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File: file.png (3.16 MB, 1728x2160)
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Love newspapers edition

>Fallout 4 Resources:
http://rentry.org/fo4resc
https://fallout4map.com/
>Fallout 76 Resources:
http://rentry.org/fo76resc
https://fo76map.com/
>Fallout 1 and 2 Resources:
http://rentry.org/fo12resc
>Fallout 3 and New Vegas Resources:
http://rentry.org/fo3nvresc
https://mapgenie.io/fallout-3/maps/capital-wasteland
https://srt4rulez.github.io/fallout-new-vegas-interactive-map/
>/fog/ Modding Guides
http://vivanewvegas.moddinglinked.com/
http://themidnightride.moddinglinked.com/index.html
>/fog/ Asset and Mod Repository
http://rentry.org/89gads
>/fog/ MSPaintAdventures
http://rentry.org/fogwasters
>Maps:
Fallout 3: https://mapgenie.io/fallout-3/maps/capital-wasteland
Fallout New Vegas: https://mapgenie.io/fallout-new-vegas/maps/mojave-wasteland
Fallout 4: https://fallout4map.com/
Fallout 76: https://fo76map.com/

Prewar thread: >>581757764
>>
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Spring will be "hideouts", basically mini raids
There was a Q&A with the developers
>Could more currently restricted areas become available for C.A.M.P. building?
Possibly. A lot of those locations are blocked off for performance reasons. We have been reevaluating the cost of C.A.M.P. assets and the spaces that non-buildable areas occupy to see if there is room to skirt that. I wouldn’t promise anything

Building on the Ohio River never ever
>How large is the Raven Rock expansion compared with Skyline Valley or Burning Springs? Will it cover the whole Fallout 3 map?
So what players get is a look at the Capital Wasteland at that time, a couple of hundred years before Fallout 3. That said, downtown D.C. is too dangerous for players to go to. You’ll be able to get real close, but you’re not going to be able to quite get there.
Players are going to see a lot of familiar locations from Fallout 3. Megaton comes to mind
As far as the size of the region, I would say the size of the region is comparable to or larger than Burning Springs

Huh? We'll get to go to Megaton? How exactly are they gonna cram all this into the map? I kinda just figured it'd be the small area near Raven Rock and the surrounding satellite arrays maybe
>Will Raven Rock have more environmental hazards?
There are going to be some new mechanics, which I will not detail here, but there will be new mechanics specific to this region in regard to the state that it currently is. And they will dictate gameplay in some ways, with considerations that players have to make when they’re exploring that really highlight the toxicity and the danger of this area right after the bombs dropped.

100% a temperature mechanic with it being cold
>>
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>>582907169
>Is Raven Rock an Expedition or an open region?
it is not an Expedition. There are no loading screens to get into the Capital Wasteland. It is a part of the map.
>Will Raven Rock have exterior and interior locations?
It takes place on the open map, so a large part of it is the exterior cells, because you’re out on the map with everything else. It’ll have a lot of interior cells, too. A lot of these locations that we’re able to go into in Fallout 3, and some new ones that players are going to discover. So, best of both, I suppose.

Give me Rockopolis
>Will Raven Rock have only one entry point, as Burning Springs does?
Mostly open. Depends on how good at rock climbing you are. There will not be, like how Burning Springs has that swath of land by the Ohio River that you can’t cross, there’s nothing like that, which we have plans to address, by the way. It’s a nice, organic transition into the Capital Wasteland.

Ok maybe the Ohio River might actually happen??? Please?
>Might the team revisit and expand The Pitt or other Expeditions?
We do want to go back in there and do some things and make it better and add some rewards and things like that to it. That’s certainly on our roadmap for future expansion. We’ve definitely heard players complain to us openly about not continuing on with some of the content that we built in the past
What we’ve discovered over the years is that our players really like being able to stay on the larger map, on the Appalachian map
Looking back, we would love to find another way for players to experience these Expeditions. Whether that means maybe going through and streamlining some of the experience, new rewards, and possibly offering them in limited periods, could be one way. We’re discussing it. Perhaps more stories and lore behind it would go a long way.

I'm telling you they're gonna cut expeditions and turn it into pic related
>>
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>>582907271
>Could players become Super Mutants?
Playable Ghouls came about. It was something that we had discussed for a while, and it was something that we finally decided to move towards because we could see a niche in the gameplay that being a Ghoul could fulfill. So when I’m posed with the idea for a playable Super Mutant, my first thought is always, well, what’s the gameplay benefit? I’m sure there is one, and it mostly comes back as, well, you could be a tank. It’s like, well, sure, you could be a tank now. You put on Power Armor. There’s so much value in just the role-play aspect of it, too. Even just looking like a Ghoul, players found a lot of value in. So I know players would enjoy being a Super Mutant. I, for one, would love to be a Super Mutant. I’d really want to give a very meaningful gameplay experience to those people, too. So it’s a fun idea, and one I’ll certainly be thinking about quite a bit.

So that's a no then. Damnit, I kinda had hopes they were leading towards that with how super mutants will be a big deal in season 3 of the show. They should've just had super mutants be the tanky class, not give ghouls a second health bar

Finally pic related might be the map we're looking at for the expansion. Weird to just call it "Raven Rock" when we're apparently getting half of the Capital Wasteland. It's a lot more than I expected
>>
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Looks like the hideouts will be coming to the PTS tomorrow
They're only in the non Applachian areas, there's a new place in Burning Springs that can have them and they're repurposing the cut-content of Skyline for them. This was supposed to lead to Vault 63's engineering sector
>>
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It remains over.
>>
>>582910873
I just wanna unlock at least a SINGLE four star effect, I don't care what it is, I just wanna see the category in my tinkers workbench
>>
>>582907062
Why is the roadmap for 76 using the shelter art style? Yeah the vault boy is generic vault boy, but the dog and the dudes look directly from shelter.
>>
>>582913315
Probably just easy to draw
Contrasts horribly with the Raven Rock render at the bottom though
Still I'm pretty surprised by this. This is the first roadmap we've got since 2022. Guess Neo-Microsoft really kicked them in gear
>>
>>582907062
I'm curious on how raven rock is meant to be a prequel to 3 since I kinda... don't believe them. Like yeah man, can't wait to find out the 76 protag installed eden to power or some shit that's not gonna be relevant for 200 years. 76 is already a prequel since that's how the passage of time works.

*hits blunt* We're gonna find some frozen vat people like in the tv show and one of the tubes will contain a character named james... turns out the parents in fallout 3 we're actually pre-war enclave people and that's why your dad was smarter then every single person in the wasteland!
>>
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It's weird that Raven Rock is described as being in the "Southeast" when it should just be right next to Harper's Ferry
Also if we're gonna be able to walk all the way to Megaton, how are they gonna squeeze all of these locations >>582907408 into that small eastern space on the map?
>>
>>582910873
I hate battleloaders. I get that shit so often and hardly ever see vector's and raging. Also 8/10 times a 4* in a vendor is that garbage.
>>
Fallout 4/76 engine land mass scale are much bigger then what fallout 3/new Vegas ever could do
>>
"Jury Street is a hideout location" - per Hydraskillz
>>
>>582916027
Yeah, took microsoft destroying the game industry to make.... an expansion from reused fallout 3 remake assets that doesn't come out for another year.

And as I typed this I saw the new microsoft game head is giving out her cell phone number to reviewers and influencers.... wonder where the ethics in game journalism people are nowadays?
>>
>>582920703
The capital wasteland expansion has been planned for far longer than she's been in charge, the only difference is that the original plan was to be an expedition into the D.C. ruins instead of a map expansion, but no one liked expeditions so they changed it
>>
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>>582920192
Holy crap we really are getting the west half of 3 in this game
I know I shouldn't be excited but this is far more than I expected
My question is how far south will it go. We know it has to reach Megaton but will we get Tenpenny Tower and Fort Independence?
>>
>>582910873
>Battle loaders
Fuck that effect being in every pool, pretty sure its in the reborn slashers list too.

>>582918343
They really don't wanna touch the Mire, do they?
Good, less likely to lose CAMP space to other players

>>582919902
>Also 8/10 times a 4* in a vendor is that garbage.
Yep
>counts as both a PA and armor effect
>one mod
That shit annoys me.
>>
i hope hideouts provides me with something to do since i can't melee the raids and isn't some on cooldown/on a timer/needs a hard to farm item bullshit
>>
>>582925056
>needs a hard to farm item bullshit
About that...
You need leads to activate hideouts
You can get easy leads from safes and standard daily quests
Medium leads have a 20% chance to drop from public events, 50% from infestations, and 75% chance from head hunts
Those are the only types that drop

Then you have to craft the leads up
Turn 3 easy leads and 300 caps into one medium
Turn 3 medium leads and 1000 caps into one hard
Turn 3 hard leads, 5000 caps, and 3 of something called "drifter intel" into a Marked lead

Hard leads have a chance to summon the drifter, marked leads are guaranteed

Also they're gonna make some kind of hard version of the gleaming depths that requires an item to activate
>>
>>582925980
>
well there's always 2028
>>
>>582925980
can't wait for them to drop comparable loot to some world quest, whilst the raid is still unmatched in shitting out chems, serums, mods including 4star, EXP, nuked materials, the power creep PA set, bobbleheads/mags, etc - whilst being infinitely farmable.

sorry i don't even know what i'm whining about anymore, i just wish things were distributed a bit better with the raid vs. everything else. i've gotten the same ~4 dupe rewards from Daily Ops for an entire month.
>>
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i just want something where you kill a LOT of low xp 0 loot enemies and then get a reward at the end raids style, something that takes like 20 minutes to do and has bigfoot health minibosses spread throughout to make tanky melee chuds feel good
>like doing bounty hunts
>has a weird gay thing where you have to stash wanted posters when you get them to hoard them and otherwise you're just waiting for people to host them
>like doing infestations
>bugged as fuck and on a timer
>like half the events
>have to wait
>like getting more 4 star mods
>daily caps vendor limit and waiting for people to buy my shit
it's all WAITING
>>
>>582924395
>Fuck that effect being in every pool, pretty sure its in the reborn slashers list too.
THEN START USING IT ALREADY BLOOODY BASTARDS
>>
>TV show releases
>Fallout 76 tries to capitalize on it's success and releases a TV show centric update
>It flops and even if it didn't, retards who watch the TV show don't play the games anyways

>The half-assed Fallout 3 remaster is set to come out soon, better get some Capital Wasteland hype!
>Update releases half-broken and half-assed, like every other Fallout 76 update, nobody ends up caring
>Remaster flops anyways because TTW exists and anyone looking for a Fallout 3 with a new coat of paint will soon get Capital Wasteland Project mod for Fallout 4 anyways

Fallout marketing team is a joke
>>
>>582927669
So mad at how many pipe guns I have gotten from the snake. I got to rank 100 by soloing around 60 snakes/leveling up nearly 100 times. I got a single limit breaking mod for my time what a fucking scam the current raid drops are.
>>
>>582928806
>Capital Wasteland project mod for Fallout 4
>coming out
>ever
lol
>>
>>582928989
We keep getting updates, tho?
People said this about London and it's objectively de-facto Fallout 5 as of right now, not only did it come out but it's also better than anything Bethesda released in over a decade.
Hell, they released Point Lookout in it's entirety already. What the hell have we seen from Bethesda regarding Fallout 5 or Elder Scrolls 6?
>>
>>582929674
Fallout London is dogshit.
>>
>>582930184
Your bad taste is irrelevant, you retards kept saying it's never coming out and look at it now, not only is it out but it got DLC just like Sonora.
Get fucked, CWP will blow anything the sea monkeys who demastered Oblivion, Fallout 3 and New Vegas can ever do.
>>
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>>582924174
So some people think that the Eastern border might actually be the Potomac river instead
This would make it about the same size as the first part of Burning Springs but god would this be disappointing
>>
>>582933028
burning springs was disappointing and we never got part 2
expect disappointment
>>
>>582934498
Remember when we got Pitt memberberries with that expedition? Yeah, anyone who is getting their hopes up is a moron.
>>
>>582934498
If it's even half as good as burning springs them I'm more than content.
>>
>>582935221
so what'll be the 'collect a gorillion things to get an ok gun' quest this time
>>
>>582946443
canook heads I hope
>>
>>582935221
I really like the landscape of Burning Springs, same with Skyline Valley, I just wish it wasn't so lacking in content.
Don't give a shit about the one and done main quest, I just want a cool region
>The Mire
>Ash Heap
>Burning Springs
>Skyline Valley
>Cranberry Bog (I really wish this had more stuff too, they clearly rushed the game at the end)
gap
>Forest (nothing wrong with it, just nothing really right with it either)
gap
>Toxic Valley
>Savage Divide (Just a bunch of cliffs and dead trees. Also I think I'm mainly burned by how much content keeps being put in the Savage Divide and how everyone would always pick Morgantown in Nuclear Winter since climbing those mountains sucked)
>>
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It's been a while since I've played, what's the best 1 star for a feral ghoul?
I'm thinking Mutants, right?
>>
>>582947731
skyline valley was too dark for me
>>
I tried the Nuka orange and cherry. they're decent. sunset sarsaparilla was pretty good, wish Jones would make regular Nuka cola, a cola with cane sugar would be great
>>
>>582948167
I thought it was atmospheric. Besides all the camp trails were super cool, sucks that it's all a remnant of a lost feature
But you're in luck, they're making it brighter
>>
>>582948180
Oh yeah I love those things.
Quantum did not disappoint. Really liked the cherry too. Can't remember my opinions on all of them but they were all nice
I recent got a new set with Quartz and Cranberry.

The Cranberry's got me asking when they'll release Nuka Cola My Blood's In It
>>
>>582947818
Armor or weapon? Armor its lucid and weapon the best ones are two shot, furious and juggernauts i guess if you can hit the max for it.
>>
>>582949506
Armor, but I'm a feral ghoul
For my weapon (The Gauntlet) I've been using Mutants/Rapid/Strength/Icemans because I found it does more damage than having Furious+Pounders

Is melee even viable for infestations? I remember not having an issue back when I did head hunts but I've heard they've changed some things around
>>
>>582946674
>t. nate
>>
>>582907062
Do (YOU) see?
>>
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>>582951008
BEHOLD!!!
>>
>>582950820
By the way currently my armor is vanguards/powered/thru hikers/bruisers (none of the 4 stars really matter to me)
I know vanguards isn't the way to go anymore
>>
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>>582950910
>>
>>582951178
Can't unsee, fuck.
>>
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>>582951008
BIG
SHOES
>>
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>>582951505
>>
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Honestly based off what they said about Raven Rock being to the Southeast, I think this is the only way they'll be able to do it.
While it's supposed to be next to Harper's Ferry, there simply isn't any room because of the width
They're gonna have to cover up the Welcome to West Virginia sign and put it by the Cranberry Bog/Skyline Valley
>>
>>582951608
that pic goes hard
>>
>>582948180
I can't find it on their page, was Cherry a limited time item?
>>
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https://www.nexusmods.com/fallout4/mods/56090
looks like a hair dryer
>>
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>>
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>>582947818
i like 4 mutants + 1 auto stim or 5 mutants personally
>>582950820
>I've been using Mutants/Rapid/Strength/Icemans
>Is melee even viable for infestations?
yes, if you're already a feral ghoul grab power armor, the power attack damage perk, and the ghoul bonus power damage with glow perk (plus other meta stuff like number cruncher) and the heavy hitters 2 star mod
a cryo war glaive is super good because it hits stupid hard with cryo and slows everything (pic rel), and ghoul melee power attacks hit stupid hard
with a good weapon you can hit 10-20k hits on stuff like the ultracite titan or scorchbeast queen weak points, the biggest issues with melee imo is that without a cryo war glaive you can still have great damage (like furious + pounders + reverse onslaught agi perk + power attack build does even more damage) but bosses constantly backstep away from you if you don't slow them which is a huge pain in the ass because it makes them run all over the place unless you can hit them into a corner and have them stay still which is harder without cryo
>>
>>582970201
I kinda liked unarmed though and I can't do that in PA.
Maybe I gotta get with the times a bit, I've heard lots of people bring up the war glaive
>>
>>582970201
Would I get my ass kicked if I tried bloodied on an infestation?
>>
>>582970976
>unarmed
Drill fist is pretty fun, maybe unstoppable monster if you want a slight upgrade to a deathclaw gauntlet.
>>
>>582970976
>I kinda liked unarmed though and I can't do that in PA.
oh that's fair, yeah i kinda wanted to do a bow pa thing but you can't use those in pa either, i don't really know exactly how much damage the pa power attack bonus really adds once you have all your other buffs so maybe a power attack build might still be a dps increase for you but idk, i just know stuff like the ripper is still pretty slow to kill infestation bosses so i went back to power attacks
>>582971301
>Would I get my ass kicked if I tried bloodied on an infestation?
i wouldn't know, i never tried bloodied because managing rads seemed annoying, the first legendary perk i maxed was What Rads? (and then i ended up swapping to ghoul and wasted max upgrading that kek)
>>
>>582970153
robco is a godtier mod.. I've been sitting on a similar thing for nvse for a little bit but now I'm kinda wanting to rush it with them shitting out esls recently
>>
>>582965998
not sure but it just appeared at the gas station
>>
>>582956487
What did he mean by this
>>
>>582951178
>small uncut pp with big balls
is this a legion reference?
>>
>>582971301
I manage to make it through most, barring a random shot/explosion. Lots of stealth, tho.
>>
Playing FO4 for the first time, doing melee-only (following a guide). It's okay but I feel like I could be having more fun. What's your favorite build in vanilla FO4?
>>
>>582975235
If you're not too far along, get a mod that gives you 40 SPECIAL points like in the classic games and start over. This might seem overpowered, but the mod also prevents you from raising SPECIAL so you're stuck with what you have.

After that, just use whatever build you would use in any other Fallout game and see what will happen. For melee in particular, STR is needed for damage, END for sprinting time and useful perks as well as AGL for extra AP(Blitz breaks the game into tiny little pieces but you need AGL of 9 or 10).
>>
>>582975235
I like high str, high int, melee + big guns + power armor. No VATS, ever. Same for Fallout 76, but it's more fun there because of better perks, more weapons, better legendary effects... etc.
>>
>>582975235
High Agl
Medium Str
Medium Lck
Low Cha
Low End
Minimal Int
>>
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>>582925056
>i can't melee the raids
Melee-only events would be most welcome.
>>
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>>582928806
>Remaster flops anyways
Don't be silly, it's not going to flop. It's going to do quite well.

And TTW? It's not a competitor; they're serving different markets.
>>
>>582956270
Pretty sure them saying southeast was just a verbal flub.

>>582934498
>and we never got part 2
They did talk about having plans for the Rust King for later.
>>
>>582929674
>People said this about London and it's objectively de-facto Fallout 5 as of right now, not only did it come out but it's also better than anything Bethesda released in over a decade.
There is no world where London is better than anything. Its actual trash, just like all the big modded new worldspace mods.
>>
>>582978810
>Melee-only events would be most welcome.
at least we get xp from teammate kills now so that's nice, they should fire whoever added that last
>>
>>582979339
Nobody bought or cares about Oblivion demaster, nobody will buy F3 demastered. New Vegas demaster might actually get some traction, but only because it's the only good game out of the three.
>>582979494
t. Fallout 76 shitter that isn't even part of the fandom, but rather a smelly unwanted tourist sitting in the same corner as TV show "fans"
>>
>>582980221
>Nobody bought or cares about Oblivion demaster
Not even him, but it was a top 10 selling game for that year you absolute subhuman IQ troglodyte.
>>
>>582951178
>>582951505
kek
>>
anyone know what current free world in fo76 ? i dont have installed version atm and google only tells bullshit
>>
>>582977495
>Blitz breaks the game
its literally make game unplayable because you fucking stuck in terrain on stuck in animation on survival and die/softlock
>>
>>582907169
I hope megaton is just the bomb, it'd be stupid if that shanty town has been around for that long
>>
>>582984105
i hope it's the bomb and a stinky dirty druggie raider dancing on top
>>
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Apparently dataminers have discovered the LOD for the Jefferson Memorial in the PTS
This is interesting because, at least based off Fallout 3, you can't actually see the memorial unless you're by Grandma Sparkles'
This honestly seems to imply to me that we'll be able to walk completely around the western D.C. ruins (we just can't go in it)
>>
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>>582985661
Based off that, there's a chance that this could be more like the playable area. Everything west of the Potomac (besides the ruins)
This would be pretty damn good
>>
>>582985783
Forgot to mention but the citadel is outside of the D.C. Ruins, so if this is correct we could go there
>>
want to finally finish 76(last play i reached bunker questline)
i played
melee - too easy never die
crossbows - boring limited
plasma and rifle shit - not fun
automatic - most easiest build in fo universe
is there any fun and hard build ?
>>
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>>582981717
>>
>>582986494
Literally shit... shame they abadoned that idea... i want some wacky new worlds
>>
>>582985949
normal enemies are always weak, it's stuff like bounty hunt bosses, infestation bosses, some uninvited event bosses like bigfoot sorta, and raids that will hit hard and take longer to kill
>>
>>582985949
Have you been to the desert yet?
That place is like massively harder than the rest of the game
>>
>>582987264
i played like 2 years ago like desert you mean north of map or something with new updates ?
anyway looking for fun build
>>
>>582987454
There's a new desert to the west.
It'll kick your fucking ass and Deathclaws are scary again

Personally my favorite build is unarmed, it's always fun to punch things. I have way more fun with it than I did my old heavy gunner build (even if that was stronger)
>>
>>582907062
I've only absorbed tiny bits of info about all this, but this drifter guy gives off that embarrassing OC do not steal energy. Same energy I got from years of second hand exposure to old star wars expanded universe stuff.

If they had a mechanic where when going after bounties you'd occasionally get attacked by fellow bounty hunters and the drifter was 1 of them maybe it wouldn't give off that energy where a dev is behind the scene jerking off their creation.
>>
>>582987952
He's edgekino and awesome, don't insult him
>>
holy shit i hate daily quests so much
>>
>>582989093
>wow Mist of Pandaria flashbacks
TNX BRO.... im literally shaking now
>>
>>582989093
I bet if the daily quests involved gay porn you'd fucking love it, faggot.
>>
>>582971873
yeahh im not gonna chicken out, where should i upload this bros
>>
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>>
>>582989815
Bet you would :)
>>
>>582975235
Nerd Rage
>>
>>582991276
kek
>>
So what fun build to i start ?
>>
>heavy gunner pa build
>cleaning up my stash
>discover a stabilizers minigun i have absolutely no memory of getting
This is kinda funny, its so fucking accurate. I wish miniguns were either just better or had access to mods that made them better.
>>
does the last stand armor actually drop from distant thunder or am i chasing ghosts? i have a billion perfect storms and fact finders though
>>
What are the benefits of getting gay with Preston?
>>
>>582972709
it's intense bro
>>
>>582980310
Nobody talked about it less than 2 months after it released. Starfield was technically also a best seller according to Microsoft, and you would get laughed out the door if you told people that game was any good
>>
>>582995774
Yes I have gotten it to drop from there. But for the nuke boss it has a 5% drop rate so probably similar or worse odds here.
>>
>>582999030
none



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