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My Little Honeybee Edition
Thread Theme: https://youtu.be/FJpHJlV2giY
Previous Mission: >>584372754

>AC8 OUT NOW
https://s.team/a/2288340
https://youtu.be/F54vGYxj0ts
>404th squadron ID
70688023
Please don't join if you don't plan to stick around
>Online Progression Guide
https://files.catbox.moe/g0cq7z.png
>Aircraft & Part Database (SP Spoilers)
https://ac8-database.pages.dev
>Aces at War 2029
https://pastebin.com/WMkgZKYM

>AC7
https://s.team/a/502500
>Shootout Saturday is back! /aceg/ rooms are open every Sat at 1930 CET/1330 EST, with three rules:
Put /aceg/ in your tag before game for IFF purposes
No EML/QAAM/SASM
In Roca Roja, use ONLY air-to-ground special weapons in the tunnel
>Official /aceg/ AC7 MP guide
https://rentry.org/acegMPguide
>AC7 Resources
https://pastebin.com/Xbb41nvV
https://rentry.org/ho8mm

>AC6 is playable on PC via recomp
https://youtu.be/vr9m2XHpWYY

>ACI is playable again!
http://youtu.be/Q9wDRE7PszU

>/aceg/ Emulation Guide
https://rentry.org/ybyx6
>/aceg/ livery and emblem pack
https://rentry.org/3tokr
>Encyclopedia Strangereal
http://www.encycstra.net
>New /aceg/ MEGA
https://pastebin.com/aYYx2UKm
>PA twitter
https://x.com/PROJECT_ACES (JP)
https://x.com/AceCombatGames (EN)
>Kono's twitter
https://x.com/kazutoki

>Misc Stuff
https://rentry.co/acegmisc

>Project Wingman
https://s.team/a/895870

>SPECIAL MESSAGE TO /aceg/ FROM PIXY
https://www.cameo.com/v/qSL5bOosg

>/aceg/ Permalink
http://orph.link/aceg

>OP Template
https://pastebin.com/P0E8NwWC

BECAUSE IT BEARS REPEATING:
>Skill and guts are required here
>Be a buddy, not a border
>All planes are beautiful dreams
>DELAY THE FINAL ATTACK

FAQ
>Has the Project Wingman update dropped yet?
Haha...
>Has a PS2 trilogy remake been announced yet?
No.
>>
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I'm an /aceg/ token holder.
>>
Help where the heck is the generator gap on M22??
>>
>>584434663
Nevermind figured it out just now
>>
there's so many bad/forgettable mission in 7. even more so than 5 and 5 has 10 more missions than 7
>>
>>584434791
I actually cannot remember much about 7 other than some annoying gimmicks involving dust and drones. No idea why people think its good?
>>
>No actual Jack Flight skin to unlock
Sasuga da yo Bamco
>>
>>584434902
There's this one mission when you do the thing
>>
Dementia hours on /aceg/
>>
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>>
IT'S GOING VIRAL
>>
>>584434902
>original squadron arc
>prisoner arc
>LRSSG arc
>twin drones final boss and tunnel run
>>
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Very odd how this plane has the same ability twice.
>>
>>584434502
If I had a nickel for every game I played with a bee themed character people liked I would have two of them, or something.
>>
>>584435318
Why are all the abilities specified as lv.1 if lv.2 and lv.3 abilities don't exist?
>>
>>584434791
>>584434902
Maybe thats why I generally find it...oddly relaxing? Meanwhile I swear my stress level keep rising as I work through the campaign
>>
>>584435318
Small indie studio, please understand
>>
>>584435575
Probably because they intend to add them eventually. They're in the files if nothing else

If they do update this shit anyway, given how this week has played out so far
>>
>>584435664
Reminder that the Night Raven is in the files. Maybe one day we will get cool shit.
>>
>>584435764
I'm operating under the assumption we're going to be seeing all the craft from 7 that aren't in the base game as shit gets added first. At least, I imagine they'd be easy enough to port over given its the same engine.

We'll see how many new / "new" planes we actually get though
>>
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>>584435318
Checked and they do stack. 47/56/65 points worth of damage from a single gun hit with 0/1/2 abilities equipped.
The funny thing is that F-22 doesn't get air damage as an ability so F-35 can actually do more damage to air. F-22's obviously still better because it gets missile upgrade and QAAM instead of HCAA but it's still funny.
I need gold blueprints. I must find more gold blueprints.
>>
>>584434902
>annoying gimmicks involving dust
genuinely what the fuck were they thinking? "you know what'd be a great idea for the game you guys? flying through clouds makes your plane handle as horribly as possible!"
>>
>>584435664
I wonder if they'll be unlocked by grinding plane xp post lvl 20 or just bought in the shop like lvl 2 parts.
>>
Should I play 6?
>>
Aren't we supposed to be on week 4 for MP weeklies?
>>
>>584436104
yes
gameplay is good and wasn't duplicated (multifront objectives & allied support that you earn by building a gauge)
the aesthetic during gameplay is unique, almost melancholic

the only real downside is the narrative feels like it was outsourced and the plane roster is pretty small
>>
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>>584435908
Current player cap is First Lieutenant at 25,000 exp, in 7 there were nine more grades, up to Commander In Chief. Then you had Infinity, where First Lieutenant was actually rank 3 technically, at sixty levels, with each rank having three sub-levels first, while Marshal was at one hundred and final. Compare this with Assault Horizon Legacy where First Lieutenant as considered Rank 12 at 40000 exp, while Commander In Chief was 250,000 exp. You won't see that amount of pure Japanese autism again, but expect at least a few more player ranks before the game dies. My guess is that you will be able to unlock more part levels eventually with the addition of more ranks as a gate keep.
>>
why the FUCK is emergency sortie rng based instead of one every hour? They already capped that shit to 5 per days for gods sake
>>
If we get an Arkbird raid, it should have a small chance of reenacting the original maneuverable bug from AC5 as a joke
>>
>>584436951
to artificially prolong your engagement
duh
the game is as hostile as it could feasibly be in every capacity
>>
>>584436985
Should be a dialogue trigger that says its gone full Belkan mode.
>>
>>584434791
>>584434902
>shooting harling near space elevator
>fighing over the prison skies
>desert storming with the banger track dual wielder
>chasing mihaly through thundering clouds and rocks
>chasing mihaly through city skyscrapers
>night valley run
>fight over shilage castle
>identifying targets in the night city
>tunnel run underneath and then through isev
7 has lots of memorable moments for me. 8 probably will too.
>>
>>584436985
I want the Ladon twins, just for the multiplayer salt.
>>
I suppose the final boss of the campaign being a submarine was directly inspired by the Alicorn fight, right? Pretty underwhelming in the end. Tewy should've been the end game boss. Maybe have her controlling the sub, two tiered boss fight. Go after the sub to protect the Endurance, then finish off Tewy.
>>
>>584436827
The blue background for level icons to me implies there will be purple and orange background icons too for something like prestige levels.
>>
>>584437443
It was pretty obviously more a narrative wrap-up than a challenging fight
>>
>>584436827
Infinity was also insanely grindy if anyone was wondering. And I mean insanely. As in over 10000 games to hit max rank grindy.
>>
>>584434902
Because there's nothing really memorable about it. The story is a mess that feels as if there were 3 directors with 3 different ideas and they all compromised into a mishmash. The character progression is messed beyond redemption - start with one squad, barely get to know them before you get carted off to fuck you field, now you have a bunch of new squadmates that all pretty much die off before you get to start feeling for them - then wham you're suddenly no longer a prisoner (this had no effect whatsoever anyway) and you go join yet another squad that once again you don't get enough time to know before the game ends, except Count who follows you from the inmate squad. The soundtrack is forgettable at best, none that you'd remember fondly. The final boss battle is also entirely whatever with 2 drones. Shilage is probably the high point but they felt the need to make him plot-armored for the sake of "he's a bad motherfucker" which detracts heavily.
>>
>>584434791
haven't played 7 in forever off the cuff I can remember
>shooting Harling mission
>444 airbase mission
>"But in reality, you want us to smash that base, right?" "You're going to wish this mission never ended"
>"get in with that monster spare 15, we're going to lose more friendlies"
>the mission with the faulty IFF where Bandog gets Fullband sniped
>the mission where you bomb all the oil fields and then have to find the convoys in the dust clouds
>the fuckass escort mission with the superdrones where you have to escort the V-22 and even Bandog can't be arsed
>Magic Spear I
>Fleet Destruction
>Stonehenge Offensive and Defensive (I remember this one in particular because I went A-10C against my better judgement and got blindsided by the Arsenal Bird showing up)
>the post-Kessler missions with Shilage castle and Sol Squadron
>the mission where you bomb refugees
>the mission where you stop a mass driver launch
>Elevator brawl with the Arsenal Bird
>Hugging and Mugging and flying up the Elevator base
Not including the DLC because I can remember all of that. In retrospect the 444 bits are more memorable than the LRSSG part of the campaign, and certainly much more memorable than the pre-three sin lines bits of the campaign.
>>
>>584437778
I can agree with the rest of it but calling 7's soundtrack forgettable feels like a stretch
>>
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>>584437507
>Prestige resets player rank to lvl 1 First Lieutenant with an Orange flared name for cred with the five other people still playing online at that point, it also resets all planes to level up again for access to lvl 3 parts (for that plane)
For a split second, the flash of pure hate I felt was quite evocative
>>
It took 7 years but AC7s honeymoon phase is finally over.
>>
Any chance that they'll deshit the multiplayer?
>>
>>584438380
I had some level of hope but the maintenance for literally nothing and the dev stream exploding in 14 minutes with no attempt to re-start it kinda put a damper on that
>>
>>584437961
>444 bits
i enjoyed their squad chatter more than the LRSSG squad chatter. their banter and retardation was great
>>
>>584438473
Maybe the shamefur dispray from the dev stream will actually force them to do something.
>>
>>584438473
I didn't know about any dev stream, was it a small stream?
>>
>>584438631
It was supposed to be some kind of online play + yap session but it was one dev, riddled with issues, before dying in 14 minutes
>>
>>584438281
A million sorties in waipolo mountains
>>
>>584438365
It ebbs and flows
Once 8 stops being shiny and new people will be comparing and contrasting it to 7 unfavorably
>>
All planes except the fa36 feel like a boat, and even that just feels like the f-15 in ac7. Ac7 was a much better game.
>>
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>>584438380
not look'n good senpai
>>
Hey anyone got that picture with a bunch of radio chatter of the Sotoans inside the second land battleship cooking alive?
And the one random dude saying
><<Don't drink the water! It's hot!>>
>>
>>584438928
>><<Don't drink the water! It's hot!>>
boiling
>>
<< You're a slave to history.

Even after your forces have been defeated, you choose further death and destruction.

You, solely, are responsible for everything!

What do you have to show for yourself, Major General Carmille Tewy? An obliterated military? A sunken Megafloat? I will bury you so completely, the Earth will turn over a thousand times before your body is dug up.

You can't run, you can't hide! You made this decision long ago! You can't back out of this fight! I am Usean, you think I enjoyed fighting a war in my own homeland? Watching my own countrymen get killed?! If you never showed up, I never would've lost all that I have.

Me and you now. My wingmen can't keep up with us. This is just me and you. Whoever wins is the best pilot. Every safety is coming off. No second chances.

Luna 11, you wear the TAC name of a goddess, but what is your domain? The dead?! The FCU fought for peace in this war and you want to deny us that! The people of Usea and Sotoa! Do you know what you have taken from them? Their homes and their families! And for what? To become the enemy of the world? What, you think you'll be able to fend off Yuktobania a second time? When Osea has had enough of your warmongering?

Do you really think history will see it your way? Underneath all your sophistry and pretty talk about your "Promised Lands", you're just a sore loser who wants to annihilate Theve in a final act of petty malice! >>
>>
>>584438854
This. I remember when people were doing this with Zero, 5 and 6. The cycle never ends and so I never take it seriously.
>>
The inside of that ship was 400 degrees Fahrenheit when the last living broadcast was made
>>
>>584439010
>You can't run
Really? Ableist bigotry, in front of my drunk Mig 31?
>>
<< LAGER LAGER LAGER >>
>>
i liked that part in ac7 where they launched a couple sidewinders at the space elevator to bring it down
>>
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>>584439010
<< How does it feel to have sent your own pilots to their doom? To senselessly spend their lives in a slaughter at Cima Island? Your nation has already been defeated. This was a time for rebuilding! And this is how you've dealt with it?! You've driven me to this: all this death and destruction. A thousand lives lost at Cima Island alone... So many ghosts. Kill, or be killed!

This… is MY home! Here we are, fighting for Usea's soul. So what's your plan if you shoot me down? What happens after? Can you even think? What will you do? Where will you go?! We all know how this ends! Fight me! If I die and you succeed here, Sotoa would face the wrath of the entire world! Either way, your life ends today!

You're nothing more than a hypocrite, a murderer, and a fraud with delusions of grandeur! This is for the good of the world! You wear a goddess's name and feed on corpses! Die, you wretch! >>
>>
>Project Trannyman
>>
>>584439296
The Space Elevator isn't lvl 3 anymore anon, it finished ranking up its battlepass a long time ago. A few Sidewinders will no longer cut it.
>>
Assault has you competing with your own fucking team as much as the enemy, Jesus Christ. This is just bad design.
>>
https://files.catbox.moe/urkqtn.mp4
>>
>>584438380
They had a dev play it for 15 minutes today before ending the stream. Not even they could stand it.
>>
>>584439687
>trannyman
??
>>
>>584440079
So are the devs getting publically reamed for it? I want to know, maybe it lights a fire under their asses
Maybe more ACfaga should know about this disaster
>>
>>584440268
*ACfags
>>
>>584440268
Anyone with sense already left the multiplayer. The only people left are compfags and people with their frontal lobe removed
>>
Where's the "Go fuck yourself" quick message
>>
>>584439839
If you get your rank high enough that the matchmaking can't find players easily then sometimes it gives up and gives you four player games. Four player games are fun. And still possible to S rank on difficulty 3 if everyone tries hard, which shows how crazy it is that the default is eight.
>>
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>>584440268
It's the fastest selling AC game, I don't think anybody getting reprimanded for anything. The big money in suits see things differently.
Either way, who cares.
I paid a single-player game's price and got a more than solid single player game, and a shitty online mode as a bonus.
There's no hope of them changing the online for the better and we still came out on top. Investing time in it is a self-inflicted injury so complaining about it is quite literally stupid. There's no gun to your head.
>>
>Lobby will just kick you out if someone leaves, even before the match actually starts
What the fuck is this shit
>>
Anons, what the fuck am I supposed to do against these LAAM spammers? Is unlocking Raptor and maxing out stealth the only option? Honestly don't know since I'm far from that point.

Right now I'm just trying to get in their dogfighting range, but any Mig31 or Typhoon with half a brain cell keep distance using their speed and F14 just matches me in turn.
>>
He didn't fly so good.
>>
>>584441409
>suicides to deny points
We're at that stage already, huh
>>
>>584439106
I wish they would have survived longer.
Their deaths were too quick.
>>
>>584440724
Yes but to get there you have to grind Assault, I don't think it shares its hidden mmr with warfare.
>>
>>584441039
But not before making you wait the full minute for the countdown, and then a little while extra after that as a bonus.
>>
>>584441448
He even flared, i think that was just skill issue
>>
>>584441114
Just close in and kill them lmao.
They might still outscore you though, LAAMs aren't great vs players but they farm npc air targets for huge points.
>>
>>584441658
Anon he did a straight nose dive into the dirt. That was pretty clearly to cuck you from the points
>>
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>>584441448
You know, I never even thought of that as a strategy up until now
>>
>>584438578
I realize that compared to 8, it felt like your three strikes status...didnt matter all that much. Like no outright hostility from the other Osean forces...it felt like you get pardoned and transferred into the LRSSG rather fast then its business as usual.
>>
>>584441448
Add "manoeuvre kills" to the list of things needed to make MP not aids
>>
>>584441808
But this is a common strategy in any MP game I barely play anything online and even I see this in the few I do play.
>>
>>584442205
ur annoying
>>
>>584442293
ur a Sotoan
>>
Is it possible to kill S22/other campaign fights in the Cope way, i.e luring him near the water and tricking his AI to dive?
>>
Anyone else feel like mission 30 was way too easy for an AC game? No tunnel run and a half assed cruiser fight. Funnily enough the cruiser had some unique mechanics limited to that mission so I wonder if potential DLC missions will use more of that along with adding a proper tunnel run.
>>
>>584439106
Wasn't it celcius?
>>
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Should the next game be an AC3 remake or AC9 with an AC3 port as pre-order bonus?
>>
>>584442517
At least not with Ladons, those can dive underwater and come out like some sort of aquatic bird.
>>
how do i dogfight? everyone online seems to just be spamming high g turns and since im lower level i cant turn as tight and i cant outrun them
>>
>>584442959
Ace Combat 09 (Sotoa-Yuktobanian War)
>>
>>584442959
>AC3 remake
Not yet we must wait until 2040 to release the new 3
Next AC will 8.5 the Yuke-Sotoan war you will once again play as Cipher hired by the Yukes to kill nomads with no questions asked about any warcrimes you may commit.
>>
So on the AC8 Build planner, it looks like normal missile upgrades increase your main A2A bar while Special Weapon A2A upgrades don't. So does upping that bar make enough of a difference to focus on it or is it better to build for SpW for less overall damage?
>>
>>584443239
Don't, turn away at an angle that doesn't run under their nose and joust them or dive in on them. Momentum is a lot and if someone burnt all their energy on high G turns while you are sending missiles from above at them there's a good chance they're dead, just make sure your turning away doesn't give them a free angle to start chasing you
>>
>>584443786
Something i know about is that +missile damage and +missile damage vs ground targets is just enough to one shot tanks instead of needing 2
>>
>>584442006
They're already in game, as long as you get a single hit in, so it's definitely possible to extend it to prompted crashes.
>>
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holy usage batman
>>
>>584443995
Even warblunder has realized that you need to full stop just award the kill to the nearest opponent.
>>
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Did Mihaly go to the promised land?
>>
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So when is the MP update that fixes everything?
I'm just kidding. Bamco can never make good multiplayers.
>>
>>584444047
What's the point of having that much RAM if games don't use it? I for one like when games actually utilise my expensive hardware to run faster.
>>
>>584444180
I have ram for AI. A normal game going way over 30 is crazy
>>
>>584444115
If you mean a hospital bed near a window in his old castle then yes, yes he did.
>>
>>584442959
Do a prequel somewhere else, reuse AC8 assets to save time, throw in a couple of new airframes, and get someone else to write it. Bingo bango, you've got a viable game.

Kono and Katabuchi can sit off somewhere else making AC10 (which will just be AC5 for a third time). Package this with AC3 as a port.
>>
>>584443239
Teamwork is OP. If an enemy is attacking a teammate, then swoop in for the third party kill. Be close enough to your own teammates so that someone can swoop in to save your ass if an opponent jumps you.
>>
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Time to begin my daily humiliation ritual
>>
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>>584444115
If Mihaly looks like that, then Little Bee must look like...
>>
>>584444305
It's crazy they seem incapable of fixing this.
It's even more crazy that they didn't build anything to compensate for someone leaving a match during plane selection and loading.
>>
>>584442581
Doesn't help that the clanker keeps asking for a half a pint of larger
>>
>Looks at PA twitter
>Gives the more mundane corporate excuse for ragequitting the stream ever
They could have at least gave a fun answer like Belkan interference or something.
>>
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>>584444882
><<Was weiĂŸt du von Schönheit?>>
>>
>>584442581
I think it's supposed to be the first step of a bridge between AC8 and AC3^3, adding unsettling AI callouts and fights that are desperate struggles against unfeeling machines in what feels like something akin to a void.
>>
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Kono taunts you with what you'll never have in game again.
>>
I'm torn between wanting AC9 to be a full 3 remake (complete with the final twist), or having it be a sequel to 3 where it is both the 'real' war as well as the consequences of 3's simulations going awry.
Imagine Nemo as the final boss, with the flight data of all previous player pilots and rival aces, spouting lines from throughout the series at you.
>>
My preference is "Sike, Simon was utterly full of shit" and just ignore literally everything about AC3's world and aircraft design.
>>
>>584445263
Non-zero chance we might see it if they decide to just flood the zone with DLC planes.

If they ever update this shit at all
>>
>>584445859
I'm worried dlc planes will just come in the form of battlepasses from now on
>>
I'm old and don't understand what a battlepass is.
>>
>>584445960
They say anything that the BP will become individual DLCs later down the line so I could see both happening.
>>
>>584446020
Don't worry, neither does project aces
>>
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>this nogger thinks i cant dodge a railgun from an experimental plane
what a waste of a good plane
>>
>>584435318
they stack, anon
>>
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I finished it.
I think the only thing I REALLY didn't like was the crimson color palette being ever-present in the last quarter or so of the game. Just from the visual perspective it gets old pretty fast but gameplay wise it also makes it harder to read whether you're locked on or not, since shit just blends in with the background sometimes. Had to navigate by tone just to get an idea whether I was in range or not. I like my visuals clear, to be honest.
And I guess the dialogue, briefs and debriefs are somewhat dry. I think that's where dev inexperience and budget constraints are most noticeable.
Other than that, gameplay-wise I liked it more than AC6.
Storywise it's hard not to draw some parallels between this and Zero: overabundance of red (reminded me of that title screen), things getting "nuked" mid-mission, merc aesthetics, etc. I liked how much darker it is in tone, compared to anything AC but I also felt like that ending was a bit rushed.
The final boss fight was mechanically fun but fuck me if it wasn't hard on the eyes due to all that visual clutter.
The final boss theme was probably the peak of this OST but the rest of it is honestly forgettable.
Ended up sticking with the Tomcat for the rest of the game for the WSO just to hear those extra-lines but I don't think it was worth it outside of her telling AWACS to kiss her ass. Also, she just passes out mid final fight? I do want a voiced WSO in an AC game now, however.
>>
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>>584440990
The real tell will be whether or not the multiplayer makes them money long term. I think if they try and force all new planes to be purchased through the shitty fucking ace passes rather than just being able to buy the shit they wanna buy without extraneous bullshit it's gunna piss people off. Like, yea you get the plane straight up without needing to level the pass, but $10/plane is shit value if you're not interested in online. For reference, in 7 it's generally $5/plane and about $4/plane for the $12.49 three plane sets. If they end up going the Ace Pass route where a single new plane is $10 I'm gunna tell PA to fuck themselves and wait until someone figures out how to unlock any future DLC for free like you can with 7.
>>
>>584447202
I'm fairly sure the last mission was so orange they had to patch it to make it less orange later on.
>Ended up sticking with the Tomcat for the rest of the game for the WSO just to hear those extra-lines but I don't think it was worth it outside of her telling AWACS to kiss her ass. Also, she just passes out mid final fight? I do want a voiced WSO in an AC game now, however.

I did the same, and the extra difficulty for sticking with a rustbucket was nice. She also does indeed pass out halfway through because of the shit you're pulling. If you ever want to do a Mercenary playthrough there's plenty mods that turn any plane into a 2seater so you can have your WSO in anything
>>
>>584447202
Not having a voiced WSO in AC8 was a mistake. Could have easily been the helicopter guy's role.
>>
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>>584447202
>Just from the visual perspective it gets old pretty fast but gameplay wise it also makes it harder to read whether you're locked on or not, since shit just blends in with the background sometimes
You can adjust your HUD color as you please in the settings, though I kept mine orange for IMMERSION
>Storywise it's hard not to draw some parallels between this and Zero
PW is basically just a love letter to Zero, yes.
>Ended up sticking with the Tomcat for the rest of the game for the WSO just to hear those extra-lines
The Prez everywhere mod is basically mandatory. I still keep an old version of PW installed on my laptop that I refuse to update just to keep all my mods intact. I'm not sure if you can get older mods working nowadays, but one of the biggest losses was some mad lad editing every plane to have two seats so that it makes sense that Prez is always there. Some of them look a little goofy but most of them are fine.
>>
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slooooop
>>
>>584448020
>You can adjust your HUD color as you please in the settings, though I kept mine orange for IMMERSION
I had it set to green I guess blue might've worked better.
>>
Wonder what would happen to Rex after the war. Out of all the Aces, he's probably the most famous publicly. He'd be a celebrity paraded around everywhere.
>>
Linuxbros, Can we play ACO yet?
>>
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replaying for my ace run and I just realized.
Tasha was in the carrier for stunt filming and her parents "wanted her to learn from the best". and we know Cope was giving her tips and lessons. So Cope was acknowledged by the Tashas despite having literally 0 kills, and purely on vibes
>>
>>584448878
Kept on a figurative leash until ultraviolence is required. That's also why he's passenger later on. Violence is not required. Also Kate would be turned to paste if he was the one flying.
>>
>>584449063
Well the intro shows that he's pretty good at flying, just not fighting.
>>
>>584448020
I like zero and remember it fondly
It's overglazed
>>
>>584449063
I like to headcanon that prior to the Endurance she learned a bit from Trigger and Avril. But it was too insane even for her so she had to switch.
>>
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This is a new problem to me. Last update, AMD CPU and RTX 2070 on Linux and everything stops here.
>>
>>584449063
I HATE HOW EVERYONE KEEPS GLAZING THIS BITCH AS THE BEST PILOT AROUND EVEN THO SHE ABANDONS HER ESCORT TARGET AS SOON AS AN ENEMY FIGHTER COMES INTO RANGE. WHAT IS SHE EVEN GONNA DO TO HELP QUEEN 2? PERFORM CIRCUS TRICKS AND HOPE THE SHADOW SQUADRON SPARES THEM?? FUCKING KIDS
>>
>>584449506
Just ignore it ifyour game.runs fine
Rolling back dropped my FPSll
It's a ue5slop thing
>>
>>584449556
She's well into shooting shit by that point in the game
>>
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I just had a thought.
What if Cope's ghost actually factors into the sublimation plotline, to at least partially avoid a "the Prestige coinflip duplicate" scenario?
Basically there are three possible states for your AI duplicate:
First, the original and the AI duplicate are both alive. Nothing happens here, the original's soul remains with the original and the AI duplicate is essentially a fake.
Second, the original dies and the AI duplicate survives, and the original's soul wanders around for a bit before attaching itself to the AI duplicate. In this scenario, the AI duplicate is basically "real" due to the possession.
And of course, the final scenario, where the original's ghost fucks off to the afterlife and the AI duplicate remains "fake".

So the AI Dision might have been the 'real' Simon all along, through ghost antics.
>>
>>584449947
>'real' Simon
Real Dision, got the two confused for a second.
>>
>>584449627
>Just ignore it ifyour game.runs fine
That's the thing, it does not launch at all beyond this. Best was a white screen and some loud fan activity that then died down.
>>
>>584449063
They do say she idolised Cope's way of flying
>>584449947
I hope it's only questioned and never answered, though I'd prefer the implication be that souls don't remain with the Electrosphere'd self because I like Electrosphere's darker/horror elements
>And what of the immortal soul in such transactions? Can this machine transmit and reattach it as well? Or is it lost forever, leaving a soulless body to wander the world in despair?
>>
>>584443891
wouldn't diving down on them just cause the missiles to not hit since the angle would be too tight? im assuming you mean like diving down towards them in a sort of perpindicular path
>>
>>584449063
>Cope is the best
Which is funny cause in game Kate in just an F-18C will fucking solo Shadows as part of Queen flight if you leave her to it. Whether it is intentional or not in Mission 3 she is the only person that seems to be able to keep up with Rex and take them on.
>>584449556
There definitely needed to be a small segment in game perhaps a PSM tutorial where Rex puts her in her place and maybe Kate makes her sit in a WSO seat to learn how to actually shoot
>>
Separatists? More like traitors wagging their tails for Sotoa.
>>
>>584449506
It shouldn't be showing you that error at all considering you're running a 2070, Shouldn't it be using the nvidia drivers?
>>
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Guy that loved the Fulcrum here. I finally got my pass high enough for the skin. She looks so fuckin' pretty.
>>
>>584434902
But I liked flying through sandstorms, or bad weather in general...
>>
>>584452020
I hope that the superweapon for the next game is a weather controller. Just spawning tornadoes and other shit on the enemy.
>>
>>584451440
>Shouldn't it be using the nvidia drivers?
It should. 8 is the newest game I've tried running on this system, and it worked fine until now.
Never had to wrangle a game to use discrete GPU like this, so I was hoping for some insight, along my own research.
>>
>>584451459
Fulcrum best looking russian jet for sure. I just wish it wasn't so shit in the game. I'm hoping once they bring a battle pass version around, they'll make it good.
>>
>GPB will destroy the hardened ammo bunkers from any angle
>SASMs one-tap Swarm UAVs
Any other fun weapon interactions?
>>
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>>584449243
>>
>>584449947
>Ai this AI that
You are cope
You didn't pass santos' neurological assessments
But they needed the pilots
Also DD's algorithms said gaslighting you was the best way to go forward
That's the only reason cope is in your head in a universe that until now had no ghosts
Getting hit on the head and dissociating your killer self with your nomadic self was the best thing the FCU could've hoped for
>Kate/lil bae
>Tasha/pinky
>Coster/noise
>Baxter/professor
That's why everyone is referred to by name but you're referred to by callsign
You are the anomaly in this shutter island esque conspiracy to weaponize cope against the s*t*ans
>>
>>584450168
Oh fuck, then rollback lmao
>>
>>584450626
I want to emphasize all three states, including the third where the soul does move on but the AI copy remains, because Cope makes it pretty clear that he is sticking around because of an unfulfilled goal and that normally he'd have gone to the afterlife by now. The same situation could easily happen with AI copies, the AI has to be 'haunted' in order to become real, and no haunting means the AI is just an AI.
>>
>>584452840
Lay off the crackpipe sir
>>
>>584451459
I just wish it had better SP.w. HCAAs are okay, but HPAAs are shit and LAGMs are very mid
>>
>>584447202
Fair review, though I disagree with your opinion on the OST. There's quite a few standout songs in the entire game, and the amount I would say is comparable to older AC games.
DLC is the same, but it has my personal favorite final boss theme of the game's entirety.
>>
>>584452840
but how did Cope ended up with Jenkins on a raft?
>>
>>584453374
I've been doing alright with HCAAs, and you get enough even with taking LAGMs to tag the odd big ground kill you don't loose much. I'm going to experiment though and just full build for standard missiles to see how that goes.
>>
>>584453354
You can't tell me the story wouldn't be improved if cope simply hadnt died
You have the protagonist with a face and an internal voice aka assault horizon and here he's just dead and all that does is make the story more weird for practically no real reason
>>
>>584451309
>Sotoans? More like fucking goat fuckers.
>>
>>584453665
Baxter, you're never going to be allowed on the ISS if you keep this up.
>>
>>584453581
He cope'd
On replay I keep lingering on the shit that makes no sense
And yes at the end of the day it all comes down to at times disjointed writing and incompletely scrapped concepts. But the one explanation that doesn't feel awful to me is "lmao just rationalize it with shutter island"
>>
>>584453597
I don't think you can full build for standard missles since it doesn't have the standard missle ability
>>
>>584453887
Baxter on the ISS to laze tonitrus spears
>>
All these theories when the simplest explanation is simply the truest:
Rex is a newtype and the game is setting up a conflict of artificial newtypes (COFFIN/Superplane tech) vs true newtypes (Natural-born abilities).

Isn't that just the plot of Gundam SEED
>>
Sotoans really do remind me of the Welsh. For those who are unfortunate to know the Welsh will probably know what I am on about.
>>
>>584454125
Please don't lump the Sotoans in with the Welsh.
>>
Why was the Enso submarine at the end so... small? Even the Scinfaxi was bigger
>>
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Heh
Aight
>>
>>584446420
The planes will be a separate buy after the season end. I think they mentioned you can buy older battle passes to get the emblems and skins. You don't have to buy the battle pass to get the plane. But seeing what they are charging for F-14A already uhh yeah its not going to be cheap either way.
>(You) will fund AC 8.5 with plane DLC
>>
>>584454102
That's just Gundam in general with cyber newtypes.
>>
Can PA just make their own engine instead of using UE5? Genuinely dogshit engine, why are people still using this abhorrent piece of shit?
>>
>>584454569
I hope they dont stop at 3 extra fucking missions
>>
>>584454816
Because its an engine they are taught to use in school. Making custom engines takes time and money that isnt worth it to most. And you have to train new hires on it.
>>
>>584454102
It's this. It's been said to death but it's true: Ace Combat is a mecha anime but the mechs are planes. Easiest way to decide what will happen in the story is to imagine what would happen in mecha like Macross or Gundam.
>>
>>584454816
>Can PA just make their own engine
No. It's too expensive and time-consuming.
>>
>>584454816
Between this, aion2, and Gundam rogue I just think some companies/publishers don't have it in their budget
I think only Capcom commits consistently to a proprietary platform
>>
>>584454816
Same reason most gamedev studios use one of the big commercial engines. Training / development costs and Talent hiring. Writing your own engine not only requires time and money invested into programming and design, but also time and money invested into training other departments for working with said engine. The tradeoffs just are not worth it.
>>
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The Shadow22 fight was probably the most anticlimactic wet fart of a nemesis battle that I've ever seen in an Ace Combat game. Just bait the kulbit and kill them while they're exposed. Posterchild of why post stall maneuvers are airshow gimmicks. I don't even know what 22 was supposed to say during the fight because he died during his opening taunt. The battle several missions prior with Dealer's "terrible plan" of "Joker 1 stays behind and shoots down all the shadows" was 10x more enjoyable.
>>
>>584454859
What are the chances they completely drop DLC missions to focus on only adding Online missions and bosses?
>>
>>584454816
Bamco hired Fox Engine people few years back but nothing came of it. Besides, expect eons for another AC game if you want a custom engine made in this day and age.
>>
>>584454816
In house engines are dead due to rising costs and a lack of people skilled in both creating and explaining an in-house engine. A huge problem with many in-house engines is they are very unfriendly to work with, like for example Dice's Frostbite engine works well for FPS games, but when EA insisted it be used in Mass Effect Andromeda it turned out it had none of the tools needed for an RPG and it was hell as a result.
What you want is an engine that any new hire can immediately understand, as well as one that is easy to work with. Unfortunately Epic Games has fuck you money and can maintain a stranglehold on the market.
>>
>>584455028
PA really needs to start emphasizing enemy Ace squadrons working as a team rather than one lone bad guy trying to 1v1 you.
Player skill will always trump AI skill. I mean, the AI still doesn't react to guns.
>>
>>584455031
If that's a commitment to adding more than pro-ADD 5 minute resource dumps then whatever
We're in the perfect age for active iteration and improvement and the ACO team has a lot to fucking learn
>>
>>584455346
You'd have to balance the rest of the squad or some mechanics around it or make it so that the AI doesn't cheat.
I kind of like how PW did this. No checkpoints, missiles always catch up to you if shot from behind and enemies can be agressive but you have infinite flares.
>>
>>584455190
>like for example Dice's Frostbite engine works well for FPS games, but when EA insisted it be used in Mass Effect Andromeda it turned out it had none of the tools needed for an RPG and it was hell as a result.
Yeah whenever I see frostbite not attached to BF
I think crash and vaseline
>>
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>>584455031
You anon are mad mad I tell you! After today's attempt to have PA play online then ragequit shortly after I think they'll stick to just SP content and whoever they outsourced the MP to let them mess with it for however long it stays alive.
>>
You all seem to think UE5 is bad wait until you see UE6. Just wait.
>>
>>584455535
I think "cheating" in this instance might be an appeal.
AI working together as a team to bait you and take you down methodically. Whatever bullshit tricks they pull off come across as part of the challenge.
>>
>>584454816
Ac7 didn't sell that well to invest on that.
Now however...
Maybe you'll see it on ac9
>>
>>584455028
Like all Sotoans they talk a lot of shit but can't back it up. I legit shot him down by accident first time I completed 28. I wasn't even trying I was trying to shoot someone else down. That is how sloppy he is.
>>
>>584455346
>AI still doesn't react to guns
Its been that way since Air Combat its a problem they can't fix unless you want something like DFM again.
>>
>>584455664
Seeing how Epic went full-blown vibecoding lately? Yeah. I just hope that devs using UE5 rn can optimize better down the line instead.
>>
>>584456094
It should be as simple as reacting to damage of any kind.
>>
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>>
Rex is a dog name
>>
>>584456261
Why did the French refuse to make the penis retractable?
>>
>>584456509
waste of mun e
>>
>>584456509
le baguette c'est stiff et non retract mon amis
>>
>>584455028
all maneuvers other than "turn away from the missile and bleed its energy" are air show gimmicks. there hasn't been a dogfight in 30 years
>>
>>584456180
It should be but if they can't fix it in 31 years it must cause a problem for them just like how after 31 years they still can't fix enemy planes clipping in and out of the ground/water at will.
>>
>>584456478
We're essentially dealer's borzoi vs shadow22, who is a shitbull
>>
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>>584456478
>Rex is a dog name
>>
>>584447202
I recommend checking some mods for the game. PW modders have been going ham in the past couple months for some reason and added a ton of planes. The latest one I checked out was a MiG-35 mod.
>>
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>>584447202
i thought the missions were too long
>>
>>584457402
Really? I think they are comparable to an average length of missions in 7. If not shorter than that.
>>
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>>584457381
>>
>>584457402
They're long if you fuck up since there's no checkpoints.
>>
>>584457402
I only felt that on 2 missions, but that's just because I wasn't allowed to resupply.
>>
>>584457809
i died like three times my entire playthrough. just felt like the missions were long. they even give you unlimited flares
>>
>>584457402
>>584457994
Shitter retard for sure
>>
>>584458218
seems to be a pretty common sentiment actually. you must have a learning disability
>>
>>584458345
You know something I've literally never heard as a criticism of PW? That the missions are too long. I think you're just a retard and bad at video games.
>>
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>>584458465
i've seen it plenty, you seem upset i've criticized a game you like. not my problem buddy
>>
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Rate my SP taste
>>
lmao it's the same guy who was seething over ladons
>>
>>584458843
you spurge out often?
>>
>>584458728
This is not an indicator of skill, retard. This is nothing more than an indication of invested time. This does not give your opinion weight you autistic moron.
>>
>>584459263
okay so cry more lol
>>
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I'm so not looking forward to the MRP grind...
>>
>>584459348
Fuck off, brownoid.
>>
>>584456725
There's gimmicks and then there's "LOOK AT ME BLEED ALL OF MY ENERGY IN THIS STALL!!!"
>>
>>584459468
>y-you're a minority (i'm white)
mentally dominated
>>
>>584457613
Yeah there's no way anon doesn't have ADD
7 by far had more missions of consistent "feels like 30 minutes" operations
>>
MY PEOPLE ARE RETARDED-
>>
>>584457402
Mission length was fine, my problem is that half of the missions in PW follows the exact same formula of
>enemies spawn
>then more
>and then some more
It's uncanny how many missions are split into 3 enemy "waves" and how many times it's the same enemies you were already fighting. Mission updates in Ace Combats feel way more natural and usually throw you for a bit of a loop or at least introduce some target variety
>>
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Okay listen up
>if you pick MULTIROLE and your squadmates pick FIGHTERS, and there are no ATTACKERS, prioritize the ground targets and leave air targets for the FIGHTERS
>if you pick MULTIROLE and your squadmates pick ATTACKERS, and there are no FIGHTERS, prioritize the air targets and leave the ground targets for the ATTACKERS
This should not have to be explained, but there are so many fucking douchebags playing this that it has to be explained. You will virtually guarantee your squad's defeat if you don't do this.
>>
project wingman is trash ngl
>>
PW was good but it was an indie game and it showed. Certainly do wish PA would steal the voiced WSO thing but it would probably be too much of a hassle to write them into the plot without locking you to two-seaters forever.
>>
>>584459687
Ace's loops just punish you for daring to fly an attacker in a blind run of the campaign.
>>
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>>584459757
Nuh-uh son.
>>
>>584459737
nah I'm gonna do whatever actually
>>
Well...I don't think that works for a ground strike mission.
>>
>>584459737
My multirole is level 3 and doesn't have a multirole spread of SP weapons. You're getting a temu fighter/attacker and you will be happy.
>>
>>584459757
PW was very good but I'm still salty that the dev behind the Xbox port went out of business before they could port the expansion. I got it on Steam eventually but that sucked.
>>
>>584459737
>Daily tells me to play a bomber under 1500
You'll take my shit because PA said so, not my problem
>>
>>584460050
PW is full of broken promises so that's not shocking
>>
I HATE TLS AUTISTS I HATE TLS AUTISTS I HATE TLS AUTISTS I HATE TLS AUTISTS I HATE TLS AUTISTS I HATE TLS AUTISTS I HATE TLS AUTISTS I HATE TLS AUTISTS I HATE TLS AUTISTS I HATE TLS AUTISTS I HATE TLS AUTISTS I HATE TLS AUTISTS I HATE TLS AUTISTS I HATE TLS AUTISTS I HATE TLS AUTISTS I HATE TLS AUTISTS
>>
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>>584459757
I like it. It got me into the Ace Combat games
>>
>>584459408
Just get it after a few playthroughs. You're a retard if you intentionally grind this out. Steam achievements are pointless anyway
>>
>>584459998
>>584460007
>>584460095
Have fun losing then. And if you happen to be on the enemy squad: Thanks!
>>
>>584460148
How do you get into PW before AC?
>>
>>584460220
Ok bro. Going to go attack those tents with MSL
>>
>>584460220
>implying someone cares about online enough care for winning or losing
>>
>>584459998
Brown
>>
>>584442959
I have a feeling they so want AC9 to be facing Nemo being unleashed on the world where the player is the only thing capable of defeating the machine i.e. just a rehash of the plots of AC7 and AC8 where evil entity wants to reshape the world but stopped by something they could not predict.
Epic mode would be having to fight coffin equipped aircraft with extremely old and outdated machines but your mentor is an old ace that keeps trying to push you even further beyond natural limits. Probably will get newtypes vs AI's plot in all honesty though.
>>
>>584460259
I wasn't sure if an arcade flight sim was gonna be my cup of tea yet and PW was self contained so I could dip my toe into what it was like. I had a lot of fun and that got me to start the AC series
>>
>>584460391
>cares about online enough care for winning or losing
In English (as a first language) please.
>>
I wonder what the electrosphere would be like in a modern engine.
inb4 lagfest
>>
>>584460220
>Playing to win
Doesn't matter? The rewards are the same if I win or lose
The game throwing 3 good people with me or 4 good people at me are what determines the outcome
Nothing really matters and the matches being 5 minutes means I have zero emotional attachment to any game
>>
>>584460524
>cares about online enough to care for winning or losing
>>
>>584460391
With how much bitching about online there is here I have to double check that I'm not in /lolg/ or /coopg/ which is pathetic for an ace combat game
>>
>>584460698
People love to complain and AC8 is pretty gud, so multiplayer is really the only part that's complainworthy
>>
>>584459737
Roger engaging ground as a fighter.
>>
>>584459737
I will take my fishbed and use its MGPs for ground targets thank you
>>
>>584461215
That has zero bearing on that one salty anon being upset about RANDOMLY QUEUED teammates picking a plane in a 5 fucking minute game mode
>>
>I don't care how I do
>I don't care about winning
kek this actually explains like half the matches I've played so far
>>
I'm not a Linux user but I thought I'd pass on an Epic announcement
regarding future plans for EAC and Linux.
https://onlineservices.epicgames.com/news/introducing-easy-anti-cheat-linux-v2
It's nothingburger at the moment.
>>
>>584462438
The problem is that most people are stuck grinding shit. Yes the maxed out version of the plane might have the tools to do the thing that they want them to do. Too bad. They haven't unlocked the right SP weapon yet.
>>
Anywhere I can find the trailer vers of Everflow? Excluding the live orchestra vers
>>
>>584462717
sonixgvn
I haven't used his site in a while so I don't know how if his DL links are ass.
>>
I'm actually having a lot of fun with Online.
It's scratching this specific itch that I had long ago when I quit Warthunder
>>
>>584462438
More like I can't stand it and don't do it, but you must've somehow missed every "coop"/teamgame experience ever if you think bitching about it here is going to fix anything
I'm just subtly trying to tell you it's not worth anyone's time in its current state so I dont know why you would have a melty over things beyond your control
It's like getting upset at people for being bad drivers
>>
>>584462438
I'm surprised it took you this long anon.
>>
>>584463517
I'm convinced people who like ACO are not the same as the people who like ace combat past... Ac04
>>
>>584463517
My problem more than anything else is the play sessions are too short. I spend as much time playing as I do between loading, queueing, menuing, and requeueing because someone disconnected.
Each sortie could be doubled or tripled and it’d be more comfortable to play.
>>
>>584463703
I appreciate the shorter matches when I get queued against a diversified ganksquad while my teammates are in 3 F4s
>>584463693
Zero was my favorite but there's this satisfaction when getting gun kills on players that I seriously missed.
>>
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>>584463517
>Warthunder
Should have known you were into cock and ball torture.
>>
If you answer Yes to Baxter's request to not kill Webb but shoot them down anyway does anything change?
>>
>>584464003
Apparently they still fight alongside you in the end.
>>
>>584463553
wrong guy anon
>>
>>584463693
Hey nigger at least 04's missions had more targets and took way longer go fuck yourself
>>
>>584464003
Rex was taught by Mihaly where non-critical areas of a plane are so he can incapacitate enemy planes and pilots when he wishes to
>>
Oh what the fuck so Baxter does explain to tasha why the newfield island port is round but you gotta hit it last for the dialogue to trigger wtf?
>>
>>584464416
That's actually the part I disliked the most about 04, how almost every mission was a simple score-run.
I was completely shocked in 8 how I could kill every target in the map in the score missions and it would end.
>>
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Come on bamco, I know you can do it again.
>>
>Struggling with last two Warfare wins for weekly challenge.
>Adopt LAAM Migger playstyle to see if it actually works.
>Finish challenge in 2 matches.

Thanks Project Aces... I guess.
>>
>>584464610
Then you are going to love ACO since the missions end in 5 minutes and there are almost no targets for everybody.
>>
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>world war 5
Huh?
>>
The only moments I seriously got pissed off at ACO were on Chandelier sorties when 6/8 of the players didn't know what to do and just kept flying circles over the wings of the damn thing.
>>
ESTO LIBER
OH, ESTO LIBER!!!!!
>>
>>584464613
I want to see the whiplash from the new fans who came aboard during AC7 expecting flying fortress boss greatness after the Arsenal Bird, only to be presented with a fucking blimp in AC3.
>>
>>584464416
My point is it appeals to arcade lovers
I don't really like it and I especially don't like the 5 minute format
But in 2026? I genuinely don't know what arcade enjoyers have
I think the most recent iteration was the VR missions or whatever on AC7 but those are Sony exclusive
>>
>>584465284
Which is 90% of the sorties
>>
>>584465257
Age of Sail Strangereal must've been quite amazing since the Belkan War and Circumpacific War don't qualify as World Wars.
>>
>>584462438
I mean, why should you care about winning? It's not like Infinity where you get a much bigger cut if you MVP/your team wins, and to add to that there's tournaments demanding that you get the best value out of your fuel lest you be forced to pay for more. It's a much more relaxing experience imo.
>>
>>584465407
Actually just Chandelier, I'd try to be nice and say it's just because none of those fucks played 6 to know exactly what to do since it's not a problem for Arsenal Bird and Alicorn, but I didn't play 6 either and I know what to do so they're just retarded.
>>
>>584465595
I mean, 90% of the sorties on Chandelier
>>
>>584465701
Fair then.
>>
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Has /aceg/ watched Yukikaze?
>>
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fuuuuug, its the last one, do I really need to redo the whole campaign?
>>
>>584465284
>tfw every single one of my esorts so far has been Chandelier
>>
>>584465862
The English translation was the first eBook I ever got.
https://youtu.be/LP9lHPaW2WU
>>
>>584465284
5 minutes for people to learn a boss that appeared on the 360 in a historically PlayStation title is pure retardation
>>
>>584466242
They literally tell you everything you got to do, and anything but flying in circles nowhere would be better.
>>
>>584465862
Not yet. Watched the majority of Macross early this year and this anime season haven't got much, so this could be my next marathon
>>
>>584465950
yes
you need to shoot down shadow 24 in the mission in which Sotoa launches the rockets from comona island

Just save it for when you want to do another campaign medal
>>
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>>584465862
Yup, years ago. The OVAs are top-notch milscifi. Kinda funny we got Yukikaze the AC Game with 7, then Gundam/Macross the AC Game with 8. Wonder what 9 will bring. Mamoru Oshii Ghost in the Shell as an Ace Combat game? I'd love a spiritually Patlabor AC game.
>>584466671
Same. Only have Delta left on the docket.
>>
>>584466373
Based on how ive seen people I know play I guess they do suffer from crippling tunnel vision
>>
For the mission 16...Pike mentioning about plane data and telemetry, was that a dig at AC7's Trigger framing part?

>>584467325
Thus exarcebating how strong LAAMs and SAAMs part?
>>
>>584467286
>I'd love a spiritually Patlabor AC game.
Like, some kind of security contractor to help protect corporate interests as they build gigantic megastructures or something?
>>
>>584465862
I did, trippy stuff. Wish there were more action but what was there was good.
>>
>>584464613
Unironically too expensive to make.
>>
>>584467286
Delta has great music but i found the fights underwhelming.
I need to watch the extra Frontier material, i only watched the anime. And i want to fuck Sheryl
>>
aaaaand it crashed...
>>
Well explain me why we allow Selene11 and Shadow22 just left after first meeting?
Why not try to kill them?
>>
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>Chased around by a laamboat while picking of AI targets and dodging the LAAMs they are sending my way
>After a minute of this they get impatient
>turn around and slam two missiles into their cranium on a joust
the roaches are so fun to play with
>>
>>584467819
>Delta has great music but i found the fights underwhelming.
Delta has a excellent first half and then limps to the exit gate. Even the compilation movie skipped the back half. Apparently they are searching for a singer for the next macross so who who knows what's on the horizon. Also Ranka is Best, but the best music is and will always be Fire Bomber
>>
>>584465862
I read the books but unfortunately only 2 out of 5 were translated physically into English...

>>584467819
For Macross fight sequences, I ended up being awed again looking back at the legendary five seconds of Macross Plus especially since Itano painstakingly drew every single missile in that sequennce. It also reminds me of the feeling when you are in a huge furball in AC and keep hearing missile alerts and railgun warning
>>
>>584468064
Baxter was there to commit hate crimes, not war crimes
>>
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>>584468313
>>
>>584468218
>but the best music is and will always be Fire Bomber
Mixed opinions about 7 as a whole but damn these songs
https://www.youtube.com/watch?v=LqQLpA4uBEc&list=RDLqQLpA4uBEc
>>
>>584465436
Technically, 'world war' is an artificial term with very little meaning. Both the Seven Years War and Napoleonic War should count as world wars, but they don't because of modernist (in the historical sense) retardation. "Real modern history started with the 20th century, not the 15th" and such.
Also, despite the Yuk's involvement, the Belkan War was pretty regional.
>>
>>584469313
Yeah those two were actually what I was thinking when Strangereal might have had used the term World War elsewhere.
>>
>>584468531
I didn't guess Baxter would earn The Most Racist title, rivaling Ray.
>>
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Is there any other media that has that ace combat vibe? Movies, shows, anime, books, etc
>>
>>584468064
They've got a terminator chair that will murder us both if we try. Only way to kill Selene is to do it while she's off the chair, when she's in the plane.
>>
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>maintenance that doesn't fix any of the server issues
>no patches
>devs can't even stream the game correctly
it has never been more over for ACO
>>
>>584465257
Ghost in the Shell had four world wars. I guess AC3 is in the same setting
>>
>>584468094
Going for AI targets and just letting players come to you seems the optimal way to play warfare, its funny when they beeline at you thinking you might be unaware of them just to get a missile to the face.
>>
>>584469510
Call of Duty campaigns unironically. Shame you can't play them without downloading 250gb of bloat.
>>
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What am I in 4
Have not bought a LAAM boat before this how do people spec for them
>>
>>584469798
What are those missiles (IRL)? Ass raamms?
>>
>>584469657
>Ghost in the Shell
Those anime curscenes were produced by the same studio that worked on gits, iirc.
>>
>>584469798
>how do people spec for them
That's the neat part, you don't have to.
Just spec for SASMs with guidance and radius.
>>
>>584447493
I miss Vanilla mission 1. Way more orange and hard to see, so you end up going into first person to get the horizon lock. The railgun fuck you magic spheres didn't have visual indicators of their expanded area, making them much scarier. No healthbars in the final battle. And all my modded skins worked.
>>
>>584465257
>>
>>584469510
A bit of an obvious answer but Gundam, especially since Bandai Namco handles that too.

Though a classic I guess is definitely Area 88, which collabed with Ace Combat Infinity once
>>
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>>584469885
Yeah, ASRAAM
>>
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>>584469510
Gundam for "horrors of war" Japanese writing.
Royal Space Force for "Strangereal" vibes, and a direct mission reference.
Sky Crawlers.
Gunbuster.
Porco Rosso.
Last Exile.
Blue Submarine No. 6.
For western, Midway, Top Gun, Sky Captain and the World of Tomorrow.

It depends on exactly what appeals to you about Ace Combat. The Jap writing, the setting, the military heroism, or plane autism.
>>
>>584470136
I find it funny how the Typhoon is the starter plane in 3
>>
>>584469510
This franchise is basically Gundam.
>>
>>584469093
I May prefer Fire Bomber but i really like how Macross changes musical genres every season. Zero's chants were great too
>>
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>>584469734
Yeah, I don't feel like downloading the bloat, thanks nonetheless
>>584470159
>>584470428
Where would you recommend I start with Gundam?
>>584470335
Very nice comprehensive list, thanks buddy. Most of the things you listed are bits I enjoy about the AC series so I will definitely be giving these a look
>>
>>584470159
Actually in hindsight I am shocked it feels I am the only one who even brought up Area 88. The main cast in the titular area is kind of similar to Spare Squadron what with being a group of misfits operating from a scrap heap base, considered completely expendable by their boss and a bit of an every man for himself atmosphere.
>>
>>584470924
Always start with the Original Gundam. Then Zeta, ZZ and Chars counterattack for the UC essentials. After that (Little) Bee urself, watch whatever tickles your fancy. My Favorites are X and War in the Pocket. Avoid Twiligjt axis like the plague however
>>
>>584470946
I kind of wish PA would introduce all the aircraft from Area 88. Older aircraft has more character.
>>
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Rejoice Linuxfags, they're rebuilding (vibecoding) EAC just for you. (as long as you play on the approvedâ„¢ distros)
You might get to play ACO in a couple of years
>>
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>>584469798
>LAAMboat
It's not a LAAMboat. If you want to only do LAAMs, use another plane, since this one only gets 22 at maximum and requires 30 gold blueprints to even get them. Gripen goes LAAM + SASM, which means you only get 12-14 LAAMs. Due to >Multirole you don't one-shot high value air targets with LAAMs. You can snipe AI here and there but you'll be saving around half to snipe players stuck in retard circles with your teammates.
>Maneuverability, Flaps, Bypass Ratio
Pretty self explanatory. Your maneuverability under 1k kph sucks, so keep your speed up
>MSL Guidance, SPW Guidance, SASM Radius
No idea if this is optimal actually, but it works for me.
>Anti-cloud
Feels more useful than anti-stealth, but this is up to you really
>Aircraft Speed (Top Speed Spec)
I know I just complained about lack of ammo, but you only lose 2 of each SPW, 10 MSL, and 100 GUN. Realistically this is mostly here because the Gripen's other abilities kinda suck.
>Gripen Speed
Not just speed, this is free maneuverability but requires level 20
>High Altitude
Stay above 1km for maximum benefit
>>
>>584469093
It felt like a missed opportunity in AC8 for Coster to have a rival pilot, possibly a merc, that would be into music as much he is but fate always put her as the opposing side.
>>
>>584469586
tuxbros... the pass is going to elapse before we can ever play...
>>
>>584471318
>secure boot required meaning I'll lose fan control since my board requires the custom nct6687d dkms module
thanks timmy tencent
>>
>>584471448
>Your maneuverability under 1k kph sucks
Where to see stats like this?
>>
>>584471648
The AC8 database link in the OP.
>>
>>584469093
>Mixed opinions about 7 as a whole
I've heard 7 isn't popular, I assume there's a better place to start?
I only ask because 7's first few episodes are the only Macross I've ever seen and it didn't leave a great first impression.
>>
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8 is the first time the "main" jet is the F/A-18 isn't it?
>>
>>584471450
This would have been a great addition, along with more Cope spooking around.
Coster got his moment early in the campaign.
>>
How did the dev stream go?
>>
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>>584469510
Patlabor (the OVAs and movies, not the anime)
Mobile Suit Gundam, especially the early UC.
Macross.
Sento Yosei Yukikaze

Like most people will tell you, the most crossover AC has is with mil-scifi mecha.
>>584467575
It's vague in my mind, but something morer about society in transition because of new technologies and the civil tumults it creates. Rather than focusing on an international war, center the plot on the run-up to and outbreak of a civil war.
>>
>>584471893
Yes, there were some named allied squadrons who used it but never the protagonist.
>>
>>584472008
I think AC's relationship with the mecha genre is overstated. There are simply just a lot of mecha anime, as opposed to plane anime.
>>
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he so smol he only need one popcorn
>>
>>584471893
Seems like it. The Top Gun Maverick fever sure hit hard, to the delight of Bug and Superbug fans often overshadowed by the Tomcat or Raptor
>>
>>584471898
Yeah they needed to do more with Coster. Would have been funny to see him constantly getting teased because of it and for him to rage on comms because he gets told his taste in music is shit.
>>584471956
Lasted less than 15 minutes.
>>
>>584471778
Start with the original SDF Macross, then the DYRL movie. Ignore anyone that tells you to start with the movie cause it genuinely expect you to have watched the entire series beforehand cause it skips a lot of stuff. 7 is a fun series but you need to go with a completely different mentality cause it's 95% music, 4% planes and 1% plot
>>
>>584471778
7 is a love it or hate it show,
I'd always recommend starting Macross with the very first show, or watching DYRL at the very least if you simply must watch something "newer".
>>
>>584472462
>>584472285
I had a sudden realization that Basara is essentially Cope if he was a rockstar playing music on the field
>>
>>584470924
If it says Universal Century, it's part of a big grand unified timeline with a lot of lore, but it's also very core to what Gundam does best. I started with 00, which is a standalone series with a world built around post-9/11 geopolitics. Sesson 1 is a bit of a slow burn, but if you finish both seasons and the movie, you'll know if the rest of the franchise is for you. Alternatively, Thunderbolt is just two movies that are a bit of a rushed adaptation of a manga, and movie 1 in particular is VERY action heavy and gorgeous. So I'll say Thunderbolt. You know how the Sotoans are chanting on open comms? The protagonist basically does that to announce his presence.
>>
>>
>>584470924
>Where would you recommend I start with Gundam?
0079. Don't fall for the "start with a spinoff" memes.
>>584472109
I think we agree, it's not really that AC has that much commonality with mecha anime as such. It's not -really- a mecha property with planes, rather Ace Combat is a mil sci-fi Japanese property with a blend of melodramatic stage play about it and a strong focus on military hardware. And the most common representative of that "base" DNA is mecha.
>>
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>>584472109
Anon, most of the time mecha basically are used how fighters are used in AC, the TLS is just a hand held or arm-mounted saber instead of pointing straight ahead.
>>
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>>584472008
>mecha slop
Genuinely a genre for obsessed manchildren, please do not associate it with Ace Combat in any way.
>>
>>584472597
Just for reference, Thunderbolt isn't actually part of the mainline UC continuity.
>>
>>584449556
Being a good pilot doesn't mean you're a good soldier you dumbass
>>
>>584449556
She's a civilian acrobat.
>>
>>584471893
AC9 should have the Crusader as the protag aircraft.
>>
>>584472109
Not really, ace combat has the same DNA. It's the entire reason for no BVR, might as well.say strangereal is coated in Minovsky particles. Ace combat is 100% a mecha anime with planes. Just look at the rivals duel from macross plus, it's 100% how ace combat battles work
>>
>>584472934
You aren't wrong but S;G is easily as much of a manchild anime if not more so.
>>
>>584438863
>no X-02

Hopefully they'll add it in DLC
>>
>>584472597
The UC timeline biggest mistake is making the One Year War last one year.
>>
>>584472109
Ace Combat is ăƒ¡ă‚«.
At some point in the west, the conflation of 'mecha' with 'mech' became the dominant understanding of the word 'mecha' and the genre itself.
That's why powersuit-only Tokusatsu shows without any 'mechs', 'robots', etc. are on /m/ (alongside the many toku shows with robots, of course).
>>
>>584472934
What the fuck do you think you're playing? Quit being retarded
>>
>>584473184
I didn't see much mecha anime (EVA, TTGL, FMP!, Aldnoah.Zero, Code Geass) but SG is goated
>>
>USPS lost my copy of the vinyl / artbook edition and Bandai has no spares so they have to refund it
Fuck this gay earth.
>>
>>584473452
I'm not playing a genre that solely exists to sell expensive oversized toys, that's what.
>>
>>584473501
Damn, sorry buddy.
>>
>>584473501
>lost
>>
>>584473365
I remember MTL'ing a JP wiki for a gundam game a decade ago and "Mobile Suit" was always translated as "Aircraft"
>>
>>584443410
Wish they would add some minigames where Cipher comes out of retirement to go wreak havoc for money kind of like how they get Mobius 1 to come back to btfo Erusians every now and then.
>>
>>584472934
Dumbass s;g fag.
>>
>>584473365
Don't forget the Kaijus. Mothra rules, Ghidorah drools
>>
>>584473365
That's just "Eskimos have 20 words for snow" nonsense. Like we're already distinguishing between "real robot" mecha and "super robot" mecha in this conversation.
Nobody would say Ace Combat is like Getta Robo, because that's the wrong end of the mecha genre.

What Ace Combat shares in common with many mecha shows is Japan's cultural relationship with the military post-WW2 and military otaku autism. But where it departs is Ace Combat adds in very specific plane autism that you wouldn't find in a normal mecha show, as well as lacks any relationship with Tokusatsu (which all mecha shows have a varying sliding scale relationship with).

Like you could adapt Ace Combat as a live action western military drama. And I don't mean in a bad way. The direct inspiration for Air Combat was literally Top Gun, every thing that came after was just what was swimming in Japan's cultural soup during the 90's and 00's.
>>
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>>584473612
Delusional retard
>hurr i said solely
You are not better than mechafags for preferring planes instead of giant robots in your cheesy media. The overlap between the two is also massive. Like I said, stop being retarded.
>>
>>584473657
I am trying to be generous and believe that over the alternative.
>>
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I'm a big boy now
>>
>>584449556
Honestly this.

No one wants to say it but she's a total liability and constantly disobeys orders and falls into the enemy's traps and never learns from it.
>>
>>584473365
They're really only there because /m/ has no mods and they couldn't survive on /jp/.
>>584473612
They both fetishize combat machines and use basic juxtaposition of "empowered outer form, emotionally vulnerable humans within". Cope's ghost being able to sense the Shadows, particularly 22, is nearly 1:1 to how Newtypes can sense each other in Gundam.
>>
>>584454102
I really do think adding supernatural/fantastical elements to AC is a great choice that'll pay off even more as it gets more cyberpunk, but newtypes would be a bit too much.
>>
>>584474157
To add on that, there is also the whole thus might as well be WW2 again, planes in ace boat act more like a ww2 prop dogfighting than a actual jet, much like Gundam s mecha still engage in melee combat like samurai / knights etc despite the high tech
>>
>>584473838
Very true, very true!
>>
>>584473838
I bet you liked Varan.
>>
>>584466671
>>584467286
Iirc the show and the movie are worlds apart in quality (frontier)
DYRL gets all the credit it deserves but the OG SDF show is possibly the most perfectly paced anime of all time
>>
>>584474497
Gundam's setting is bent over backwards to justify BVR not existing. There is a magic bullshit particle that simultaneously nearly completely fucks comms without a ton of relays and lasers, runs compact fusion reactors, can be turned into both projectile and fixed beam weaponry, and may or may not have something to do with altering people's brainwaves/allowing their souls to connect on a higher plane (heh) of existence.
>>
How would the AC superplanes fare in the Gendum UC universe? Would a X-49 piloted by Nemo have a chance?
>>
>>584469510
Land battleship is definitely shin godzIla coded
>>
>>584469510
Armoree Core, especially the more story heavy entries.
>>
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Since we breached the Macross topic, I am recommending the PS2 Macross game. It plays a lot like AC but you can transform into a mecha as per usual.

It's a bit of a learning curve for the controls but once you get the hang of it the game plays like a dream.
>>
>>584469510
The Silent Service, originally an old manga but with a modern TV adaptation on Amazon Prime, thus up for pirating.
>>
>>584469510
Strike Suit Zero.
>>
Any good ace combat-like animes worth watching?
>>
>>584473501
thanks for the free collectors edition, friend
t. USPS employee
>>
>>584473365
The only reason tokushit is on /m/ is because no other board was willing to take them in.
>>
>>584470353
I think it was done to show that we are in the future and older, non-modded planes that once where cutting edge are now garbage.
>>
>>584475846
https://www.youtube.com/watch?v=ecW16rLCgiI
>>
>>584474865
It's hard to say. Gundam does still have jets and smaller combat vehicles like Balls, but they generally get fucked by mobile suits. You can see like halfway here even a shit ass Zaku I can crunch fighters with ease. Granted, this is very early in UC but that doesn't exactly change.
https://www.youtube.com/watch?v=8ezQZROkp6s
I think even the superplanes would struggle due to the advances in armor, as well. You'd probably need something like the TLS or PLSL to do any damage.
>>
Does anyone have an ace spawn chart for 8?
>>
>>584476715
https://ac8-database.pages.dev/aces/
>>
>>584476787
Thx
>>
>>584457402
28 is kind of a pain bc its 40 minutes long and you have to be balls to the wall the whole time to have a chance at S rank. Didnt really have much of a problem with the others though except for the rocky island ones.
>>
well i've completely burnt myself out on online already
managed to max all the low tier aircraft before the drudgery of joining lobbies only to sit around doing nothing as LAAMs/LACMs boats mop up everything on screen set in
>>
>>584477198
They really need to bring out point costs so players can actually play low tier aircraft. The fact devs have said nothing on it at all is just insane when the online mode is meant to be their way of introducing new planes to the game and its going to die within a month.
>>
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>>584477198
>all low tier aircraft
>in game modes with no cost limits
>>
>>584477072
(He's talking about PW, not AC8)
>>
>>584477552
look at the upgrade costs anon
they go up in tiers
>>
>>584471607
Can't you just self-sign it and import the keys with MOK management?
>>
>>584475993
Yeah it was the impression I got from that too, pretty much all of the "normal" planes like the F-16, Fulcrum or Flankers were prototype technology demonstrators, even the F-15S is closing original plane territory, its very different from the S/MTD.
>>
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Got three Lv 20 planes now.

>Mig 31
Absolute king of PvE (Assault) and better than the SU-57 in certain Co-op warfare missions (Fort Grays A2A) - LAAM is too strong against NPCs and the fact that it also gets QAAM to deal with close range makes it easily the best PvE A2A fighter in the game right now. The GUN is also insanely nice to spray with and to lead your shots since it's the fast fire type. Easy to use to finish off low HP players.

>EA-36 Barricader
IEWS makes it mandatory to go against sweats, being a buffplane is incredible value to both your LAAMboats and ground pounders since the reload buff speed is insane. It's also great to protect your attackers and it's a very good multirole plane with the EW Buff and EA-36 specific missile buff. Probably the best Emergency Sortie plane in the game since you're buffing 7 others instead of 3. Fast fire gun just like the Mig-31 allows it to finish off stragglers. Does not turn-fight as well as either the Mig or the SU-57. Will get dunked on by TLS morgans.

>SU-57
Insane turnfighter, the fact that it doesn't come with LAAMs is the only reason why the Mig-31 is better for PvE (LAAM seriously is that busted.) Will out-turn anything, gets a general dmg up buff unlike the F-22, making it automatically better. GUN is incredibly strong but requires good aim.
>>
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What's a good early mission to farm money? The solar plant strike?
>>
>>584477594
You should at least be using one or two mid-tier craft.
Frog, Intruder, and Hornet can safely be skipped to max your Fullback.
Phantom, Tomcat, and Prowler then become your MiG or another mid-tier anti-air
Then you save all your following blueprints for an EW craft and you're set
>>
>>584478163
07->16->27 are the farm mission
>>
>>584478021
Hey, can we party up? I won one Warfare match solo and it immediately threw me into a four-"person" team of sweats from the days of AC7.
>>
>>584477635
You VILL use only officially verified keys.
>>
>>584478021
>Will get dunked on by TLS morgans.
Everything gets dunked on by TLS Morgans, even other TLS Morgans.
>>
>>584457381
The Middle East of Strangereal
>>
>>584478163
Mission 23 is good for it.
>>
>>584465862
Yes, its been a long time but yes I've watched it come to think of it I watched it 3 times once in English twice in Japanese.
>>
>>584468218
>Delta first half
Yeah this first half was good and looked like they were going somewhere great. Then they shit those crisp white sheets so bad you couldn't fix the TV.
Least the movies were good 2nd movie was great
70-80 years old and Max is still an unstoppable force of nature.
>>
>>584478198
okay, but i want to max all the planes
>>
>>584479189
I said early nigga.
>>
>>584479583
So do I, but there's a much less painful way to do it if you first max the planes that can actually do something.
And maxed out planes are guaranteed to give you a usb stick at the end of each match, so you technically don't even need to fly the shit ones if you don't want to
>>
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Good news, buddies
>>
>>584480606
<< Yo buddy, still downloading? >>
>>
I do not like needing to play a warfare match for dailies.
>>
Why isn't AC online just f2p? It certainly feels like a f2p game
>>
All named aircraft down yet no gold trimmed x40 skin. So is it an All S-Rank reward then?
>>
>>584479939
think of the nameplates you'll miss out on by not flying 500 missions on all the planes though!
>>
>>584481341
Namco execs are dumb.
I agree, there should be a Ace Combat Online f2p game, with the intention that it's 'permanent' and crosses over with new games as they're released.
>>
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>Kate like any good mother knows what discipline works best on her kids
>Coster she just threatens to confiscate his music and he behaves
>Tasha can be a more rowdy brat but the threat of being made to sit in the WSO seat for a mission with nothing but maths problems to occupy her settles her down quick
>>
just as someone starting online now, is it better to uncap the tomcat you get from the pass or save credits to unlock more planes. Online sure has a lot of menus.
>>
>join warfare
>my team is lower tier planes
>enemy team is all QAAM spam and ESM
>alt-f4
>>
>>584481539
Just play
It feels like ass and doesn't get any better if you don't like it
It's a completely (worse) format than 7 but if you don't mind it I'm sure you'll find it addicting
But I can't stand it
>>
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Is there anything good about the EW A6? Like some gigabuff ability? Otherwise it's pretty damn lame compared to other options.
>>
>>584481539
Save credits for now. Upgrading the F-4 though at least once will give you access to UGB so you can at least do something in ground attack missions.
>>
>>584481679
When it was the only EW plane people had access to it actually wasn't that bad. Cause there are no point limits in Warfare or Assault though there is no reason to take one.
>>
>>584481679
A lot of options are "pretty damn lame" compared to other options
This is the game where all the top tier planes have
>Qaam's and lacms
In Their loadout
>>
>>584481676
oh I never played 7 online, I'm only vaguely interested in this because it's got the infinity stuff going for it

>>584481729
I'm hesitant to invest in the phantom so I'll just wing it for now. See how things go. I'm sure I'll throw a few games and that's ok.
>>
>>584481493
It would keep a better player count that way as well. I dont think people are going to redownload the entirety of AC8 just to play the online, so they might as well seperate it from the main game
>>
>>584481729
But the Mirage is right there with UGB
>>
>>584481187
I still need to do that play multirole in warfare 5 times challenge, its gonna be painful.
>>584481341
F2P games play better than this.
>>
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>>584481345
Figured it out.
Sharks in the numbered fleets mission count as well even though they're excluded from assault records.
>>
>>584481979
>hesitant to invest in the phantom
The only resource you really care about hoarding is General Blueprints.
Both the Phantom and Tomcat A only cost Zoll (easily grindable white currency) to upgrade all the way to level 15
I know it feels like you don't have much Zoll right now, but trust me you'll be swimming in it soon enough.
>>
>>584481564
>join warfare
Found your problem.
>>
>the team with 3/4 high tier planes wins in warfare
>the team with a fucking prowler using ECM loses
Go fucking figure. Warfare is a fucking terrible mode without cost limits.
>>
>>584481979
>>584482039
Previously would have said the Mirage was a good purchase but I am now on the fence about it due to what everyone else is flying these days. Phantom is very cheap to upgrade and in fact the cost of blueprints and upgrades are equal to the same cost of the Mirage. Phantom with MG pods if you do decide to fully invest in it will absolutely shred in Emergency Sorties.
>>
Uma collab when? Mayano outfit, stickers, plen skins and chat emotes
>>
I don't get why the final mission uses yet another song of wings remix (song that comes out of nowhere that we have no connection to, already played 2 missions ago) instead of everflow (literally the main theme of the game, leitmotif used multiple times, pissed away on the penultimate mission where it gets overtaken by hortus regis alti)
Seems like a waste
>>
>>584482805
The mission isn't epic enough for everflow, that's the problem.
>>
>>584463703
IMO the maps are far to sparse for 8 players. In an average PvE match, I can solo every ship on the map with my F-2 and still have ASHMs to spare. It's like the maps were designed as your average mission 3 or 4 with the expectation that the player is still probably using their starter aircraft and are engaging ground targets with MSL. Except it's eight players instead of one, and they might have some min-maxed planes too.
>>
>>584482547
You need to play one for your dailies.
>>
>connection timed out just as we were about to kill Chandelier
Fuuuuuuck
Sorry DT and Kai, I think I'm done for the night.
>>
>>584464443
You just need to shoot "around" the cockpits like me. Watch this! *FOX-3*
>>
>>584464003
Stuff like this make me feel like there was originally going to be a Mercenary/Soldier/Knight type system, but it was removed early on.
Same with Gemma.
>>
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>>584482538
>Both the Phantom and Tomcat A only cost Zoll (easily grindable white currency) to upgrade all the way to level 15
oh is that how it works? Alrighty, I'll just blast the A upgrades for now.

can't believe it calls me out like this

>>584482629
yeah I mostly pick planes on vibes, I was thinking of aiming for the Falcon down the line but just noticed rank caps what you can buy
>>
Yes, I do have autism.

Pretty much all planes for me are Golden Ticket capped now.
>>
>>584468064
1: Capturing the airfield was strategically more important to the war effort than hunting down 11 and 22
2: 11's plane is significantly fucking faster than us and there wasn't a chance in hell that we'd be able to run her down once she chooses to disengage.
>>
>>584483714
How do you have so many general upgrade blueprints? Do you just have E-sorties to constantly cycle through?
>>
>>584478021
Aren't there only 3 GUNs in the game? And realistically only 2 since only the warthog and the frogfoot get the 10dmg gun.
And isn't the slow-firing gun just straight up superior for almost everything, unless your target has under 15 hp?
>>
>>584483880
Only the Barricader, SU-57, Mig-31 and Morgan cost me general blueprints in that screenshot. The rest is all freely upgradable to Lv 10/15
>>
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>>584469510
Gundam and Armored Core. Armored core is also abbreviated as AC.
>>
>>584483482
Think it was all the playtesters who couldn't help themselves killing all Sotoans? Not that you could blame them?
>>
>>584481187
I hate having to play Assault for dailies. Warfare can at least be fun(unless you're up against TLSniggers).
>>
>>584483958
Fast fire and slow fire gun have the same DPS. Fast fire gun has around 5x the ammo of a slow fire gun so in theory you can get more damage out of it overall.

I prefer the fastfire for spraying and leading my shots from afar. I like the slow fire more for turnfights and close up dogfights.

Their theoretical DPS is the same as the ROF of Fast fire is 3* the slowfire gun.

SU-25 and A-10 get a fast fire gun with double the DPS, making them the best guns overall.
>>
>>584484154
Nah, probably just complexity.
Also a problem with AC8 is that sometimes there is a LOT of targets on screen, to the point where it makes target switching a pain. This can be best seen on the Space Elevator landship mission when you need to hit the vents.
Imagine that, but with optional semi-civilian or retreating targets. Visual mess.
>>
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>attacker focused assault mission
>migger gets mvp still
>lost
I know that you basically don't get any more points for getting MVP or winning, but it's actually fucking hilarious how retarded the way points are calculated are.
>>
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Can you farm campaign money in MP?
>>
>>584484345
The target switching in AC8 got real bad occasionally. Mission 15 was my bane as the extra targets in the last phase stopped me from quickly targeting the last engine.
>>
>>584484497
No it has an entirely separate economy.
>>
>>584484257
It's only 3x the ammo, no? 800 for slowfire gun, 2400 for fastfire gun.
>I prefer the fastfire for spraying and leading my shots from afar. I like the slow fire more for turnfights and close up dogfights.
Eh? Why? Slowfire gun has lower spread and that's really the only meaningful distinction between the 2. I guess if you rely on tracers for leading your fire the fastfire gun can feel better but in terms of actually getting hits you should be just as likely to land 1 hit with slowfire as you are to land 3 with fastfire.
I think the fact that the first shot in a burst is always "free"(not affected by reload rate) is another advantage of the slowfire gun. It always has a slight edge in damage dealt over any set duration, the longer the duration the lower its edge.
>>
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Someone pls vibecode an UE5 mod that adds a normal player seeker and not this consolefaggotry video control.
>>
>>584484557
Part of the problem is there are irrelevant targets. Like for example on ships, there's an AA turret or a VLS launcher, but what you really want to hit is just the ship itself to make everything go boom. Same with bombers. Who gives a shit about hitting both engines to down it?
Not a problem in PW, where you had to hit the secondary targets to unblock the main one.
>>
>>584484640
Fastfire MP Gun has about 1750-2000 rounds. Slowfire MP Gun consistently has less than 400 rounds. Don't ask me why.
>>
>>584484749
>unblock the main one
Or just pop it with ASM
>>
>>584484043
Provided it's not modern Gundam because they've been stroking off CCA for like 10 years at this point with no end in sight
And armored core barely ever puts you on a pedestal outside of maybe 6, everything else feels like from soft vague cryptic shit
>>
>>584484856
Not my point.
My point is that there are irrelevant targets and PA needs to consider modernizing how targeting works a bit.
>>
>>584484242
Frankly neither mode is really any fun.
>>
So we all agree these two are the biggest Chads in the entire Sotoan Air Force and make the Shadows look like dweebs, right?
>>
>>584485251
>all nuggets die
>these two have a Hogan's Heroes-esque escape
>>
>>584484830
huh. I just checked and you're right, the F-14 has almost 2000 rounds.
I was just comparing the F-35 with my Su-34 and the F-35s fastfire gun only has 1120 rounds at lvl 20 while the Su-34s slowfire gun gets 453.
Online gun round ammo is just fucked, it should just be 800/2400 like in SP, no idea why they're so low. Especially because MSL counts are so ungodly inflated that I don't think you could ever spend them. How the fuck do you spend 198 missiles in a 5 minute match?!
>>
>>584484749
Targeting wishlist:
>Priority is the mission critical target/naval ship center within ~5 degrees of your boresight
>Then ordinary targets within ~5 degrees of your boresight
>then just start cycling through shit near you
>the button to have the camera track your target should not be the same fucking button used to select new targets.
>>
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As soon as I'm done with this I'm not touching the online. This shit is NOT fun.
>>
>>584485251
What the fuck is a pastoral air wing
>>
>>584485251
They were the only two Sotoans remotely close to being considered part of the human race.
>>
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Should I even bother? I still need to upgrade my F-16 as well as my F-15E to 20, and I still want to buy the F-15c and upgrade that. I hate how much zoll you need to upgrade anything. This f2p ass upgrade system is so tedious.
>>
>>584485417
https://www.youtube.com/watch?v=WvLDf0a3Xko
Nomad goatfucker nonsense, and I'm not joking and will not explain further because there's nothing to explain.
>>
>>584485414
Same.
>>
any tips on winning 1v1 in difficulty 2-3? it seems even fully upgraded SASM and QAAM will miss 100% of the time here
I'm right behind people and they are more mobile than the missiles and too unpredictable for guns.
>>
>>584484856
It's a cool idea, but I feel like half the time my ASMs pop a random AA gun on a vessel instead of the vessel instead
>>
>>584485417
theyre sheperds
>>
>>584485615
Better to upgrade multiple planes to 15, than upgrade 1-2 planes to 20 imo
>>
>>584485338
They're probably my favorite Assault Records so far.
>>584485417
They say in comms they're from a Prairie Air Wing, so I assume Pastoral means they're a domestic patrol squadron since Sotoa has(had) plains and prairies. But it also what >>584485670 says too. Pastoral can also mean fatherly or acting like a shepherd, which is fitting since they try to escort the nuggets.
>>584485528
Indeed.
>>
>>584463968
Where have I seen this gif before...?
>>
>>584485780
I have basically every plane I use at 15 at least right now. My 18E is at 20, but it was so time consuming to do even that. I can only wonder if they made the online this shit on purpose so they don't need to make another online mode ever again.
>>
>first time playing warfare get matched into a 22+57, with an ECM sucking their dicks
ah I see, so does warfare just suck until you get more unlocks
>>
>>584486453
Nah it sucks even if you have unlocks. Only truly fun mode is Emergency Sortie and devs don't like people playing that.
>>
>>584485615
>15E
The special weapon and abilities you get after level 15 aren't worth it imo
>15C
This, by contrast, is shit before you fully upcap it for SASMs
>>
>>584486256
They're just morons. Didn't even spend 1 minute looking at how other good multiplayer games work.
>>
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>go back to Fort Grays
>expect the hangar theme from 7 to play
>it never does
>>
>>584486256
>I can only wonder if they made the online this shit on purpose so they don't need to make another online mode ever again.
I honestly thought the same thing. Like if there were one or two major glaring issues I could understand but absolutely everything they could do wrong they did. It is hard to fuck things up to this extent without doing it deliberately as even devs inexperienced with multiplayer would be guaranteed to get at least something right.
>>
>>584486908
>Cope: "I consent to ghost sex!"
>Tewy: "I consent to ghost sex!"
>Rex: "..."
Isn't there someone you forgot to ask?
>>
flight speed or range for missiles as a second parts boost?
>>
>>584474064
How're you building/using it?
>>
>>584487389
Missiles rarely chase targets for long enough for range to be a problem, it's not like the ps2 games.
Speed is where it's at. But I'm still unsure if going faster also decreases it's turning speed.>>584487389
>>
>>584487728
yeah, I feel like the missiles performed worse with the speed parts, but I don't know if I'm crazy
>>
posted yesterday about how i was being filtered by the shadows in m28 and also cried a lot
thanks for the tips and also holy shit this game. so many tears. everflow is beautiful bros....
i love u all
i hope ac9 ends up being like....Ac3 Combat 9: Electrosphere.
>>
>>584486630
>This, by contrast, is shit before you fully upcap it for SASMs
Yea, I know, that's why I'm so conflicted. It takes so long to get the requited currency and even then your reward for leveling a plane to 20 and then maxing it out is not playing it anymore because you are wasting fucking time playing a maxed out plane instead of leveling something else. It's insanely frustrating.
>>
>>584488094
I hope AC9 the protagonist squadron is just what if the Immortals but they were pilots instead of crayon eaters?
>>
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>>584487728
I know that the Mig-31 is better, but I think that I'm enjoying the F-4's HVAA missiles even more. If they pull a high-g turn then other missile will miss too anyway. Minimize that window to react.
>>
>>584487728
>>584487923
I used QAAMs with speed, lifetime and no parts and I honestly can't tell the difference. Thinking maybe guidance only is the way to go just to save on cost. That's also what makes SASM better since it clearly benefits from 4 upgrades.
>>
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>>584489460
guidance is the best no matter what, especially if your plane has boosting abilities like the Barricader
>>
>>584490512
100 degrees!
>>
let me get this straight
Yuktobania already was busy with a war in 2009 and still thought it was a good idea to declare war on Osea the year after?
>>
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I was going to max the Growler for the spinny propellers but now everyone's talking about how good the Barricader is
>>
Is it possible to prevent queen flight from dying?
>>
>>584490841
_No.
>>
>>584490776
Growler abilities upgrade ECM and ESM and you can stagger them. Also the speed, mobility, and stability stats are all higher
>>
>>584490743
I think its some kind of running gag in this series that every nation with a powerful airforce starts to get too cocky for their own good.
>>
https://www.youtube.com/watch?v=sBh9-T4CGRk
>>
>>584490743
It was merely some young, hardline generals
>>
>>584436478
Nta but I remember thinking as a lad the Nosferatu was a step down from the fallen
In hindsight it has a way cooler silhouette and I daresay the ADMM 's in 6 are the most broken spw in any ace combat
Even OG MPBMs
>>
>>584491260
Dork
>>
You say that as if it's something that doesn't regularly happen in history. It may be strange, but it is real.
>>
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>respawn time (team) x 0.6
>>
>>584491243
It is a banger but I wish it didn't have the horns playing in the background. (1:28 to 1:46 doesn't) It gets too busy with them. And that applies to a lot of the songs in the ost. They're all a bit too busy.
>>
>>584491083
the Growler only beats the Barricader in stability
>>
I love using my F2 and upgrading max speed, maneuverability and doing UGB bombing runs when bunch of F22 players stick to my ass.
>>
>>584491513
>He doesn't build his barricader with full standard missle upgrades to farm selfishly
x0.6 respawn time is useless since you can just refuse to get hit by missles.
>>
>>584491260
I still see it.
>>
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>>584491243
The hangar themes in these games are so fucking good. The one in ACi was so good they reused it for 7
>>
>>584490776
the Growler is better if you have competent teammates, the Barricader is better if you're flying solo and need to carry
>>
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>>584491968
seems most useful in warfare and emergency sorties for your teammates. but in warfare that might just mean more points for the other team
>>584491768
I had the abilities on for both of them in the build planner. mobility for the barricader is still higher. so is StealthLevel, 6 to 0
>>
What a day
>>
>>584492702
Based on Belkan technology, btw.
>>
>>584492873
Thanks to the precedent set with the Valkyrie I can't wait for them to make the x-1 a fucking top secret super weapon next game
Or the Hercules for that matter
>>
>>584493091
Spruce Goose would be a good 'superweapon' for WW2 era Strangereal.
I've been to that museum. Thing is basically an arsenal bird on its own.
>>
>>584486023
Main character in Masotan
>>
>>584491243
I'm starting to consider it may be the best hangar theme of the series
>>
>>584492674
Check the graphs rather than relying on the mobility stat. They're basically the same around 1000 km/h which I'd say is the most important bit but Growler gets much better pitch at lower speeds.
Barricader does get Kulbit tier PSM whereas Growler is no PSM but I think PSM is bullshit anyway.
I'd make my decision on whether I want to help the team more or help myself more. Barricader will be better at getting kills selfishly thanks to its missle boosters and Growler will be better at helping the team thanks to its range extensions.
>>
>>584493202
>Spruce Goose
>Belkan aircraft
>Will have rocket boosters and will carry 5 Me-262's on its wings along with 30 gun turrets.
>>
The slight delay on the missiles from the bay doors opening was really annoying tbdesu
>>
>>584493881
Nah, nah. Spruce Goose is like some Osean bomber that WW2 belka stole and now needs to be shot down. The jet powered mothership would be Belkan home made.
>>
>the children are forgetting the actual best hangar theme again
https://www.youtube.com/watch?v=V9SN-oe3vP8
>>
>>584493995
my "problem" is none of the songs in the franchise work as well as 8's
even more things are fine tuned to specific actions
it always manages to integrate better
>>
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So buddies which Comona did you like better the one in 4 or 8?
>>
>>584494310
8 captures that "anticipation of going to space" feel better
it also has the benefit of a space flgiht taking place at dusk, which is kino as fuck even though no space agency does that
>>
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>>
>>584494310
4
finally getting a kill on a yellow is more satisfying than fighting any of the shadows in my opinion
>>
do u guys watch ur replays after every mission
>>
>>584494310
8-1, shooting down that rocket was the most laughs I've had at an AC
>>
>>584494541
Depends if I wanna take screen shots or video of something.
>>
>>584494310
As a mission I like 4 more but Star-bound Bird is not only better than Comona but its one of the best tracks in the series
>>
>>584491243
should just have a gif of the squadron dancing to this desu
>>
>>584494541
I've never watched my replay ever.
>>
how we feel about everflow
>>
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>>
>>584494836
I'm a Blue Sky Home man. That's AC8's theme as far as I'm concerned.
>>
>>584494541
If they're ground attack mission then yeah, otherwise meh.
>>
>>584494836
the first part with the english lyrics is so fucking bad
the second part is great and it works great as a lemotif in other songs like Outlier but that start really ruins it for me
>>
>>584494836
I'm a times are changing man
>>
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I wish she had napalm.
>>
>>584494836
I don't like the last part, the female singer doesn't fit with the 2nd male chorus. The middle part with only 1st male chorus alone is *really* great and on par with the best main theme but everything around it doesn't match it.
>>
>>584495049
It's funny that 7 and 8 have probably some of the best mission use cases for the Napalm Bomb but we haven't had it back for several games
>>
>>584438232
NTA but forgettable is exactly how I'd describe it, it's "okay" by the (extremely high) standards of the series but even having replayed it recently I struggle to recall even a single track beyond that one moment where the Arsenal Bird's shield falls in M19, not counting the DLC. Daredevil doesn't even come close to Zero or Megalith.
Meanwhile AC8 is hitting you with this shit within like an hour of starting.
https://youtu.be/DmnrsLG7TIc
https://youtu.be/bZbg0j_LHkw
>>
>>584495278
calling the faceless soldier moment forgettable sure is a take
that shit still gives me chills
>>
Am I the only one (I know I'm not, it's the internet) who thinks Dual Wielder was an absolute banger in AC7. People never bring it up when talking about the series' highs.

https://www.youtube.com/watch?v=mFhAf2y1wAE
>>
>>584495278
>Dual Wielder
>444
>Long Day
>Faceless Soldier
>Siren's Call
>Stonehenge
>Farbanti
>That one night mission where you have to ID targets that I forget the name of but it was good
>Lost Kingdom
>Sol and Archange
>Lighthouse
>Pretty much all the DLC tracks
I dunno man I thought it was a good soundtrack.
>>
for me, it's Rescue
>>
>connection timed out, returning to title screen
WHY DOES THIS KEEP HAPPENING
>>
>>584495624
>forgetting Magic Spear I
buddy............
>>
>>584495624
Somehow I managed to forget to include Magic Spear

>>584495770
LISTEN
>>
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Ace Combat 4: Blockade

https://youtu.be/EWf6ZE5zGyg
>>
>>584494310
4, can't compete with that track. Nagase's appearance in 8 brings it down for me.
>>
>>584495613
I love it too, to me Dual Wielder playing early in the campaign gave me that "god we're so fucking back" feeling when first playing 7.
It's great when it plays in ACO during Choppinburg, it's peak comfy flying.
>>
>>584495278
AC7's ost is better than AC8 lmao
>>
>>584495613
That’s how I feel about Drag Racer
>>
>>584495624
Lost Hope II my underrated beloved
https://www.youtube.com/watch?v=HOUQcjOyFvw
>>
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how do i explain it.

i used to hate fort grays warfare because it was strictly a dogfight mission. it turns out that if i stop using multirole planes and just use fighters for that mission specifically, it is a way cozier time and that i was putting myself through hard mode by accident. the f-14d kind of fucks for dog fights but i hate how slow it feels in comparison to the berkut and the fullback.



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