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Welcome to Sonic the Hedgehog General! Here we discuss all things Sonic!

/sthg/ #9636 - if (and when) you die Edition

==NEWS==
>Sonic the Hedgehog's 35th anniversary
https://www.sega.com/sonic-the-hedgehog?tab=35th-anniversary
>Sonic the Hedgehog: Memories and Beyond short animation in Fall 2026
https://youtu.be/ZOdpBJdeOhI
>Sonic the Hedgehog 4 to release on 19 March 2027
https://x.com/SonicMovie
>Netflix animated series for preschoolers with attitude in production
https://variety.com/2026/film/news/crazy-taxi-movie-netflix-sega-sonic-stranger-than-heaven-1236861148/

==COMICS==
Sonic the Hedgehog X Godzilla #3 - 14 October 2026
Sonic the Hedgehog #91 - 28 October 2026
Sonic and the Blade of Courage #17 - October 2026

==OTHER==
>Booru
https://sthg.booru.org/
>Links
https://rentry.org/sthglinks
>SAGE
https://sagexpo.org/
>SHC
https://shc.zone/
>#10000 Project
https://pastebin.com/Fb8Bt4ru
>Support BoC!
https://bookwalker.jp/series/568134/list/

Previous Zone: >>583448840
>>
Are you going to do 15th concurrent general with someone avatarfagging with Tails, spamming the same handful of AI generated pictures and uwu ... posting?
>>
Tails!
>>
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First Barry of the thread
>>
*headpats your OC*
>>
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Get KEKED IN THE ASS
>>
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ohhh Nooo I'm spamMing ai
>>
Maria got spanked.
I am happy. There is no need for me to rant on how complicated it'd be to spank her in space.
>>
>>583489407
They really are the worst characterfags in the fanbase. Funny thing is I think they don't even like each other either.
>>
>>583489407
Be the change you want to see. It makes a big difference in a general of 5 people.
>>
>>583489223
Hey, Tailsfag doesn't even know which of his own games he's referencing >>583475521 loint and paugh!
>>
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Talking badly about the whiteboard is forbidden, we love our artist here
>>
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>>
>Tails image in the OP

This place is so trash
>>
>>583489508
I swear on everything I have I did not post this image, I made it, but I did not post it. You got to believe me, I'm not yelling wolf here.
>>583489542
OH GOD IT'S A GYARU WOLF.

I also did not post the Amy one, also good job /sthg/ on editing that, it's actually a good judgement call to separate the punchline into its own region.
>>
>>583489640
Primearetard isn't a characterfag

>>583489671
Or he's just making a joke involving Tails, the character that stars in both games and exists outside of them as well
>>
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Can we just let Imada be the only one to touch Amy? Everything about Amy should go through Imada at this point.
>>
>>
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>>583489765
why didn't YOU make the new thread?
>>
>>583489839
>tailsfag thinks he's better than the other
Just stop. You're both different flavors of awful.
>>
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>>583489876
Amybestie, you have been spamming BoC for almost 3 weeks every day, I think it's time to give it a rest. This is why people call you insane
>>
>That one Eggmanfag yelling about Pokemon
Anyone else find it interesting how people who are less active in other fandoms have more interesting and thoughtful things to say that ones who spend time in a fandom 24/7 ? what do you call that?
>>
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>>583489671
You're the OP should be "Go Wolverines" Edition, my B.
>>
Fifteen years ago on IGN, this game got a high rating for being good and a return to form for Sonic. The music and the graphics here are very good, and the writing was funny.
The level design was not that great though. The controls were worse than unleashed for the boost gameplay. But it was overall a solid game, with some length and content.
>>
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We need more OCs
>>
>>583490052
I haven't, but it's nice to know we've convinced your schizo mind that we're all one person. I hope it keeps you from sleeping at night. We know where you live, etc.
>>
>>583488924
>I think it would have plenty of meaning otherwise. Tails and Knuckles had their stuff despite the level design changes so ots moot to hold Amy and only Amy to this level of scrutiny.
It's not necessarily about holding only Amy to scrutiny, but that both Tails and Knuckles' main abilities lend themselves well to the kind of game Advance 2 is, as both can get around the larger stages through these abilities and can otherwise be played like Sonic, while Amy's main appeal was that she had to be played very differently. I might be wrong though and there could have been ways to still incorporate an Advance 1-like Amy into Advance 2, but from my experience with Advance 2, there's too many areas where I think a character like her would struggle or be unable to access some paths altogether.
>>
>>583489876
only if Imada replaces sonic team and Ian is given the specific role of writing for Tails
>>
>>583490052
Hey it's a good shounen. Beats the crap out of even YuGiOh which is said to be better than Sonic X. Imagine YuGiOh being better than Sonic X and we're not talking season 0 YuGiOh Madara Uchiha with the **technobabble**
>>
>>583489139
Boom Amy led to Forces Amy and Forces Amy led to Nu Amy
>>
>>583490121
This game fucking sucks.
>>
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>Tails image in the OP

This is such a great place!
>>
>>583489765
Why would you be surprised that a Sonic character is in the OP of the Sonic thread

>>583489989
No clue what you're talking about buddy, Tailsfriends are all great. There is one Tailsfriend I like more than others, but he's not me

>>583490121
I think this game is great and yet find most of this post to be inaccurate bullshit, isn't that interesting
>>
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>>583490121
All lies, it got a high rating because it wasn't a glitchy mess like 06 and the levels weren't frustrating to play like the Werehog. Nobody praised the graphics when they were already worse than Unleashed, and definitely nobody praised the story.
>>
>>583490236
Sonic X is NOT better than Yu-Gi-Oh.
>>
>>583490205
>Ian is given the specific role of writing for Tails
Just don’t give him any shipping bullshit, leave it alone
>>
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>Tailsfags everywhere
>Arenafag is here to stay
>People posting femtails unironically
>AIslop mayhem
Where did the universe go wrong?
>>
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>>583490134
I know you aren't one person, but you all share the same brain
>>
>>583490297
Well said

>>583490334
The graphics are nice for a Wii game

>it wasn't a glitchy mess like 06
This applies to a lot of other games. I think it was "liked" because it was easier, simplified, it abandoned many of the series' staples, and copied Mario, which are the things people were asking for the series (besides killing it and never making games again)

>>583490538
>>People posting femtails unironically
Didn't happen, it's just aretard
>>
>>583490334
People besides Sonic fans thought the story was fun. It was full of jokes and didn't take itself so seriously, and faded into the background.
For a Wii game I remember being wowed by the graphics.
The gameplay was not that great but it's still fun. It's not exceptional and it controls a little bad. But for some reason these older Sonic games feel complete in a way 2014-2021 Sonic media did not.
Can we talk about gameplay
>>
>>583490310
Tailsfriends are all great when they know their place under big brother.
>>583490538
Shut up, Arenafag, we know it's you, stop anti-AI fagging and love yourself some more. Now post more Tails.
>>
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>>583490258
Boom Amy was still a (rather pathetic) action character. Forces Amy was an entirely different problem.
>>
>>583489886
Rouge has so much good artwork and you choose to post this AI generated abomination
>>
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>>583490538
Internet was always a corporate/state trap, they created nerd subculture to transform people into hyper-consumers of goyslop.
>>
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>>583490767
Well if you insist.

>What is that?
It's my new OC, do you like it?
>>583490128
I think more OCs should look like they didn't come from the Sonic dimension or at least not look like copy-pastas of Sonic & Amy.
>>
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>>583490748
>People besides Sonic fans
Maybe appealing to not-Sonic fans wasn't a good idea after all
>>
>>583490979
>>583490310
>>583490297
You like the color yellow, don't you Tailsfren?
>>
>>583489931
>The trick system isn't conveyed adequately.
Yes, but why introduce all these new moves that happen to be useful for experienced players, have the special stage access mechanic retooled into something that suits experienced players, and also give the characters moves that play a role in high level play only, which wasn't the case for most moves in Advance 1?
>>583490310
>I think this game is great
Is there anything in particular you like about it? I only played Colors casually, but I've heard it can be pretty interesting when playing well.
>>
>>583489876
Absolutely
>>
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Type A: Perfectionist, organized, anxious, polite, dependable.
Type B: Passionate, creative, free-spirited, unpredictable, selfish.
Type O: Confident, natural leader, optimistic, stubborn, ambitious.
Type AB: Mysterious, dual-natured, rational, eccentric, adaptable

According to japan. What blood type is your favorite Sonic character?
>>
Sonic Colors was fine but Lost World was too far towards Mario for my taste. Something about the graphics and aesthetics felt like that to me. Sonic Colors still had a less cartoon look to it.
I never played Lost World so can't comment on the gameplay.
>>
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>>583489876
Wait, he drew this? Holy based!
https://youtu.be/mziYyp7RWzE
>>
I won't even reply anymore, he'll eventually get tired.
>>
>>583491209
>>583490310
>>583490297
Yellow is the color of autism.
>>
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Stacyiona!
>>
>>583490079
Imbred board. Needs fresh blood
>>
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The Sonic standing around and cracking jokes era had its own strengths.
>>
>>583490121
DS version is better. Wiki version kind if bland. I hate how you have to get every red ring to get super sonic. Wasn't worth it for what is essentially just infinite boost.
>>
>>583491559
Yellow is the color of gold, that means all kings and queens are autistic, that means we have the tastes of kings and queens.
Ahem, never cast pearls at swine.

Tails is a GOLD-tier character.
>>
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>>583491586
No, smugiona instead.
>>
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>>583491209
>>583491559
Yea! Uh huh, you know what it iiiiiis: blue and yellow blue and yellow blue and yellow blue and yellow
>>
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SONIC CRAPPED IN THE FORCE FIELD
>>
>>583491559
Many autistic people like to color blue, that's why they like Sonic
>>
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>>583491807
>>
Sonic Colors is a great game.
The music and graphics are wonderful
The Pontaff writing is awful, but the Japanese original is okay
The level design is fun. Just don't go in expecting it to play like other Sonic games. Expect NSMB. It's not all that hard but it still provides some kind of challenge. The Red Star Rings are a good addition, they're well hidden (unlike Generations or Frontiers), and the Wisps are well used sometimes, unlocking them as you progress the game is also a positive. I like having more acts per zone, I feel 3 is a good amount, but I don't mind having 3 more. 1 or 2 acts feels like the zone ends too soon. The zone themes are all great, interesting, and unique.
The controls are much MUCH better than Unleashed. The only small issue is that the Wii's default control scheme has less buttons which means quickstepping and drifitng are limited to quickstepping and drifitng, the only places where you actually use them. Wait a second, that's not a problem at all.

I hate the praise it got.
It is not a return to form, it's an New Super Mario Bros. copy.
It is not a 3D game, it's 90% 2D.
It is not Unleashed "without the bad parts", the Werehog and hubs are awesome.
I don't think the people who praised it ever even honestly liked it. The fact that they aren't around to love it anymore tells me they were never serious about it. I think they were backhanded compliments to insult everything the series had been up to that point. Similar things have happened with Generations and Mania too. Listening to those people in any serious capacity was a huge mistake and is still negatively affecting us to this day.
>>
>>583490179
>Tails and Knuckles' main abilities lend themselves well to the kind of game Advance 2 is,
Not really tho. One of the main criticisms of the game is how there arent really opportunities to make meaningful use of their abilities because of how the game is designed.

They could have just let her still not spin, let her go fast like everyone else, gove her the PeelOut instead of the Peelout Spindash thing they gave her instead and or worse case scenario, let her still have her hammer while spinning anyway.
>>
>>583491990
Wish he was trapped in a rape field.
>>
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>>583491807
The color of royalty is purple though
>>
>>
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>>583491990
>>583492017
EGGMAN IS OF IRISH DESCENT
https://voca.ro/1fILOqADy2op
>>
Sonic ABO
>>
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The fuck is his problem?
>>
>>583490334
>Nobody praised the graphics
People did actually. Colors did look good for a Wii game.
>and definitely nobody praised the story.
For this, its a case of people praising Colors more for what it wasn't than what it was. The story didnt get praised for what it is but for being "Just Robotnik kidnapping critters and nothing else".
>>
>>583491559
Autism is good and fun

>>583491219
>Is there anything in particular you like about it?
Here >>583492075
>>
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>>583491209
but he's yellow-orange.
>>
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>>583492267
The villain's power is to pass down mental retardation.
>>
>>583492198
https://voca.ro/1fILOqADy2op
>>
>>583492075
Sonic Colors is just a solid release but it doesn't do anything other Sonic games haven't done better
2D gameplay - the Classics and Advance
3D gameplay - SA1 and 2
2D boost gampleay - the Rush games
3D boost gameplay - Unleashed and Generations
The only thing Colors did the best that other games did worse are the Wisps gameplay
>>
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>>583491282
O with a side of B, I think.
>>
>>583492267
>The fuck is his problem?
Eggman didn't fuck him
>>
>>583492075
Where did the Sonic Colors, Sonic Generations, and Sonic Mania fans go then? There's like some Mania fans in the fandom still right?
>>
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>>583492198
They're so cute, glad they got more time together.
>>
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>>
>>583492093
>One of the main criticisms of the game is how there arent really opportunities to make meaningful use of their abilities because of how the game is designed.
Hmm, I definitely don't agree when it comes to Tails, as his flight allows reaching many of the areas or staying on paths easier than if playing as Sonic, but this might be true for Knuckles.
>They could have just let her still not spin, let her go fast like everyone else, gove her the PeelOut instead of the Peelout Spindash thing they gave her instead and or worse case scenario, let her still have her hammer while spinning anyway.
From my point of view, this would make her still too derivative of Sonic to make a difference gameplay-wise between this and what they went with, but it is true that from another point of view, trying to differentiate her at least a little more would do better at retaining her character, even if it wouldn't mean much in terms of playstyle, so you have a point.
>>
>>583490421
Not them but Sonic X at its worst is better than Yugioh at its worst.
Sonic X is a more comfortable show to watch all of whereas Yu-Gi-Oh has a ton of filler shit that ruins the pace of the show. Waking the Dragons was enjoyable but everything else was ass. Thry deadass interrupted the entire Battle City finals for a stupid virtual reality arc because they remembered that since thry didn't adapt the Manga accurately, Kaiba's backstory with the Big 5 that makes the end of his arc make sense hasn't been established yet.

And the Zeigfried arc is just garbage and its animation issues make the worst of X look tame by comaprison.

Half of Yugioh borders on unwatchable. X at its absolute worst is just kind of eh
>>
>>583492484
>2D gameplay - the Classics and Advance
>3D gameplay - SA1 and 2
>2D boost gampleay - the Rush games
>3D boost gameplay - Unleashed and Generations
I agree with all of this, however for something less gameplay focused, I think Colors has the best zone selection

>>583492521
Colors "fans" disappeared just like Sonic 4 Ep 1 fans
Mania fans diminished but still exist
Generations fans are as strong as ever and I don't understand why
>>
>>583492017
>>583492417
cosmo is already his version of her, this is a shit random pair
>>
>>583492818 (Me)
>3D boost gameplay - Unleashed
Correction: I agree with this specifically. Generations level design is lame and boring
>>
>>583492827
>No capitals and no punctuation.
Don't cast pearls at swine like you. ;)
>>
How good are Frontiers mods? If I don't care about experiencing the original experience, how can I get a maximalist experience
>>
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>>
>>583492827
It’s not for romance, it’s to help end that shit meme that Shadow always beats up Tails
>>
evens, nap
odds, go get a coffee
>>
>>583493049
Frontiers Revisited is fun but it's only the first island for now
>>
>>583492818
I do like Colors level themes which is why it's a shame it was wasted on barren boost gameplay
>>
>>583492075
Interesting. I do like that they focused on Red Star Rings around that time, 4 Episode 2 of all games also has some hidden and Superstars has something like that with golden enemies, but Colors seems to integrate Red Star Rings into going for ranks, which is really interesting.
>I think they were backhanded compliments to insult everything the series had been up to that point.
I do think that's true to an extent. There were genuine fans of each of these games, but each time a new one that appeased the kinds of people you're describing released, they mostly forgot about the last. Generations is the game that makes this obvious, because there's more fans who seem to like that specific game even now, but way less people talk about Colors by comparison, unfortunately.
>>
>>583493096
>evens
go to sleep now
>>
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>>583493082
It's not for romance indeed, it's because they're both blonde, blue-eyed, young and innocent looking. I'd add them to my collection as a pair.
Helen & Tails also works. Maria & Helen also work together.
>>
>>583491219
>but why introduce all these new moves that happen to be useful for experienced players
They weren't. They were just new moves. Experienced players hated Advance 2 for the same reason casuals did. In fact back then Adv 2 was liked more by casuals than experienced players.
This is what i mean by making up mythology. You are confusing the outcome ( speedrunners found all this tech you can use them for) for intent (these were made for experienced players) when the reality is there was no precedent for their inclusion that would make them primarily interesting to veterans.
The only thing I can potentially accept is the airdash. But you can't convince me shit like Knuckles' punches and Sonic's somersault were added for intricate game design reasons as opposed to because it was character flavor and are intuitive to absolute Sonoc newbies.
>>
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Sally
>>
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>>583493292
the numbers have spoken, see you guys in a bit
>>
>>583493096
Go to sleep.
Go to sleep
Go the fuck to sleep.
>>
>>583493220
Understandable

>>583493267
Haven't played 4 Ep 2 and Superstars yet, but I think they look fun from what I've seen. I was disappointed Superstars doesn't have RSR or anything similar, so I'm glad to hear that actually
>>
>>583491721
I liked the Wisps in the DS version but not really in the Wii Version.
>>
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>>583493476
I might as well sleep with you, but i'm not gay ok? still it's late
>>
>>583491721
Which is?
>>
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What did she see, anon?
>>
>>583493585
They should have bundled the 3DS version of the game into Colors Ultimate as a DLC or something
>>
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She's coming, anon. She's coming For all your coffee, alcohol and cigarettes.
>But she's 8 years old
>>
>>583493842
I wish

>3DS
DS
>>
>>583493702
It was funny. It had more natural dialogue than the 2020s era. It was just entertaining. That's about all i can come up with.
>>
Why is IDW so uncreative?
>>
Was Sonic Frontiers boss music, as it was post hardcore, essentially actual screamo? Because emo and screamo are subgenres of post hardcore
>>
>>583493986
It was none of that lol
>>
Man... I can't believe Honey is fucking dead. Oh well.
https://www.youtube.com/watch?v=Sj0pzxGyvUQ&list=RDSj0pzxGyvUQ&start_radio=1
>>
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JUST
>>
>>583492075
>great game.
Nah not really
>music and graphics are wonderful
Sure. I like asteroid park and aquarium park is my fave water level in all of Sonic.
>I like having more acts per zone, I feel 3 is a good amount, but I don't mind having 3 more. 1 or 2 acts feels like the zone ends too soon. The zone themes are all great, interesting, and unique.
I always feel like im wading through filler with most of them. But I also dont think the game is better if you cut them.
Also they are stupidly automated sometimes like in Starlight Carnival. And I dont mean Classicfag type complaints about automation. I mean unacceptable levels of it where you are literally just watching a cutscene for 40 seconds straight .

The regular walking sure, but the jumps are stiff as hell and the homing attack feels like it is based on where you are standing on screen rather than yout position relative to the enemy
>I don't think the people who praised it ever even honestly liked it. The fact that they aren't around to love it anymore tells me they were never serious about it. I think they were backhanded compliments to insult everything the series had been up to that point. Similar things have happened with Generations and Mania too
Yeah I kind of agree.
I do think a good deal of Wii kids liked it but I don't see the passion for it like you do other games before and after.
Even Secret Rings has more passion for it.
>>
AI could make a better written comic than IDW.
>>
>>583494373
Sonic is justice
>>
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Thanks for the fix.
>>583419163

>>583494373
KISSES YOU mmm you taste like blueberries and tropical flowers. Kiss the sloth, kiss the sloth.
>>
>>583494424
Assuming it wouldnt have memory issues it unironically would at this point
>>
>>583493372
>Experienced players hated Advance 2
Which ones do you mean? Because a lot of the criticism towards it I've seen comes more from players finding its approach to difficulty to be an issue, or thinking it works poorly as a 2D Sonic if judging by the standards of classics, which I think is specifically because it's so different as a game and these moves were made to engage with it in that manner, like how the somersault can be used to go back up some slopes quickly which some SP Rings push you to do, and the stomp is a consistent way to come to an instant stop which matters a lot in the context of performing well but not in any casual context at all. There's also unique versions of moves that can be used in the high speed state which are variations of existing moves like the Tails attack or Amy's faceplant from Advance 1 that don't slow you down, and Knuckles' downward attack can break certain floors to give him access to areas, so I think they did consider players seeking to perform well at the game when designing most of the new moves, even if probably not at the level of current day speedruns.
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>>583491209
Someone does
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>>583494129
I think it is scream since it did have actual screaming as a vocal technique in it
>>
I can't tell if this dude is doing this just to be disruptive or if he's trying to astroturf. It's so blatant that I have to imagine it's on purpose.
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https://www.youtube.com/watch?v=XEjLoHdbVeE&list=RDXEjLoHdbVeE&start_radio=1

Give her, give her, give her a hedgehog after midnight
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>>583494713
I think it's both
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>>583492657
>From my point of view, this would make her still too derivative of Sonic to make a difference gameplay-wise between this and what they went with, but it is true that from another point of view, trying to differentiate her at least a little more would do better at retaining her character, even if it wouldn't mean much in terms of playstyle, so you have a point.
Yeah, that's all i'm saying. The fact Knuckles and Tails still have some things but Amy doesn't at least have her hammer for shits and giggles doesn't make sense.
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>>583490121
The more time passes the more I can appreciate this game for being the last time Sonic Team gave a shit about artstyle and surreal aesthetics. Every mainline game since has either been nothing but callbacks to previous games or bland uninteresting open world dribble. The gameplay itself wasn't that great though. Too much focus on 2D gameplay and the wisps really take me out of it. The best way to replay it from what I remember is turning the Super Sonic option on because it gets rid of all Wisps and even adds springs to get past the mandatory Wisp sections. UnWiished is honestly a better game.
>>
Okay, are there Sonic games besides Frontiers and Generations, with big amounts of mods, that makes it play as a very different experience? Is there any massive 2D rom hacks? What about like a massive combined rom hack?
>>
>>583494713
I am literally dancing in my seat right now while listening to music.
>>
https://www.youtube.com/watch?v=zpzdgmqIHOQ&list=RDzpzdgmqIHOQ&start_radio=1

Tails was obviously supposed to be Madonna. And we all know what kind of personality Madonna has.
>>
i became a Sonic fan in 2008, i thought unleashed was mediocre but the worst was over
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>>583492075
Good post. I don't really like the stage design in that game, but there's always something to be said for personal taste. I think it's a well-polished game, just not one that I felt was a great follow-up to Unleashed's boost stages despite claims, like you said, that it was "Unleashed without the bad parts."
>I like having more acts per zone, I feel 3 is a good amount, but I don't mind having 3 more. 1 or 2 acts feels like the zone ends too soon.
That was one of the complaints about Unleashed, weirdly enough, is that even though there was only one main day act and one main night act that even the day acts were "too long." I'd wager they're close when Colors acts are combined, with some Unleashed day acts probably still edging them out on time, but I guess the illusion is doing a lot of work to mitigate the complaints on either end.
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>Is there a God?
If there is, her nickname is Tails.

>You brought me Nickelback?
>He brought me Nickelback... .. .. .. even more ellipses
I like Nickelback.
https://www.youtube.com/watch?v=hkDvp9p7J2E&list=RDhkDvp9p7J2E&start_radio=1
>>
Imagine chocking an AIfag with your hands until his eyes unfocus and blood starts pouring out his mouth
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>>583492818
>Generations fans are as strong as ever and I don't understand why
I don't either, but I also am not frustrated by it necessrily.
I guess it's because it delivers on the promise of "Unleashed but no werehog" better?
Unleashed also suffers from just being harder in general, and Generations has references and all the characters whereas Unleashed has just Tails Amy and Chip.

I think a lot of people's only truly meaningful Sonic experience was Generations. There is a whole generation (ha) of people who played it as their intro to Sonic as well.
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>>583494879
>The fact Knuckles and Tails still have some things but Amy doesn't at least have her hammer for shits and giggles doesn't make sense.
Then I agree, and it's pretty odd since I think Amy uses new animations for the running start in that game, so they could have edited some of her hammer graphics like the flip jump instead of making her so Sonic-derivative in terms of her move animations.
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>>583495367
Choking* on your own post, anon? learn some English next time. wink wink. And also some biology...
Post me your XYZ and I'll project that onto you Homer Simpson style.
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>>583495367
This but Woefag
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AI is like nuclear power.

You know you could build powerplants, but we all know you'll produce nukes instead.
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>>583492818
>Generations fans are as strong as ever and I don't understand why
Generations still has the second best boost stages in the series behind Unleashed. Sorry not sorry. This is a very common opinion, with some people putting Generations in front of Unleashed (but those people are genuinely insane).
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>>583493096
With this anon out of the way this general is now mine. Till I get bored of it.

https://docs.google.com/document/d/1zmcEuocbSMAPH0Cdu0neR7qOYrOad6dB_PXEnPRM24Y/edit?pli=1&tab=t.0
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Kissu kissu
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>>583494543
>Which ones do you mean?
Players familiar with past 2D games such as the genesis titles.
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>Nickelback is lame---
You were saying?

https://www.youtube.com/watch?v=sGD3w3GI8_A&list=RDhkDvp9p7J2E&index=5
>>
I am debating on whether or not this person is even reading what he is posting.
>>
https://www.youtube.com/watch?v=iSf_cs4-E-I&list=RDiSf_cs4-E-I&start_radio=1
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>>583495436
Which suggests to me she was excluded from the game intentionally and Cream was her replacement.
Making her a super secret unlock makes no sense otherwise.
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>>583495890
That is what I assumed, so I apologize for not making what I meant by experienced players clear: I meant players that would engage with the game at a high level or interested in that specifically, rather than the moves being made for experienced players of older games.
>>
Sonic Generations was less of a game and more of an investment with how they keep using that game's assets to this day
>>
https://www.youtube.com/watch?v=Y63i2NR9-LE
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>>583494931
>with big amounts of mods
1, 2, 3&K
Adventure had a lot of mods for 2011 standards, but then everyone moved on to Generations
2006 has some interesting mod. Legacy of Solaris is the big one, it makes changes to the controls/movesets/physics and adds solo character story stages for every character. Another is the Super Hard Mode mod, which uses the original controls with no changes to make significantly harder versions of the stages, with different layouts and some restored unimplemented features
Forces Overclocked is a Forces sequel mod, it has its own unique story with comic-like cutscenes, longer stages, no Classic

>What about like a massive combined rom hack?
You mean something like this? https://info.sonicretro.org/sonic_1_and_2

Also, SRB2 is a fangame, but it also has a lot of mods, both stages and characters, you might be interested in them

>>583495392
>Unleashed also suffers from just being harder in general
That's a big positive for me

>>583495684
The level design in Generations is just too boring for me, and the zone themes are all stolen from more interesting games. Classic gameplay aside, I even prefer Forces to Generations
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>>583496428
>Classic gameplay aside, I even prefer Forces to Generations
Wild take. The Forces physics for Classic Sonic are known to be busted as fuck. But godspeed. Shine on, you crazy diamond.
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>>583496193
>Which suggests to me she was excluded from the game intentionally and Cream was her replacement.
I see what you mean, then. I disagreed more with the idea of the developers seeing the different playstyles they introduce as toys to play with and I still think that in terms of playstyle, Amy being excluded makes sense from a design standpoint, but you do have a point that even outside of that her inclusion is underwhelming compared to the other characters in Advance 2.
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https://www.youtube.com/watch?v=rrJ2KvsXC1U
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>>583496301
...and such players can't exist because the game was new. Youre still doing that thing where you work your way backwards to your preexisting conclusion.
They made the mechanics for players to use in general with the intention they would use em, rather than specifically with the idea that 20+ years from now, people would form autism communities online would micro the game.
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>>583496523
I'm not sure if it was clear but I meant that while I kinda like Classic in Generations and hate it in Forces, the Avatar and Modern I prefer in Forces over Generations. I feel the level design is more similar to Colors, which I also prefer. I understand it's not a popular opinion
>>
The games are bad
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>>583496764
The games are amazing
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>>583496428
I feel like Generations should have at least 1 extra world to make it complete. 9 levels is far too short for an entire game, especially for a Sonic game.

Since CD SEGA has tried to make innovative gameplay, but it always turned out halfbaked and mediocre to bad like Kid Chameleon that tried to copy Super Mario.

SEGA kept it up with novel ideas, but ironically never promoted and produced sequels for games that actually proved successful like Ristar and Vector Man.
>>
>>583496764
>>583496890
The games are mid
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>>583496919
I actually think the way Generations placed its levels felt great where the game becomes better and better or at least grander ... and then it just abruptly ends even for NES levels. A PC game usually has 9 to 18 hours worth of gameplay depending on the genre. Even Need For Speed takes days to complete or at the very least 4 hours if we're talking the shitty Run or Carbon that only had 4 small cities, compared to the "first" Need For Speed 1 that had over 330 levels.
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>>583496579
Right, so in all likelihood. Amy was not gonna be in the game and was added later into development and has a less fleshed out moveset as a result.
Adv2s unlock structure exists because Adv1 was criticized for lack of unlockable content.
So Nishiyama remedies this by....making you unlock shit that was available in the base game in Adv 1.
But I guess they had an open slot for the last 4 emeralds and added Amy in later.
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>>583496428
>Classic gameplay aside, I even prefer Forces to Generations
Im guessing its a combination of the scenario and Rookie just being more interesting than wWhite Space down memory lane, right?
>>
>>583497128
My problem with Sonic 1-3 are that Sonic's starting speed is too slow and you can't upgrade it like in most racing games. Jazz Jackrabbit fixed this by simply giving you a sprint button like Mario. Sonic does not have sprint button.
I think Advance fixed that by implementing the boost from the 3D Sonic games? I can't remember.

Another issue is that you can't go back to the checkpoints and there's really no reason to explore beyond for completionist's sake or finding out a better route, it really felt like Sonic 2 should have been entirely VS mode, but VS Mode only 4 levels to select from.
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>>583489671
How big are sonic hands?
Some of them are as big as their heads, especially on rouge, but then stuff like this has them be smaller
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That shitty AI Tails whatever can be more entertaining than idw. not that it's hard to beat idw
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>>583497282
That's a part of it for the overall game, but I also mean that about the stages themselves. The 3D is lame in both games, but in Forces I find it slightly more engaging, particularly in later stages. Forces 2D feels like some generic 2D platforming and occasional gimmicks with the Wisps/Wispons, Generations 2D feels like nothing
>>
He's talking to himself
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>>583496737
Ah, you're right, I misread. That's also a crazy take considering how notorious Forces is for playing itself. I think Mystic Jungle has maybe the most consistently interesting level designs in the game, but even those aren't free from the accusations.
>>
https://www.youtube.com/watch?v=xY67fjuATaA

Sonic 1-3 unlike Mario and Super Mario World, also refused to use a warp system or at least a starting level selector like Megaman did.

I always felt like Sonic 2 was too long since as a kid you'd constantly drown or fall. Rarely would you ever reach the final levels and if you did you'd most likely die or have to let your Genesis run overnight cause as a kid you didn't play 8 hours a day on the TV unless you hated your eyes, your brain and your parents didn't give a shit.

SNES was always 1 step ahead of SEGA's
Sonic Adventure was SEGA's answer to Super Mario World about 8 years later... the race was already won by Mario.
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Douge
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>>583496708
>...and such players can't exist because the game was new.
No, that's where you're wrong, but I can understand why the concept seems confusing. For other, less popular action series or similar genres, it was way more common to have games designed with players seeking to become experienced at them in mind, and various mechanics/systems only mattering to them, while players refusing to engage with that were punished to various degrees, because the idea is that the game was meant to catch attention of specific players that would be willing to get more used to it and make use of these mechanics. However, Sonic, while being inspired by arcade games to a degree, was always casual-oriented to a degree, so even a lot of the veteran fans wouldn't talk about something like how to make use of Knuckles' glide having an acceleration property. I believe Dimps' games, due to their developers having more of an arcade origin, were made with the mindset I described in regards to other series, and that's why rather than just taking moves from the recent game like Advance 1 did and ending up mostly useless, most of Advance 2's moves serve a purpose if doing well. An example similar to this are Sonic 3's elemental shields, which come off as just being more effective shields for any players to play around with, but all serve to give Sonic similar capabilities to the other two characters and with unique properties like how Bubble shield's bounce has a very unique behavior that could have just a simple, always functioning the same bounce. But I must still make clear that I can't say this is definitive, regardless of my experience with other games.
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>>583489313
That is a needed role.
But making an animal character for it is pointless. That's why humans are in Sonic, because they're the civilians, they exist to be the generics, the damsels, the background so you don't end up with 6000 technicolored animals and have the entire world look like toon town.
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>>583497794
Sonic 3K gives you a level select after beating the game
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Sonurge
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>>583497639
>considering how notorious Forces is for playing itself
In like one stage. You have to go out of your way to play with one hand, that's a YouTube challenge thing more than a real characteristic of the game. I also like to get the S Ranks, the Red Star Rings, Silver Moon Rings, Number Rings, trying the different Wispons, doing the online missions, and leveling up the Avatar. Also, as you do all these things, you unlock the bonus/extra stages, which are short puzzle stages using stuff like the disappearing blocks or the spinning laser obstacles and stuff
Now it sounds like I love this game, but I think it starts pretty bad and ends when it's starting to get better. There are just some things I like
>>
>>583497574
I feel like the 2D sections in Generations feel like filler interruptions. And I guess the reason is because the levels that are being adapted like City Escape didn't have 2D sections in them originally.
It bothers me a lot less in Green Hill and Sky Sanctuary by comparison.
>>
>>583494530
AI context is really huge now.
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>>583497598
Teachers often talk to themselves and answer for themselves while the Detroit class sits silently after you filled them with Fs ... you Americans still use ABCDs in high school like in grades 1-4, kek? how infantile.

Hmm Sonic has about the same problem as Kid Chameleon. Lots of decent ideas but badly handled ... and a shit ton of levels without a level select and password system.

Kid Chameleon had a warp system, but only shitty skip current level warps, nothing serious like jumping 3 entire worlds or even 4 worlds.

The star system in Super Mario World was so fucking good, especially the optional challenge missions.
THAT is how you do creativity.
Sonic constantly pulls its punches in the most handicapped way and doesn't understand how to copy Nintendo.

What was that line I wanted to memeify ? ah yes Nintendoes what segan't

Damn this is a good theme:
https://www.youtube.com/watch?v=YSQlXbep8AI&list=RDYSQlXbep8AI&start_radio=1
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>>583498004
>after beating the game
SEGA WHAT ARE YOU DOING?
:))

>Frontiers let's you modify your character's settings outright almost like an RPG or rather like a debug mode.

Teachers often talk to themselves and answer for themselves while the Detroit class sits silently after you filled them with Fs ... you Americans still use ABCDs in high school like in grades 1-4, kek? how infantile.

Hmm Sonic has about the same problem as Kid Chameleon. Lots of decent ideas but badly handled ... and a shit ton of levels without a level select and password system.

Kid Chameleon had a warp system, but only shitty skip current level warps, nothing serious like jumping 3 entire worlds or even 4 worlds.

The star system in Super Mario World was so fucking good, especially the optional challenge missions.
THAT is how you do creativity.
Sonic constantly pulls its punches in the most handicapped way and doesn't understand how to copy Nintendo.

What was that line I wanted to memeify ? ah yes Nintendoes what segan't

Damn this is a good theme:
https://www.youtube.com/watch?v=YSQlXbep8AI&list=RDYSQlXbep8AI&start_radio=1

Brb I'm heating up.
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>>583497838
I'm aware of all this. I just don't think Advance 1 or 2 were these in the first place.
There was definitely though put into the game, but Advance 2 is to me a case of a game suffering more from introducing mechanics that the game wants and expects you to use but isn't intuitive for players to grasp on their own moreso than a game where they "saved this stuff for the minmaxers"
The way you access the special syages i can see how it would lead one to think they dod though because its clearly them wanting the player to Route for it, but I don't think it was them doing so with the mentality only the top 1% would bother since the true ending requires you get the emeralds with at least Sonic and your final unlock instead of being hard mode is just a Sonic reskin.
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>>583498436
>SEGA WHAT ARE YOU DOING?
They make you actually play the whole game like intended
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>>583497921
While I agree in the broad sense, having named animal characters for it also serves a purpose.because the audience is more likely to care if Jewel gets kidnapped or ambushed than a no name civi, animal character or otherwise.



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