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Stalkan while taking a dump at work edition.
__________________________________________________________
>BugTrap, crash to desktop, freeze/lockup? Find your crash log, Stalker.
Check your Documents or game install directories for the xray_[your name].log file. If you can't find it, look in the location specified at the top of fsgame.ltx.
Copy the last few lines from the log and paste them here if you want any help.

>Quickstart Guide
docs.google.com/document/d/1cnQeURGCjHTRPOGJH8G5ijP1fw5vbVWSE7opABcBpNk
>Start Guide, beginner tips, and much more
pastebin.com/FUPEbLiv
>Mod Guide
docs.google.com/document/d/1JPA0hQZVJ6mSvTsp6Sy3CoAkObJOKeoPHEamDC19Lio
>Miscellaneous Guide
docs.google.com/document/d/103nyaAM5PKgBwuZ35jRbv7VM7tEcvi1Scv6boOMe1RM
>HUD Guide, modding basics, mod reviews, and AMK mod guide
docs.google.com/document/d/10yi79NUFhJrFO4hmGeKqaWSw35BJQv0Ve0OK94ioMEw
>Performance Guides, Steam settings
pastebin.com/nzXEevG7
>Common misconceptions about Shadow of Chernobyl game mechanics
metacognix.com/stlkrsoc/WhatYouKnowThatAintSo.html

>Running S.T.A.L.K.E.R. on Linux
docs.google.com/document/d/11HcSFSyb0DX3ymModXZ9tNdpTuktTioC
>Xetrill's Modified LuaJIT for CS/CoP - improves performance, especially in script-heavy mods
mega.co.nz/#F!BIISmQgK!KHZR01ljznUqJlcHUax-aQ

>Game Repacks + Modding Tools
mega.nz/folder/gSBHmYYK#9-5ONxPwwChJhYSPWdKb5Q
>Downgrade Patches (drag-and-drop)
mega.co.nz/#F!M4BmDRCL!vfze70GSJDyv-HzWn7Dwww
>S.T.A.L.K.E.R. Mod Portal Wiki
sdk.stalker-game.com/en/index.php?title=S.T.A.L.K.E.R._MOD_portal
__________________________________________________________
Lost to the Zone >>583602508
>>
Modlists

>C-Con Modlist
docs.google.com/spreadsheets/d/1GgBFCRIbc7TQ5DwWHvWaridX1G64PYoWItkLyr3pBPk

>Various Story Mod recs
cheeki.zone
__________________________________________________________
S.T.A.L.K.E.R. Trilogy Mods

>AMK AE 1.4.1+OWR+ARSENAL+SWO merge
mega.nz/#F!4Q5SmIaJ!hu6jptaxeY3wQbIF2GzbWQ

>Anon's /sg/ AMK repo
mega.nz/folder/KvhhSCwD#7pTnDImcvnVOvJfQUgImtw

>Oblivion Lost Remake 2.5
disk.yandex.ru/d/hmvQK9g8JDY_HA?w=1

>Vector of Alienation
drive.google.com/drive/folders/1N2ksZBmO7Qz4cdUWose7X1iJw0nFnG05

>OP 2.2 (Joint Pack, Cumulative Pack)
rentry.org/cumpack22
docs.google.com/spreadsheets/d/1me0bO3B_ZnwHLOYXqZDNyPfdFAL8nqp1oNkrbyFZ7cM

>Shadows Addon + Anon's English translation
ap-pro.ru/forums/topic/1639-shadows-addon-08/
files.catbox.moe/x1d4r5.7z

>Lost Alpha
moddb.com/mods/lost-alpha/downloads

>Goldsphere
drive.google.com/drive/folders/1lrrZiFZWaio1_SQsBMziCA8QNVAjqr8X

>Spatial Anomaly
moddb.com/mods/spatial-anomaly-update-4/downloads/spatial-anomaly-update-4-1-rus

>SoC: Update
vk.com/topic-147828435_49497922

>(NEW) Clear Sky GUNSLINGER
moddb.com/mods/clear-sky-gunslinger-mod
__________________________________________________________
Call of Chernobyl Repos & Offshoots

>CoC Repo
mega.nz/folder/QfgQFR7J#_OXdHj2L13rfsX6UpFrVkA

>Anon's CoC Definitive Edition
drive.google.com/drive/folders/1-1AHa4OKy1RpO9K6dVGZ3ds2I13tpEKA

>Don't have Call of Pripyat but want to play Call of Chernobyl?
-skip_reg on the .exe starting path after " or if you're using CoC on Steam game>properties>set launch options
Alternatively, use this registry file mega.nz/#!uoYinJ7I!Lqj2DNIAkaVkcFUa1PLZzj80cVhAFK5D-9zbU2Iy5KI

>IWP
moddb.com/mods/stalker-improved-weapon-pack
moddb.com/mods/stalker-improved-weapon-pack/addons/cotz-quests-and-mechanics-for-iwp
__________________________________________________________
This Week's Spotlight

>The Wrenched Pack (CotZ Mod)
moddb.com/mods/doctorx-call-of-the-zone/addons/call-of-the-zone-the-wrenched-pack
>>
>>584524591
Now this is stalking!
>>
>>584524591
boss makes a dollar
I make a dime....
>>
>>584524591
>brown hands
>>
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209 KB JPG
>>584524591
>>
>samefag edition
nope. see you next thread
>>
>>584527674
Oh quit the yap little nigboy and join in on the fun
>>
Rate all the STALKER games.
>>
>>584527875
SoC: 9
CS: 7.5
CoP: 8
>>
>>584527674
retard.
>>
>>584527875
Imo SoC is close to a 10/10, let's say 10/10 with ZRP on and 9.5/10 vanilla. Closely followed by CS, let's say 8/10 vanilla and 9.5/10 with SRP on. As for CoP... a mediocre 7/10. Mostly for the new locations and side quests, otherwise clearly inferior to the first two. As for S2, a generous 2/10.
>>
Great start to the General.
>>
>>584535803
>Something something Skifniggers
>Something something furfags
>Something something PS is now the new Stalker
>>>>>>GAMMA

Did I get everything?
>>
>>584535803
Turns out when the russians all got removed (like kebab) and the FOTM from cost of hope died down there is nobody left to talk about stalker.
>>
>>584536376
I could go for a kebab right now, ngl.
>>
>>584526570
>Swarthy One, I need you to attack the bandits at the car park...
>>
>>584536303
>Is stalker 2 good yet?
>>
>>584537207
Shit, forgot that one.
>>
>/sg/ tells anomaly/gamma players to fuck off
>thread barely alive on life support bumps
i'm nooooticing......
>>
Something something Cigarette mod, just update it you dumb fuck asshole.
>>
>>584537949
>tells anomaly/gamma players to fuck off
The fuck offs were mostly for S2 tourists from what I've seen in the last few threads. FZ is analmeme based but was received fairly well from what I can tell.
>>
How about some hot takes on STALKER?
>>
>>584541713
vanilla is not great
all of the games have bugs
bugfix mods are needed
mods enhance vanilla so much its insane.
>>
>>584543010
I've seen warmer ice cubes than that.
>>
>>584536376
>>584537949
this is how it was for months before the dlc dropped. that's /sg/'s natural state.
>>
>>584543975
i.e dead because nobody cares about the the games unless it is anomaly, once again proving that it is the best way to enjoy stalker.
>>
>>
>>584550561
Finished CS again a few weeks ago and found a similar circle of zombies in Yantar, just chilling. They weren't gathered around a campfire or a barrel or anything, just stood there in a circle.
>>
>>584550561
Me on the left.
>>
>>584541713
I don't care for A-Life.
I legitimately didn't know it was a "feature" when I played. I played cause of the "Russian Fallout" memes back in the day. Didn't really notice anything special about the AI. Maybe it's just what I expected.
>>
File: 1486197161550.png (109 KB, 445x515)
109 KB PNG
>>584553679
>>
File: 1780952266905.gif (1.67 MB, 220x208)
1.67 MB GIF
>>584524591
Skifniggers are why this sub is going to degenerate into nuGSC sodomy and anus licking
>>
File: bCFg0ZSgZKZ.jpg (86 KB, 750x630)
86 KB JPG
>>584553679
>>584541713
trvke
alife as we know it is fundamentally incompatible with the final product. as the game kept shrinking and prof continued twisting direction away from emergent behavior simulation in vein of x and space rangers towards linear progression and scripted setpieces (with his vision fully realised with metro series) iassenev's work kept getting increasingly irrelevant. what's the purpose of action planning and npc progression when every single location is controlled by gulags and hand-placed actor profiles? where would npcs do quests and hunt artifacts when the loactions are so small and every point of interest is couple of dozens meters from each other? persistent npcs is the sole notable alife component that survived to the end, and its most prominent and iconic feature is watching wolf burn in the campfire. the game would've barely changed if it just spawned nameless redshirts instead.
https://gsc-bugtracker.github.io/0003331.html
>>
File: 1780156129142.png (431 KB, 500x500)
431 KB PNG
CotZ... You were a good friend...
>>
>>584527875
SOC 9
Stalker 2 10
>>
File: 1783012898614.png (456 KB, 794x631)
456 KB PNG
>>584528605
Based
>>584582231
>t.Skifnigger
>>
>>584582231
What about the others?
>>
>>584543289
yeah well, some delusional as fuck people exist, sadly.
>>
>>584537949
>yandex servers get drone striked
>bot farms can't connect
>russian shitposters stopped for quite a while
>quiet

hmmmmmmmm
>>
My oled really enjoys night stalkan.
>>
Vector of Alienation worth a play?
>>
>>584598835
Never played em
>>
Any magic Claude/AI mods for Shadow od Chernobyl that ramps up A-Life and are compatible with story mods? Cmon u AI enthusiasts jeets get 2 work "whip crack*
>>
>>584607754
>ai mods
kill yourself
>>
>>584607968
what's the problem? I've seen the threads on v splicing games together and creating fixes for deeply rooted engine bugs that can't be fixed without access to source code. Am i supposed to ignore that this new wild west recompiling fad isn't making something interesting for mods?
>>
>>584608449
did ai write that for you?
>>
>>584610889
no, are you ESL?
>>
>>584608449
>I've seen the threads on v
lol

>I've seen the threads on v splicing games together and creating fixes for deeply rooted engine bugs that can't be fixed without access to source code.
source code is available.

>Am i supposed to ignore that this new wild west recompiling fad isn't making something interesting for mods?
you don't know what you're talking about. clearly
>>
File: oxcart.png (707 KB, 693x760)
707 KB PNG
>>584612627
>games aren't being decompiled and recompiled en masse into rust with youtube showcasing
>they just aren't OKAY!
>STOP ASKING QUESTIONS ON HOW THIS MIGHT BENEFIT SOC
>STOP TALKING ABOUT RECENT EVENTS AFFECTING VIDEO GAMES IN MY THREAD VGH

what's the problem?
>>
>>584608449
I've been having half a mind to get a Claude sub so that I can "make" a buildo mod with more arena shooter mechanics. Honestly surprised it hasn't happened with stalker yet considering I-Xray is open source and these thirdie tacticool niggers would probably bust the pants off of their bodies if they saw their cool Torkov mod mixed with bodycam or some other spiritually Indian shit.
>>
>>584550561
isn't that just the spiderman meme thing
>>
>>584613493
>games aren't being decompiled and recompiled en masse into rust with youtube showcasing

and you think this is needed for stalker?
did you not read what I posted?

>rust
lmfao
>>
>>584624027
>haha

Explain the issue. I'm not a coder so im asking those who are if these tools can benefit SoC. I know xray engine is already open source. would an engine from 2007 benefit from a rewrite in 2026?

>b-but the xray engine is already forked by gamma trannies
>>
jesus
>>
>>584607968
That's literally the best use for AI.
>>
>>584607754
>>584607968
>>584627758
Have people figured out how to use the LLM stuff to make actual AI NPC's to fight against in games? Like, mooks that learn to take cover or flank or whatever?
>>
>>584628068
Can't imagine that's feasible unless you host the entire model yourself, and even then it's likely to end up being slow as shit and unable to give you real time decision-making, let alone instantly mapping them to ingame actions.
>>
You have to join the faction of the last enemy you killed. How fucked are you?
>>
>>584634074
ANUUUUUUUUUUUUUUUUUU
>>
File: 1986stalkan.jpg (103 KB, 1059x586)
103 KB JPG
>>584628707
>military
Not so bad I reckon.
>>
File: teaser_26_4.png (2.11 MB, 1536x1024)
2.11 MB PNG
[ZC-OBS][CAM-03][20261014-1842][FRM-0005].jpg
>>
>>584640164
>ai slop
stalker?????
>>
File: 1777163445628679.jpg (1.41 MB, 1896x3059)
1.41 MB JPG
COME THE FUCK ON ALREADY SOMEONE HAS TO HAVE A CLUE???? ANY CLUE??
>>
>>584646751
You did try throwing this into several AI already and got nothing right? Right?
>>
File: squeaksqueak.gif (3.43 MB, 854x720)
3.43 MB GIF
goodnight /sg/
>>
s2 feels good now, havent played it in a few months and its noticeably a lot better
>>
>>584649289
It doesn't have a clue beyond telling me it most likely comes from analmeme modding and points me to various HD model addons
>>
>>584654853
Tried Grok too? Had more luck with it at times compared to google.
>>
>>584649685
good morning
>>
File: IMG_0872.jpg (376 KB, 703x1159)
376 KB JPG
>>584641643
>a-ai s-sroppu!
Kill yourself.
>>
>>
File: AtTheBar.jpg (547 KB, 1920x1080)
547 KB JPG
>IWP finally stopped getting new patches
>CotZ port hasn't been updated
>Anon still hasn't released his IWP weapon edits
grim, but not all hope is lost
>>
>>584640164
>another spooky teaser
What does Holden have in store for us?
>>
>>
Reminder you should all be playing with the romeo modpack.
>>
>>584541713
The entire series would have been infinitely better if they kept a large portion of old alpha buildo concepts instead of rushing on dean sharpe's command, but not the garbage OWR or whatever it's called, the lost alpha competitor added.
>old cordon with the factory still mentioned in dialog
>vehicles
>darkscape sequence
>doc sequence taking place in dead city
>the lab accessed from the northern tunnel in radar
>the vehicle graveyard in radar mentioned in dialog
>cnpp leading to generators and warlab for the true ending finale instead of just teleporting awkwardly around the sarcofag also there are tons of weird things going on in CNPP north, like spawn triggers for ambushes on random buildings you wouldn't normally go on
>ahroprom underground still having its multiple entrances and exits so the intel you get from the deserter actually has meaning
>all the cut mutants and weapons
>>
Happpy Friday /sg/, what are everybody’s plans for the weekend?
>>
File: 1738136682551978.jpg (77 KB, 1200x900)
77 KB JPG
Kill bandits. Behead bandits. Roundhouse kick a bandit into the concrete bath anomaly. Slam dunk a bandit rookie into the trash compactor anomaly. Crucify filthy bandits. Defecate in a bandits tourist delight. Launch bandits into the comet anomaly. Stir fry bandits in a campfire. Toss bandits into active volcano anomalies. Urinate into a Bandits gas mask. Judo throw bandits into a springboard anomaly. Twist bandits heads off. Report bandits to the SBU. Karate chop bandits in half. Curb stomp influential bandits. Trap bandits in a fruitpunch anomaly. Crush bandits in the vortex anomaly. Liquefy bandits in a chemical anomaly. Dissect bandits. Exterminate bandits in gas anomalies. Stomp bandit skulls with steel toed boots. Cremate bandits in the burner anomaly. Lobotomize bandits. Mandatory castrations for bandits. Grind bandit rookies in garbage anomalies. Drown bandits in fried sausage grease. Vaporize bandits with an RPG. Kick veteran bandits down the stairs. Feed bandits to bloodsuckers. Slice bandits with a bayonet.
>>
I love the smell of bacon.
>>
>>584707426
>CoP has no so-
>>
>>584708014
Hardly, that is just a dirty hack because whiny players don't want to have to walk through a minefield twice because, y'know, retracing your steps requires more grey matter than 90% of players have.
>>
>playing gunslinger
>go to cement factory because nitro requires new pliers or something
>find item on table
>game doesn't let me pick it up
Fantastic!
>>
>>584672869
yes, thats what I said. that is exactly what it is. its off topic, AI slop.
I'm glad you have also confirmed that for us.
>>
File: cop gs.jpg (556 KB, 1920x1080)
556 KB JPG
>>584712553
are you using an older version or a merged version of gunslinger?
because I remember some shit happening like that but it was in the early versions of the mod.
>>
File: IMG_0871.jpg (42 KB, 284x428)
42 KB JPG
>>584715145
You sound and type exactly like that same faggot that was shilling for R3 in here a couple months back. If you viewed the image, you’d see it’s clearly not off-topic. Kill yourself.
>>
>>584715897
how does that image have anything to do with stalker?

>opposing retarded ass opinions is now shilling
look kid, you got filtered by a mod, no need to cry about it everywhere
>>
The only decent gimmick poster since IVAN CHESNOKOV was fuck you pepsiman poster, and he fell from grace when the war started. Your gimmicks are uninteresting and unfunny.
>>
>>584715489
I'm using the truly ancient initial public release.
>>
File: GS.png (679 KB, 1311x614)
679 KB PNG
>>584717661
there is an updater there, CheckUpdates.exe
that should have fixed everything.
>>
>>584718294
Sounds like effort and I don't care enough.
>>
File: uwotm8.gif (377 KB, 300x169)
377 KB GIF
>>584718802
bruh, it takes less effort than it did for you to post here.
>>
>>584716193
>got filtered by a mod
Lmao this nigga, I knew it was you

I finished it to completion (and it wasn’t difficult), not sure what else there really is to say other than it’s not worth installing or playing. No idea where you got the idea I was filtered by it, unless you just don’t understand the actual meaning of that word in this context.
>>
>>584720839
meds
>>
>>584720839
so its not worth installing or playing becuase its too easy?
>>
>>584725020
Eh yeah, the balancing is just really poor in general. The economy is ridiculously easy even at master difficulty, and you’ll just end up showered in more loot and guns than you’ll ever need.
>>
File: 2009_stalker_wp_1920w.jpg (2.22 MB, 1920x1200)
2.22 MB JPG
WINTER IS COMING
>>
>>584692836
sex with men
>>
>>584692836
sex with women
>>
>>584692836
sex with stalkers(male)
>>
>>584712553
Nigger, take your pistol out, aim it at the wire, then press use.
>>
File: HUxHfU-WcAAxMPN-orig.jpg (180 KB, 1080x1528)
180 KB JPG
>>
File: aleksandr-rudenko-stk-2.jpg (328 KB, 781x1000)
328 KB JPG
>>
>Skadovsk
>Home
>>
it's known as 'sultansk', lonernig
>>
>>584759895
Eat shit, Skifnigger.
>>
>>584759895
yeah he fucking wishes
>>
gay sex with dalin
>>
File: 1737043373221132.jpg (133 KB, 1280x551)
133 KB JPG
>Want to play Anons CoC definitive from the OP
>But want minimap too
Can any anons teach me how to re-enable? Thanks sorry for newfag question
>>
>>584765065
CoC is still a thing?
>>
I don't know much about guns but shouldn't grenade launchers have, y'know, more gun to them?
>>
I'm starting to get real salty about the two burers in the tunnel for trapper in gunslinger.
>>
>>584765065
open up \gamedata\configs\ui\zone_map.xml
replace all that shit in there with the below.
save the file and load your game.


<window>
<minimap>
<level_frame x="0.11" y="0.16" width="0.217" height="0.217" stretch="1" alignment="c"/>

<background width="0.30" height="0.30" stretch="1" alignment="c">
<texture>ui_inGame2_Radar_main_window</texture>
</background>

<clock_wnd x="0.15" y="0.86" width="39" height="16" alignment="c">
<text x="0" y="0" font="letterica16" color="ui_7" align="c" vert_align="c"/>
</clock_wnd>

<compass x="0.15" y="0.11" width="9" height="30" heading="1" alignment="c">
<texture>ui_inGame2_Radar_compass</texture>
</compass>

<center width="4" height="4" alignment="c" stretch="1">
<texture >ui_minimap_point</texture>
</center>

<static_counter x="0.94" y="0.5" width="18" height="17" alignment="c">
<text_static width="18" height="17">
<text align="c" font="graffiti19" color="ui_7"/>
</text_static>
</static_counter>

</minimap>
</window>
>>
>>584768062
use the wimpy burer or weakened burers addon if you're having a rough time
see
>>584718294
>>
>assault on duga
>master diffuculty
dogshit skifnigger devs
>>
>>584770474
What is getting me is I can't throw grenades as they throw them back even if they don't have line of sight (to me or the grenade I found out) and they put their shield if within a fraction of a second when they get line of sight to me so even corner peaking and shooting maybe gets one or 2 bullets to connect.
>>
>>584690483
those are not alpha buildo concepts. these things come from late 2005-2006 builds. OLR is not garbage, it aims to recreate 2002-2004 buildo concepts.
>>
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>>584708490
>walk through a minefield twice
You can just hug the fence and you wont step on a single mine
>>
I love beers
>>
>>584771504
make it make sense.
>>
>that cushion anomaly puzzle thing in the DLC SIRCAA mission
fucking hell
what the fuck determines how high you get launched?
it took me 15 minutes of weak ass pushes, and then one random jump i get rocketed 100 miles an hour into the air
>>
>>584771504
>why is the hardest difficulty so challenging
Don't be a faggot. If I can do it you can do it.
>>
File: 1578028795865.png (1.2 MB, 1200x707)
1.2 MB PNG
>>
Me and the boys getting ready to cause some trouble.
>>
Anyone tried forgotten zone? Is it good for "classic" but free roam playthrough?
>>
File: 011.jpg (906 KB, 2560x1440)
906 KB JPG
>>584811453
It's good, but I had to disable the whole dialogue interface and fonts since they looked like dogshite.
>>
>>584690483
>darkscape sequence
Tbh the darkscape sequence has been ass on literally ever mod I've played that has included it. They were right to cut it imo. Driveable vehicles just don't mix well with stalker. The other stuff I can agree was better than what we got in release.
>>
>>584813323
Not sure if it's the same for every other mod using it, since I don't really remember it in base Anomaly, but the second access route FZ added from the ruined house across from the pig farm right to the gas station is a bloody life saver. Gives you an access to the very center of the area as well as the small Stalker camp close to it. It is actually not a pain to go and do a few missions in there because of that access hole, with no driving needed.
>>
>>584569243
The issue was that having a big open simulated world had the potential to interfere with the story. CS remedied this by commencing the faction wars after you reached a certain part in the story (except for Loners who you can join right away but they would have zero significant quest impact anyways) and only specifying certain smart terrains as goals and resource points for factions to be interested in. CoP had a list of smart terrains that were prohibited for random squads to get assigned to iirc to prevent quests from being ruined (like wastewater plant, jupiter plant).
>persistent npcs is the sole notable alife component that survived to the end
Technically you can remove the communities restrictions in all spawn and scripts and open literally smart terrain up to any faction and ranking, the biggest differences between SoC and CoP are just that CoP just groups stalkers into squads and moves them about every so often. SoC stalkers can change smart terrains and so on as well but its usually just the result of the smart terrain closing once certain infoportions are received (like if you dont waste the bandit that plays hurt to rob you in garbage usually he ends up in Agroprom once the ST closes.) If you spawn a stalker in without specifying a smart terrain in SoC he will get eventually get assigned to one that has an open space as well. The system is there its just not fleshed out as much as it should be.
>>
>>584766778
https://en.wikipedia.org/wiki/RGM-40_Kastet
>>
>>584541713
CS is not nearly as bad as people make it out to be. Yes unpolished and in need of refining but it set the stage for so many important CoP mechanics like artifact hunting with detectors, repairs and upgrades, and so on. The faction wars concept is cool and theres lots of cool characters. Also the machine gunner at the Cordon entrance is easy to cheese, just hug the side and use the hill for cover. I can make it to the rookie village without getting hit even on master, it baffles me how some people get filtered by that.
>>
>>584810932
I'm putting a team together. This is all in aid of getting a gauss rifle to kill two burers who have proven so far to be functionally invincible.
>>
>>584815604
I got lucky and found a scope at the top of the tower you get to from the fishing hamlet, and I just shot the gunner through the slit of the MG. Problem solved.
>>
>>584771504
i've gotta admit, that shit had me clenching.
i legitimately thought something fucked up and stuff started to spawn infinitely.
tho i had a very satisfying moment of blasting 6 people with a single grenade once i manage to get in the perimeter
>>
>>584541713
Clear Sky is the best one. Metro Exodus is what Stalker 2 should have been. I remove the Russian voice files after 2022 as principle.
>>
>Metro Exodus is what Stalker 2 should have been
Never go full retard even for (You)s.
>>
>CoP
>take nearly a thousand rounds into the tunnels leading to pripyat
>shoot through 600 of them just keeping the retarded npc's alive
>>
>>584774036
rpgs, ubgls, and contact granades work pretty good.
but yeeeee gunslinger makes them and controllers a pain in the ass to deal with.
>>
>>584830975
>shoot through 600 of them just keeping the retarded npc's alive
you're doing it wrong
wait til zulu's drunk ass keep killing you with his PKM
hahaahaa fun times
>>
gee, thanks gunslinger. guess i'll just proceed with a broken gun and pray a jam doesn't get me killed
>>
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>>
>>584826310
the (You)s are too addictive to some
>>
Saturday Night Stalkin'
>>
>drum mag rifle-caliber malyuk and drum mag saiga
finally endgame ready with my raifus. I can stop loot goblining now
>>
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>>584770360
thanks fren
>>
fuckin A
>>
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>>584858251
no problem my dude
>>
>>584813014
how buggy is it?
i keep checking the cord for updates and it always has some bad sounding known issues
>>
>>584862383
I have had one annoying issue with army warehouses, where due to some glitched spawn with the zombies the game would just fucking crash all over the place. Haven't been back there to see if it got fixed but it was an annoyance, that's for sure.
>>
>>584813323
Because the sequence and the driving mechanics were never finished. None of the mods re-adding them finish them off.

>>584775924
>those aren't alpha buildo concepts
>they're just alpha buildo concepts
>>
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>Grinding goodwill with the bandits in the dark valley
>Max them out but still have a few leftover quests for dog parts since for some reason dogs stopped spawning
>Move on to the warehouses
>Finally plenty of dogs here but figured I'd stay and collect the stashes that piled up there
>A day or so in get a failed message from the bandit quest
>Mfw poor bloke just wanted to make a stew and never got to eat it since I didn't get there in time
>>
>>584524591
if coop alife sync is impossible like >>584325590 said, explain this https://youtu.be/xNC0DPTLeEw?t=1320
>>
What mod to play?
>>
Did they port IWP into the IX-ray engine yet?

I stopped checking about a year ago so they still probably haven't started even working on it yet but you never know.
>>
>>584874027
>Did they port IWP into the IX-ray engine yet?
They have actually posted screenshots and some videos on their shitcord about it like one or two years ago, but these were some test builds that aren't public. There were also some recent commits for it.
There is sadly no timeframe for a release.

On another note, there is a rift between the IX-Ray devs, which resulted in the creation of the Ultimate X-Ray fork. IX-Ray niggas originally wanted to drop the 1.4 update earlier this year, but it looks like they experienced scope creep and wanted to support CS AND SoC in the same update and not in seperate updates. It also looks like they vibecode more shit, which MIGHT be the reason for breaking the renderer (or other stuff) and making a late release of 1.4.
>>
I should finish Goldensphere...
>>
>>584868203
or X-Ray Multiplayer Extension...
>>
Some IWP coziness
>>
>LET'S CREATE WHIRLYGIGS AND VORTEXES IN THE MAINLAND SO WE CAN ACHIEVE TRVEâ„¢ COMMUNISM
are these niggas for real lmao
>>
>>584892236
It's a game made in current day, what did you fucking expect.
>>
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Newfag here.

What the fuck is 3/5 bars in red with an arrow down mean for artifacts?
That I need 3 bars protection from radiation to compensate for it?
>>
>>584897002
lol
>>
>>584897002
Fuck if I know, played it when it came out and haven't touched it since. My bet is yeah, it's probably exactly like that as they wanted them dumbed down for people that didn't understand numbers and percentages. Just pair little red lines with little green lines I guess.
>>
>>584897002
you need artefact that has 3 green bars minimum, radiation protection from gear doesnt matter
>>
>>584906382
NTA but do two artifacts with two green bars each amount to four bars in total or do their effects not compound?
>>
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https://www.youtube.com/watch?v=muaQdzcwFW8
>>
>>584906901
>>584897002
it's a simple game of +1 and -1 with the other artifacts, don't overthink it
>does 2+2 equal 4?
>>
>>584527875
SHoC: 7.8, up to 9.0 with correct mods
CS: 7.0
COP: 7.3
HOC: 9 if you are new to the series, 7 if you are familiar with the first game. 6 or lower if you are familiar with game and care about the lore at least somewhat


All of the games of first stalker really have one negative aspect - they are really short
>>
>>584892236
>>584892917
>not having everything in the world owned and controlled by a tiny minority if elites is... LE BAD
Reeeeeeeeeally stretching here.
>>
>>584541713
Call Of Pripyat was not as much of a garbage as people claim it to be, though it really needed to contain more areas.
>>
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>>584910329
It seems I only encountered artifacts that give off radiation (red) and never one that shields me from it (green). It's more clear now. But still a weird UX design choice.
>>
>>584599634
>yandex servers got drone striked
>I probably lost Autumn Aurora version with working blowouts

:(
>>
>>584627758
I wonder, what will happen if i feed Silent Storm source code into the Claude
>>
>>584917430
it seems incredibly intuitive to me?
>green stats with up arrow good
>red stat with down arrow bad

would you get confused in any RPG by 2 rings/trinket/whatever with the following effects?
>+10 damage
>-5 damage, +5% movement speed

seems pretty obvious to me that you would end up with +5% movement speed and +5 damage at the end
>>
>>584918283
>it seems incredibly intuitive to me?
I was 4 hours into the game and every artifact I found had red stats on radiation.
I do not know green stats on radiation from artifacts even exist.
So I assumed that the only green radiation bar I encountered (armor) is the only way to mitigate it.
>>
>>584918973
ah, so that's what was confusing you.
alright, fair then.
be glad you're not playing SoC where there was a stat called health which, if i recall correctly, usually spawned on artifacts on percentages around +300% or so.

this actually affects the speed at which you regen health when not hungry, if memory serves
>>
>>584918973
Search for more artifacts?
>>
>>584897002
Don't forget leaded containers block all radiation
>>
>>584917973
it'll create mustard gas
>>
>>584916583
I don't argue with the goal, but what the fuck is this anomaly generation tech suddenly making everything more equal.
Technological progress usually means even more power, resource, and force concentrations on large bodies most capable of investing, operationalizing, and deploying said technology, that is, states, corporations, billionaire interest groups, not Kesha Danger in his wings of freedom suit living in a garage. Just look at AI.
>>
Strelok in real life.
>>
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i thought X18 was in red forest and ended up doing X16 and the brain scorcher without getting the psy helmet from the scientists
>>
Why'd they make the snorks so badass in skifgame?
>>
>>584946516
They deserved to be more creepy rather than just being a military beastman who makes stock lion sound effects. Also seeing them without the gas mask and missing eyes was pretty cool and gnarly.
>>
>>584739961
yes indeed, anon, yes indeed
>>
>having to solve puzzles made for mentally disabled children to post anything
>>
>>584950294
And yet here you are
>>
>>584950650
yes, imagine that... it's a minuscule, yet very obnoxious barrier to posting.
>>
>>584941079
>never played the original games
retard
>>
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>>
>>584897002
>newfag
>starting with s2
kill yourself
>>
>>584858704
such a good episode
>>
>I remove the Russian voice files after 2022 as principle.
>KEKs still seething
>>
>>584891532
>porn in the background
V. comfy, anon
>>
>>584958430
Me on the left.
>>
>>584541713
I think SoC is fine without the mod fixes or whatever. But maybe that doesn't mean much from me as I never used them.
>>
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[ZC-OBS][CAM-05][20261018-2104][FRM-0006]
>>
>tfw forget to save after getting a rare artifact
I hate my average stalker life.
>>
>Load old save and start doing the DLC
>Going down some basement or facility
>At some point have to drop down into a fucking arena
>No way forward
>No way back
>Door opens and the new "mutant" comes out
>Mfw it charges at you while you have to shoot three pieces of shit off its back one at a fucking time
>Can't shoot all three at once

Who in their right mind thought this was a good idea? This is something you could see show up on Doom or Bioshock not fucking Stalker. That felt unnatural as all fuck. Shortly after dropped it altogether and uninstalled. There were other factors of course, but that retarded arena fight took the cake for me. Throughout the whole thing all I could think of was "how the fuck is this Stalker?"
>>
>>584916574
>HOC: 9 if you are new to the series, 7 if you are familiar with the first game. 6 or lower if you are familiar with game and care about the lore
this might be the best description of S2 i've ever seen
>>
>>584936219
https://www.youtube.com/watch?v=7iTX6gKnRwI
I wonder what's he up to nowadays, there's surprisingly little information about him online
>>
>>584697343
s2 is not canon because CHADtyarev wouldn't let sultan take over skadovsk
>>
I'm playing anomaly with the new xrRazom co-op mod and my 3s attention span friend keeps going out of his way to look for combat instead of following the story with me. How do I convince him to play like a normal person?
>>
goodnight /sg/
>>
>>584990934
Buckshot to the face usually does the job.
>>
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>WAAUW ARTIFAKTI CAN NOW MAKE ENTIRE SILENT HILL SHADOW DIMENSIONS THAT SOMEHOW HAVE KRUSHEVKAS AND LATE-SOVIET MATERIAL CULTURE AND ALSO ALL YOUR TECHNOLOGY SUDDENLY STOPS WORKING THERE EVEN TRITIUM OPTICS MAGICALLY STOP GLOWING AND ALSO SOMEHOW THE ALL SHADOW ISLANDS CONVIENIENTLY ARE SHAPED LIKE PUZZLES OR COMBAT ARENAS
whatever you say, skifnigger devs
>>
>>584994769
Wait a second did the cig anon finally get his wish? And yeah that whole electronics thing just to try and make that section spooky was stupid.
>>
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>>584990934
Tell him that he has to kill like 578 monolols for the story and that he needs to prepare for it
He'll not listen anyway and WILL drag your balls through Fruit Punches just like my spastic retard here, notice how I make the mistake of letting him take the lead and me having to use a bolt fucking action in cqc because he was convinced that we had enough ammo

Also, I was expecting Romeo to be a tacticool sloppack but shit's genuinely hard. It's not very apparent in the webm as sometimes they focus on one player, but the AI is soup tier at points with insane peeks and cracked vision. They sprint into cover when getting shot at and stay hidden until they're healed, you can see the CS looking guy taking his time before peeking again
it took us two and a half hours to finish the lab with our crusty loadout
>>
who do stalkers have sex with in the zone?
>>
>>584999258
>>
>>584999258
run a train on Maвкa
>>
>>584916574
>>584987871
>game BAD if you care about the original games
New tactic, same bullshit.
>>
>>584999258
Sids rotisserie chicken
>>
https://files.catbox.moe/kc1fng.mp3
>>
>>584990934
how's xRazom actually? I could only hear good things about it and I'd like to hear your opinion before convincing my loner buddy to play it with me
also do you know of analmeme plugins that remove or reduce itembloat? i always hated it
>>
>>584994769
Based
>>
>>585006857
>chicken
They didn't tell you?
>>
>>585008363
Dunno anything about plugins as I'm new to analmeme myself. But the mod is superb. Only issue I had was returning from arena fights would put atleast one man inside the item retrieval box, dealing massive damage and forcing you to spend a medkit.
>>
I really cannot understand or sympathize with Hazy IPA drinkers and enjoyers. It legitimately looks like someone with a UTI pissed in your beer glass, and you’re willingly drinking it? Disgusting.
>>
>>585031761
you don't like beers that are naturally cloudy? you don't like yeast and are a filtered beer only fag?
name some beers or varieties that you like
>IPA
i don't like ipa's much either, but there are amazing beers that are hazy
>>
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I clapped! I got the reference!
>>
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>>584614406
I've been using chatGPT with thinking turned on high for a few days now to make custom adjustments to the config and scripts. I'm runnning SoC with amk 1.4.1 and it's been helping me make some good quality of life adjustments. first one was a brighter flashlight because this build of amk uses autom aurora's weather so night time is nigger dark and no fun getting one shotted by a bandit 3 feet away i didnt see.

some other little mods it made:
fast travel to notable points on the map with time progrssion. it cannibalized the sleep system already in amk and the GOTZ cheat menu i also had.

corpse exam, so everytime i open a dead stalker it tells me how he died, and who killed him. only works per map and resets when you leave the area so it doesn't overload save with bloat.

lots of hotkey mods, take all and shift+click sells stacks so i dont click 5 times for a stack of 5 bread to sell.

a ruble donation system added to dialogue as a money sink for all the money i make end game and for rp. i can talk to generic stalkers and gift them 5k or 10k rubles and it increases relations. Wrote some stupid dialogue to go with it myself but ChatGPT make the framework.

adjusted spawn time and rates easily

a life adjustments to make the zone feel more alive. basically a la carte adjustments of AMK's already good a life.

basically you can feed it your gamedata files zipped and although it takes about 5-10 mins to think it makes some really good work that's made me enjoy stalker soc more. it modifeid my xrgame.dll for the hotkeys though. very cool and useful for retards like me.
>>
>>585034417
Lagers, Pilsners, Stouts, Abbey Ales, Heifeweizen, Märzen to name a few. What about you, anon?
>>
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>>584999258
rookies get the dedovschina treatment
>>
>>584998913
>misses first shot to the right
>explodes 2nd guys neck with 2nd shot
>he ignores that - just a flesh wound
>misses 3rd shot point blank on a guy not even facing you - it ricochets off the shelves
>missed 4th shot - getting lit up

brother
>>
>>585039457
whats it say?
go __ __ stalker
>>
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>>585041445
I typically drink almost any Helles from Bavaria and Pilseners. Budweiser from Czech Republic is amazing. For cloudy beers I enjoy Hefeweizen and Kellerbiere.
Recently I unlocked Belgium as a new map and discovered their astonishingly vast amount of different fruit beers. Lambics and especially their fruit lambics are delicious. My favourites are raspberry beers, although their cherry and peach beers are amazing too. You could say I'm a fruity kinda guy
>>
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>>585046682
Only among bandits and the military
Rest of the factions are written like pure gentlemen, worst they could do is honest seduction
>>
>>584998913
>tactically shits pants every time he gets close to a wall
>isn't fully reloaded until the first doorway for some reason
>misses tons of shots
>gay as fuck battle royale revive system
>>
>>585049560
tbf how would you handle a guy dying in a co-op stalker game? he respawns at the bar or something?
>>
>>585046682
>>585049431
>getting forcefully feminized and turned into zone cumtoilet
h-hot
>>
>>585050280
>forcefully feminized
kill yourself
>>
>>585051202
voluntarily?
>>
>>585051674
retard?
>>
>>585052192
bimbo
>>
post your favourite Eptable or Norman videos
>>
THEY SEE ME ROLLIN
THEY H8IN
PATROLLIN THEY TRYNA CATCH ME STALKIN DIRTY

MY RADS R SO LOUD
IM STRELOKIN

THEY HOPIN THEY GONNA CATCH ME STALKIN DIRTY

CD CHANGE, DUTYERS B LIKE
WHO'S THAT PRODUCIN
>>
>>585049081
Oh, my Holden! Those Hitlers look absolutely delectable.
>>
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>>585061739
I'm giving you a LURKcall to tell you how I feel...
>>
>>585061739
>>585061858
I've missed this lore
>>
>>585061858
>>585031761
>>585049081
>>585062619
fuck off
thanks
>>
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Eugenechads > Skifniggers
>>
>>585062619
You're just in time!
>>585063085
"no."
>>
What's a good "fun" mod. I don't mean it's fun in general, as there's lots of those, but something that's just nonsensical. Heard OP2.2 is like that.
>>
>>585069247
CS REBORN
>>
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>>585069247
OP 2.2 is very nonsensical and fun. If you want something in that flavor but also more "polished" and accessible, try NS + OGSR 2026.
>>
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[SESH]
>>
>>585069247
Zero Investment, if you can handle all the "cringe" and "brain rot" as the young folks like to call it.
>>
>>585075167
[SPESH]
>>
https://www.youtube.com/watch?v=GXwow4dyv7s
>>
Any spawning locations for pseudogiants in 2?
>>
>>585079436
There's one in the CNPP, one in the swamps north of the clear sky base. There's one in the north-west of Duga. I think there's one in Pripyat, too.
>>
>>585080085
Didn't think the one in the swamps would respawn but didn't try either. Thanks.
>>
>>585081327
It does. It's just a pain to get to.
>>
>>585080085
BOOBS checked

also
>>>/wsg/6255907
>>
>>585082036
>playing with a controller
You deserved it.
>>
>>585082924
not me in that vid, but I agree with ya
>>
>>585082036
>BOOBS checked
kek, nta but didn't notice that. And I somehow run into every tripwire out there. I wouldn't last long in the zone.
>>
>>585081670
Mainly why I didn't even bother. Only need one though atm.
>>
>>585082036
desperate.
>>
>>585063085
à riddle.
unlike any other.
>>
Been drinking too much vodka again lately.
>>
gnight /sg/ you muppet turds
>>
>>585102449
Good sleeping, stalker.
>>
Do you like the zone being a more physical real place where spooky things happen or more like a silent hill dreamlike space? I always assumed it was supposed to be like the Limansk pocket dimension the deeper you went because of the rift in the noosphere being a literal "tear in reality" but the games so far have been pretty restrained on it.
>>
>>585104729
The former, seeing as that's what I've come to know with the games. Maybe the Zone is somewhat restrained, and you could say the Limansk pocket dimension is what the Zone could really do if it wasn't.
>>
>>585104729
prefer the zone being more tangible, i get that there is a lot more happening under the surface but these dream states and pocket dimensions are absolutely stupid even if the context of the zone and the way they are implemented in game are horrid dog shit too
>>
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>>585104729
>the rift in the noosphere being a literal "tear in reality"
irrelevant
the devs are hellbent on giving explanation to every single zone phenomenon until there's zero sense of mystery left, gsc and nugsc have the exact same policy on this matter
>>
>>585118113
Imagine being so desperate for validation you spend all your free time on /sg/ making shit up.
>>
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>>585126342
do i?
because for a supposedly overworldly setting this series holds surprisingly little ambiguity. anomalies? glorified landmines, neatly catalogued in your pda for convenience. artifacts? all their properties are perfectly studied and inventoried, we can even synthesize them now. mutants? all project x btw. landscape? same old wealds and panel houses since 1986, worst we can do is some ground bulging. center of the zone? nothing strange there, just a hologram and some dudes guarding it. "man made hell" is one thing, it's the big reveal of the first game after all, but every single thing having tangible and univocal cause, straightforward operating principle and detailed in-universe observations leaves very little to player's thought
>>
https://youtu.be/affzmtR8tQ0
>>
>[Render] [Warning - Vibecoded!] Added R4 sun shadows cascades caching
damn, even IX-Ray cannot outrun the issue of getting sloppy with time. Fucking OGSR 2.0 vasyanism
>>
>>585063085
how bout you stfu
>>
Nothing gets me harder at work than intentionally using the single toilet all-gender restroom after a female leaves and the toilet seat is still warm. Mmm thick thighs and ass all over that seat.
>>
>>585150628
did you post in the wrong thread?
>>
>>585151758
No.
>>
based pervert bump
>>
>>585150628
For me, it's leaving the most disgusting smelling shit possible and watching someone else go in
>>
Some weird stalkin' today.
>>
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>>
you have just spent 6 months in the zone with little to show for it, no artifacts, coupons or new gear. which mutant are you raping?
>>
>>585169881
Does Faust count?
>>
>>585169881
Nimble
>>
How do people even play STALKER 2 on PC? It's such an unoptimized piece of shit. I can't even change graphics settings without it CTD.
>>
>>585135656
Has anyone attempted to make a freeplay mod with these bigass old buildo maps?
>>
>>585175883
Lower your expectations severely and run the game with DLSS on. It doesn't run any worse now than MH:Wilds or Dragon's Dogma 2 which isn't exactly saying much.
>>
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And we're back
>>
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why are freedom girls like this
>>
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That was a pretty long blowout
>>
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can't we find a middle ground and just... half-kill the thing
>>
>>585183125
They had to make a story. Also Mavka is a retarded clown.
>>
>>585179318
What you don't see is she is mocking the dutyers as they walk past her little shop since it is common knowledge duty is big on the homosex.
>>
>>585183448
Yeah I get that. But Rostok has more merchants and I have the unlimited arena mod installed so... sorry Zulu. You were a bro in CoP but a man's gotta do what a man's gotta do
>>
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wow, we're back
and you fuckwits are still "temporarily" blocking my ip range
due to "abuse"
going on 4 months now.
>>
>>585184023
I find I don't run into this problem by virtue of living in a first world country
>>
>get (sort of) softlocked in CoP (gunslinger specifically) due to not having 1000 roubles to pay garry to take me back to zaton after the first foray into pripyat and you get the broken gauss rifle
Motherfuckers, if it wasn't for the game making a hard autosave when you recruit people for the team i'd be properly softlocked.
>>
>>585185432
I live in the USA, on the east coast.
4chan is just faggots
>>
>>585186105
>he can't scrounge up 1000 rubles
doubt. you could walk outside and trip over enough $
>>
Don't mind me, I'm just a regular ol' loner, trying to make ends meet
>>
>>585186357
I'd spend everything upgrading my suit and despite all the loot taken from the monolithians in pripyat there is no vendor there at that time so I couldn't even sell what I had collected to finance the return trip.



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