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The next big coop game edition

Previous thread: >>580390828

>Latest News/Updates

Darktide:
Patch 1.12.5 - Patch Notes
https://forums.fatsharkgames.com/t/hotfix-1-12-5-patch-notes/124954
Kuli's guides for beginners:
https://steamcommunity.com/id/kulii/myworkshopfiles/?section=guides&appid=1361210

Vermintide 2:
The Feast of Grimnir returns! Patch 6.12.0 patch notes
https://forums.fatsharkgames.com/t/the-feast-of-grimnir-returns-patch-6-12-0-patch-notes/125081

>Acknowledged but barely discussed :
Left4Dead
Deep Rock Galactic
Killing Floor
Payday
Earth Defense Force
WWZ
The Outlast Trials
Barotrauma
No More Room in Hell 2
Aliens: Fireteam Elite 2

and others

>Future games
Den Of Wolves - TBA
DarkSwarm - TBA
Blight: Survival - TBA
Deep Dish Dungeon - TBA

>Build planners:
Vermintide 2: http://ranaldsgift.com/
Deep Rock Galactic: http://karl.gg/
Darktide: https://darktide.gameslantern.com/build-editor
>>
Yeah I'm not touching that obvious Concordlike
>>
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True Grit?
More like True Shit!
>>
>>580841757
>DEI purple
>>
>>580841757
Katana girl kinda cute, the rest is trash
>>
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Cadia?
More like CACAdia!
>>
>>580847659
Rent-free
>>
>>580847659
Rent free
>>
>>580841212
I feel like they've got the best parse on paper but the fact that they're rather slow, have only average cleave, no stagger and bottom-rung mobility it sorta makes them riskier to use than it seems. Obviously they're really good but I feel like I keep getting clipped by stuff I shouldn't be, slide heavies are pretty nice though
>>
>>580847659
>i dont like this person i just played with, let me witch hunt him on the general
dare i say
rent free
>>
>>580847659

Aaaand it's a 9 days ban for doxxing lol
>>
Can orks be corrupted by Chaos?
>>
>>580851642
Everything can be corrupted by chaos
>>
>>580851685
Imagine some Slaaneshi orks man they'd split you wide open
>>
I know orks can't be infiltred by genestealers because they always end up being bullied to death for not being aggressive enough
>>
>>580851642
>>580851685
>>580851769
only weirdboyz, the average ork has no warp presence
>>
>>580852093
>the average ork has no warp presence
You're gonna have to work quick to retract that before you get dogpiled.
>>
bah he's fine, the "secondary" SoB tranny pony got banned
>>
>>580852213
it's true tho
they have their gestalt field that fuels gork and mork, it doesnt feed the warp itself
>>
how do I get good with Karl Franz?
>>
>>580852559
Gork and Mork are warp gods, anything magic in the setting is literally just warp shenanigans. All of it. The warp has more than just chaos in it.
>>
>>580852778
thats new lore, sorry i dont care about indomitus slop
>>
>>580853005
Okay now that's just bait
>>
>>580853076
i accept your concession
>>
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awooga
>>
>>580855847
manly eyebrows
>>
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aaiiee
>>
>>580856595
would
>>
>>580855847
>>580856595
wtf happened, they're making goonbait now? or she's a he?
>>
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I don't really feel like playing borderlands right now since I have several games I want to play more but she's pretty neat.
>>
>>580857023
she's a woman don't worry
although the bit she does in game is referring to herself as "we/us" because she's literally two niggas due to the super advanced virus inside her
>>
>ratjeet got banned once again
He's so bad at this holy shit
>>
>>580858768
and it's for doxing so probably a week or two ban
>>
>>580858391
>she's literally two niggas
wat
>>
>>580859638
I can't find the original uncensored but I was referencing a silly edit to a spiderman comic where venom says his pronouns are they/them not because he's woke but because he's "literally two niggas".
>>
I have this thread open and engage occasionally but I still dont understnad this ratjeet poster or what the deal is with that drama
>>
>>580860283
Just some retard-tier shitposter who's brown
>>
>>580860283
our only way to bump a content-less general
>>
>>580860283
There is no drama it's a mentally ill samefag projecting hard and thinking everyone else is samefagging
>>
>>580857947
holy thigh
borderlands look like THIS?
>>
>>580860283
The retard(s) find joy in making the cooperative general uncooperative. Some men just wanna watch the world burn.
>>
>>580852739
you just have to summon the elector counts
>>
>>580857947
i wanted to try it for the free weekend, but i am not enthused about any of the characters
also shes literally based around razer, it feels like shes a corpo tie in character than anything
>>
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Who has the biggest intellectual penis in 40k? That is to say, who’s the smartest? Is it Bile? Or Cawl? Someone else?
>>
>DLSS5 melted GPU connectors
whoever posted those pictures with darktide, check your card
>>
>>580864018
Cassia the female ogryn psyker
>>
>>580864491
my sides
>>
>>580864491
please be real
>>
>>580864631
>>580864959
https://www.tweaktown.com/news/113431/user-reports-melted-geforce-rtx-5090-power-connector-after-testing-dlss-5-in-nba-2k27/index.html
>>
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>>580859638
A computer virus lives inside her as well. One of her abilities is to summon it as a dragon companion, and some of her abilities are flavored as it doing stuff.
>>
The new weapons that are coming this month will save /coopg/
>>
Who's gonna tell him?
>>
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>>580866161
>>
>>580864018
Emperor.
>>
>>580866617
>>580866852
Trust the plan
>>
Why is this general so peaceful today?
>>
>>580868371
It’s Sunday we’re all relaxing on this fine day and embracing our lord and savior Jesus Christ
>>
>>580868580
I prefer Aragorn
>>
>>580868371
Give it a few hours
>>
>>580864491
It melted because its novideo card
It would melt with or without dlss if you put it under heavy load, dlss has nothing to do with it, that's what novideo cards do
>>
>>580868371
The guy who spends 16 hours a day stirring shit up here got banned earlier
>>
>>580868371
The main shitstirrer got the ban hammer very early into the thread. (probably the ratjeet, not sure though)
Anyway, that's enough about that faggot.


Here's some questions.
How would you buff Engineer in DRG? I'd it'd be cool if they buffed the turrets or added different turret variants.

What would you think would be a good change/buff for ogryn? What I'd want is for ogryn to run longer, not faster, for longer. It feels like you can only run for like 2 seconds before you run out of stamina.
>>
Look how hard he tries
>>
>>580869859
retarded faggot nigger ratjeet kys
>>
>falseflagging after getting banned for falseflagging
He's so bad at this
>>
>>580851769
Kult of Speed. Granted, they probably WOULD split you apart, just not how you're thinking.
>>
>page 10 for ALMOST one fucking hour
REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
>>
>>580878361
this is what you get for banning Ratjeet!
>>
>>580878361
Because there is nothing to talk about.
Old games either suck or are solved.
Bunch of new games that exist are either just bad or in general don't have enough of anything to warrant a discussion.

And as for Darktide;
It is a solved game as it stands currently, no point about having the same autistic arguments for 100th time.
Both Auric and Havoc are solved gamemodes, everyone knows what shit is te best to use, what is good/viable, what is a meme build and what is blatant dogshit.

As for content;
Everyone already knows there's an update coming out at the end of this month, Fatshark is predictable. What the update is we don't know, besides probably including balance changes and some useless Expeditions shit no one wants. Which is purely being pushed by Fatshark because Magnuson is butthurt and spiteful of people collectively saying his precious gamemode sucks donkey dicks. (The people are right)

And we know there's going to be a DLC class coming at the end of the year but nobody fucking knows what that shit even could be.
And no SoB and Eldar don't count, both are just people huffing hopium (copium) and making a wishlist, ie. mindless speculation.
Also the ratjeet spergery hasn't helped at all and it clearly has driven some people away because they don't want read to bunch retarded shitposting that about as worthwhile as eating a brick.


TL;DR
What 0 updates does to a mf
>>
Skitarii got you guys too hyped up. We were like this for months before too. We’ll be alright.
>>
>>580881189
ratjeet
>>
"solved" remember this
>>
>>580858391
Sounds like a non-issue then. Infinitely more reasonable than, "we made up a third gender because we don't like traditional gender roles (which we enforce by making up this third gender)"
>>
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My favorite coop games are Rogue Trader and bg3. A few other fun coop games I've liked over the years that come to mind are WoW, swtor, eso, neverwinter nights, Across the Obelisk, slay the spire 2, and the Halo Master Chief Collection.
>>
>>580882946
For me its Killing Floor and Darktide that I've gotten the most out of. Nothing else has really come close yet. If NMRIH2 stays strong though, I could see myself putting a lot more time into it. I'm already at 65 hours played, and I hadn't touched it during EA. I don't consider WoW a coop game since it has PVP in it, and I always play on PVP servers if I can help it, but I have played it the most by far out of any of these. Was playing on Turtle until Blizzard killed it.
>>
>>580883605
>Killing Floor and Darktide
vermintide 2?
>>
>>580883974
I didn't play it as much. I only have around 300 hours in it. Between the first two Killing Floors, I have around 600 or 700, I think
>>
>>580883605
In isolation, what are your opinions on kf2?
>>
>>580887258
Without comparing it to the first, I think it's a very good coop game. The core gameplay was quite solid, and it was extremely satisfying to play. Good mindless head clicker
>>
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>>580865578
>there are now GPUs that draw over 600W of power
That's more than it takes to power a toaster oven.
>>
>>580888516
Now what about it compared to kf2?
>>
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>>580881189
What do we play until dark time update?
>>
>>580889985
Total War Warhammer 3

It's boring.
>>
>>580889552
Compared to KF1, you mean? Better in terms of gunplay (for the most part anyway. The scifi guns sounded gay), which counts for a lot, but neon plastic shit, annoying and downgraded characters, and a worse overall atmosphere took all the charm of the first game and threw it away. It was extremely disappointing, but I still played a lot of it

>>580889985
I've been playing Wardogs.
>>
>>580881189
Pretty much this. For continuous conversation we need regular updates or a steady drip feed of information to speculate about.

I should be killing super zombie Hitler in Zombie Army 4 tonight with some friends if anyone wants a review on a 5 year old co-op game. At the price I paid I'm liking it. At full Iprice would never consider it.
>>
>>580890540
You are brown.
>>
>>580893236
no u
>>
>>580890540
I wish they would make some of the older DLC cheaper or put them on a steeper sale than half off. There's some I just never picked up and the cost just doesn't feel like it when I look at the long list
>>
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>that dude that RPs as bardin in vc

he's based
>>
>>580883605
same
>>
>>580890540
>playing wh3 in the weeks before new dlc
100% silly
>>
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Was able get a quick havoc run in so I can get my chest for this week. Barely any groups for the first havoc levels.
>>
>>580899786
nobody plays first havoc levels because doing a maelstrom bumps your assignment to 16
>>
Fatshark is starving us for info to kill /coopg/, well played.
>>
>>580899786
Anything less than Havoc 16, is for bad players since an auric maelstrom can boost you to 16. I don't think the low tier chests pay much more than a regular auric, but if you need the penances it's not a bad trade off to just blitz a low level havoc for the weekly chest/credit
>>
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>>580881189
generals aren't really suited to most video games but people on /vg/ ain't ready for that discussion. We'd unironically be better off returning to forums or IRC, or even discord really if we could have such a platform with real anonymity.
>>
>>580881189
And a lot of the newer co-op games kind of just died shortly after release. We might need to consider moving to /vm/ like sm2 did
>>
>>580910454
Nah. Refer to >>580881580. We’ve been through worse droughts than this. The period between Havoc and Arbites was way worse. So was the period between Arbites and Hive Scum. We’ll be fine.
>>
/coopg/ is ending, though few believe it...
>>
>>580889985
XCOM: Enemy Within. I'm glad I finished Enemy Unknown before installing the expansion because the cool new shit has me raising eyebrows.
>>
Don't worry, y'all
We're getting more weapons this month
>>
We should come up with some excuses to play the game together at least
What if we did aurics where we all pick the build for someone else and play whatever we're given
>>
>>580913994
All y'all just pick the worst build possible
>>
>>580913994
I feel dirty thinking I might end up in a group with the schizo that killed the general
>>
>>580915823
Ratjeet doesn't play and he didn't kill the general. The wheels of /coopg/ keep going and have rolled over countless spergs like him. He's nothing special
>>
>>580915551
White elephant runs :^)
>>
>>580915991
Oh I wouldn't mind playing with ratjeet, I'm talking about you
>>
>>580916706
And who am i?
>>
>>580916824
you're the dude
>>
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>>580917065
>>
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>>580917065
>>
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>>580917182
this is a black thing isn't it
>>
>>580851642
https://wh40k.lexicanum.com/wiki/Chaos_Orks
>>
>>580913994
Hey, that does sound a bit fun and I'm up for it if the offer still stands.
Next participant whose digits end in 8 or 9 has to play veteran.exewith a lasgun and smokes
>>
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>Let me tell you boys something about chaos.
>Something about chaos.
>>
>>580916824
I AM A WARRIOR!
>>
>>580919764
Phil would be undivided
>>
Me? I'd worship Nurgle
>>
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>it's back
>>
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>h40
>take 1k damage
>only use 1 medicae
>never go down once
>win
Imagine believing "damage taken" to be a relevant stat, lmao toughness slaves
>>
Fuck's this nigga yapping bout?
>>
Being in the emperor's light is like having a leg in one hand, and a BREEB in the other
>>
I'm too fucking stupid to be good at anything
>>
>>580928325
Ratjeet?
>>
>>580928325
Fuck off to >>>/r9k/ you insufferable attention whore
>>
>>580929216
sorry my venting and existence upset you
>>
>>580929517
You should do something about your existence
>>
>>580929604
yea I know
>>
...r-ratjeet?
>>
Ratjeetmom, i have bad news...
Ratjeet, he... he got raped to death
I'm so sorry for your loss
>>
>>580932360
He's shit-pooping on heaven's road-streets now, yes yes
>>
Shit shit poopin on heaven's doahooah
Hey. HEY. HEY HEY YEAH
>>
So after Fatshit made a bunch of changes to Rotten Armor and then shelved it for half a year, its finally back. For those who haven't played any Havoc tonight and are wondering...Its fucking nothing now. They nerfed it into the ground. It represents no more of a challenge than any other havoc modifier now. They completely chopped its balls off.

RIP Rotten Armor.
>>
>>580916824
A women listener
>>
>>580934342
>It represents no more of a challenge than any other havoc modifier now.
I mean, wasn't that always the intention? Rotten armor + purple healers turning the game into a "do you have krak grenades" check was the lamest shit. If the dedicated healer deleter was a shitter retard, this cancer would always yield 50 minute missions.
Tonight's 40 didn't have rotten armor, maybe I should give it another try. I think my assignment has one.
>>
Yall remember that VT mission where you have to push a cart through a dark mine shaft? How come DT ain't got no interesting objectives like that?
>>
>>580941568
We got retrieving 2 power cores and bringing them to the bridge while your team ignores the objective.
>>
>>580941568
that shit was ass because of the lack of flashlights, which is strange because that would be better in darktide, but might be trivial because of all the ammo
>>
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>>580941716
I've gotten so good at doing that solo
>>
>>580941716
Oh yeah that reminds me, I had a topic of discussion. What do you guys reckon are the most lethal parts of the game? I think getting the batteries in place on the train mission has probably wiped the most of my runs by a wide margin.

>>580941920
>that shit was ass
I had a feeling it probably was, my memory is fuzzy that far back and I just remembered it existed as a concept. Some new objective types for Darktide would be nice, especially since it'd water down the skitty skull auto-passing hacks a bit.
>>
>>580942041
It's precisely that specific spot because for starters your retards will hang around killing poxxers, and secondly no one shoots the shooters sitting up high, so they're all taking chip damage to health until they die. Most players figure it out eventually, but you always get a surge of newbies after every sale who do the same thing.
>>
i actively do not sprint while carrying the batteries because its faster to walk through the mob and shove your way through than trying to sprint
>>
>>580942950
I run when there is nothing to shove and shove when there is something to shove because i'm smart
>>
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>>580941716
It's unironically way better for one guy to do it solo while everyone else soaks up director attention rather than coming along and having the lower area get flooded with shooters they aren't killing

>>580942041
>What do you guys reckon are the most lethal parts of the game

Silo cluster start
Silo cluster end event
Vigil station oblivium exiting elevator up and bridge of 100 bosses
Clandestum Gloriana ledge of barrels
Chasm Logistratum train tunnels of medicae starvation
>>
>>580943158
>Clandestum Gloriana ledge of barrels
Yeah. Add surprise cspawn/plagryn to it, maybe some poxbursters as a treat.
>>
No Man's Land open areas.
>>
>>580943158
>It's unironically way better for one guy to do it solo while everyone else soaks up director attention
Having one guy vaguely hover close to the guy carrying the objective tends to be better, in case an annoying amount of enemies shows up, or something bad happens to objective guy. Mostly because it just makes it a lot faster to complete.
I play a lot of zealot in h40 so as the low damage + god mode class I'm usually the one doing most of the objectives, and I can still get bogged down with trash surrounding me. Stopping the slide chain to push is a lot less safe with EFL2 shooters plinking away at you. I'd normally prefer having someone else carry the thing so I can chorus for safety and push enemies out of the way. Explosive bolt pistol is also nice for buying space, just shoot it at the guy's feet and enemies stagger away, from a distance.
Realistically, the biggest problem is the split staircase with enemies showing up on the left or right side where it's really narrow. The strat is usually to switch sides if one is occupied, enemies tend to funnel one direction and not both.
>>
Skibidi skibidi psyker
>>
>>580941568
That's my complaint about Darktide. I haven't played much VT, but it seemingly has much more interesting objectives and events. All of Darktide's are either Clear Horde, Defend Interrogator, or grab batteries and put them somewhere with the occasional destroy an object obj. I just wish they would make more maps instead of shtty gamemodes...
>>
>>580948428
Remember how they released Rolling Steel under the guise of wanting to give players what they wanted
>we want a train mission!
Well look at what we got, lmao.
>completely linear map
>the train is purely cosmetic, it's just a scrolling animation on the margins of the map and falling off kills you
>no starting or stopping
>no relevant mechanics
>just go from A to B, hack the thing, plug in the thing, hack the thing again, and kill the boss
It's so painfully clear how the devs just fucking phone it in with the minimum viable product when it comes to Darktide.
>>
>>580948587
I could never understand the Swedish mind. I cannot fathom the difficulty of reusing assets to make a new map. It must be impossibly hard.
>>
>>580948428
Unfortunately for VT2, unless if you see someone new hosts their own room, you'll likely see some (soulless) people play one or two map over and over again for reward efficiency at the end. All effort Fatshark makes new maps, tries to make them more complex and more challenging, many prefer not to play those map multiple times. Like maybe half of Darktide playerbase still don't get concept of protecting someone doing obj unless obj is near spawning door like Consignment Yard.
>>
>>580949254
>"I can't just shuffle assets around to make a new map, that's lazy"
>"Making new assets for a new map is too hard"
>*does nothing*
>>
>>580948587
>Remember how they released Rolling Steel under the guise of wanting to give players what they wanted
What's even funnier is that they dressed up the "Operations" missions as something they could make faster since they are smaller in scale. But this has been complete fucking bullshit lie since the beginning.

Even to this day there's ONLY 2 Operations missions in the entire game, Rolling Steel and No Man's Land. RS released in like 2024 September while NML released in 2025 December. They literally only made 2 new missions, which are SMALLER in scale, in 14 months. That's laughably bad.
Fatshark isn't even "phoning it in" at this point, the whole fucking game is on lifesupport.
>>
>>580943108
>>580941920
>>580949430
True I agree with you
>>
>>580955042
Agreed with their asses
>>
concurred with that freak
>>
>>580956042
Kek
>>
*accidentally tunes into the nurgle radio station*
AAAAAHHHHH
*violently shits my pants*
*pulls them down and starts shoveling shit into my mouth*
PRAISE THE GRANDFATHER
>>
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>>580961541
>change my underwear, get corrupted by the Lord of Change
>don't change my underwear, get corrupted by The Grandfather
What's a nigga to do?
>>
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>>580961936
Don't wear underwear
>>
>>580889985
Beat dark souls 2, skipped the DLC, moving on to Dark souls 3. And Far far west when I wanna shoot stuff.
>>
>>580943158
You forgot refinery delta elevator exit platform which counts as two separate rooms (one larger with elevator and one smaller with medicae) which have 5 boss triggers combined.
Also the same elevator triggers half the rituals on the map while you ride it.
>>
Holy shit, Poxclick news!
>>
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>I'm reeeady for you
>There are too many of them!
>I can't take another one like that!
>Finish me if you dare...
>You should have seen me at Hogger's Bridge, dozens I claimed
>>
>>580970720
How does this even happen when there hasn't been any updates recently?
>>
>>580970891
>ISHA!
(She says this when she cums)
>>
>>580970720
I told you we were getting new weapons
>>
>>580970891
>>580971674
Kruber is such a lucky lad...
>>
Step 1: Locate CRUSHER
Step 2: Rip its fucking face off
Step 3: Receive dopamine spike
Promote whoever designed THE CLAW
>>
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there should be a title for completing every penance in the game

overall, i wish they added more penances and perhaps even something to spend my dosh on
>>
>>580978240
Felinidgirl café where you can tip the waitress when?
>>
>>580978240
Can you give a brother some Diamantine?
>>
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I'm too smart to be bad at anything
>>
>>580982194
Bad at being humble
>>
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>>580981138
sent ;)
pic unrel just got the last penance i was missing
guess its just weekly melks grind now till i hit currency limit for that too
>>
Chaos WON
>>
>>580993802
Nah they always job in the end
>>
>>580971202
Backend update possibly
>>
whats the best combat shotty for arbie if im tired of using the arbites shotgun
>>
Anyone else having issues with /vg/ loading? Tried a few other boards and they are fine.
>>
>>580994436
I like using the Accatran(the one with fire shells) with Manstopper and Scattershot and only ever firing the special shells. It's not as good as the Arbites shotgun but it sure is fun setting everything on fire.
>>
>>580941995
>Go down
>do it solo
>your teammates all start dying up by the bridge because you aren't there to delete 98% of the specials for them.
>>
RAT GAME 3 WHEN
>>
>>580998732
After rat game 1.5
>>
>>580998732
I'm already debating if I would play on release. Systems always suck and bugs out the ass after release.
>>
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The next Darktide update will be released on the 25th of September.
Screencap this post.
>>
>>580941568
I still dont know where the fucking book is in the darkness.
>>
>>581001095
>update is on 25th
>dwarf image
This is a dev post teasing about the new class.
Source? I didn't take my pills this morning.
>>
>>580948428
>>580948587
Aside from the trainwreck release that took a long time to make functional, it feels like a lot of ideas were dropped and the resources were probably put into Mortis Trials and Expeditions.
>>
>>581001095
My birthday is the 20th, can you bump up the release to the 19th?
Thanks in advance :)
>>
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>>580994093
>Nah they alw—ACCCKKK!!!!
>>
>>581000789
>playing a Fatshark game on release
>>
>>581004601
You will die in your sleep tomorrow.
>>
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>>581005151
Thank you, Pete.
>>
The mutie fears the rock.
>>
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Hell yeah the crew is about to REV UP
>>
This kills the mutie.
>>
>Me(PBB ogry) and a full tank Ogryn are ragdolling the entire map
>One guy still gets overheaded constantly
How do you even remedy such utter retardation?
I simply do not fucking get it.
>>
>>581013781
when your jump and dodge are the same key, you will accidentally jump sometimes instead of dodging
>>
>Chasm Station
>Shit is going swimmingly
>Suddenly on the bridge area the sound becomes loud static noise
>Can't hear shit
>My entire team jumps on comms and start screaming about the same thing
>We lose because nobody could hear the silent poxburster
Epic game FatShark, very nice.
>>
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>nice and kind
>>
I just realized I have to play dogshit mortis trials and expeditions to get the cool skitari cosmetics but it looks like not a single soul is playing mortis shit
>>
>>581015613
1 run of each. The game eventually throws you into a lobby with bots so either set it to a low difficulty to easily solo, ask in in-game general chat, or post codes and see if some anons are willing to help
>>
>>581015431
I fucking hate that guy's dogshit secondary-core comics
>>
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>I hate-
>>
>>581004601
Same day as my dad's birthday
>>
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>>581013781
>>581014194
It took me 900 stubborn hours to finally break down and move my jump key. Very annoying since apparently vaulting is tied to jump and not dodge, when it really should be it's own option for me bind as I please if we're going to make the space bar pull fucking triple duty like it does normally.
But yes this got me overheaded constantly and it feels so good, vaulting aside, after fixing it.
>>
Why no primarch co op game?
>>
>>581022925
It's very odd that Fatshark still insist of setting it out this way when the common sentiment for about a decade has been to tell new players to change their keybinds before anything else.
>>
>>581026798
No one could do justice to the gameplay it would consist of.
>>
>>581026798
GW would be a complete tyrant over every aspect of that game, it would not be worth it
>>
FUUUUUUUUUUUUUUUUCK ROTTEN ARMOR IS BACK
>>
>>581030943
It has been nerfed
>>
>>581022925
Everything about that chaos rhino just bothers me. Is it trace of a bad 3d rendering with the decals added?
>>
>>580913994
>What if we did aurics where we all pick the build for someone else and play whatever we're given
This sounds actually fun, though I have no idea how we'd organize something like this.
>>
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What is the next BIG game like this?
>>
>>581033436
starcraft
>>
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>>581033819
>2030
>>
>>581033913
you said big, and they probably only started working on it now because microsoft is breathing down their neck
>>
Is new rotten armor a buff for zealot? Since he has extra damage vs infested.
>>
>>581034115
I hope we get another 'tide game before then.
inb4
>LOL SWEDES LMAO XD
>>
>>581034560
the only next thing that could be coming out is space marine 3
>>
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>>581033913
You can probably cram a single game of Killing Floor 2 while waiting.
>>
>>581034560
There is a chance that we will, but because
>LOL SWEDES LMAO XD
it'll take until 2030 or even longer than that, before it's even playable. Remember that fagshart are using UE5, and are the most incompetent, lazy faggots imaginable. You'll need a $5000 rig to get 30 FPS with upscaling and framegen. It won't be playable until they get reviewbombed into nirvana and are forced to fix the performance, which will take 2-3 years because they'll be retarded enough to build the entire rendering engine on Lumen/Nanite the same way BL4 did it so you can never turn it off.
>>
>>581034560
If we are lucky, there will be a 'tide game using the Unreal Engine as shown by the job postings of Fathsark. However, Fatshark doesn't have the reputation and Tencent doesn't have the patience to tolerate the same fuck up that Darktide has had to actually attract good devs. Plus the Darktide developments show a badly detached management that doesn't understand what to do to appeal to their player base or looking to force game modes to boost their own resumes. So the unkown project will be carried by the IP or die given the track record. It's been said before and needs to be said again, Fatshark would be dead if it were not for the heavy lifting the Warhammer IPs have provided.
>>
>>581035090
dosh
>>
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>>581039180
>If we are lucky, there will be a 'tide game using the Unreal Engine
>>
>>580864018
Maybe Trazyn or Orikan? Or even one of the C’tan? They were responsible for a lot of Necron tech after all
>>
I thought the Starcraft thing was supposed to be an "open world shooter", not a "send in 4 retards" kinda game anyway?
>>
Who cares StarCraft is gay and lame anyway
>>
>>581045340
I remember the before times, when it was Brood War and it was actually cool.
>>
>>581045340
Campaign and coop commanders are fun. Don't care much about pvp, Lizzard obsesses with Esport shit so much, it's tiredsome.
>>
Blog post within the next day for the next update which has multiple new weapons and marks for the og 4 classes and a new map, as well as cleave caps for both flamers
>>
>>581048421
Yep
>>
>>581034225
Not this shit again
>>
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>>581048421
That is unrealistically optimistic.
>>
>>581052957
Optimistic implies it's a guess
>>
>>581055816
Anon told the truth, and then the truth changed.
>>
>>581055981
Based Hedge
>>
>>580996668
>delete them
>pick them up
>go back down for the next battery
>it happens again
>>
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>>580851328
How come that, for the past dozen or so /coopg/ threads, we've been averaging more than 1 ban per thread?
>>
>>581061137
A retarded brownoid called "ratjeet" has been posting here on and off for years and he came back thinking he'd pull off a clever trolling move where he would pretend to be an insufferable vermintide player to drive a wedge between posters in /coopg/, but he got caught spamming which resulted in all of his posts getting deleted which revealed that he was samefagging, falseflagging and making hundreds of posts in a cringy fit of mania. This was such a big loss and an embarrassement to him that he has been coming here every day trying to pull off some shitty bait but getting caught and gaped every single time because he's too obvious and retarded
>>
*walks by with ratjeet on a leash*
>>
>>581048421
Well seeing that the september update lands somewhere around the 25th, which would be next week, so I guess this is possible.
>>
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certified Not A Shitter™ try not to be too jealous bakas ;)
>>
Do damnation and auric missions with same modifiers share players in matchmaking?
>>
>>581072525
No?
>>
>>581072525 (Me)
Or is auric with hi-intensity even more intensive than damnation hi-intensivity?
>>
>>581072525
different pools, auric has the same enemy hp as damnation, the only difference is the spawns are higher
>>
>>581072525
You can't queue for Damnation and wind up in an Auric, or vice versa.
>>
Has that ogre looking redhead bong in the CM team gone from Fatshark?
>>
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>>581075015
You're going to summon the anon who kept posting her pictures here
>>
I hate rotten armor I hate rotten armor I hate rotten armor I hate rotten armor I hate rotten armor I hate rotten armor
>>
Yo wtf is this shit. I literally can't use Reddit anymore because it asks me to download some app.
I just started Vermintide 2 and it's the only place on the net that somewhat has a discussion
>>
>>581072164
>Malice or higher
Isn't malice very easy?
>>
I can feel a blogpost coming today
>>
>>581083442
Check your settings if you can force the desktop version for the site. Else try firefox with various script blocking extensions like uBlock Origin which works on mobile. Alternatively, stop being a phoneposting Hurensohn.
>Vermintide 2 discussion
If plebbit is anywhere near as retarded about ratclick as they are about poxclick, regard any advice they try to give as trolling, because they are so fucking stupid, that whatever meta they parrot is literally the wrong way to do it.
>>
>>581083442
>I just started Vermintide 2 and it's the only place on the net that somewhat has a discussion
There's also steam forums
>>
>>581083442
Have you tried the fatshark forums?
>>
>>581083442
I actually solved it, ironically there are filters on reddit that you can just add to your ublock
>>
>>581085116
>regard any advice they try to give as trolling, because they are so fucking stupid, that whatever meta they parrot is literally the wrong way to do it.
Well what is the right thing? There are two build guides on steam , one royal with cheese and the other I already forgot.
>>
>>581086826
Post your build here and we'll be the judge of it. You can trust us ;)
>>
>>581086826
I don't play poxclick, I couldn't tell you. I just remember checking plebbit, seeing three different zealot discussion threads, and everyone ebinly updooting the most abysmal dogshit possible. Or lots of self-proclaimed retard difficulty players. Or how every time you see an arbitrator video, it's some nigger using crutchtard stance in malice or something similarly retarded.

If you want actual build advice, just ask here. Ratclick doesn't get much discussion because it's old, anyone that cares about it has already played it to death, and the player count is in its death throes. Start talking about it and I'm sure you'll get replies. Same shit happens when someone brings up DRG.
>>
>>581087057
>I don't play poxclick
Ratclick*
These fucking clickers all look the same I tell you hwat.
>>
>>581086826
I'm gonna be an armchair vermintider (i have the game but too lazy to install it) but basically you want to want Swift Slaying on melee weapons and you want max CDR so you can spam your ability as much as possible.
>>
>>581084398
>It's an expedition update
>>
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https://www.youtube.com/watch?v=9IizSBg3QxA
PAYDAY 2 IS BACK WITH A BRAND NEW HEIST!
>>
>>581089741
are the new weapons still powercrept shit
>>
>>581089741
>payday 3 sucked so much they went back to payday 2
Holy fucking shit that's grim
>>
>>581089741
Holy fuck. I'm happy to play more payday 2 but holy fuck man
>>
>>581090067
idk this heist only includes one new shotgun
>>
>>581090073
They are updating it in a few weeks to make all the DLC heists free and desperately try to get the playerbase back. I will be giving it a last chance to see what the last few years of fixes have done but if they don't pull off this revival the game is certified completely dead. PD2 on the other hand has been doing way better since this new team took over development, it is doing great.
>>
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>>580841757
What's new since skitussy release?
>>
https://www.youtube.com/watch?v=6U5E3xGIAxw
New content bros!
>>
>>580882946
Is it worth to play BL4 for pic rel on sale? She and previous robo-guy are the only cool characters. Well maybe Old Zane too, but I'm not sure how cucked he is in the new game,
>>
>>581090073
It's ex PD2 modders working on PD2 now, not Starbreeze or OVK.
https://payday.fandom.com/wiki/Sidetrack_Games
>>
>>581092378
Both C4sh and Loveless are pretty fun to play, but only C4sh is on sale at the moment since Loveless just came out.
Zane is fine in the story. You help him mend a broken relationship with a lady that's one of the faction leaders.
>>
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>>580882946
We serve "4 idiots on a mission" here, sir.
>>
>>581089741
>Bain is back
What a chad
>>
Post THAT image.
>>
>>581094550
:D <--- Imagine this is a rat
>>
>>581094967
):<
That's not what I asked for, anon.
>>
>>581094967
| <--- Imagine this is that rat after it has been flattened
>>
Flattened that freak...
>>
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Dukane?
More like Doodookane!
>>
>>581094550
RC dwarves should've looked like this.
>>
>>581097119
The magic's gone, your sharks have been jumped.
>>
>>581089741
Is this game playable solo in the sense that you can play for a while by yourself with bots to learn the ropes?
I heard people are very srs bsns in copclick, and I don't wanna get kicked for killing the wrong cop.
>>
>>581097343
Nice of them to include the paizuri port in the armor design.
>>
>>581097606
Corporate mandated for improved crew morale
>>
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>>581094550
>>
>>581097579
Sort of, depends on the heist and the playstyle you bring into it. It'll be hard to do stealth if you have to answer any pagers for example. The basic bitch bank vault heist is a decent place to start because it's small and simple. You don't have to worry about anyone queuing in either, private lobbies are a thing.
>>
>>581097579
For stealth you should not join public lobbies unless you know what to do. For loud you can pretty much always jump in and just kill stuff no problem as long as you are on an appropriate difficulty for your skill level.
>>
>>581097579
Yes, the bots are pretty powerful because they can give you buffs that you wouldn't have access to when playing with randoms. But of course you're going to have to do all the heavy lifting when it comes to objectives when playing solo.
Also it's only stealth that brings out the problem players in public lobbies. Nobody cares what you do for loud heists as long as you're clicking on cops.
>>
>>581078571
ashely my love…
>>581083442
i get this too which is annoying but refreshing the page usually makes it fuck off for a bit
>>
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>>581098040
>>581099048
>>581099621
NTA but stealth is rarely played nowadays, it's mostly premades.
Every lobby that goes "lets try stealth first" inevitably becomes loud not even a minute later.
>>
>>581104025
It's still useful to run solo lobbies to learn what to do in loud runs
>>
The rot news will be that the fall update is CANCELED!
>>
>>581109120
the rot consumes
>>
>>581109120
When does Fall start in Sweden?
>>
>>581109426
Eternal winter rages on, I'm afraid...
>>
6 NEW WEAPONS
>>
16 TIMES THE DETAIL
>>
>>581111905
For thenew weapon families,Darktide is introducing theOgryn Cruncher,Huntsman’s Shotgunand theOgryn Thugshot.
Thenewweapon marksinclude theCrusher Krourk MK VII,Double-Barrelled Shotgun Krouk Mk IV, Gromm Mk I Battle Maul and Mk V Slab Shield.
>>
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New CRUSHER is Chunky
>>
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https://www.youtube.com/watch?v=YCj8COZ9RDY
>>
>>581112192
Wait these are real. Somehow it sounded made up.
>>
>>581112727
Copied straight from the forums.
>>
>yet more shotguns
>yet more mauls
yay... epic.. new weapons... exciting..
>>
Ogryn now Thughuntin' in the hive
>>
>>
>>581112630
Based hestia sending scum on suicide missions
>>
>>581112805
people have asked for 2h hammer for ogryn for YEARS anon
don't undersell it
>>
>>581112958
We thinkin' new hammer moveset, or a WP copy? Or maybe even standard hammer again?
>>
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>>581112958
what's the Vet got?
>>
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>>581113197
A heavy stubber I hope
>>
>wake up
>darktide update
>see if vet gets something
>vet gets nothing
At least they didn't take anything this time. Not that there is anything left to take.
>>
>6 new weapons
>for 7 classes
vet sisters...
>>
>>581113197
Huntsman shotgun it looks like.
>>
>new mark of Crusher nobody will use
T-thanks
>>
>>581113535
If it actually does damage and isn't all in on being a stagger stick, I'm in.
>>
>>581113307
You've still got the Krieg loadout! Now go dig those trenches with your poopy shovels!
>>
>>581112958
wew a new crusher Mark, is that a "new" weapon? wow thanks fatshart
>>
https://youtu.be/YCj8COZ9RDY?is=5k1W9JpSJuKXPwJi
New Darktide update
Should I pick it back up? Been playing helldivers
>>
What is this weapon?
>>
>>581114181
>>581113371
>>
>>581114181
Just looks like and sounds like another pump action shotgun.
>>
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>>581114181
>Huntsman shotgun
see>>581113371
>>
40dweebs, explain to me what a thugshot is, because what I have in mind is probably not what it is.
>>
A FUCKING SHOTGUN
>>
OMG THEY COOOOOOOOKED!!!! 6 WHOLE NEW WEAPONS!!!!!!!!
>>
I am a simple man (ogryn enjoyer) if the hammer slaps as hard as the pickaxes, this update is a win
>>
>>581114554
>för
>>
>>581114527
Probably and ad-hoc shotgun for the Scum or a dedicated slug thrower
>>
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>it doesn't need a new psyker staff
>>
>>581115353
I'm gonna run the new huntsmen shotty on my schizo gunpsyker build
>>
>>581115124
But it says Ogryn Thugshot.
>>
>>581112630
Guilly needs to be sexing them down…
>>
>>581113126
He is still kinda right.
I don't get what fatshark's obsession with maces.
Why not axes? Swords? Chain weapons?
>>
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I'm just happy about the new map
>>
>>581116140
Probably just the weapons that were closest to being finished/easiest to make for thevskelly crew left on darktide.
>>
So the new map is gonna be Blighttown 40k right?
>>
>NEW MAP
LET'S FUCKING GOOOOOOOOOOOOOOOOOOO
>>
>>581116780
>Stimmjunkie complely invalidates the level gimmick
>>
>>581118089
Snipers that shoot tox darts at you?
>>
Does a new map mean the story will finally be progressed again? I really wanna know what happens next after Dark Communion
>>
>new boss is a psyker
100% it will be like twins boss fight as in, only on that map, maybe he will get turned into a "normal" psychic captain or something
>>
>>581114181
I wonder if it'll be a true slug shotgun that fires slugs as the base ammo type.
Also I wonder what the gimmick will be, knowing the devs it's most likely going to be another combat shotgun with a special shell. But what kind of shell?

I'm more interested in the new slab shield mark. I hope too god it has a power maul and isn't the stupid shield stance again.
>>
>>581118374
a slug shotgun is the only one they haven't really done yet
Wonder what an Ogryn Thugshot is meant to be though
>>
Meh I saw the update and thought it's something about the next class
>>
>>581118217
Immune to corruption for like 15 seconds or whatever
>>
>>581118273
I imagine rooting out the cult is the next new task so going deeper into the shit pipes beneath the Torrent is the strike teams' new goal.
>>
>>581118273
Going by the video, it seems like they both decided not to continue dark communion, but also drop whatever they were doing with expeditions. The Spillway is an entirely new plot thread.
>>
Can you imagine being the guy that passed the last week spamming that Mr. Faggot Leak that was completely wrong?
>>
>>581118707
They've gotta be running low on manpower, 4 retards killing 2-3000 of their forces per mission is a pretty terrible K/d ratio.
>>
>>581118909
I wonder if they're just lampshading expeditions with a "well it was just to get to skitarii so we're done"
>>
im sure this has been asked and answered to death, but
now that the dust has settled and most(?) of the bugs are gone, how do people generally rank skitarii vs the other classes?
>>
>>581119168
No because then the mysterious priest was vagueposting for no reason
>>
>>581119232
Good generalist, great for carrying shitters, a lot of build variety but unfortunately is outperformed by specialist builds on other classes.
>>
>>581118576
Iirc it's been said it is a gun that fires slugs but for ogryn. At least that is what I have seen people say when mentioning it.
Thugshot as a whole is something that has been in the game files since the beta as well btw.
And it does make sense to be a slug shotty too because I doubt it will be yet another grenade launcher since rumbler already exists. And I doubt it will be buckshot because that's kickback's idea, so the last option is slugs.
>>
>>581119292
Oh right. Were the expedition wastes what the lady talks about in the hourglass or have we not seen that area yet? I thought that was about "some other area" outside the hourglass but I don't remember if that's the same place and I'm just retarded
>>
any non-secondary that can explain how the new shotgun would differ from what we already have?
>>
>>581119562
Pumpy
Fuck autos, I want my chk-chk
>>
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>>581119562
UHHH LOREBROS???? I DON'T SEE IT
>>
>>581119232
Honestly mediocre. It largely has no identity unless you take servoskull, but even the skull is pretty OP and kind of disinsentifies team play since it just does everything for you and you don't need to do anything.
>>
>>581119845
Click on them until you find one thatvlooks the closest.
>>
>>581119517
The place we learn about in the Excise Vault mission from Dukane was the bastion at Consora's Folly, the intel we picked up from there is what led us to the expeditions at Deadside. Deadside seems to have culminated in locating an Alpha Primus shrine, which got us Skitarii, but otherwise we don't know what Admonition was doing out there. The Mysterious Cultist's lines imply they were also looking for something, it might have been the Alpha Primus shrine, it might have something to do with the demon of the sands. We don't know.

In any case, Spillway so far as we know doesn't seem related to anything else, it's just some random thing that came up while Sister Prine was running a mission with hive scum. Honestly I don't think Fatshark knows what they're doing with the plot.
>>
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game is now playable
>>
>>581120241
Praise be to the machine god for this boon
>>
>>581120241
Smdoes she have anyone she banters with on coms that will now sound like a schizo without her talking back?
>>
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>woah new darktide content
>it's all maces and shotguns
>map: sewer
>new monstrosity: fartmaster
how long has it been since the last content update, not including paid classes? was it worth the wait?

>>581120241
forgot to include the slopstress
>>
we are so back dorktiders
>>
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So is the new boss just the guy with the nurgle icon that was a mini like 20 years ago?
>>
>>581119740
oh my GOD a PUMP ACTION SHOTGUN???? HOLY frockling SHIT this is gonna be fucking AMAZING oh my DAYS the god emperor truly delivers this day!!!
>>
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Took pics of the new weapons from the .gif.
>>
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>new weapon, ogryn thugshot
nigga that's the rumbler
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>>581121108
I can't really tell but it seems like the hunter shotgun might have a flashlight? Would suck if that's the case.
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>>581121108
Wait. This and >>581112583 are just reskinned max level models. Smart I guess, but not interesting
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>>581120241
Hadron + Kayex are still the kinoest mission handlers. Wolfer sometimes hijacking comms is funny too.
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>>581121406
Thugshot larger image.
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>>581120795
Maybe.....
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>>581121624
The new shield, the shield base model is the same as before. The mace is "new" but it is from the "scavvy chic" premium cosmetic.
No idea what the gimmick might be, beyond them finally actually making a power maul.
Unless they go full retard and make it a fucking shockmaul for no reason. (the devs have an unhealthy obsession with shockmauls)
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>>581121816
The new hammer. It's one of the ones that got leaked in like 2024 january.
Wonder what they did with the axes though since those didn't appear. And we all know that the devs don't do surprises, what they say in the teaser is what we get.
>>
>>581121624
>Bigger Roombler
>>581121816
>Power Maul & Shield
Ogrynbros... we're so fucking back!
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>>581122062
And the new crusher. Like one anon already said, this model is the same as the one on the crusher mastery skin but without the candy cane make up.
It'll probably be the same as the old one but either swing slower/faster and then do either more/less damage. + different move set.
>>
>>581113276
ANOTHER SHOTGUN
>>
>>581121816
>>581122294
>reused skins
>>581121624
>rumbler but industrial
>>581121406
Shotgun but big
>>581121108
lmao
>>581122062
Only proper new weapon.

B-BUT SIX NEW WEAPOOOOOONS GUYYYYYYYYS
THEY COOOOOOOOKED
>>
>>581123092
fatshark's back, ALRIGHT!
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>>581121406
wtf even is that torch placement
>>
I'm willing to bet this new map will be just reused Torrent setpieces, vents used in almost all maps and that one sewer part.
>>
How do you make a new mark of a double barrel shotgun? What gameplay changes can they make on this thing?
>>
6 new weapons, more like 3. Nice to get more stuff but it feels a little light on weaponry overall. New map will be fun at least.
>>
>>581123760
None. That's why they made it.
>>
>>581120871
which one are you talking about?
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>>581123760
Different special attack?
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>>581123965
Instead of the bash you now get a flashlight!
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>>581123760
Spread change
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>>581121624
Let me guess, Roombler but explodes on impact instead of a timed explosion?
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>>581124229
Kickback, but it fires a slug
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>>581123760
Double barrel but you can ONLY shoot both barrels.
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>>581123894
This chubby chud
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>>581124446
>Forced to go big instead of pussyfooting around with just one barrel
A REAL MAN'S GUN.
>>
>>581123614
Bad.
But yeah that does just seal the new hunter shotgun being kinda boring. It quite literally is just a pump shotgun (we already have 5 of these in the game btw) with a flashlight strapped to it that they copypasted from the autoguns.
It's genuinely lame. Like fuck, they could've at least made it a fucking bayonet or something. That'd be actually cool.

As a whole the flashlight mechanic is just a bad idea for this game and a clear left over relic from the "weapon customization" idea they talked about before release, which they then scrapped because they realize they can just jew players for premade skins instead.
Like I get game dev is hard, but at least give me the fucking options between flashlight, bayonet and bare gun so I can choose what weapon special I can use.
Or better yet, let me choose between, bayonet or bare gun and just make the flashlight baked into ALL classes. So I can choose between stabbing a cunt or smacking a cunt.


Also a rant:
Why the fuck does a SKITARII need a fucking flashlight on the gun when their backpack already clearly has one? Hell, they even fucking robot eyes which could have night vision and a servoskull which could have a flashlight too.
So again, why does this robot dude who already HAS FLASHLIGHTS need a fucking weapon flashlight too see in the dark? Fucking why?
>>
>>581124446
Temple of Apollo hire this man!
>>
>>581124568
Would be cool if we got an equivalent of the beastman banner guy from vermintide
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>>581113197
He gets what he fucking deserves!
>>
>>581124706
The enemy line up is missing a buffer type dude besides fart bomb thrower.
Kinda disappointed he's probably the boss instead but he should have interesting moves then.
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>>581120518
>no new content
>bitch and moan
>new content
>bitch and moan
>>
>>581124367
Not 100% confirmed to be that but it is what would make the most sense.
Unless fatshark makes it another rumbler, but this time the explosion spread some DoT effect, like bleed or burn or chem toxin. Which I heavily doubt since that could have HORRIBLE implications for game balance.
Imagine if the current rumbler PBB builds could innately apply bleed or chem toxin with the gun while already being able to spam brittleness and burn stacks from PBB.

So solid slug firing gun makes the most sense. But since this is sweden we can never be sure or understand the inner machinations of the swede.
>>
>>581124608
>we already have 5 of these in the game btw
Eh? There's the Arby one with two variants and that's it, the combat shotgun is an auto
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>>581125094
Only new content is the map, which is probably just 90% reused assets from old Torrent maps.

I'll be honest, making 6th pump shotgun is kinda retarded. Especially when the gimmick for it is a useless fucking flashlight nobody will use because nobody plays lights out missions because they are boring and sucks ass.
>>
>>581124568
unlikely, the trailer showed a scum getting nailed to the wall which a buffer char seems unlikely to do. i'm also assuming the mountain dew in the trailer is gonna be some slime trail similar to BoN
>>
>>581125251
>the combat shotgun is an auto
What?
>>
>>581125590
The blight spreads, but as a modifier for non-havoc :)
>>
>>581048421
As in the zealot's flamer and the psyker flamestaff? I don't know how I feel about a zealot nerf.
>>
>>581125650
you dont have to pump between shots for the combat shotgun, you only pump when loading the first shell into the chamber
>>
So how many new weapons, not marks, would have made you happy?
>>
>>581125975
>DT combat shotguns are just space spas-12s
Ok.
>>
>>581126121
Oh man, wait until you learn what gun the heavy stubber is
>>
>>581126031
>So how many new weapons, not marks, would have made you happy?
6
>>
>>581126031
??? But I am happy?
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More news about the weapons tomorrow.
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>>581126031
1 ranged and 1 melee for every class.
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I just wanted power fist:(
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>>581127063
>expecting actual new weapons and not just reskinned shit from the reject slop we already have
lol
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>new weapons are just new marks and overdue datamined assets
grim, dark even
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>>581126031
Any assortment as long as they were unique from what we already have, but I would never expect them to release anything like that in a free update.
>>
>>581126585
>INDEED
I have no fucking idea why this response makes me so mad. Fucking swiggers I swear.
>>
>>581128526
Autism.
>>
>ogryn gets a hammer
>will probably oneshot several enemies with normal attacks while thammer is still HOT trash
LMAOOOOOOOOOOO
>>
>>581128853
Anon, you just jinx'd it. Now it's gonna be hot garbage that only staggers enemies and it won't even have skullcrusher.
>>
The bare minimum lfg
>>
>expeditions so hated they whipped up an actual level
They definitely could have just made more levels this whole time..
>>
Uh oh he is seething again. DARKTIDE ALWAYS WINS
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>>581129759
i feel like some of the devs dont like making darktide
>>
Who do you think gets the next twitch cosmetic set? So far we have 2 for psyker and 1 for every over base class
>>
I told all y'all we was getting more weapons this month
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>>581130451
But at what cost?
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>>581130631
nothing they free
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>>581130631
Nothing, the update is free
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>>581001095
close enough lil bro
>>
>>581130743
>>581130746
I ment spiritually
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>>581129227
It will have Skullcrusher, just 1/8th as powerful (it's still its best blessing)
>>
>>581128853
Thunder hammer is getting a tune up this patch, especially the Ironhelm. Look for it in the balance notes when the post it alongside the flamer cleave caps I mentioned last night when saying there would be a blog post today with exactly what was in it.
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>>581126031
Vet to actually have a special weapon.
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>>581131008
Nothing it’s spiritually free as well enjoy :)
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...r-rat news...?
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>>581131175
You're in luck, the Helbore is right there! You can use it right now!
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>trailer 3 hours ago
>5.5k views
embarrassing
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>>581131083
please leak more patch notes
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>>581131261
Sorry ratjeet, your game is dead and on life support.
This is the Darktide general now.
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>>581131460
Until Death gets new subnodes
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>>581131192
What a relief! :)
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whats going on here
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>>581131008
>>581130631
Free and guilt free
>>
This looks pretty good.
>>
who needs weapons when you can run a smite build where you basically have unlimited smite
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>>581132059
And it doesn't look like a scrap metal that's glued together with shit
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>>581132087
who needs smykers when you can just barrel the retards
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>>581131881
Praise the Emperor!
>>
Marks should tell you how they change the behaviour of the weapon
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>>581132314
Mark doesn't work there anymore you have to talk to Steve
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>>581132314
they used to in the flavor text, like the autoguns saying that it trades firepower for firing speed or some shit
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>>581132421
STEVE! STEVE! STEVE! STEVE! STEVE!
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>>581125123
The rumbler has a blessing that applies bleed. It kinda sucks.
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What do you think the chances are that new rewards are added to the penance track?
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>>581132889
pffhahahaha
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did we get a crab of new content pussy or am I delirious from drinking too much/??
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>>581131083
Really? You wouldn't get my hopes up for nothing, right anon?
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>>581132059
>more blunt weapons
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>>581133216
Yes. We're getting crab pussy
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>>581123760
I'm more interessted in how they are gonna make shotguns not completely fucking shit
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>>581132709
That meme is older than some posters here, unc.
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>>581133594
Which is good considering how bad their bladed weapons are
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>>581133216
I think both of those things are true
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>>581131083
Honestly I'd rather them do a thorough balance pass of the existing weapons, like T.Hammer et al. than give us more fucking mauls and shotguns. That said, happy for the Ogryn boys to get their 2h hammer, hope it doesn't suck absolute balls like the Crusher does.
>mfw new mark for yon double barrel
I'm curious enough to be vulnerable to disappointment on this one. If it's just a tighter spread I'm gonna be mad, although that will probably be an upgrade.
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>>581133797
Big numbers. See the arbites weapons.
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>>581133594
someone is going to bobby b with the new hammer
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>>581124446
>>581124598
I'd use it.
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>Code Sanguinatus. Assault Sanctioned.
>Gravity. Field Adjustment.
>???
>Profit
Have any of the youtube grifters deciphered what 03. says in this part?
>>
>>581134046
The new one is really not that great because it's a tighter spread with the single and double shot functionality swapped, it loses the strengths of the other double barrel being a wide spread with a high minimum pellet count which is why it turns into budget inferno staff on the right vet build
This is the weapon they literally could have just not made and nothing would change since it's strictly worse than the original
>>
>>581133216
You need to stop drinking anon your parents are worried
>>
Just saw the trailer and damn why did they make Hestia hot
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>>581134849
Always has been
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>>581132761
It does, but imagine if that was built into the rumbler as a baseline without needing to waste a blessing slot? It'd just make the gun stronger.
That's my point. But like I said I doubt they'll do it because rumbler already exists, so making a new grenade launcher is redundant, specially when the GG exists as well. So the only way to differentiate it would be to make apply DoT effects on explosion, like needler applies AIDS on hit., but that'd potentially make it too OP.

So the most likely option is solid slugs because it is a niche that neither kickback or rumbler fullfil within their "blunderbuss weapon family", and probably wouldn't be horribly OP unless the stats on it are utterly retarded like "1 shot a whole congaline of crushers with infinite cleave"
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>>581134758
source
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>>581134758
If a tighter spread brings it up to being able to 1-shot snipers at max range I'll consider it a win.
>single and double shot functionality swapped,
Fucking why?
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>>581134920
>It'd just make rumbler stronger
that is the last fucking thing this game needs
>>
What’s the appeal of Darktide? Aren’t you running the same maps over and over again. How do you not get bored of that. Same with Left 4 Dead.
>>
>>581114065
Darktide is a fun game while helldivers is likely to have nothing going on at any difficulty level. Its probably to hard for you.
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>>581135052
The original one can still do that on a crit, which is basically every shot on a weapon specialist build that it works best on
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>>581135273
Melee is fun.
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>>581135363
Oh I don't use it on vet but that's interesting to know. I like it on my blinder scum for blowing away hordes with manstopper, but that build gets harassed pretty hard by snipers.
>>
>>581135273
The appeal is to play the greatest coop game ever made
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>>581135273
>What’s the appeal of Darktide?
The flow state you get when you're competent enough for your chosen difficulty is exquisite in Darktide. If you get it you get it, if you don't I understand why you'd find it boring. As for L4D, well the only reason I ever much enjoyed that game was because it was novel when it came out, and the versus mode where players got to play as the infected specialists.
>>
>>581135273
Tylenol
>>
>>581135273
Do you play video games to look at the scenery or play the game? The map is just background to a constantly shifting enemy composition that you must fight at the ideal tempo and rythm, managing resources to never go down as the intensity increases ever higher. It stays interesting because its hard, but you could have won if you were just better at it.
>>
>>581135273
The core combat is such an enjoyable experience that you just want to keep playing it
It's literally a game you play because you like playing it, nothing more
>>581135491
With vet ensuring it autoreloads 1 shell and forces a crit after 1-2 melee kills/kills with your melee equipped (meaning bleed/grenade kills count), you're always critting which means you can use fletchette to mass apply dots with it too, which also helps it's long range ability since bleed isn't affected by ranged falloff. Very fun and good build and you'll likely see the value in it since you've used it with manstopper on scum
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>>581091804
The powercreep warbond, because narrowhead thought that's what we wanted after seeing the 40k warbond sales numbers.
>>
>>581131083
I might be retarded, I'm looking through the past thread and can't find your post, unless you deleted it.
>>
>>581136050
>>581048421
>>
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Okay.
But what's getting nerfed this patch?

My personal hope is that Skitties Arcgun gets the fucking bat stuck up it's ass because i'm fucking sick of braindead skitties that needs to get dragged through the map and still doing the most dmg.
>>
>>581135980
It's the one and only fun build on vet.
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>>581083513
It is, but 15 matches in a row without even getting downed is still kinda tricky.
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>>581136245
Thank you, I was retarded then.
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>>581136310
Helbore with focus and stance is fun in havoc as a change of pace every now and again but nothing beats how consistently awesome this one hotswap build is
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>>581136278
I heard the flamestaff is on the chopping block. Good riddance desu.
>>
>>581135273
First and foremost I enjoy the world of 40k a lot. Then when it comes to the gameplay loop, the fun for me is in level up different weapons on different with different builds based around the weapons. It's a game that gives instant gratification by just being able to jump into a run and start blasting.
>>
>>581134758
Do you know what the gimmick for the new shield is? If you can't tell that is it at least good?
What about the Thugshot what kind of gun is it?
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>>581134063
That'll do it.
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>>581136278
>But what's getting nerfed this patch?
Please no ogryn nerfs. Like ok, the PBB builds can take a bit of a hit I won't lie, but please leave my melee 'gryn alone.
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>>581136821
I believe it's blocking while winding heavies, and thug is a slug
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>>581137230
>the spiritual successor to the bret sword is a mace+shield
Sigh. Well I guess I can't complain that the ogryn is finally eating good.
>>
>>581134063
I wonder how the hunting shotgun will be.
Based on the longer barrels it's making me think that it might have be more accurate at a distance like the arby mk8 shotgun that has a stupidly tight spread when "braced"
But this is fartshart, so them doing something stupid isn't off the cards.
We already know based on the images the new shotgun has a fucking flashligh for some dumb reason. Like yes, that's we needed, another useless flashlight gun for the map modifier that practically nobody plays due to how boring it is.
>>
>>581137218
Never seen anyone run PBB with anything other than the rumbler.
I wouldn't worry about it.
>>
>>581136310
NTA but Weapon Specialist with the revolver is also fun as hell
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>>581137631
It's a bit sad that it hasn't got any fun special shell but like 80% of special attacks for guns are buttstrokes.
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>>581137230
>no power maul
It's so over.
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>>581137732
I use it with the Twin-Linked and pump out ludicrous damage with it, not even pure damage staff psykers can compete in Havoc. PBB is just that absolutely busted and it desperately needs to be nerfed so most of the Ogryn guns can be buffed for melee builds.
>>
I'm gonna start larping as a crusher and pretend to hit teammates. I wonder how many I can get fooled.
>>
>>581138160
PBB is balanced by the fact that you have to play ogryn to use it.
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>>581137951
They could've given it a fucking bayonet at least. That'd be actually fucking fun to use.
Hell here's a cool idea, make it a bayonet but pressing weapon special lets you stab an enemy with it or if you hold the special button you get to do a small "lunge" at the enemy as you stab them.
And like the ripper gun bayonet works, you can easily combo a shot. Hell they could've given it Can Opener to apply brittleness to like a mauler/rager to combo with the bayonet attack + follow up shot even if it is a bit of a meme blessing.
>>
>>581138160
>Twin Linked
>Doing more dmg than psyker anything
...on Havoc 20?
>>
>>581134849
Just the way things are
>>581135273
It’s very appealing seeing 40k brought to life this way and also the combat is fun
>>
>>581138585
I agree, but it's a minor grievance.
>>
>>581138684
Nah he's right, it's a beast damage-wise. The only downside is that nobody else is allowed to have ammo.
>>
>>581135273
No Reject runs the same map twice, for it's not the same map and they're not the same Reject.
>>
>>581138995
I tried it myself on a havoc 35 and a fucking desperado HS still out damaged me while i was hogging all the ammo.

I severely doubt that.
>>
>>581138846
I know it'll probably never happen but I fucking wish they'd make a small QoL update where you can at least customize if your gun has a bayonet or a torch or nothing on it. And *maybe* a BIG maybe let us change out sights on some guns, for many of them their irons are just horrendeus. Like the vigilants.
>>
>>581138684
Havoc 40, even into old rotten armor. This is why PBB keeps getting buffed, because people continue to think it's bad without actually seeing for themselves
>>581138995
I've had games where the vets or dog arbites take double the ammo I do and still don't deal a third of the ranged damage, which isn't even including the burn from PBB. People really are overlooking the fact that a 50% ammo refund is doubling your effective ammo pool, making your reserves and each pickup last significantly longer than before. The free shot keystone also contributes too, since each free shot both doesn't get consumed and counts toward the ability refund. I would say you shoot outside of the ability only in emergencies, but since they changed it to be a 60s cooldown, you can infinitely chain it so it doesn't matter anymore.
>>
>>581139194
You got another shooty horde-remover on the team and you wonder why you had to share the horde kills?
>>
>>581138585
Actually, how many guns do we have with bayonets? All I can think of is the helbore lasgun and ripper gun. Honestly would be an easy thing to make a bayonet varient of existing guns and a lot of the player base would go wild
>>
>It's the PBB autist again
If PBB is so game breaking then why are Ripperguns, Stubbers, and the Kickback nowhere to be seen in any lobby?
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>>581139845
Because they fucking suck. We're talking about twin linked and rumbler spam, the only A to S tier builds on an otherwise C to B tier class.
>>
>>581091791
Pin as a Arby is just plain adorable.
>>
>>581139742
Like you said, only rippers and helbores.
Which is a shame, because one of the more "iconic" parts of guard is the whole "Affix bayonets!" thing. Like that shit is in the codex as a rule/a thing you can do.
>>
Is "new" rotten armor infested or carapace after all?
Controlled Chaos mod spawns enemies in psikhanium that have rotten armor effects but are carapace. Is this wrong?
>>
>>581139845
Because they arent as good with PBB as rumbler or twin linked. Do you use slab shield on a pbb build? Revolver on a desperado build? You can definitely do both, but other options just work for the playstyle better and so people use those things. I'd argue the rippers with their wide pellet spread can be pretty good with the fire subnode coating a room but just not good enough to justify using it over the main two.
>>
>>581141123
>Revolver on a desperado build?
Revolver desperado is fucking fire and i will not tolerate any slander coming its way.
>>
>>581141113
Heads and limbs are infested
Torso, Center mass (explosions), and base armor (dots) are unchanged
>>
>>581141113
I played rotten armor yesterday and they looked like regular carapace crushers. I think fatshark did an oopsie.
>>
>>581141257
Fan revolver sure, I should have clarified the zarona with the longer reload time
>>
>>581141276
Did you actually play it? Cause I don't want to bring an infested tweaked build into an actual game and be useless lmao
>>
>>581139845
>Ripperguns
Entirely mid at best and plain bad at worst. Everything they do other guns do better. Damage? Rumbler, GG out class it. Ammo? Twin stubbers are better. Brittleness spam? Rumbler and GG out class it. Special sniping? GG and twin stubbers out class it in accuracy and range.
So thoroughly MID as guns.
>Stubbers
Twin stubbers (achlys mk7) are good for PBB. Decent ranged damage thanks to buffs devs made and their rate of fire and mag size make them ideal in spreading fire on entire hordes.
>Kickback
Thoroughly powercrept from the game. Hasn't been at all relevant since like 2023-2024.
>>
>>581139845
Holy fuck you're retarded
>>
>>581141715
Seeth ammohog.
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>>581141619
I keep forgetting the GG despite it being great. I just don't like using it, not 100% sure why but it just doesn't click for me.
>>
>>581119740
If the sounds are sexy and the weapon is useful on at least Heresy/Damnation, I'll be happy.
>>
>>581120241
Is this a mod or a recent feature? Info?
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>>581142314
Zip it.
>>
>>581141787
You got raped btw
>>
>>581142314
Stuff it chump
>>
>>581141787
You're only admitting you can't deal good damage like we can without taping the mouse button down
But that's alright, you can still use the infinite ammo purg staff for 2 more weeks before they nerf it in the patch
>>
I wanted to make arbites or scum chainsword build for rotten armor but then I remembered that it's all pointless because tacaxe exists
>>
>>581135273
Just good replayability. If I'm bored, I go on my Ogryn and Dakka for a few missions.
>>
>>581142648
The scum main in my friend group swears by the devil claw for some godforsaken reason. He makes it work so I have nothing to complain about.
>>
>>581142941
Yeah I'm just upset that swedes pretended to do something to shake up the meta and all the anti-infested weapons still fall short
All it did was make tacaxe even better
>>
>>581142941
Both scum rampage rending and skitarri brittleness via electric crits remove it's main weakness
On skitarii due to said electric crits you can also and ironically use skullcrusher since electrocuted counts as being staggered
>>
>>581143326
I haven't used it on skit, I'll have to try it.
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FINALLY, NEW POXCLICK MAPS!
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>>581142314
https://www.nexusmods.com/warhammer40kdarktide/mods/738
>>
I've played so many expeditions on malice for those tech remnant cosmetics that I've lost my skills and I'm a burden on havocs.
>>
>>581148208
That's what you get for crossing the picket line, sex-pest-itionist
>>
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Do you think the new Ogryn hammer will have cleave? I imagine it will get stuck on everything like the Zealot hammer does currently.
>>
How do I dodge bosses on scum? His dodges are so short, dodge duration is like 0.05 seconds and attack is like 0.25 seconds, I just can't time this shit
>>
>>581150160
You are literally the best class at dodging, learn their movesets and git gud
>>
Qustions about scum
1. Is nimble still bad? Feels like it shortens the duration of a dodge and makes me take hits. I thought this was supposedly fixed?
2. Am I throwing if I use mk7 tacaxe instead of mk2? I like its push attack and like to use heavies for horde clear.
3. I also don't take brutal momentum because I think it would actually be throwing, but it would kinda help my horde clear with pushattacks and heavies. Idk, feels like I chose the worst of both worlds by using heavy attacks and not using brutal momentum, but I kinda feel like Headtaker is mandatory even on a rampage build. Should I drop Headtaker and take brutal momentum?
>>581150789
I have no problem dodging them on Ogryn but I keep messing the timing up on Scum and dodge time / linger seems to be nonexistent. Isn't it supposed to be the other way around? Idk, but no matter how I time my dodge vs pogryn, it will still adjust his swing to follow me. To an extent this also applies to crushers.
>>
>>581150160
Is this bait
>>
>>581149530
It will have mediocre stats all round like cleaver but blunt
>>
>>581151070
No, I have barely played scum since they destroyed the ranged builds and I am trying to get used to it and fail miserably
>>
>>581149530
probably 10.5 mass cleave, seems to be baseline for blunt weapons
>>
>It's another mace
>>
>>581151060
>2. Am I throwing if I use the best tacaxe mk in the correct way?
Also yes you want brutal momentum, its the best blessing on any human weapon it comes on, both your horde clear and mixed elite/horde clear will spike. I personally havent used it much on scum since I don't like play OP classes, im typically in zealot so mine is headtaker bm. With how much strength you have on scum it'll probably be a drop in the ocean so I can definitely see you dropping it for shred or something, but the standard on every other class is bm headtaker since strength is less common and will make a bigger impact on everyone else
>>
The new Ogryn hammer should function like the crowbar but big
>>
>>581151060
Tide games, strength or power stat increases damage and cleave. Headtaker is an on hit effect, BM is on weakspot kill. Headtaker is just easier and more all around to utilize.
>>
>>581137787
>revolver
the hipfire mark or the precise one?
>>
>>581154628
Precise and you just use the quickswap key to juggle your weapons as you get melee kills to reload it
>>
>>581149530
It will be like the pickaxes but with skullcrusher
>>
>>581155741
It wont have skullcrusher, they deliberately havent added anything with skullcrusher cuz that shits retarded and they know it but nerfing it would nerf most weapons that have it since they rely on it
Its why despite being the stagger class, none of arbys exclusives have it, why the arc maul doesnt have it, etc
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>581135273
>see casinotard getting a zillion replies with his old "same X maps" bait
I swear returnfags are orders of magnitude more retarded than newfags. At least newfags are dumb because they're new, you niggers are dumb because you're actually fucking brain damaged or something.
>>
One day we will get a 40k coop shooter that isn't afraid to let the players use the cool weapons form the setting. Fatshit is clearly never going to fully move away from that retarded muh rejects muh crowbars and shivs mindset
>>
>>581156532
Space hulk tried kinda but they just didn't know how to make it fun really.
>>
>>581156301
>>581155741
Of course it will have Skullcrusher. It'll just work like the DLC class weapons, where it'll have a bunch of good blessings, except heavily neutered versions of them.
>Skullcrusher (+20%)
They'll probably give it Thrust too, but a nerfed version for some completely retarded arbitrary reason (it was able to one-shot crushers with a crit headshot while red stimmed on a piss tagged target and we can't have that!).
>>
>>581156532
It literally is just gw in terms of cool weapons being added, they seem to have a hate boner for fatshark
Arbites cyber eagles and net guns were denied by gw so you get plan impact grenade
Arc goad was denied by gw so you get another maul
So on and so forth
Im not saying we blame fatshark too much, im saying we dont blame gw enough
>>
>>581156532
You don't like space marine 2?
>>
Ogryn hammer special will be a canned overhead animation just like the crushers, and it will oneshot anything short of monstrosities.
>>
>>581157405
>peashooter sounding boltguns
>press X to awesome QTE gameplay that falls apart in higher difficulties because the QTE prompts aren't even reliable
>>
>>581157405
I enjoy it but it's third person and more focused on melee rather than ranged weapons
>>
>>581157340
Then why didnt any of the previous impact blessings come with it in that state you described? Literally all of arbites unique weapons are impact heavy, but they got execution instead.
The reason is theyre afraid to touch it. They cant give a nerfed version because it will still stack up to the max of 80%, thats not a blessing limit thats the limit of the debuff itself across all tiers. They cant make a new one with a lower cap because now the two can be stacked together, much like how any source of brittleness with a different cap stacks with the 16 stack/40% most sources have, cuz its a different debuff.
The hammer will have execution and thats pretty much it, thats the nerfed replacement of skullcrusher youre thinking of
>>
>>581157574
Best used with the welding mask cosmetic.
>>
>>581157590
Could have just said no.
>>581157817
Fair enough, it also doesn't feature cool xenos or chaos corrupted weapons that could have a slew of wild and wacky effects.
>>
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>We're doing Havoc 30
>Hive Scum joins
>True Survivor
>Says "I'm a lone wolf"
>Proceeds to run off
>Doesn't help the team
>Uses all health stations & dies
What is wrong with people
>>
>>581158580
Perfect example of titles mean nothing
>>
>>581157880
>Then why didnt any of the previous impact blessings come with it in that state you described?
Because Sviiden, is why. They're retarded and inconsistent. Everything they do is arbitrary, but their arbitration is retarded as fuck because they're too dumb to play their own game.
>>
>>581158580
unga players istg baka -_-
>>
>>581157405
its okay, but theres really not hordes of enemies, you just get cheated by majoris enemies
>>
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>>581158580
>Says "I'm a lone wolf"
>Proceeds to run off
>dies
Based honestly
>>
>>581158765
I've seen a few carcharodon gigantus or whatever that dev title is.
>>
>>581158765
>notices a pattern
>pattern makes sense from a balance and technical level
>"Swedes, it'll be different this time"
We as a species developed pattern recognition for survival but you wont even use it
>>
>>581158580
>>581158956
Always found the term 'lone wolf' and it's cultural use funny, there's a reason wolves are in packs
>>
Felt like checking, 30pp in exploration + 3 weapon masteries for 15 more and another 50 in endeavors. Maybe 10 more from a penance tied to the new boss. So 95-105 more points. But aside from the mastery skins, I don't think they'll add anything to the penance track.
>>
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>>581159036
I've seen a single one in h40, he played tardbitrator with a retarded build so I declined him. Another time I saw him on ogryn, he wasn't good there either.
>>581159143
The pattern is that they will do the most retarded and lazy thing possible to cater to their plebbitor target audience who only plays malice.
>>
>>581159036
They put in a playtester title too, which also is an on the nose name relating to sharks (the dev one is just "big shark")
Atoman remorae vanguard, which a remora is a cleaner fish that attaches to sharks, eating whats stuck to them, the shark gets clean and the fish gets food and safety
>>
>>581159315
I play on ps5 and this is painful to watch
>>
Did they break chat or did I get chat ban or something lmao
Started havoc game and got this weird glitch where I can't use chat, stims or blitz
But also before the final room I got my blitz and stimms back but not chat, even after switching character I still don't have chat
>>
>>581160556
It's a known bug
>>
>>581160556
>Did they break chat
This happens regularly where the chat server shits itself and drops your chat connection, but what you experienced wasn't that.
>got this weird glitch where I can't use chat, stims or blitz
Something broke while trying to connect to the server. You need to leave and rejoin when that happens.
https://www.nexusmods.com/warhammer40kdarktide/mods/132
This mod exists because fatshark can't code.
>>
>>581160530
Playing with a controller isn't even the offensive thing here.
>retarded positioning
>spamming light attacks on a heavy attacking weapon
>doesn't use the special even once (this was when it still had the FUCKING BROKEN OVERPOWERED stun stab that could stunlock several crushers indefinitely)
>has grenades and doesn't use them
>>
>>581160698
Yeah, both happened to me at the same time, and also the first time in 1000 hours.
Also, I got a different glitch where you can't ping targets before, multiple times, but this is a first. And I could ping targets just fine this time.
>>
>>581161216
>I got a different glitch where you can't ping targets before,
Also an old glitch, but I believe this is related to using tagging mods, and was patched out of those mods. Update or disable your mods. I don't think this can happen by default.
>>
>>581161058
I sincerely believe that they are forced to play on controller when doing demos by some dumb agreement with Sony and they don't touch controllers otherwise. And they get disoriented when using unfamiliar controls.
>>
>>581161329
I never used tagging mods, and I also got this ping glitch when I was running the game modless. But yeah, haven't been getting this one in a while, probably was fixed.
>>
>>581161396
I think it's more likely that their streaming desk setup doesn't allow them to comfortably position themselves for the camera to get all three of them.
Regardless of what the reason is, why bring a build that you can't even play with a controller? Because Sw*des are fucking retarded, is why.
You can be bad at using a controller and still not position yourself like a fucking retard. You can remember to use grenades. You can probably figure out the basic controls during a two hour long stream or however long that was into the gameplay session. The odious Sw*de can't.
>>
>less than 1000 people on VT2
Can't wait to finish reinstalling and see they're all playing private lobbies on veteran.

I don't want to buy darktide but I might be forced to.
>>
>>581162196
Buy it
>>
>>581162325
Maybe if VT2 is dead, and probably not even then. 40k is a pozzed franchise for bugmen.
>>
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Tbh it's not even new weapons being a bit stock, it's the pace fatshart delivers them. Once a year? The game has finite years of support and they waste them on this?
I wouldn't mind another shotgun if those weapon packs came out quarterly.
>>
>>581162493
Pipe down 'fore i pipe you down, ratfag
You're buying darktide and you're buying every class with all the bells and whistles on 'em, capiche?
>>
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>>581165592
He already did that and then spent an entire day melting down over it. Don't forget.
>>
>>581162196
VT2, depends on your region. US probably has the most open lobbies. Then it's combination of China and Sea in their primetime.
Darktide at least guaranteed fast queue, but pub playerbase skill is very questionable. Right now it's very bad, many people got the game on sale, more shitters push immediately onto Auric.
VT is more holding out and fight the horde, DT non Havoc is more fighting and pushing forward.
In before why everyone is rushing, not enjoying the view and looting resource in DT.
>>
>>581165515
All of the weapon development time went into the new classes they keep shitting out every half year
When you think about it, we're getting weapons in the game faster than ever before because of it, but the problem is that theyre exclusively for said new classes so it doesnt really feel like it
>>
>>581165515
There's no money to be made in new maps and weapon updates, so they don't give a shit
>>
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The ratjeet is in this very thread, samefagging and pretending to be all of us.
And the worst part is, he could be anyone of us.
He could be me.
He could be you.
>>
>>581149530
It will have the warhammer moveset recycled from the vermintide 2 warhammer AGAIN
>>
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The new rotclick update looks lacking
>>
>>581168905
Bait should be funny, creative, or subversive, and this is neither one of those.
>>
>>581120795
>>581120518
You seem upset
>>
>>581156824
SH was bogged down by too much jank sadly. Otherwise yeah, a game like it that’s as engaging as Darktide gameplay wise would have been cool.
>>581157341
Cyber eagles would have been great but I don’t think there’s anything showing GW blocked those is there?
>>
>>581168905
Dimwitdog would main arbites.
>>
>>581170231
Aren't arbies chuddy? Would furries love arbies? Or is it they imagine fucking their operative dog instead?
>>
>>581160530
Based consoleGAWD I bet we could show them how it’s done
>>
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>>581169332
I don't blame em. It sucks to see the potential within 'tide games continue to rot on the vine. The IP itself is like the Emperor on the golden throne propping up something that should by all rights have collapsed a long time ago.
The fact that Fatshark is working on some UE5 bullshit instead of pouring their resources into DT to make real DLC and expansions is tragic mismanagement of what could be a golden goose of a game for them.
Like seriously just think about being positioned with a genre-defining game that has barely anything in the way of competition, backed by one of the most recognizable IPs around, and squandering it by being lazy and doing nothing of substance or creativity with it.
>the old talent left, they don't know how to work with the codebase anymore, they outsourced chaos wastes, etc.
Crack open a fucking book and the codebase and start learning then, they've had years. In this day and age you could dump the fucking codebase into Claude to work through things they can't wrap their heads around.
I'm glad they get their vacations and don't have to live in the meatgrinder of crunch-culture, but god damn I wish there was any sign that they had some passion for their product or even understanding of how much of a privileged position they're in and actively squandering. ~38 years of lore and world building to draw from, what do we get? A hammer and another hammer that is just a mark for a hammer that sucks dick. It's embarrassing really.
>>
>>581171075
>how much of a privileged position they're in and actively squandering. ~38 years of lore and world building to draw from
They are Sw*dish, anon. Have you seen what Sw*des are doing to Sw*den? It all makes sense when you put it into context.
>>
>>581170687
It's because arbites is the next thing to brainless godmode and they have dimwit in their name.
>>
>>581171075
Jumping ship away from stingray is good actually.
>>
>>581172028
The problem is that these devs are established to be lazy, mismanaged retards, so UE5 immediately guarantees Lumen/Nanite slop that you can't turn off, but requires $5000 hardware to reach 30 FPS with mandatory upscaling and framegen.
>>
>>581172163
I would be disappointed if I couldn't run their next genre-defining masterpiece on my decade old pc so I hope you're wrong.
>>
>>581168905
Love this artist.
Spunked so hard to the umbreon animation
>>
>>581172486
Hyperbole aside, the retarded AI boom has made my hardware worth some $3k, and I can barely run Borderlands 4 at acceptable framerate, after significant settings tweaks and a fucking config tweak. Granted, a non-zero factor of this is the cancer that is Denuvo. However, the main offender is also Nanite/Lumen which cannot be turned off, combined with the historically graphically expensive cartoon outline and cel shading filters, although I haven't paid too much attention to how expensive those are in BL4. They were rather expensive in 2.
I don't want to glaze Gearbox at all, fuck those faggots, but they at least make an attempt to optimize their game after their retarded management forces them to crutch on horribly unoptimized systems. Fatshark won't even make the attempt, and then likely spite you for complaining, only walking it back three years after the game has died its first death (releasing into "early access" before it's even in a playable state and completely annihilating any and all hype as a result because nobody wants to play a broken game).
>>
>>581165592
>>581166124
>>581169332
It’s incredible how easy it is to clock that bottom feeding cocksucker literally the same lines over and over again
>>
>>581175552
I got a bottom he can feed on
>>
>>581172889
least degenerate poxclicker
>>
>>581172889
So true I just busted to their animation of loona being fucked by a horse. Video games? Uhh.. I like vermintide.
>>
I wonder if the new double barrel mark is gonna be "choked".
>>
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ANOTHER UPDATE GOES BY WITHOUT HELGUNS OR STUBBERS
>>
So the Rumbler is a typical Grenade Launcher, and the Lorenz is already a big fuck off shotgun.

What's the Thugshot supposed to fire?
>>
>>581177514
presumably a big retarded slug round
>thugshot / slugshot
huge damage and stagger
but no AoE like rumbler
high headshot damage potential

that's my guess anyway
>>
>>581177514
My guess is that it'll be a direct downgrade from the kickback, which already one-taps anything that needs one-tapping if you build around it. Except now you have to actually aim it, and because fatshark is retarded, it won't deal enough damage outside of heresy at the very highest.
>>
>>581177514
Hopefully it will be like the mk 8 exterminator shotgun except it has higher damage and the run and gun blessing
>>
>>581175864
Nurgle's strongest human centipede
>>
>>
>>581177514
It gives you a subscription to Thughunter.com when you fire
>>
>>581179561
Is that a Fallout TV show reference? Pretty cool if yes
>>
>>581183761
DIE!!!
>>
Is there any way to make L4D2 look better with aliasing?

8xMSAA at 1440p still leaves things like the fences and some stuff kind of jagged and aliased, running with 4x DSR cleans all that up but makes the UI small.
Usually games with a render scale option that can do 8xMSAA + 200% scale fix this well enough, but I've tried NVIDIA Profile Inspector to do 8xMSAA + 8x SGSSAA for transparency anti aliasing and the barricades right outside the of Dead Center: Mall's starting safe room are still aliased.
>>
>>581157880
>They cant give a nerfed version because it will still stack up to the max of 80%
They can neuter the blessing and make a different version of it that only stacks up to 20% and then leave other weapons alone.
They already did this with the hive scum shivs, they have uncanny strike and before they reworked uncanny, the shiv's version had maximum of 45% rending, while stuff like the combat knife and Dueling Sword had the old uncanny that stacked all the way up to 120% rending.

Also we see this in the current game too.
Skitarii's transonic blades have Rampage but it only gives you 16% strength, while stuff like devilclaw swords still retain their 36% rampage version.
>>
>>581160556
>>581160698
I've heard that you can probably try fixing that by interacting with something. Like opening a chest or a door.
Or it might've been the "un-able to ping" big.
Either way, if it ever happens again just try to open a chest or something.
>>
>>581182339
That's two of us with the same joke in mind.
>>
>>581184987
anti aliasing tech has stalled ever since the frame gen craze, so its never really going to get better unless someone smart enough figure out the black magic
>>
>>581165515
Yeah that's biggest issue. Having to wait like a year just to get some few mediocre weapons which are just clearly reused content is lame.
Or even worse you play mainly ogryn and you have to wait 2 years to get 1 new weapon, and 2 variants which don't seem to be that much different anyway. Thugshit just being a kickback that fires slugs and the new shield seemingly just being a move set swap and STILL having the dogshit shield stance gimmick instead of a power maul like it should be.
Psyker has it even worse, only psyker exclusive weapon have ever gotten are the force greatswords.
>>
>>581165515
its because they keep working on vt2, every time one or the other gets an update, the other stalls
>>
>>581177879
>high headshot damage potential
It's an ogryn gun, it'll be a cold day in hell before fatshark makes an ogryn gun that doesn't have retarded finesse modifiers.
>>
>>581186050
I highly doubt that they are even working on VT2 that much either.
Take the weapon pack that shit was announced like 2-3 years ago. And they said they would only have to delay it by a year. And like I said, it's been 2-3 years since that.
>>
>>581135273
Huh? The shooters that don't involve the same exact maps over and over are surely a tiny minority
>>
>>581186490
they literally updated vt2 and rereleased the map again last month, thats about 20 days to work and release the weapons
>>
>>581186550
Shut the fuck up, retard
>>
>>581187520
lol why you mad?
Seriously how many multiplayer shooters are there that procedurally generate maps instead
>>
>>581177514
One big projectile that is slow and has a significant arc, explodes on impact but only a modest radius like a bolt round, is mostly intended for single target damage. My source is my dreams.
>>
>>581186820
A map that has probably been in the works for years because these swedes are lazy as fuck.
>>
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The 25-30 Trench is real... am I the real shitter?
>>
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>>581192619
Havoc is predominantly a knowledge check. Building an optimized team takes most of the difficulty out of it, hence the mantra of "havoc 40 is solved". Assuming everyone runs a heavily optimized build, in any of the usual optimized team compositions, anyway.
This heavily favors either premades, or using inspect mods to inspect your pubbie applicants, because you should not, and can not, ever, trust your retards to communicate, much less even want to change their build around to something useful, or be able to play an actually useful build if they didn't join with one in the first place.
Accepting any rando without inspecting them is how you get deadweight shitters.
>how do I know what team comps and builds are actually good
Experience. Original 4 is close to being the best lineup. Zealot + scum is also an incredibly powerful combo.
>what actually makes a good lineup
Building around squishy damage dealers, protecting them, and having contingencies for when the director does three lines of coke. Any meme team can make it through havoc with good RNG. It's bad RNG that you want to be able to beat, consistently. It's what makes chorus zealot such an incredibly powerful anchor, and boss DPS in general relatively high value.
>team synergy? GAY AND CARRIED
Only a select handful of missions can truly be soloed, and that's too much of a kitefest to even count as gameplay. Go shoot up krokodil or something, it'll be more fun.
>but I don't want to use CHEATS
Cool, go give trooncord all of your personal information by verifying your account (this is a necessary step to be allowed to talk on the official Darktide trooncord), then LFG for a premade where you share your HRT experiences and dilate together while waiting for the next blue-haired homonculus to join you. Maybe go groom some underage users into transitioning together.
>source
I've played h40 virtually every week since release.
>>
>>581192619
>>581193596
Also some more team comp advice:
If you want to survive the director going apeshit, bring a chorus zealot. Purity aura and BP crit aura are mandatory. This will filter 90% of zealots that will apply to your games, and probably close to 100% in the trench, because trenchies are in the trench for a very fucking good reason. This likely means being pigeonholed into playing zealot. Ask me how I know. The zealot's actual weapon choice isn't that important. Crusher special attack spam (+bolt pistol blast blessing) buys the most space, but it's pitifully underpowered as a weapon. Relic blade is the damage option with decent horde clear and good boss damage.
You need to have someone in the team that kills ranged units and specialists, quickly. This is usually the veteran because vet provides the most to a team while still doing this job well. Skitarius, arbitrator and psyker can technically do this, but the retards playing those classes will never do it. I assume trench vets won't do it either.
You need someone to play bodyguard for your squishies, especially for the veteran. Most favor taunt ogryn, but this isn't necessary. A zealot or arbitrator can buy more than enough space, assuming they actually pay attention to the squishies' positioning and employ the buddy system by hugging them.
You ideally want dedicated horde clear. This can be anything from rumbler or GG ogryn, to soulblaze psyker (there's multiple viable builds), all the way to melee scum. Zealot can function as backup.
You should assume that you need to be able to rape bosses. Someone that isn't the zealot should have Skullcrusher to debuff chorus'd bosses. Someone should have brittleness. Ogryn does both well. 100% viscosity rampage AF scum can capitalize on it by just making the health bar disappear.
>>
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Combine DRG and Darktide into a game about the Kin
>>
>>581113197
When are we getting a fucking hellgun
>>
>>581195143
Never, don't ask why they don't get salvaged like other weapons.
>>
>>581194234
This, except remove DRG and make it a game about not-IG characters then expand with Necromunda and AdMech classes.
>>
>>581194201
Good post. Choir Is definetly the best option for when the game decides to spam four bosses at the same time trying to euthanize the run. Personally I have been really valuing being able to kill ranged elites and special while doing other stuff with either the arbites dog or noospheric command on skittle. Like for example psyker with flame staff Is busted as hell but then you get those retards that refuse to shoot ranged threats and you have to sit there and slowly kill ten gunners with the shitty brainburst while also having ten stimmed ragers running at you and you just lose
>>
>>581196187
>psyker with flame staff Is busted as hell but then you get those retards that refuse to shoot ranged threats
The crit special = soulblaze blessing on the greatsword can apply similar amounts of soulblaze to large hordes, it's just a little more RNG based. This lets you bring a leftclick staff to take care of ranged threats. It's just kind of hard to juggle because a lot of the time you need both at the same time. It also really wants Gaze because manually quelling is for fucking losers and fucks your DPS.
>>
>>581196719
Wait that combo sound fun as hell on the GS. Do you just spam the special even if you dont have charges?
>>
>>581196856
Spamming the special is most of what you do. Just be aware that the dodge crit blessing is better than the hitchain crit blessing, because you should ideally weapon swap a lot to animation cancel the backswing, it buys you faster special chains. Don't forget that the special STILL SWINGS YOUR SWORD, so fighting melee trash hordes shouldn't stop you from priming your special and cutting off their heads with a melee attack anyway.
>>
>>581193596
>>581194201
Very useful Info. Thank you Anon-sensei.

My favourite build is my Chordclaw Skitarii, I can deal with hordes, bosses and 1 shot any annoying elites, and deal with any ranged guys as well as revive teammates, do objs remotely. It feels like a 1 man army., But Rotton Armor this week makes the build less viable since I rely on the kills, and it's harder to the kills on elites.
>Experience. Original 4 is close to being the best lineup.
Yeah I usually go for as close to this as possible. I have enough knowledge so far to at least know when a team comp just isn't going to work, or it's not going to be a fun time.
>bring a chorus zealot. Purity aura and BP crit aura
This is the build I've just swapped to. I was trying a shieldgryn, but it was relying too much on my teammates so deal with the bigger threats and they just weren't as usual. I run it with Flame Nades, Relic Blade and Boltpistol and it's been working great.
>You should assume that you need to be able to rape bosses.
Yeah this is the problem with the random teammates, I can't tell who has bosskiller stuff on, and half of them don't respond. I should probably start kicking them...
>>
*BURP*
That's all i've got to say about that
>>
>>581197727
>My favourite build is my Chordclaw Skitarii,
I think skit is slightly on the weaker side of things, but chudclaw does have the advantage of killing bosses reasonably quick. Reliably too, if you have chorus + Skullcrusher setup. It's one of the best daemonhost removers, and thus a great pickup in bugged sand map rituals.
>Flame Nades, Relic Blade and Boltpistol
Yeah, that's very close to what I run, too.
>I should probably start kicking them...
You can't kick :^)
>>
>>581177394
I will be surprised if we get a volley gun, let alone a helgun.
>>
>>581198653
You can Vote-kick right?.. right?
>>
>>581199537
It only succeeds if everyone votes yes. One missed vote from some retard, and it fails.
>>
Remember to stay tuned for today's news!!!!
>>
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>>581200360
No, I will in fact be tuning out.
>>
>>581201131
Just don't troon out
>>
>>581200894
Fat Mangus.
>>
>>581202007
I thought it was fat man Gus?
>>
>>581200894
SVEN! You forgot to remove the placeholder title!
>>
>>581204723
It's not in the game yet
>>
>>581205104
Oh, ok. But you're on thin ice, Sven. Don't scare me like that again.
>>
>>581205475
Köttbullar
>>
>>581200894
fatshark loves making their nurgle magic guys fat cows. it makes sense, but they dont really do it with anyone else
>>
>>581158580
>The sheeps cannot comprehend the mind of a wolf
Typical
>>
>new weapons for ogryn
>still no heavy bolter
It's such bullshit.
>>
>>581179561
>Dogmeat
>Not Rex, the friggin' cyborg butt
one job
>>
>Grab hammer
>Map suddenly full of angry spiky nails
One must imagine ogryn happy.
>>
How random are expeditions maps?
Are they actually random? Like procedurally generated?
Or are they just a static map, that then gets populated with random POIs? How do the map "unlocks" even matter to the mode? Is it just opening a new point you can spawn from?
>>
>>581208235
It's a static set of maps with the POIs placed randomly like puzzle pieces. You do it three times and you've basically seen all it has to offer.
>>
>>581208318
Pretty lame.
>>
New's soon...
>>
>>581208235
Map unlocks are just modifiers. More zones, dogs, lighting strikes, cyclones, less time, more time.
>>
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>>581206265
That's just what Nurgle sorcerers look like. It's not an artistic choice Fatshark made.
>>
>>581213529
nurgle armies are full of fat bastards, but fatshark only does with their sorcerers. even they fattest chaos dudes are only a little pudgy
>>
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>the thugshot uses the same weapon model as the kickback/rumbler
Does this mean I can use the same weapon skins on it as I can on the other 2?
>>
>>580864018
Fabius, Cawl, Urien, Orikan, Trazyn, probably one of these, take your pick.
>>581195952
This is the better idea
>>
Ogryn thughuntin'
>>
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>Still no news
They really do shit all day.
>>
>>581216182
how do they justify a monthly salary is beyond me
>>
https://forums.fatsharkgames.com/t/feature-highlight-upcoming-weapons/125540

Weapon blog
>>
>>581216790
>It also doesn’t have special shells for its weapon special, and is instead the first shotgun with a flashlight!
>>
>>581216790
This is fucking embarassing.
>>
>>581216790
>Hammer special is the crusher overhead
Called it.
>>
>new crusher is just powercreep with the power maul special
>thugshot is just a slug version of kickback but with the same poor armor pen AKA fucking useless
>new slab shield mark is the exact same but with a focus on strikedown attacks
lol
lmao even
>>
>>581216790
lots of re-used animations
>>
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>>581216790
>The new hammer special attack has Thrust on it like the MPS
>Thughunter should have just been a mark for the kickback why the fuck is this a separate new weapon?
>Arbites can't use the new pump action because ????
>Skitarii can't use the new pump action because ???? ???? ????
>Flashlight guys. Guys. Flashlight!! :DDDD
>Your aurics are going to have a fresh wave of zealot retards trying to make the new Crusher mark work (it will be just as dogshit as the original)
This patch needs to come with some overhauls to blunt weapons in general or it's going to be worthless.
>>
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>>581218164
Also in case anyone doubts this part since the blog post didn't state it explicitly anywhere, Skit is apparently not a "human" class.
>>
>>581216790
Nothing special, mainly just filling in holes in weapon availability. Will start with the new crusher and H.shotgun on zealot.
>>
>>581216790
Will the special of the hammer work with heavy hitter?
>>
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>>581216790
>the new crusher's special goes on cooldown
LOOOOOOOOOOOOL IT'S FUCKING TRASH
Fucking hell, the crusher's special is literally the only reason to use it. What were they THINKING
>>
>>581219003
I mean, that might be okay if the normal attacks hit harder than a pool noodle like the OG mark does
>>
>>581216790
I think the crusher light attacks loop on horizontals after the initial overhead, but it's hard to say confidently with such a short showcase of it. Hope it does more damage than the OG
>>
>>581219134
It wouldn't achieve anything. It would still be grossly outclassed by literally anything else unless its damage is just about fucking DOUBLED.
The bolt pistol blast blessing + special spam to apply mass brittleness is basically the only reason to use the crusher. Its damage is actually pathetic.
>inb4 just use it on arbitrator
You can use literally any other weapon and deal significantly more DPS. Yes, even after Skullcrusher. No, you shouldn't be the debuff bitch as arbitrator, zealot does it orders of magnitude better. Stay in your lane as a damage dealer.
>>
>>581219414
Trust me I'm not defending it, I'm just trying to share a huff off my copium tank
>just use it on arbitrator
I feel the urge to alt+f4 if I see anyone on my team carrying a Crusher in the opening cutscene.
>>
As is tradition, new payday 2 heist keeps crashing on loud. Just stealthed it for the DSOD waiting for a patch
>>
>>581219694
Let's assume they make it the power maul explosion because they're lazy fucking Sw*ggers. In the mind of the Sw*de, being able to erase some 20 poxwalkers in a single button press is borderline overpowered, so I wouldn't be surprised if the weapon has the exact same stats, or even worse damage for some reason.
>>
>>581220065
>Let's assume they make it the power maul explosion
Oh I already was lol
>>
What are the odds 2h hammer will have gimped skullcrusher and gimped thrust?
>>
Huntsman shotgun has lots of power and nothing special, all a man really needs. Yup. *Sips beer*
>>
>>581220120
Yeah but that just fucking kills a bunch of trash. How will they justify buffing the base weapon? Compare it to the current mark's special which does literally no damage, it just staggers (quite well, mind you)
>>
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>>581194234
Procedurally generated maps in Darktide would be cool.
>>
>>581218475
>Skit is apparently not a "human" class.
It could be because the animations or the rigging that makes it "not human"
>>
>>581220221
>gimped skullcrusher
med-high chance I'd guess
>gimped thrust
It has thrust on it's special attack already, so like the MPS I doubt it will get a Thrust blessing.
>>
>>581220287
Yeah, I understand that line of reasoning and have to assume that's what they meant, it's not using a "human" skeleton, but man that chaps my ass. Skit with a shotty sounded fun as hell to me and the servoskull makes it easy to live with shotgun downsides
>>
>>581220221
I'd bet good money that, IF the weapon has those blessings, either one would be neutered.
>>581220224
>Huntsman shotgun
Is literally a retarded version of the slug combat shotgun. I bet ol' sluggy is still going to completely diarrhea shart all over it, performance wise. It's already a high to top-tier weapon on very esoteric veteran builds.
Shit I'd be surprised if it somehow turns out to be better than the combat shotgun on zealot, but it at least has potential there. If it can one-tap snipers (with, at most, +25% unarmored) on zealot, it'll be good.
>>
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>>581194234
>>581220272
We a Nazi Zombies like Holdout game mode for the Mortis Trials

>>581220435
>Skit with a shotty sounded fun as hell to me and the servoskull makes it easy to live with shotgun downsides
Fatshark needs to prevent fun
>>
>>581220272
They *could* be, provided they actually work and don’t break the game or something
>>
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>>581216790
I care about the balance changes coming more than weapons. Only Ogryn hammer is the only interesting weapon to me, others are just whatever.
>>
>>581221118
They better buff zealot to the fucking moon or I'm going to be mad.
>inb4 flame staff nerfs
Soulblaze FGS hyper giga omega meta incoming
>>
>>581214174
Logically yeah.
>>
I imagine desperado double shotty scum with reload talents will erase hordes pretty fast
>>
>>581221118
Oh boy, balancing changes?
>vet nerf
>skitty nerf
Please enjoy
>>
CAN A PSYKER ENJOY A NEW STAFF, A WEAPON MADE FOR HIS CLASS?

"NO", SAYS THE MAN IN FATSHARK, "WEAPONS SHOULD BE FOR EVERYONE"
>>
>>581216790
>ogrynhammer
Will need to see how it stacks up against the pickaxe; having sweeping normals and strikedown specials seem to make it less finicky than pickaxe movesets
>huntsman shotty
Not like the existing shotguns can't already deal with ranged, it sounds like they're just giving you a shotgun with less ammo that can oneshot a sniper at 50m instead of twoshotting, but trading Arby's special shells for a gay flashlight is retarded
>unsawn-off
So just doible barrel with inverted firing modes, doesn't fix its actual weakness of having no ammo and doinh nothing vs armor
>ogryn cannon
Pointless weapon if it can't deal with armor, and it's another sniping weapon on the crowd control class
>new crusher
Unless they fix the powercrept stats of the Crusher, it's going to remain a meme weapon
>new shield maul
The fag shilling light attacks on shield must be cooming hard
>>
>>581220221
>>581220291
they would have to nerf all skullcrusher blessings due to it being a debuff, I guess they can make variation that applies fewer stacks.

if they make an entire new debuff, it means someone will be able to stack it with the OG skullcrusher too
>>
>eveyone gets arbites shotgun
why did I buy this dlc
>>
>>581221393
too much work
>>
>>581216790
>release a new shotgun for human classes
>the fucking arbites can't use it
I'm sorry what the fuck?
>>
>>581218164
>>Arbites can't use the new pump action because ????
>>Skitarii can't use the new pump action because ???? ???? ????
I guarantee it's probably due to some GW autism.
Ie. huntsman's shotgun isn't something arbites can be found using on the tabletop, therefore they aren't allowed to have it.
>>
>>581221475
>they would have to nerf all skullcrusher blessings due to it being a debuff
Well, they just recently rolled out a change for Decapitator that was first on Skit, so it wouldn't surprise me. I imagine Skullcrusher is a problem-child blessing for their balance team, now we're getting new maces and >581221118 so I think it's more than a little possible.
>>
>>581221979
>I guarantee it's probably due to some GW autism.
based lore guardian
>>
>>581221521
Arbites gets brittleness shells which do not count towards your max ammo and always restock fully on ammo pickup giving you much more ammo efficiency. Hunter shotgun will probably also have worse stats and worse damage vs carapace.
>>
>>581216790
>new slab shield
>still has the dogshit shield stance
Just fuck off you cunts.
>>
>>581221521
For the heckin' pupperino? You're not some lone wolf faggot, are you?
>>
>>581221301
For me, it's castrator stance arby with the reload node for doomguymaxxing
>>
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>>581222075
And it looks like its only function is going to be on Lights Out maps
>>
>>581216790
>Bonus: Favorite new weapon?
>“I like the Ogryn Thugshot because I think it fills what used to be a gap in his arsenal."
What fucking gap? We already had single stubbers for sniping.
WHY THE FUCK DO WE NEED ANOTHER FUCKING SNIPING GUN ON THE CLOSE RANGE, MELEE, CROWD CONTROL CLASS? WHY?
>>
>>581223195
>WHY?
because it was easy to just reskin the rumbler and add a slug round to it, duh
>>
>>581223362
>SVEN! We're running out of time! Make something quick with what we've got already!
>You got it böss
>>
>>581222954
Both Lights Out and Flashlights were a fucking mistake in this game.
It's most worthless fucking modifier that everyone hates because it is boring as hell. I'd rather fucking play Rotten Armor + Purple shit enemies, instead of Lights Out. At least there would be some sort of fucking action and challenge.
They genuinely need to fucking add weapon customization into the game so people can decide whatever fuck attachments they run on their guns.
>>
>>581223587
I guess the only god damn silver lining we have in this is that ThugShit was the last ogryn ranged weapon stuck in the gamefiles. Meaning they can't do more of this dumb fucking shit with ogryn and now on have to actually THINK about something new instead of pulling years old shit all the way from the BETA era out of their ass.
Just fucking give me new close range rapid fire weapons. It actually fits the class fantasy.
>>
>>581223679
They would need to add new enemies that are hurt by light
>>
>>581221281
If it does that just makes the premium skin I've already got an even better deal.
>>
wow more reskins
darktide is dead, less than 10 devs left, they're all working on the ue5 game for which they have no competent combat director
>>
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WE NEED A NEW THREAD, THIS ONE IS DEAD
>>
>>581224060
>Meaning they can't do more of this dumb fucking shit with ogryn and now on have to actually THINK
Message received, the team will not be pursuing development for any future Ogryn weapons
>>
>>581224882
Me? I'm a Tech Priest main.
>>
>>581224514
This but unironically.
This new update is just mediocre. Only new we actually got is the ogryn hammer, rest are just either variants or just made out reused content.
The DBS is pointless, like genuinely.
Thugshot is just bad, it's another special killer gun, on the class whose job isn't to do that. Even funnier we already sniping guns for ogryn, the single stubbers even worse we already had kicback, GG and even ripper guns that can do it decently in aurics.
The hunting shotgun is mediocre, it's literally 6th shotgun in the game but this time they put on a fucking flashlight like anyone cares. The model looks cool, I'll give them that, but a cool weapon model isn't enough.
And the Crusher variant is looks to be a genuine meme weapon.
And the new ogryn shield is also genuinely pointless, people have been saying that they should BUFF the light attacks on the OG shield. What do they do? Go ahead and make an entirely new variant focused on lights, they didn't even bother making a new special for it, like a power maul or even shock maul. Like fuck off.

Hell some of these have just pulled directly from the gamefiles where they have existed for years. Like the Thugshot that thing was already found all the way in the Beta of this game.
Same goes for the crusher variant which has existed in the gamefiles for years.

You know what would've been fun? To finally get the 2 handed CHAIN AXE, Meltagun, Long Las that have been in the gamefiles since the beta also.
But nooo, we need more shotguns and fucking blunt weapons. I'm more surprised they didn't shove a 6th fucking shockmaul into this update.
>>
>>581224882
They’re so cool… I want to play them so badly…
>>
>>581226119
>I'm more surprised they didn't shove a 6th fucking shockmaul into this update.
If we want to reach, the crusher could be considered this.
>>
>hot shot never ever
>melta never ever
>heavy bolter never ever
>heavy stubber never ever
>longlas never ever
>power fist never ever
>plasma pistol never ever
But I sure hope we get another shovel soon!!!!
>>
>>581216790
>ogryn hammer
>literally the same animations as Saltz's 2h hammer
THEY COOKED SO HARD
>>
>>581228394
We definitely don’t need a plasma pistol but the rest yeah. Even a melta grenade would be welcome at this point…
>>
I'm honestly more disappointed in this shit update than if they just told us we wouldn't be getting new content for the next half a year. It's so fucking bad and lazy, I actually can't comprehend it. Why are they like this.
>>
coopoop
>>
>>581229137
The worst part is the Badwins who will defend it
>>
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>came into the thread the other day to say the update looked like shit
>called the "ratfag" and told it looks great
>come back today
>THE NEW WEAPONS ARE SHIT, IT'S SO OVER
>>
>/cope/ fucking dies
good
>>
>>581230032
>>
uh oh ratcuck melty
>>
>>581228394
>heavy bolter
>melta
>power halberd that you didn't mention
Those are reserved for being class-locked bullshit for the inevitable Sororitas addition



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