough some of the other missions in X were. Going in I expected it to be a cozy spin-off to decompress from Zero before going on to 6, probably reinforced by how a PSP game is a step down graphically from the PS2.
But some of the missions had me stumped for quite a while.
Either way, looking forward to getting to 6 soon
>>
>>577317853
3 is only challenging during the first two missions because the starting planes have abysmal mobility. After that the game is a breeze
>>
>>577319047
6 is very fun, your first playthrough might be rough. It’s dependent on how quickly you can push buttons until you get allied support to save your ass time and time again. Surprisingly ok plot and good music. You might want to get one of those stress ball things for your hands since you will be playing at 110% 99% of the time. It truly is an arcade game.

The recompilation project is amazing if you are on windows with directX 12, it’s better than Xenia emulation as of about three days ago.
>>
>>577320190
* correction, significantly better as of three days ago. Mostly better as of about two months.
>>
>>577320190
>You might want to get one of those stress ball things for your hands since you will be playing at 110% 99% of the time
110% thrust? In that case I think I should finally bite the bullet and bite a new controller. I've had this one since like 2012 I believe and the switch on RB has busted for years now. It registers just fine when you just hit it so I've been able to play games like Dark Souls with it no problem, but Ace Combat made made me realize how poorly it behaves if you want to hold it down. You really need to press that sucker in there if you want it to work
>recompilation project
saw a video thumbnail about that releasing yesterday and thought I should check it out
>>
>>577320993
110% ability is what I mean. But yes you might need a new controller, because you will be on that thing like a pent up boomer on a week long Vietnamese playground vacation with 3 kilos of free crack and a couple reloads of Rhino gas station pill “flares”.

For reference I am still struggling with S ranks on easy. With the f22 raptor new game plus.

But! It’s really fun and well made and should be considered a must play along with X. Just choose your skill and accept the results, don’t fight it too hard.
>>
>>577317440
You’re right, the F-15 is a bad example. It has more of a presence in 6 than 4. The F-22 is the better pick. I think I’ve just watched Nassault’s Emancipation vid too much.
>>577316192
I wish we got to see Thunderhead hit with the fagot obliterator.
>>
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>>577317486
Navy is the gayest branch after all. Small wonder that naval aviators would want their plenfu to have male parts.
>t. submariner
>>
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>>577334842
>>
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>>577336446
Instructions unclear, assigning Wardog to complete mission Four Horsemen.
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>>577334842
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>>577336865
<< He was a model fighter pilot to the end. Join me in saluting Captain Davenport! >>
>>
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>>577337786
Just now realizing the last frame is a reflection of the flight helmet’s visor.
>>
>>577337786
<_] NO
>>
>>577338729
Shut the FUCK up Thunderhead. There's a reason why everyone loves Oka Nieba more than you.
>>
I did not care about helicopter's death, dude was annoying. Should've concentrated more on dogfighting instead of bitching about it dumbfuck.
>>
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https://x.com/AceCombatGames/status/2087735895541657740
frog :)
>>
>>577345383
They got the right plane with the right text this time
>>
>>577345383
I hate empty hardpoints
>>
>>577346062
We could always attach some toilets to them.
>>
wheres the september 29 button on this thing
>>
>>577345383
Nice to see it again after so long.
>>
>>577349552
Jack off to Tasha 48 times.
>>
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>>577336865
>I made this image 7 years ago
man time sure does fly
>>
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