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File: P1014190.webm (3.93 MB, 320x240)
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3.93 MB WEBM
2000s GSC edition.
__________________________________________________________
>BugTrap, crash to desktop, freeze/lockup? Find your crash log, Stalker.
Check your Documents or game install directories for the xray_[your name].log file. If you can't find it, look in the location specified at the top of fsgame.ltx.
Copy the last few lines from the log and paste them here if you want any help.

>Quickstart Guide
docs.google.com/document/d/1cnQeURGCjHTRPOGJH8G5ijP1fw5vbVWSE7opABcBpNk
>Start Guide, beginner tips, and much more
pastebin.com/FUPEbLiv
>Mod Guide
docs.google.com/document/d/1JPA0hQZVJ6mSvTsp6Sy3CoAkObJOKeoPHEamDC19Lio
>Miscellaneous Guide
docs.google.com/document/d/103nyaAM5PKgBwuZ35jRbv7VM7tEcvi1Scv6boOMe1RM
>HUD Guide, modding basics, mod reviews, and AMK mod guide
docs.google.com/document/d/10yi79NUFhJrFO4hmGeKqaWSw35BJQv0Ve0OK94ioMEw
>Performance Guides, Steam settings
pastebin.com/nzXEevG7
>Common misconceptions about Shadow of Chernobyl game mechanics
metacognix.com/stlkrsoc/WhatYouKnowThatAintSo.html

>Running S.T.A.L.K.E.R. on Linux
docs.google.com/document/d/11HcSFSyb0DX3ymModXZ9tNdpTuktTioC
>Xetrill's Modified LuaJIT for CS/CoP - improves performance, especially in script-heavy mods
mega.co.nz/#F!BIISmQgK!KHZR01ljznUqJlcHUax-aQ

>Game Repacks + Modding Tools
mega.nz/folder/gSBHmYYK#9-5ONxPwwChJhYSPWdKb5Q
>Downgrade Patches (drag-and-drop)
mega.co.nz/#F!M4BmDRCL!vfze70GSJDyv-HzWn7Dwww
>S.T.A.L.K.E.R. Mod Portal Wiki
sdk.stalker-game.com/en/index.php?title=S.T.A.L.K.E.R._MOD_portal
__________________________________________________________________________
Lost to the Zone >>578312817
>>
Modlists

>C-Con Modlist
docs.google.com/spreadsheets/d/1GgBFCRIbc7TQ5DwWHvWaridX1G64PYoWItkLyr3pBPk

>Various Story Mod recs
cheeki.zone
__________________________________________________________________________
S.T.A.L.K.E.R. Trilogy Mods

>AMK AE 1.4.1+OWR+ARSENAL+SWO merge
mega.nz/#F!4Q5SmIaJ!hu6jptaxeY3wQbIF2GzbWQ

>Anon's /sg/ AMK repo
mega.nz/folder/KvhhSCwD#7pTnDImcvnVOvJfQUgImtw

>Oblivion Lost Remake 2.5
disk.yandex.ru/d/hmvQK9g8JDY_HA?w=1

>Vector of Alienation
drive.google.com/drive/folders/1N2ksZBmO7Qz4cdUWose7X1iJw0nFnG05

>OP 2.2 (Joint Pack, Cumulative Pack)
rentry.org/cumpack22
docs.google.com/spreadsheets/d/1me0bO3B_ZnwHLOYXqZDNyPfdFAL8nqp1oNkrbyFZ7cM

>Shadows Addon + Anon's English translation
ap-pro.ru/forums/topic/1639-shadows-addon-08/
files.catbox.moe/x1d4r5.7z

>Lost Alpha
moddb.com/mods/lost-alpha/downloads

>Goldsphere
drive.google.com/drive/folders/1lrrZiFZWaio1_SQsBMziCA8QNVAjqr8X

>Spatial Anomaly
moddb.com/mods/spatial-anomaly-update-4/downloads/spatial-anomaly-update-4-1-rus

>SoC: Update
vk.com/topic-147828435_49497922
__________________________________________________________________________
Call of Chernobyl Repos & Offshoots

>CoC Repo
mega.nz/folder/QfgQFR7J#_OXdHj2L13rfsX6UpFrVkA

>Anon's CoC Definitive Edition
drive.google.com/drive/folders/1-1AHa4OKy1RpO9K6dVGZ3ds2I13tpEKA

>Don't have Call of Pripyat but want to play Call of Chernobyl?
-skip_reg on the .exe starting path after " or if you're using CoC on Steam game>properties>set launch options
Alternatively, use this registry file mega.nz/#!uoYinJ7I!Lqj2DNIAkaVkcFUa1PLZzj80cVhAFK5D-9zbU2Iy5KI

>IWP
moddb.com/mods/stalker-improved-weapon-pack
moddb.com/mods/stalker-improved-weapon-pack/addons/cotz-quests-and-mechanics-for-iwp
__________________________________________________________________________
This Week's Spotlight

>S.T.A.L.K.E.R. Defiance
https://www.moddb.com/mods/stalker-defiance
>>
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>>578830330
Around 1gb of mostly photos and a handful of videos from when GSC employees went to the exclusion zone to photograph stuff to use as textures and props

https://drive.google.com/file/d/1YvakHn7I_XdFRbILUMx0wyag0MW0aD7T/view
https://ap-pro.ru/forums/topic/3723-ishodniki-tekstur-i-foto-ot-gsc/
>>
Achievements are not gay :(
>>
>>578830497
Wow, you can even see the unreal engine shimmering and shitty foliage, I guess stalker 2 is actually not ugly!
>>
>>578830497
Thanks anon
>>
The Oblivion Lost mod for Stalker 2 looks interesting
>>
An Anon mentioned there might be someone in here that has that old S2 teaser GSC released around 2011. That 10 second or so video of a Staker walking through a very vibrant green swamp. So will just start leaving a request with every new thread and hope for the best. Been searching for it for what feels like years now but it seems to have all but vanished from the internet.
>>
>bud needs me to rescue his fren
>recue his fren
>bud dies before I could deliver his fren to him
>bud's fren becomes my fren
heart of kinobyl
>>
>>578831161
I'm glad we agree.
>>
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good night you whippersnappers
>>
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Empty soviet lab, home
>>
Now that the dust has settled, what did we think of S.T.A.L.K.E.R. 2: Cost of Hope?
>>
>>578858054
It was fine. Freedom is retarded, but that's nothing new. CNPP, Iron Forest, and Limansk, were all pretty well done.

Also
>Now that the dust has settled
Go back to /v/
>>
>>578858427
there's limansk in stalker 2?
>>
>>578858427
>thinks a normal phrase is a /v/ thing
Goddamn you didn't have to tell us you're eternally mindraped by /v/
>>
>>578858814
Added in Cost of hope.
>>
>>578824153
I remember spending like a quarter of the time noticing visual glitches fuck I hate modern gaming
>>
I wish the cut build maps had been added back. Dead City specially but also just iconic chunks of others like the bridge and station in Darkscape or the weird suspicious hangar gate in old swamp and the entrance buildings in old Yantar.
>>
>>578845524
forbidden candy
>>
>>578858814
Limansk is...warped nightmare version of it, think of it as Hell but with shadows and fog/mist.
>>
I don't get the point of Stalker 2, if you can't sandbox as an actual stalker then why even bother playing
>>
>>578875687
GSC struck lighting in a bottle with the original trilogy and then spent 20 years trying to recreate that. It was never going to be possible.
Stalker 2 should've basically been a less autistic anomaly/gamma with a streamlined story.
Instead they abandoned one of the coolest game engines ever made.
>>
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[SESH]
>>
>>578875687
I didn't even touch S2 because the weapon & armor salvaging/maintenance system in GAMMA is just plain fucking amazing. You don't find a new weapon, you BUILD one. Every weapon feels like its own journey.
>>
>>578877260
this is one of the most retarded things you could drool over, and makes no sense.
>>
>>578877260
Buy an ad, Grok.
>>
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>>578870927
Hmm...
>>
>>578878449
It makes perfect sense. Also GAMMA economy. Everything costs an eyeball because logistics. No one buys a new weapon, maintenance is expensive, so you salvage for parts and build new ones whenever you can. GAMMA pretty much spoiled every other game for me.
>>
>>578875687
You could say that about SoC, CS and CoP too

fact is, the franchise was built on these somewhat linear story modes and the menial bullshit and free roaming you do outside of that is all just a side dish. People who only knew of the game from Call of Chernobyl, Misery, anomaly or fucking G*mma need to just stop coping and admit they don't like stalker.
>>
Clear Sky probably has the most "open" world of the games, I find myself backtracking a lot, but only as theres now multiple pathways to get to different locations.
Literally cannot go the garbage way to the institute on master difficulty, but I can go all the way back through the swamp instead.
Clear Sky hate is so forced, why do people hate it?
>>
>>578880187
no sane person drops over $100 on linear shit these days
you pay $100 for minimally memorable entertainment when those companies keep dropping overpriced unfinished garbage

no
>>
>But the next patch will fix it...
>>
>>578880187
It's got more roots in Half Life era FPS games and immersive sims than any of the current modder oriented Milsim obsession. Even then any smart person could easily strike a fair balance without leaning too heavily into creating some autistic abomination, but modders usually aren't known to be too smart.
>>
>>578881595
I'm genuinely still seething over stalker 2 man. Is it even fixable? I doubt it.
>>
Daily reminder that GAMMA and its consequences have been a disaster for the STALKER franchise.
>>
>>578881618
the term "immersive sim" has been devastating for videogames because it makes these types of games sound fucking stupid and turn people off while attracting the most subhuman morons in the genetic pool like flies to shit. An "immersive sim" is fundamentally just an adventure game where there's the least amount of barriers of abstraction between the players' actions and the outcome in-game so it discards the stats and character building of roleplaying and lets progression happen as the player himself becomes adept at playing and also collects items, and it's usually by dwelving deeper into a world so it's also in a way closer to a dungeon crawler, exemplified by how the first true one was Ultima Underworld. But that doesn't mean "Immersive" needs to mean "it has to be realistic" nor "sim" needs to mean it has to be autistic as fuck. Nowadays if you describe a game as an immersive sim people will assume it's a fucking mid walking, sneaking and collectathon gameplay loop meant to de-emphasize actual combat because it's not "realistic" to blast through a lot of enemies.

Stalker has much more to do with System Shock than with any other military shooter. In fact i consider them cousins. You're supposed to get into shit often, not avoid it.
>>
>>578882759
Honestly only heard of this term like last year and didn't realise its like my favourite genre. I used to kinda of just call them hub games? Like Dishonored and Bioshock. I suppose Borderlands does the hub style too, but they're no where near as linear.
Dishonored is to this day still one of the best games I've played, adore that shit.
>>
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>>578882759
>>578883116
SoC, Shock, and Thief would be in my top 5 games if it didn't fluctuate depending on what kind of kick I'm on. Completely agree as someone who doesn't care about army man shit and pretty much only got exposed to games that are adjacent to it through Stalker.
>>
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This gives normie the meltie
>>
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Fentanyl has hit the Zone pretty hard...
>>
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>side with mafka
>she doesn't become my cute freedomer gf in the end
>not even a hug
Fuck GSC.
>>
>>578883329
What is with that depth of field, christ.
>>
>just stealth killed a camp of renegades
Stealth can work in Clear Sky?
In fact, some one got a rundown on how and if stealth works in the original trilogy at all? After playing SoC I just never bothered in the other games no matter how much I played them, I assumed it was just broken?
>>
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>>578883329
this is the ugliest fucking UI i've ever seen.
>>
S2boons clearly never played gamma and are seething over the fact that they paid actual money for an inferior experience
>>
>>578884246
It's not meant to look pretty normiegroid, it's meant to convey necessary information
>>
>>578883329
somebody needs to add a lightweight version of the mag system desolation has to anomaly so i can see different mags on my gun without installing an entirely different modpack
>>
>gamma tourist calling anyone a normie
Ironic, coming from a faggot community that only found out about stalker from tactitroon youtuber
>>
>still no Anomalous Dugout video about the DLC
HURRY UP MAN!
>>
>>578884295
They're clearly zoomboons and genbetas, they can't fathom the concept of spending most of your time on inventory management, resource management, carefully crafting gear and having different loadouts for different missions, plotting a route, planning a schedule, etc. and having fun while you're at it. Their brains are wired for short attention span and constant dopamine spikes.
>>
>>578884471
Except a bunch of % numbers are hard to see vs the gauges and meters in base anomaly and CoP and they're not even in the correct order, also precise percentages are for soulless chinks who play gacha games with spreadsheets as a crutch for being too slow and retarded to play a shooter with any skill.

>>578884509
I've always said Anomaly should just bring back the belt system instead of the outfit attachment slots. They fucking suck, they are way too limited even when you mod more outfits to have them and it doesn't even make sense that you can't use artifacts until you have a suit with a slot, that flies in the face of stalkers working as artifact collectors. If you had a belt like in SoC(or even better, Build 1935 and mods based off it), then you have a whole extra grid to put things on that can expand comfortably on the higher end suits but the ammo, the artifacts and the attachments have to fight for space so it's still balanced progression-wise.
>>
>>578886067
>Except a bunch of % numbers are hard to see vs the gauges and meters in base anomaly and CoP and they're not even in the correct order, also precise percentages are for soulless chinks who play gacha games with spreadsheets as a crutch for being too slow and retarded to play a shooter with any skill.
That's one way of saying you got low cog
>>
>>578886276
I'm sory i'm not familiar with gay sex terms
>>
>>578884171
>In fact, some one got a rundown on how and if stealth works in the original trilogy at all?
picrel by courtesy of an anon a few threads back regarding getting the documents out of Agroprom's Army base without alerting anyone
>>
>>578886431
Thought pattern checks out
>>
>>578887010
feminine-coded passive-aggressive response, user shows sign of being raped
>>
what does grok jr think of this?
>>
>>578886940
Yeah that shit was impossible for me. It seems stealth is better in Clear Sky though now that I am actually trying it
>>
Stop arguing about gamma and shit, any one playing the original trilogy today frens?
>>
>Haven't seen a single blood sucker in like 5 hours of my clear sky Memehanced Edition TM
>Clear Sky asks me to take the gravel pit
>Assume its more of the thicc mutans
>Cunt runs out on me out of the blue
Fuck clear sky faction man, faggots
>>
File: ladder.webm (3.35 MB, 1280x720)
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>>578887157
Mirror, m'lady
>>
>>578888383
Haha an anomaly my friend haha make sure to report this anomaly to GSC haha
That is what they call them in the patch notes too haha anomaly.
God they are such fucking faggots
>>
>>578888383
>no hand animations for climbing a ladder
le sixty dolla expeience
>>
>>578888763
there is. im just looking too far upwards to see the hand animation. you can sometimes see it at the bottom of the screen
>>
How much of the original trilogy dev them actually worked on Stalker 2?
>>
>>578889264
Not many I would think and didn't many of the main guys already leave near SoC release?
>>
>>578890031
Makes sense.
I do not understand how you can have an engine as cool as Xray and abandon it. Metro is still using their engine, which is why their games dont look or run like shit
>>
>Install SoC curson mod
>"Oops Cheevos disabled! Gotta keep things fair! ;))))"
Thanks GSC
>>
>>578890601
Metro is already mogging GSC's schloppy Pajeet Engine 5 use.
Plus
>They still have slavs doing english voice acting
SOUL
>>
>>578891194
Surely there is a cheevo enabler mod just like with TES games
>>
>>578890601
Anyone who understood the X-ray engine could tell you its was one of the most buggy broken, POS, engines out there. It was Gamebryo levels of fucked, in some cases worse. There's no way you could release a new Stalker game, in 2024, using X-ray, and expect anyone but the most autistic small minority of people to buy it.
>>
>boot up anomaly because I need to play something different
>hmmm what can I do
>oh I know I'll make a mission where I go and collect all the uncollected stashes on the map
>in Zaton and none there
>do Jupiter
>okay Pripyat next
>"you have not discovered this path"
>can't be bothered to go back to yanov to buy it
>underground is open I'll go via there again
>not 10 seconds in
>bloodsucker
>then a chimera
>then a buruer
>then 2 snorks
>then a whole pack of tushkano
>then another fucking chimera comes out of the area with the stairs down
>finally make it to the monolith ambush point
>all dead luckily
>next tunnel
>another bloodsucker
>load of zombies
>pack of snorks
>a fucking garlic

Bruh I am never going down there again I died like 5 times just trying to get through the first area without getting jumped by two chimera. Way too many mutants down there after you kill the monolith.
>>
i swear to god there was a clear sky suit in the clear sky base in stalker 2. but i cant find it and i googled it and nothing is showing up. what the fuck
>>
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SoC Gunslinger merged with AMK would be the perfect STALKER mod. I'm really surprised AMK hasn't gotten a riced up port to a new engine considering seemingly everything else has.
>>
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>>578892395
>a fucking garlic
>>
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>>578893628
why is he like this?
>>
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>>578890601
Because it's a buggy piece of shit that even with all the wacky fan modification ports still doesn't support proper multithreading? I swear to god, no matter how much time passes, every time I go to some 4chan thread about stalker it's always the same retarded posts that clearly come from someone who doesn't actually have experience with the game. Even in this very general there are people who have found out that DX11 support is broken in the engine and shuts off some dynamic lights DX10/10.1 supported just to add tesselation to a couple models. Xray didn't seem to support human facial animation in any capacity either, despite even Unreal 1 having support for it.
There's no reality in which GSC would have gone back to it a decade after COP even if you landed on one where S2 2011 didn't get canceled.

4a engine isn't Xray either. The developers who made Xray are even on record saying it was a piece of shit and the reason they left to make a new engine.
https://metrovideogame.fandom.com/wiki/4A_Engine#Development
http://www.gamesindustry.biz/articles/4a-games-dismisses-metro-2033-engine-rumours
>>
>>578894063
probably on the spectrum
>>
>>578892197
>>578894103
Not like they weren't trying to upgrade xray for old stalker 2, even with a crippled dev team.
What did unreal engine actually bring? Trilogy still beats it in atmosphere, art style and the gameplay wasn't improved, most modern mods are infinitely superior to stalker 2
>>
>>578894103
Oh fuck off, le buggy mess. They literally proved they can fix that with the memehanced editions. Cut content aside, they run perfectly fucking fine, though I bet you haven't touched them.
They easily could've further refined the engine, just as Metro devs have with 4A.
It's one thing to abandon the engine that gave the original trilogy its perfect and loved atmosphere, but to fucking move to Unreal was retarded.
>NO FACIAL ANIMATIONS NOOOOO
Who gives a shit. The obsession with modern gaming having to have every fucking thing that real life does it fucking insane. They are forms of art as well as entertainment.
>>
>>578894439
>What did unreal engine actually bring?
An engine that could actually handle everything they wanted to do, including making the entire game one worldspace with basic features like LODs and asset streaming working?
It also remains the only post-2009 Stalker related project that actually understands Stalker. I await you naming the same dogshit freeplay mods designed to cater to tarkovsoisas always, with tacticool larperating, tacticool military gear taking the place of artifacts while artifacts are either literal garbage not worth using or fallout perk machines and the presence of anomalies and mutants reduced significantly.
>>
>>578894871
>It also remains the only post-2009 Stalker related project that actually understands Stalker.
No it doesn't. It took two years to become barely representative of stalker.
Nice black and white thinking too retard, you dislike this so you must looooove gamma and shit. No faggot, 90% of us here just adore the original games in their vanilla states.
>>
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>>578894063
Mutated NEET. He doesn't mean any harm.
>>
>>578894439
actually they did try to drop xray even for stalker 2 (2011) but kept it
https://www.youtube.com/watch?v=Q_Nc9E7TWP8
good video btw, english sub/dub should work
>>
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I finally made it. 20 minute fight with the bandits guarding the entrance to the institute. Holy fuck I need to upgrade some guns
>>
>>578895013
>t. didn't play the game
>>
>>578894867
>have access to a 64-bit engine that can be easily modified and supports all modern systems
>or an old 32-bit piece of shit that hasn't been updated in years and is plagued with issues (source: the people that extensively researched and improved it, like alundaio and the openxray team)
clearly they should have picked the latter
x-ray has zero upside aside from modding support (which is thanks to the source code being leaked more than anything lol)
>>
>>578894867
>nooo it wasn't buggy
You're not even fucking trying at this point. Not that you shitposting septic tank divers ever did. The people who MADE the engine called it a buggy piece of shit and your /v/eddit "MUH SOVL" mantra can't handle reality.
4a engine is not Xray. Never was. Once again, read the posted articles and statements from the people who made the engines instead of swimming in your schizophrenic delusions.
>le who cares XD
>>
AI in stalker 2 is still completely fucked. just try sniping a group of stalkers, they don't notice their dead friend at all, just keep repeating huh must've been the wind
>>
>>578894871
Yeah and we can see how fucking poorly it works, barely scraping by while looking like an ubisoft game, I didn't even mean gamma (actually running old ass version) not that it is good representation of stalker but you're still a faggot
>>
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>S2 side mission to snipe the leaders of Skadovsk and Shevchenko
>it's fog so I can't see shit
Hilarious.
They added this fog weather only in 2.0, and they definitely didn't even consider it could fuck up one of the old missions.
>>
>>578895797
calm down unreal jeet
your engine fucking sucks
if you're competing with something old as that and still struggling then clearly it's a YOU problem
>>
>>578895943
>>578896646
>le ubisoft
>le jeet
/vpol/ still hasn't updated its "actual stalker games are bad actually" buzzword list, huh? Still whining about the spelling change too?
>>
>>578883329
Milsimfags are fucking stupid. Wow, having separate magazine for each reload, just like in real life! Let me spend 1 minute reloading for every 5 minutes of playing because this is a video game and you need to kill hundreds of enemies.
>>
>>578897186
The spring condition thing also just crowns it. Why the hell would that be a thing? Why is it necessary? Why do you need 9000 different systems for things that add even more pointless feature bloat? The answer is likely 'tism.
>>
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Which is the best stalker 2 ending and which is the worst one?
>>
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>>578891978
lmao if you think the game will have that level of graphics.
S2 had pretty nice looking bullshots and trailers as well.
All games have cool graphics in the early traliers, and then get downgraded once they realize they can't maintain it.
>>
>>578898975
They're all sort of retarded but i can respect Strelok's and Korshunov's hustle the most.
>>
>>578899093
Ward would be the best ending if it wasn't for handing over X-7, and the ability to manipulate people across the globe, to Agatha and the Board. Because of that, its 2nd place behind Strelok's
>>
is there any sort of environment degradation cause by blowouts in stalker 2?
>>
>>578890601
>as cool as Xray and abandon it
Meanwhile I remember in 2007 everyone was calling the engine outdated, lol.
>>
>>578901528
Eh may have seemed that way, then Clear Sky came out and was literally so good looking no could fucking run it.
>>
>>578901634
*because it was still single threaded and the volumetric lighting godrays were super unoptimized lmao
>>
>>578901634
The only thing they added in Clear Sky was SSAO, god rays and volumetric smoke (which was used in literally one place only). You can launch SoC and CS, and make a screenshot of a Rookie Village, you will struggle to notice difference.
And yet the game was running so bad they had to introduce extremely aggressive shadow culling. Those shadow popups were atrocious.
>>
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Play Zoner.
>>
>>578901810
Tbf to it, Clear Sky was still insane looking for that time. Idk why the fuck they did it, they backtracked visually with CoP anyways.
>>
>>578899042
Was Exodus downgraded?
>>
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anybody played STCoP weapons pack 3.8?
thinking about trying it out soon.
>>
-Stalker 2 base game major factions: Ward, Spark, SIRCAA
-Cost of Hope major factions: Duty, Freedom, Mercs
-DLC 2 major factions: Corps? Malachite? IPSF?

-Stalker 2 base game locations: Most of the Zone
-Cost of Hope locations: CNPP, Iron Forest, Limansk
-DLC2 locations: Cold Island? Expanding on Yaniv, Jupiter, and Pripyat?

Story possibly about The 2nd Caribbean experiment causing some weird fuck ups in the northern part of the zone and the Corps trying to deal with it? Malachite helping out?
>>
>>578903078
>Was Exodus downgraded?
Yes and no? There's two versions of it, your choice to play either, doesn't cost extra. Exodus was one of the first games to use ray tracing quite a bit too. I can't remember if the enhanced version was a later add on or if that was launch
>>
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I clenched hard
>>
>>578903453
>those blocky cat feet
lol
>>
>>578896314
>killing the two based bois
Shameful anon.
>>
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I've spent a whole hour running around the Iron Forest trying to get the stash from the Faraday Anomalies to no avail. You get some interesting lines out of them at least.
>>
>>578907291
Better than hunting for usb sticks in clear sky
>>
>>578907291
>my face when taking big fat shit
>>
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>>578908560
True I guess, the "good news" is that I've found 2 more safe locations, a couple stashes/scattered loot, a M700 and a SKS, 3 artifacts and 17 boar fangs.
>>
>>578903872
All Metro games looked amazing, so I have no reason to think this will be no less
>>
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>>578896314
I like the new fog, are you using any mods? But yeah I can see how that particular mission would be an issue.
>>578909373
They also all ran like dogshit upon release (I think LL ran ok but I only ever played it once). I'm sure it's going to look amazing but I'm going to stow away my hype until we get closer to release.
>>
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>>578907291
I finally found it, you have to stand next to a box at this location and you'll get the message.
>>
>>578876742
stalker is more popular now, this decade, that has ever been.
>>
>>578876748
[spesh]
>>
>>578878878
so ur retarded. k
>>
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Any good mods for the OG trilogy or Anomaly come out in the last few months?
>>
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>>578906430
Tovarisch Koshka got confused about which game he's in.
>>
>>578910803
Popular yeah, but Stalker 2 isn't good. Even my normie friends have played the OG trilogy which I found really fucking odd.
>>
>>578886000
yeah i do the same shit for taking a dump.
just like gayma its not necessary
>>
>>578913169
Ever tried ABR Clear Sky?
>>
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>>578909675
First time they do actually something cool with the lighting
Even though FEAR did this in 2005
>>
>>578915294
not sure why are replied to that guy
>>
>>578892197
yeah ue5 has been great.....
ask any ue5 dev, its been fantastic, easy and bug free
>>
>>
>>578895797
not what they said you illiterate retard
>>
>>578878878
>>578877260
>Grok

walk into the nearest anomaly
>>
>>578895797
>4a engine is not Xray. Never was
No fucking shit you retard. Nor was it perfect when they first used it, but they consistently worked upon it that they are still using it for their latest game. It worked great for exodus, and they refined the original metros with their remasters. They were fucking awful on launch, just as the original stalker games were. GSC just did the fucking same with the enhanced editions, which run great and are not buggy messes anymore. So they worked out the engine somehow didn't they.
>MUH SOUL
Yeah bro. That is exactly what I want from a stalker game. That's the fucking point. I do not want to play a game that uses a slop jeet engine that makes everything hurt my eyes.
>>
>>578902516
i tried looking up "Zoner" and didn't find shit, it only brings up about Zona which is pretty eh
>>
>GET KILLED BY GRENADES 20 TIMES
Thanks for adding such a hecking cool achievement to Clear Sky, you fucking GSC faggots. Why not tweak the fucking nade spam in your enhanced editions instead. Bet there was some fucking troon drooling over xer beard when they added in this achievement the fucking cunt.
>>
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We ready for autumn stalker bros?
>>
Crimson Desert, a recent AAA release, uses proprietary engine and it gets just as much complaints about its visuals and performance as UE5. Capcom uses their RE Engine, but DD2 and MH:Wilds showed it can't render anything but a small corridor games. CD Project Red abandons its own engine for the same of UE5. CP2077 even with its path tracing that no GPU can run still looks dated. Fucking IdTech, the legendary engine, has insanely high performance cost despite running corridor shooters.
The tech stack became way too complicated. You are so fucking naive if you think that you can upgrade 20 year old engine and have it run and look nice.

You talk about A4 engine, right? Check the beta footage from Metro 2039, it has the same shadow RT popups, noise, ghosting and leakage.
>>
>>578858814
>there's limansk in stalker 2?
Kind of. It was swallowed by an anomaly and exists only as a distorted version of itself in a bubble. It's not the real Limansk, but a recreation.
>>
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SO, i finally managed to fix the foliage pop in when zooming/ADS by GET THIS by stumbling on a random reddit post with some Engine.ini command lines, made 2 YEARS AGO lmfao.

If anyone has the same problem, here they are

[SystemSettings]
foliage.LODDistanceScale=3
foliage.DitheredLOD=1
fg.CullDistanceScale.Trees=2
fg.CullDistanceScale.Bushes=2.5
fg.CullDistanceScale.Grass=1
fg.DensityScale.Grass=1
r.StaticMeshLODDistanceScale=0.1
r.SceneColorFringeQuality=0
r.MotionBlurQuality=0
r.Tonemapper.Quality=1
r.Tonemapper.GrainQuantization=0
>>
>>578922252
I remember practically jumping for joy when I figured out the sun_shadow thing in the original trilogy.
>>
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Too bad everything at a distance still looks horribly pixelated...

>>578919430
>Check the beta footage from Metro 2039, it has the same shadow RT popups, noise, ghosting and leakage

What beta footage, the gamescom gameplay? Looked fine to me, didn't notice anything wrong.
>>
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>>578916623
>hurr durr
The games are buggy. The engine is buggy. The enhanced edition is still buggy. The 12000 half assed github engine edits are buggy.
>>578918297
4a engine was built from the ground up to be multithreaded and expanded upon, and didn't undergo a 13 fucking year period where the company all but did not exist at all due to a failed deal during which engine technology eclipsed every last character of code present in the engine by lightyears.
There is no reality, not even one where Xray 2 was used for S2 2011 and the company never went under, where they'd still be using some xray variant in the 2020s. Even CDPR are moving off their proprietary engine and REDengine wasn't a broken piece of shit that barely functioned.
Stop blinding yourself with some autistic misplaced "OLD GOOD NEW BAD" nostalgia and stop getting your opinions on engines from retarded youtubers, streamers, and even more retarded /v/monkies.
>>
Just bought S2 should I install some mods or just play it vanilla?
>>
>>578924603
Vanilla, there aren't many good mods out there currently anyway.
>>
>>578924180
yes, very good.
you see, what you quoted was ">nooo it wasn't buggy"

to which I replied, "not what they said"

glad you can possibly follow along, right retard?
>>
>>578924180
>The games are buggy.
>Posts video of mod using unofficial features like that makes a point
Durrr
>>
>>578924180
>OLD GOOD NEW BAD
But this is true. This is consensus. It is why people are constantly unhappy with new games.
>>
>>578913617
I have not what's it about
>>
>>578926470
check moddb
>>
>>578924180
>There is no reality, not even one where Xray 2 was used for S2 2011 and the company never went under, where they'd still be using some xray variant in the 2020s
Hey I mean technically Survarium kept kicking into the 2020s and it was always rumored it was running on Xray 2.0. Not outside of the realm of impossibility they would have continued developing the engine had the doors not shut.
>>
>>578926470
Overhauls weapons and ballistics, changes faction wars a little. It looks like it does more, and feels significant. But it isn't an entire overhaul
I loved it, Lemansk battle on highest difficulty is fucking insane, so intense.
>>
>>578910803
Popular because a million freeplay and Gaymma niggers only got into the series because muh free survival game BS. 99% of those niggers don't even know the basic lore.
>>
>>578898975
Ranked in order of best to worst
>Strelok
Zone getting closed off is probably the best for the whole world. Out of all the actors Strelok is probably the most rational and trustworthy by far.
>Spark
Yeah the Shining is just an illusion and its all fake as hell like living in the matrix but at least everyone in the Zone is living in ignorant bliss and this is probably one of the lesser destructive endings for humanity.
>Skif/Kaymanov ending
I don't think sending anomalies throughout the whole world is a good thing. Lots of people will die for no good reason.
>Ward
Easily the worst ending by far. Putting nearly unlimited power into the hands of corporate psychopaths is probably the worst ending in the game by far.
>>
>>578924653
Doubt there will ever be any desu. 2 years in and theres nothing substantial to show. At this time AMK had already blown the doors down for SoC modding and we had non stop bangers to play.
>>
Think I've put in 10 hours into Clear Sky today. Jesus. Master difficulty makes the games so much longer.
>>
>>578928250
I still think the Strelok ending is pretty shit since it seals everyone inside as well, including Skif, who did just want to leave and go home. So nobody can get fresh ammo, supplies or food from outside. Everyone just gets to die off in the first few weeks from running out of ammo and mutants taking over.
>>
>>578928540
Yes it sucks but really there no "good" ending to choose, it's really which one do you think is the least shitty. Imo its either Streloks or Sparks. Skifs/Kaymanovs ruins the world outside the perimeter and Wards is just horrible.
>>
Can't decide if I want to show the Colonel the PDA or not this time.
>>
>>578928540
Also its possible too Strelok maybe kills off a lot of the mutants considering he has full control over the Monolithians. His ulterior motives are not very detailed beyond "protecting the zone" so a lot of it is open for interpretation.
>>
>>578928963
All the Strelok ending really needed was letting people actually leave and be unable to return, that would've at least been decent. It's just extra shitty since Skif helped him and knew what he wanted, then just fucks him over at the end by trapping him inside. I'm a bit tired of the devs constantly having to do this "all endings have to be sad" shit.
>>
>>578892395
Are you playing with an addon because it's always fucking empty down there for me. Just tushkanos, rats and a few snorks, handful of zombies at the end.
>>
>>578928480
yeah and there is no 2 hit protection chance like in call of pripyat, so those one taps are real annoying sometimes.
>>
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>>578928480
>>578933402
this shit
>>
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https://www.nexusmods.com/stalker2heartofchornobyl/mods/2439
>>
The amount of
>Pick thing up
>Something spawns behind you
in 2 is some bullshit.

I don't remember it happening that much in the original trilogy except for that Controller cave in CoP, but it happens way to regularly in 2.
>>
>>578934515
A NUUUUUUUUUUUUUUU
>>
>>578934515
I'm still pissed S2 has such stupid English voice acting. Would it really be so bad to have some fake slav accents? Really?
>>
>>578934515
the english voices are terrible, it's not about not having a mix of both like in the original trilogy
>MARKID ONEEE??? VAT DA HEEEELLL
>>
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>>578936017
>the english voices are terrible
Oi mate! I've goit the best proices in town! Ask anyone!
>>
>>578935707
I get annoyed every time someone pronounces "psi" as "see" instead of "sigh".
>>
>>578939395
Fuck so it's not just me, I thought I was going nuts and misremembering the pronunciation from the previous games. The new DLC keeps saying "see" and I was damn sure it's "sigh"
>>
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>>578936329
>FARKEN 'ELL CUNT, YA CHIACKING ME LIKE A ROO OR SOMETHING? STREWTH IM STOKED IF DEADSET
>yells to a random person on the street
>OI CUNT, WE'RE CHAZZING SOME FROTHIES THEN DIVING IN A BILLABONG, FANCY A NUDDY TINNY YA BLUDGERING BASTARD?
>mutated kangaroo breaks out of a bush, a bunch of naked abbos in sunnies come after it screaming and banging sticks together
>OI WHITE CUNTS, GOT A SMOKO?
>everyone dies to the didgeridoo anomaly
Fuck me dead, I'd play the shit out of it.
>>
>>578940296
Anon, that's literally how this guy talks in the game and it's a cockney British accent for some unknown reason.
>>
It's best to show the Colonel the PDA, isn't it?
>>
>>578941030
Yes. He's also based even though he's Ward.
>>
>>578941320
Getting a gun and the badge just seems more worth it than caring about what the two butt buddies, Scar and Star, say to you. Also surprised the gun isn't completely broken like it was when the game came out.
>>
>>578927758
k
>>
>>578941764
Do you still go to Scar for actual direction on the Unusual PDA, just with the added benefit of a Ward Badge and fancy AK?
>>
>>578930351
I completely agree, all the endings reek of plebbit writing "hurr durr thought you made the right choice think again". Would have been much better had they copied SoC with a hidden "good" ending that you had to pay attention to get or CoP where your choices actually mattered and you could see the impact you left on the world. Honestly aside from a few bright spots such as the Noontide internal conflict between Faust and Strider (monolith past and future) the writing for S2 is just complete ass. It's made even worse by the killing of nearly every prominent character from the OG trilogy off for no good reason. It reminds me of Halo 3 but without the hype and aura farming moments that made it special. Very uncreative and falls flat.
>>
>>578941030
The Ward badge is useful as it opens up a lot of dialog choices but I guess it depends on whether you want to larp as Spark or not.
>>
>>578935707
S2s English voiceover is legitimately one of the worst I have ever heard in a game. Random devs speaking in broken English would have produced a better product than whatever the hell they shipped. I would rather play the game on mute desu.
>>
>>578945787
SoC true ending is in no way a "good" ending and CoP one only makes sense because it's the finale of a trilogy. Speaking of shitty endings, imagine wasting 20 hours to get one of the "fake" ones in SoC back in 2007.
>>
>>578945787
Pretty much my feelings. The writing has just been really dull, even Cost of Hope had a chance at some interesting shit and it was actually going in an interesting direction, then it fizzled out and the characters started doing really retarded shit. The Duty ending wasn't bad, but it still was pretty lackluster and some of the shit that happened throughout the whole story was just pointless.

>>578946739
What's considered the good and true ending for SoC? Wasn't it that he kills C-Consciousness and lays in the grass wondering if it will help things? Seems like an alright ending to me since it still has hope in it and reflections on decisions.
>>
>>578946739
> imagine wasting 20 hours to get one of the "fake" ones in SoC back in 2007
Was it because people didn't know to go back and find the doc to get the door code? I always got stuck at the door and had no idea what to do. I'm not sure that the game even tells you about it and it just drops the quest on your PDA at random, it's been a while since I've played through SoC.
>>
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Well shit
>>
>>578949289
It was largely because it was a random ass quest that required you to backtrack all the way to Cordon from Yantar.
>>
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>>578913169
if you'd like to replay (vanilla) CoP, CS and SoC, then you might want consider using IX-Ray

>>578919318
>We ready for autumn stalker bros?
Yes, I'm very ready. Summer irl can fuck off already, never liked it that much
>>
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>>578913169
>Any good mods for the OG trilogy or Anomaly come out in the last few months?
re Anomaly.
alifeplus is actually what I think everyone wanted alife to do.
I was just about to ask the same question though.
I really wish Anthology maps could be individually put into Anomaly
>>
>>578881618
Bro according to what is stalker imsim? It's literally a scifi shooter, straightforward but not on rails like a lot of cod clones so you really can walk around where you want. Sure it's not exactly open world which is good becays every open world is ubislop and gets boring as fuck just like S2 ended up being
>>578883116
Immersive sim is when there's shock in the title and 451 somewhere in the beginning lol jk
>>
>>578945904
Star and Scar call you a snitch if you get it through and it's way better being a real stalkan and not sucking up to the occupying forces
>>
>>578894103
>The developers who made Xray are even on record saying it was a piece of shit

Skill issue.
>>
>>578945787
> reek of plebbit writing "hurr durr thought you made the right choice think again"
Man I hate when games do that shit it makes me seethe, they force you into some outcome that's always bad and make you feel like shit for doing it
> look what YOU did while playing the game WE made and designed
That and muh both sides are bad logic that's retarded too. No fags, no 2, 3 or 16 sides should be equally bad there should be obvious good guys, in SoC monolith weren't some le tragic forgotten ones, they were an insane cult of terrorists who chopped people's heads off and they needed to be destroyed, and so did CCon because they wanted to brainwash mankind and you were the good guy who got rid of them
They wouldn't have copied the cool idea behind SoC because they sold out long ago and that kind of storytelling and narrative would never fly in plebbit circles. Hell most plebbitors still don't know in which chronological order the OG stalkers are and keep asking that question
>>
>>578958627
>just like S2 ended up being
>>
>>578894871
>while artifacts are either literal garbage

Unlike the literal garbage artifacts from S2 amirite? You can't really be this retarded, right?
>>
>>578935707
As a slav, i don't understand what you people find in the fake slav accents. It sounds ultra cringe.
OTOH, not sure if random accents for some characters in stalker 2 are that much either. I certainly lack exposure to understand the flavour.
Some of the characters are just badly voiced i think? The Chief dude from DLC part 1 sounds like he's gonna skin me and eat my liver (they were going for a "smug" voice i guess?)
>>
Why does every fucking mutant in this game have a mate
>>
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Secret bandit workout trick
>>
>>578956741
>alifeplus is actually what I think everyone wanted alife to do.
>find a stash
>open it
>5 bandits spawn behind your back out of nowhere
No, that's definitely not what people wanted
>>
>>578924603
>>578928449
There are good mods that are good because they unfuck the game like anything that rebalances the guns not to have arbitrary damage.
>>
>>578961758
Same here, I'm a southern Slav and literally never in my life heard anyone speaking English with that accent, we don't sound like native speakers but not even close to how the fake accent is portrayed, I suppose it's a form of orientalism and over exaggeration
>>
>>578961168
Thanks for confirming once again that the /sg/ killers did not play the game.
>>
>>578971982
Why are you such a faggot?
>>
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zzZZzzZZzzZZzzZZ
>>
>>578971982
>the /sg/ killers
holy fuck you are insufferable
>>
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>>578961168
>t.
>>
I hope whoever came up with the flashbang anomaly died in an artillery strike after some faggot posted their barracks on Reddit.
>>
>Game has a tendency to crash
>Both Ironman Ballistics Redux and Master mode both risk losing tons of progress due to expedition mode.
I see no reason to play beyond Veteran.
>>
>>578980645
how do i unsubscribe from your shitty blog?
>>
I DONT FUCKING UNDERSTAND WHY EVERYTIME DEVS NEED TO INTRODUCE A WOMAN INTO THE GAME THEY MAKE HER AS ANNOYING AS POSSIBLE. IF YOU DONT WANT ME TO HATE HER DONT MAKE HER ANNOYING HOLY FUCKING SHIT
>>
>>578982797
Fuck you, Stalker.
>>
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>New playthrough on Master
>Using Bulat suit
>All good, very decent protection
>Start getting my shit pushed in by increasingly harder to avoid anomalies and basically 1 shot by electric poltergeists
>Decide to find something with more resistances
>Find Wanderer and SEVA suits
>35k per artifact slot
>10-30k per resistance/protection upgrade
How the fuck do I make money, artifacts, weapons and mutant parts all sell for pennies. Don't tell me they nerfed monetary rewards even further in Master because I will legitimately go find a mod right now to unfuck it.
>>
>>578931325
I'm playing with some addons but nothing that changes that. Pretty sure every time I've been down there when I decide to its like way too much has spawed and its just full of shit. CNPP is the same if I don't go there for a while its full or rats and the occasional bloodsucker / poltergeist.
>>
>>578984927
see >>578982797
>>
>>578956741
>>578963835
>alifeplus
this mod is bloated as FUCK which means you need to disable a lot of its mutators and configure it, supposedly it's also "vibecoded" (agentic AI in this case) and it made a lot of gamma testers seethe, the latter being kinda based because those freaks are the gayest niggers I've ever dealt with in the stalker community
>>
>>578989591
Everything is vibecoded now, at least its not full on nexus tier where the image preview is AI generated, and even the fucking descriptions are AI word salad including the fucking not only -- its also shit.

So long as people who use it dont just jeetcode the game into bricking itself and dont grow an ego it means random fags can quickly and efficiently patch several mods after the devs go missing permanently which has been the biggest issue in stalker modding for a while.
>>
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stalker 2 sucks
>>
>>578961758
>>578966537
It's a foreign game, it shouldn't sound like a bunch of americans. Foreign = exotic, hearing american voices sets subconscious expectations on how they're supposed to behave.
>>
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Perceive the aroma
>>
>>578929090
Still on my replay but I'm doing the complete opposite decisions of my first one (sided with Spark, now with Ward). Felt bad killing Nimble but I'm surprised at how much siding with Ward explains what the fuck is going on in the game especially if you consider the perspective of the many newfags who started with 2 without touching the originals.
>>
>>578994805
Ward path just has the single most AIDS ridden Duga assault solely because of how much shit Monolith throws at you, coupled with Faust entering the battle early so you've still got Monolith assholes spawning from the side room even when he's shooting you from the roof. The Spark version is easy shit in comparison.
>>
>>578995006
Fawk, I wasn't a big fan of Duga last time and thought the Faust fight was annoying. At least I got an RPG-7 from the Clear Sky base that I didn't get last time.
>>
>>578995239
The Faust fight is the same on both paths, but with the slight difference of objectives and route. On Spark, you flip switches and Ward you plant a bomb. It's the one before that where you sneak in through the sewers with the Spark quest line and with Ward you just literally charge at the gates with a million Monolith defending it. The Spark version just has you shoot a couple of dudes and getting out of there, the Ward version has you spend a trillion bullets and spawning Monolith from the side room while Faust shoots you with his clones.
>>
>>578995694
I cant remember but do we see spark operatives in thst mission if we side with the ward like we see wardens if we side with scar?
>>
>>578997460
No, because they fuck around in the underground, so to speak. It's just Skif that pops up during the assault.
>>
>>578991080
FPBP
>>
SIRCAA looks like it would be an awesome place to launch an assault on, like some kind of Call of Duty final mission. Ward troops trying to defend, scientists running around like chickens with their heads cut off, weird shit happening because of all their experiments getting interrupted.
>>
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>>578984210
Fuck with us and then we tweaking, ho, tweakin', ho
Run up on that nigga, get to squeezin', ho, squeezin', ho
>>
2.0 kinda sucks, bros. I think the game honestly looks uglier than before, the grass is better and the trees look more unique, but it is a shit show otherwise. lods are abysmal, lighting is funky, the shadows on trees in sunsets is a complete mess and flickers everywhere. lumen is such asscancer. the game literally runs the same as it did.
>>
Can anyone teach Skif some modern tactical shotgun handling? Single loading shells into a tubular magazine is so 2010s. Anyone who is anyone is double loading like John Wick.

>>579002821
>the game literally runs the same as it did

Anecdotally untrue. I bought the game as soon as it went on sale before Host of Cope was released and I went from needing to be mostly medium settings to mostly high and still maintain a roughly stable 60 fps.
>>
>>578946739
I'm sorry but you have to be retarded and not paying attention to get locked out of the true ending for SoC. I love the fact that it rewards people who actually pay attention to the game and yes it is a "good" ending. You can argue the long term effects of it but the other endings all either involved Strelok dying or he joins the C Con project which again is presented as a more morally grey option.
>>
>>578991459
Doesn't even sound like Americans. A lot of the NPCs sound like the worst possible impressions of a British person ever recorded. Unironically AI slop would be preferable than whatever that garbage is.
>>
>>578961758
I'm not sure what kind of Slav you are so can't give an appropriate counter example but the S2 english VA was literally almost parody, like most English even aren't going to speak with that heavy of an accent. Like even if it was just plain unaccented English it wouldn't have been so bad but the majority of it is like rubbing my ears on a cheese grater, completely disjarring and immersion breaking.
>>
>>578995006
Yes I have to laugh at the retarded Ward logic. Like wow lets just attack these heavily armed fanatical psychopaths at their front gate and act surprised when we get our shit pushed. Like how retarded can one group be.
>>
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>>579002821
>lods are abysmal, the shadows on trees in sunsets is a complete mess and flickers everywhere
I don't notice it.
I just recorded a short webm during the sunset. 2x speed in order to fit it into 4 Mb limit. Shadows look stable, they just swap from low res to high res as you get closer. And on my way back you can see trees getting more details, but there are no sudden popups.
This is way way way better than what we had before. I have very few complaints about exteriors. But interiors on the other hand are still fucking terrible. Light leaks are everywhere. It's just atrocious. Why can't they ship the game with hardware lumen? Lots of people are running the game at 100+ fps, they should have enough headroom for whatever hardware lumen requires.
>>
>>579004367
What's being argued here is that SoC "good" ending is about as "good" as S2 Strelok ending - nothing fundamentally changes about the Zone. The real good ending would be something like Wish Granter being a real thing, all wishes being granted, world peace and prosperity everywhere and no one goes to the Zone anymore.
>>
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>If you sneak around zombies you can actually hear them mumble
Bros...
>>
>>578963835
>5 bandits spawn behind your back out of nowhere
>No, that's definitely not what people wanted
Fair, I've not encountered that. I've see squads despawn at the edges of maps
>>
>Builder's Camp in Iron Forest
>The lightbulb anomaly
Google isn't helping. What's the lightbulb swarm about?
>>
>>579011721
It's called ambush events, and the dev disabled them by default after everyone started telling him how retarded they were.
>>
>>579014456
I didn't find anything in it or around it other than the safe puzzle. I even suicided into it a couple times trying to jump from the nearby truck. It does have a pattern to it if you look from above but I didn't find anything. Looks real cool I guess?
>>
>>579015061
Yeah it's really neato but I wish it wasn't harmful. The harmfulness makes you think it has a gimmick
>>
>>579015317
They added a bunch of new ones like the wire tangle ball, the water whirlwinds and the Faraday anomalies, most are harmless unless you go and touch them directly. For the Farady one I suggest you stay a while and listen.
>>
>>579014456
illumination

>>579008238
I'm guessing because its too taxing on hardware?
>>
>>579014687
Are there any mods that are actually good regarding AI then?
>>
>>579002821
ur not my bro, ur a faggot ass troll or just retarded
>>
>>579016519
Anomaly default is unironically good enough. Stalkers doing quests, trading and all that bullshit is something that sounds cool on paper, but will never affect your gameplay i nany way or form.
But if you still want fancy alife for some roleplay reasons, try https://www.moddb.com/mods/stalker-anomaly/addons/zhopa-alife-2. It has the same ideas as alife+, but with less stupid things, and with better performance.
>>
>>579002821
>>579008238
Shut up, the game is fixed. Buy the Ultimate Edition.
>>
>>579017684
I'll check it out
>>
>>579018473
Nice double feature - I laughed at those god rays and you being a brownoid.
>>
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Surely I have enough ammo for what's about to happen next
>>
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>>579019559
300 M995 poorer but alive I guess
>>
>Tricked out Kharod with a 2x Scope and Holemaker
I love this but it's literally such a "do anything" gun that I can never decide what else to carry with it.
>>
>>579021540
A sawn-off with slugs for when you really need to telling someone to fuck off at point blank
>>
>>579022105
Hmm... But I have a Rhino with AP rounds... Oh well, maybe I'll just be glad that I'm running lighter.
>>
>>579019542
>and you being a brownoid
???
>>
>>579028923
>Cambia mira
Don't act dumb.
>>
>>579031362
Yep, that's italian. The white man's language.
>>
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this is so funny kek
>>
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>'big 26 + 0
>posting stalker 2
>>
>>579018473
yes massa!!

>>579038416
why did you smear vaseline on everything??
>>
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>>579028923
Don't pay this retard any mind, he was accusing me of being brown a couple days ago.

>>579038416
Is this seriously how EE looks?
>>
>>578994805
I did Ward last time but I'm doing Spark mostly this time. I decided to still show Colonel the PDA so I don't get shat on by Ward soldiers everywhere and get the gun. I was actually not going to because I thought I did the factory section for Spark without any alerts but apparently I still did so somehow, got beat up, and then the Colonel showed me the gun again so whatever.
>>
>>579041669
>>579042419
someone leaked an early build of dlss 5
it works in every game that runs directx, and it needs a RTX 50- card
imma try to run it on stalker 2 very soon
>>
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>>579043550
LMFAOOOOOOO
>>
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>>579043550
meh, not worth the fps tank desu
>>
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>>579046795
this is the "cinematic" preset
pic is the "natural" one
>>
>>579042419
>Is this seriously how EE looks?
Fuck no lmao, the only bad thing about EE is that cut soviet shit, other than that they are quite pretty and run well. Mod support is fucking tragic though
>>
>>579043550
>someone leaked an early build of dlss 5
completely forgot they were doing this shit lmao, holy fuck
>>
>>578961758
We prefer it because at least there's some effort to sound like they belong. Having some retared cockney Bri'ish accent or extreme American accent for every character just sounds terrible. I can't stand a lot of the traders and scientists you encounter, the British accents are more like parodies.

>>578966537
I've met a few Ukranians and they tended to have a bit of the accent heard in the original games. Stereotypes do exist for a reason.
>>
>>579046795
>>579046946
>changes the colors around
>adds random wrinkles on faces

Wow, really worth the FPS drop
>>
>>579040678
https://github.com/ShokerStlk/xray-16-SWM/commit/4ceb941193207bc51aae4fa8669d1110deefc648

shaking go bye bye
>>
Does the trick that let's you get into Prypiat in Stalker 2 still work?
>>
>>579017684
>zhopa-alife-2. It has the same ideas as alife+, but with less stupid things, and with better performance.
>and with better performance.
It crashes with a mod that shows bodies on the minimap lmao.
Fingers crossed everything else is better.
>>
Did they fix the bug where enemy NPCs picked armor off of their allies?
>>
>>579057628
they who?
what mod?
context...
>>
>>
this dude just walkin down the street at dusk
>>
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if they wanted me to side with her why would they ever make her so fucking annoying?
>>
>>579061983
>they
GSC
>what mod
None.
>context
At some part in the early days of Stalker 2 NPCs would pick up items from their fallen ally NPCs as usual, but they'd somehow pick up their armor as well. So you could pick them off, get out of sight, wait for them to pick up the items, and see if they picked off the armor. The armor goes for a lot more so it was a decent way to get coupons. I think it was technically a bug so it might be fixed by now.
>>
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>>579022419
Embrace the semi auto silent pill and just click heads
>>
what is this retarded difficulty in the druga mission?

shit spawns around you out of thin air and kills you in 1 second on fucking normal diff
>>
OXA got updated but i dont know if i want to remove most of my mods to make it work...
>>
>>579063090
arena is way too short. it was literally longer in SoC
>>
>>579063090
>side with her
Side with...the announcer? What is there to side with?
>>
>>579065040
I don't know what druga is, but the Duga mission does spawn a lot of enemies specially if you side with the Ward and I seriously hope no one does that.
>>
Hello I haven't touched Stalker 2 yet, is it good now?
For reference, vanilla SoC and CoP are my favorites, I decided that mods are gay at some point and only use fan patches.
>>
>>579067134
it's okay, i'm having fun with few mods, but i wouldn't touch vanilla. it might even be great with more complex mods one day. AI is fucked, enemies keep spawning in middle of fights, encounters don't feel natural at all. in main story everything after clear sky is extremely on rails. map feels unfinished, there's nothing in pripyat. they keep rehashing old fights from CoP to point where it's obnoxious. i liked some throwbacks like noah's barge, but most of them are very uninspired. mutants are tanky as fuck, and a lot of them share same powers which is lame. a lot of them can stunlock you, hate that shit. SoC and CoP are also my favourites, but stalker 2 would honestly benefit from anomaly type mod, its open world is way too empty and boring right now. visuals can also change from beautiful to fallout 4 in 15 minutes
>>
>>579065972
I'm downloading Prototype right now, he touches just enough things to make the game come to life for me, Shay's Living Zone on the other hand went overboard and it's bloatware at this point.
>>
>>579068130
With all that said how could anyone recommend it over modded stalker of their choice?
>>
>>578934515
I've actually been using this all day long, it's actually pretty good.
The English voices aren't that bad.
Of course I wish they were slav-ified a bit, but it's alright.
The bandits still screaming cheeki breeki is enough for me to enjoy the game.
>>
>>579073210
People like different things? People want to try something new? People already played the originals, modded or not, for nearly 20 years? What kind of retarded fucking question is this?
>>
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Easy.
>>
>>579074554
IWPchad, whats with the non stacking items and that pouch in that stash? I haven't checked the addons on moddb for some time as I'm holding back on playing IWP probably until the very last final cumulative update (for real this time?) drops and your guns also get released
>Bogdanov
is it why it still hasn't released?
>>
>>579073210
>With all that said how could anyone recommend it over modded stalker of their choice?
If you've burnt out the originals then yeah makes sense you want something different. Issue being though, Stalker 2 is fucking terrible
>>
>>579019842
and anons itt claim there are only brown eyes in s2
>>
>>578877260
Holy AI slop response Batman.
>>
>>578888625
Oh fuck off
>>
>>579081536
he's right
>>
>>579081536
Dilate and focus on the next patch notes buddy :)
>>
>artifacts do not respawn unless you spend literally 4 irl hours in the same portion of the map
Clear Sky was retarded wasn't it.
>>
>2.0 hits and the autistic spergs are still here chasing people away
Kill yourselves

>>579067134
Yes it's very good.
>>
>>579067134
It is okay. Still runs like shit on my pc, 3070, but eh, I suppose it is still heavy on cpu and mines shit. Saddening though as there is plenty of better looking and npc filled games that run better
>>
>>579082469
Lets be honest, free roam really wasn't meant to be a big part of SoC or CS. They were supposed to be largely linear games where, once you finished an area, it was done and you didn't really go back unless the MQ took you there.
>>
anomalous2, my beloved
>>
>>579077671
How Niggas With Blue Eyes Be Lookin At You
>>
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>Hear bandit flanking me
>He's just waiting around the corner
>Fire off a shot at the door I was shooting from
>He immediately peeks
Huh, I didn't realize how hard you could bait the AI with gunshots until just now. I feel like a menace going through the Dark Valley base making every bandit jump and yell whenever I fire off a random shot.
>>
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>>579089248
>making every bandit jump and yell whenever I fire off a random shot
i love their cacophony of coarse lower class barks
>>
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You entered Arena and see picrelated, what would you do?
>>
>>579090286
sniff her unwiped sweaty butthole
>>
>>579087787
Yeah, just a pain as im trying to 100% the achievements. I could just install a mod on steam but that disables them.
>>
>>579091625
Nvm im retarded they apparently dont disable shit
>>
>>579090424
what does it smell like?
>>
>>579089817
It's great. It also genuinely starts feeling like they're terrified of you when you're halfway through the base clearing the interior.
>>
>>579090286
>"Mutant threat removed"
>>
THEY FIXED THE FUCKING GLOW

PRAISE LORD
>>
>>578880747
clear sky still remains the best stalker game to date including gay ass mods like GAYmma.
https://www.youtube.com/watch?v=d_Fnf6Ng-Yw
also canonically the strongest faction
>>
so how do i get early OP weapons?

just started the game and got to the first big town
>>
>>579096131
>also canonically the strongest faction
Based on what? They struggled to maintain territory in the Swamps under constant siege from renegades.
>>
>>579096160
>Shadow ofChernobyl
The weapons are so fucking trash it doesn't even matter what you use.

>Clear Sky
There is a stash with Vintar near the train, north part of the Swamps. But it's at 0% durability, so you will need shitton of money to fix it.

>Call of Pripyat
There's SVDM in the most north-west part of Zaton.

>Hear of Chornobyl
There's a sniper with SVDM near northern checkpoint from Zalissya.
>>
>>579097051
thank you
i was about to install the trilogy too
>>
>>579097028
Negro, they cleared Lemansk.Swamps is guerilla style fighting anyways, always going to be a pain.
Lore wise they have an insane amount of funding and equipment, even more so than Duty who can barely fight off stoners
>>
>>579096160
which game faggot
>>
>>579093686
definitely makes me kek every time
bandits are funny
>>
>>579097706
it's probably a crosspost from reddit
>>
>>579097706
stalker 2
>>
>>579097051
>The weapons are so fucking trash

Disagree, I loved me the groza 14, especially chambered in 5.45 and the TRS301 and the g36. The TRS301 is in a bus stop somewhere in the army warehouses map.
>>
>>579095930
THEY FIXED E-V-E-R-Y-T-H-I-N-G

OMG #THANKYOUGSC I'M GOING TO CUM
>>
>>579099518
this
>>
>>579097051
don't disrespect my baby
>>
>>579098149
Someone else will have to help you, I dont play that shit, good luck tho
>>
>>579097551
>even more so than Duty who can barely fight off stoners
Unless they truly are funded by the Ukranian government. Actually nevermind, being funded by the Ukranian government would still be fucking dreadful
>>
I genuinely get enraged by how they write their fucking patchnotes, followed with the cherry on top of "if you encounter an anomaly" at the end.
2 years since launch, you fucking retards.
>>
>>579100504
ahah it's just an anomaly bro xD get it like in ye ol' Xray xDDDD
please ignore the lies, broken premises, shit performance, softlocks, crashes etc. for 2 years straight till we """fix"""" the game, they are just anomalies it's so funny and charming xDD
>>
>>579100916
The only actually good thing I can say they have done is make stealth viable now. I can actually hide in a bush or along walls without alerting everything in 1000m radius.
2 years though lmao.
>>
>>579066416
>>579066317
this is a quote from the DLC when you go out on an expidition. it isnt from the arena hence why shes so fucking annoying
>>
>>579100504
Well, it has been 19 years since SoC and it's not fixed.
>>
Reddit larpers talking about CoP being more open world than the other two games must be shot. Is there a subreddit for stalker which isn't just Stalker 2 newbies?
>>
>>579100504
These notes are nothing against gothic remake anon
Those are a literal txt file...
>>
>>579097551
>swamps
They can't do anything until they hire a half-dead merc. And then it's a crapshoot if alife decides they can take over the swamps on their own, if you have to babysit everything, or if they take over the machine yard before you can possibly get there, screwing you out of the free armor set permanently.
>limansk
They barely manage to break through while multiple factions are fighting across the city and rely heavily on the half-dead merc to deal with anything. Not to mention needing mercs that were stuck in a spatial anomaly to take down some pussy ass bandits guarding a bridge.
They suck, are led by c-con glowies, and every freeplay mod is retarded for making them remain a faction when they're clearly wiped out by the end of CS and only "survive" through Lebedev rejoining c-con and Nimble, Grey, Suslov, and Beanpolev bailing out
>>
>>579101465
Holy fuck they are huge lmao.
Still better than having a troon crack jokes about le anomalies lmao haha anaomaly guys
>>
I still do not understand why they removed all the soviet imagery from the enhanced versions. What the fuck does that fucking dev team consist of?
>>
>>579102151
You're so cool and edgy, anon! Keep it up, it's indeed very cool to get butthurt and seethe about some extra favour in patch notes.
>>
>>579102961
Yk, I should stop mocking people for being trans. Its mean and I do have trans friends.
GSC are still absolute faggots though
>>
>>579102569
they are all ukranian devs. ukraine was invaded by russia, so its not too suprising when those ukranian devs feel like removing everything that is even remotely russian from their game. i dont agree with it, but it does make logical sense.
>>
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>>578909373
Can confirm, finished 2033 last week. Looked great on uw oled
>>
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NEW PATCH DROPPED, HOLY SHIT THE GAME IS FIXED.
ATTENTION PLEASE: BUY THE DLC RIGHT NOW!
>>
>>579103521
>but it does make logical sense.
no it doesn't
>>
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>another 140MB update that requires a full reinstall of the 200GB game despite having 50GB free on my drive
Thank god I have good internet speed otherwise I'm not going to make it through the DLC until the new year.
>>
>>579104404
i literally dont see how it doesnt. these devs have most likely lost friends or family to this war. atleast on of the devs has died in it. it absolutely makes sense this leaves a bad taste when your game then contains imagery that remind you of the perpetrators.
>>
>>579104608
Enchanced editions are made by a bunch of Poles, not GCS
>>
>>579104608
ussr/bolsheviks created the ukraine, it's a cope and rejection of reality
>>
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Should make some good money baby
>>
>>579103521
>>579104608
the soviet imagery in the Zone is the reflection of the URSS/Russia's failure, it does not glorify Russia in any way whatsoever, only associates it with corruption and decay.
It would only make sense to remove it if you're a butthurt reactionary idiot.
>>
>>579105427
Is there anything in like anomaly or gamma where other stalkers might target you if they know you've got loads of artifacts or shit?
>>
>>579105846
>butthurt reactionary idiot.
yes that is a incredibly good way to describe it. it is a very emotionally charged decision, which is predicated on the lives lost, or culture if youve had to seek asylum in another country.
>>
The suppressed shotgun you get during cost of cope is really nice
>>
using unique weapons make you gay
shotguns especially
>>
sons of whores
>>
>>579109236
Death by shart
>>
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>>579108747
imma put its barrel up your ass
who knows, maybe you'll enjoy it
>>
>>579106676
thanks chatGPT!
>>
>>579111249
Wow! You are very observant. Your ability is to identify user on this anonymous platform is not only unique, but also incredibly smart.
Since you were correctly able to identify who I am. I thought i should make an itemized list of what you are.
>Gay
>Homosexual
>Liker of penises
These are just few of the many ways i could describe you, but you've run out of tokens.
>>
>ChatGPT generate sassy redditor response to the anonymous user calling me ChatGPT
>>
having fun is reddit actually
>>
ermmm, what the narwhal, source for that epic bacon?
>>
womens suffrage in the zone
>>
Removing soviet symbols is shifting the blame.
Besides, the soviets are not the current day russians.
The soviets are the ones who caused the accident.
If they remove the symbols that directly blame them, who do we have to blame?
It removes the history of the area.
Literally, keeping these statues only serves to make them look bad.
Now, on the other hand, if they made a glorious, restored Pripyat as like a model city or showed off the amazing Chernobyl Nuclear Power Plant (Vladimir Ilyich!!) guess what?
That would be making soviets look good.
Now, we're gonna put in these icons next to these decaying, ruined, old and abandoned buildings.
Damn, I wonder what that makes me think about that government.
Hmm.
If it leaves such a bad taste in your mouth to accurately portray your nation's history as it truly was, don't fucking make the game.
How hard is that?
I would prefer no stalker at all. Without this depressing, scary, looming, ominous atmosphere, it isnt stalker. It's generic atmospheric eastern european shooter #582929.
What makes stalker stalker?
The location, right? Chernobyl.
What happened in Chernobyl?
How do we show the player what happened?
And here's another thing. Why would you strive so much to accurately build the Chernobyl Zone in the game, like down to exact measurements, street layouts, the entire Zone layout shifting from the Trilogy to 2 in order to actually be realistic, if not to give the player an authentic experience?
Then we'll just piss all over it by not using 7.62x54 because it is a zigger round, or we can't add in old LADAs or UAZs because obviously those are soviet vehicles. Fuck it, add in some german or english vehicles instead. Who cares about setting the scene correctly right?
But this is the same studio that tried letting players buy their way into the game, adding binoculars for 100meters (you can still use iron sights for these), and not only outsourced their beloved trilogy but let them use AI to "remaster" their images.
Nice.
>>
>>579114647
RBTIILNTNDHIHIWTWHATBN
hmm what does this mean
>>
TLDR:we hate ukraine for being globohomo and that's okay
>>
Zone-enforced homosexuality. I don't have a problem with it.
>>
>>579115348
O Holden My Holen
>>
>>579115348
how did you find this picture of mean
>>
jannies are quick now
>>
I don't get the image
>>
What was that copypasta about a Dutyer fucking a mutant?
>>
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SEX WITH STALKERHAGS
>>
>>579117489
what is even the point of her? you see her like once during the entire campaign
>>
>>579116291
They will instantly delete Holdenposts, but will allow anons to bicker and shit up the thread for dozens of posts without touching anything. I don't understand it.
>>579116582
What is there to "get" here?
>>
What did they post for a janny to respond that quick in a dead stalker general lmao
>>
>>579120607
An image of the creator of LURK
>>
>>579114647
>Then we'll just piss all over it by not using 7.62x54 because it is a zigger round
Is that why this ammo isn't available in the game? Yet 7.62x39 and 5.45x39 are... the latter I believe is almost exclusively manufactured in Russia. I don't understand that at all.
>>
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When you've been stalkan for too long...
>>
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>>579120607
>dead stalker general
What are you on about? The general has been quite active lately.
>>
>>579120607
Chase Holden, creator of the infamous LURK mod.
>>
should i go play stalker 2 now? i put like 10hours in when it first came out, got to the ex monolit base then gave up
>>
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underage nigs should GTFO
>>
>>579121372
dude
>>
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>>579120969
>>579120729
It's this guy. i dont know why they're removing pictures of him. he's just a developer/ mod creator
>>
>>579121768
Hard at work on LURK 1.2.....
>>
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>>579116660
Maybe you got confused on who got fucked here?
>>
>>579066317
Funny enough I remember the Arena Expansion mod for SoC that let you choose who or what mutant you wanted to fight, how much to bet, etc. 20 years later and mods are still superceding the vanilla games.
>>
>>579082469
It's a bug, not a design choice.
>>
>>579097551
>Lore wise they have an insane amount of funding and equipment
Yes, the niggers with over unders and sawn offs have an insane amount of funding and equipment
>>
>>579097051
>Shadow ofChernobyl
>The weapons are so fucking trash it doesn't even matter what you use.
Unironic skill issue. You can get an Abakan as early as Agroprom and once you get the scope from Bullet you can just headshot everyone you come across. I unironically run the Abakan until Pripyat and only then I switch over to 939 and 556
weaponry that I've built up a stash for, its easy as pie.
>>
>>579101626
>They can't do anything until they hire a half-dead merc. And then it's a crapshoot if alife decides they can take over the swamps on their own, if you have to babysit everything, or if they take over the machine yard before you can possibly get there, screwing you out of the free armor set permanently.
You are better off grinding rep and money in the swamps and getting the CS1 assault armor when youve maxed out the rep with Clear Sky. Starts at 30 bullet resistance, can be upgraded to 60. Early game is a breeze and it can last until before Limansk upgraded easily.
>>
>>579110518
need sauce
>>
>>579124197
Thats because they model them the same way as the fucking loner faction, so there is meant to be pro, veterans, rookies etc. Idk why the fuck they did it that way considering they definitely do in the lore have a lot of shit
>>
>>579124430
>Abakan
Right, the 2nd most common assault riffle after AKM-74 (and it even has the exactly same damage). Truly OP weapon on the level of Vintar and SVDM.
>>
>>579128090
>muh balance
Vintar has heavy as fuck ammo, expensive as fuck ammo, rare as fuck ammo, and massive bullet drop.
SVD also has rare and expensive ammo, and a five round mag.
>>
>Have to go to Duga
>But keep finding shit to explore in Rostok
>Been making mad dosh selling broken guns to Ragman
Now I get why this place is so sought after by the factions. Still, I miss the Duty loudspeaker on repeat
>>
>>579127731
To make it harder for them to roll over renegades and also prevent the player from immediately snagging good gear off them.
>>
>going for 100% achievs in OG trilogy (shithanced editions)
>Clear Sky first
>About to go to lemansk
>Decide to actually look up the hidden achievements
>All collectible shit besides faction and quest stuff
>Niggapls.jpg
>Fair fucks, should be easy, just artifacts and unique weapons
>Artifacts only respawn when you are in that part of the map, for 4 real life hours, without reloading a save or dying. ONLY IN THAT PART OF THE MAP
>Half the unique weapons require to pray they drop from certain enemies from certain factions
Fuck that. Just installed the item spawner mod, I am not wasting my cunting time on shit like that. Spent all fucking day today do literally every artifact, to find that half the time you get an artifact that doesn't even correlate to the anomaly, and that one artifact is locked behind a quest for the Stalkers - which means you cant get an achievement for not joining any factions.
Who the fuck made this? Genuine retards. There is no way who ever came up with these played this game, was probably some fucking moron who only ever got signed on to help develop Stalker 2 and never touched the original games.
>>
How did Clear Sky faction manage to reach CNPP if it's protected by Brain Scorcher?
>>
>>579131228
They went through Limansk
>>
Does the amok enemy respawn in the open world or it only appears in missions?
>>
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Just watched these two Bloodsuckers absolutely fumble an attack on the Bandit base and get obliterated by 30 angry gopniks
>>579131228
Play the game?
>>
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>>579109236
>sees the mines sign
>sees a piggy btfo by one
>"hey i wonder whats th- ACK!"
Many, MANY such cases.
>>
Am I blind or is there really no mod for SoC or CoP that's just the vanilla storyline with both improved alife and a nice weapon pack?
>>
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>>579132225
You can say he may run.... amok.....
>>
>>579131593
>>579132374
Why no one else ever tried to go through Limansk before or after?
Why does the design doc for Stalker 2 (2011) say that Strelok disabled Brain Scorcher two times?
>>
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>>579132746
>Why does the design doc for Stalker 2 (2011) say that Strelok disabled Brain Scorcher two times?
All in a day's work... heh......
>>
>>579132746
>Why no one else ever tried to go through Limansk before or after?
It was basically a warzone and a stronghold or even the HQ of Monolith, it was basically a death sentence and Clear Sky only did it out of desperation because they wanted to catch up to Strelok
>Strelok disabled Brain Scorcher two times
Maybe mistranslation? He disables it in SoC and manages to walk past in CS by using a McGuffin wizard hat
>>
>>579109236
People like you are the reason yellow paint is everywhere in modern games
>>
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>>579132746
>>579133353
Limansk was a research city of the C-C, when the original blowout happened it became littered with invisible anomalies and other mutants.
It was completely unaccessible until the blowout in 2011 caused by Strelok and his goons.
That cleared most of the anomalies except the space ones.
You ask the Forester how to get inside, and he directs you to a special artifact called the Compass, who gives you the ability to escape a space anomaly and teleport around the Zone.
You use that to cross the drawbridge and enter the city.
The city was meant to be the equivalent of the Chernobyl town, and infact uses assets and resources scanned from the irl location.
>>
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>>579133714
Technically Dead City was also planned to be the Chernobyl town.
>>
>>579133353
>It was basically a warzone and a stronghold or even the HQ of Monolith
CNPP was even a bigger stronghold and HQ of Monolith, yet it was easily stormed in SoC.

>Maybe mistranslation?
Here's the excerpt from the design docs. I know russian, it says he disabled Brain Scorcher during the events of Clear Sky game.
>Meчeный, oн жe Cтpeлoк (нacтoящee имя Cтpeлeцкий Пaвeл Кoнcтaнтинoвич) - вeличaйший cтaлкep зa вcю иcтopию. Имeннo oн былижe вceх пoдoбpaлcя к paзгaдкe Зoны. Извecтeн кaк cтaлкep-лeгeндa, cтaлкep-пepвoпpoхoдeц. Был в глyбинe Зoны нecкoлькo paз, ocнoвaл coбcтвeннyю гpyппy, в кoтopyю вхoдили Клык, Пpизpaк, Дoктop и Пpoвoдник. Пepвый пpopыв в цeнтp Зoны oн вмecтe co cвoeй гpyппoй ocyщecтвил в 2011 гoдy, oтключил Bыжигaтeль мoзгoв. Дaл oбeщaниe oтoмcтить yбийцe eгo дpyгa Клыкa. Пoзжe, пpoбpaвшиcь нa ЧAЭC, eгo нacтигaeт oтpяд "Чиcтoгo нeбa" и Шpaм вывoдит из cтpoя пcи-зaщитy Cтpeлкa. Зoнa кaтeгopичнo cpeaгиpoвaлa нa дeйcтвиe людeй - cвepхмoщным выбpocoм. Bce, ктo нaхoдилcя нa тeppитopии ЧAЭC были зaзoмбиpoвaны "O-Coзнaниeм", и caм Cтpeлoк тoжe пoпaл пoд влияниe.
>>
Limansk is still one of my favourite moments of the triology. I know it is a little CoD esque, but it is fucking terrifying and intense
>>
>>579134062
>CNPP was even a bigger stronghold and HQ of Monolith, yet it was easily stormed in SoC.
But by then the route to the Plant was proven. In Clear Sky, it is a very recent rumour, and the emissions begin. By SoC, it's quite widely believed that you can make it.
The attempts to get to the zone weren't out of fear of the monolith, but because no one really knew if you could, and even if you could, can you disable the scorcher.
>>
>>579134441
>But by then the route to the Plant was proven.
Proven by who? That was the very first assault ever through Pripyat. Everyone rushed immediately as soon as they heard about BS being down. It was even more recent rumour. Srtelok had a head start since he was in Radar location, he lost consiousness for few hours, and Pripyat was already full of stalkers and military.
>>
Anyone have the 4 panel comic of the friendly dog bug in shoc?
>>
>>579135394
>Proven by who?
Bro, have you not played these games? I'm not being snarky man, just genuinely curious. Strelok proved it...
>>
>>579135782
U wot m8? No one fucking knew Strelok already reached CNPP before the events of SoC, it was a secret. And no one knew what path he took. And he did take a completely different path in Clear Sky from the one in SoC.
In SoC Strelok wasn't the first one to reach Pripyat, nor he wasn't the first one who crossed Brain Scorcher's (disabled) death zone. So what the fuck are you even talking about?
If you're retarded, or your English is not good enough to explain your arguments, then just don't reply.
>>
>>579136528
Strelok reached it 3 times. The first with his squad, but he got injured and the door was fucked, the second is the chase in Clear Sky, third is SoC. Rumours spread. People knew. No need to be such a cunt anyway
>>
>>579136528
>No one fucking knew Strelok already reached CNPP before the events of SoC, it was a secret.
No it wasn't. Play the games you wiki reading faggot
>>
>>579135740
Any1 got the one of the ball gag and flesh lmao
>>
>>579136528
Sidor tells you within the first hour of SoC that Strelok reached the CNPP, you absolute fucking moron.
>>
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>>579136891
>>579137083
>>579137640
What stupid fanfication did you read? Here's the direct quote. There were rumours that he found a path to northern parts, not that he got to CNPP.
And it doesn't even matter because no one had any fucking idea what path he took. Once again, Clear Sky showed that he took a completely different path from the one in SoC. Whoever was the first person to reach Pripyat in SoC was the first person ever to use that path.

The whole original question >>579131228 was a fucking bait so that I could post the quote from Stalker 2 design document that retcons Clear Sky. And it's not like Clear Sky's plot ever made any fucking sense in the whole continuity.
>>
>>579128090
Your assertion was that all the weapons are trash, the Abakan (or AK 74 for that matter) isn't trash and you can easily complete the game with it provided you use AP rounds to make it through the exoskeleton slog at the end. The early game weapons in SoC do suck but by Agroprom thats not a problem at all. The problem is newfags wan to play SoC like cod or something when the meta is totally different, headshots and critical hits are whats important not mag dumping all your ammo into one dude. Complaining about SoC gunplay is a literal skill issue, you can not like it but there is a meta you have to learn.
>>
>>579127731
They're not well equipped, full stop. You can go look in the game files yourself if you want but at max resource points held the only "hi tech" weapon csky squads have a chance to spawn with is the spas-12, other than that it is nothing but ak-74s and other average mid tier weapons. Furthermore, Novikov literally directly says they have nothing to work with and have to make do with scrap for parts. The whole idea of CS being some well equipped C Con proxy force is just a straight up retcon shat out in S2 that does not match what we see in CS at all.
>>
>>579132623
Idk what you mean by "improved a life" but for that kind of experience usually I run Memories Of The Zone for SoC and for CoP Absolute Nature, Textures etc. Atmosfear and STCOP. Fresh coat of paint but still vanilla ish.
>>
>>578877260
No.
>>
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The captain already looks like he has DLSS5 on it
>>
>>579097051
>There is a stash with Vintar near the train, north part of the Swamps. But it's at 0% durability, so you will need shitton of money to fix it.

its just lying on the ground, its Scars Vintorez. watch the opening scene and you'll see.

>>579105427
>Enhanced edition
show me the outfit stats window, I'm curious if they fixed some things.
please
>>
>>579121768
>>579120969
faggot
>>
I just did Half Life experiment in SIRCAA and woke Monolith.
Where the fuck is the 2nd part of DLC quest? When does it activate?
>>
>>579141293
More spawns with stalkers/mutants actually doing stuff and roaming around. Like vanilla SoC AI doesn't really do much. Playthroughs generally feel the same. CoP is pretty desolate and nobody threatens you without MSO. You can easily add a fresh coat of paint in all sorts of colors to vanilla but I can't find a mod that does that and also unleashes the AI. If they change the AI at all then it's strictly combat behaviors rather than letting them roam. I want more randomness and surprises.
>>
>>579101158
Oh, my bad. Makes more sense now. Thought it looked like something the announcer in the arena says, but it's been a minute since I've done it.
>>
Hoping someone will make an updated mod that removes the Nigger NPCs from STALKER 2. Also correct me if I'm wrong here, but did GSC quietly implement them into the Loner faction? The last time I played before the 2.0 update was not too long after the game released in 2024 and I recall only the Nigger NPCs being like 30-40% of Ward soldiers you'd encounter and the bar trader on the Shevchenko
>>
>>579148031
It's kind of hilarious that the bandit faction has none. Not that I've ever seen.
>>
>>579148031
>>579149797

Glad to see this place is still a cesspool
>>
>>579145759
hey buddy i think you should just get raped
>>
>>579126318
Sauce, you say?
>>
Damn they really did nerf weird water. I use to not even need anti rad drugs with it around.
>>
>>579155168
To be fair it was really broken. Absolutely insane radiation protection and carrying capacity.
>>
>>579154442
>Responding
You know what to do instead
>>
>>579155431
Yeah and I liked that, it was fun to tank radiation almost everywhere besides the spots that would instakill you regardless, but it makes sense. It seems the carrying capacity is the same. I usually put it on when I'm trying to truck it back somewhere with a bunch of loot and don't mind dealing with the drunken effect then.
>>
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>>579154442
>>579155980
Go back to plebbit with your pussy faggotry. Nobody actually believes shoehorning niggers into this game adds anything of value.
>>
>>579154442
>saying the truth makes these faggots mad
you know its the truth and we will never stop saying it.
sorry commie
>>
This might not even be Stalker related, but does anyone have a picture that depicts someone in stalker-like gear (Gas mask, coat, AK) getting scanned by some kind of hand-held x-ray device? I remember it high-lighting stuff in green and he's kind of in a surrendering pose with his hands up like he's passing through some kind of security checkpoint.

I tried searching for it but the fact the engine is called Xray makes that a bit difficult.
>>
>>579156697
>>579156708

>the truth
>nigger nigger nigger

What year is it? Do you faggots think this is actually offensive? cringe as fuck my niggas
>>
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>>579158354
>muh heckin current year
>y-you're not offensive!
Dumb fuck
>>
>>579158551

>he says the nono words on an anonymous basket weaving forum

very brave
>>
Should I side with Sonya this time?
>>
>>579159026
No.
>>
Who's the best to sell mutant parts to? Or does it not matter?
>>
Just beat SFZ Project Episode 0 (non DELUXE REMAKE edition). It was neat, everything was pretty intuitive and it had some nice setpieces. No idea what the fuck is going on with the project that this mod which was meant to release in 2021 got a fernmake for its demo in May of 2025 (which I didn't know about because I downloaded the original in January 2025 and only now played through it)
>>
>>579158354
wasnt meant to be "offensive". its just the truth.
the year is irrelevant.
>ayo finna pop a cap nigga nigga yo frfr ong blud

have considered euthanasia, or perhaps just a lobotomy?
if you are Canadian and tell them the bad mans mean words offended you so badly it gave you PTSD, they'll offer you MAID.
>>
>>579097551
>>579099940
>>579101626
>>579124197
duty calls themselves the heroes of the zone and world when all they do is shoot random boars and dogs (they still have casualties from doing so)
>>
>>578883329
>Default name
>Nato weapons on Duty
>No helmet
Cringe
>>
>>578898975
Ward ending is the only ending where you don't die/doom yourself to die in the Zone and the only one where you get to leave and get a new home which is your whole reason to be in the zone. But all the endings are kinda retarded, but Korshunov is the best character so Ward ending is the best.
>>
>>579137292
>>578772157
>>
>>579158878
Blow it out your ass, spergbait
>>
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Which magazine do you think look better?
>>
>>579170076
stop asking the same stupid question
>>
How the fying FUCK am i supposed to get stalker 2 to run at 4k
>>
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Umm, is it possible to disable upscaling?
>>
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If you were isekai'd into being a Stalker what faction would you, realistically, work with/for? I think Scientists are decent folk that pay well and don't really want you dying.
>>
>>579179258
bro the scientists are no stranger to human experimentation are you cray cray
>>
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>>579179258
>Scientists
>don't really want you dying
they don't exactly care that much if you die either
>>
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>>579179343
>>579179798
Still better than most of the other alternatives.
>>579176603
Never used TSR but doesn't it have a DLAA (100% scaling) like preset?
>>
I love how the "fanbase" kept yapping about muh binoculars and muh nvgs as if adding more tacticool stuff or jerky reload animations and bubba'd sks rifles is gonna fix the game
Nothing's ever gonna fix it and you know why?
Because the A-life was made around the original xray engine which S2 is not on and because they fucked the continuity up and retconed the map and lore so nothing makes sense.
Even if they had a 6 gorillion euro budget and fixed every single imaginary or real bug and issue S2 would still suck dick precisely because it would still be a bootleg.
>>
>>579183691
Woke up on the wrong side of the bed today, Ziggy Piggy?
>>
>>579183691
oh yes, pls do tell us all about the alife in the originals in great explicit detail
especially the difference between the 3.
go ahead anon
>>
>>579183691
The only two things S2 still doesn't have if you compare it to GAMMA in PDA chatter and artefact huntig (yes, I'm aware it's fake in GAMMA as well). It's already running circles around anything that was present in the OGs.
>>
Did GAMMA kill Anomaly? Is it over? Did it win the modpack wars? Are any of them even alive anymore?
>>
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>discordfags trooning out over someone shitting on stalker 2
I am not sure which is more embarrassing, being a gsc shill in a dead general or doing it because you actually like that ubislop
>>
>>579187076
I think the most embarrassing thing us being a westerner who's trying to use Ukrainian slang to show sapport sar when the discussion has nothing to do with the fucking war and everything to do with the game sucking dick
>>
>>578834258
are you sure it was official? i've never head about any teasers for the old sequel and i've read about it a lot. there are no mentions of such a thing on the russian wiki either.
>>
it sounds like metro instead
>>
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*Sips*
>>
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>I enjoy GAMMA, how could you tell?
>>
Are slugs and dart rounds just bad in anomaly? They feel really underpowered / I don't really noticed any benefit against armored targets when using them. Feel like I should just stop bothering to carry them and just have more buckshot instead because upclose against even armored stalkers buckshot feels fine or only as good as slugs / dart rounds.
>>
>>579101460
why would you want to discuss stalker with redditors. the subreddit was alright until gammafags flooded it, and now with stalker 2 tourists it's unbearable.
>>
>>579101626
>are led by c-con glowies
S2 retcon, not canon.
>>
>>579134062
what's the name of that desdoc, from which archive does it come? i don't recall reading that in any of them
>>
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>>579098149
MP5 is quite good in S2 (as it should be, earlier games really did a disservice to it - should have been a CZ Scorpion or something).
Will get you through lesser zone easy and there is a drum mag that you can pick up East - just behind the hazard sign storage hidden behind a pile of boxes.
>>
>>579183691
>because they fucked the continuity up and retconed the map and lore so nothing makes sense.
They really didn't.
>>
https://insider-gaming.com/stalker-2-second-dlc-quite-different-cost-of-hope/
>Talking to Ievgen and Maria at Gamescom, I learned what sits at the heart of the second expansion, but I can’t share that with you.
>Instead, I’ll reiterate the point they pushed, and that’s that the second piece of STALKER 2 DLC will be ‘quite different from Cost of Hope’, in a way that players simply won’t expect.
>For the uninformed, Cost of Hope was a typical red vs. blue battle between factions, with GSC bringing into focus two of STALKER’s most iconic organizations and pitting them against one another. It was an expansion that changed the face of the world, but as for creativity, it was a fairly simple story.
>An incredible experience, but a pretty easy-to-manage narrative, I mean.
>>
What sort of DLC would (You) want from Stalker 2?
>>
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>>579125076
>it can last until before Limansk upgraded easily.

Upgraded CS1 and the starting AK upgraded with reduced recoil/spread got me to the very end. It's fucking bonkers how you can get shit that good during the tutorial.
>>
>>579194671
Chalice dungeon-style procedurally generated quests inside spatial anomalies.
>>
DLSS 5 NR AI slop in Sralker

https://www.youtube.com/watch?v=oVzMQXRNylU
>>
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>>579195306
>High contrast and obscene sharpening Reshade preset
>It costs 300 fps
>>
https://youtu.be/uyj-ucqy-6c?is=qmTYwkgQswGoZgt8
This is unironically kino, it makes the game look like the pre-rendeted cutscenes from SoC
>>
>doing Sound of Music side quest before SIRCAA
>accuse merc of the killing the military guys instead of the guitar loner
>military guy just stares at me with his gun out at merc and doesn't execute him like he's supposed to
>weird bug, guess i'll reload and try again
>still doing it
>get the idea to sandwich the merc between me and the military guy
>he shoots him
Kino
>>
>>579156616
This. Weird Water is a permanent dose of Hercules to abuse for hauling a big load back to base.
>>
>>579194505
They're pushing for multiplayer in the next expansion, so it's going to fucking suck.
>>
I genuinely don't think this is even possible to do properly on Master difficulty. It gives you absolutely zero time to react or do anything.
I guess I just have to break RP and blast them before even initiating the conversation or some shit
Bravo GSC
>>
>>579176603
Yes, use UE4SS to enable the console or UE5 Unlocker and you can disable the anti-aliasing.
The foliage looks like shit but if you have performance headroom to bump the resolution scale to about 115% it sorts it out (mostly) but on my end, I noticed the ground started looking weird in motion, almost like it was over-sharpened somehow.
>>
gamma is genuinely good.
>>
>>579204270
trilogybabbies just can't handle not hoarding 20 guns to sell to sid for 5 billion rubles
>>
>>579204891
>5 billion rubles
more like 50k rubles if you're lucky
>>
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>>578887746
>>
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>>579090286
Join Duty.
>>
>>579190461
god what i'd do to spend an afternoon with this tomboy
>>
My farts smell really fucking bad this morning, which usually is indicative of me needing to take a shit.

I'll be sure to keep you all posted - I think there's a poop a'brewin'.
>>
Agroprom is a fucking nightmare
>>
>>579208907
how so?
>>
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>>579208978
>Nighttime
>Infested with Poltergeists
>2 Bloodsuckers
>Family of Fleshes
>Fire anomalies everywhere triggering the pinging noise non stop
>>
>>579207928
keep it in for now
might be the next big prop govno
>>
>ignore the guy at Bloodsucker Village who wants me to fight a Pseudogiant
>come back later
>He's dead
>There's TWO pseudogiants now
>Kite them around some electro anomalies outside the village and spam my Rhino at them
>Win relatively easily
Wow. Pseudogiants aren't cancer to fight anymore?
>>
>>579207928
If your farts smell like diarrhea you're probably in for some diarrhea. Get the pepto ready stalker.
>>
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This will happen to you if you don't stop masturbating
>>
>>579211849
ah okay, so it wasn't amazing... just really stinky.

next time i'll snap a pic. and who knows? maybe gsc really will use it for the next prop_govno reference image!
>>
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how i was posted up dropping that govno earlier
>>
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>>579214196
>Masturbate so hard and fast you cum a burner anomaly out of your cock becoming bloodsucker shishkebap
>>
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>Kill the scripted pseudogiant in the DLC in the tunnels
>Backtrack to where it came from
>This is the only thing
Uhhh.... What? Was he playing with these?
>>
>>579215543
They all go in the square hole.
>>
>>579215543
Teenage Mutant Ninja Turtles reference, zoom-chan
>>
>>579216294
>no red blocks
I will not stand for Raphael erasure
>>
>>579216294
unstoppably gay if so. TMNT sucks enormous cocks. Fuck every single "nostalgiabait" dogshit toy selling franchise from the 80s and 90s.
>>
>>579216760
It must suck to have not had a childhood
>>
>>579216760
Peak contrarianism, here's your (You)
>>579216415
Watch it again, closely
>>
>didnt change anything
>game suddenly runs at over 100fps
>4k native no dlss no framegen high settings
what the fuck?
i did not install a new driver
i did tho install the no fog mod lol
>>
who /enhanced/ here?
>>
>>579218162
Link? And setup?
>>
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>Viktoria wants 6 Hornhead horns, where the fuck do I get those? I was under the impression that there was only 1 in the game
>>
>>579218990
5080
7800x3d
i was struggling at 4k had to put it to 1440p dlss performance
a blurry mess
im running native fgx2 for some extra smoothness, yes i can see the ghosting but man
the fog eats performance
https://www.nexusmods.com/stalker2heartofchornobyl/mods/2474
i used the nofog one
>>
>>579216957
I had a childhood. I even enjoyed the 2003 TMNT

It's all overrated trash. I genuinely despise this cringe Gen X obsession with "Oh wow kikeslop from 1990! wow!"

>>579217090
Bro it's dogshit to sell plastic kikeslop get real.
>>
>>579221478
>kikeslop
Can you grow up please
>>
>>579221806
Sorry, when a show is shallow trash specifically made to be as monetizeable as possible [look up why the 4 of them are different colors when the OG comic had them all with red] you get to call it KIKE and SLOP.

Because it's both. Same with Transformers and He-man and all that absolute fucking dogshit.
>>
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>anon discovers that mainstream media is meant to sell you things
>This somehow makes him feel intelligent
>Criticizes the writing of a cartoon aimed at children
kek, you niggas really proving the Dunning–Kruger effect every day.
>>
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>>579145082
>show me the outfit stats window, I'm curious if they fixed some things.
Do not ask my why I have three compass artifacts...
>>
>>579222294
>Everything in modern media is a 30 minute toy advertisement
No. Many things are. Especially children's programming of course but you can actually just avoid Commercialist slop and recognize it as the absolute lowest of the low.

I've been dealing with mentally stunted gen x children seal-clapping over faggot fucking Transformers/TMNT references for way way way way way too long. It's over. It's old. Fucking move the fuck on. I shouldn't be running into this shit in my fucking Slavjank Immersive Shooters.
>>
>>579219393
There's at least one guaranteed spawn at Heli base near Duga. The one in Pripyat might respawn as well.
>>
>>579219393
Yeah don't accept the mission lol. Hornhead is severely underutilized. I like how special it feels but it's too rare. Should pop up more places by extremely low chance.
>>
>>579219393
I found two on my new playthrough and I only just completed SIRCAA. Got one from the scripted one when you're talking to that hunter and I think the other one was to the south of Duga where the Mist Anomaly is.
>>
>>579222537
I'm currently on my way to Duga/Burnt Forest so I'll check that out, thanks
>>579222668
You don't really accept the missions, you can turn them in if you have the parts. I did the Flesh and Bayun ones and got like 100k for my troubles, but I only have the one Hornhead trophy and I might as well just keep it, unless they added a respawn chance for it elsewhere with all the patches I've missed until now; not holding my breath over it though, was just curious.
>>
>>579222387
Something about Scar in the rookie jacket looks so funny. They should have let him keep his trenchcoat from the intro.
>>
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The Zone provides comfort to those who seek it
>>
STALKER 2 TRADERS SELLING WEAPONS IS DUMB AS FUCK
Ruins ALL progression, literally endgame ready 5 minutes from landing in the rookie town. How did they not learn from GAMMA, come the FUCK on
>>
>>579225212
qrd?
>>
Was it True Stalker in which the endgame takes part in an extremely clean lab or do I misremember things
>>
>>579224526
Whilst Clear Sky is possibly my favourite of the trilogy, I really understand in this 100% playthrough that it was rushed to fuck. Nothing lore wise ever matches how Clear Sky acts as a faction, the faction wars themselves are absolutely fucking broken as well.
Clear Sky as a game would also have you assume that by SoC everyone should know that going to the centre of the zone is possible but everyone is clueless in SoC.
Such a fucking mess of a game, but I love it. Did the dev team spend 90% of their time on the swamp or smth?
>>
>>579225212
Thats the entire triology as well though. If you spend your first hour of the game artifact hunting, you are wealthy as fuck and can steamroll.
>>
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>>579225676
I really enjoyed CS the last time I played it with some minor mods, it really is more action focused and it shows BUT the story progression is substantially better than the other two.
>>
>>579226526
Yeah I love it, and I think the story is the most organised, but the lore is fucked. Like so fucked. Clear Sky obviously has wealth as a faction, they sell some crazy parts to people, bu then you have dialog with some members who say they live off scraps and 90% of their forces use shottys. Yet somehow, you and them push through fucking Lemansk.
Also the chase for strelok is literally a hunch that someone must've made it to the centre of zone, people in the world know you are chasing someone towards the centre of the zone, but by SoC everyone still thinks it is impossible?
>>
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>Hear weird noise
>Turn NVGs on
>See two dots in the grass coming towards me
>Hail Mary
Lil fucker
>>
>>579227036
>the chase for strelok is literally a hunch that someone must've made it to the centre of zone
The chase for Strelok was led by Lebedev, who was a Group member and even says that he knows more than he lets on when you're talking to him.
In 2 there's a PDA you find where Lebedev is even directed to use Scar to pursue Strelok though it's up to you if you want to consider 2 canon (I don't hate 2 but it's basically a fanfic to me).
>>
>>579227789
Yeah he does say though that is an assumption. I've not played 2, not for lack of trying though, think I will have to wait another 2 fucking years desu. I heard Clear Sky is retconned to hell in stalker 2.
>>
>>579227929
Nothing is retconned, the whining is massively overblown nonsense.
>>
>>579227036
I think there's a big disconnect between what they say in the lore and what they could -due to technology, knowhow, budget and/or time constraints- show in the game; Clear Sky was made in a year. The faction is, supposedly, backed by the CC and/or had influence in the outside, which in turn, meant they got better tech than everyone else, pretty much. When you start the game they're in a bad position fighting a guerrilla war against the Renegades in a quite frankly terrible patch of land, read up any conflict that took part in a swamp or dense jungle and you'll see that it's a complete clusterfuck where you can walk at like 4km/h tops.
>>579227929
It's not really retconned, more like expanded upon from theories that people already had since the olden games. I really like 2 but even I agree that it has some big narrative flaws like SIRCAA and the Ward, which actually do kind-of retcon the "good" ending from CoP.
>>
is stalker 2 good now?
>>
>>579230589
Yes
>>
>>579230589
Don't know. Can't bring myself to allocate 170+ gb for a single game to redownload.
>>
>>579230589
Eh no. Maybe. Runs horribly still desu
>>
I shit my pants.
>>
>>579231629
>>579231576
Get a pc from this fucking decade anon

>>579230589
Yes
>>
>>579230589
Play GAMMA. 2 is still casual ubislop.
>>
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Man, what the fuck is wrong with Agroprom. Postponing the Fang mission since I don't feel like getting robbed yet so have been dicking around and raising favor with all the factions, leaving Duty last since Agroprom was going to be the biggest pain of the lot. Well finally get there and holy fucking shit the faction warfare is bloody constant. Am getting bloody spammed by SOS calls to defend either the front, back, or side entrance from bandits or mutants but they just keep coming. Just look at this shit. Fucking dozens dead at the rear entrance since they just keep spawning and attacking in continuous waves. Running SRP but not much else.

Fucking hell, really need to learn to rename my bloody screencaps.
>>
>>579148031
https://degmods.com/mod/naddr1qvzqqqrkcgpzq8rqa5fe9nn8c3d5g2plzhj72q47g4kva4cl7s0d7j5rpam9cd5wqqjrvdpsvfjr2wt995erwdps956xzdmr95ursvp595erqwfj8pnx2dfkxcervsf6s4e
>>
>>579148031
There's always been a few nog loners here and there, for ward and ipsf it would make sense there's nigs because these 2 organisations are international glowies but for loners and other groups it's dumb.
I unironically think the lame briish accent fits the mercs well though they sound like captain price and gaz which is cool
>>
>>578830330
Playing cost of cope and finally reached the power plant and getting fatigued af this is really getting dragged out too much.
I'm rolling with Zulu and company because imagine siding with plebbitors who turned double jewish in the sequel
>>
>2.0.3
>have a crash after like 5-6 continuous hours of playing
>2.0.4 that fixes 26 "different crash scenarios"
>crash like 15 minutes after loading up the game
>every single time
any black magic fix for this shit like launch options or some config or whatever?
>>
>>579234967
17 days in the zone, not a single crash
>>
>>579232893
leave him be man hes chilling
>>
>>579233405
I think bandits will keep spawning as long as you haven't finished Orests quests but I might be wrong
>>
>>579233405
faction wars need a mod to be tolerable man
>>
>>579234967
I haven't had a single crash since 2.0 came out even with me installing and uninstalling mods. The Achievement Enabler mod guy made a fix for corrupted save files so you could try that I guess
https://www.nexusmods.com/stalker2heartofchornobyl/mods/1493
>>
I'm half enjoying Stalker 2 but I can't seem to follow the story whatsoever and the writing is very cringe. I'm not losing much by tl;dr?
>>
>>579190914
>implying spaghetti is slop
mama mia!
>>
>>579192553
exactly like here.
>>
>>579238530
Just like the original games then
>>
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>>579233405
It's okay donchiki, we've all been there before.
>>
>>579192365
in just plain anomaly? they probably werent readjusted
>>
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>>579227929
>>579228534
Doing a full retcon would be better than what they did, straight up ruining the faction and CS events with absolute retardation that is "they were C-Con agents"
>>579230589
Not really, despite what paid shills might tell you.
>>
>>579238530
What's so hard to follow?

>You are Skif
>Skif got his apartment burned down by an anomalous incident caused by experiments being run by SIRCAA
>You go into the zone to get restitution
>You can decide who to team up with to get your goals accomplished

What's so confusing?
>>
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>>579235241
Wanted to dump my load of rubles on the SEVA before getting robbed. Here's hoping the area goes back to normal after the main quest is over with it.

>>579239079
Shit, I'm a namefag now. Guess it's time to fucking end it.
>>
>>579239613
We already knew they were. This was widely suspected and hinted at. You're just a low info faggot. Fucking cope nigger
>>
>>579239613
Again, it was always hinted at that there was something behind CS that wasn't explained, they had knowledge no one should have, etc. Long before S2 came out people were discussing that exact same point, that either Lebedev, the scientists or the faction itself were either hyper glowies or helping the C-Con somehow. GSC simply went the with the latter.
As >>579239824 eloquently put it, you're just dumb and parroting opinions.
>>
>>579239824
This. Everyone fucking called Clear sky being C-con agents back when Clear sky came out because it was fucking obvious.
>>
>>579215767
kek
>>
>>579225212
>GAMMAtard
Kill yourself
>>
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Put all my vodka on his corpse for lack of bacon so he can't go to heaven with Allah
>>
>>579240072
>This. Everyone fucking called Clear sky being C-con agents back when Clear sky came out because it was fucking obvious.
It wasn't necessarily obvious that they were c-con agents. If anything it seemed they were funded by global glowniggers desu
>>
>>579237576
nope, didn't do the trick
not even sure it's a corrupted save anymore because this one I started when like 2.0.2 dropped or so, the older saves all crash the same way too
its not even a driver issue, its just a straight up engine crash
>>
>>579238530
>writing is very cringe
the og story is pretty good idk whats your issue, the environmental dressing stories too, its pretty much just stalker
cost of hope is turbocringe whenever the main foid is on though
>>
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what even is the retcon bitching about here? what did they even retcon besides map structure
>>
What is the point of the hidden time machine in Lemansk in Clear Sky? Is it just an easter egg or an actual lore thing
>>
>>579241493
Do you have any mods? Did you let the shader cache rebuild? Did you verify the game through Steam (ha ha 170 GB go brrr). Last but not least, manually delete the S2 config files just in case. If you get the usual Unreal Engine error at the end copy paste that to ChatGPT, it's helped me before.
>>
>>579241896
One of the clearer signs of autism is the rejection towards any type of change, make your own conclusions with that information.
>>
>>579234967
>Sell some stuff at a merchant
>Turn around
>Crash
>>
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>>579241896
Nothing, what has happened is since they took too fucking long to release a sequel a ton of autistic shitsmears became completely obsessed with the lore AS THEY SAW IT and so advancing the lore or world state is SCARY and BAD to them because they've been taking refuge in a fantasy world that has been static for over a decade.

>>579242784
heh
>>
>Military Warehouses
>Grab key in the 2 story building
>Open some barrack
>Controller inside
>Mindfucks the Loner outside without me realizing
>Start getting buttfucked
>Turn around
>Last image before it all goes to dark is the zombified Loner gunning me down
Damn I didn't know they could do that, neat detail
>>
>>579234967
If you have an AMD card, specifically the 7000 series it's fucked until either AMD or GSC fix it. there's something fucked up with FSR 4 and those cards
>>
>>579242667
0 mods unless there was a leftover from way back, but it was a full reinstall, and even that mod was just to enable unreal console, cache always goes through, and after 2.0 it did a full build from scratch on first run
verifying files now but i don't recall it ever helping with any game ever, deleting config and shader cache never really helped with stalker either
even tried some launch options like -malloc=system -nothreadtimeout -xgeshadercompile -dx12 but no luck
>>579243425
9070xt, originally it was mostly fine, 1.0 had like 3 crashes in 60 hours, 1.7 had me crashing every 5 minutes making the system think i actually unplugged my gpu which was retarded, but 2.0 was mostly stable, like my first cop playthrough while taking my time i had like 4 crashes total
heard the fsr thing, tried it but didnt help either
>>579242784
like i can get the sperging about the map, its disorienting to say the least but after like 40 hours its really not noticeable
>>579243131
gotta be something that triggered the bitching and whining, soc showed that most stalkers were c-con plants(allegory for jews btw), but then again, fuck a clear sky
in soc i also killed lukash during the duty freedom base ambush so cost of hope story was kinda shit for it, but w/e i can live with it
>>
>>579243007
Happened a-fucking-gain. I think there's a specific spot right in front of the mutant parts collector at MalaSHITE that's an anomaly.
>>
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>>579244175
>new save
>get to cutscene at slag heap where you meet Dalin for the first time
>Dalin's turn to speak
>"Unfortunately-"
>last frame freezes and slowly crash to desktop
>>
>Journalist Stash in the Burnt Forest
>Flashbang anomaly
>Permanent burn from the ambient alone
>Have to go down in a cellar
>There's a fire poltergeist in there
>And a permanent firespout right at the ladder
I want to choke the life out of whatever faggot dev design this one Back to the Chemical Plant to sell and repair I guess
>>
>>579243679
>and even that mod was just to enable unreal console
Which one? Apparently none of them are up to date and can cause problems
>>
>>579204270
it is
>>
>>579244731
not
>>
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Time to do about half a playthrough of Clear Sky and I shall have 100%'ed the game. SoC next, or CoP, someone decide for me. Enhanced editions are decent enough desu, but wouldn't play them if not for achievements.
>>
freeplay for stalker 2?
>>
>>579244624
some old ass 1.0 one idk, but theres no mods folder where it should be anymore
>>
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>>579222537
>>579223545
>>579222668
Just found one here, south of the helicopter crash in the Burnt Forest, out in the open, put all my AP 7.62x54 into it for spooking me like that
>>
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wait, these look normal, why can't all the other glass bricks look normal?????
>>
>>579243131
wassup crack smokah, you still buying or what?
>>
>>579248738
What?
>>
>>579239613
>straight up ruining the faction and CS events
Ah yes, the faction with the most retarded goals in the game. "We are a bunch of researchers hiding from everyone and trying to avoid conflicts, BUT LET'S SACRIFICE OUR LIVES AND GO FULL WAR AGAINST MONOLITH TO CATCH SOME DUDE WHO MIGHT BE OR MIGHT NOT BE CAUSING SOME EMISSIONS". I genuinely understand what S2 writers were trying to achieve.
>>
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>>579195306
>that fucking fisheye FOV
>300+ FPS drop
>Three Hundred FPS DROP
mother fucker
who plays like that?
unless oyu have it split up on 3 monitors or one huge curved one, and it still looks like SHIT
>>
>>579194689
Yes you can run it until the very end but usually I go for a Bulat after the bridge because Limansk and the Hospital are just a slog and the extra bulletproof helps a little. Yes I thought it was insane they just gave you an AK at the start of the game but obviously theres no ammo to use it in the swamps, but thats not a problem for long because you will get a lot from the military in Cordon.
>>
>>579239824
Yes the C Con agents that as S2 shows have a device to communicate directly with the Group itself surely need to fight through another group of fanatical C Con agents to get to the plant and nearly all die in a massive blowout at the very end. Just say you never played the OG games nigger.
>>
>>579239945
CoP directly confirmed they were part of the group, the common theory at the time was they left the C Con project over disagreements but kept tabs on what was happening. The whole them being C Con agents was never a seriously considered angle for a number of reasons.
>>
>>579242326
Foreshadowing for the Wind of Time mod. Highly recommend it btw.
>>
>>579249210
wassup crack smokah, i said how you doing?
>>
>>579243679
gotta be something that triggered the bitching and whining, soc showed that most stalkers were c-con plants(allegory for jews btw)
Idk where you can possibly pull this from. SoC showed there were C Con agents among the general stalker population but not "most". In fact SoC implied most died in transport on the death trucks. Its like 99% of modern stalker "fans" have never played the OG games.
>>
>>579252867
They should have genuinely just left Clear Sky dead and in the grave. Doesn't matter what they intended they fucked the lore up even worse than however stupid it might have already seemed. Of course they had to shove nostalgia bait everywhere for the plebbit crowd though.
>>
Personally? i don't play anything that doesn't have a Drewski video with an awesome weapon inspection for the thumbnail
>>
>>579256156

BASED
>>
>>579225676
>the faction wars themselves are absolutely fucking broken as well.
It may be broken but it's still the best a-life in the base games just because stalkers actually fucking do stuff that can impact your decisions. Like it's genuinely neat having to check whether bandits or loners control a passage in Garbage. If only CoP expanded on that rather than making the zone empty as fuck and everybody friends with you.
>>
>>579233405
part of the broken ass faction wars shit...
just farm them for equipment and sell it to the trader in the main building there.
stock up on shit and move on with your life, you can ignore some of the calls for help, nothing negative will come of it.
>>
Encountered a new (for me at least) bug in AMK 1.4
Was returning to Rostok to sell some extra loot and when I saved my game it was 6pm and just the beginning of the dusk period. But when I reloaded the save it was full dark outside and my framerate dropped to less than 5fps. I thought maybe sleeping would help, so I tried using my sleeping bag and now it's just gone like the game thought it was a consumable.
kek
>>
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Just finished the dlc campaign a little while ago. It's neat how they brought back the faction wars, I only wish it weren't over so fast. It feels like the freedomers hit way harder too as I had to use the environment a lot more, whereas their bullets tickled during the story missions. Also since they went to the trouble of adding squad indicators on the map for the faction war stuff, I'd like for them to add those to the whole game. Seeing npcs moving and interacting on the pda map in real time is one of the biggest things I miss from the old games.
>>
>>579249210
What's so fucking hard to understand about that?
>>
>>579243131
True.
You guys wouldn't believe who Strelok really was.
>>
>>579222387
I see they fixed the electricity protection and added an explosion protection stat too. cool
but upgrade icons still stretched.
also thanks for posting that

why do you have 3 Compass' ? this isn't CoP, Noah doesnt just shit them out whenever you ask
>>
I just discovered that the SSP-100 Discovery space suit can have 3 shielded artifact containers, but doesn't have a hydration pack or extra pocket upgrade.

Does any other suit have 3 shielded containers and either or both those upgrades?
>>
CS Gunslinger mod just got released.

https://www.moddb.com/mods/clear-sky-gunslinger-mod
>>
Fuck Beard and Sultan, they're two old squabbling men. I'm siding with those milkers.
>>
whats the point of the headshots stat in the new pda stats screen in stalker 2 when the only way to kill zombies is head shots so the number of headshots feel almost pointless and not in any way an indicator of someones aiming skills or anything because the numbers are inflated artificially by zombie kills
>>
>>579271431
Neat, I'll probably give it a shot on my next CS run.
>>
What fucking madman decided the M700 should be able to equip the M26 MASS?

>>579271537
Bros before manipulative hoes.

>>579271539
Who cares about the count? I just love that wet crunchy sound headshots make.
>>
Stalker usually likes to give you a third option most of the time, so it makes me wonder if they had planned to let you side with the mercs at some point in the dlcs development.
>>
>>579238530
> You're some dude called Eugene (or Yevhen as they say it)
> Join the military and get deployed to a war, never mentioned which one but since this takes place in 2021 before the all out invasion it was probably the localized conflict in the east
> Get demobilized for some reason and end up working with stalkers and illegally selling artifacts smuggled out of the zone
> One day your apartment blows up and there's an artifact in it
> Call Hermann because this one is special and prob worth a lot since it's formed outside the zone
> Get inside the zone, start calling yourself Skif
> Herman turns out to be a rat
> Work with whoever you can to find the scanner and the artifact that was stolen from you
> Finally find the scanner and bring it to the new science institute so they can pay you
> Instead of taking the money and getting the fuck out you decide to stay for the experiment
> Experiment goes tits up and you get roped into a conflict between the soientists and another group that worked with ecologists originally
> Cue the muh all options are bad mkay endings
>>
>>579244896
Achievements are fucking gay, and so are you, faggot.
>>
>>579271431
Thanks anon. Maybe I'll play CS again after I've exhausted myself with SoC and CoP.
>>
>>579271912
Only thing she'll manipulate now is my dick inside of her.
>>
>>579271912
>Who cares about the count?
i ask the same thing, i am just wondering what their thinking was on putting it in when zombies exist, its just baffling how dumb gsc are
>>
>>579273190
She probably wants you dead too since if it gets out that she ordered the hits on Beard and Sultan she'll lose all credibility with the guys that were loyal to them and most of the new coming loners probably don't want to be under some backstabbing bitch.

Sure she'd fuck you, just so you're distracted long enough for her to stab you.

>>579273389
Number go up. Same reason there's a longest kill range when nothing exists past 100m.
>>
>>579273389
Same reason they put any of the statistics in, it's just filler you don't need any of that as long as you're not dead and your enemies are
> there's a longest kill range when nothing exists past 100m.
LoL in my statistics tab it says longest shot was 450 meters which makes no sense, I've never even even used a sniper in this run let alone hit something that far away
>>
>>579273734
Meant to reply to >>579273734
about the range, sorry sirs
>>
>>579264953
One of the achievements is to have every artifact. Every time I’ve played Clear Sky I’ve never given much shit about artifacts, but this play through I’ve discovered they only respawn every 4irl hours that you spend in a specific portion of the map. And also the artifact spawns seem broken as fuck, getting electros in like fucking chemical anomalies and shit. So I just used the spawn menu for my last 3, decided to spawn a compass or two but you can’t drop them unfortunately
>>
>>579273005
Come whisper that in my ear faggot
>>
>>579273190
>>579273459
I knew I had a webm for this.
>>
in your opinion which of the freedumb and pooty routes yeilds the best rewards in cost of hope?
>>
>>579275835
I'm biased towards Freedom but apparently I'm going to have to side with Zulu if I want to get the custom G3SG/1 Mriya.
>>
>>579275835
Siding with dooty and zulu gets you a reward of shooting freedumbers and knowing your bullet is inside someone who talked like a fag high on drugs
>>
Guys is it possible to unload some weight or change guns when inside the NPP area? I'm really tired of lugging this shit around and didn't figure out how to get to any of the personal stashes
>>
Flatness or bullet range?
>>
>>579277074
Flatness means I can get more headshots reliably which probably do more damage than the fractional increase in an already fractional loss of damage that ends at the distance you can land a stream of piss in a beer mug.
>>
>>579277334
I see, then I will still with flatness which I think I tended to do last time. Thanks! I'm upgrading the Clusterfuck btw.
>>
>>579230589
YEah install the no fog addon and you get 50% more fps
>>
man stalker 2s flashlight is so fucking useless
and any flashlight mod apparently breaks the game

fucking hell
its so FUCKING DARK even at day indoors
>>
>>579256474
>If only CoP expanded on that rather than making the zone empty as fuck and everybody friends with you.
I'm glad GSC knew better and we didn't get yet another game about shooting shitty bandits.
>>
>>579277481
Based on datamined information ( https://docs.google.com/spreadsheets/d/1L6jBHJtw8AZrJZmOiFekiS2YVudHS3rQVGQN-oOaNMk ) and the wiki's description of weapon upgrades, the quantifiable difference upgrading "Bullet Range" amounts to...
>100% damage (34) at 27.5 meters instead of 25 meters
>Dropping off slightly less steeply down to 70% damage (23.8) at 64.9 meters instead of 59 meters

Assuming the upgrade description of "10% more range" is accurately applied behind the scenes. I have no information about bullet drop to compare what 10% less amounts to, but personally the idea that it's slightly easier to shoot someone in the face feels a lot better than having 2.5 to 5.9 more meters of not less damage.
>>
>>579278330
It's so bad I can't help but feel it's a design choice for stealth. I know a lot of people give shit to games if everything is perfectly visible yet and you crouch walk past an enemy without being noticed. But I still wish they'd implement real ray tracing.
>>
>>579278397
Instead they made a game where you hardly shoot anybody.
>>
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>>578830330
So how the fuck do I get over here? Theres a teleporter next to the helicopter that takes me back to that Otter guys place but no way to cross the fence and get to the reactor. Who the fuck designed this retarded map
>>
>>579278597
if stealth worked
>>
>>579278409
>8,33 Big Whoppers = 1 metre

heh
>>
>>579279039
All the more reason to fix the lighting. I wonder if there are any mods for such.
>>
>>579278621
You shoot plenty of stuff in CoP. Turning an already hostile environment of the Zone into "LMAO everyone shoots you on sight" for no reason was always dumb as fuck.
>>
I forgot, is the Journalist Stash in Duga story gated? I think the one in the swamps is.
>>
>>579278409
> 70% damage at 65 meters
So in this game rifles start to lose effectiveness at pistol range irl, got it
Very nicely made GSC, very good
Next time they should make it so pistol calibers are more powerful than rifle rounds oh wait they did that too
I hecking love realism
>>
>>579279354
>You shoot plenty of stuff in CoP
I booted it up recently to try AWP and legitimately ended up wondering why they even bothered making a weapon pack for CoP with how little you get to use guns without MSO. I think I had like five firefights doing the entirety of Zaton and that's counting the raid on the ship where the bandits melt in two seconds.
>"LMAO everyone shoots you on sight"
Have you even played Clear Sky?
>>
>>579278397
>remove bandits as enemies
>remove mercs for the most part
>remove monolith except for some zealots in Pripyat
>remove farming body parts from mutants for money or missions
Oh good
I guess I'm just farming from zombies and dead stalkers again today.
Yay!
>>
>they increased the fence size of the fences I'd use to break into Pripyat early
Come on, GSC, just let me sequence break.
>>
>>579280721
>Have you even played Clear Sky?
Yes and I fucking hate it. This isn't a controversial take, either.
>>
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Post your stalker 2 mods
>>
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Man I am conflicted, this is my first time playing Stalker 2 and I don't know if I want OXA and all the cool mods, or to do a vanilla playthrough first.
I haven't got that far yet, I just finished the prologue and talked to Richter.
What do you think? Does the game get so fucking boring after a while that it warrants using such mods?
>>
>>579282126
>Yes and I fucking hate it
Then you should be able to make plenty of genuine complaints about it instead of making shit up to justify your hatred. I'm not saying CS is the best overall in the series. I'm saying one thing it did better than the rest that I wish they improved on.
>This isn't a controversial take, either
Wanting better and more active A-life that has an impact on the world instead of a dead zone isn't a controversial take either.
>>
>>579282687
>disables invisibility of Bloodsuckers
Get the FUCK outta here.
>>
so in stalker 2 im at the nestor lab
theres this lightning anomaly that keeps following and oneshotting me
what the fuck do i do??
>>
>>579282976
oxide is a massive fucking retard, it will take him a couple of months at best to fix the mod and actually add all the new dlc stuff
just play the game vanilla frogbro
>>
>>579282976
I'm always for playing a game vanilla before you mod it. But if you don't feel like you'll give this game more than one playthrough then go for it.
The only mod I've bothered with for 2 was a stamina mod, but it seems those aren't needed anymore since they implemented jogging.
>>
>>579283253
>but it seems those aren't needed anymore since they implemented jogging.
elaborate
>>
>>579282976
>OXA
the gammatroonery is only worth it once an actual good freeplay mod comes out
>>
>>579283068
No its annoying and serves no purpose

Game crashed
>>
>>579283253
>implemented jogging
What? They didn't i had to use the stamina mod because you would run out of breath after 15 feet
>>
>>579282107
Nevermind I'm in. Can't stop me, GSC!
>>
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>>579283487
>No its annoying and serves no purpose
FAGGOOOOOOOOOOOOOOOOOOOOT
>>
>>579283629
Yep
>>
>>579283063
>Wanting better and more active A-life
And this translates into packs of feral bandits how exactly? CoP has roaming squads too, they are just minding their own business, as it should be.
>>
>>579283332
When you're almost out of stamina, and you're not near max weight, you can still keep on running but at a somewhat slower pace but faster than walking and it won't run out but you can't regain stamina. I don't remember this when the game was first out but maybe I just forgot.

>>579283532
That's what I did too when the game first came out. I took a look for some stamina mods on nexus, but they all seemed to be outdated, last update being in 2025, so I'm not sure if they'd still work or not. I'm assuming no one bothered since jogging was added, but maybe I'm looking for the wrong keywords. That and I only looked on nexus.
I'd probably still prefer one but it seems a little better now. If you know of any mods that currently look let me know, I might still add it.
>>
>>579283826
oh thats kino, fallout 4 style
>>
>>579283826
I dont see a button for jogging
Stamina mod still works
>>
>guy says im not his enemy
>his goons still attack me
is the ai just glitching out or something
>>
>>579283868
Didn't play Fallout 4 much, but if they do the same then yeah.

>>579283914
There is none. You just keep running, and when you're low on stamina you'll keep going at a pace faster than walking but still slower than running. But if you're in the red of weight it won't work. And it's still kinda slow if you're in the yellow.
Which mod do you use?
>>
>>579284017
Just because you're not his enemy doesn't mean his friends have to like you, just like IRL, I thought you cunts liked immersion
>>
>>579284090
Ohhh alright
https://www.nexusmods.com/stalker2heartofchornobyl/mods/512
This one which also lets you vault head height stuff
>>
The enemy weapons have weapon attachments according to their level mod is neat
Finally some great drum magazines and sights early on
>>
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I have a feeling that unknown guy isn't a good guy
But i helped him
>>
>>579284321
I can try making a couple of clips if you want to see it in action, or just try it yourself.
Huh yeah I looked at that one but just assumed it wasn't going to work. Thanks!
>>
>>579285198
Works pretty good
The mantling is also really helpful
Sure i'd be down
>>
what does hunger even do in stalker 2?

why do i not get a rested benefit when sleeping in a bed
>>
>>579284843
>Actually wearing the Scientist Suit
I kneel
>>
>>579285996
It's leagues better than the default suit i got lmao
>>
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>>579285560
Video quality is going to be shit cause file size limites. Hopefully you can still kinda of see what's going on. Here's jogging when you're in the green(should be about the same when in yellow but slower). Notice how the stamina doesn't deplete, but you run somewhat slower but you can keep on going indefinitely. It makes it feel better than running, having to stop to regain stamina, and rinse and repeat. I still tend to chug energy drinks and water though.
>>
>>579286139
Oh cool that's neat
I guess that's better than being completely empty and having to stand still
Still prefer the 2.5x more stamina mod at the end of the day
>>
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>>579285560
>>579286139
Also meant to say how stamina doesn't regain.
And this is what happens when you're in the red. You can't even jog at all, you just go back to walking.
>>
>>579286216
It's definitely a good QoL feature they added. Using the mod is still probably better because it's still not as good as it was in the trilogy. And the maps are bigger. Sometimes I want to use a fast travel mod but I've resisted.
>>
>>579286139
>>579286275
reduce the size of your webms, not the bitrate
FAGGOT
>>
>>579228525
>>579228534
>>579239824
>>579239945
>>579240072
>>579243131
it is a retcon, and a retarded one at that. the idea always was that cs leaders used to work in the labs and knew about c-con, but they split up and weren't working with them and had no means of communication. the s2 idea of turning them into c-con agents is retarded because it completely breaks the plot of cs itself. making scar a c-con agent is retarded as well. and yes, the community was making such a theories for a long time, but they were always dumb and introduced plot holes. old gsc never assumed that cs works with c-con, only that they are aware of their existence.
just replay cs with the retcon in mind and you will start noticing how many issues to the story it brings.
>>
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>Exploring
>Hear Burer
>Mosing him in the head
>Survives
>Pulls my Mosin out of my hands
>Finish him off
>Can't find Mosin anywhere
The Zone gives, the Zone takes away
>>
>>579287493
I don't really know how. I rarely do this. I guess I could have dropped it down to 720p instead of 1080p from 1440p but eh. You don't need the best quality to get the point of the video.
>>
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>>579287934
nigga are you using webm for retard?
use resize and reduce the resolution of the entire webm from 1080p to 720p
>i already resized it from 1440p
that wasnt fucking enough then you goddamn fucking cunt
it's painful to look at
>ou don't need the best quality to get the point of the video.
THEN WHY THE FUCK ARE YOU POSTING A VIDEO ABOUT IT YOU FUCKING FAGGOT NIGGER
>>
>>579288093
You're trying way too hard to fit in, /b/'s that way
>>
>>579288093
Not reading all that. Go cry to your mama.
>>
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>>579288093
I want this post, to disappear...
>>
>>579288093
holy shit relax anon
>>
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>>579285813
Absolutely nothing and its why that's one of the first things I mod in. Sadly there's no good, up-to-date, consumable and needs rework for 2.0 yet
>>
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>>579289172
what mod are you using?
honestly i could do with a no hunger mod at all
>>
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>>579290843
None, as I said, there's no good mod that does what I want just yet. The closest would be OXA Prototype but that one brute forces one too many things into the game that you can't get rid of so I wouldn't recommend it.
After searching for like 10 minutes I found this https://www.nexusmods.com/stalker2heartofchornobyl/mods/2350 which might be a step in the right direction by making medkits heal slow and make you sleepy (morphine and shit I guess) which means you're either going to chug more energy drinks or have to actually go to bed every now and then on Veteran and Master.
>>
>>579285813
All I can tell is it prevents you from sleeping. The game tips says it makes mutants hear you, but not really sure if that works or not. Could change how you regenerate stamina too? Can't say cause I usually use food to regain health.
>>
>find sponge anomaly that acts as a trampolin
>fall from a tower onto it
>die
ok??
>>
>>579287513
Making Scar anything but Charon was a cursed decision. It should have ben canon that he really was Charon but survived and isn't a monolol anymore after CC got rekt. This would explain him being alive, fucking insane and why he'd be obsessed with zone miracles and shining zone which was what monos were originally brainwashed with. Much better than that Marshall bullshit we got
>>
>>579294352
That has got to be the gayest new anomaly they came up with, even gayer than the flash. Nothing more than fucking casualbait. Why would you spend all that time going back down when your ADHD demands more dopamine. It's an anomaly guys, trust me, it makes sense to jump off a cooling tower and be perfectly fine! This is almost as fucking gay as the yellow paint they splurged everywhere.
>>
>>579295924
i made it
had to land riiight in the middle
yeah at least you can mod the yellow paint away
>you STILL cant put skifs pistol into the chest
fucking hell
another mod ready to download

got some basic NVG sweet
some rando dropped an ak with a suppressor
man selling guns is more profitable than hunting artifacts
>>
>>579296101
Some of it, not all of it. There are still splurges everywhere even when a lot get modded out.
>>
>>579296101
>yeah at least you can mod the yellow paint away
There's a literal option under Game for that
>you STILL cant put skifs pistol into the chest
Yes you can
>>
>>579297083
Was that changed in 2.0? It only turned off select splurges before, still left in a lot.
>>
>>579295924
this. it's such a videogamey design. they could have as well given skif a fucking far cry wingsuit instead.
>>
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>>
>>579297083
>Yes you can
no you cant
its marked red when you open your stash
>>
>>579297306
It might leave some I guess? I haven't noticed any jarring ones in the 20+ hours I've put in since 2.0
>>
https://www.youtube.com/watch?v=J3mAREKGNfo

Why would i want to go to pripyat early?
>>
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Why is there no other media that follows the structure of S.T.A.L.K.E.R.?
Yes I know Made in Abyss, and while good the author is a literal pedophile.
>>
>>579298426
Stalker would make for a great movie
>>
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Should I take the plunge and buy HoC now or wait for the next expansion (ETA 2028?)
t. tourist who never played any of the previous entries
>>
>>579298062
freeplay mods probs
>>
>>579298458
>never played any of the previous entries
Faggot.
>>
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>>579298451
>>
>>579298458

Play GAMMA first. Watch Drewski videos. Then you will be a true member of the stalker community with extremely valid opinions on the games.

:^)
>>
>>579298598
A new movie
>>
>>579298458
Play the OG trilogy in order with minimum mods for stability and bug fixes. Don't fall for the overhauls, Analmeme and GAMMA shit until you do a first, clean, playthrough of everything.
You can jump into 2 right now no problem but you'll miss on some references and character cameos.
>>
so im guessing i can not get to the red forest before something happened in the story?
>>
>>579299315
You can go there the moment you step foot into Garbage iirc, just head East to Chemical Plant and then North to Red Forest. Can also go South to Duga -> Burnt Forest for some early good loot but you might get raped by mutants
>>
>>579299451
i just tried running through the red forest
and at some point the radiation just insta killed me
>>
>>579298451
i actually kinda dont think it would. there would be too many factions to introduce. you would have to start extremely small so that the movie doesnt just end up being exposition dumping. which is fine but i could totally see this place shitting on a stalker movie that only about killing a single mutant or something
>>
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>>579299507
You can go all the way to Yaniv if you want but some stuff will be progression locked. There's a path due West, but yeah there's a lot of kill walls in the Red Forest, it's supposed to be a hellhole to represent the RL most irradiated area of the Zone.
>>
we need a stalker movie that specifically focuses on mercenaries
>>
>>579299956
hmmm
wanted to check out the glitch
guess im just gonna play normal though
>>
>>579295924
>ADHD
Why are you autists suddenly so triggered when no one wants to waste time? Sure I can understand on the fact they suddenly made a safe anomaly instead of just like adding a ladder that was blocked beforehand, but don't pretend anyone besides weird autists wants to have to back track the way they came. Game design has literally had easy way out from long tracks like these for decades. Don't pretend it's suddenly a new thing because your autistic jimmies are getting rustled now.
>>
>>579299105
you can 1000000000% play stalker 2 and immidiatly know everything that happened in all the other games because the constantly explain it. in fact i dont think theres a single point during stalker where they say "the wish granter" without also saying "also known as the monolith"
>>
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Man I honestly like the english voices in S2, I know they aren't perfect but that mod that adds ukrainian VO to everything that isn't a trader or quest character is so immersive.
Fucking loving this game so far bros.
>>
>>579255015
soc showed its numerous enough to influence the loners
>>
>>579300335
>I'm a braindead faggot
Is all I read in there.
>>
>>579300410
>I'm a fucking retard
Is all I read.
Have you ever played Final Fantasy? I bet you haven't because you're a fake fucking gamer. Multiple dungeons have you go back to the entrance once you beat them. Of course you wouldn't know that because YOU ARE A FUCKING NIGGER FAKE FUCKING GAMER THAT SHOULD KILL YOURSELF! KILL YOURSELF AUTIST! I'M SO SUCK OF YOU FUCKING NIGGER AUTIST THINKING YOUR REAL GAMERS! KILL YOURSELF NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOW!
>>
SERIOUSLY ALL YOU FUCKING FAGGOTS GO BACK TO GODDAMN FAGDDIT I'M SO GODDAMN SICK OF YOU NIGGERS THINKING YOU KNOW GAME DESIGN HOLY FUCKING SHIT LIAKESDFJHLIAKSDJHFL;IAKSDJGTF;LIASDJHUFT;LISDAKJHFT;LKASDJFLK;ASEDJFT;LKSADJF;LIKSADFJS;ALKDJRF;N LKWESDANUJFGVNLKJ AWEDJRNFLKSADJNFLKSADJRFNLIKASEJDRFNBLIKAJESDRFILASERD
>>
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>Jump from Lesser zone to Cordon still not fixed, can use it to freely explore Cordon, Zaton and Swamps early
>Springboard jump still not fixed, can used it to get on top of the northern bridge into garbage
>Several places where you can still get through into Pripyat early

There is just something really cool about getting end-game gear before even starting the main missions.
>>
>>579301257
You good?
>>
>>579300410
ALSO I'M GLAD YOU LIKE THE GAME STALKER KEEP GOING ON
>>
>>579301374
>>579301257
>>579301137

I guess I should just be happy the general is active after all these years eh bros?
>>
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>>579301137
>>579301257
>>579301374
...Fucking hell, mate.
>>
>>579301330
NO! AND YOU WANNA KNOW WHY?! BECAUSE THESE FUCKING AUTIST AND/OR PAJEET TROLLS THINK THEY ARE ACTUAL GAMERS! EVEN THE ORIGINAL STALKER HAD DUNGEONS WHERE ONCE YOU FINISHED YOU JUST HAD AN EXIT! YOU DIDN'T HAVE TO FUCKING GO ALL THE WAY BACK! OH BOO HOO I NOW HAVE TO SEE YELLOW PAINT I CAN TURN OFF AND I JUMP DOWN ON A CLOUD OH NOW I NEVER HAD A LINEAR TUNNEL THAT LET ME OUT OF A LONG DUNGEON OH NO THE MISERY REEEE!
>>
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Night vision goggles are FUCKING terrible.
WHY THE FUCK does using a flashlight make you see better when the entire point of NVG's is to see in the dark. Not just to see differently in the light.
>>
>>579301328
teach me
>>
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>>579301880
and without night vision goggles
>>
>>579301660
stfu shill, shitter 2 will never be good.
>>
>>579301660
Never go full retard anon you're crashing out rn
>>
>>579300343
So exactly what I said?

Someone make a new thread already
>>
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>>579301923
Springboard jumps and Pripyat entrances are pretty well documented on YT.

As for a jump into Cordon - there are some springboard anomalies somewhere in this area. You can jump into Cordon from a ledge just a few meters north of those anomalies.

You can also get into Cordon by dragging a chair to jump over a wall in the eastern checkpoint, but that's way too tedious.
>>
>>579303816
dang i did not know that thank you
>>
>>579302462
>>579303538
You two dumbasses can't refute what I said. Games have always had dungeons or other challenges that were a long track and once you were finished you had an easy exit. You can hate Stalker 2 all you want, but don't suddenly pretend this is a new thing. You can meme about "ADHD" this and that, but we all know what you autistic niggers are doing. You're trying to start a war. We'll end it.
>>
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>>579303694
gimme a minute
>>
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>>579304119
>You're trying to start a war. We'll end it.
>>
>>579304456
>>579304456
>>579304456
>>
>>579304119
i don't remember 'easy exits' in the trilogy. you sometimes had to walk all the way back from the deepest point of the lab, like in x18 or x19, fighting new enemies on the way. in x16 you didn't have to walk all the way back but you had to go through a new area filled with enemies to get back to the surface, same with agroprom underground. so no, there were no 'easy exists' and there were fucking safety trampoline anomalies waiting for you at the bottom of tall structures
>>
>>579300335
>>579295924
The clouds are great. They're used to great effect in a few platforming puzzles which use them as a means of jumping and yes, I'd rather jump off the roof, climbing up was tedious enough as it was.
>>
>>579298426
Faggot



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