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White Wolf Edition

>Archaon & Endgame Scenarios Update:
https://www.youtube.com/watch?v=Bh_tCJfi-LE
>Neferata & The Vampire Counts Update:
https://www.youtube.com/watch?v=eNq3hGYDBGI
>Total War: WARHAMMER 40,000 - Alpha Strike Livestream: Gamescom Edition:
https://www.youtube.com/watch?v=Z8egEUt4Qco

>Total War: Warhammer III - Lords Of The End Times - Meet Nagash
https://community.creative-assembly.com/total-war/total-war-warhammer/blogs/104-total-war-warhammer-iii-lords-of-the-end-times-meet-nagash

>Total War: Warhammer III - Lords of The End Times - Free-LC | Neferata
https://community.creative-assembly.com/total-war/total-war-warhammer/blogs/103-total-war-warhammer-iii-lords-of-the-end-times-free-lc-neferata

>Total War: WARHAMMER III - Lords of The End Times - Cinematic trailer
https://www.youtube.com/watch?v=YH9VdFvHiO8

>Total War: WARHAMMER III - Lords of the End Times - DLC Overview
https://community.creative-assembly.com/total-war/total-war-warhammer/blogs/102


>Latest Fantasy News
TWW3 - Patch 8.1 Release Notes: https://community.creative-assembly.com/total-war/total-war-warhammer/blogs/101-total-war-warhammer-iii-patch-8-1-release-notes

>Latest 40K news
Alpha Strike Livestream - Ranged Combat: https://www.youtube.com/live/gplb9CQy9lk?si=h1mTjP1ZVU2aIbOv
PC Gaming Show showcase: https://youtu.be/aXW6GFxYxsQ?si=4ZnN5WrT6dBsVlM7
Total War Warhammer 40,000 FAQ: https://store.steampowered.com/news/app/4199910/view/655966683127611597

>Latest Historical News
Recap & What's Next: https://www.totalwar.com/news/total-war-medieval-iii-recap-whats-next
Building Medieval 3: https://www.youtube.com/live/l5AItoj1YRE

>Stuff
1d6chan: https://1d6chan.miraheze.org/wiki/Total_War_Warhammer/Tactics
Roll Charts: https://imgur.com/a/81snQma

>Older Titles
Steam: https://store.steampowered.com/franchise/TotalWar-Official
GoG: https://www.gog.com/en/games?query=total%20war

Previous thread: >>578889249
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>>578960552
>>
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>Vampire Counts rework
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>>578960612
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Imagine going to vacation here with your dwarf family knowing you're surrounded by fellow dwarf bros in the mountains
cozyyy
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Thanquol soon, friends!
>>
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>>578960831
Seealpsee in switzerland?
Been there with my fellow bois.
>>
It looks fine, warhammer is already casualbabby shit anyway. Being able to have units move without a general is already making me care about it.
Just need to not have stupid easy replenishment now
>>
>>578960878
swiss are dwarfs?
>>
>>578960928
I live here, 1.2km above sea level, on hills and surrounded by mountains. Seems very dawi.
>>
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Will Total War 40K have interfaction alliances?
>>
>>578960998
Did he lose his other arm too?
>>
>>
>>578960831
Cragmere is in another Province ?
I always hoped they add a 4th settlement to IE "Black Water", allowing us to go around the lake.
>>
>>578960831
I am so worried about how long this map is going to take to update once 8.0 comes out.
>>
Can you deploy an entire chapter of 1000 marines in a single battle
>>
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>>578960878
>my fellow bois
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>>578961176
"black mounds"
this mod has a shitton of settlements
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The Savior of Total War series
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>>578961397
Yes, me and the bois
>
>>
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Mice here, still collecting questions for Gamescon.
>>
Kinda cringe that the only incarnate elemental we got is beasts. Really thought they would have dropped death in at least.
>>
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>>578961547
MR. ADVERTISER GET DOWN
>>
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NAGASH HAD NO JIVE!

https://www.youtube.com/watch?v=Qgf7qGE9IR8
>>
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fought thes fuckin vamps for so many turns that all my chars are almost lvl 50 from fighting vamps alone
have a huge wood elf empire to fight after this then some beastmen then marineburg
old world campaigns are p long just to unite the emp
>>
Kinda cool that the only incarnate elemental we got is beasts. Really feared they would have dropped cringe like death in too.
>>
>>578961547
Thanquol status?
>>
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>>578961547
Bretonnia update ?
Next DLC (small character pack or bigger) ?
Race pack ?
Siege rework/8.1 date ?
Gotrek & Felix for Teclis and Khalida ?
>>
>>578961547
Well, an anon already asked about exodites and that was my biggest question, so... ask if the faction customization options will include more aesthetic details than just coloring. Like how Space Marine 2 has cool accessories for the different chapters or maybe getting more Imperial Guard regiments than Cadian standards.
>>
>>578961547
do you mean to ask CA or what? if so please bring up the fact that the lighting is extremely ugly in 40k and that there shouldn't be such strong color filters depending on the planet it fucks with the aesthethics and makes it less pleasant to look at than any other TW
>>
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>>578961614
Male nipples are ok I think.
>>
>>578961547
Is the Deathwatch part of the customization ?
>>
>>578962087
They'll probably sell the more unique subfaction looks as dlc. Either just skins/accessories for, say, some guard regiments, or whole ass subfactions like the Wolves.
>>
>>578962470
I figure they're going to be a separate faction, since the Deathwatch can't just get a chapter-like narrative for the campaign.
>>
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>>578962087
NTA, but we know it's bit customization too. You can see it even in the very first trailer and on a steam page showing that pic with marines and dread in different variations
Most likely they will be locked to what they have in kits though, at least initially. Mod to simply unlock all helmets and stuff for everyone will most downloaded one for sure
>>
>>578962751
If they're really going for a live service angle, adding tons of unlockable cosmetic accessories is probably guaranteed.
>>
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>>578961547
Ask how they plan to implement Imperial Agents because I want my assassins.
>>
Skin wolves still trash?
>>
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how do you reveal the map in wh3
like bretonnia is revealed but i have no idea why
do you need to be trading for a while? some factions I'm trading with but they're still not revealed
which treaties give vision?
>>
Invader ATV soon, friends!
>>
>>578963565
40kart double dash, my beloved
>>
>>578963565
What was GW thinking when they designed this stupid thing?
>>
>>578963349
Alliances give vision.
Elves get vision through trade.
In some mods, certain buildings give vision, or give elf trade vision.
Some times heroes/lords get expanded vision which is great, but also annoying because you can see shit, but if they can't see you you can't start diplomacy with them yet.
>>
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>>578963943
all i have is non-agression + mil access
i guess non agression gives it?
>>
>>578964045
NAPs shouldn't.
Googling says 3 changed it so High Control gives you vision into other provinces.
>>
>>578963004
They've always been good
>>
>>578960998
Is this a good ending or bad ending?
>>
What is, without question, the shittest unit in the game?

Im honestly tempted to say those spiders you get when you use the spawn ability for the ragnarok. They never fucking do anything.
>>
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What dwarf LL do you guys find the most fun? Trying to figure out who I should play. Malakai is off the table, I really hate his start position
>>
>>578964331
Bloated corpse
Pistol deck droppers
Man Coast sucks
>>
>>578964331
Cathay balloon.
>>
>>578963814
>>
>>578964280
Bad.
Wraithguard are barely aware of their surroundings unless a Spiritseer is there to direct them, in which case they're basically lobotomized. Most Craftworlds view using them as abhorrent and disrespectful, and as such deploying them is reserved for the most dire "If we don't win we're all dead" situations. Some Craftworlds won't even do that since it's considered outright necromancy.
>>
>>578964331
skavenslaves
clanrat superiority
>>
>>578964331
But shitty by what standard? Overall weakest or strength/utility for cost/army slot.
>>578964456
I highly disagree with bloated corpse being bad, it can carry vs stronger armies if you get a good setup. Either killing elite infantry or a blob early game. It's bad late game in a general army, but if you need aomething in a pinch, it's great
>>
The big twist is that Septym is Chaosmanii. At the end of the starting campaign you kill him and Your Guy™ replaces him as Chapter Master.
>>
>>578960831
reminds me of that huge comfy lake in hillsbrad in wow
>>
>>578960831
What mod?
>>
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>>578964940
never rly got into WoW since i dont like mmos but the dwarf starting region in that game, wow
dwarfs are the masters of cozy

>>578965014
old world
>>
>>578964719
Being inefficient or shit at what they are meant to do.
>>
Ambushes still in 40k?
>>
>>578964331
skavenslaves
>>
>>578965349
dark eldar exclusive
>>
Total War would never work with ranged combat
Total War would never work with single entities
Total War would never work with magical abilities
Total War would never work with flying units
Total War would never work with multiple different entities per squad
>>
>>578962739
You can absolutely play Deathwatch has a chapter (but yeah they may keep them for later as a unique faction/race)
>>
>>578965670
>ranged combat
been a thing since the very first game... and in every game since
>single entities
yeah those suck
>magical abilities
yeah those suck
>flying units
those work
>multiple different entities per squad
whatever
>>
tacticalmanii
>>
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>>578962832
People meme about an endless amount of Space Marine subfaction dlcs, but the only Marines with unique content are Blood Angels, Dark Angels, Space Wolves and Black Templars.
All others are a token named character and a cosmetic upgrade sprue and sometimes single unique gimmick for rules.
Grey Knights do not count as Marines since they have everything unique and different and are the most forgotten faction in setting which didn't get shit since their introduction

But releasing functionally a slightly bigger cosmetic dlc for them (and other factions like them) which in an addition to an additional bits and skins would have a unique named character, unique trait(s) and maaaaybe even dedicated minicampaign is believable imho. Hell maybe they could even get a single unique unit in here, made out of desperation by scavenging footnotes, like they do with Drakenhoff Templars.
Ulthwe has Black Guardians, which are a just fluff and not an unique model, but CA could make them into a separate unit same way. Blood Ravens were mentioned, in fluff only as far as I remember, having a unique 3 man squad of very weak initiate Librarians too somewhere.
>>
>>578961547
Plans for a Warhammer Fantasy 4 definitive edition?
>>
Total War would never work with H-scenes
>>
I hate that by the time I get a tier 5 building, I am almost done with my campaign
>>
>>578965976
Just build all growth/money buildings.
>>
>>578965196
In campaign, peasant mob. They break too fast without motale support and most importantly they take up a peasant economy slot and take a turn to recruit. Why would you ever get them over MAA who are also cheap as fuck, but miles better than peasant mob
>>
>>578964331
Quarellers 2H have no place in any army
>>
>>578965976
40k will fix it
>>
>>578960928
>Rich
>Live in mountains
>Love digging tunnels
>Value adhering to rules and remember social infractions
>Used to be daily drinkers and love beer
Seems pretty dwarven to me
>>
any good cheats that give more battle maps, bring more of them from wh1/wh2, or fuck it, settlement battles but without tower/barricade slop so that i can fight on something thats not an open field?
>>
Warhammer 3 was bad, witness true Total War!
>>
>>578961743
Thats one of the things I like in Old World. In normal IE if a faction isnt "forever ally" (like you as Empire doing diplomacy with dwarfs), you pretty much dont want to engage in diplomacy since starting NAP/trade is 10 turns + 10 more turns after cancelling it, by which time you would have finished your other already-warring opponents and could be taking over this NAP-faction as well. Since Old World takes longer and traversing your empire to defend against surprise war can easily be 10-15 turns, its often a lot more beneficial to maintain tenuous diplomatic ties with most factions.
>>
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Nobody else mentioned it, but I see that planet has that circle around it
No doubt this is where you can station your fleet and interact with other fleets, a zone of control of sorts
>>
>>578966516
true, I'm playing friendly w marineburg cause don't wanna war em
the empire just feels massive in old world, in base you can march through it in about 5 turns or so I think
think it's supposed to be much bigger than irl europe
>>
>Playing Guard, fighting Orks
>Marines show up and start giving demands for moving armies
>All of them are terrible moves and would get entire detachments wiped out
>Eldar show up on the planet
>Almost instantly get an event from them
>They sent Howling Banshee feet picts
>Tells me to wipe out the Marines and they'll send more picts
What do
>>
>>578962891
What do you mean? Like heroes in Warhammer 1-3.
>>
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>>578961547
Will we get the dogs of war race pack so that Tilea and Estalia can finally stop being an embarassing placeholder after ten fucking years
>>
>>578964442
Depends on what you like
- Ungrim has meme slayer stack and pretty easily defended starting location
- Thorgrim is absolute shitshow with enemies all around
- Thorek has machinegunner Quarreler ranged stacks
>>
They still need to show gameplay of:
Nagash
Glottkin
Neferata
>>
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>>578967095
don't forget grombrindal megabuffing iron drakes
>>
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I'm trying to watch no comment gameplay and I like how game sounds. Ambient in particular feels very fitting. But holy shit this Cody Bonds literally who is so SHIT, it's downright painful to watch. Meme game journo tier. Guy struggled for a few minutes how to use and draw direction of an air strike Jesus Christ FUCK
Beta fucking when, I need to try it myself
>>
>>578967296
hahaha yeah I saw that, cunt sat there bewildered at how the air strike worked and couldnt find the button to repair the land raider on the campaign map. Games journo level of idiocy
>>
>>578965976
That reminds me of a hypothetical fix I had, what if you remove growth buildings from the game, and make every faction start a t1 settlement, then when a certain amount of turns pass, it automatically upgrades to the next tier and so on. All newly captured settlements have a settlement tier matching the turn number.
I'm thinking:
Turns 0 - 10 T1
Turns 11- 20 T2
Turns 21- 35 T3
Turns 35 -50 T4
Turn 50+ T5

Saves time on managing settlements and makes it so you get to use your good units before you get bored. The tier/turn settlements thresholds might need some adjustment but you get the idea.
>>
>>578967296
bullets etc need to be more punchy, but ez fix i guess
>>
>>578964442
Malakai, unironically. Just don't conquer more than starting pos and Hell Pit and sack the shit out of your neighbours with Malakai and a Gyro stack while you get your Deeps up and running in Kraka Drak.
>>
>>578967442
Yeah gonna be waiting on that sound/impact mod. And the lasgun vfx fix.
>>
>>578964456
>Bloated corpse
Nah they're good.
They're cool and they fuck the enemy up nicely if you use them correctly

I agree with the bit about the basic deck droppers though.
>>
>>578966743
Like most fantasy settings Warhammer Fantasy is designed with "europe is the part of history we know most about, so let's make it BIGGAH"
Which does make for a more fun game simply because there's so much going on there, as opposed to doing stock/standard things due to not knowing the other parts of the world.
>>
>>578967014
I mean, ideally that's how I'd want them, but I'd still like to know whether they'll be there for all Imperium factions (so you can slot them in with IG, Sororitas, etc. maybe not SMs and Admech because those aren't the type to ask for assassins) or if they'll actually make an Imperial Agents faction like in tabletop (which fucking sucks and is a half-aborted faction more suited to be combined with the others as allies than actually being an army on it's own).
>>
>>578967850
my fav parts of the map are empire > the mountains directly east of empire where thorgrim is > cathay > not-africa (i legit forgot the name of that continent, southlands?) > lustria > naggarond > ulthuan > badlands shit between empire and cathay (ugliest part of the map imo)
>>
>>578961428
I can't take this image seriously, the emperor mogs him so hard.
>>
>>578964442
It actually is Malakai. Listen to what the other anon says and his start position becomes not good but still bearable. He's the dwarf that most depends on the Deeps.
>>
>Get a short campaign as Aekold Hellbrass (mod)
>Can't be assed doing the long victory cuz I cannot be arsed chasing Nagash books
Fug
>>
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>>578962832
>>578965851
Just look at Space Marine 2.
>>
>>578967481
>>578967995
I see. Every time I played him I always start by rushing Hell-pit, I think where I fuck up is expanding further once I try to clean up Norsca, I end up getting attacked from so many direction's that the whole campaign just turns into a giant game of whack-a-mole

>>578967095
Thorek could be fun, what do you think about his starting pos?
>>
>>578968158
>there's no dads on Fenris
>>
>>578968367
Well duh the All-Father sits on Terra.
>>
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2 volleys enough to annihilate an ungor unit
love these dudes
>>
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literally me
>>
>>
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>>578968745
what 2 volleys did to a gorherd or whatever
>>
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>>578961547
ask them if the Steel Legion is in or if they're going to force us to play the War for Armageddon as the cadiacucks
>>
>>578968338
Yeah the biggest mistake you can make with Malakai, besides starting with the Cannon adventure instead of the objectively superior Gyro one is trying to colonize Norsca. It's just not worth it. Even Hellpit is only worth taking because it's an easy 5 slot settlement that doesn't tend to get much attention in the early game once Kislev factions are back in charge of Kislev.
>>
what are the tweaks for the empire in general
>>
>>578968747
I like how all these guvnahs have wires all over their faces. Also I hope the black and white portrait style is ubiquitous across all factions.
>>
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>>578965931
>>
>>578961547
Ask them if my favorite flavor of space marines will be playable at launch.
>>
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>>578968883
these dudes p much carried the battle
>>
>>578967963
For me it's
Empire >>> Mountains around Empire > Bretonnia = Estalia = Tilea = Border Princes (all have cool factors but also boring factors) > Araby/Southlands because I love me some desert but there's just not as much there > Everything else
>>
>>578968886
Haven't they already said that the only guard regiment at launch is going to be Cadians?
>>
>>578969050
That's not Rance is it?
>>
>>578965931
I've seen some stuff on Lovers Lab that tells me otherwise.
>>
>>578969201
o yeah i forgot bretonnia
it looks rly pleasant too
>>
>>578968939
Thanks bro. I actually never really utilized the Gyro's myself, mostly due to an aversion towards flying units. But they are supposedly crazy strong right?

I don't think I would ever go as far as to make a flying stack, but a a few of them could be fun to use properly I guess
>>
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>>578969350
>>
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>>578968996
not all guvnahs are old guys with wires sticking out of them
some of them look quite beautiful in fact also she's a Slaanesh slut, that's why
>>
>>578968996
Unit cards are meant to have colors/features from your customization. Maybe black and white art will show up somewhere else like in tech or something
>>
Just started a game as Karl-Franz, and I honestly haven't played him for years. Any good tips for his campaign? Do I just stick to my home province and then go around helping the other provinces?

Maybe I'll take Marienburg for good old times sake
>>
https://www.youtube.com/watch?v=_Z0C-BtrS58
/twg/ is slow today
>>
I hope Glottkin shout "GGLLOOOOOOOTTTTKKKKIIIIINN" when you click them.
>>
>>578969619
Hey tbf, she already looked like that before becoming a slaaneshi, and it's not like anyone finds her weird or suspicious for it so it can't be that rare.
>>
>>578969619
I could have saved her
>>
>>578969791
you rush vlad
>>
I really wish we got Valnir just to have some visual variety to all these fat and bloated Nurgle characters.
>>
>>578969852
>that smear during the chaos siege giant segment
holy shit we are getting dlss
>>
>>578969982
That makes sense. So I consolidate my starting region, and then I just rush him?
>>
will nagash also have an option to be the endgame? they did not show that
>>
Is there a big mod collection for mod factions/lords? I think I played all the vanilla lords I wanted to play.
>>
>>578969619
>>
>>578970307
yes, otherwise he very quicky becomes a pain
hopefully karak kadrin is still around and you can keep the dwarfs alive to ally with as well
>>
>>578969852
>YO HO ME MATEYS
>>
>>578970616
man nurgle has so many heroes and legendary lords its insane
>>
>>578969619
made for daemonette barbed futacock
>>
is the big scarab the biggest unit in this game? like goddamn
>>
>>578970590
Thanks bro! My only worry is how bad the Beast-man problem is, so I wonder if I should build Garrisons in all of my towns
>>
>only lances
Not unexpected but mildly disappointing.
>regeneration
I hadn't realized they could regenerate. Damn these suckers are gonna be tough.
>>
Okay but why can't I upgrade Ghorst's corpse cart to a mortis engine and have him fly around the battlefield?
>>
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WHAT
I'm not even done unifying the empire 'yet...
>>
>>578970678
Yeah, it's mostly just due to Nurgle being both the focus Chaos faction from the End Times and only the Forgeworld WFB book
>>
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>>578969852
Nagash seems to have a lot of summon abilities on the right side of the screen.
>>
>>578971493
>mfw the dlc releases
>>
>>578965670
melee combat though? Its completely solved -ACK!
>>
>>578971493
nurglejak is real
>>
why does nurgle get so much focus
>>
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>>578971631
Because.
>>
>>578971493
>buried in a sea of nurgling ass
>>578971631
because the past decade and half has been a nurgle focus from GW
>>
>withholding info on the new spell lore and the mortarch mount stats
I don't like it.
>>
>>578965670
They were right.
>>
>>578971631
Because I have piss bottles and cockroaches under my desk
>>
>>578971631
IIRC there's gonna be at least couple new Khorne units in there as well.
>>
>>578971631
most marketeable and easy to create
>>
The first faction I'll play is archaon and bring the end times. After that I'll probably uninstall.
>>
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>>578971931
>>
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>>578971715
But that's not a nurgle lord.. he's woc.. the worst faction in the game..
>>
fucking hell he's still here burning his neetbucks on a pass
>>
>>578971631
Slaanesh would obviously bump up the age rating of whatever media it's featured in up, which is bad for sales.
Tzeentch is hard to do if you want to go full eldritch, otherwise it's lol blue birds.
Khorne would displease our satanic masters by looking too similar.

That leaves Nurgle as the obvious chaos colour of choice since plagued fa/tg/uys and zombies are easy to do and not problematic.
>>
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>>578972746
>>
>>578965851
GW is announcing new models together with new units in the game now, expect new units alm around.
>>
>2022 pass user
>a fucking newfag paid for this shit just so he could shit up one thread
>>
>>578971631
I remember when it was KHORNE RRRRAAAARRRGGHH BLOOD OF THE BLOOD GOD everywhere for a while.
>>
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one stacked ass province
think it can provide every unit
>>
>>578969434
Thorek has alright start. To your east and west are Tomb Kings which you counter hard (they have low armor and low AP). South is orcs and lizardmen, north is badlandsbowl. I think its rather easy and open start, although Skarbrand will likely come for you by ~turn 20 (not that it matters since your Quarrelers outright delete him and his demons)
>>
>>578974474
>when you see it
>>
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>>578971493
>>
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>>578974619
I fucking hate CA so much.
>>
why are the kislev red line skills so shit
>>
>>578973502
I tried make a thread a while back and there was three verifications to do. I can see why the pass appeals.
>>
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>>578974474
South Bank should also have a harbour, as well it's where the Imperial First Navy is located.
>>
>>578974474
If you fight a land battle between "City North" and "South Bank", would it be a countryside battle map or a settlement one ?
>>
>>578974103
Yeah but they started censoring because blood is bad for sells in china and you can't get rid of that aspect from khorne
>>
>>578975049
no idea but the 2 minor parts of nuln didn't have battle maps sadly, field
haven't fought @ altdorf
>>
>>578975071
>western games are still trying to get a foothold on the chink market
>>
>>578974763
would be so chill to live there if you had an over-the-winds job and didn't have to actively wage
>>
>>578974474
Sorry but I always get a horrible allergic reaction whenever I see a settlement without a garrison.
>>
I want the end times now. Although I think it's going to be less cool than we think
>>
is there a mod or a option or something that lets you queue spells? I always cancel mine by clicking another one when the last one is 0.5s to cast
>>
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https://www.youtube.com/watch?v=f9q12sKsc_4
this guy is live playing, you may want to ask him something
>>578973442
Not really. All Orks except for that one named Warboss are based on old models, not new ones.

And honestly it's probably CA who begged GW for Nazdreg so they have a second LL for a different Clan for 40k. This same issue they will have with 2nd Craftworld for which they need a named character too.

It's really not worth it in tabletop to make named characters. Take a look even at Primarchs.
For Guilliman you have to
>Be interested in Marines to begin with
>Start that one particular subfaction which are Ultramarines and not any other
>This by default means you aren't interested in Lion or any other Primarch
>You need to even want to get him in particular, rather than any other HQ, including customizable ones
>If you even bother with getting Guilliman it means you will buy him only once, as opposed to Intercessors/Tacticals which you may want to get multiple
This gets worse and worse the further away you are from Primarchs, Marines, let alone if you want to pick a different subfaction for nonMarines. This is why Ultramarines get so many unique characters, they are the most normalfag major faction with the most popular subfaction. They are THE named character faction. It's not worth it to make named guys for anyone else really, hell even making more Primarchs is questionable, because they will be warming shelves. Best use of Primarchs is actually just marketing and generating buzz in the web, since all soitubers will start shitting out videos and keep talking about 40k. Not to actually sell their models

I guarantee you that Nazdreg wasn't GW's idea. CA asked them to make him and 2nd Craftworld LL so they have 2 LLs for each subfaction in game
>>
God Morghasts are cool as fuck. I think the coven throne is the dumbest fucking thing though.
>>
So how are the slayerkin supposed to wipe their asses? They are still human and take shits no?
>>
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>>578974695
It's a faithful rendition of the original character design.
>>
>>578971493
He seems like a jolly fellow.
>>
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>>578975247
So, just being a member of the nobility then
>>
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The reason why GW has a nurgle bias is because grandfather is obviously the best. Come and be a part of a loving family!
>>
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>>578975821
They look retarded and look like they belong to age of smegmar or warcraft.
>>
>>578976732
Yeah, I think the coven throne is in there.
>>
>>578976679
gib me dat
>>
>>578976430
why are they all black besides the women.
Oh...Do they have spades too?
>>
>>578976679
gibs me dat
>>
>>578976679
Show use your space marine chapter
>>
Grey seer or plague or ruin?
>>
>>578977754
I cast dreaded thirteen on your mother
>>
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>>578976885
>>578976996
>>578977195
Not mine, screenshot from >>578975765 video.
I just wanted to show the Eldar
>>
>>578977754
*of plague
>>
>>578977754
ruin plays nice with all armies, plague extremely overperforms in weapons teams armies, and then plays similar to ruin with the rest
eshin is so situational it might as well not even be mentioned
>>
Nagash if you can hear me, please save me
>>
>>578977896
Playing ikit so plague it is, thanks.
>>
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why would anyone want to play total war on console?
>>
>>578960612
kekarooooooo
>>
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these settlements in corners in this mod are so cozy
>>
>>578971590
That is unfortunately one of the trade-off we will have to deal with.
90% of units have ranged capacity so the guys that are melee-focused are going to have a bit of a challenge on their hands.
>>
>>578964940
I don't remember there being a lake in Hilsbrad.
But there was one in Loch Modan or Redridge
>>
Imagine a game where the majority of factions can recruit Lothern Sea Guard at turn 1.
That is Total War: Warhammer 40,000.
>>
>>578978714
the lake is in silverspine forest and hillsbrad, you can only see it when you are in hillsbrad if you go back into the mountains
>>
>>578978649
Skaven
Greenskins
Dwarfs
Chaos Dwarfs
Beastmen
Tzeentch
All agree
>>
>>578978964
oh yeah lake lordamere
>>
>>578978818
lothern sea guard do not have fire whilst moving
>>
>>578978818
most of us have played a standard RTS with ranged units nigga
>>
Whats a good campaign to wet my whistle while we wait for the dlc?
I dont think I ever beat aislinn. Is he fun?
>>
>>578978649
The end times devastation is gonna look amazing on the old world map.
>>
>>578978649
ITS THE MAIN THUNDAH
THE STRIKING THUNDAH
THE BIG THUNDAH
THUNDAH MOUNTAIN BABY
>>
>>578979360
it's prob gonna be a while before its updated for end times, right?
sounds like a lot of work
>>
>>578979349
Avoid chaos, undead, and skaven. Ogres would be a good option, or vcoast who get no changes.
>>
>forget to turn off the annoying locations
>first one I get is the purple hand
>>
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appears out of nowhere and claims a major settlement
sigh
so this is why people say to build garrison EVERYWHERE
>>
so IG- sorry, astra militarium, are gonna be OP, aren't they? they're the shooty and vehicle faction (until tau are released) in a shooty-focused game
>>
>>578980041
Is there any faction that won't be OP with the player? dow4 is the only hope for balanced mp.
>>
World class VA with Sergeant Pipspeak at 33:30 (Might be the guard unit, but still funny)

https://youtu.be/RRxgI9rNnIY?t=2009
>>
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>>578976982
No one in that bit of art was black anon
>>
>>578980227
i think its suppose to be a grot
>>
>>578979957
yes
every single settlement needs a garrison, no exceptions
>>
>>578980041
ye until a bunch of stormboyz get on top of them
>>
>>578980041
>No true melee units that we've seen
>against melee hordes that are cheaper and can probably replace the losses
>>
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Is khorne good?
>>
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Just remembered I had some old end times pdfs on hand. Might as well post the character entries for the new stinkers.
>>
>>578981636
with a white dot, great even
>>
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>>578981772
>>
>>578980227
Was that fucking Cartman?
>>
>>578981636
No, he's almost as boring as playing vampire counts. The roster is just bland.
>>
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>>578981881
who are you trying to convince here? me? bwo....
>>
>>578978442
Total War will be a great icebreaker for house parties, like Just Dance was in the 2010s.
>>
Are there cute female guardsmen in the game? Not including characters.
>>
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>>578982110
leff ten ent......
>>
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>>
Is this a dump from a TOW arcane journal?
>>
>>578978649
Is there any faction with a spawn like this in unmodded IE? I remember Snikch in WH2 had a start like this but that's gone.
>>
>>578982946
No.
>>
>>578982946
no a WFB end times book
>>
how are putrid blightkings not just plague ogres
>>
So is there still literally nothing for Eldar? Not even a faction painter shot?
>>
Optimus Prime is fucking dead...
>>
>>578983664
They're one of the end times units that were obviously just a proto-aos thing, as the name suggests. The tomb king bone angels are worse though.
>>
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>>578983747
They are blatantly a later addition, just like Cathay was, which is why chinks were only hinted at in a main cinematic trailer (just like Eldar), weren't connected to story about Ursun and were blatantly squeezed in with only a half of their realm into the map
>>
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which shorty? I dont wanna expand just chill in my mountain
>>
>>578984058
Shame
>>
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>>578983664
>>
>>578984423
Thorek is the most chill out of these.
>>
>Karl-Franz getting soloed by a generic vampire hero
What the fuck is this shit
>>
>>578984596
Lore accurate
>>
>>578984596
>man mostly known for his statecraft gets soloed by super powered undead
Well yeah no shit.
>>
Dechala using marauders only is kind of boring.
>>
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>>578984423
>Playing Dwarfs before they get their music in an update
>Playing Vcounts and Tomb Kings before dlc and update giving them units
>Playing Nurgle/Undivided or Nurgle Chaos Warriors before update and dlc reworking and giving them units
>Playing Skaven before dlc gives them units
>Playing as the Empire before dlc gives them unit
>Playing as anyone else before update drops and finally introduces proper and true Endgame
>>
>>578984369
That sounds exceedingly accurate given the narragive focus is on Armageddon, which Eldar have zero connection to or interest in besides a single forgotten plot point that GW outright retconned.
>>
>>578980227
lol
Sounds like cartman
>>
>Nurgle and Skaven getting the MOST out of a DLC
>again
why the fuck are n*rgle and sk*ven GW and CA's favored children?
>>
>>578985408
Because they actually sell
>>
>>578985539
is it because
>le heckin WHOLESOME GRANDFATHER actually cares about you!(he doesn't.)
and
>le heckin evil scheming RATTOS!
>>
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>every orc army is pump wagon spam
>every chorf army is slave spam
I'm playing on legendary, why the fuck isn't the AI doing anything?
>>
>>578985031
>endgame
bruh I quit by turn 20
>>
>>578985859
Legendary doesn't mean the AI gets smarter, it just means it hates you more and has more cheats.
>>
Hol up, CA are making a 40k to compete with Clash of Clans?
>>
>>578985859
BEYOND YOUR COMPREHENSION!
>>
Okay I tried rushing Vlad as the Empire, and I feel like it doesn't really work out that well. He shits out so many stacks, and meanwhile both orks and Beast-men and chaos are all just barreling towards my main province. My economy is nowhere strong enough to support even a minor stack to help defend my settlements.. Not sure if this strategy is meant for something below VH campaign difficulty
>>
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ngl getting a little bit excited about TW40k
>>
>>578985859
You're winning, isn't it epic!?
>>
>>578986014
forced meme, you doomers already moved on to enticity shilling
>>
>>578986146
What I do is eliminate khazrak then abandon everything to focus on marienburg. Kemmler will usually be a problem. Give all the extra settlements to brettonia and then you can head off to try and back up elsepth if she's dying. Once end times hits though it'll be even easier.
>>
>>578986168
Combat looks to be improved all around, I'm just worried that campaign streamlining is gonna set me up for disappointment if I get too excited.
>>
>>578986395
I was initially not feeling the shogun1/med1 reversal to campaign movement, but then I realized this meant that I no longer needed to chase stacks AND it meant I could do actual defensive fronts properly and block enemy movement into my territory and it started to grown on me
>>
>>578986168
ok I'm gonna prescribe you a session on /v/, take it twice a day for two weeks then get back in touch
>>
>>578986557
Kinda kills campaign terrain though. Which is probably half of why they did it, procedural generation for campaign + overworld map terrain sounds like something they would fuck up a lot.
>>
>>578986753
I reckon they simplified movement moreso so the CAI wouldn't shit itself like in warhammer 3 than anything else
I would gladly sacrifice microing ambush success chance in a patch of forest if that meant the CAI is actually mildly competent.
But that remains to be seen, if the AI is as shit as warhammer 3 then this is a net loss for sure
>>
>TWH is on the last DLC that anyone will buy
>TW40k is mobileslop that looks identical to DoW
>Med3 will flop no matter how it's made
Is it safe to say that CA are finished?
>>
>>578987102
Yes, short SEGA stocks NOW!
>>
10.0 is bretonnia rework...right frenchbros...?
>>
ITS UP
https://www.youtube.com/watch?v=iNI9ZujQ754
>>
>>578987231
About as likely as elves getting the eternity king malekith for end times.
>>
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>>578987353
CA and ambition...
>>
TCA.
say her name.
>>
>>578987231
Absolument, pour la Dame!
>>
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Do progress carry between theaters though?
>>
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I haven't figured out if this unit is actually good or a waste of a slot lategame
but it's rly fun so i'll keep it around regardless
>>
>>578980227
>scroll down
>all the comments are seething about something or other
is CA cooked?
>>
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This shit looks like one of those legally distinct AI generated youtube thumbnails
>>
>>578989490
modern horrorslop ghost
>>
>>578963814
It's actually a test, they're seeing how stupid they can make something and people still buy it.
>>
>>578989490
Is this real? From the actual game?
>>
>>578989490
that face you make when the ice witch squirts pus and blood out of her eyeballs
>>
>>578989490
HAHAHAHAHAHA
>>
Just found out Peter Cullen died (rip), what lord do I play in his honor /twg/?
>>
>>578989957
Karl Franz with these dubs.
>>
>>578989957
Tim currys ghost says wait for thanquol.
>>
>>578989669
https://www.youtube.com/watch?v=_Z0C-BtrS58
>>
>>578988423
Yea, for your faction
It remains to be explained how
>>
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I should not have fought this drucha shit
wtf
expected an ez win
nothing is dying
>>
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>>578990378
Dryads are a meta WE unit for a reason
>>
>>578990378
>Amethyst Witch gets SEEDED by angry virile Dryad
>>
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>>578990230
We know that tech, experience, units, gear, hell even turn count stays consistent and this same through various Campaigns within a Theater

Theater consists of multiple Campaigns and you play through it until the big event at the end which is Armageddon itself for Armageddon Theater

But I don't recall them saying that any progress carries between Theaters
>>
>>578982574
Gutrot Spume should have been a Norscan Lord with a fleet focus and access to Nurgle units. Would have been way cooler. And then just be able to confederate him as any Nurgle aligned faction (Festust and Glotkin included).
>>
>>578989490
He looks like Slimer. And I think that's cool.
>>
>>578990564
Drycha is my favorite campaign. Commit Branchkrieg
>>
Disgusting how much favoritism Nu*gle the reddit gets
>>
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gotta love the smoke mods, FOTS mode
>>
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>>578964442
TRVE KING OF THE EIGHT PEAKS
The polar opposite of a typical Dawi campaign where instead of building up slow and steady you blitzkrieg towards 8peaks while trading settlements for cash to stay solvent. Once you have 8peaks you can start pumping out stacks with +7 Recruitment rank for the entire army.
>>
>>578967093
We have cheats for that
>>
>>578991581
Yeah, I don't see how the choice was glottkin and not a tzeentch lord considering he only has 2 while the others have 3
>>
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oh wtf
guess i won't have to kill em
>>
So
>Marine campaign will be about tracking down a trail of Chaos corruption leading to Armageddon, where Angron and the World Eaters will be summoned
>IG campaign will be about a regiment making a name for themselves until they're called to Armageddon to assist against Ghazghkull's WAAAGG!!!, only for Angron to crash the party
>Ork campaign will be about putting together a huge WAAAGH!!! up until you hear Ghaz is krumpin' Armageddon again and he wants you and your gitz there, knly for Angron to show up to get krumped too
>Eldar campaign will be... warning the Imperium that Angron is coming?
>>
>>578970292
isnt that just TAA which we already have?
>>
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>>578992393
I mean, if we're gonna be like this, give me the World Eaters already.
>>
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wtf cozy forest in north southlands
>>
>>578992393
Surely they won't make that perennial loser Angron the end game threat.
>>
>>578992614
World Eaters legitimately don't have a large enough roster to be a faction on their own. Most of their units are pulled from Chaos Space Marine just painted red.
Base game will likely just have Angron, Khorne Berzerkers, and Bloodletters.
>>
>>578992338
More end times stuff? GW also like nurgle too.
>>
>>578992964
Just like WoC in Warhammer 1
>>
>>578992868
He's the 'big deal' threat of Armageddon, arguably more than Ghaz given how GW presents things
>>
I'm not too hyped for 40k. It looks neat, but that's about it. Fantasy is just a lot more soulful until 40k has way more factions so the imperium can actually kinda work together sometimes.
>>578993071
Woc in wh1 was peak and I miss my all undivided army with none of those stupid other corruptions ruining my hellscape.
>>
>>578993118
Orks just forever doomed to complete irrelevance I guess, gotta make way for the biggest fucking loser of a primarch ever.
>>
>saurus are almost as small as dwarves
i cant play this race anymore
>>
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wtf parravon is empire land?
>>
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>>578993118
>arguably more than Ghaz
>>
>>578981748
>>578982012
>>578982209
>>578982407
>mounted model considered as a single model
disusting proto-aos shit
>>
>>578993495
I think you'll find...ALL land, is Empire land.
>>
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>>578993374
Dawi from another hold arrive. Tis a great day.
https://www.youtube.com/watch?v=XwQIh_UonkA&ab_channel=Tarriff
>>
>>578992964
If GW does copy what they've done for Chaos in AoS in 40k and merge the daemon rosters with their cult marines, they might have enough to be interesting even if a lot of them are just recolors
>>
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For me?
It's wild riders
>>
>>578991172
As it happens his tribe is available as a follower for Norsca.
>>
>>578992964
>Chaos will either have Rhinos when SM doesn't or Chaos won't have Rhinos at all because they're being soft squatted for SM
>>
>>578992393
The Eldar campaign will be:
>We must prevent this from happening
>Oh no! Our attempts at preventing it was the direct cause of it happening
>Normally, the this the point where Imperium steps in
>but because you are still playing the Eldar you fix the mess you yourself created
>>
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>>578994267
Love their crazy deer run
https://youtu.be/MBCp4jxuhXc?t=42
>>
God I want Eldar and Harlequins NOW NOW NOW NOW NOW
RELEASE THE TAU BEFORE I PISS MESELF
>>
>>578993495
I really don't like this mechanic, it's so dumb and anticlimatic
Why the fuck would Karl be allowed to change Electors at whim, it doesn't make any fucking sense. He is elected by them and they are Electors actually in charge of their realms by blood
Legit would make more sense to give this mechanic to guy like Malekith who is actual dictator with absolute power. Karl doesn't have power like this
>>
>>578994425
>but because you are still playing the Eldar you fix the mess you yourself created
inb4 Campaign mechanics involve summoning a Imperial Guard stack to fight for you.
>>
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>>578992393
Eldars are literally the ones who led Orks to Armageddon to prevent them from trampling some sacred groves on a Eldar planet.
>>
>>578994867
We're supposed to consider this some sort of evil act or even just morally grey in any way
>>
>>578994789
That, and the final battle won't be Eldrad or the Avatar of Khaine fighting whatever megamonster is the end threat, but a singular (helmetless) space marine will defeat it in a cutscene
>>
>>578992542
ah fuck thats true
i forgot all about it cause i have it disabled because of the... smear
>>
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>>578992393
>Marine campaign will be about tracking down a trail of Chaos corruption leading to Armageddon, where Angron and the World Eaters will be summoned
>>
>>578994413
Rhinos actually aren't getting squatted according to that article. All tanks on Rhino chassis are so Predator, Whirlwind, Razorback etc

Then again original rumors about 11th edition talked about this and in turn big treaded vehicle overhaul. They can't get rid of it really because it's still needed for others like CSM and Sisters. And Chaos Predator kit is just a Predator kit with additional Chaos kits, so ultimately it's a nothingburger

Most likely GW will just make new Rhino chassis for 40k. They always do it like this, remove old kits, especially if they are resin and then reintroduce them with new kits
>>
I still think End Times should have been a separate game. Herohammer gets a lot worse with it and there's just too much crazy shit going on
>>
>>578990908
Is there an option to not have Armageddon happen? Life of I just wanted to LARP a regiment till my hearts content?
>>
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>>578992393
There is chance the 5th race is actually Tyranids.
>>
>>578996329
No please I want the game to be polished before my Tyranids come in
>>
>>578996143
GW thought the same, they called it Age of Sigmar
>>
>>578988459
Only good to kill giants, mammoths or dragons, you aren't face any of these so they are a waste
>>
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>>578984073
Funnily enough aos is now at the point where they're redoing some end times units, including blight kings. Ironically far less goofy than the whfb end times ones were, though they were a fine kit don't get me wrong.
>>
>>578996329
I would much rather more imperium factions instead of ruining a race like that while the game is still in crisis mode for the first three years.
>>
>>578994867
That got retconned. Ghaz went to Armageddon because Gork and Mork guided him to do so, and he keeps returning because he refuses to accept a loss on principle since he has the most fun there. Eldar are now longer involved with Armageddon at all.
>>
>>578971931
didnt know asmongold browsed here
>>
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I feel like a schizo but does nobody else notice how ugly the lighting looks in this game?
like I rag on wh3 for having worse lighting than 2, but wh3 screenshots still look great, look at this, it's a fucking visual mess
the models themselves are good, very very HD, but the lighting and presentation needs work, and it seems to me like there's more moshpitting than ever
watching that 2h gameplay thing
>>
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>>578997446
>[all mention of eldars involvements redacted by order of Imperial Regent Guilliman]
>>
>>578996143
You’re like 2 games too late to be complaining about this.
>>
>>578996329
could be teasing post launch
I imagine they'll get paired up with BA
>>578996834
I wonder if GW is going to rework Primaris like whatever Stormcasts got squatted, I don't care about lore rape but visually and rules wise they're a mess
>>
>>578984073
>The tomb king bone angels are worse though.
They’re the coolest thing in the tomb king roster though, I might actually start to buy their dlc just for that.
>>
>>578997725
Didn't notice the lighting because I kept seething about the fucking godawful UI.
>>
>>578969852
the fuck are those blightking run animations lmao
>>
>>578998065
the UI is pretty bad, but at least they already said you'll be able to re-scape it so its not that huge
(personally I would have liked the shogun 2 style UI which is in warhammer 3 as well, it's kinda the hallmark of the franchise at this point, but whatever, consoles i guess)

more worried about the actual look of the game since that's much much harder to fix or change if it isn't good
>>
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what's good is good though, I love the explosion effects and trails etc

just praying they work on the lighting before release, it looks sooo undercooked
>>
>>578996480
you say that like it'd be more than just gaunts, warriors, carnifexes, and a hive tyrant as an NPC filler race like beastmen or wood elves in wh1 release
>>
>>578992868
>>578993118
>>578993340
Remember when rumors were going around that Angron killed Yarrick and the next big event would be about Ghaz wanting vengeance for his favorite humie?
If only GW writers were half as good as fucking game theorists.
>>
>>578990564
Brainwashed elves are making me diamonds
>>
>>578998716
It is set for a release some time next year. So they do have a fair bit of time to improve it by then. But. we'll see just how much it improves by then
>>
>>578990564
>>578999075
what's the relationship between druids and elves in wood elf places anyway? like drucha in particular
whose in charge
>>
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Also they said they were looking for a way for your factions to be possible to show up for your friends. Sporepedia would be absurdly soulful
>>578996321
Apparently yes. Long time ago already they said there will be both premade and generated ones if you just want to do whatever you want with literally whomstve. And that they will keep adding more premades later. Even reiterated this in this vlog and said that Galaxy Map basically will keep growing over the years, similar to how TWW1 map evolved into Immortal Empires eventually.

Unless they fucked up wording. Because before that we didn't know about Theaters and they were only talking about Campaigns. If we always HAVE to end up on Armaggeddon and only some Campaigns along the way are generated it will suck massively and imo destroy the point of this system.
>>578997725
It's weird, but it looks like Borderlands even sometimes
>>578986168
I'm hyped as hell and honestly love almost everything about. I still think CA needs to be bullied and hated on along the way just to keep them on their toes
It's legit the most important moment, once game is released it's over basically and no significant changes will be made anymore as design will be set in stone. Just like how we never got Naval combat in TWW or items actually showing up on characters, CA wasn't bullied hard enough.
>>
>>578992393
>Angron and the World Eaters
Lemme guess, it's because Khorne animations and mechanics are already perfect and far ahead compared to Nurgle and Tzeentch while Gays Workshop does not want any Slaanesh shilling until they give their permission/order to do so

Angron is the jobbiest Primarch, almost every named and even unnamed Space Marine has banished/killed him
>>
>>578998282
I don't just mean the unit cards being squished into the corner, I mean everything about the UI. It's fucking soulless and non-thematic and it pisses me off.
>>
>>578998787
Uh yeah that's what I said I don't want
>>
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>>578999183
>looks like Borderlands even sometimes
ye ik what u mean
its the extremely sharp look combined with the way the models are shaded? or however its called
it lowk looks cel shaded, look at these orcs

it's as if there's a ton of lighting and other effects that aren't added to the game 'yet and I hope that's the case
>>
>>578999430
>non-thematic
i do find it weird how every single thing is so digital
like I associate 40k with more analogue technology
fallout style
not everything being digitized ya feel me
but I can tolerate all that if the graphics themselves look good

and by look good I don't mean the models being super giga 4k HD which they already are regardless, I mean the lighting n effects presenting a pleasant image to look at
>>
>>578999150
Like in Athel Loren? Dryads are spiteful little vicious cunts but the Ancients generally keep them in line, the Wildwood is literally a magic prison region for the ones that won't play nice with the Asrai
Drycha is canonically in that prison most of the time
>>
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>>578999434
It's especially noticeable on White
or look on those highlights of sorts on hist bolter
>>
>>578999794
kek yeah that looks cel shaded
its hard to describe this shi since idk graphical or lighting terms but yeah it's as if there's some shading that should be in the game but isn't 'yet so it looks off
>>
>>578999150
Druids ? You mean the ones from Albion ?
Or "Dryads" ?
>>
>>578999417
>Can get away with just Berzerkers and recycled Bloodletters
>Super easy to program their AI; they charge you to fight in melee. They don't even have proper ranged attacks except pistols.
>Angron is a big angry stompy centerpiece to fight, little in the way of mechanics.
>Zerkers will be easy to utilize for making CSM as tbe first DLC, and Angron can be made the focus of their Armageddon theater.
>World Eaters are due a significant release wave this edition to fill out their roster, easy to tie a TW DLC in for it.
>>
>>578999978
>>578999738
dryads yes
so the wood elves are chill with them most of the time?
>>
If Nagash is a "Decent Melee Combatant"...
Then what is Karl Franz?
>>
>>579000185
Melee specialist
Specialized in sucking LOL
>>
>>579000185
My cum dump. I’m going to stretch him wide and make him beg to be my wife.
>>
>>578992393
>>Eldar campaign will be... warning the Imperium that Angron is coming?
Eldar campaign will be vague-posting mystery-niggers
>>
Angron and an Avatar of Khaine get into a fight
Who wins?
>>
>>579000547
The helmetless Space Marine.
>>
>>579000547
The Imperium.
>>
>>579000149
Dryads are legit as close to actually evil as any *order aligned being can be. Drycha got fucked up and corrupted during the initial chaos fuckery when the Old ones evacuated, she also blames the elves for the death of her lover or something. Then again it's been decades since I read their Army books so shit could have changed, or more likely I am wrong about some of these things
>>
>>579000547
>The Avatar of Khaine in an unprecedented show of defiance manages to bend itself over and spread it's cheeks before getting killed.
>>
>>579000547
realistically, it should be a great fight and either should be able to win
lorewise? Avatar's of Khaine are almost always only put into a story to be a BIG BAD to job
>>
>>579001293
Angron only exists to get killed.
>>
>>579001436
right but so does AoK
>>
I wish Tzeentch didn't suck to play
>>
>>578984073
AOS Nurgle models are the peak of Warhammer. If only such KINO wasn't stuck in AOS.
>>
>>579000149
Most of them realize the Asrai are protecting the fuck out of the forest, yeah
>>
>>578990230
>It remains to be explained how
Your chapter reputation and champion units follow you through the campaigns.
>>
>>579001756
I still wouldn't put it past them to murder a lone elf just for the thrill of it
>>
>>579000547
>*character* vs generic replaceable monster
Just like bloodthirsters, Aang is fucked
>>
>>578965670
>Total War would never work
>>
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>>579001889
Yeah, hence the Wildwood
They're super fucked up fey creatures
But they also march to war alongside them when Athel Loren is being attacked
>>
>>578994526
Sorry but dark elves can't have any fun mechanic only nerf and suffering.
>>579000547
Avatar loses. It's always the jobber in every single story it shows up. GW says it's because it's just a shard with 1/10000000000000000000000000 of Khaine's true power level. We all know this is cope and Eldar can't have nice things in 40k by GW mandate.
>>
>>578999150
Drycha is literally tainted by chaos because Ariel spilled Morghur's blood in their holy forest which drove most of the trees to hate the elves.
>>
>>579002174
Now, now, Khaine killed the Swarmlord in Rites of War.
>>
>>579002138
I always found it fucked up how the forest won't even spare the innocent peasants or children who get's lost or strays just a little to close to the forest. Even the accidental snapping of a branch would be a death sentence. Those squatting elves also takes the nations of man for granted most of the time, considering how much bullshit they are shielded from
>>
>>579002672
Avatar/Swarmlord/Bloodthirster are all the same replaceable monster, it doesn't count when they "kill" each other
>>
>>579002672
Rites of War is KINO but it was made in the 90s when Eldar were still allowed to be cool. Now I am obligated to post the intro
https://www.youtube.com/watch?v=pJ6_zos5Gjw
ENTER YOUNG KING!
>>
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>>579002887
>>
>>579000547
Avatar of Khaine is almost always there to job, it should be them, but Angron would likely win.
>>578996834
I don't mind some of the end times units and would like to see them in fantasy. The tzaangors for example are way cooler in AoS.
>>578994289
I thought there was just a mod for him.
>>
>>579003131
There is something deeply unsettling about that webm. It fills me with a hopeless anguish.
>>
>>579003919
I can do much worse
>>
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>>578998000
The stormcast wizard sqaut ws just a test bed for the mass squatting of every non-Primaris marine (and some unpopular primaris units) that hapened earlier this week
>>
>>579004187
We aren't making it to 2100, are we?
>>
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>>579004514
Earth has already had 5 mass extinctions, this is just number 6
90% of life was wiped out and it just bounced back once conditions recovered, multiple times
>>
>>579003131
this looks great
I love human ingenuity
>>
>>579004987
I actually do too, while tragic it's also part of the ultimate goal of Earth life to escape being confined to one planet
Forests won't matter when the Sun starts expanding
>>
I noticed in the customisation selection when naming your chapter that both your first and last chapter name can be "marines" so you can create the Marines Marine
>>
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I'll be calling him Wally.
>>
>>579005194
i think people are being dramatic
the planet has survived 1000x worse what we're doing rn is fucking nothing on a global scale
it'll bounce back as always
>>
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>>579004187
Would there even be enough plant matter to support a herd of this size? I do not believe this is real.
>>
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I can't think of a nickname for him. Helsnicht-who-is-not-Helman is too long and that defeats the purpose.
>>
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>>578999150
>>579000149
Dryads and Asrai are both part of the forest and they are technically allies, but Dryads are very evil cunt and they're just looking for a pretext to kill someone.
Branchwraiths are the most anti-elves of all tree-spirits and they are basically just waiting for "the day of the rake".
Drycha is a Chudette who actually turned rogue and started to chimp out (you could compare her to a Harley Quinn trying to break the Joker (Coeddil in her case) out of prison).
>>
>>579005617
Diddy.
>>
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>>579005521
That's the really disturbing part, future generations won't see it
Like birds and bugs since I was a kid
>>
>>579005290
He doesn't look so tough. I could take him.
>>
>>579005617
>Dieter Helsnicht is undoubtedly the most obsessive student of Nagash's
Zacharias bros ... Melkior bros ...
>>
think i'm done with karl campaign
switchin to the old world with VCO, who next?
>>
>>579005290
Looks like "we have Vlad at home."
>>
>>579006234
Sayl
>>
The basilisk animations are so cool.
>>
>>579006332
don't own him or any tides of torment or tiger
4 chooses
>>
>>579006425
The what now
>>
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>>579005290
>>
>>579004187
I looked up this photo and apparently these Elephants congregated because of the drought and subsequently died en masse. This leads me believe this is not a healthy population density for elephants.
>>
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>>579006436
Kraken Lord of Kraken Karr!
>>
>>578996834
yeah they look very clean
aka not nurgle wtf
>>
>>579006291
He is oddly a lot closer to Vlad's original look when Vlad looked like an Ozzy Osbourne tribute act.
>>
>>578990378
i swear woodelves autoresolve is a fucking lie
the nastiest battles are always them unless im playing some full cav army like bretonnia
>>
>>579007179
Did they make Aislinn cool in his DLC to reverse the humiliation ritual that were his trailers?
>>
REMINDER for future 40k tw players...
>>
>>579007587
he is right and that's a good thing
>>
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>>579007338
I wouldn't call it odd. They were both given their original look in roughly the same era. The same art department working on similar characters in a short timeframe ends up producing similar results. Pretty straightforward.
>>
>>579007516
idk are patented late stage ca dlc op bombardments cool to you
>>
>>579007516
I mean that's just his actual lore.
>>
>>579007587
how is he so media illiterate...
>>
>>578997725
The sharpening effect is out of the roof for the demo, which lends to the weird graphics.
Aside from that, I dont have any particular issue with the way the game looks and im sure I will be able to dim the sharpening in the options
>>
>>579007014
Elephants do briefly meet in numbers beyond their means though, the forest ones especially socialize and breed in clearings then fuck off away from each other
>>
>>578981881
what blur?
>>
>>579007587
The Imperium is an hilariously bleak and incompetent entity because of the exceeding authoritarianism and disregard for human life, but the plastic toy soldiers still need to be cool or people won't buy them. Next question please.
>>
>>579008705
>The Imperium is an hilariously bleak and incompetent entity because of the exceeding authoritarianism and disregard for human life
that's cool already though
>>
>>579005290
So day 1 mod to swap out Vlad's animations for these and give him a great sword? Or better yet, CA does it themselves. Probably like a 10 minute change on their end.
>>
>>579007516
I'm still miffed that he hardly gets anything for Lothern Sea Guard. I don't care if it would step on Tyrion's toes.
>>
>>579007587
>>
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>>579006234
HIGH PRINCE OF CALEDOR
>>
>>579008860
>ten years of whining about the size of Vlad's sword
I swear no other characterfags are like this.
>>
>>579009521
Name a more poorly done character.
>>
>>579009737
>not even a legendary hero
Krell
>>
>>579009521
I don't know about the size but that glowing fog around it looks ass, even WoW had more subtle enchantments
>>
>>579010784
Summoning a character was cool though, Ghorst could never
>>
>>579009737
malagor couldn't even fly for most of his existence
>>
>>579011125
The day Ghorst was added to TW he won so hard no one can top that. Everyone is small time compared to Ghorst.
>>
>>579009737
Tretch's flail is animated like a club for some reason.
>>
>>579011406
I mean yeah once you have the important skills no one in the game is easier
Zombies beat literally anything
>>
Do you guys like red line skills? I find I use them a lot but wondering if I should.
>>
>>579012362
no too OP
>>
>>579012362
strong early game, kinda meh midgame, strong again late game
>>
>>579009737
Markus ?
>>
>>579012362
Mostly for the frontline
>>
>>579007587
How tho
You just play a supersoldier that kills monsters and space satan(schizo) worshipers
What's fascist about that
>>
>>579012362
Necromancers with Rank 7+ Zombies are a menace.
>>
>>579009737
Ironically it might be Mannfred. IIRC he also uses stock animations, and his sword is also shrunken to the size of a rapier. But he never got a unique skill line and both his faction and his start position from the lore were removed for not being loreful.
>>
>>579012362
A race that relies on red lines for their power is an underpowered race.
>>
>>579005303
Yea, the Planet survived. Not most of the species inhabiting it
>>
>>579012672
Basically free
The cost effectiveness is absurd (as any MPfag knows)
>>
>>579005964
The reduction in bugs is actually insane. I still recall windscreens being covered in them, or not being able to use my bicycle without having to drive trough swarms of congregating insects at times. That shit is gone now
>>
>>579012689
True, don't give a shit as Chorfs
>>
>>579012574
If you can't see the fascism in the imperium that's a whole other thing, but do you think r/gamingcirclejerk is where people post their honest opinions?
>>
>>579010784
Good model and animations
>>579011374
He got better
>>579011543
Fair and inexcusible, but also who?
>>579012471
He looks fine
>>579012685
Vamps can't win apparently
>>
>>579012849
I remember not being able to be outside when the sun goes down without seeing lightning bugs everywhere.
Hell even the last cicada swarm was nothing compared to when I was young.
>>
>>579012849
Yeah that and big massive flocks of sparrows that would carpet the pavement that kids would run through to scatter (pesticides fucked their eggshells up for that one)
>>
>>579013075
its cool
the crows have won
make sure to be polite, they remember your face and your hair color
>>
>>579011374
Then they made him a fucking jet fighter for some reason
>>
>>579012362
The only red line skills that matter are +6/+6 melee attack/Melee defense. The rest are totally optional.
>>
>>579009737
Forget about having generic animations, Alberic spent the better part of his existence with only generic voice lines.
>>
>>579012362
Yes they are usually some of the first skills I take.
>>
this discussion reminds me
god the skills busy-work in wh3 is exhausting, most annoying part of the game for me
UNIT NEEDS UPGRADING UNIT NEEDS UPGRADING UNIT NEEDS UPGRADING

i could disable hte notification and ignore it, but then i probably won't even notice when i have a char with 10 skills up and its not used
how do u guys do it
do u use that mod for better auto skills and just plop it on auto?
>>
>>579013948
I disable the notification and wait till I have a bunch of level ups
>>
So basically, currently, a long victory is just a boring fucking AFK ordeal for XX turns?
>>
>>579014075
Just don't do long victory. Change start settings to let end game crisis spawn between 10 to 20 turns.
>>
>>579014075
>>579014196
eh i play on avg 150 turns regardless and on default crisis actually spawn way too soon for me
need to change that
desu i don't like the idea of these kinda 100% sandbox campaigns where u can change literally everything
it feels too artificial and game-y
-immersion
>>
>cav charges into blightkangs
>BK just tank it, no knockback
Ah, the ogre experience, now in WoC.
>>
Now that we can see that 40k will be the Game of Games, the best Total War of all time, do you feel any remorse for all the mean things you've said about CA over the years?
>>
>>579014075
End times will fix this.
>>
>>579013948
When it becomes overwhelming I just turn of notification and check in once in a while to dump 5-10 skill points for characters I don't pay much attention to.

Actually I've thought about a solution to this problem. A skill point queue.
It should be possible to pre-select skill points, so that when the character levels up, the the skill point is automatically put where you want it. ez pz.
>>
>>579012574
People of Chaos just want to live in peace. Stop being a bigot.
>>
>>579013948
I do what >>579014067 said.
I keep special tabs on some lords/heroes (like vampires) because they have breakpoints that get me certain spells or abilities (The Hunger being at 8), I'm trying out the Skill Queue mod which worked decently until I confederated Mixu's Mousillon at which point the mod broke, presumably because Malloubaude has a shit ton of Bretonnian heroes.
>>
>>579014618
>It should be possible to pre-select skill points, so that when the character levels up, the the skill point is automatically put where you want it.
i mean yeah sounds like a no brainer now that u mention it
wonder why TCA doesn't add such simple qol
>>
>>579014772
>I'm trying out the Skill Queue mod
oh shit someone made my idea?
>>
>>579014075
Long victories are garbage unless you like map painting.
>>
>>579013948
I don't like the skill queue mod but I do like the one that makes it so you get X skill points at a time every X levels. 5 feels alright, where you're not totally trapped in micromanagement hell.
>>
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>>578965670
>Total War would never work with ranged combat
>Total War would never work with single entities
>Total War would never work with magical abilities
>Total War would never work with flying units
>Total War would never work with multiple different entities per squad
>>
>>579014868
It was a mod in TWW2 but not a lot of people knew about it because it came late. It came to TWW3 relatively recently
The one for TWW3 is more advanced though, lets you make skill queues and save them to a separate file that the game can read from for future play throughs so you can tell it to give heroes the queued list.
>>
>40k sells a gorillion copies as expected
>Space battles, transports and all the other features they promised are coming "after launch" that aren't dlc factions to sell suddenly stop getting talked about
>Anyone who brings them up gets shouted down by reddit and told to be grateful we have a 40k total war at all
>>
>>579015745
you niggas are gonna jinx it with these kinda comments and it'll flop
>>
>>579012685
>>579014897
Oh yeah that's another thing. Mannfred's faction effect to have the option of building a landmark in Drakenhof is essentially moot unless playing for a long victory. By the time the landmark is built and its benefits kick in, a short victory will usually have been achieved simply in the process of getting to occupy Drakenhof in the first place.
>>
>>579015952
It won't flop because I will be buying it.
>>
>>579015952
Name one big marketed 40k game that flopped in the last decade.
If you marketed a 40k douche the fanboys would make it sell out.
>>
>>579016159
Dawn of War 3
>>
>>579014075
That's why everyone who does long victories is either autistic, using VCO, or using Old World.
>>
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you now remember the time our thread got deleted for tausret art in her ingame garb
>>
>>579016286
There was no Dawn of War 3.
Dawn of War 4 is called that because they treat Retribution as the unofficial DoW 3, which while not great was enjoyable enough.
>>
>>579015952
if fucking only
>>
>>579016431
?
>>
>>579016951
nice photoshop bro but Gabriel doesn't wear Terminator armor
>>
>>579016308
Maybe if we used loli Tausret
>>
>Lore of Undeath only has 1 summon spell
So looks like Vampire Counts still want Lore of Vampires on their Negromancer Lord, but if Negromancer heroes can use lore of Undeath they'll be able to spray out some damage while the lord is keeping the army endlessly shambling forward.
>>
>>579016159
Mechanicus 2, from just a few months ago
>>
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>>579017479
damn found my own post looking for this
I swear to god, there was a loli tausret art
but I can't find it with search engines
anyone happen to have it? just curious if it was a real thing or not
>>
Bros I don't know who to play
>>
>>579016159
There are so many shitty 40k games on Steam that no one bought, I don't know why people keep trying to push the "40k drones will buy anything!" narrative. It's not at all true of the video games.
>>
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>>579018163
all i could find was this
>>
>>578998000
>I wonder if GW is going to rework Primaris like whatever Stormcasts got squatted
Didn't they just squat non-primaris marines? They seem committed to the concept. Though I guess if all marines are primaris the distinction stops mattering.
The older stormcast got squatted because gw experimented with a new style of them basically every edition. Fatcast in 1st, sacrosanct in 2nd, thunderstrike in 3rd. Seems like they were happy with thunderstrike, so they continued with it in 4th edition, remaking most of the 1st edition units and squatting the 2nd edition ones because stormcast don't have a big enough fanbase to support that many redundant units.
Whereas primaris succeeded on the first try.
>>
>>579017975
I have never liked summon spells since the MP cabal got them nerfed to hell. They're just no fun, the unit evaporates after 30 seconds, what's the fucking point
>>
>>579018496
as always, MPnegroids ruin the fun of the game
>>
>>579018595
/twg/ campaigns were the pinnacle of the general.
>>
>>579018286
There aren't any good ones and some of them still do alright
>>
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>>579018357
been a while since I've seen this one too
>>
>>579018286
Warhammer fans won't buy anything. But we will buy anything that's even remotely good.
>>
>>579018401
>because stormcast don't have a big enough fanbase to support that many redundant units.
>Whereas primaris succeeded on the first try.
I mean they're facing this exact problem where no one likes Primaris snowflake loadouts and have to bring back Terminators and Veterans, best case scenario right now is that they're making a new Rhino precisely because the Primaris transports are unpopular, we're finally getting something resembling continuity with the organization of Primaris squads with Heavy Bolters sharing the Eradicator name with Meltas
I'm surprised they haven't used this opportunity to get rid of the mini baby carrier instead of Suppressors
>>
>>579018821
Khalida looks like she's about to give her the BONE...
>>
Is there a mod that fixes how lazy and arcadey the State Troops mechanic is? Like turning some into normally recruited units out of a special building or making some of the RoRs? I hate the "every 15 turns" bullshit. What I hate most about the Empire.
>>
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>>579017975
It looks like Nagash got plenty of summons but not from his magic.
But other factions with the access to the lore of Undead would probably not have access to them.
>>
>>579018163
>>
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Don't you just doomstack these on turn 1 and rape
>>
>>579020910
>t1 armour piercing unit
is this recruited from settlement or a red building? this seems overpowered
do we have any other armour piercing units so easily recruitable
>>
>>579013029
It's not specifically fascism, more like a brutal feudal theocracy, authoritarian =/= fascist.
>>
>>579021083
Kislev warriors are much better
>>
>>579021083
do darkshards count
>>
Nagashs new units are heckin cool
>>
>>579021083
I forget but I'm pretty sure bloodletters and demonettes have more than 20 melee attack and 50 leadership.
>>
>>579021083
probably from a red building since they do have caps unlike zombies or sword n board skelly warriors
>>
>>579021205
It has elements of all the worst types of societies, but is still the best option. That's supposed to horrify you.
>>
>>579019178
Anon let's not cope by pretending primaris haven't been enormously succesful.
>>
>>579021956
I'm not saying they aren't successful, I'm saying no one likes their loadouts, I know they got rid of Tacticals mixing guns for a reason, I'm not going to pretend that Intercessors aren't what people imagined when they thought of truescale.
>>
>>579021925
>but is still the best option
mogged by the Tau
>>
>>579022132
Tau sterilize problematic populations, and make it illegal to acknowledge that people existed if those people were executed for offending the greater good.
Tau fans screech every time this is brought up though.
>>
>>579022314
and? there's nothing wrong with either of those things, it improves their society and makes it even safer and more prosperous
>>
>>579022314
>Tau sterilize problematic populations, and make it illegal to acknowledge that people existed if those people were executed for offending the greater good.
Proof?
inb4 non-canon Dawn of War slop
>>
>>579022314
>Tau sterilize problematic populations, and make it illegal to acknowledge that people existed if those people were executed for offending the greater good.
based!
also still better than nuking planets because someone sneezed too hard
>>
If I play as a monogod faction during the archaon endgame crisis, can I declare war on him and ally with the ordertide?
>>
>>579022314
>Tau sterilize problematic populations, and make it illegal to acknowledge that people existed if those people were executed for offending the greater good
We should do this IRL.
>>
>>579022724
I agree. White people have been a tumor on this planet for far too long.
>>
>>579022132
Until the Imperium retakes the planet and executes everyone for xenoheresy.
>>
>>579023017
>the Imperium retakes the planet
not happening lmao
>>
>>579022314
meanwhile
>someone coofs on an imperium world
>EXTERMINATUS! EXTERMINATUS!
>KILL THEM AND THEIR ENTIRE FAMILY AND EVERYONE THEY CAME INTO CONTACT WITH!
>AHHHHHHHHHHHHHHHHHHHHHHHHH
now enjoy eating your corpse starch citizen!
>>
>exterminatus meme
in lore it's supposed to be a last resort giga rare thing
it's just shown all the time because 40k is a dangle shiny keys in front of baby type franchise
>>
>w-we'll retake that world from the Tau... eventually... maybe...
>w-we can take them out at any time we want... maybe...
>w-we're gonna do it this time! soon! JUST YOU WAIT!
>OKAY so we lost like 10000000000 people and several hundred astartes and we didn't take the planet back, but we'll call it a draw, okay?
>we'll totally massacre all those blue freaks next time... for REALS!
>>
>>579024106
i think the imperium hasn't gotten into any real shit with the tau
and why should they
they're not aggressive and not an immediate threat
practicality still wins
when big E ascends to eclipse all the other chaos gods he'll make a degree that the tau are humanity's source of big bovine waifus
>>
he'd still get BTFO by GORK AND MORK
>>
How do you play ranged heavy factions now when every evil guy has a summon spell to ass rape your shooters and arti?
I find map wide summons to be such a badly implemented thing
>>
>>579020910
>nagash send ghost to stab the living
Goddam CA is based, they probably say nagash is great too
>>
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>>579024426
play the guys that have assrape summon spells and broken ranged
>>
>>579024426
always keep a unit or two near your ranged guys to defend them?
>>
>>579022821
bloody basterd do not redeem the google play card
>>
You won't be calling Skaven melee weak when a Verminlord crushes a quarter of your army.
>>
>>579024537
Doesn't matter if you have a unit to defend, if khorne summons a bloodletter in your cannons or they're dead regardless
>>
nagash is spoopy
>>
>>579022132
The Tau have a brutally rigid caste system in which you are little more than cannon fodder (sound familiar?) if you get pressed into military service.
And let's not mention the fact your soul is completely fucked upon death, since you don't even get to join the Emperor in the Warp anymore but get eaten and worse by daemons instead.
Enjoy.
>>
>>579024707
Also when skaven summons units inside your units they seem to take so much dmg instantly that I feel it's a bug
Slaves should be doing that much dmg even if it's tier 1 archers
>>
>>579024426
>play helves
>spam Lothern SEA Guard
>problem skaven?
>>
95% of the maps being utter fucking shit is maddening. At this point I would take a plain field every fucking time compared to the rancid shit we otherwise have to deal with. Whoever was in charge of this shit should commit ritual deletion
>>
>>579026838
40k or WH3?
>>
>>578965851
>Grey Knights do not count as Marines
motherfucker as far as i'm concerned custodes are just more marines
>>
>>579027031
WH3
>>
>>579024426
The summon spells are limited, and you should pay attention to the numbers in pre-battle screen. Once they exhaust that, you're golden
>>
>>579027449
What specifically is the issue with the maps you get? Like anti-ranged/arti layouts, poor performance/visuals, too small/big?
>>
>>579027627
Shitty nonsensical hills and ravines. Annoying tree-lines. Just shitty unfun pieces of shit in general
>>
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>They didnt give hin 40k access
CA are cruel.. CRUEL ASSEMBLY..
>>
>40k's immortal empire equivalent is just a series of mini campaigns lasting about ~60 turns each
how are we feeling about this
>>
>>579028486
title of first video should be changed to "Why Bretonnia sucks"
>>
>>579028583
By 60 turns I'll be bored with any IE run.
>>
>>579028583
Depends on how well connected the disparate campaigns are
In the example they used it sounded great
I do wanna build up a force in empire then go lustria or some shi slowly as it's own thing
>>
>>579027572
It's map wide and in my experience they always target ranged. No amount of units I use to protect my ranged units prevents the the AI from summoning shit inside them and instantly deleting them
IMO spawn units should be a LL ability that can only be used on a radius around them
>>
>>579028691
They have the player data and specifically wanted to avoid this i'm sure. Like no one's playing a campaign for 100+ turns
>>
>>579028943
>Like no one's playing a campaign for 100+ turns
I might for end times.
>>
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>>579028943
Speak for yourself
My avg is 150
Short campaigns ain't cozy
>>
>>579028943
i am
>>
>>579028583
60 turns is already too long.
>>
>>579028583
I like it. Like the other anon said, 60 is a good number to stop at.

Honestly the fact that you "restart" a couple of times with your same dudes will be really cool.

>>579028808
Yeah
The example they gave was awesome

Only few downsides I can think of right now are that the traditional map painting TW gameplay would be a bit duller, as in painting a few sectors on a planet isn't as fun as it is on a continent connected to other continents, or that you don't get to that stage where you have like 20 armies(which can be also shitty desu) on the board

Unless the actual Theatre itself is the map, which it might be because I don't believe we've seen it
>>
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>>579029148
my last malakai campaign was 257
Couldn't let any rats live
>>
I wonder how the Emperor is going to work in the game if he is going to be anything more than just a background mention every now and then
>>
>>579028583
Could be fun, could also be complete dogshit. Should, however, massively increase campaign map performance since you only need to load and process parts of the total map instead of everything at all times, meaning turn times should not be a problem anymore and loading in and out of combat should be much smoother. Unless the new engine is dogshit or something I dunno.
>>
>>579029640
turns should load faster with the new movement system too, ai isn't calculating the exact pixel movement to rape the player
>>
>>579029506
The same way he works in tabletop, he doesn't.
>>
>>579029506
SoB will get blessings and stuff from him
>>
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There better be more than one grand theatre campaign at launch.
>>
So are Putrid Blightkings just a better version of Chosen?
>>
>>579029506
Random events that range from "The emperor has blessed your units with valor (+10% weapon and missile strength for 20 turns)" to literally nothing but flavor text
>>
>>579029189
>>579028808
I think my concern is that, as one said, map painting if the maps aren't connected loses value.
So either there needs to be a way for previous maps to be threatened (unlikely), or the map painting needs to be secondary to the buffs/benefits/units you pick up while in that area, HoMM style.
And I'm not sure how much HoMM style campaign maps will be appreciated by TW players, but we'll see.
>>
>>579030417
Especially given Angron is literally the most shit big bad 40k has.
>>
>>579029342
w-what did you do to cathay...
>>
https://youtu.be/4DgS6ftulrE
>>
>>579030808
Yes
>>
>>579031807
it all fell to chaos, I didn't war a single order faction the whole run, anyways took it over except dechala's place I guess, it was also crawling w rats
>>
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>half an hour of gta footage drops
>doomposters evaporate
Peculiar
>>
>>579032740
Everybody already posted about the streams, did you want them to just keep repeating themselves?
>>
lorewise, which of the dawi LL is the easiest to get along with
>>
I need to see the new skill trees for the Vampire Counts heroes. Because this shit hasn't been acceptable for several years.
>>
>>579033361
Grombrindal
>'ate elves
>*sips ale* yuuuuuup
>luv mines
>*sips ale* yuuuuuup
>>
>neeferata is just vampire sniktch
how is that ok
>>
>>579033887
Because she can't literally delete a faction from the game. Sniktch needs to lose that because it's just retarded.
>>
>>579034623
it's a once a campaign mechanic, just let it be
>>
>>579033001
That's what genuine schizos would do
>>
which endgame are you gonna try first
>>
>>579033548
>New skill trees
That's coming with the Bretonnia rework.
>>
>>579033361
probably malakai, he's not as boomer-ish or grumpy as the others
>>
>>579035021
ordertide
>>
>>579035021
Probably Chaos or Slaven.
If I play Vlad first: Chaos
If I play Kemmler or Neferata first: Slaven
>>
>>579035570
Yeah, Malakai is definitely the least 'old fashioned' Dawi in the game.
>>
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>>579035021
As in endgame crisis?
Those get turned off. Nobody likes that shit. Sucks
>>
>>579035058
They already confirmed new skill trees with the rework. They just haven't shown them.
>>
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MY POWER LEVEL IS MAXIMUM
>>
Newbie retard here. I've been trying to play Tiktaq'to but I can't really wrap my head around how I'm supposed to play him/lizardmen. I literally haven't been able to make it past the first 20 turns cause Wurzzag just keeps aggro'ing onto me and murdering me the second I get my first province. Feels like every battle I get a good bombing run that wipes out one or two units...and then the rest of my army just dies without being able to do anything

Is focusing solely on terradon stuff just a trap? Should I be investing more into skinks and the other lizards or something? The only other faction I have experience with has been vampire counts so I'm not really used to using ranged units
>>
>>579036646
What is that made up nonsense and why should I care?
>>
>>579037163
get SAURUS
>>
>>579037163
SARUUMANII
>Is focusing solely on terradon stuff just a trap
absolutely terradons don't have the beef to be more than a supporting unit for your saurus
>>
>>579037261
>>579037261
You shouldn't care since you don't care about total war
>>
>>579037163
>>579037295
to add onto this, have saurus get big blobs of the green rats together, and then use the fireleech bolas terradons to kill them
>>
>Archaon gets to have every chaos lord, including monogods
Yup Yup, the definitive, campaign for total war enjoyers
>>
>>579032740
looks ass, pretty graphics but uhhhh meh
>>
>>579037271
>>579037295
>>579037472
Okay I'll give the Saurus a try. Kinda sad the terradons are a meme, I really wanted to try making a full stack of them and just do huge bombing runs with them.
>>
>>579036646
Hope that's a in-dev debug view because that looks ugly
>>
>>579037718
ripperdactyls can get some shit done but you still need some ground force to anchor
>>
>>579024954
>And let's not mention the fact your soul is completely fucked upon death, since you don't even get to join the Emperor in the Warp anymore but get eaten and worse by daemons instead
Is that nulore? last I read tau were psychically inert and their souls had no warp presence
>>
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>>579037373
That's not correct. I do care about total war.. warhammer3. Obviously not about niggash tho. He's just another boring skeleton that looks retarded as fuck.
People who aren't losers play Cathay and Skarbrand. Skaven are fine too ofc.
>>
>>579037163
>Is focusing solely on terradon stuff just a trap?
Yes, Tiktaq'to is only usable with the DLC flyers and he sucks anyway. You should played Oxyotl instead because you can stack upkeep reduction by placing sanctums together
>>
Damn Noctilus campaign start is horrible
Elves hard counter vampirates and the maps are all forested
>>
>>579038783
>People who aren't losers play SHIThay
KEKAROOOOOOOOOOO
>>
>>579039012
Yeah I hate it, it should be a choose your own adventure start but you're forced to invade Ulthuan and if you don't and ignore them the High Elves confed with only you left as their enemy by turn 40 and send stack after stack at the maelstrom
>>
>>579038783
>Cathay and Skarbrand. Skaven are fine too
Yeah, this is shit taste
>>
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>>579039092
You may now kneel. Grand Cathay allows it.
>>
Nagash was so weak... he forced his (pathetically weak) skeletons to shitpost in twg to make his haters look bad!
>>
cathay has so much op shit and thousands of buffs to their missile infantry
>>
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>>579039248
Why should I when CA and GW kneel before the gooks unconditionally for 5 years
>>
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>>579039490
Excellent. They did well kneeling to the superior race.
You will eventually kneel too or be discarded.
For Grand Cathay!
>>
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>>579039805
True, china won
>>
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>>579039932
BLOOD
>>
>>579039932
new york post
KEKAROOOOOOOOOOO
>>
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cant wait to larp as ET archaoen but good and fight Vermintide and Nagash
>>
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>>578960668
>Look up VC
>They gave units caps
>>
>>578961447
The DLC for this game is gonna keep the lights on at CA for 100 years
>>
>>578964331
IDK what it is about EMP great cannons, but I find them to be pure jank trash. They have the same stats as Cathay cannons, but those for some reason feel so much beefier and impactul
>>
>>579041850
it's the SOUND
https://www.youtube.com/watch?v=sX6VvSt_wVA
>>
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Not gonna die standing here.
>>
>>578989238
>youtube is cynical
>/vg/ is a hugbox
wtf happened
>>
>>579041850
Emp cannons are really only good under elspeth because they get grapeshot iirc, but even then you're still better off getting helblaster volley guns or helstorm rockets if you want to cut through infantry
>>
my favorite factions are
dwarfs
greenskins
empire
>>
>Play Egrimm via Mixu's lords
>He has a fucking map-wide ZA WARUDO army ability
Cool
>>
>>579043016
same except not greenskins because i feel they are a bit too kooky for my tastes
>>
>>579037476
It took them 10 years to unlock that forbidden technology.
I bet there was a eureka moment at CA when they finally figured it out.
>>
>>579043016
Cool list!
My favourite factions are:
Kislev
Nurgle
High Elves
>>
Me? I just corner camp with dwarfs without even expanding, the mere idea of killing my enemies while I don't move is enough to entertain me for years
>>
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>>579044309
>10 lv50 armies spawns near your capital when ET triggers
>>
thorgrim or malakai?
>>
>>578971631
because the concept of death and decay becomes stronger during the apocalypse.
>>
>>579045179
One of these guys has an inferiority complex about his status and stature and needs to sit on a moving throne.
The other guy designed and built a floating fortress.
>>
ogres, khorne, norscans, or orcs
>>
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Every time you guys mention nurgle I get reminded that glotkin is not nurgle, just another woc nigger who can't recruit demons... 19 chosen yet agin.. yay..
I'm so excited to not use any of the nurgle roster.. yay..
100turns to make horsemen into rot knights.. I'm so.. ugh..
>>
They added far too many Legendary Heroes for Nagash and Glottkin.
>>
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>>579045179
Belegar
>>
>>579046007
gutrot spume and the maggoth riders had to be added at some point since theyre relatively recent mentions
>>
Will tzeentch ever get a dlc?
>>
uh bro? your shadows of change?
>>
>>579046007
The maggoth riders and Spume can be used by more than the Glottkin cookiedoughbeit.
>>
>>579046864
needs another pass to get it right I think
>>
>>579046864
Never heard of it, doesn't exist
>>
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>>579046864
>Make the fucking Changeling of all things the one with cult shenanigans
>Egrimm in the lore is apparently responsible for two-thirds of all chaos cults in the Empire
Still boggles the fucking mind but ever since CA showed their true colours with the SoC bullshittery and trying to milk the fans to fund their failed abortion of a hero shooter I’ve just pirated their DLC and End Times will be no different. I genuinely think this will be their last one before they completely go all-in with 40k and we’ll be stuck with shit Tzeentch experiences, boring Geomantic Web stuff and no more updates for Dark Elves or Bretonnia.
>>
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>More hyped for TW40k than GTgay6
I'm thankful to CA
>>
>>579045876
Norscans or Ogres
>>
My playorder if you’re interested:
>Nagash
>ET Archaon
>Empire (full crisis)
>Thanquol
>>
>>579048983
Thanquol or Niggash for me..
Maybe a sneaky Karl run and play with the new notChosen units
>>
>>579033361
Malakai for sure. He's downright pleasant if rowdy, and he has worked with umgis more than the other dwarf LLs. Only time you'll have to be worried is if he enters the room proclaiming he's got a new invention. Grombrindal and Ungrim also seem relatively chill if we go by the content we've got of them, Grombrindal hit it off really well with Malekith and was a fantastic friend (even if Malekith repaid it like shit) and Ungrim is alright when he's not trying to die/angry because you'd like him not to die. Also I seem to remember Karak Kadrin is the single dwarf hold that gets the most human visitors.

Thorgrim is tolerable if you watch what you say and do. Belegar is taciturn and dismissive, and Thorek would be fucking hell on earth to be near of.
>>
>>579048983
Thanquol > Neferata > Boris > Nagash > Karl > Archaon

Whether I play Glottkin at all will depend on if they get some sort of cool unique mechanic, but... eh.
>>
>>579049337
Slayers in general seem more humble
>>
>>579048983
Neferata > Nagash > Glottkin, then probably force myself to play Tranquol for the cheevo.
>>
>>579049823
Going by GnF books, slayers are a curious mix of being more humble (by dwarf standards) and flexible with people who don't understand dwarf culture and might accidentally slight them, but also you never know when one might flip out and start a fight over small bullshit just because he suspects the other part might be strong enough to kill him. That's more of an asshole slayer thing to do though, neither Ungrim or Malakai would, and neither would slayers like Snorri. More of a Gotrek thing.
>>
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Playing 40k rn, this is pretty cool.
>>
guys ive tried like 6 immortal empires campaigns and failed all of them, i get to turn like 30 and then someone makes war with me and they have like way more units than i can imagine and i just lose, how do i win? playing hard and im too stubborn to turn difficult down.
>>
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what did he mean by this?
>>
>>579051993
try ambushing more
get a bait lord it sit in forced march stance while your main army is in ambush stance somewhere they have over 70% success rate
>>
>>579052408
oh thats a good idea, thanks!
>>
>>579051962
VGH, SOVL!
>>
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>>579052150
Have u never seen my profile before? I post it rather often in screenshots and such. https://steamcommunity.com/id/AnimeIsFuckingTrash2/
>>579052658
I love this game.. I'mma go the chaos route again.
>>
>>579052943
Based
>>
>>579051962
Yeah, that's one of the good games in the swath of mediocrity
>>
>>579040337
>Thrash all the Chaos factions so they fall into order
>Krump the orderly because they need to be kept from fighting eachother chaotically
>Yet save the world from Nagash and the rats
mite b cool
>>
Fuck this dude I am downloading the Console Command mod and I am cheating, I am not restarting this fucking Astragoth campaign again because everyone just CANNOT STOP FUCKING GOING TO WAR AGAINST ME. I have been unable to take basically ANY major provinces and my "allies" are more or less worthless. Also, despite having really good relations with me, none of them want to Confederate, and you start with absolutely no physical barriers, you are CONSTANTLY swamped on all sides, and everyone else's armies are all full of fucking 20 epic unit doomstacks so even with all the blunderbuss and war machine goodness I can muster it's just not fucking enough. I can't fucking take this campaign anymore dude I just need to win this one war and then MAYBE I can think about taking on Cathay in the North. I HATE THIS.
>>
>>579040337
Archaon is good though
>>
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>>579018163
>damn found my own post looking for this
I keep finding my own when looking through archive even 10 years back
really fucking unsettling feeling
>>579028583
I'm hyped. Sounds amazing
>Random starting positions so you could even play Karl equivalent every time and every time it would be a completely different campaign against different enemies
>Power creep heavily diminished
>Constant resets of Campaign functionally, so you get to reexperience early game thrill again and again while still retaining some progress
They said they that 40k galaxy map will growing over the years just like TWW1 map grew
>>
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>>579051962
The dow2 crew are still the only likable space marines in licensed 40k games. The campaign may be more arpg than rts but fuck it, it's good.
>>
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VCs hate them corners
>>
>>579048983
>empire
>aempire
>_____empire
>nagash___
>>
>>579055406
Seems like all chaos dwarf campaigns depend on surviving the GRIMGAY FAGGOTHIDE machine...
>>
>>579055878
I once played it in coop too, that's mega fun. Sadly I gotta sacrifice someone again.. wonder if I should let cyrus take the hit as the bad chaos warped one. I can't remember who the game defaults to when I have the highest chaos corruption.. I think it was the negro psyker.. hm..
>>
>>579057147
Avitus always made the most sense to me but Tarkus has the most kino scene when it's him
>>
how many years until tw 40k is worth playing
>>
>>579057256
Eh.. Cyrus is constantly pissing himself over everything. He is weaker than the others. He could be corrupted. I think I had Tarkus once take it but I like him. He's my loyal allrounder that carries 500 packs of grenades, artillery, turrets and shields.
>>
>>579051962
>>579055878
Blood Ravens are GOATed, a shame that Games Workshop treats them like they don't exist.
>>
>>579051962
I'll always like this for being one of the attempts that got closest to real-time tabletop. Everyone bitches about this though because its not the DoWI style of slamming masses of armies at each other though.
>>
>>579057337
FROM THE START

LETS FUCKING GOOOO!!!
>>
>>579055406
I also find it very difficult to expand as Astrogoth. Its often better to raze neighboring settlements to create a buffer while funneling your raw materials towards your capital. Since you dont need growth to upgrade your towers you can build tall that way.
>>
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First power fist acquired.
Time to mince some Xeno scum!

>>579057412
I mean.. has that company done anything good in the past decade?
>>579057457
Trust u me, I had to deal with hordes of dow2 haters over the years. Always moaning about wanting their company of heroes clone back..
>>
>>579057337
About a year
>>
>>579056769
The funny thing is that the Greenskins and Skaven were wiped out really early in my campaign. I just focused on trying to ally with Warhost of Zhaar and the Legion but despite my amazing relationships with them, they won't confederate, meanwhile every time I win a war, I don't get the whole province, now I've got these hardy as fuck Masters of Innovation who will fight and die to the last man to deal with and also I have to deal with a combination of Kislev and two Vampire Counts on my Western Front and meanwhile my military alliance with the Legion means I have to deal with the triple powers of Grand Cathay to the North. Not to mention that the Ogres have been eyeing me up for a while. I simply don't have the money to run more than like 3-4 armies and none of them are very leveled since the Masters of Innovation ran a fucking circuit on my capitol and now I have to rebuild my entire province from scratch.
>>
>>579056364
NOOOOOOOOOOO YOU CANT DO THAT NOOOOOOOOOOO
>>
>>579056364
i always autoresolve that nigga..
>>
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>Me looking for a beta invite
>>
>>579057629
I've been assured that DoWII is an obamagame and therefore could have nothing good about it, despite the fact that the base-building in DoWI was cursory at best, and DoWI had an annoying amount of micro at a high level too, and that DoWI also had a "squishy" feeling to it...

Not that DoWII was perfect, but I feel like it got hit with the last wave of the annoying eightchan types that hate anything new even though not even a few years after it RTS games that eschewed base-building became very popular and now its difficult for a normal base-building RTS to succeed, because the fanbase has entered the same territory Quake III fans are in, where everything new is either too different for it be good or exactly like the old games, in which why would they stop playing the old games.

Also, I think normies gravitated to DoWI because the cartoonish Secondary view of 40k is "durr big dumb steroid men march at each other firing blindly hurrr" when, at least at one point, the tabletop game did actually demand you have a mind for tactics and strategy, much of which mirrors a more modern combat style of wargame, you know, since they have guns and all.
>>
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>>579058165
Hold the phone, first I gotta wheeze about
>obamagame
Oh my god that's so fucking funny..
What does that even mean..

Is a shame they never made another dow2 game. I don't think I ever came across a game that is like this. Squad, mission based campaign is mega fun. And it's cool in coop too.
This style was invented and abandoned.. but I want more. I'm fucking sick of CRPG nonsense with turn based snooze combat and 200word essay chats.. This game is way easier to enjoy. Mini cutscenes, 10 seconds voiced mission briefing, go slay and farm items.
>>
>>579058165
because the only option was play sc2, which still hasnt been toppled, or play warcraft 3, an old game, or play aoe2, another old game, the new aoe games were just bad apparently with stupid bullshit like huns tc rush or something
>>
>>579058952
>fast forward to 2026
>the biggest RTS multiplayer scene on the market is... AoE2
kek
>>
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>battles begin with a randomized cinematic showing your customized and painted in your color troops deploying and aurafarming
Stroke of a genius
No doubt ripped off from Darktide and Space Marine 2 while actually delivering on a promise from Rome 2
>>579057337
Don't care, I want to play it asap, just give it to me
>>
>>579058165
Pretty much agree. DoW2 was always good and has aged extremely well. I have roughly 900ish hours across the expansions since 2009 because 3v3 multiplayer is addicting.
Poor reception came mostly from basebuilder absolutists, while others complained the scale was too small. These are subjective issues. I respect their opinion but it doesn't make the game bad.
>>
>>579059071
im going to /yourdudes/ the aeldari so hard when it comes out
>>
>>579058952
Don't forget SupCom. I'd say it's the best RTS for people who enjoy base building and large scale battles. But it's slower paced which means the Koreans never got into it.
>>
>>579059386
bro, broodwar is slow as shit and janky as fuck and is still popular in korea
>>
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>tfw cathayans bring overwhelming numbers of peasants
>tfw you cast burning head and it travels perfectly through 4 peasant longspearmen and a jade warrior unit
>tfw that flank instantly crumples
>>
>>578994526
More often than not you give the tittle to someone after the original coubt has died or their whole faction is gone.
And if the Emperor doesnt have the authority to reinstate a new count I dont know who does.
If I confederate ither counts as him I give the tittle back to the original but thats just me rp:ing
>>
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And yeah, it's not a premade cutscene for quest battles only like until now. Shilltubers did not misinterpret this either
It shows up for every battle in game, you can check it across different wideos, but it randomizes for each of them
>>579059309
I'm going to play as Eldar first as well
>>
Sex with Yin-Yin (Changeling)
>>
luthor will shoot nagash and his faggot books
ur faggot lord reads faggot books
fag
>>
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>Custom SoB's
Oh my god...
>>
>>579059568
k that was the least important part of my post
it's definitely much slower paced than star craft, and koreans never got to it. Those are facts. Idunno if that's the reason why they never played it, it was mostly a joke about how koreans are known for high apm gameplay. It's all relative anyway.
>>
A FUCKING BOOK VFX
>>
>>579060004
Could've had brettonia reworked instead...
>>
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This will sell gazillions of cosmetic dlcs
>>
>>579059962
could just be that its a bad game, it really says something if theyre stilling willing to play brood war, which has a fuck load of issues
>>
>>579060293
Paint ma orks purple so 'umiez won't be able ta eva shoot im.
>>
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Looking through those intros, this use more varied shots for HQ
>>
i bet the books nagash reads are harry potter and the faggot of the faggot times dlc
nagash is a fag and you are a fag
>>
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>>579060769
>
>>
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Hey lore nerds.
What exactly is this sand storm looking thing? Are that actual Tyranids or is that their way of traveling through space? I never quite figured that out..
>>
will we get warhammer 4 or are they gonna be all in on 40k from now on..?
>>
>>579060957
Dem's nids
>>
at 750 i made the new thread
hurray
>>579061363
>>579061363
>>579061363
>>
>>579061376
you forgot the link to this thread in the op
>>
>>579060957
Spores that begin converting the biomass and climate of the planet. The big ships will land some tyranids but once they get rolling they just keep converting organic matter on the planet into new tyranids. After everything is taken over they turn it all back into goo and the big ships schlorp it up and go on their way leaving a dead ball of rock behind.
>>
>>579059962
>>579060302
People who lived in Korea at the time say Supreme Commander had the issue that no one could run it over there because computers were shit. Also StarCraft already had a stranglehold so SupCom had to work twice as hard to get noticed at all.
>>
skarbrand is such a cool lord i love a giant fucking demon just murdering everything
>>
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>>579062117
Doesn't hurt that he has some real cool animations as well
>>
>>579062117
I love giant fucking demons also
>>
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It would be stupid to start my first Vampire Counts campaign now, right?



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