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Blue team wins again edition

>What is Wardogs?
A planetside/battlefield/arma/tarkov/squad-like with 3 teams and 100 players, from the developers of such classic and beloved titles as Battlion and Killrun

Launch Trailer
https://www.youtube.com/watch?v=CpQnZgZCIo8 [Embed] [Open]
10 Reasons Not to Buy Wardogs
https://www.youtube.com/watch?v=ugkuP4a3xk4 [Embed] [Open]
Anti-Cheat Info
https://www.youtube.com/watch?v=s1YpSHod0FA [Embed] [Open]

Helpful Links:
https://wardogs.zone/

previous >>581298651
>>
First for death to all red and green niggers
>>
Lakota has one of the worst helicopter control models i have ever flown in a videogame. Thing actively wants to crash immediately upon any input of my stick. Not to mention even trying to dodge SAMs.
The LittleBird is like a damn F1 car compared to it.
>>
Making OP not brammer slop challenge level impossible
>>
there are some cripplingly retarded, severely mentally ill people playing this game
>>
Have any of you bros ever had sex with an older woman? This 45 year old lady wants to have sex.
>>
>>581400209
>he rolls with the lone star of david

Shalom
>>
>>581400276
It's all the assists, they're fucking heinously anus, I hate it so much. Turned all that shit off and it's crazy how the controls actually respond to me. I cannot believe they allowed that shit to go out live.
>>581400493
my first girlfriend was 40 when I was 18, we met on WoW, she said she was divorced. She was not.
>>
>>581400513
>sees the word star and instantly thinks of kikes
I didn't realize kike propaganda was this powerful
>>
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...lol
>>
>>581400575
>It's all the assists,
Oh I turned that shit off immediately, made the bird way smoother but the lakota still feels like shit. Can you show me your sens/deadzones for your P/Y/R? I think I fucked mine or something maybe.
>>
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Man, I really was looking forward for this fucking piece of shit game. But holy fuck the balancing is the most low-iq piece of shit ever. These fucking mongoloid niggers at Bulkhead should've known that half their balancing won't work from day one. And this fucking ego tripping faggot Brammer is the most insufferable kike to ever exist. The hubris of those cunts is crazy. Brammer has the charisma of a gypsy carny mixed with a used car salesman. Can't trust these devs.
Rant over
subscribe to my blog
>>
>>581400443
That's what grindmaxxing does to a no life loser. When I start dropping crates instead of honking is when I know I've passed the 15 hour gaming session mark.
>>
>>581400575
so did her husband beat the shit out of you or did he fuck you in the ass?
>>
>>581400893
Then why are you in this general faggot? The game is fun.
>>
>>581401014
mortar/heli faggot of course the game is fun for trash like you.
>>
>>581400575
Was she hot?
>>
>>581400781
lakota is unplayable without assists it seems
>>
>>581401182
All I do is scout and snipe nigger
>>
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>kill guy
>say sorry
>he tells me that saying sorry is dumb
>this happens
>>
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Always remember to reload before engaging! No idea how I didn't die.
>>
So are the item boxes for the Little Bird just completely irrelevant in the face of Lakota pallets?
>>
how can I carry more than one verba
>>
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>come down tower
>walk by sam
>bro just blew up a friendly heli
>ask wtf that was about
>"I thought it was the enemy, I was wondering why I lost $4700"
>tell him to stop it
>>
Did something happen with the community servers? The list is just empty since yesterday
>>
>>581402286
fill up a koadiaks inventory
>>581402252
for fobs, usually unless you drop meds/grenades/gun ammo which seem to do well
>>
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Bros... What do women feel like?
>>
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>>581400058
>>581400893
SAARS DO NOT REDEEM THE WAR DOG
JOE BREMMER IS A BASTARD BENCHOD, PLEASE PLAY FIELD OF BATTLE 6 OR FISH WARFARE 4 (COMING SOON) PLEASE SAARS.
>>
locking higher tier armor behind a grind is fine since the weight mechanic helps balance it
locking armor piercing ammo behind the same grind is FUCKING RETARDED
>>
>>581400276
unironic skill issue
>>
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The pumpy shotgun is fun, just had a match where red and blue were fighting in stadium offices with tons of smokes thrown everywhere and i just slid in with a shotgun and 6 c4 just going into and out of smoke and blowing and blasting shit up
Very expensive to use shotgun ammo tho, got 6 kills and barely broke even
>>
>having decent game
>clan of hypersweats/cheaters joins
>they roam around insta headshotting anyone in range
>server empties out in 15 minutes
Do these people even have fun?
>>
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delete the APC from the game.
>>
>>581404776
and replace it with buildable spawn points
>>
>>581404776
are you using a monitor for ants?
>>
Low rank servers when? I just want to level my driving but its impossible with all the humvee niggers in the backline and all I have unlocked is the dogshit rpg

god forbid I only have time to play the game for 1-2 matches an evening
>>
>>581400704
Its because blue is American/NATO faction. Which means they are Jewish golems.
>>
>>581405374
I get red are russian, but what are the greens? Arabs?
>>
I'm the same guy that talked about the community reminding me of HD2 in the last thread and I have another question. When I played the beta I felt like I really didn't know what I was doing all that much. I'm seeing people say they're having issues with money and then other people blindly say to just do logi. How does one do that and is it as boring as I think it is based off every game with logi that I've seen that is out there? Again, sorry if I'm being dumb.
>>
>>581405305
devs said no leveling servers
>>
Why is it called Wardogs and not Warcats
>>
>>581405305
basically if u didn't sweat 50 hours into it by now ur basically fucked and might as well refund the game, not saying this as an insult just unironically how the game is built, it's a week of fun as people rank up then it's max rank sweat hogs mowing down people who didn't or arty truck max afkers

because losing or winning the game doesn't matter in the slightest, only number go up, sweats just disregard it entirely and do whatever the fuck

this cannot be fixed as the game is designed around it
see you next reset whenever that is
>>
>>581403946
fun isn't the motivation for a cheater
for them it's feeling power over other people
>>
>>581407550
Yeah its insane how the matches increasingly became more gay since release. Its been on a constant decline honestly
>>
The fucking apache is so retarded, one dude buys it and just farms the entire enemy team trying to make FoBs. They can't do anything about it, it just kills any AA before it can be raised. Basically if you're mentally ill enough to have unlocked the chopper you get to go 100/0 every game with no counterplay
>>
>>581405808
Iranians
>>
>>581405998
>is it as boring as I think it is
Doing runs with the ural is really not that exciting unless the other teams harass your routes or you're delivering to some contested fob, but I don't consider it boring. I'd say it's kind of relaxing.
I start every round doing one single delivery to get a bit of xp and then I start playing whatever role I feel like.
Last game of the day is always a full logi run, just listening to some music and winding down after all the time spent in the frontline. That way I also end the day with a net positive kek.
>>581407550
>if u didn't sweat 50 hours into it by now ur basically fucked
You're really not. I can only play 2 or 3 rounds per day, if any, and every time I log in I just have fun and I haven't feel helpless so far. Everything can be overcome with just a bit of teamwork. The only truly annoying thing so far has been the encounters with players on higher tier armor, but even them can be killed as long as you communicate with your team. The progression system certainly has and creates issues, but it's not even close to the constant hyperbole you guys spam in here.
>>
>>581408240
most consistent strat i've seen is crashing little birds into them
>>
>>581408240
porcupine the fuck out of it with RPGs, u n00b
>>
>it's another "fobbers made walls so fucked there's 50 spots for the enemy to climb through per square centimeter" episode
>>
>>581400443
>accidentally shoot a teammate with a glock once in the chest when he suddenly barges through a door when I was on the edge, expecting an enemy and forgot to watch the minimap
>he starts literally screaming in the mic in a ridiculously nasal voice and french accent, entirely unintelligible
>headshots me with mosin, killing me
>didn't even ress me, just took my stuff
I even said I'm sorry, for fucks sake
>>
does anyone bother destroying the shop crates?
>>
>>581401919
it's also fun to forget your gun is on semiauto and you try to magdump thinking you're on auto
just a single shot and then you die pitifully
>>
Hmm, so beyond the first 20 minutes before the APC spawns is the only time the little bird is relevant?
The minigun variant isn't exactly great in the current AA spam meta, you want to be in and out or you will run out of flares before they run out of SAM missiles.
>>
>>581402319
well it is a bit strange that you can lock on to friendlies at all. Sure it might be realistic but it brings nothing to the game, just a noobtrap mechanic.
>>
>>581403002
AP ammo isn't even very good, just shoot the legs since they're unarmored. I think it depends on the caliber though, for example 9x19 AP is just a waste
>>
>>581408407
>I can only play 2 or 3 rounds per day
Why? I did 17 hours yesterday.
>>
>>581408554
If they know what they're doing (which they do, seeing as how they already have the apache unlocked) you will never have any chance to hit them with the RPG. They always fly extremely high up and constantly move
>>
>>581408880
I've done this several times as well. I hate the hud hiding sometimes. I can never remember my hotbar layout.

Also I'm using the m4 now with a 2x and vertical grip and suppressor w/ ap rounds and HOLY SHIT. I feel like AP also goes through fences/walls easier.
>>
>>581406337
Cats dislike conflict. But the playerbase seems to be full of catty bitches and mentally disabled faggots that it might as well be called Fag Cats instead of War Dogs
>>
>>581408407
I'm still rank 29 and I just want to level my driver until I get at least the first humvee.

There's always a mg humvee patrolling the backline and it always ended up with air logi being the only safe method.
>>
>>581408240
can you not just shoulder-AA-launcher it until it dies/flees?
>>
How would a stash in this gane even work. You just keep whatever you had equipped at the end of the round? Wouldn't that just encourage people to play extremely safe so they can "extract" with someone else's kit?
>>
>>581409708
I doubt you'll have control that granular over it. I think it will be more like you generate loot over time that you can take in without cost.
>>
This game really intends to make every single mistake that Tarkov did in less than a year. Crazy!
>>
>>581409975
well niggita became rich with niggity means so maybe they're trying to become even richer by being even more niggity
>>
>>581400905
>When I start dropping crates instead of honking
I should rebind honk to m1. I was so frustrated when I did this 2 feet away from the FOB.
>>
Guys im starting to think large crates are only worth using if your making your own fob and setting up to make a drill by yourself or something no-one wants to run 140 stacks of shit and even at 50% upscale i make jack shit for returns.
>>
>>581408962
each point is 30s, so it's minimum of 10m until APCs spawn
and it depends, APC has a very long cooldown before you're allowed to deploy in it again so little birds as transpo are still highly relevant (let alone being able to insert anywhere rather than at, 9/10 times, a dogshit tower fob which is being mortar'd and raided. granted most little birds are going to feed you to the enemy by forcing you to parachute out, but oh well)
minigun bird is fine mostly. you just have to be smart about your pathing, stay low, and hit the AA fast if you want to harass fobs. but uh. that works until some asshole buys a humvee and fills it with AA launchers and moves around locking your shit up. after that you're not allowed to play unless you have AP ammo or the missile bird
>>
>>581410979
>being able to insert anywhere rather than at, 9/10 times, a dogshit tower fob which is being mortar'd and raided
is not relevant to 99% of the people in my lobbies who ignore the 3 birds waiting for passengers and make a conga line for the redeploy terminal. Your only customers are stragglers and people who have it on a cooldown.
>minigun bird
honestly i feel like if you don't use mkb controls and rifle aim ur just handicapping yourself. Otherwise I agree, but you get fucked even earlier because some nigger drives his truck to a hill in the way of your flight path and unpacks his 20 iglas.
>>
>>581410719
bruh why would you even transport crates in the first place? If someone needs something specific it can fit into the small crate too and if not the needy bitch can go get it herself
>>
>>581410719
I would purchase ammo from crates but no one ever sells any
>>
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>>581408240
>apache
>>
>>581411723
oh shut up
>>
>>581409708
idk but i want a money-furnace structure. take gear off of players and throw it in the furnace to get money back. would be tight
you'd probably have to do something about teammates being able to loot your gear to prevent griefing though

>>581410719
fob supplies in crates suck ass yeah
even if you want to build your own FOB ural+2pallets is the way
if you need more than 2 pallets suicide and run another set
i think the idea is you'd buy gear and shit to drop on fights or sell to fobbits but the system is just not fleshed out enough. should be some kind of terminal structure that functions as a shop-hub, lets you deposit crates into it (and have fob supplies you buy go directly into the fob) and lets players place requests for specific items. something like that that allows players that want to sell shit and players that desperately need shit to actually connect the two together in a way that isn't begging in team chat or blindly throwing crates of "might b good" around and watching the losses stack up
>>
>>581411723
that thing looks like it covets cheese and it is going to shoot the FUCK out of the trap holding it
>>
>>581411874
>you'd probably have to do something about teammates being able to loot your gear to prevent griefing though
since this game is all about money, a simple solution would be to insure your stuff. Not everything can be insured and it costs money but it will make sure you cannot be robbed blind because you have paid the men in the funny hats to keep your stuff safe in the vaults under the synagog- I mean drill tower
>>
Unless the devs make drastic changes, I don't see this game is going to even reach the targeted 5K playerbase. It's going to have niche playerbase numbers like Foxhole (1k) rather than Arma (10K)
>>
>>581412284
ai generated post
>>
markup crates for 200% if your team mainly plays hotzones and put one in it

Put in AP/HP ammos, meds, defib batteries and a couple of T3 helmets and T2 armors. People with 20k+ infantry kits are willing to pay 200% markup just to stay alive and keep making a profit.
>>
>>581412903
I have dropped dozens of crates and no one has ever bought anything other than ammo for the FOB
>>
>Discord thread about cheaters being rampant are closed off by mods
>Chink cheaters are starting to run rampant
>Easily lose your 17k infantry kit just because Chang Longdong turned on his aimbot from 1.5km away

It was good while it lasted
>>
>>581412903
If I see a crate at 200% I C4 it
>>
>>581413065
slap a C4 on the crate and drop them as bombs
>>
Game sure was a lot more fun when people didnt have laser accurate m4s that 3 tap you in less than a second from miles away
>>
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>>581413308
Cheaters are rampant in community servers too since they can just cheat and leave the match right before the mods can ban them, then rejoin right after to rinse and repeat.
>>
>>581413569
The devs are selling the cheats so they get more sales from the cheater sweatshops who play the game as a job to sell the accounts. Then they get an obvious outrage about a cheater problem and can force Secureboot and TPM2.0 on the playerbase.
>>
Does shooting the tail rotor of a heli actually make them swerve/crash or is it a placebo effect?
>>
>>581414112
It makes them spin out but from what I’ve seen an experienced pilot can limp back to base and land with some effort.
>>
>>581411874
The issue is that it's a quadrillion times faster to just kill myself and buy what I need vs asking some vehicle chud to deliver it
>>
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>They climbed onto the lights by the stadium
>>
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>HAVING FUN
>THIRD PLACE
>GAME CRASHES FOR NO REASON AGAIN

SIGH
>>
>>581414961
Would spawn waves make it better or worse? I mean if you couldn't be certain if your respawn is going to take 5 or 30 seconds, you would be more interested in waiting for a little bird to drop you a package
>>
>>581415140
>GAME CRASHES FOR NO REASON AGAIN
turn off directional audio, the geniuses decided to vibe code their own that crashes after ~1 hr regularly
>>
>>581415293
As long as the spawn truck is free and instant, it will always be faster to just kill yourself and respawn. They really need to limit a lot more things to not be available until way later in a match.
>>
In awe at all the level 35 shit I've seen today. I don't even have a single path at 20 yet
>>
You ungrateful gamer chuds. FPSes are so back and you need to understand this is an early access. I am having a blast and you are a codkid.
>>
>>581415310
sometimes i can play for 8 hours no issue and other times its 30min. it says my nvidia driver crashed but it still happens without overclocks and fresh drivers.
>>
>>581415582
I got to 25 supp today, just got AT mines, threw them bitches down in my first match after unlocking, hit 27 supp from nuking not just tanks but also artillery. ONE game. It was insane.
>>
>>581415425
Ah yes I actually forgot that existed since I basically never use it lol.
It should definitely have a longer cooldown and a monetary cost and limits on your kit so you cannot go insta teleport spawn, armed to the teeth and heavily armored.
Or even have some sort of system that just flat out makes it impossible to use the APC as your main way of spawning in, like getting enough score before you can do it again.
>>
>>581416058
APC has 10 minute cooldown per use which is fair
>>
>first game of the day
>3 kills
>15 deaths
Oof ouch my ego.
>>
>>581416557
I've played the game for 48 so far and I have looked at the scoreboard twice kek. First time just to see what it says and second time to see if I got 3 or 4 kills in the previous life
>>
Just watched a video of one of the betas and this guy was shooting artillery and he had to complete a minigame while the shell was flying. What was that for? Arming it?
>>
>Finally unlocked MAAW
>Humvee nigger tries to harass my logi truck
>One taps it
>They never show up again

Logibros... you need to stop grinding driver and focus on being a fobbit first until you get MAAW

Its mandatory to have MAAW now
>>
>>581416842
Reloading
>>
>>581416865
>fire 2 maaws rockets at ural
>barely blacksmoked
https://streamable.com/ugw8n8
>>
All the anons saying flying is the hardest thing in the game and you need to change your inputs and spend 30 hours practicing in the firing range must have been lying because very single game I join has 5 choppers constantly harassing fobs and fighting each other
>>
>>581414961
i would say that's a symptom and not a root issue
>>
Anyone else had constant disconnects today?
>>
>>581416557
I think I had a two hour segment yesterday where I didn’t kill a single enemy player
>>
>>581416820
only time i look at the score board is when i feel like ive died in a bullshit way and i check the guys stats
>>
Is anyone else having the problem that people don't want to FOB, like to the point where FOBs don't even get deployed at the start and no one builds ones up that do?

Everyone just plays the HZ while the three towers get taken and the position overrun
>>
>>581408635
always have a good laugh with some fellow brits or even the irish of all people, ressing enemies and making them fist fight to live,asking enemy team to res me and they do everyone having a blast and some mute euro will come and shoot them/you without saying anything because they are miclets and hate fun.
>>
>>581417198
hit the side of the cab to 1 shot
>>
>>581421186
No one is having that "problem"
If all three towers are taken by enemies that means your team is the only team not getting mortared.
>>
>>581421186
it varies
i think this behavior is symptomatic of the lack of information given to players about their teammates or their intentions
even just being able to name your squad would go a long way towards alleviating some of these oddities
(also fobbing is so fucking boring sometimes. either you tower fob, and it's ass-cancer, or you make a fob somewhere actually defensible and no one comes)
>>
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FINALLY
>>
Nobody on blue builds a drill at the fob, must be a day of the week
>>
>>581421186
Multiple times today I've seen 19 logifags load up and rush the tower only to then realize that no one brought a fob. It took another 10 minutes for one to get there but by then they're getting mortared and can't get a base up so they give up and we deathball instead. People are fucking retarded.
>>
>>581422874
making fobs so expensive was a retarded change. now nobody wants to grab one because it costs so much and you get no return for being the guy who throws it down
>>
>>581422391
Not even an assist? Did you just lay in a bush in the CZ the whole time? Or were you trucking?
>>
>>581423060
Lakota pilot carrying both troops and people. My team couldn't hold a fob at all so I had plenty of opportunities.
>>
How are people already getting the m4? I've been sweating since launch and I've only hit like level 16. And my kda is easily 3+
>>
>>581423441
Hotzone squad leader. Galil will get you there. Bring medic shit too. Mad xp. M4 is godlike with a vertical grip and suppressor. I am very annoyed that you can't buy non-tracer ammo. AP is nice though.
>>
>>581421186
There's no incentive to bring a FOB to most people its 7.5k and takes up too much space in a backpack and you dont make any money off it
>>
>humvee turret turned away from me
>actually he was looking right at me and hoses me down
yeah cool game!
>>
>>581423778
that's another thing, you need a big backpack to even carry a fob. the fact that you can't just hold it in your hands and deploy it from there is another questionable choice. they should let you carry a fob in your specialist slot
>>
>>581423778
It does if you're a fob the builder battledad
>>
>>581423890
That's one of the most infuriating bugs I've seen so far. That and when your minimap just disappears and never returns.
>>
>Comfy logi trucking
>Enemy humvee comes over
>Ah fucking nigger
>Doesn't shoot their minigun on me
>Made me pull over
>Says they're doing cargo inspection and told to stay in the car
>VISIBLY seeing them plant a C4s on my palettes
>Asks me to deliver to cargo safely to FOB
>Gives me T3 helmet and armor as 'incentive'
>Follows me in the treeline
>Drop my palettes near the fob computer
>Proceed to blow it up
>Thanked me as I drive back

Did I do good sarge...? I did good right...?
>>
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>>581424713
i've seen more cross-team interaction in this game than i've ever seen in any other pvp shooter before and i've been playing fps games since soldier of fortune 2
>>
>>581423029
>shitters filtered from placing fobs
unironically a good thing
>>
>>581425272
maybe on paper. you'd think with no fob people would get bored and wander towards the hotzone
in reality it results in 13 of your fuckwit teammates standing around a tower waiting for someone to bring a fob while loginiggers continue to drop pallets that cannot be unloaded anywhere and then i just change teams or leave the game
>>
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It's gaming time.
>>
they should cut the sport parachute cost in half. even at $500 i bet it'd still go unused
i have literally never seen a single person use it after 3 betas and 80 hours in the release
>>
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>me while i'm WINNING as TEAM BLUE and hacking an enemy FOB
>>
nerf da galil
fuckin gun of zion got no recoil. everybody is the chosen one with this piece of shit
>>
I wish this was more like rising storm 2 and less like squad. Too much down time, the guns feel floaty, lots of respawning and running around. It's just squad 2
>>
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>trying to enterain green to open their base door as a Red
>>
I don't want to get heli raped any more than anyone else but I just made it up to level 70 and I just unlocked the G18 and now I don't want to get my stuff wiped.
>>
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>rolling up to a fob to sell supplies to my fellow Greens
>>
>>581426681
ahh, the battlefield 4 good old days
>>
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>>581417696
Really?
It's filtering the fuck out of me that's for sure
>>
>>581427254
anon what the fuck are you doing?
>>
Okay I think I'm going to try getting engineering XP by staying in base and building stuff
>>
>>581426839
fob faggots are the cause of this dreadful state
Why couldnt we just have gotten a simple 3 team shooter
>>
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>>581427001
g18 with flesh ammo is fucking sweet. it's all i use since i unlocked it. i love raiding fobs with it. i'm a level or two off from the drums for it
>>
>>581427707
this is exactly why i don't want to get wiped
>>
>>581427682
Maybe if the only viable anti tank wasn't locked behind 18 HOURS of fobbit niggery
>>
>>581427682
don't blame other people for all the incentives being ass backwards. the reason the game is like this is because the developers are retards
>>
>>581422367
>either you tower fob, and it's ass-cancer
the big towers are cancer but you still need to grab the tower fob close to your infil roads so you have a staging area if the other teams start griefing your logi drivers in no mans land or for your sam and mortar campers to set up on the no mans land border
>>
>>581428015
>the developers are retards
On this we can agree.
>>
>>581427682
Gustave being locked behind level 20 is why people are becoming fob niggers since its the biggest counter for humvees and tanks
>>
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>hit a little bird with the MAAWS
>it doesn't 1 shot it
>some fag with a galil hits it once after me and gets the kill credit
well that was retarded
>>
>>581428371
idek where that MAAWS rocket went. it looks like it just disappeared, there's no smoke trail past the bird indicating it missed. did the friendly rocket bird blow up the missile? is that a thing?
>>
>>581428371
Battlefield 4 had dumb launchers get a scripted perk where they were guaranteed oneshots against helicopters because of the skill to use them. This is how it should be here too. The RPG is useless against helos as well.
>>
>>581427408
just fucking around and having fun man
>>
>>581428371
>>581428669
Vehicles have a massive massive problem with desync in this game. People are already bringing up how a humvee turret will be facing one direction on your client while shooting in a completely opposite direction on the actual server. I expect that as time goes on people will become increasingly displeased with the game's network code
If you ever check your damage log (b key after you die) you'll see that often you take all of your damage in a single server tick, 0 seconds between the damage ticks you receive. if someone with shitty ping flies around a corner fast enough you have literally 0 time to react to him because you're already dead on the server by the time your client gets the data, that's why it feels like you die instantly with no time to react to some people
>>
>>581430020
This. I had a guy literally sprint around a corner 20m away and instakill me with an m249 he was on my screen for maybe 7 frames
>>
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>build single SAM site anywhere in zone
>completely shut down any and all air traffic
>heli gunners losing their minds in all chat
It shouldn't be this easy.
>>
>>581430413
>buy a verba
>camp out near the middle of the map in a quiet elevated position/bush nobody checks
>give all pilots lock-on PTSD despite never shooting
>>
>>581414112
>>581414217
it depends, at some amount of damage the tail rotor starts to rip itself apart in flight and you have a limited time to land
I've had it happen to me before like that, it's pretty kino, exactly like blackhawk down
>>
>>581428674
>instant travel time with almost no lead required, arguably easier to hit than bf6 rpg's
>skill
>>
>>581430726
it should give you an assist if a heli crashes within 5 seconds of you locking on
seen it happen dozens of times, feels like i cause more crashes than actual rocket kills
>>
>>581431379
Because they're freelooking around trying to figure out where it comes from then lose control because these helis have kinda dogshit handling.
>>
>>581431287
kek the missiles and rockets go so fast in this game that i miss most a lot of shots because i lead too much
>>
>>581431615
When it happens to me it's because I overcook my evasive maneuvers
>>
Get me the fuck out of this hell named Asia fucking Chinese hackerz everywhere and shitty indogs pilotz, these two group of people excusively talk in their own language like yeah ching chong gpblok to you too nigga
>>
>>581431379
I have yet to get a "kill" with the SAM launcher yet because every time I burn their 2 default flares, heli pilots will purposefully crash themselves to deny me the cash for killing them as the 3rd rocket launches. Fucking stupid.
>>
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I greatly enjoy sitting in a SAM site and locking on to friendly choppers just to watch them panic, flare, then panic some more at the tone continuing before crashing.
>>
>>581432803

If You’re lucky you’ll get the chill Singaporean and Malaysian Operators.
>>
>>581432803
Come play in NA or OCX with me anon.

I don't know why the fuck OCX pings are 350+ for me when on other games like HLL, I get 120 to OCX. Like I have lower ping to NA compared to OCX when NA is literally the other side of the globe. This game's servers has weird ass routing.
>>
>>581432803
Skull issue.
>>
>>581433584
Pretty sure devs did it that way on purpose because RL Verbas have IFF readers.
>>
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>>581432803
>>581434262
chinkapoor here

i usually play on aussie servers in arma, battlefield and hell let loose too. i dont know why my ping is so high for oz in this game like what the fuck

>>581433972
nobody talks in english, its annoys the fucking hell out of me. then you have the ESP chinese hackers who instantly know where I am when I was just leveling recon by spotting enemy vics near red base

fucker just ran to me and shot me while I was hiding behind the treelines
>>
It's fun staying in base half the game, got loads of cash just repair stuff, building stuff, and reviving people who die to mortars. I got to support level 5 after one game. My main issue though is not knowing how red was able to blanket our FOB with near constant mortars that were insanely accurate. I still don't know how to make the mortar work myself and apparently neither did anyone else because we had two built and nobody firing back
>>
>>581435537
>how to make the mortar work
use a mortar calculator on a second monitor to plot firing solutions, every game with mortars like this has one
https://wardogs.zone/calculators/artillery
>>
>>581435758
>mortar calculator
that site is just a bunch of numbers and a map, I have no idea how to use it anon
>>
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>>581435758
waste of time using a calculator, at least for mortars
just point in their direction and fire a guesstimation shot then use godcam to adjust with pinpoint accuracy. the one time i hopped on a mortar i ended up making 200k in a single life because it's so braindead. idk how the other mortar teams were even missing me
>>
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>>581435884
put the coordinates of where your mortar is located into the gun section
put the coordinates of the location you want to hit on the target section
it will then spit out the compass direction and distance to set the mortar to in order to hit the target you specified
>how do I get the coordinates
open your map
right click
click mark coordinates
copy the text it produces and put it into the corresponding section in the calculator
>>
>>581436072
>>just point in their direction and fire a guesstimation shot then use godcam to adjust with pinpoint accuracy.
point of the calculator is that you dont have to waste time "adjusting" and "guessing"
>>
>>581436358
it takes a single scouting shot. by the time you ping the coordinates and type them into your gay website i'm already firing my second shot onto their head
>>
>>581435537
You can use the calculator like the other anon said but the mortar system is easier to wing it.

First you look at the map and guess the direction of the mortar, usually they're always at the direction of the team color base. Then you mark a ping of the map direction then go into your mortar, ADS in the mortar and move the middle marker until it touched your ping.

Then set the range to max range then fire, here's where mortar is fucking broken: YOU CAN FREE LOOK IN THE PROJECTILE CAM. Press alt and start scouting for enemy fob, if you found it then ping it to your map. Then you move the marker towards the location.

>Okay but why max range though
Its to give longer time for you to free look as well as giving you info of the maximum mortar radius, just remember that if they can hit you then you can hit them back as well. Take 1-2 recon shots to see their mortar placement and be sure to move your shot accordingly to it.

Once you're right on target, this is where Mortar is also pretty fucking stupid: You can chain fire mortar 3 times.

Press C to cancel out of projectile can after firing a mortar then fire again, press C again then fire.

Don't press C on the third fire, it'll let you confirm where your hits are.
>>
>>581436453
>it takes a single scouting shot.
yeah and that takes forever compared to the couple of clicks that site requires
>>
They really need to nerf the attachments at least a bit, its kind of crazy how if you buy the good attachments your gun becomes a pinpoint accurate laser beam you can full auto at targets 150m away
>>
>>581436679
I agree! But just so we are all the same page, what attachments does that? :=)
>>
>>581436679
>Normies and casuals lose out to infantry gunfights because no lifers with kitted out M4 beams them from 200 meters
>Normies and casuals can't level driver because of all the humvee partisans
>Normies and casual only option is to be a fobnigger because no lifers dominate every other area except fobs

Everyone is crying about fob niggery being popular but refuse to acknowledge the problem of higher level unlocks straight up stomps people with jobs.
>>
>>581436536
you forgot to mention you can reload all three shots in the final shot's cam, meaning you can instantly fire another three after making some aim adjustments. I really hope the nerf the hell out of mortars.
>>
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>kill players from other teams
>they didn't Give Up to respawn, they're still waiting because their teammates are obviously nearby
>any items I don't need from their loadout, I just dump it all on the ground, including gun attachments 1 by 1
Does anyone else do this?
>>
>>581436906
>Normies and casuals can't level driver because of all the humvee partisans
As a humvee enjoyer I do not waste time on urals, its far more fun and productive to fuck with fobbits.
>>
>>581437010
i still think mortars should have a cost to them like drones do. the amount of visual information you get by lobbing mortars around is insane. maybe 1k per shell and it's only one at a time. could increase splash radius to compensate for losing triple shot.
>>
>Recon towers can be destroyed by punching their floor 100 times

I really hope they change this because once the community at large starts figuring this out, having watchtowers at FoB corners is going to become unviable since four people could just punch them to death in like 20 seconds.
>>
>>581437142
I see humvees harassing backline right after they rushed the fobbits at the beginning every match now.

I feel bad for people who haven't gotten their humvees yet, straight up being cucked by humvees.
>>
>>581436906
needing XP to unlock shit in the first place is retarded. the only hurdle for gear should be money. the Tarkov-style XP treadmill that gets wiped every time you finally reach the good stuff is one of the worst features of Tarkov and I genuinely don't understand why they copied it. they should replace unlocking gear with XP to getting price discounts on class based items with class XP or something like that
>>
>>581437382
I'm bringing RPGs at the start of every match just to kill the humvees
>>
>>581437116
they should let me load sabotaged rounds into their guns
>>
>>581437116
I've started doing that too. It helps encourage them to fuck off and respawn so you don't have to keep an eye on their location to make sure some sneaky fuck doesn't crawl up and revive eight people behind you.
>>
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>Find enemy apc.
>Surround it with hedgehogs.
>>
>>581437116
>>581437730
>>581437748
griefing faggots
>>
>>581437920
sorry faggot don't come carrying your 20k loadout and then die to my retarded ass with the basic bitch smg
>>
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can someone explain to me how this isn't a kill?
>>
>>581437895
this movie but the steamroller scene with green driving over a blue infantry with a humvee at 5 mph
>>
I just got hit by an AA rocket that didn't even give me a missle lock tone.
>>
>>581437971
It's easy math
>71.4 damage (12.6 absorbed by helmet)
>40.84 damage to shoulder (7.2 absorbed by armor)

So you did 58 damage, then 33 damage, leaving them with 9 health left.
>>
>>581438267
>the first number is post mitigation
what the hell are they coding over there
>>
>>581437971
Reduce the first damage with damage absorbed by armor
>>
Hey, so is this a good game or will it become another battlebit?
>>
>>581438470
Gotta see the changes in season 2 and 3 because currently it has possibility of becoming another battlebit.

Doesn't help the Wardogs guy has similar smugness and proudness of alexus from Helldivers. Where they'll say the players are wrong and his decisions are correct.
>>
>green and blue fighting each other while red builds 10 drills and sits in the hz at their fob all game
>literally nobody attacks red, ALL GAME
getting fucking sick of these niggers
>>
>>581428371
You did hit the Little Bird , but sometimes when you hit a vehicle with enough damage, it doesn't explode outright and instead the engine conks out and the vehicle catches fire and its pretty much doomed at that point.
You can see the flames at 0:10, it was going down no matter what, but the game just bugged out and didnt give you kill credit, it happens.
>>
>>581439334
sometimes its more fun to be in a permanent battle than it is to torture yourself raiding a fob
especially if its vs red church on bakurani
>>
>>581413308
I had a match where one infantry nigger had 70 fucking kills beaming you through the map but dont worry the devs are "monitoring"
>>
>Placing AT mines on known paths
>Kill both blue and reds APC near the same time.
I love these things. this games ability to troll is just to fun
>>
>decide to try mortars
>can't build one
>every team i get one isn't building any
>still constantly bombarded with them
this game is so fucking frustrating at times. also
>finally unlock SKS
>still can't OHKO people like i always do
>always just hear a *squelch* that I hit them and they run away and all my subsequent shots miss
>>
>>581441061
the SKS is some bum ass shit
the mosin is the first real sniper rifle
>>
>>581441061
>>581441319
SKS is a marksman rifle, not a sniper rifle. Why does this need to be repeated multiple times every thread?
>>
>>581428371
you hit the skid there, skids can take a lot of damage (from hard landings). might have absorbed you MAAWS
>>
>>581441630
>bluh bluh
The difference is irrelevant, a long range rifle that doesn't kill people when you shoot them in the head is useless.
How many times do you need to prattle off about how ERM ACKCHUALLY THEY'RE DIFFERENT!!!11 before you realize faggot dictionary differences don't matter?
>>
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>It's another red mortar spamming blue for 20 mins while green wins episode.
When will they stop replaying this episode?
>>
>>581441724
Nigger you're shooting an intermediate cartridge expecting the ballistics of a full-size rifle round.
>>
>>581441724
...It's the in-game category name for it.
>>
>>581441630
I didn't say it was a sniper, the other anon did. I just can't figure out why everyone else can get fast kills with it but I can't
>>
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>>581441951
Because they're dumping rounds into people's chests at 30-50 meters, not trying to score the perfect headshot twice in a row from 500 meters away.
>>
>>581442291
Hm, maybe I should get closer then
>>
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>finally hit 90
>$500k to unlock arty tank
>>
>>581442760
One logi run match and what's the problem?
>>
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Sometimes I like to build the most retarded traps possible to see if anyone falls into them.
>>
Extremely important information: 3 RPGs destroy a buildable drill. You can go somewhere safe with line of sight to the enemy FoB and just shoot the drills from far away with the RPG. Its by far the easiest way to destroy enemy drills
>>
>>581443212
I don't like logi, it's boring.
>>
>>581443590
What's the max range of RPGs?
>>
>>581443665
Don't know, but you can shoot them from what i would personally describe as pretty far away. Far away enough that you're in relative safety while doing it.
>>
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Just unlocked the Humvee and its so funny to drive into people knowing they can't do shit.
>glass is practically bulletproof
>use 3rd person cam to spot people
>park my fat ass in front of teammates for safe revives
>hiding behind a wooden fence? No you're not.
>>
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I fucked up the placement a little bit so I was surprised I still got the kill and destroyed one of the tanks
>>
>>581444192
it's only just begun.
>plant c4 inside your own humvee for when they learn to shoot your tires out
>they group up and come talk shit.
>*tick*
>+$20,000
>>
how are the mid-late game infantry weapons like the M4, FAL, PKM, SMAW, etc.
>>
>>581445112
they are super op
FAL is just S+ tier
>>
>>581444221
>german railway cannon
kino kill wp
>>
>>581444781
>+$20,000
>for infantry shitters

nah more like $3000 plus tax and tip
>>
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post your level 100 spread
>>
>>581444221
looks fun, but not very economical
>>
>>581444192
>finally get humvee
>get instantly BTFO'd by enemy super bazooka
it's not fair
>>
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bulkhead plz
>>
Speaking of Humvees, are the windows bulletproof forever? Or do they have HP and eventually get broken?
>>
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>>581446087
bulkhead PLZ
>>
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Don't forget your parking brake kids
>>
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First time using the glock 18 with drum mag. Holy SHIT I love this thing now. It aims and shoots stupid fast and with AP rounds it just shreds people.
>>
Stop posting your clips in full rez, lower em to like 1280x720 or lower to not lose so much bitrate.
>>
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One of the passengers yelled "YOU STUPID FUCKING NIGGER" the loudest I've heard anyone get on this game yet lmao
>>
>>581446779
That's why I try to keep them short. Full res is 4k :( But yeah, you are right.
>>
you guys weren't kidding about early game suicide humvees. 8 kills ez pz, very funny
>>
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>Start of match
>here heli flying over to the spawn point
>Nwooooooooor *metal crunch* *Beep beep beep*
>Some random guy "you can't park their mate"
I love this game sometimes
>>
Do I get more driver XP/Cash loading my pallets into the FOB myself as opposed to letting someone else grab it?
>>
>on green team
>fob gets wiped, I'm last man
>hands up and call out to reds that I surrender
>they let me tag along
>I just observe, I'm not giving away my teams location to them or telling my team where they are
>they kill some of my guys in a skirmish
>one of the downed green dudes threatens to report us all for griefing

I don't think it's griefing but was it?
>>
>>581447625
You dont get any driver xp from the crates getting loaded into a FOB, those are support points. If you really want to drivermaxx you just dump your shit at the edge of zone and then jump out of the ural at high speed for a quick trip back to base for a new Ural
>>
>>581447759
>You dont get any driver xp from the crates getting loaded into a FOB
That's retarded. But I do also need support XP since I still wanna unlock landmines. But thanks, Anon.
>>
>>581446591
this guy was clearly already injured
>>
Is the AK a meme? The recoil is retarded compared to the previous gun.
>>
>>581447907
put attachments on it
>>
>rocket pod little bird flying directly at SAM site
>can't lock on to it at all
>die
this has happened twice in a row, someone explain what the fuck is happening
>>
How the fuck do I earn assault xp? Everyone is just sitting in fob and c4'ing in barely gets any kills.
>>
>>581447902
I got more kills with it and I'm not so sure.
>>
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>>581446337
>same bug that been around since the early alphas
>>
>>581448615
mow down buildoids at the start of the match, hide inside their fob for a couple minutes, then do it again

hammerchuds literally do not even recognize they're being shot
>>
>>581446591
are you playing with a wheel?
>>
this game is un fucking playable without a premade squad in voice
>>
>>581448304
There is a minimum height above ground helis can be locked at all.
>>
>>581444192
its not long until everyone learns shotgun shells one shot humvee tires
>>
>>>/wsg/6236508

>>581449596
no
>>
>>581449740
>400kb
nigger what are you even doing that shit looks like it's straight out of 2001
https://argorar.github.io/WebMConverter/
set it to 4mb max filesize
>>
>>581449740
due to how shitty the webm is, it kinda looked like real war footage for a second
>>
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>>581449815
literally what i used. it was a screen recording of a facebook reel that wasn't good to begin with. I put 4mb. idk.
>>
https://www.dr-lex.be/info-stuff/video-bitrate-calculator.html
figure it out
>>
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>>581449815
>>581449878
>>581449930
>>581450001
I put the 4 in the wrong place :^) I've been awake playing wardogs for like 18 hours sorry
>>>/wsg/6236514
>>
>>581449930
>>581450103
stop using that ancient ass version
https://github.com/argorar/WebMConverter
now go crop the black bars out
>>
>>581450160
I like the old name before they cucked out. use your imagination
>>
holy FUCK they need to do something with Lakota handling on HOTAS. I juke 5 sam launchers on the little bird on my stick like it ain't no thang but the second I get on the Lakota it feels like I'm trapped in a wooden fucking barrel during a sea storm. The fucking thing actively wants to die the moment I do literally any input. I don't want to switch to fucking kbm but looks like I'll have to, so I can get better gun runs on the minigun bird as well probably.
I wish the base little bird was more relevant but right now it's made completely redundant the moment the APC spawns.
>>
>>581447558
I've been grabbing a 249 SUV to try and haul dudes to the zone at roundstart. Usually nobody gets in, even with the gun free, so instead I park by the equipment vendor and move under the three lakotas trying to land there like taxis fighting at the airport while shouting "Fuck off, I was here first." Always crashes at least one.
>>
800 dollars for a bipod is a scam!
>>
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>>581447558
>Start of match
>Managed to snag the second blackhawk but miss the first
>First blackhawk lands really close to equipment board
>Try to also land close but end up clipping one of the tents and losing my rotor
>Waiting for rotor repair, people start going to the other heli because I just crashed
>Start playing a cassette
>They all run back
Its just that easy. Like moths to a lamp
>>
guys can you stop hitting the bump limit so often
>>
>>581446591
lmao wtf why was your reaction time 2 full seconds
i can forgive staring at the wall instead of holding where a dude could actually be
but god damn gramps, lay off the sauce
>>
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just look at this shit
they say here for 30 minutes, just waiting, doing nothing, meandering, milling about, while waiting for a fob that wasn't coming
why do these "people" get on the game to not actually play it?
>>
>>581448615
go to a blue fob
>>
>load up 20k infantry kit with decent gun, attachments, grenades, heals, smokes, etc.
>get 1-2 kills before dying, net 16k loss

>load up naked 4k jihad kit with 9 RPGs
>destroy drills, fob structures, spawn vehicles, random kills, always 30k+ profit

It's actually insane how expensive front line infantry kits are for the shitty return on investment compared to other loadouts. Guns and attachments should cost a fraction of the current price, otherwise you're just encouraging players to build fob shit all day.
>>
>>581446591
>not looking up while moving up stairs
>pauses in movement while attempting to turn
>no reaction to being shot
>direct vertical upward turn
another retard controller player
>>
>>581452703
they're new, they don't know what the objective is
go play red or green if you want to be a sweat
>>
>>581452703
but it's a tower! you HAVE to build fobs at towers! no i'm not buying the fob but surely it'll be here any second now
huh what's that? why should we build the fob at the tower...? uh.... well... i mean.... it's the tower!! it's where fobs go!!
>>
>>581452895
mkb lmao no controller. what reaction do you want? I have to go shoot the guy either way. I am usually top 5 in kills most games.
>>
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>>581452314
>flying troop heli at round start
>tell the passengers that things are going to get really spooky when we're coming in to land but to put their faith in the lord that we won't explode or lose the rotors
>pull up so hard we go vertical
>two people bail out
>tip back to level without any lateral momentum
>watch one of the guys that bailed out snag the side of a tree with his chute and fall to his death
>land safe
Proverbs 3:5 mother fucker.
>>
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Support should be removed entirely as a class/exp option. Stop rewarding bad players with cash and item unlocks just because they swing a hammer at walls for 2 hours every game. Grab a gun and get to the fucking hot zone, I'm tired of seeing only 2-3 teammates ever do anything other than build and logi.
>>
>enemy activates a drill on an edge-of-the-circle fob instead of an honest tower fob within your mortar range
how do you respond without sounding mad?
>>
>>581453690
I make this post
>>581453630
>>
>>581452895
the most terrifying thing is that i don't think he's actually on a controller
the movement when actually shooting the guy looks like mouse. hard to tell though
anyways my favorite part is that he hit the dude what looks like just a single time, in the arm, with an AP round, to score the kill
and went "DAMN THIS THING SHREDS" and clipped it
>>
Assault should be removed entirely as a class/exp option. Stop rewarding dumb players with negative cash and item unlocks just because they rush the hz just to die and repeat the process for 2 hours every game. Grab a hammer and get to the fucking fob, I'm tired of seeing only 2-3 teammates ever do anything other than killing themselves in the hz
>>
>>581452782
Guns and attachments have no durability. Most infantrymen should be looting it and only re-buy once they feel the overall amount in combat has dropped by being voided in backpacks despawning.
We need - ability to call out "I need this attachments" (and this ammo)
Bonus for dropping shit for teammates to use. You rez a dude you get money for every one of his kills. You give him ammo, a scope or a whole gun you get jack

I think the biggest problem with the game rn is the information gap between coordinated squads and tardwrangled morons. When you have a group of people communicating you'll know where enemies are, where they are going, what do they use, keeping track of who killed who (did I kill that guy or was it someone entirely else?), calling out shit on the ground.
With randoms you are lucky if somebody bothers to press mmb on the enemy position, or spot them
>>
>>581453690
I usually make a mortar base behind it right outside CZ

Double hesco with fob, 120 mortar shots and a dream. Doesn't matter if I get killed and the fob gets taken. I make profit by the time raiders come to kill me anyway
>>
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>in back corner of FOB patching up hole in wall I noticed
>mostly tuned out gunfire because we've been getting strafed by multiple little birds on and off for a while
>entire minimap is suddenly dead teammates
ruhroh raggy
I immediately die to the littlebird after the video ends but I cleared out all the guys on foot so I just had to wait 5 minutes for someone to come pick me up
>>
>>581452608
no it's a brand new game and we have so much to complain about
>>
>>581454176
You mean you build a fob outside of CZ on the enemy side of the circle?
>>
>>581454285
Yes. Kinda like building a backline AA fob outside CZ between enemy bases.
>>
>>581452703
>why do these "people" get on the game to not actually play it?
because
>we have 30 people on the team, surely the other 29 players will handle it
>i can just sit here and chill
^10 players think like this, reducing the team from 30 to effectively 20.
>>
>>581454191
I love the AMP9
>>
>>581453690
>how do you respond without sounding mad?
By physically attacking the base.
>>
>>581454428
Way more than 10. As others have said, there are games where I will be the only mother fucker on my team leaving our fob, let alone pushing to the hz, and we inevitably lose. It's beyond frustrating trying to get people to leave a fob once it's been established. Don't even get me started on the 6+ people sitting at spawn in littlebirds fighting for passengers like shitskin taxi drivers in New York.
>>
>>581454682
Sorry boy, I ain't leavin my bird until i got my initial cash back x2 :^)
>>
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>finally get a group of 20 to attack a megabase
>none of us brought c4
>we get slaughtered trying to fight along the walls
>money on kit wasted

never making that mistake again, fob life it is
>>
>>581454682
>I will be the only mother fucker on my team leaving our fob, let alone pushing to the hz, and we inevitably lose.
This wouldn't be an issue if the team chained drills to pull HZ to base and actually tried to defend against attackers. But most people just "hang around" lazily.
There's 1 drill, not 3 or 4.
Fuel is always late.
And people stay in a downed state for 10 fucking minutes because they spent too much money on their kit.
>>
>>581454869
>20+ downed players at a fob all refusing to respawn despite the fact that the only other living players are on the other side of the map
Seen it too much to be pure coincidence. There must be something in the water making zoomers retarded.
>>
I made the mistake of opening a stream of this game and 90% of the dude's deaths are just him putting himself in really stupid situations, blaming his teammates for it and then whining for rez
>>
>>581454809
there is literally zero reason to not have a stack of c4 on you at all times, especially now that people are abusing vehicles
>>
>minigum humvee takes 3 rpg hits just to start smoking
that's kinda bs
>>
>>581455318
need to hit around the windshield or above the engine or anywhere into the cab, really. the sides and back have heavier armor
>>
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>build mortar fob in no-man's land to counter-rape the team that's raping us
>one single guy on my team runs up to my fob
>gets torn up on the barbed wire i placed
>somehow manages to get fucking run over and die to my parked URAL while trying to climb on the back for a sniping position
>spams REZ ME
where do these golems even spawn from
>>
>>581454809
you saw the problem, but chose the lamest solution?
just bring explosives
>>
>>581454809
Use chat and ask a heli to dtop you crates
>>
>>581455447
My duo was playing Recon and having the same issue being a magnet for retarded teammates giving away his position by running to him
Same stuff would happen when he tried building fobs and they'll leave the gates open
>>
>>581454191
very nice, anon
this fob seems so ass-backwards, zero defensive power, easily jumped walls, yet the building that should be maximally exposed is comically fortified. at least it cuts both ways in this case, everyone might've died because there's zero cover but at least the attackers also did not have any cover to work with. would be better to build for both though, motte-and-bailey style or some shit. thinking a highly-sectioned castle-ish wall with bunkers/towers looking inwards and outwards (bulging out so you can actually peak ALONG the walls as well, i.e. where most raiders are sitting while staging)
this shit like all bailey and then a keep that can't be occupied by more than a single dude at a time
>>
>>581455874
>try to make sneaky mortar fob
>pilot decides he's going to drop a pallet of unnecessary supplies because "dropping supplies on fobs is good!"
>slowly hovers over the fob
>someone else comes over to check it out and realizes what's happening
just fuck off
>>
>>581456061
lol i had this happen as a ural driver. Found a random mortar base but some russian came out the door yelling
>GO WEY. GO WEY
so i just drove off
>>
>>581455267
But if I carry more stuff Ill be too fat to run
And yeah, I actually do NEED to carry 300 rounds of loose ammo
>>
>>581456048
yeah I showed up after most of it was already built, I only really ended up throwing in some hesco blocks to try and fill in obvious jump spots, and built a stingray to go kill a tank that was shelling the place.
80% of the fun of being a fobbit is fighting off the endless onslaught desu
>>
yall need some pallets?
>>
>can't place a drill on the firing range because it must be placed inside CZ
bruh
>>
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Do you like the vision so far?
>>
>>581456894
he is such a faggot
He blows pakis in downtown London.
>>
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>>581456894
>do you feel in charge?
>>
>>581455447
>make epic disposable drill fob at the edge of the map
>EVERYBODY comes by and a 100 urals come by to drop off stuff and red decides to come take a looksie
>>
>>581456894
make general leveling up faster
do something to make driving more interesting
more tutorials on towers and drills
>>
There is 0 point to staying in a match after the groups that dropped to chase the HZ at the beginning of a match all die out
I leave 90% of matches at the 30-40 point range because its the only way to have a smidge of fun in this game
>>
Are drills revealed to all? Is there any way to hide it?
>>
>>581458068
The drill gives you zero points, you still need your team there for it to do anything at all.
>>
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>Grab a recon kit
>Only unlocked the mosin but it'll do
>Enemy build a FOB on a tower
>Half of said tower is being hugged by a forested hill
>Very crowded and getting pressure from the other team too
>Has mortars and spawn vehicle
>Start shooting fobbits, towersnipers and mortar crews
>Snag a truckdriver too
>Keep relocating in wide treks in case I got reconned and flagged on the map
>Use the third teams pushes as distractions to score more kills
>towersnipers suck balls so they can't track me
>After a while, the front doors swing open
>4 guys exit, going straight for my last known location
>Keep using the same strat but now expand outside the forested area into a little town because they are hunting me
>Hunters get really close a few times but I just hide and sneak away in the opposite direction
>40 minutes of cat and mouse games
>Keep scoring kills but eventually 2 of them catch me on a staircase
>One of them says: "shit boy, you we're very annoying to take down, well done"
>Congratulate them on catching me
>mfw
It's not my usual style of play, but man, if you discipline yourself into only taking the shots that are a sure hit and keep relocating after every kill, this is very gratifying and financially rewarding. Must be even sweeter with a ghilly suit and silenced rifles.
>>
>fill bag with fob, ammo, and bring a hammer
>take littlebird to bumfuck nowhere with two crates of ammo
>place mortar
>kill enemy drill/apc/mortars/ciws/etc
>abandon base once out of ammo
>repeat
Is this all there is to life?
>>
>>581459229
Doing this with a bow is great because you can visibly see the panic set it when somebody dies and they have zero idea where you could be
>>
>>581459031
they get revealed once you start drilling with them, before then someone has to recon spot them
>>
>>581459196
this was prior to activation.
>>
do they perma ban you for saying nigger
>>
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>hit moving spawn vehicle once it gets to an intersection
holy shit
>>
>>581428371
The MAAWS is AP and the LB has no A to P so much of the shell is wasted
>>
>need support xp
>decide to try mortaring a bit
>game starts, head in with a truck
>build a small single mortar fob at the edge of the CZ on my team's side, away from any notable landmarks
>the HZ beelines straight for me and brings 30 enemies with it
>have to abandon my plan and fob and play normally
>next game
>same thing
>next game
>same thing
>next game
>no HZ but there's already a faggot sniper in a building nearby shooting me less than 10 minutes into the game
He couldn't even see into the map to snipe anyone from where he was at. Just me. Was he just there to spot trucks and helis coming in? I just wanted to get some support xp unmolested
>>
>>581460039
There's been two cheaters ruining every game for a week for DrDisrespect and streamers.

They do not give a fuck.
>>
>>581460605
>DrDisrespect and streamers.
Why the distinction?
>>
>>581460783
Disrespect is based. The rest are not.
>>
>>581460889
lol
>>
>>581460889
For the record I was laughing at (YOU)
>>
>>581460605
>cheaters ruining every game for streamers.
Based.
>>
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>they add an arcade to the training ground
>there is an arcade minigame for each role
>spend money to play the minigame and earn exp for the role
>>
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Truckerdads rejoice you will not have to keep killing yourself for faster cash and xp in season 2
Humveefags your days are numbered
>>
>>581461150
That negates engagement grinding anon, so it will never happen
>>
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>>581461183
If they wipe what we've already unlocked, they will have to offer me heaven's pearly gates to get me to return to the game.
>>
>>581461210
it's a place to learn and get some early quick levels
>>
>>581461463
And Bulkhead wants you to grind for engagement. See the difference?
>>
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>>581460889
yayaya
>>
>>581461418
Same. With Gears Eday coming out around the wipe day, Ill likely just skip season 2 all together and come back for the third one. Assuming the playerbase hasnt imploded by then.
>>
>part of a group of 10 holding down the HZ, have total control of the area
>fobbits decide now's the time to drill
>pull back and make my way to the fob
>by the time we get there the drill's been destroyed and the fob is being overran
>and we're no longer scoring
i fucking hate it here
>>
>Know my progress is being wiped in 2 weeks
>should probably continue my crimson deasert playthrough/start stalker 2 now that I own the ultimate edition
>end up clicking "play" on wardogs yet again
This fucking game is too addicting man.
>>
>>581460605
I support streamers and youtubers getting shit on. As long as I can say nigger
>>
>>581461086
There are normal people in those games too; the Bulkhead looks incompetent as fuck.
>>
>>
>>581462030
Saying nigger isn't enough. Niggers should be hunt for sport.
>>
>>581462110
Tokyo drift
>>
>>581462110
Watching kodiak drivers try to speed past me only to hit a bump and get sent to the fucking moon will never not make me laugh
>>
>>581461849
>i fucking hate it here
Most realistic milsim ever
>>
How do I do the French salute?
>>
>>581462842
Middle mouse button brings up the emote menu I think
>>
>>581462842
Open your inventory, select your weapon, press the drop button.
>>
>Blue-bitch
>Red-retard
>Green-gooner
>>
>>581461849
To be fair if they didn't activate the drill when they had the chance then another team would have done it
>>
>>581462842
hold down middle mouse, one of the menus has a surrender emote, I believe the local menu
>>
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I browse reddit and twitter for dev input on upcoming changes so you don't have to. I need a brave soul to monitor their discord for me though.

I assume he's referring to the team change exploit fixes coming, and maybe some tweaks to blue. Though I've seen blue winning a lot lately. If I'm getting raped by a tank or havoc it's usually blue.
>>
The blue=bad meme is mostly psychological imo.
I've seen profound mental retardation on red and green, and I've been winning a fair number of games on blue the past 2 days.

>>581463880
>tweaks to blue
like what? Map changes? Terrain?
>>
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Join Red
>>
>>581464229
>meme
You're so close to getting it.
>>
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Got bored running logistics and buildings FOBs so I made this handy dandy guide for anons struggling with Humvees because everyone keeps getting it wrong.

I know its specific for the MAAWS while most people are still using the RPG, but the RPG is just too inconsistent. It has similar damage and maximum range to the MAAWS, but the full damage radius is almost half, which makes it much harder to hit multiple vehicle modules and destroy the hull in the same way a MAAWS does.
If you're stuck with an RPG, your best bet is the sides, it takes about 3 most of the time. If you aim for the front, its about 4 to destroy the engine, but if you're hitting the top (including hood), the top, or the trunk, it can take up to 10 rockets. Just use the MAAWS.

There was a surprising amount of areas that were one shots like the front grill/bumper, the back bumper and mudflaps, and even hitting the ground under the car can one shot but its difficult.
>>
>>581465021
>RPG radius
Why isn't the RPG programmed to behave like a big AP bullet which is what an RPG is
>>
>>581458068
>Make a small FOB on the edge of zone to deliver pallets for driver xp, and build drills for support XP.
>Main tower FOB is staffed by mouth breathers who can't eat soup without floaties.
>Spawn vic ends up driving to me
>Rest of the team starts camping my area with sniper rifles and building AA emplacements.
>Immediately start getting shelled by both other teams destroying all my drills
>Team scatters afterwards
Could you tell I was playing blue?
>>
>>581464229
Blue's HQ positioning on bakurani should be changed in relation to the other two. Other than that maybe do something about their visibility since they wear bright blue while red wears black and green wears camo.
>>
>>581465021
>use the MAAWS
Buddy I haven't even unlocked the thing. I should have started grinding support first so I could have counters to every other profession because none of the others get shit in comparison.
>>
>>581459196
It brings the hotzone over to your third of the map, putting it in your sphere of influence and bringing back all the Adderall addicts who sprint towards the zone even if its deep in the enemy territory.
It doesn't guarantee you points, it just makes it more likely for the dimwits on your team to wander into it.
>>
The areas outside the main zone are often more interesting than the main zone. Theres a cool half build warehouse area outside zestafona, the abandoned towers on bakurani
>>
>>581465667
Yeah I'm really looking forward to other game modes that might use more of the map. The green side on bakurani has a little town you drive through with a tower overlooking it and it seems like a kino place for a fight
>>
>>581464963
I'm well aware what a meme is, if that's what you mean.
>>
>>581465021
Oh I forgot to mention, I used this calculator on wardogs dot zone to double check any weakspots. I tested everything ingame first, but some spots like the mudflaps I wouldn't have found without it.
Its not perfect, sometimes it overestimates or underestimates damage, but its a good way to check what counters specific vehicles if you can't be bothered going into the range.
>>
>>581459196
just by popping the drill you are denying the HZ to other teams while forcing them closer to each other while approaching you

IMO "naked drill with minimum fuel" is the best drill strategy for winning
>minimum time investment
>if your team has HZ or is earning points, wait
>once you stop earning points (and the whole team is not right next to HZ alive (as if lol)) pop the drill to get the HZ close
>absolutely nothing for artillery to destroy, they'll get bored real quick once they see they can't farm by destroying random hescos and people
>not long enough for other teams to actually start thinking of good strategies to fuck you up
>no long enough for your team to switch into the "okay I sit in fob now" mode
pull the HZ, watch the skies, then have your guys escort it out
>>
>>581460783
>all streamers are my father figure
are you stupid?
>>
>>581459449
How is the range and damage on the bow though?
>>
>>581465626
What I do is just buy a FOB, T3 hammer and truck with 2 pallets of construction materials. Go to a quiet area on the edge of zone (this works best on Ozeti or Zestafona because they have a lot of forests to hide in. Then just build a small encased area and build some bullshit. The best are constructions that take lots of materials like the CIWS or drill. Stay as far from the corner of the buildable and the x will keep appearing in the same place. You should get lots of support XP quickly and ive almost never been interrupted.
>>
is there building destruction in this game?
>>
man I just used the stingray uav thing and that shit doesnt oneshot infantry :/
Also I found it really disorienting to use
>>
>>581466479
kek this
>>581460567
is me. I've been trying to do exactly that. I'm starting to think that green's side of the circle on all maps is just too hot and I should switch to red to do this since I hardly ever see them pushed back to their edge.
>>
>>581466618
Yes partially. You can destroy the outer walls of most buildings.
>>581466639
It is exclusively for anti-vehicles. The explosive does not even arm if it isn't locking onto a vehicle.
>>
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guy lived with 0.4 hp, really?
>>
>>581465119
because that's not how HEAT warheads work
>>
>>581466892
out fucking skilled
>>
>>581466813
I just used it again and realized I gotta use freelook, aint that bad honestly.
I just locked on to a vehicle, and then lost my lockon a second before hitting it :/ Does the lockon cancel if they get out? Also can they hear me coming for their ass?
>>
>>581466892
Shit like this is probably why desync is so noticable. Unoptimized netcode can't even round numbers
>>
>>581467091
>Does the lockon cancel if they get out?
No I don't think so
>Also can they hear me coming for their ass?
Yeah the drone is loud as fuck
>>
already bored of this game. see you after the wipe i guess
>>
>>581467192
I see. Imma get me a bitch with it eventually haha
>>
>>581466927
It is when they're forward firing shaped charges
>>
>>581467554
It has a massive range and so it's really good at hunting artillery tanks, which generally don't move and the driver doesn't hear you coming because he's in his own follow cam. Look for those outside the CZ
>>
>>581467672
that's what a heat warhead is, dumbass
and yes, you would die if a shaped charge hit the ground next to you, it tries to direct all of the explosive power into the jet but it isn't 100% effective at doing so
>>
>>581467919
And against every vehicle except the tank and artillery it should be a one hit kill
>>
>>581426062
I think they should make the cheap parachute a LITTLE bit controllable so people would realize that being able to control it better is super nice so then they would want to buy the sport chute
>>
>>581427682
I just want the LMG and the other rocket launcher, what do you want me to do? Go kill myself with a shotgun in the HZ? Nah, fuck that, I'm a drunk fobbit until I get the LMG
>>
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>>581466892
I'll do you one better (from about a week ago). Guy lived with 0.295 hp AND killed me.
>>
I think spotting is a big reason infantry feels so bad to play. Oh, some guy was sweeping his mouse over a forested area and saw his cursor go red for .5 seconds? You're know marked for death for 5 minutes from 700 km away. Guaranteed death, zero counterplay or even indication that any offensive maneuver is suicide.
>>
>>581469864
infants on suicide watch
>>
>>581469864
Spotter markers following their targets is retarded. It should be a static marker that means "there was an enemy here at some point recently"
>>
>>581469864
>sweeping his mouse
>not just looking at the bright white spots
???
do you not have IR binos?
>>
>>581465021
I'm 8 levels away from unlocking it :(

I'm just gonna wait for wipe since its going to happen in 2 weeks
>>
>>581461183
>keep driving the cuckwagon bro it'll pay off in 10 more trips bro please
fuck no
>>
>>581441724
Faggot have you compared the Mosin and SKS rounds? They are very different and it is clear why Mosin kills when SKS doesnt
>>
>>581470278
The ural pays for itself and the pallets in one trip.
>>
>>581461183
>we have the round trip bonus but no one notices
no, the issue is it's SLOWER than killing yourself. Also, it's not guaranteed. I have recorded every single game I've played and scrubbing through I've got, out of about 2000 round trips, only 700 giving the bonus. Unless the bonus is just invisible and doesn't display sometimes, those times it's not showing in the top right feed, I'm NOT GETTING IT. I'm certainly not getting the money.
>>
>>581470356
money means literally nothing, i was referring to xp which is the only thing that matters
>>
This has to be the easiest game to cheat in of all time
Behavioural anticheat only catches spinbots, no account lookup so you can't confirm your suspicion by checking and seeing that they have 6x past bans or playtime in Rust, no killcam, spotting feels like walls...
>>
>>581470410
No the round trip bonus is definitely not working as intended. It only works if you drop off passengers and return without ever getting out of the vehicle yourself. It never appears if you only do supplies, which are the only thing truckers can consistently deliver. It was also pointed out to Bremmer in that reddit thread
>>
>>581449596
clearly a very low sens mouse, look at how he moves, pauses, moves, pauses. To lift the mouse to the other edge of the mat
>>
>>581447029
I had one match where a chopper pilot had voice comms open 247 and blasted hitler speeches at full volume. The AI translated ones so he speaks in english
>>
Is the kill icon (center screen, not kill feed) different for regular kills versus headshots? I don't feel like it is, I was just wondering why headshots didn't feel as noteworthy, and I think that's it.
>>
>>581470356
Not in exp it doesn't
>>
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>>
>sv fucking 98
>with fucking AP ammo
>150 m, clean headshot
>he survives and runs away
what the fuck is this shit
>>
>>581471613
>moves slightly out of your range disabling arming and making you splat against my hull unless you re-acquire over another 3 seconds
lmao
>>
>>581470162
You can do it anon, just play FOB the builder for a little longer. The vehicle spam is only going to get worse once even more people unlock the humvees and the tank. It works pretty well on helicopters too.
>>
>>581471772
T3 helmet
>>
>>581471851
ap ammo onetaps T3 helmets
>>
>>581471772
AP is worthless for players, I don't know how people haven't figured this out yet. It only STARTS To do more than FMJ at level 3 (where it's better by about 1-2dmg across all ammo types) and level 4 (where it's better by 5-6).
You literally always want either FMJ if you're doing body/head, or HP if you're doing leg (the correct choice) shots.
>>
>>581471843
>for a little longer
It's like twice the exp he's already earned to unlock it. He's cooked, senpai.
>>
>>581469864
>zero counterplay
anedoctal evidence, but im pretty sure going inside a smoke grenade cancels a spot
>>
>>581471943
and by worthless for players I mean it's absolutely amazing for shredding vehicles (m249 + AP obliterates choppers and humvees), but against players, it's just never really worth it.
>>581472083
Doesn't cancel an existing one, but stops vision from the spotter side. You still remain on the minimap if you were previously spotted.
>>
>>581469864
Skull issue.
>>
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lmao I love blue.
>>
>bow arrows fly straight with barely any drop for 1000+ meters
there are some very weird choices in the game, and yeah you can enable the cam in firing range and try them
>>
>>581456216
I take two extra mags max because I know I'll die to some bullshit before I run out
>>
What I don't understand about the ural is why is it so slippery when it's already slow as fuck. There's no way the real thing and similar trucks spin that easily, right?
>>
>>581472723
No it's nothing like that in real life
I keep saying it, if you go offroad, you get WAY less slip with all vehicles, it's fucking strange.
>>
>>581471824
You're right. It should be self arming.
>>
>>581472358
That's the thing though, you mortar users smoke pole.
>>
>>581472505
I'm waiting for the angles to be worked out where if you fire at this angle from this spot you can hit fobbits putting their fob in the most likely location. Classic MW noobtube shit.
>>
>>581473236
Problem with it is that BECAUSE of the low drop you have to do it from extreme angles. On par with artillery, in fact. You can fire from fucking southern team spawn to EITHER other spawn. It's very difficult to dial in to the zone due to it. It's not likely we get real lineups ever because of the slight adjustments to the CZ location on map variations too.
>>
>>581473404
As we speak there is someone driving around the empty firing range map with a bag full of arrows testing this. Soon he'll know exactly how to shoot into every tower from every other tower. One day one of those arrows will hit me, and I will shit my pants and break my keyboard.
>>
>>581473196
I want that maaw and by God, I'm going to get it.
>>
>>581473606
no I mean it's factually impossible from inside the zone (unless you're firing from top tower but that leaves you very exposed).
If you want the actual out-of-nowhere killshots, it has to be from near your team's spawn zone. I'm sure we'll see it happen eventually but don't expect it to be mapped out anywhere near like how noob tubes were, or how utilities are in cs.
>>
the buggy should be unlocked with wardog level, not driver level. think about it
>>
>>581473606
>>581473404
what you'd really want is a line up that would perfectly intersect where a drivers head would be right as they exit the spawn area
Imagine just going to drive your ural out of spawn and eating an arrow through the eye from 5km away
>>
recon takes fucking forever to level, i'd like to get 19 for the new sniper rifle cause i'm tired of the mosin but holy shit it feels like i've been stuck at level 14 for ages
>>
>smoked some maaws chud with my $0 rifle after he tried to ambush my ural in no-mans-land
as satisfying as it was to execute him while he frantically tried to reload his launcher after his first round did practically nothing, i'm starting to think infantry antitank weapons are a bit undertuned
>>
>>581473938
Everything starts to take forever with each level after 10. For most paths you get something around 20 that makes the grind easier after but holy shit that 15-20 hump in particular is AIDS
>>
>>581468306
I think I saw a video of a civilian bus getting hit with a shaped charge launcher and it didn't get destroyed, there's so much nothing in a bus that the charge doesn't necessarily hit anything.
Kinda the same when those big bombers from WW2 were peppered with explosive cannons from fighters, the fuselage had a foot wide holes straight through it, but there's nothing in there so the bomber was almost unaffected
>>
I can't take it anymore. Everyone on the green team is retarded now. I'm switching to the furry troon team.
>>
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>>581468306
>>581474437
>>
>>581472708
if you stick to your team its literally impossible to "die" until you all get wiped
>>
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>levels where you don't unlock anything
>>
>>581475140
But that level raised your wardog level :)
>>
>>581475054
Playing in East EU, there's so many suicidal medics that they die while hounding for medic xp.

>>581475140
FUCK this. Give me even a damn weapon charm or something, literally anything. Even a sticker saying good boy would be okay. But nothing levels just feel bad. And since every role seems to have them, why not just remove them altogether
>>
>>581475280
>wardog level where you don't unlock anything
>>
what is the quickest way to learn how to drive a heli to transport all the noobs to the hz? Do i need to change keybindings or is the default shift to collective up fine?
>>
>>581476318
You should definitely play with the settings. I have to enable mouse controls and fuck with the sensitivity a lot before I found a comfortable spot.
>>
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>>581476318
I use mouse for nose and steering and WASD for vertical collective and tilting

Controller and joystick support still has glitches
>>
>>581476318
go to the training grounds and play with the settings
inverted mouse control, up and down with A/D and flight assist for me
>>
is there a purpose to grinding wardogs levels out past 100? Obviously the individual trees but like should I bother trying to up the lower trees I otherwise never play (assault, recon, pilot) once I hit 100 or can I finally just play medic support like I want?
>>
>>581476389
nooooooooooooooooooooooooooooooooo
is it worth it to learn how to land in a reasonable amount of time or do I just tell them to jump?
>>
>>581476318
>quickest way to learn how to drive a heli
Go to the firing range and fly play around for 10 minutes or so, and you'll be in good enough shape to airdrop people once
Another 30 minutes practicing landing and you'll be good
Treat it like a helicopter - you tilt forward to gain speed, roll and yaw to keep yourself flying straight, tilt backwards to stop forward momentum, and hover over the helipad before descending

I rebound the roll to Q and E with yaw on A and D because that made more sense to my brain
>>
>>581476408
I'm Red and I approve this message and now I'm gonna go listen to Linkin Park
>>
>>581476637
ive spent 1 hour yesterday after watching a silk video and i still keep crashing on trees and landing is outright impossible
>>
>>581476754
landing is far and away the hardest part. Thankfully you never really NEED to land for anything. Close to ground lets people hop out and 90% of people are paratrooping in anyway regardless if you want them to or not. You can also resupply and refuel without landing, just hover at spawn.
I recommend just learning to fly better, learn to roll and pull to do sharp turns, you'll start to get a feel for how you can control your speed better, once you've got that under control, you can move towards trying to land (since landing is 100% about speed control and trying to get yourself to stop moving. Hot drops with j hooks are not a common or accessible thing in wardogs and you really shouldn't be trying them for any reason)
>>
>reloading rpg
>animation slides the rocket into the tube
>stumble
>animation resets
>now have to put another launcher into the tube
pls joe just save the reload in steps
>>
>>581476613
don't fly taxi if you cant land, simple as. It doesn't take long to learn it. Here's what I did:
>switch off most of the flight assists, maybe keep stability on if you find yourself to be micromanaging more than flying
>switch to mouse controls so mouse y axis is pitch and mouse x axis is yaw
>A/D is roll
>fiddle with the sensitivity until you can do comfortable steep banks and tight turns and sudden stops
voila. Oh and do practice the landings, you dont have to be super fast at landings because if you are going in for a hot drop then you probably arent going to land anyway. And if you arent going in hot, then you can take a moment to land safely.
People usually bring parachutes anyway but pls dont be a pilot who cannot land
>>
>>581477689
I like it how in Enlisted if your reload is interrupted before you pull the charging handle, your gun is reloaded in the UI and basically in every way but won't fire yet. Got me killed once because I thought it finished
>>
>>581477732
>don't fly taxi if you cant land, simple as.
Landing your grunts gets you RPGd on the ground where the enemy doesn't even have to aim to hit you though, so your grunts should learn how to halo jump
>>
>>581477689
>pull out sidearm to finish a guy off
>this is the first time I pulled out the sidearm this life
>have to pull the handle back first instead of shooting
>die
A funny little Bremmer prank, that one
>>
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if they really are going to add planes it must be propeller planes, not jets
>>
>>581478381
I think they'll be warthunder tier whatever they end up being.
>>
>>581478381
The map is so huge jets wouldn't be overpowered
>>
>>581478134
Not being able to land leaves burned out husks all over the HQ. If you land you can drop 11 dudes in one spot without anyone knowing just how many fuckers you had.
>>
>>581478381
I don't think they're being added.
>>
>>581478134
nothing infuriates me more than getting taxi'd by a pilot who expects us to jump from a high altitude because he is too chickenshit to go low.
You are such an easy target when parachuting and it takes a second to get your surroundings after hitting the ground.
>>
>>581478214
Revolver doesn't have that delay but only six bullets. It's a good weapon otherwise though.
Just have to remember to equip the pistol after buying it so it's already charged, but that's a thing you learn once and then remember it everytime
>>
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i want a break action revolver
>>
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>>581478381
CAS only aircraft would be based
>>
>>581478381
As a WW2 flight sim autist I would absolutely love late war props in this game. Or cold war era jets maximum, modern jets are gay as hell.
US army has those crop duster things that are just repurposed for ground attacking towelheads, those would be neat. Not too fast or gay for this game, but still giving us planes.
>>
>>581479079
If they put the mobile AA back in no puddle jumper would survive.
>>
props make 0 sense and there's already jet models in the game
>>
>>581479240
>cold war era jets
You mean the F-15?

People forget what era the cold war era actually was
>>
>>581479331
>props make 0 sense
Every prop makes 0 sense but the tucano is an obvious choice and the OV10 would be a good fixed wing bomber available
>>
>>581479331
props would need somewhere to take off. i'd imagine if they add fixed wing aircraft it'd be vtol so they don't have to add landing strips or carriers
>>
>>581479463
nah I meant Sabre, Draken, Mig 21, those kind of things. Wouldn't really fit in the game but the map isn't large enough for modern jet engagement ranges imo
>>
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>the big plane update
>each HQ gets a runway
>planes and helis are spawned there
>now helis get cucked from players who want to go reach the zone even faster with planes
>>
>>581479729
They could add the landing strip outside the map so you start off far away and fly to the zone. Air starts are simply idiotic and it would keep the planes somewhat balanced if you actually had to go and land to reload
>>
You think you want planes, but you don’t.
You will not enjoy 20km+ standoff engagements.
You will not enjoy it from either the infantry perspective nor the pilot perspective.
-t. a buckbroken warthunder player
>>
>>581480941
That's why they would have to be only modern turboprop attack planes or severely nerfed down Warthog and Frogfoot
>>
>>581478381
>>581479957
>>the big plane update
we dont need to dilute the infantry combat any further thank you very much
>>
Planes ? What about real drone warfare, with buildable nets and bulliable assault cucks ?
>>
>>581479957
>want to go reach the zone even faster with planes
The C119 or C8 Buffalo would be fun jumper platforms to implement and could be given 15 seats for big meme paratrooper waves
>>
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>5 guys driving logi
>5 guys flying helis
>5 guys flying planes
>5 guys building tower fob
>5 guys innawoods building mortar fob
>5 guys fighting for the hot zone
>>
>>581478851
just jump out at the edge of the cz and walk the rest of the way
>>
>>581480941
I know I don't want them. I'd probably stop playing the game if they were added unless there were populated no jets servers.
>>
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>cant bring a real kit to help build the fob because fobbits will steal your armor before they rez you
these people really are scum. I just wanna do my civil engineering duty
>>
>people still don't know you can lock your inventory
>>
>>581481384
blue team? blue team.
>>
>>581481802
Hey I go there with a medium hammer and nothing else. Gotta suit up at some point.
>>
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>>581481925
>>
>>581480941
don't tell me what i like faggot
>>
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>New game
>Join red
>For the first time ive ever seen, red is building an actual proper FOB.
>Emplacements, well built walls, 6 logistics trucks
>Wow I guess red doesnt have to be the unga bunga faction, they can strategise too
>Immediately hit with artillery from 2 different arty trucks and nonstant mortar fire for 15 minutes
>Whole ends up chasing zone like usual.
Nature abhors a vacuum
>>
>>581481802
my favorite is when a gang of fobbits with $0 kits doesn't finish the outer walls before building other shit and they get full wiped by one or two enemies who show up with actual kits
>>
>>581481384
>5 guys burgers and fries
>>
>>581481384
Teams should be 50 each. No man's land is fuckheug enormous.
>>
>>581482179
>1 zoe quinn
>>
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>spend whole match making and rotating disposable drill FOBs
>lose because green was inside
what really annoys me is that during one pull I made literally nobody got in the HZ and opted to attack blue for some reason. could've gotten a landslide win. but, whatever
>"You can lead a HZ to a man, but you can't make him stay." -- Confucius, maybe
>>
>>581482207
with all the shit in the game, it gets exponentially more difficulty to raise the player cap.
It sucks we're still limited by technology and economy. I thought we would have 1000 vs 1000 by now. But no.
>>
Gotta love HZ zerg tard tears. I build the fob and I use the drill and you ants will gladly follow where us FOB GODS tell you to go.
>>
>>581482584
Servers are remarkably stable at 100. 150 or 180 wouldn't be exceedingly more difficult. 256 MAG level you're right about but right now the world itself is too big for just 100 across 3 teams
>>
>>581482746
yeah just don't active the drill while we're holding HZ. Save the fuel and cooldown.
Not accusing you personally but I've seen fobtards pull the zone out of our hands, into a fob with 3 dudes, which makes us lose the 2x bonus from the squads holding it, costing us the game.
>>
>>581482746
it takes 1 (one) c4 to open your airlock to the masses
fobtards think they're safe and then i sneak up with some fun putty and a glock 18 full of flesh ammo to remove your legs at the joint and the base isn't so cozy no more
>>
>>581482932
You should go ahead and tell the engineers that.
>>
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>>581482746
>>581482545
I'm starting to wonder if people actually know that you can affect the HZ. I'll get some teams where guys are yelling "GO GO GO INTO THE ZONE BOYS" then become absolutely GOBSMACKED when he sees that I can build a drill and move it to us instead
>>
>>581483048
yeah I was not being serious, just shitposting. I haven't played for more than 30 hours and never even used the drill lol
>>
>>581483365
oh, didn't know you were chill like that
>>
just shit my pants in the fob do you think anyone in here will notice the smell
>>
>>581483303
>seething reply
u so mad and it's funny
>>
>>581483539
mm yummers
>>
>>581483048
The issue is, there's no significant cost or barrier to using drill besides fuel and build supps.
THAT SAID, if you let the enemy activate their drill, they then have control over not just the HZ but:
>The cooldown (you can't see how long their drill will last unless you're on site and can see their bars, which gives a distinct advantage for preparation of activating the next drill as soon as the first runs out)
>The logistics (you can then prep another area to be ready as soon as the first one is done and shift the zone to a more preferable location than just "anywhere that has a drill to keep enemies away"
I mean fuck you can even dismantle your own drill to force the HZ to be claimable again if they DO know how long your drill will last. It's really really really busted, and there needs to be a universal cooldown on them just like the big towers.
>>
>>581483539
if youre indian it would make no difference
>>
>>581445898
I wish you got a little more money for doing things outside of the control zone
Like intercepting Logi trucks or Helis and seeking and destroying arty tanks
>>
>>581483539
>Johnny Psaki is a Lonestar
explains so much
>>
>>581483689
elaborate on this dismantle tactic
>>
>try the MP5
>it fucking sucks
awesome, really cool how you unlock it at 15 but don't get functional mags until 25.
>>
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>>
>joe says they're considering "the possibility of certain guns or vehicles being removed each season to allow diversity"
ah yes removing content from the game. that has historically gone over very well with every developer studio that has chosen to do this
>>
>>581483863
This would imply that Lonestar and Valkyra gap Manticore endgame 10 fold
>>
>>581483835
So, if you have a drill rig running, and it's destroyed (for any reason/by anything, such as mortar fire) the capture IMMEDIATELY ends and you can re-capture. This can be managed by the currently capturing team to subvert an expectation of when the drill "should" run out. Say they start mortaring your drill rig. You can spend the 10,000 build supps to keep it alive, or as soon as they do, you can start dismantling, so by the time they mortar, it's now an empty space, and you have started the rig on another location or fob entirely, continuing to keep rigs locked to your team's preference.
>>
>>581483849
having MP5s didn't help Hans Gruber either
>>
>>581483941
they could swap between planes and helis from season to season
>>
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>>581484116
devilish. i'm doing that next time.
>>
>>581483576
not even remotely close to seething. I'm just saying there are technical limitations.
MAG and Planetside2 have higher caps but they don't have the complexity of Wardogs.
>>
>>581484308
It's how I've won matches for my teams. I usually set up the main fob under a tower, and when it inevitably devolves into mortar/arty spam, I move to another separate fob I'd either started earlier, or start with 1 build pallet + 1 fuel pallet, build another rig, and then ask someone to dismantle the drill at the main fob, and pull it over to me. They can start mortaring there, sure, but it creates movement, makes the ground troops have to shift, sometimes it's out of the angle from their mortar cuckbunker, it's pretty much the only way to "counter" the mortar/arty spam that I've found to be reliable thus far.
>>
>>581483863
why the fuck is your image of naruto so low-res. lazy bastard
>>
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>>581482545
oh, perfect, I've a screenshot of the moment in particular. #KillRedniggers
>>
>>581483849
all the SMGs feel like shit because they have bad range and low damage in a game with huge ass maps and heavy armor being common
>>
>>581483048
If we don't pull it when it's available then the other team will. You'll either be running towards our friendly base or throwing yourselves at an enemy's walls and I'm not sure why you think you'd prefer the second option. Not activating a drill when you have the chance is basically throwing the game.
>>
>>581484848
Shotguns feel the same, everyone has good enough armour that you'll never oneshot them, so they also feel kinda pointless
>>
>>581484980
wish i had a video showing what happened.
It was a super close game, drill was activated, it moved fast towards home, we could not keep up with it due to terrain and random snipers. So we lost the 2x bonus, and lost the game. We literally threw the game by activating it. It's probably rare but I was there so I know it can happen. Literally if the fobbit didn't activate the drill we would have won.
>>
>>581485047
Idunno I barely ever see anyone run level 3 armor, and level 2 can still get one tapped by slugs.
>>
>>581485047
Buckshot is good at Fob defense and humvee tires, not much else. And slugs are surprisingly effective at harassing little birds because the damage is not something to be shrugged at. But if you're slugging at a little bird you will be doing ONLY that and are blind to infantry, and the little bird will get you unless you are hiding under a tower so it's really not viable at all, just for funsies.
>>
>>581484319
planetside 2 also feels like shit to play in CQB, everything seems to have an annoying delay
>>
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>the fobbie watching the naked hop the 2-high hesco and blast him with a glock
>>
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>>581484796
I hate reds so much
>>
>>581485604
As a fob faggot myself, people really should check the map every now and then and especially when building the fobs and drilling.
A megafort in a place where no one goes is doing nothing but fobnigger xp and it's really a detriment to the team
>>
How useful is sniping and spotting in this game? I just want to snipe niggers.
>>
>>581486107
exceptionally powerful, you will have a good time and will be ragebait for enemy players
>>
how is it that every game, in every region, in every server that I have tried, all the team strategies seem the same?
>blue: spread out and fuck around over the whole circle
>red: camp tower fob, if near, make an FOB in the church
>green: half the team following the hotzone around, the other half building their super base

I mean sure there were a few anomaly games where the teams did not follow this, but 99% of the games do.
>>
>>581486105
It'd be a lot better if a fob could use voice chat to tell the entire team that they're activating the drill in X seconds and to position themselves to run that way in the HZ. While the megaphone tower is a fun meme, a buildable one way broadcast station to your team would be a game changer.
>>
>>581486107
sniping is worthless until you unlock the ghillie suit because of kill cam
any guy you snipe will show up at your location 5 minutes later to kill you
spotting is the best moneymaker in the game
>>
>>581481258
>real drone warfare
They would need to add EWS and finer optic drones as well. Every match would be 3 teams of 30 fobbits staring at a gaming PC in fortress just outside the fiber optic range of enemy FOBs.
>>
>>581486107
they will just get revived by their team. it's only useful if you have the hotzone in your base and enemies are pushing because you have an assault team to clear out the area
>>
is it too much to say you should be able to at least use your side arm on parachute descent? I mean, if you could move around a little bit would be nice too but you're essentially just a sitting duck. I understand having to balance it so you're not just zooming around with it and be smarter but not even the sidearm? cmon
>>
>cwizz can't shoot down mortar rounds or drones
what's the point of this fat bitch
>>
>>581486284
>blues
newbies, retards, slowfags, larperators
>reds
failed greenies who want to win, people with slightly more ambition than blue, have some vague sense of the game by watching teammates but don't know why they do things
>greens
watched or read a guide or two and know the other two are the speds
>>
>>581486313
I'm sure people would use the map-wide broadcast station only to relay critical information
>>
>>581484319
>they don't have the complexity of Wardogs.
>complexity=15000 random buildable entities
yeah, i'd take total fobtard death if it meant more players per match
>>
>>581482207
>Teams should be 50 each
Cool. 20 more fobbits per team.
>>
>>581486558
i like to put one at the very edge outside a fob's walls to act as a base defense turret. nobody expects it for some reason. i'm exposed as shit but i get to watch people try to sneak the walls before they get splatted
>>
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>>581486594
>>
>>581486632
I think it would be better if the basebuilding had a bunch of larger prefabs, not every thing being manual built. That way the basebuilding still has some freedom but it's not an all-consuming dadtier job.
Also there needs to be some sort of disclaimer or a gameplay mechanic that makes people exit the base as well, it's doing no one any good if there's a bunch of faggots sitting in their ebin mega base
>>
>>581486694
Make it 60 each and give everyone the M32 Mgl
>>
>>581486594
Give it a cool down between short uses
>>
Hello, I'm new to the game and haven't unlocked anything yet. How expensive are vehicles compared to serious infantry loadouts?
Am I going to be hunted down like a dog by a dozen tanks if I don't grind the game for the next month?
>>
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>>581486594
>feedback sound
>broadcast frequency clears
>silence
>suddenly
>DUN DUN DUN DUN DUN
>"I- I- I- I love little girls they make me feel so good"
>>
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guess which player i was intending to revive
guess which player i actually revived
>>
>>581487148
blindanon... the nametags?
>>
>>581476754
>landing is outright impossible
Landing is still hard in real life for helicopter pilots too, don't feel bad

I recommend practicing by:
>Fly straight up, and just come back down
>Fly straight up, tilt yourself very slightly forward, then tilt slightly back, and land
>Repeat, tilting left/right
>Repeat, still one axis, but with larger movements
>Repeat, tilting on both axes
>Fly around a bit and get some random vectors, get near landing pad, and practice nulling out your velocities

The basic idea is to get near your target and hover over it with no forward/backward momentum, then lower your altitude
>>
>>581487089
Tanks cost less than a good infantry loadout. Tanks cost significantly less than a good infantry loadout with the ability to counter tanks.
>>
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They should add a loudspeaker Heli so you can broadcast messages about wanting your board back
>>
>>581487327
>>581476754
J-turn or nothing.
>but I can't
Tough. Keep flying.
>but one guy didn't buy a parachute
He's your copilot now.
>>
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>>581487089
Never mind tanks, I'm already running into loads of guys with level 4 armour that autowin firefights against anyone not loaded up specifically to kill them. I think the cracks with the progression system are going to start showing over the next few weeks.
>>
>>581486541
sport parachute grants you maneuverability. Not a ton, but a lot more than the default. I agree though some sort of weapon use should be allowed.
>>
>>581486957
>short uses
as short as one word?
>>
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nigga we're the wardogs
nigga we build drill fobs
nigga i click green til one more nigga logs off
nigga we're the war hounds
nigga we're in mortar town
nigga i aint revivin nobody who was downed
nigga we're the war pups
nigga get my money up
nigga i just be spotting shit like a damn voyeur cuck
nigga we're the war wolves
nigga we got hidey holes
nigga my 30k kit im boutta lose it all
nigga i was blue
nigga i got blues
nigga this team gives me boo boos
nigga i picked red
nigga they always dead
niggas cant prioritize i scratch my head
nigga i finna green
nigga feelin mean
nigga i finally get my win win win
>>
>>581487793
legs. Just dont waste money on AP ammo or try to get headshots, just shoot legs.
>>
>>581487089
>How expensive are vehicles compared to serious infantry loadouts?
Less. It's getting re balanced in season 2 so have fun while it lasts.
>>
>>581487867
w-which word did you have in mind?

>>581487863
imagine raining grenades or C4 from the parachute
>>
>>581487927
i feel like you're better off aiming center mass with hp ammo and relying on hitting hands/arms
>>
>>581488050
>>581487793
>>581487523
I mean, I could live with the game looking like Grozny in the 90s, I'd just like some forewarning.
>>
It's interesting that everyone's realizing progression is fucked, and suddenly the month 1 wipe doesn't seem so bad.
I don't think wipes will be a great idea forever, but I think it was almost inevitable that wipes would happen over the first 6 months, maybe even a year, pretty regularly as they dialed in exp rates and shit.
>>
>>581488403
Is the doomsday clock featured somewhere? Do we know how long we have left?
>>
>>581487894
>we're the wardogs
Are you the new born new porn?
>>
>>581487867
I for one am looking forward to finding out what the word of the day is every few minutes
>>
>>581488687
nigga we're the war born
nigga we're the new porn
nigga i'm finna spam that heli horn
>>
>>581488672
They haven't set an official date, they just keep saying "one month" and most recently bramm said "3-weeks or so" so I would expect somewhere around october 10th (my guess oct 8th since it's the closest thursday which was historically their big patch day).
>>
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god these fucking chinks need to get a life
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>>581488110
>which word
which indeed.
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>>581486402
what killcam?
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They should offer gold in smaller coin denominations instead of forcing you to buy an entire bar at once for 6 gorillion warbucks.
>>
brammer strung and quartered if you earn 100,000,000 wardog dollars
>>
>>581488794
>every few minutes
Don't you mean every six minutes?
>>
>>581488985
They're not REALLY meant to be something you buy during a season, only if you see a great value, they're just a way to make people not feel totally ripped by the wipe at end of season, since cash gets converted to gold bars. I'm sure there's going to be some level of fractional purchase otherwise they just round everyone down or up.
>>
>>581486508
then you shoot the medics as they show up
>but they have defibs
then you shoot the revive who has no hp
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Doomerchads, we're winning the fight
Keep it up!
>>
>>581488891
It should be on October 6th for old times sake
>>
>>581488403
it's interesting that CoD MW2 of all games mastered the system where both dads and epic MLG gamers would both be satisfied and no game since has done it well.
In this game I think it's fucking retarded to do XP wipes. Just make it so that if you previously unlocked shit with XP, then in the next wipe you keep the XP but the money costs for the old unlocks are increased dramatically.
Then you still have your XP grind going forwards, but if you did it previously now it's just money and we all know you can get some pretty fucking easy money if you know your way.
There, now the wipes aren't a detriment to casuals and adds some progression between wipes to non-casuals
>>
>>581486107
spotting is extremely useful because it shows your entire team exactly where the spotted enemy is for 20-30 seconds
sniping is primarily about being a nuisance, it doesn't impact very much but you'll succeed in pissing off everyone that you kill
>>
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>>581486042
Do not do that players, do not use AA and take down reds spawn vehicle, because when they all die and their capture rate just says "2", its not funny.
>>
>>581488927
When you get killed by someone it zooms your camera to their location and shows where they are
>>
>>581488985
Stackmaxxing is not for poorfags
>>
>>581489296
Total. Brammer. Rape.

#TBR
>>
>>581486558
CWIS shoots down aircraft, CRAM shoots down rockets artillery and mortars.
>>
>>581489572
Only if you don't get a headshot. IF you get a headshot it only pans to the vague direction (which means nothing)
>>
>>581489296
he speaks like an AI chatbot
>>
>>581489750
also the thing we got is actually a navy phalanx, usually mounted on ships and not on land
>>
>>581489296
Joe Brapper is basically British Nikita
>>
Is there always loot on top of the main towers? Feel like just bringing an empty bag and go looting that right at the start could be a play
>>
>>581488403
I think they're potentially stuck between a rock and a hard place, if they don't wipe regularly then more casual players will get stomped by poopsockers loaded up with the very best gear at all times, but if they wipe regularly then the more casual players will get annoyed that they will have hardly any opportunities to get any of that fancy gear for themselves and end up stuck on an endless grind treadmill that doesn't go anywhere.
>>
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>>581486594
Everyone on the server quiet down, Pepe from the Green Team has something he wants to say.
>>
>>581489750
Pretty sure Close-in Weapon Systems were meant to shoot down missiles and can deal with anything easier to hit than those.
>>
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blue team
>we are israel's greatest ally
>the green menace must be stopped
>donates 50% of earnings to israel

red team
>CRAWLING IN MY SKIN
>FUCK BLUE TEAM

green team
>inshallah red and blue team must die
>wallahi my furry gf is cute
>>
>>581489750
ciws and cram are the same thing
it's called ciws when mounted on a ship and cram when used on land
also the main purpose of the naval ciws is shooting down missiles (although it can attempt to shoot at planes)
>>
>>581489826
>he speaks like an AI chatbot
You're absolutely right to push back on that - he does sound like an AI chatbot.
Upon reflection, I can understand how his communication style may come across as somewhat AI-like, particularly given his tendency to provide structured, nuanced, and context-aware responses.
That said, I appreciate you raising the concern, and I'll take it into consideration moving forward.
>>
>>581489296
omg what a pussy haha
>>
>>581490037
https://youtu.be/q_phaYt7eVU?t=24
>>
>>581490126
MAKE IT STOP AIIEIEEEEE
>>
>>581489971
Yes, it respawns every 15(?) minutes as well if any piece is taken.
In the alpha chat on discord before they wiped it they mentioned wanting to add occasional item spawns (frags, smokes, stims, bandages, low batteries, not full on weapons) to houses as well.
>>
>>581489750
Like others said, the real life version of the thing we have in game is a point defense system first and AA blaster second. It's current implementation is disappointing. Letting it target mortar and artillery rounds would make it worth the build time and solve the mortar spam issue in one go. Plus the user being so exposed is already a perfect built in counterplay.
>>
>>581490237
Good to know. Is there a "loot table" of things I could expect to find? Remember finding the lmg up there the one time I checked.
>>
>>581489971
>Feel like just bringing an empty bag and go looting that right at the start could be a play
There's a chance for the loot there to be a heavy drill and big batteries so I'd recommend at least a side arm
>>
>>581490616
or a fob. it can be just a straight up fob
>>
>>581489901
>usually mounted on ships and not on land
They're mounted on tow truck flatbed trailers at real fobs, anon.
>>
>>581490616
>There's a chance for the loot there to be a heavy drill and big batteries
Oh, thats kinda useless. But I have seen you guys rave about the glock with hp rounds so imma test that out too, dont u worry
>>
>>581490564
I don't know that anyone's put one together, I've never really looked in all honesty, but things I've seen:
>M249
>Stim injectors
>bandages
>batteries
>drill (light)
>m500
>loose ammo (556, 762, 9mm that I remember seeing)
>AK74
>assorted mags to fit weapon spawns (cloth box for m249, 20s for AK
>rangefinder
Someone said they found defibs up there once, I'd believe it.

To my knowledge, even towers out of the CZ spawn items, as well.
>>
>>581489901
>also the thing we got is actually a navy phalanx, usually mounted on ships and not on land
ooooor, the devs are retarded and gave it the wrong name
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>>581489424
Im sorry to break it to you anon but there will never be a game like the MW CODs ever again. Its impossible, we lost the technology and the gaming climate doesn't allow for it anymore.
Before, if you found some cool bug, you tell your friends at school maybe, and it doesn't really spread and become a problem. Now, the hour that its found, some loser redditor will be posting it to hundreds of thousands of people, and bugmen south asians will be posted it all over video sharing sites to make $2 of ad revenue (years salary)
Same if you found a cool way to speed up the grind. You would know about it and that would be it. Now it will be all over tiktok and twitter within the hour, and patched within the day because the devs want you to play as long as possible forever.
Are you slightly better than most at a game? Back then you would be the coolest guy in your friend group, now no one bats an eye because theres manchildren ecelebs and nolife koreans who play all day every day for cash prizes at some fuckass tournament.

We can never go back, to try is pure folly.
>>
it's CIWS not CWIS
>>
>>581490857
oh, seems like more filler than killer honestly. Ill still check it out though
>>
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>>581490093
>blue
generic USA faction
>red
brotherhood of NOD
>green
the GLA
>>
>>581491019
yeah you're not getting FALs and MAAWS up there, it's meant to be some extra loot for someone who's charging the roof and capping the tower.
>>
>>581490857
>even towers out of the CZ spawn items
Dunno, I climbed one a couple times when doing megaflanks and spotting; didn't find anything at all
>>
>>581491010
It's cwizz
>>
>>581490975
well yeah that is the truth and a sad one at that, but beside the point I was making really. The thing you speak of is more about the scene.
I always used to think my grandpa was a deranged old war traumatized man when he said that the internet should be blown up and he would personally shoot it with a shotgun if he could.
But now that I'm almost 40 I get it. I get it.
>>
>>581491118
>, it's meant to be some extra loot for someone who's charging the roof and capping the tower.
if only climbing that ladder didnt make you so damn exposed
>>
>>581489750
>>581489901
>>581490059
>>581490094
>>581490410
Thanks for the info, I didnt actually know all about that. I even used them interchangeably at first before realising they were technically different. But yeah they seem like they would do the same thing, just that the navy probably isn't worried about mortar fire like a stationary ground base would be.
If they don't want it to be a catchall that stops all artillery and all aircraft, they should make them separate so you have to decide how to use the limited space in a FOB effectively.
Until some retard with a lvl 2 hammer builds loudspeaker towers everywhere that is.
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>>581491010
See whizz.
>>
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>>581472358
Red this time.
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>>581491010
>>
>>581491426
I think the insane ammo usage, low range, and weird projectile speed is a good balance against it being both PDS and AA. Like it "could" be used against aircraft, but you'll burn all your ammo and be exposed to mortar fire.
>>
>>581491381
Smart builders will place some cover at every ladder but that's obviously not something you can do if you rush it
>>
>>581489825
For real? Time to hit headshots I guess
>>
Do you listen to the ingame music or something of your own?
Also the mortar and chopper sounds are way too loud. I get it that they are supposed to be loud and mask footsteps etc but when my volume to hear footsteps is at audible level the choppers hurt my ears.
>>
>>581491738
Yes.
That was their compromise for people who didn't like killcams.
Hardcore servers have no killcam by default.
>>
>>581491715
Guess the play is just to smooth talk some pilot to land on the roof, check whats on the table and then fly off again (or just parachute down before the bad guys show up)
>>
>>581492028
if you want a genuine answer, offer to buy them flares and fill up their inv. Most pilots worth a shit will happily go the extra mile for you.
>>
>>581489296
>stop tweeting and fix your game
Biggest issue right now is poopsockers run the game with very little recourse because armor piercing ammo/rocket lawnchairs/stingers are all progression locked. Resets won't do anything to solve this either.
>>
>>581491242
The scene affects the results, and vice versa. People tolerated horse armor so now every game has DLC out the ass. People tolerated fortnite with its battle pass so now everything has a battle pass.
And people tolerated wipes in Tarkov and ranked modes in FPS games, so now wipes are acceptable.

But for the record I don't agree with the cash only wipes and ive spoken about this many times. If all you have to do is earn lots of cash to unlock items again, it would completely fuck up the community and the progression. Everyone would just be farming cash in the easiest way possible, every community server would be chinese money farming and it would even make the wipes pointless even faster.
Day 1- Everyone spotting or building FOBs to grind cash.
Day 2- Chinese usernames have FAL's, attack helicopters and tanks, everyone else furiously grinding cash, new players absolutely fucked.
>>
Recon level 18 to 19 takes 1,230 infantry spots or 615 FOB spots.
The increase in required XP for levels after 15 is WAY too inflated.
The "most efficient" by lowest actions is sniper headshots, with 112 needed for the full level up.

>>581492108
most pilots in the servers I've been playing in (official servers, community ones always have giga queues) even ask if we want to go somewhere specific
>>
>>581492304
>112 headshots needed for a single level
jesus christ
>>
>>581492450
that's 112 headshot KILLS btw, not just headshots against level 4 armor.
>>
>>581492108
>>581492304
I guess getting more chummy with those guys is something I gotta work on. Teamwork! :)
>>
>>581492243
True, and if they just make the items cost even more money then people will just resort to even scummier ways of maximizing profits and newcomers will be baffled at the state of the game when they see the oldfags doing insane looking things that the noob will never understand until he has played for one season.
I guess the noobstomping by hardcore players will never be truly fixed if a game has any sort of gear progression. Sure player skills can always save an underdog, because shotty to the leg will down your 20k operator loadout in the end.
But then again if you are skilled enough to dunk on milsim larpers it doesn't matter which level you are on.
>>
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did you get in chat?
https://www.youtube.com/watch?v=g81akHhOGtc
>>
>>581492304
I don't think they anticipated people minmaxing so hard, but that's literally just the world we're in now. I think the answer to the issue is increasing costs multiple times over across the board. Money is worthless because there's never a reason to sink money to gold when it's fucking 2-3m per bar, it will never "dip low enough to buy" during a season so everyone will just wait till end of season and have basically infinite money for the purpose of playing the game.
Loadouts need to cost like 100k to really make people think and consider what loadout they're using. helis should cost like 80k for the base little bird and 150k for miniguns, 200k for rockets. Lakota 100k base 175k minigunsTrucks should cost 40-50k, humvees 80-100k.
guns need to just be increased 5-6x across the board. mosin should cost 20k-30k.
You shouldn't be buying guns unless you're CONFIDENT you can make money with it, it should bhe a risk, something you're willing to put money on to get further in the game.
But they won't do that cause people will bitch, or they'll do the exploitative shit they've left in game like building making 100k per life.
>>
>>581492934
possibly the most retarded post i've ever had the displeasure of reading in any game discussion, ever
>>
>>581492859
KEK that missile dodge with the blackhawk resulted in a total crash, no way out of such a manuever.

>>581492934
There is no way you can design or code your way out of people always minmaxing the fun out of a game
>>
>>581493043
I accept your concession by lack of counter.
>>
>>581492304
Why would you only calculate spots anon? Thats stupid. You get boatloads of recon xp for spotting assists, way more than just regular spotting.
>>
>>581492934
I see what you're cooking. Just make vehicles nearly impossible to break even on and treat them as a money sink. Infantry loadouts should be cheap enough that you usually make money.
>>
>>581493161
Because uhh... I just did, okay???
I copypasted those numbers and that entire post from reddit
>>
>>581492934
Weaponized vehicles should definitely be priced harder, they should be an event on the field and not a common occurrence. Transportation stays cheap tho.
>>
>>581492672
Its exactly what happened to Tarkov. People find ways to minimise the grind no matter what. If they made tasks too annoying they would be minmaxing trader rep to get just enough to level. If they locked good items behind certain quests, then people would just farm Rogues on Reserve to get high tier gear. Then they would sell it on the market so others would get high tier gear quickly. So then they banned all the high tier gear from the market. Its just a neverending battle against autistic players who optimise the fun out of the game.
>>
>Humvee fags already complaining on the disc now that people have tanks.
Kek. good
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>>581492859
whatever happened to that 100k prize thing
>>
>>581493641
NOOOOOOOO I SHOULD BE THE ONLY ONE ALLOWED TO GO COMPLETELY UNCONTESTED!!!!!
>>
>581493101
>a mosin should cost 20k
what counter do you want in the face of such reckless retardation?
you shouldn't even be allowed to have an internet connection, let alone expect other people to devote time to explain the depths of your own retardation to you.
>>
>>581493581
I played Tarkov a lot when Red Rebel was still a thing, very little after they took out the RR extraction spots.
I will never understand why they made the flea market and found-in-raid thing so anal and uptight. I know the stated reason was to combat bots and exploits but come one niggita you cannot fucking combat chinese hackers and bots in-game like that because it will kill any casual players enjoyment 100% even more than getting killed by chink hacks.
>>
What can be changed to make capturing the towers actually worth it?
Right now, the only reason to raid a base is to stop mortars and buildable rigs.
THATS IT
>>
>>581494353
remove drills from the game
>>
>>581494353
remove drill rigs, and towers become useful.
But you also then need to remove guessing, because I've also just guessed the fucking code VERY often, most matches I play have 2-4 numbers, and getting even 2 of those makes it a couple minute affair to guess.
>>
>>581493902
>casuals
more like everyone who isn't playing it for a living like the hackers or streamers. You can play a game for 5 hours every day and you will still get your ass gaped by chinkbots and streamers in games where playtime defines progression
>>
>>581492934
Are you the charming guy who sells me weapons and bandages, or the one who sells me a dodgy ural for my logi runs ?
>>
Every EXP earned after 50,000 in a day is worth .1 of it's original value.
There you go, if someone wants to grind they can, but normalfags still stand a chance.
>>
>>581493641
>>581493884
No matter how much you grind there is always a sweatier neet. The poopsock meta is not fun.
>>
>>581494531
it's kinda silly to have it as a code. I get the idea that you actually have to have people there at some point to get the code, but it would be so fucking simple to make it so that you cannot just luck it out.
For example each tower could be two characters and the drill activation thing has 4-8 characters required to activate. And if you don't control the tower 2 that gives you the characters for the two spots in xx__xxxx you cannot input them
>>
Remove level 2+ armor
done, game is saved.
>>
>>581494969
No one engages with it enough for them to even notice though. It literally takes MORE time to capture a tower, then input once single guess to MAYBE get the tower, than it does to put a drill rig down and pop it. It's fucking INSANE how overtuned drill rigs are, and I refuse to believe no one noticed this in the fucking 3 months tests have been running.
>>
>>581488401
The good news is that the tank requires like 60 hours of mind-numbing grind so there won't be too many.
The bad news is that the HUMVEE is even more tanky and unlocks in half the time.
>>
>>581495173
I really don't understand the bitching about the humvee when 2 akbars is all it takes to wax one
>>
>>581495024
And FLIR because in every game that has thermals or IR it only serves to slow down the game and give even more bullshittery to sniperfags and vehiclesissies. Not to mention if they ever give an IR scope on a gun, that's even worse because then noobs will get stomped even harder by shit they will never get to have.

>>581495114
Drill rigs just need some sort of limit like only two per team max or make it ridiculously difficult to build, like needing additional buildings for it to function, and increase the fuel costs as well. Making it more expensive inevitably leads to more snowballing though and hard limits often leave players with a sour aftertaste, but something needs to be done with drill-chaining.
Personally I hope players realize that you can just do disposable drill fobs to fuck it up. And generally use disposable fobs a lot more, you can do fun things with them instead of building a fucking mega fortress where people stand in mortar rain for two hours
>>
>>581494712
>Every EXP earned after 50,000 in a day is worth .1 of it's original value.
Literally the worst idea ever
>>
>>581495530
The humbee is practically free and I can drive up with another one in 3 minutes.
>>
>>581495530
Because to have to weigh yourself down for the risk of a humvee showing up is shit, and if it DOESN'T show up you're now a weight class higher, with -6 slots in your inventory minimum, slower, smaller jumps, and like 20% sway/recoil more when you're firing your regular gun. It puts you at an enormous disadvantage because if you DON'T do it, you're then fucked with absolutely 0 recourse otherwise.
I guess you can shoot the tires but it really doesn't do much besides fuck their turning, which means nothing if they're not retarded and have wrenches or drills.
>>
>>581495617
why?
Why is it the worst idea?
Please explain, I'm happy to hear you out. Seems perfect to me. Sweats can sit and get to 100k if they want to play for 20 hours a day, but normal people can keep up even if they do fall behind, it will also stop tanks and arty and havocs from showing up less than 1 week into a season, effectively murdering the game's progression (because it's now finished and every match plays out identically due to the finality of those vehicles)
Give me a good reason WHY it's a bad idea to slow down progression.
I also don't care if 99% of the players quit the game, nor do the devs, so that's not a valid reason. Okay, go.
>>
>>581495725
You can just drop the RPG, it's not that expensive so at least you get your mobility back.
Shooting two tires makes it almost completely immobile but that doesn't help much if it already fucked your plans and shoots you with the MG that isn't even pointing at you
>>
>>581496017
>you can just drop it
okay but that's my point, why do I need to spend this money just to play the game, because there's a chance this shit could show up? It should not be SO plan-changing that you now have to give up your third slot for an RPG or MAAWS every life or you just might as well sit in the fob with everyone else.
That's lame and bad game design. The humvees being strong is fine, but change how you need AP ammo to shoot through the windows, change how effective tire destruction is, or add another far more difficult avenue to vehicle disabling. As is, it's too strong, requiring an even GREATER grind for meaningful stoppage as a countermeasure (MAAWS). RPGs exist but are way worse in every way.
>>
>>581495903
>Why is it the worst idea?
Well first thought is that some normies probably get one day a week to game. And now youre saying they can only get a certain of xp on that day. Idk thats going to the set them back further I think
>>
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>>581495903
1 Free tank spawn for each team so everyone gets a fair shot at using one without having to grind 750,000 xp
>>
>>581493641
Just wait until people start unlocking the rotary grenade launcher. Im 3 levels away and as soon as I get it, im going to tear vehiclesweats in two.
6 Rounds, fires pretty fast, if they jump out of the car its an instant kill to anything below lvl 4 armor. Infantry only servers will be in a lot of pain once I get that thing.
>>
>>581495903
>everyone should be dragged down to my level
retard
>>
>>581495903
>normal people can keep up even if they do fall behind
Literally the opposite is true
If a person doesn't cap their 50k XP per day, they will fall behind and can never catch up to those who do

Furthermore, let's say 1 hour is 20k XP.
A person playing 1 hour per day every day gets 140k XP
A person who can only play on the weekends, if they play 20 hours each day (5x the daily player) will earn about 120k XP
>>
>>581496431
then have it stack, every day you don't play stacks to a rested exp like an MMO, maybe they can even have it pay out double, have it cap at 200k exp for four days without playing. That's a fuckton of exp, enough to get to near 15 in every single tree, still in one week.
That's a braindead fucking simple solution, why is it a conceptually bad idea is what I'm asking. If he's SO fervently against it, surely there's a clearly definable reason that isn't already solved by 30 other games.
>>
>>581496682
Okay so now they dont even have to play the game to the rank up? Yeah dude, this is the wrong lane to continue on lol
>>
>>581496835
>don't have to play
???????????????????????????
you're not even reading.
>>
>>581495530
>2 ackbars
you mean IEDs right?
because I sure as fuck know you're not talking about RPGs
>>
>>581496858
Correct. I can just tell ur fucking retarded and not worth getting my neurons fired up baka baka
>>
what if we pool all the xp earned by every player in the last 24 hours and distribute it equally and evenly to all players
some sort of communal leveling system
>>
>>581497001
Sorry you're a nigger. Hope we figure out genetic modification on a scale that would save you before your inevitable death choking on a koolaid pineapple.
>>
>>581496835
The rested xp in MMOs works so that you get a rested bonus to your xp when you aren't playing. And then when you do play you have some amount of incoming XP that is actually double towards your progression.
So that if you take a short break you aren't left all FOMO and shit because you can catch up a bit with the bonus you get when you are away
>>
>>581497048
Nah fuck that, instead we will just fucking KILL everyone once in a month so they have to start all over again. Fuck communism and fuck the players and most importantly fuck the devs.
We should all just play one game forever and the wipes are the perfect way to implement that
>>
>>581496682
That does sound like a more reasonable system. My idea was to just artificially gate the game stage per week.
Week 1 is lvl 1 armor and unarmored cars, Week 2 is lvl 2 armor and armed unarmored cars.
Week 3 is lvl 3 armor, humvees, armed little birds and arty trucks
Week 4, floodgates are opened, everything is available to use. It doesn't have to be a week could be any other unit of time, but just some way to keep people in the early game because all it takes is one nolifer to buy humvees, tanks and attack helicopters for their whole team and suddenly the match is ruined.
>>
>>581497048
for each xp point everyone earns for the pool, brammer gets one lashing
>>
>>581497174
Interesting. Well that could work I guess. But I still think a simple lvl requirement for servers is the better idea. Give the sweats their fast joy, the normies their slow contentment.

>>581497097
Well you could have just explained it nicely like that smart gentleman did :/
>>
I still think that idea brought up a few threads ago about keeping prog tracks (so skill levels unlocks) but the cost to unlock items gets higher after a 'wipe' and then lowers as you reach the initial unlock level again. If you want to get your tank day 1 after a wipe? good luck getting 2.5m off rip. But does allow people who want to specialize to hard focus THEIR area of choice to get there faster as a 'reward' for being a continued player.
Obviously work needs to be done on it but it sounds like the 'sanest' solution that doesn't impact shit too much, keeps money valuable , sinks a lot of the safe early game building money, and doesn't make sweats feel like they "lose their progress" while allowing newbies to still enjoy the early wipe experience.
>>
>>581497584
Artificial time-gating is a horrible idea and this has been shown in countless other games
>>
>>581496672
I dont think having a disparity between lifestyles of players makes the game worse. High tier unlocks are usually teamplay items meaning they will share those unlocks, and a casual gamer dad can still get all the counters within a few days (or just stick to fobbing, which counters everything anyway).

my worry is they are going to make everyone do the same grind monthly, which will just make everyone mad. even hardcore no-lifers will get bored and casuals will never do the grind, so high tier unlocks will just be ultra rare forever.

the real solution is already in the game, just gate more of the OP stuff behind total points earned like the way the spawn APC works.
>>
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>>581497048
Holy fuck you actually solved everything.
>Seasonal progression is maintained without fucking over people who dont have time to play as often
>You still need money to buy the unlocks so it encourages you to participate in the xp grind
>Seasonal resets dont feel as punishing because it wasn't really "my" progression that is getting wiped and it will increase "passively"
>>
>>581497849
the level caps/mins on servers already exists
no one plays them because we're in fucking 2026, no one cares about community servers. They had to give them a fucking bribe of 5% bonus cash at match end to even try to get them to play, and still no one's touching them.
The cold hard reality is the only reason people liked community servers was for the community, and those communities don't exist, they're just on discord now, so that server dies immediately.
>>
>>581497849
Yes in fact I think the rested XP would be probably the simplest and most risk-free solution. Just have to tune the numbers so the actual nolifes would have an advantage because they play more, but keep the casual dads still in the game because they get a BLING BLING NUMBER GO UP dopamine rush with the fast progression granted by their rested bonus.
>>
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Ah yes I'm truly stoked and literally sparkling with anticipation and want to grind out my support xp to unlock ____ next
>>
>>581497857
The problem is that there isnt enough content to worry about focusing yourself into a corner. If you can unlock the tank straight away, why would you ever bother with any of the other vehicles? Its better in every way. If you could unlock the FAL straight away, who would ever use the Galil. etc.
>>
>>581498542
because you still have to grind it out unless you want to spend 2.5m to get the tank early, or 1.5m for the FAL, etc.
Sure people can grind that out, but they're gonna grind it out anyway, it helps casuals feel like they're not "losing their progress" and that's prio #1 to keeping players.
>>
>>581497948
>gate more of the OP stuff behind total points earned
This seems reasonable
First 20 points are transport vehicles only, after 30 you can get some of the stronger vehicles and AA and APC, after 40 you get everything including mortars
You'd want a way to upgrade vehicles though, so you could buy a Hummer early game and upgrade it to a 249 after it unlocks
>>
>>581498832
that could be added theoretically to repair stations (since they're worthless as is), it would give value to mechanical supply besides stingrays. Requires, idk 10% of the cash cost in mechanical supplies to upgrade a vehicle
>>
>>581498542
I'm usually against too much realism in vidya but it's quite literally a very good way to balance infantry weapons. Just add more realism to the OP weapons so they become unwieldy and niche and make the weaker weapons less realistic so they can compete even a little bit.
Insurgency for example has no bad weapons and you're gonna get capped by an uzi even if you are sporting a kitted out M4 because a bullet hitting you in the face is a bullet hitting you in the face
>>
>>581498948
Yeah, either upgrade at the base for cash, or upgrade at a FOB for mechanical supplies
>>
>>581499013
>too much realism
Good thing for you there is very little realism in this game.
>>
>>581455804
Heli here, I don't take those requests because faggots kept calling for shit on my dime and never buying it when I deliver. Get it your damn self.
>>
>>581498660
Yeah but instead of the XP grind which has been designed to force you into certain roles if you want their items, cash instead would be a very specific grind thats far more soulless and boring.
Look at how many people in the thread are complaining about FOBbers and how no one is fighting in the zone anymore. Imagine how much worse that would be if your progress to the endgame content was tied exclusively to cash. No one would ever leave their sphere of influence on the map, it would just be FOBs everywhere and pervert recons spotting each other back and forth. Losing cash would be the same as losing progress towards the endgame and it would make everyone autisticly jewish about their account balance. Just a bad idea all around.
>>
>>581498832
I like the idea of having those useless repair/refuel stations be useful outside of those 1 in a hundred runs where your humvee lives forever. an upgrade station to turn humvees into gunvees, or urals into battlebuses would be really neat and give FOBs a reason to make room for cars instead of just entombing the APC and then filling the fob with Hesco towers.
>>
>run and jump around a corner with my glock widda switch
>scare the shit out of CAGbro pieing the angle all tactical delta bravo force-like
>>
>>581499310
Well I'm not trying to fix the FOB meta. I would hope it's obvious that anything that has 0 risk associated to it and allows you to get 200,000 + a match at no cost or challenge to you would be nerfed. But yeah if we're assuming it won't, there's no fixing the game, it's fucked, and we should all quit and uninstall and the game should die.
Okay, glad we figured it out, thanks for the conversation. If it's not all fixed at once it's fucked, the end.
>>
>>581489825
>vague direction (which means nothing)
pure bs
immediately you have 3 faggots using spotter scope your direction and fucked
>>
>>581499676
I disagree, if you're within 100m, sure. But if you're a decent distance away, all you need to do is either NOT move (so they don't spot movement in the panned camera) or immediately move to cover (to stop spotting from that direction).
Spotting is also just the counterplay so I mean, it's balanced in that way. Get a kill, move, headshots afford you an opportunity to maybe get 2 or 3 kills instead of only one between rotations.
Ghillie is the coutner to IR spotting, too, and has the added benefit of removing killcam.
>>
>>581498361
Does anybody ever need the m249 when the galil immediately gives you 50 round box mags?
>>
>>581498542
Okay then make it so they need to unlock each item in succession instead of allowing them to hop over 'less useful' items.
>>
>>581499310
Im already autistically jewish about my balance because its the most important metric on the scoreboard. The devs told me that making money was the most important thing.
>>
>>581496574
I've seen people using it from the side of a helicopter twice now. It's an absolute rape machine.
>>
>>581499593
My point is that there will always be an optimum way to make money, but no one really cares about that right now because unless you play terribly, you will always be gaining money, some slower than others. And if you reduce all progression to money, people are going to find the most optimum way to earn money and that will be the only thing anyone ever does.
Even if they make infantry the most effective way to earn money by far, then the infantry will be full of pistollings or nakeds waiting for a teammate to die so they can steal their kit and earn money risk free.
Tying progression to money exclusively is fucking stupid.
>>
>>581501242
it sounds like you just don't like the very core concept of the game, which is to make money.
>>
>>581501329
I thought the core concept of the game was to insult blue teamers
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hm
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>>581501329
Holy fuck please tell me you're pretending to be retarded. The core concept of the game is to work together with teammates to win the game, and the cash system is just an evolution of the typical game score system. Normally that score gives you nothing but bragging rights, but here its tied to the metagame, so they can use the cash system to give selfish rewards for selfish actions. Normally no one likes to play healer in video games, but when you give players actual tangible rewards for doing it, people are more likely to do it. How many people would be building FOBs if it didnt make money, how many people would be doing logistics if it didnt make money.

But if you tie ALL game progression to that system, it makes it the most important facet of moving up in the games metaprogression, and people will just exploit rather than doing things normally.
>>
>>581502107
*selfless actions* FUCK
>>
>>581480941
so don't put that in the game, give me a cessna caravan with hellfires strapped to the wings
>>
>>581502107
>the core concept is to to win games which gives a minor bonus and often comes at the detriment to greater progression (IE making money to unlock shit and xp to unlock shit)
lol? You lose money by trying to win the game, dying means losing kits means losing money. No one does that shit, that's why it's just mortar spam, you already lost that argument sperg, try a new one.
>>
>>581502107
>Normally no one likes to play healer in video games
I beg your fucking pardon?
>>
Idk I got 2.5 mil and always go positive income since I rarely die with my preferred kitted out loadout.
Game definitely needs more moneysinks
>>
>>581500010
I need it because I am an autist and want it
>>
>>581502832
Good, you'll get one gold bar at the reset.
>>
>>581502452
You win by controlling the hotzone, and the best way to do that is with teamwork and coordination from the different roles. Moron.
>>
>>581501893
>blues realize they can switch teams
>>
>>581502986
gold prices are 1.5 mil now. I believe they will keep dropping. Probably will be 500k right before wipe. Ill have so many gold bars, with nothing to spend them on. Game needs more gold sinks too, now that we are at it
>>
>>581501893
Gotta grind driving xp somehow
>>
>>581503080
winning doesnt MATTER, It doesn't fucking GET YOU ANYTHING. If they want a meta progression, they need to make winning fucking worthwhile, not just a flat 25k.
>>
>>581502646
Anon... theres a reason why Overwatch had to give special bonuses for queuing to play healer or tank. Everyone wants to be the damage dealer, no one wants to be the wound healer.
>>
>>581503359
Make winning 50k, second place 10k, and third place 0
>>
>>581503359
You dense sack of dog logs. The path to winning is what gives cash, and the more you contribute to that journey, the more cash you get. Thats why pilots and builders even on losing teams can still top the leaderboard. Thats why people don't care if their team is losing, because they can still make money.
>>
Why is Joe Brammer so smarmy?
Shouldn't a CEO know that not talking is always the best move?
>>
>>581503696
>the path to winning which requires going out of your way to focus on sitting in HZ and NOT do what you may want to work on in terms of class progression is what gives cash
lol, lmao even
>>
>>581503364
The reason is that overwatch is not a well designed game.
>>
>>581503789
He's a jew
>>
are levels gonna be converted into cash at the end of each season or do they just do nothing other than gate unlocks?
>>
>>581503789
He's already laid out his failsafe cop out excuse of "well I actually was okay with the game only having 5000 players" so anything he says or does that actually leads to that happening are just part of the plan
>>
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What if you got a bit of role XP depending on what you're carrying when the score ticks over in the CZ? So for example if you're carrying an AR and a hammer you'd get assault and support score just for being in the CZ, with a boost for being in the HZ.
>>
>>581504996
We don't know. They didn't do anything in the extended playtests (the actual alphas/betas). Functionally they just nuked everything. They did one test with gold bars but only cash was converted, levels and unlocks were just reset with no fanfare.
>>
>>581505391
I feel like it would be best to do that with whatever tertiary you're holding, since those spread across the entire spectrum of roles (except driver/pilot being the same but maybe there's a way to figure that out, perhaps last vehicle you drove/piloted), instead of trying to split and eke out based on total kit. 18-20 exp per tick (40 in the zone) is pretty minor all things considered but could definitely add up.
>>
>>581401014
The game is not fun.
>t. 99 hours
>>
>>581505641
It took me 4 hours to figure the game is shit; in the beta. Glad i didnt spend any money.
>>
>>581505105
Anon its a team17 published game. They were in the same ballpark as hell let loose, trepang and marauders. Its natural to expect a small playerbase when those are your coworkers games that you are compared against. But due to the uniqueness of the game not being a typical milsim, plus the fact that battlefield and call of duty and tarkov have all shit the bed recently, they had a perfect storm to attract a huge playerbase.
>>
>>581505391
Raven, except undressed.
>>
>>581505836
If you only played 4 hours in the beta, why the fuck are you here in the general on a friday evening. Take your fucking meds goddamn.
>>
>>581501893
Could be AT mines from a saboteur, at least for those Ural drivers. Since green is full of FOBbits and logi cucks, they're always my first target when I'm hopping around in a little bird laying AT mines. Had a match the other day where I had 7 green ural kills within the first 10 minutes.
>>
>>581474437
>>581468306
There are four elements to a HEAT rocket
>the molten jet of metal
>the kinetic energy of having a rocket flown into you
>the pressure spike from the explosion
>the fragments from the rocket exploding
in the descending order of how "direct" they are

if the metal jet doesn't hit anything important, it doesn't do anything except probably start a fire
if the rocket doesn't fly into anything weak enough for the direct hit to matter, it doesn't do anything; and if the thing is not important (like glass window on a civilian vehicle) you can just keep going
the pressure spike is fucking lethal, but it quickly dissipates into nothing because inverse square law is a bitch. also gets much weaker if you provide it a path of less resistance than fucking you up (like a rolled down window)
the fragments don't lose energy as quick as the pressure wave, but they can't "turn" like it so they get fucked much more by having to go through anything

RPGs were designed to kill shit you can't with small arms.
So a hit to a humvee doors and back should absoluitely be lethal to anyone inside due to pressure, but not destroy the vehicle outright.
Hit to a humvee at the front should disable the engine due to getting fucking melted through with a metal jet, but not lethal to the crew unless you hit it that the tip of the jet would reach someone
and so on
>>
>>581498361
Imagine a full-auto mosin with a 100-round box mag.
>>
>>581506613
it's just not as good as the m249 though, fire rate too slow, damage too low for some reason, lower armor pen by default so less effective at shredding LBs.
>>
>>581505602
>since those spread across the entire spectrum of roles (except driver/pilot
make the drivers and pilots manually fuel the vehicle on spawn with the gas can, boom
>>
>>581506585
>So a hit to a humvee doors and back should absoluitely be lethal to anyone inside due to pressure, but not destroy the vehicle outright.
And in game it should take 2, not 3 like it currently does.
>>
>>581506743
I mean, they already have drills/wrench/can, I just meant that those items all attribute to both drivers and pilots, so there'd need to be some alternative way, whether it's whatever you fueled or last driven.
>>
>>581506585
>So a hit to a humvee doors and back should absoluitely be lethal to anyone inside due to pressure
yeah because nobody has ever survived an RPG hit to the crew cabin of an up-armored humvee, stupid fuck

It's absolutely going to concuss people inside and potentially knock them unconscious, which is especially bad since the vehicle has a high chance of now being on fire, but the pressure is not lethal and the blast wave is muted by armor

There are actually unclassified US army documents you can look up about the different types of blast injuries if you're interested, but I doubt you are so I won't bother searching for them in this post
>>
>>581506251
I enjoy shit-talking the game and seeing other people, slowly, coming to the same conclusion as I did - weeks late. It strokes my ego and, in a way, confirms my gut feelings in game design and in hobbies in general.
>>
>>581506735
I actually haven't used it with anything but AP. It annihilates infantry with that (winning every 1v1 I've had thus far with it) and it seems to suppress people better, but it sucks dick against LBs actually, idk how much it's doing exactly but I dumped ~20 rounds into a bird (20 hits, of more shots) and the guy said if it did do meaningful damage, it wasn't enough for him to notice it.

On the bright side, if you manage to hit the pilot once, it's going to do enough damage that he's probably going to land and heal or RTB. This has been my new strategy and it is effective.

I really need to get the bipod though, the recoil is rough
>>
>>581507505
oh yeah lack of foregrips on it is also fucked.
Idunno I mean, the PKM is fine, I guess, I just think compared to the m249 it doesn't have as much to make it good. Damage wise I don't like it at all, I'd rather have the pure spray of the m249.
>>
>>581497948
>casual gamer dad can still get all the counters within a few days
Locking counters behind grind is the same sort of dogshit streamer bait game design that Tarkov has. Letting poopsock NEETs farm gamerdads with impunity with humvees/tanks/attack choppers is retarded. And no, counters are not unlocked in "a few hours" it's closer to a couple dozen hours since the RPG is fucking worthless.
>>
why is blue team consistently shit?
>>
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you may not like it, but this is what a peak infantry loadout looks like
>>
>>581508635
>his loadout costs 4 digits
>>
>>581492859
>backblast yeeted out the window
sovl
>>
>>581508490
because of a few factors:
>Objective
worst spawn placement for existing map variations and drill placements. Blue almost always ends up equidistant to, and further in than both red and green's designated towers, making it take longer to return to the fight, and leaving them pinched between the other two teams, whereas there's far more distance to attack green as red or vice versa.
They have THE most obvious outfits, and stand out the most in all 3 of the current maps.
>subjective
They're the leftmost team selection, and obviously the one most people will associate with "first choice". They're also the tutorial team, which could be perceived as leading new players to select that group foremost.
The jokes and memes have creates a self-fulfilling prophecy around team choice, so everyone wants to avoid being "a blue", and it will never be fixed.
>>
>>581508635
Genuine question, I've seen something similar to this loadout multiple times, and I'm unsure why you go for monocular instead of rangefinder?
No tac vest also sort of... nullifies the value of having both defibs and a spotting tool (or the medkits) because you're gonna have to juggle your inventory to swap over at a moment's notice.
>>
Hesco garages and parking the APC under the tower/roof structure shouldn't be a thing. The APC should always be vulnerable to mortars and require some management by the FOBlords.
>>
I keep coming back to progression being total aids and unnecessary in this type of game. It just feels like it's shoehorned in there because "it needs progression" or something. It's there for the sake of being there. It doesn't add anything to the game, in fact it seems to only detract and create additional unnecessary headaches.
If it's all about the money, then let it be all about the money. Because it's actually also in very large part about this grafted on progression thing.
>>
>>581509573
It's clearly the idea of the functionality being great, but reality not allowing for it to work in the way envisioned. They hoped people would play the game over a long period of time (like a month) and slowly a few people would unlock top tier items and it would create a sense of variability on the battlefield.
Instead, everyone looks up fastest ways to grind exp, plays the game in only that way till they get the best thing, then only play that thing. IT doesn't matter. Progression doesn't matter, and doesn't work, it never works, and never will work because of how efficiency minded everyone is, everything is a fucking minmax competition. They have to hard limit people or remove the systems, otherwise it's doomed to bleed players over time as people get bored of being shit on by neets or having to re-grind the same shit over and over instead of being able to play the game (they can, they just won't be able to actually contribute because if they play the game instead of grind they get gutterstomped by the people who grinded instead of playing first)
>>
>>581486402
>because of kill cam
The ghillie suit improves your stealth for sure, but you trade in armor to have that. The kill cams aren't bad for a sniper, to be fair. Headshots only point the camera in your general direction, only bodyshots will give you fully away. Relocate, relocate, relocate, etc
>>
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>>581506003
>t.
>>
>>581510049
It's just anti-fun and unnecessary.
It's all about the money! Great! I've got enough money to buy this cool thing.
What do you mean I also have to spend 20 hours driving this truck back and forth?
Idk I've always thought progression in games like this was retarded. In Battlefield too. It's just so dumb. It's a fucking battlefield. Sorry Sarge I could've saved the squad but I haven't grinded enough driver XP.
There are tools. Here's how much they cost. That should be it.
>>
>>581505391
that would encourage medics to never use all their items, otherwise they stop getting exp
>>
Why bother with the xp progression if we are going to wiped periodically? Should just be money. Tanks and attack helicopters need to be appropriately priced too.
>>
unlocks all feel too cheap, rather than "unlocking" it just feels like an extra tag. I don't think I've had anything I had to work to actually unlock, I just always had enough money to get by the time I reached it.
>>
>>581510049
I like progression and I play only in small bursts. It feels good to be near an unlock and have a goal, it feels good to reach that goal, it feels good to use the reward. Without progression its just taking turns on who gets the tank (like shitfield), or everyone gets everything so nothing is special.
>>
>>581511008
Potentially, but medical supplies in particular are needed so often you'd get way less XP from holding onto them than if you actually used those bandages.
>>
>>581511183
I felt a money squeeze around level 10 because leveling was so quick and unlocks are plentiful. But now in the level 15 area theres no unlocks for hours and the price to unlock is trival. Stop posting on twitter and fix the game.
>>
>>581511413
Even then I feel like the squeeze was more due to me not knowing what made money yet. Once I started just following people around with bandages (And more specifically medkits) I was swimming in cash. fucking $3500 per heal with medkits is insane.
>>
>>581511494
They probably deliberately overtuned the rewards for healing after years of stories about how the medic is the least popular role in these sorts of team shooters. I know people complain about medics never bothering to heal or revive anyone in Battlefield quite often, for example.
>>
>>581509037
I fire off the rocket and swap to defibs
I swap mono for rage finder when I find one
I put the monocular on 4 and manually swap to FAKs if I need to heal someone
I loot vest off the first kill I get, it's always good and does not break so everyone has vest
>>
>>581511818
Probably but my point is more that I never felt like money was hard to get once I figured out that I could just spot, or go build, or be a dedicated bandagebitch for 15-20 minutes and make enough money to fund 5 kits + my next unlock.
>>
my fellow recon brothers
what's our consensus on HP ammo and going for legshots at range?
i don't know if the two-shot kill for the SVD is necessarily worth risking a 6 shot kill against level 2 plates.
>>
>logged in, time to play heli to recover from my 60k loss sending me down to 7k
>jeets spawn 6 fucking transport helicopters
>all afk at spawn waiting for people to drop
guess its back to being a binocular slave.
...
>>
>>581512880
drop ammo pallets to mortar fob nigga
>>
>>581512964
beep beep beep beep whoooooooooooooooooooooooooooooooooooooooooooooooooooo bebebeebebebebkabooooom
>>
>>581512740
Frankly I feel like the non-fmj ammo types are memes. AP has some value against vehicles if you know you're going up against tankies, but for infantry, man to man, just buy FMJ.
>>
can I check the effective ranges of the guns anywhere? I was firing the mosin at a guy 700m away and he didn't get hit or even notice it, no matter how much I accounted for drop.
>>
Fuck Anti Air Niggers, Fuck Ground Niggas, FUCK SCOUTING NIGGAS FUCK SNIPING NIGGAS
>>
Saw a guy with a minigun bird on rifle aim and holy fuck how are you supposed to compete with this on stick?????
>>
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>>581513063
Get yer liberal ass in a truck and drive the pallets in.
>>
>>581513336
you don't, that's why everyone keeps saying hotas is retarded, gamepad is retarded. Unless you're strictly ferrying people (Where you definitely get an advantage with maneuverability), m&k is the only way to play.
>>
>>581513407
Why even add hotas support if its going to be dogshit compared to kbm? Am I just relegated to being a cargo nigga forever if I can only fly stick? KBM controls just don't click for me, idk.
>>
>>581513336
You don't. Rifle aim is harder but it's far superior once you get the hang of it. You can kill 5 people in 4 seconds with it and no other method is doing that.
>>
>>581513931
Because hotas was not the priority, did you miss how only one guy on the entire team had hotas until the marketing started jumping off and every manufacturer was scrambling to donate sets?
I swear I remember seeing that hotas was a relatively late consideration in one of their fucking twitter posts.
>>
>>581508490
self-fulfilling prophecy based on memes. everyone being convinced that blue is the worst team causes people who care about winning to avoid joining the blue team like the plague
>>
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>>581514097
here's the most recent one, I swear to god I remember them saying it in late august that it was added "just before the tests started going public".
>>
>>581513931
isnt hotas just for larping? Larpers dont care about efficiency
>>
>plant c4 on a wall next to a door because i know i'm about to get rushed
>blow the c4
>it doesn't touch the two people on the opposite side of the wall it was attached to
>the wall itself is completely unharmed
what a cool video game!
>>
>>581516263
well if the explosive waves are blocked by the wall, yeah, it won't really impact the people, same concept as laying on a grenade to save your buddies.
>>
>>581512740
Not as good I think. Better to use AP and go for 1 shot headshots or 2 shot body shots.
>>
>>581513336
i do it fine. git gud
>>
what are all these people smoking even USING ap? That shit lowers your damage almost universally. Are you really running into level 100+ people running level 4 armor that often?
>>
>581516490
bait this weak doesn't even deserve a (you)
>>
>>581516779
>Are you really running into level 100+ people running level 4 armor that often?
unironically yes i see atlyn chuds nearly every game now
>>
>>581517442
I must be getting really lucky, my matches are LARGELY the same as they have been since launch, usually one dude with a havoc and/or tank, and a couple arty guys by now. No one uses above level 2 armor though.
>>
This game is squad-slop. It's floaty, janky, and boring as fuck to play.
>>
>>581514704
Hotas is king for games with actual somewhat realistic physics like dcs, flight sim, and certain heavily modded reforger servers.
For arcadey shit like wt, wardogs, most of arma, and battlefield rifle aim/m&k is always superior for aiming reasons. Especially in the latter two where you'll often be in situations with several infantry are in front of you at close-medium range.
>>
If you want exp just join a 2x server where everyone is just exp farming kek.
I got level 35 Pilot and driving in under 20 hours on them
>>
>>581518102
War Thunder sim is actually pretty good nowadays with certain planes because not every one of them has actual sim flight models. Too bad there's like six people worldwide who play WT Sim
>>
>>581518167
>in under 20 hours on them
Holy fuck nigger is this even a game or a job



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