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new edition, edition

>Demo Days
NEXT: https://itch.io/jam/agdg-demo-day-70
Previous: https://itch.io/jam/agdg-demo-day-69

>AGDG Resources
https://hackmd.io/SNd2YQugRG-36CLYc8Og2w

>Progress Posting Guide
https://pastebin.com/0xEt5atn

>Helpful Links
New Threads: >>>/vg/agdg
Archive: https://arch.b4k.dev/vg/search/subject/agdg/
/agdg/ Steam Games: https://made-by-agdg.vercel.app/

>How to WebM
https://obsproject.com
https://github.com/argorar/WebMConverter

>Previous Thread
>>577223689
>>
I forgot to add
>v3jam
https://itch.io/jam/v3expos-world-famous-game-jam-2

My bad.
>>
the good news:
your sister offers you money to finance your dream game
the bad news:
the money is from her Onlyfans
what would you do?
>>
why is he shilling the v3 expo to devs on twitter?
>>
>>577439403
asking for a friend right?
partner with her on onlyfans, quadruple the money
>>
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>>577439489
he needs more views
I could post a video of my dog licking its balls and it would get more views than his game jam
>>
>>577439489
Because he thinks he's not shackled to here anymore and wants to become a "real expo" instead of an /agdg/ one
>>
>>577439489
because its an /agdg/ event!!
>>
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Stylized Volumetric Lighting - Real New
>>
>>577439881
please don't be a roguelike
>>
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I wanted to do some classical architecting in my game, so I found this jeet's plugin for $88, and I'm like etty eight dollas??? So I copy and paste the feature list into Claude and now I have a much better plugin with every feature I want :D Mine leans towards art deco!
>>
I saw someone else was working on Doom 3-related modding, or possibly making a Doom 3-style game in UE5.

I thought i would join in aswell fellows.
>>
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>>577440515
s/jeet's plugin/my game/g
:w its-over
:q!
>>
>>577440708
damn straight
>>
>>577440515
jeets are fucking dumb kek
>>
this is the one I'm posting it, it's just so much cuter.
>>
>>577439659
PROVE IT!!
>>577439403
1. rape
2. rape any animals I see
3. one my rape-ocaust is over I renew my sub to her channel
4. I pay someone else to make my game for me while jewishly taking all the profits
5. ???
6. profit.
>>
>>577436943
It's grim isn't it? What happened in the last 10 years to cause so many talented individuals to enter gamedev?

>>577438980
I keep shifting between
>working hard
>not working at all
At least its better than before where it was
>maybe work 1-2 hours
>not working at all
>>
>>577440593
Dead Space iterated on Doom 3's formula, but i'd like to see a Doom 3 mod that iterates on Dead Space.
>>
>>577440515
I like art deco. can I see any results? you could maek bioshock 4
>>
I feel like drawing fan art, post some screenshots from you game if you want some fan art, also post the name and your dev moniker so I can check if you're on the official /agdg/ fanart blacklist.
>>
>>577442227
AI generates professional level concept art in Ed Edd n Eddy style I don't need you
>>
how did EEE never get an actual game or spiritual game
>>
>>577442449
I'm pretty sure there was a shitty playstation platformer as is tradition
>>
which thread is the real thread fuuuuuuuck
>>
>>577443352
Considering the other one is just an eldon betz shill thread... none of them.
aggy is fucking dead.
>>
>>577442341
no it doesn't. show me cris in ed edd n eddy style
>>
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>>
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>>577442119
I'm still adding features and I've barely touched it, here's some twisted reeded ziggurat
>>
>>577444574
>that time /agdg/ were all gonna make porn games because of Aura and 0 made it to market
>>
>>577445461
can we try again?
>>
>>577445841
nothing is stopping you.
If you make an "exploring the town and doing quests" type, i'll play it.
>>
Posting in both threads.
>>
>who are we quoting
>>
city builder where you have to maintain 2 towns that hate each other
>>
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other thread has no art deco monstrosities
>>
>>577453073
>no textures
>no colors
>default modeler lighting
>still absolute kino
crazy how underused it is
>>
>>577453282
I'll post the addon when it's properly gaudy, few days probably
>>
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Took me the entire day but I was able to import mugen sff and air to my game editor.
>>
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:: untitled ::
dev:: yumekano
tools:: godot,krita
progress::
...
I am new to game development and /agdg/, and I recently finished my first prototype! Got to understand basics of godot and draw my first character sprites and background. Art and writing is hard for me while music is different realm for me. Regardless, happy to see my character moving
:: end progress ::

Can I use the game jam to get feedback for my game? If not, where else can I put out my game so I can get feedback?
>>
>>577454837
>where else can I put out my game so I can get feedback?
you have some time, submit to the next demo day -> https://itch.io/jam/agdg-demo-day-70
>>
>>577455054
ok thanks, I'll create my account then
>>
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Even if you need the stick for motivation, don't forget to give yourself the carrot too.
>>
>>577454837
why's that tranny built like rotate?
>>
>>577455641
I'm all carrot baby, but I can't stop playing with muh stick.
>>
>>577454837
the way she's built looks painful desu
>>
>>577455641
your hands are massive wtf
>>
>>577456045
>>577456171
yeah, something I need to improve on
>>
>>577454837
>taller than the door.
is she 6 foot 9?
>>
>>577454837
>point and click adventure
>nortubelcore background
>criscore anime girl
Is this what you get when Cris and Nortubel have a baby?
>>
>>577457343
that guys gonna actually finish and release a demo, so no
>>
>>577457343
>Cris and Nortubel colab
unfathomably kino combination
>>
>>577455641
russian ogre hands
>>
>>577462038
you could make a sandwich from his thumb meat
>>
>>577461890
>>577457343
I hate to break it to you retards but cris and nortubel are actually much better artists than that.
It's probably hard for artlets to tell but art talent but they are infinitely better than that trash.
>>
>>577462764
damn, you don't have to be that hard on the guy
he should use ai though
>>
>>577462764
the environment art is better than cris, but not as good as nortubel
>>
>>577462520
KEK
>>
>>577462923
well yeah but cris is highly specialized in portrait and figure workflows, meanwhile nortubel is more specialized in character design and environmental design.
and for reference azurdev is just fucking awful at everything he/xer tries.
>>
>>577464618
>cris is highly specialized
/agdg/ getting some great OC
>>
>>577464618
azur is the second best environment artist agdg has.
>>
>>577464998
well maybe if you like shit
but he/xer lacks any form of variability, it's way too specific in all fronts therefore being useless outside of xer shitty tranny game.
this is why cris and nortubel have way more gmi potential.
protraits and figures are more versatile and design is just a dumb word for cool style which is half of what makes games successful.
If nortubel had fun it would have been more successful.
>>
>>577465561
It's still amateur, but xis last space game got a few good ones in after a few rounds of feedback here.
>>
>>577466175
yes well I don't play vns because they aren't games so no one can "play" them.
also I'm not a tranny
>>
>>577466451
azur is just a bisexual man. not a tranny.
>>
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>>577462520
>>577462038
>>577456312
>>
recreating the angst of early 2k skate culture with cyberpunk
>>
>>577466451
the only people who say that are trannies
>>
how would you feel if you didn't dev today?
>>
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>>577467504
Biblically accurate hands
>>
>>577468286
hand
>>
>>577468223
better and worse
>>
>>577439224
what does this have to do with 4chan
>>
>>577473736
it gets a sticky on /v/
>>
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>>
>>577476650
ganbare!~~
>>
>>577476650
*pours a circle of salt around you*
>>
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AVAVA
>>
>>577457017
Close, she is 6 foot 7
>>
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What follows is a useless blog post of negative value. Exercise some self control and don't read it.
Another fat camp meal for breakfast. I miss donuts so much.
77 days left until I run out of money. This won't be enough to get my game in a shippable state but it's the time I have. What I'm now seriously considering is selling my car to get some extra money. I use the car rarely and registration's coming up and I can barely afford even this 22 year old clunker. Selling it would give me an extra two months and that's what I'd do if I had faith in my game making it. I could also be sabotaging myself if I get a job and need a car and no longer have one.
I spent 5 hours yesterday trying to fix a nasty bug and I only just figured it out before bed time. I really should compress my work so I start and finish earlier in the day. And by figured out I don't mean fixed it. That's what I'll be doing today.
>>
>>577481271
VVVVV sequel just dropped
>>
>>577453282
>>577453073
it could go far with some procedural materials
>>
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>>577445461
I was making a porn game with a custom 3d engine but my engine actually got me a spot on a team making a real game
>>
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>>
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>>577486651
https://mhcp-game-prototype.devpost.com/#prizes
>>
>>>/biz/62590490
which one of you made this
>>
>>577445461
I'm still doing it I'm just stuck in a permanent "art not good enough redo from scratch" loop
>>
>>577455641
I love carrots! That one is yellow though, is it a different type?
>>
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>when you lose the will to dev and therefore to live
>>
Progress report
None I should be sleeping. Will I gamedev in the morning, unlikely. Afternoon/evening is a maybe. I'm getting close to get this annoying to make system done.

>>577484083
Once again I am asking what is the seasoning on your chicken
>>
>>577486315
A company paying you money?

>>577486651
Hmm might be worth cranking out some garbage. Though if the prize is too low i wouldnt continue development after the intial prize.
>inb4 they fund you finish it with huge money
Hmm... what MHCP?
>>
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Did you burn out? Perhaps your IQ is too high for gamedev.
>>
>>577486792
Hmm the first 17.5k is easy but no reason to waste time completing it. 17.5k is a lot for a short period of development but getting trapped building it further for months just for the other 17.5k isnt worth it lol
>>
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Do you thkink there's a market for rpg maker like engines but for diferent genres?

Like 2D resident evil maker.
2D fighting game maker.
2D smash maker.
2D animal crossing maker.
2D platform maker.
2D mario maker.
>>
>>577496515
I crunched for a week and burned out. and I left my players hanging. sorry guys. I need a mental health day or 2.
>>
>>577497368
There wouldn't even a market for RPGmaker if it didn't already exist for 30 years
>>
>>577497368
there is no market for engines cris. everybody uses threejs
>>
>>577497368
there is no market for people who can't ship a single product in 13 years
>>
This guy coded Pokemon Red in Minecraft just using command blocks.
https://www.youtube.com/watch?v=H-U96W89Z90

(You) can't even code Pokemon Red in Godot with AI assistance.

Let that sink in.
>>
>>577499506
>MAN WASTES HIS TIME DOING TECHNICALLY IMPRESSIVE BUT ULTIMATELY POINTLESS THING
>>
>>577499770
The point is feeling self-accomplished.

Something that future generations will never be able to do now that AI and TikTok are giving them instant gratification and their brains start out rotten.
>>
>>577496515
What's wrong with gamers that they need their own mental health guru channel?
>>
I can't decide if my game should lean more into the incremental aspect of it or should I make it a small rpg instead. Either way it would retain some of its incremental feel but the stuff I'm not sure about is do I go for a stage structure similar to most incrementals like beat stage 1 to get access to stage 2 or should I random generate quests with slight variance that can show up when the player's progression is at "stage 1" and then have new quests show up at "stage 2".

It might be a cooler game if there's quest variety but maybe incremental sloppers want it to feel like an incremental because that's familiar to them.
>>
>>577504543
they're retarded and gullible
sort of like game devs
>>
>>577505478
Some of the most popular incrementals are RPG incrementals like Melvor Idle and Task Bar Hero. If you do quests, you can structure them like Golden Cookies (low frequency every ~30 minute events) where you get nice bonuses from short bursts of active play, or you can structure them like live service dailies.
>>
I think I'm gonna code my own fantasy console in Rust then make a game for it.
>>
>>577533661
i don't think you actually want to make a game anon
>>
>>577534259
If I had someone to dev the console for me to my specifications while I made the game I'd do it



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