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There can be only one edition

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Previous: >>584753351
>>
How on earth are you supposed to do the Nagash fight?
your single 20 stack vs entrenched 80+ units, arty and fliers, with 4 lvl 49/50 lords?
>>
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what army compositions do you like to use when playing as the rats
>>
>>584837712
Verminlord + whatever units the verminlords boosts
>>
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>attack into an underway'd stack
>still lizardbrained from my gor'rok campaign, put my infantry formation into a locked line group and run it down the tunnel
>dwarfs scattered every fucking where, 3 units were chasing a routed unit of goblins all the way to the other end of the tunnel
>lines completely collapse when enemy reinforcements arrive
haha woopie poopsies
>>
>>584837712
7 stormvermin 1 grey seer
>>
>>584837816
h-hot...
>>
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>>584837665
Didn't have any trouble with the Bretonnian Airforce
>>
>>584837131
Vlad's a special case since his vanguard deployment limits what you can do before everyone's stuck in melee, and he gets to ignore the wound mechanic that would put other vampires in timeout.
>>
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>>584837712
Grey Seer (Plague) with the Confident background on Screaming Bell (I have this character saved)
x2 Plague Priests either on Plague Cauldrons or with Confident background (for the immune to psych aura and the summons)
x1 Chieftain
x2 Assassins (to gang up on enemy lords)
x13 clanrats
x1 Catapult (to force enemies to engage me)

I call this the bait army because I send it in front of my real army which is in ambush stance and the AI always attacks it
The army can hold basically forever because the clanrats have a billion leadership and immune to psych, and the casters will all be spamming summons
Then my real army, whatever it is, comes in from behind and slaughters the enemy
And usually a bunch of clanrats but who cares they're expendable
>>
>>584838245
Playing archaon with giga buffed chosen, as is tradition.
Individually nothing can really match them and any unit that gets close is shredded but there's just too many of them undead fucks for me to gain ground and I'm being whittled down by the vamp coast gunners and arty.
>>
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>>
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bretonnia is a pile of violence faction disguised as a mixed unit tactics faction
greenskins are a mixed unit tactics faction disguised as a pile of violence faction
>>
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lizard > rat
>>
loli
>>
>>584838426
In one province I was getting -21 leadership on my entire army, which was surprisingly difficult to deal with in the battles as my front line kept crumbling early. I don't know where that was coming from, but the only armies present were VC and the changeling, so I guess it was coming from some VC hero skills.
>>
>>584837665
Kill a lord and their whole flank collapse
Kill all lords and kill Nagash
>>
Do you like playing custom lords?
>>
>>584839494
VC heroes can give -2 Leadership, Changeling can cuck all of your leadership with his hidden buildings.
>>
>playing Archaon
>pokeman campaign
>escalating wounds means any unique character I obtain takes 10 turns to be available
ooops
>>
>>584839206
I wish. Idk how to unfuck their campaigns because they got a fuckload of content and not a whole lot of fun
>>
>>584839553
Ah right, I didn't know that the hidden changeling buildings could do that. It must have been the combination of the two then.
>>
>>584839802
THERE'S... probably A mod FOR THAT!
>>
>>584839802
Just turn off the setting
>>
If CA is smart they will just announce the dates for the 40k beta this week, drop a bunch of new gameplay info and just sit back while all the Shogun 2 drama is forgotten instantly. They could even just release the army painter as a standalone module and that will be a shiny enough bauble to distract the hordes of angry customers.
>>
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>>584840463
They had an "insider" that's posing as an ex employee do an AMA where they tried to pass the blame to SEGA.
>CA QA
we know they're full of shit, just look at the last DLC or any other release
>>
>>584840313
I'D BUY THAT FOR A DOLLAR!
>>
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>>584841190
I call bullshit too
Lol

>millennials and zoomers doing overtime for "passion"
>>
>>584841339
Maybe he worked there in the 2000s.
>>
Which faction should I play if I played bloodborne all day
>>
>>584841547
vampire counts
>>
>>584841547
Are you playing the PC "port"? Any issues? I want to try it but i'd be pissed if i spend 20 hours on it and the vibecode fucks up and i can't progress or someshit
>>
>>584841547
Empire witch hunter stacks, obviously.
>>
>>584841750
It runs fine so far. Runs better than on the ps4, looks better, and I got reshade running on it.
>>
>>584841339
>i just really enjoy being a slave :)
>>
>>584841339
Even if they were a real CA employee they haven't been there for at least 3 years now based on their own posts.
Any information they have is incredibly suspect.
>>
wheres the mod that disallows retreating
>>
is there a cheat that changes the stupid research rate ancillaries so you can get them normally
>>
>>584838756
That prior image and Archaon makes me wish his flying cavalry were a unit in the game. They don't have wings, they can just run through the air, like valkyries
>>
>legend is back
>tw40k on the horizon
>histfags got BTFO once again
things are looking bright
>>
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Guess that's one way to slow down the main painting. This Nobunaga ambition mod is interesting
>>
>watching turin pvp
>omega autism
holyshit i didnt know pvp was like this
>>
imriks spawn is fucking cancer
>>
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>>584845019
>put the elf fire damage lord in the place full of dwarfs resistant to fire damage
>>
>Issue trespassing warning
>Goes ignored
>Go to declare war
>Ermmm you will be considered a traitor and your reliability will go down!!!
I simply clicked on the army and deleted them with console commands. When the game cheats me, I shall cheat it back.
>>
what are the bad parts of worshipping nurgle
>>
>>584845962
stinky stinky
>>
>>584845962
getting stockholm syndrome for stinky green poopooman because he gave you super AIDS and is the only one able to take the pain away
>>
>>584837712
> playing as the rats
>>
>>584845962
just look at them, retard
>>
>>584845962
Aching asshole.
>>
>>584846890
You shouldn't judge a book by its cover, anon.
>>
>>584846890
they're happy?
>>
>>584842429
>>584841339
>>584841190
You fags need to touch grass and stop thinking CA is this mustache twirling villain that wants to fuck customers and plan ways to get away with it 24/7

Jesus christ, stop thinking about CA so much, if you enjoy playing their shit, play their shit, if you dont, play other shit
>>
>1st time Neferata
>forgot to turn off end times
undead units kinda bigshit against these armies, kinda need range
>>
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>>584837284
>>
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Which area should Clan Mors Rape-Plap next?
>>
>>584848757
Niggash of course

I love taking Skavenblight as Skaven... BY FORCE
>>
>>584849007
I was preparing for it but Vlad is knocking on my door, I'm trying to Confederate every clan I encounter and Thanquol royally jobbed against Ungrim despite being left on a single settlement, I do have a retarded economy which allows me to easily hold 7 stacks, maybe I can fight on two front, but Vlad is apparently rather big even if Moulder is just above.
I guess Skavenblight will have to wait
>>
>>584847103
Can I think about SEGA as a moustache twirling villain that wants to fuck customers and plans ways to get away with it 24/7?
>>
>bring harald to the nagashbowl
I like to think that it's transcendental for him, that this is the culmination of all his hate.
>>
>>584849572
That reddit 'leaker' is almost certainly a LARPer and Sega is probably no more malicious or incompetent than CA.
>>
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>>584849823

I fucking hate modern Sega so fucking much
>>
>>584850502
Doing cringy live action ads is not new. I know you're all underage over at /v/ but jesus christ.
>>
>>584850659
dying of cancer or starving isn't new either but that doesn't mean anyone has to like it.
>>
>>584850793
I like both.
>>
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malakai must die mode activated
sure is paying me a lot to keep him alive though.
>>
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Hold on a minute... This DEFINITELY isn't Karak Eight Peaks!
>>
any updates from legend?
>>
>>584853104
baldspot increased by 1 cm
>>
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another newfag question here
how do I get this Vlad guy to fuck off/stay in his settlements?

he's trying to help but I do not need his ass getting murked on the front lines AND he's suffering attrition from being in my (living) territory
>>
>>584850881
Holy Giga
>>
>>584853559
you don't really, try point him somewhere over in the east or something
>>
>>584853505
why didn't he take fin?
>>
>>584853104
malding meter up by 2 more points
>>
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>>584837712
Grey Seer
2 Chieftains
2 Plague Priests
1 Engineer
3 Ratling Guns
3 Jezzails
3 Poison Win Mortar
2 Plague Claw Catapults
1 Warp Doom Magma Cannon
2 Warp Lightning Cannon
>>
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Total War: Dungeons and Dragons
>>
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>>584854121
>>
>>584853624
fin isn't magic
>>
>>584850502
What u mean modern? The company has never done anything good.
>>
>>584854121
We already have one shitty LotR ripoff setting as Total War game, we don't need two.
>>
Think I'm gonna have to abandon my Archaon campaign. I'm just not good enough to do the Nagash final battle.
Starts off well and I take the first point with minimal damage but then I get dogpiled by all the remaining lords at once and strong as the Everchosen is he's not that strong.
>>
>>584854182
You control the buttons you press...
>>
>>584854354
I just mash at it till it leaves me alone.
>>
I love high fantasy so much bros
>>
>>584854354
Anon...she's the one saying she's blatantly okay with a threesome, you have to naysay it to stop it.
>>
>>584854514
Warhammer is actually low fantasy, though.
>>
>>584854557
No it isn't you stupid asshole.
>>
>>584854746
It literally is...
>>
>>584854813
>Bretonnian peasant looks west
>Sees giant fucking swirling vortex of magic on the horizon
What's low about that (Btw I know it's you passfag you can't hide from me)
>>
Losers once again arguing over highs and lows like anyone gives a fuck about their oozing axe wounds..

Someone post some warhammer girls, this thread sucks. Maybe some Repanse.
>>
>>584854354
sometimes the buttons presented are an affront themselves
>>
i like my fantasy medium-rare
>>
>>584855062
The entire fucking game is an affront.
>>
>>584855073
You ever had blue rare fantasy?
>>
>Add indians to the game
>They're a race of gigachad muscular tigers who are beastmen but unlike cumskin empire beastmen they're actually opposed to chaos and loyal
>Their leader is literally a white woman
What did CA mean by this
>>
>>584855507
Normal beastmen are gypsies (aka Indian), not white.
>>
>>584855567
But Warhammer is made by brits, and gypsies in britain are irish.
>>
Welshmen ra roooo
>>
>>584855567
beastmen have always been mexican coded to me
great migrations invading empire lands, fornicating with its women making more abominations. living in their own little mexico beast lairs just outside regular civil society where they do god knows what...
>>
BEASTmen... Are just white women...
>>
>>584855972
Beastmenwomen
>>
>>584856053
(female)
>>
>>584856207
(for a beast)
>>
>>584855945
Imagine you had a baby irl and it just had a chance of being mexican because of some magical bullshit of the world. This is what warhammer peasants have to deal with
>>
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it would be cool if ca made it so corpses would pile up on top of eachother into big mounds that could start to act as obstructions if they were large enough
>>
>>584856551
Uhh, okay? Nothing wrong with that. Not like it's murican, that would be a disaster.
>>
>>584856730
Would be cool.
I wonder how they'll deal with destroyed vehicles in 40k. Blow up a big tank and it becomes cover, right? That happens in games like Men o' War. Do you think we'll get that in 40k? Warhammer 40k. Closed Beta invites were meant to go out this week, did anyone get one? Did they delay the invites because of Shogun 2 CE?
>>
>>584855507
The tigers aren't the indians. Indians see them as gods and literally get on their knees and spread their asscheeks for them. Being worshipped instead of being genocided is also the reason why they never really turned to chaos.
>>
>>584856792
the "murican" is merely the product of the mexican
>>
>>584856792
Legend and Volound are the most mentally ill TW e-celebs and they're non-American, explain that.
>>
Got a rebellion in Warhammer 3 and because I'm busy elsewhere, they took the city and then pleaded for a peace treaty.
Do I continue to be diplomatic with them and can I confederate them later if I get an alliance or do I just gotta eventually war and kill em to get the city back?
>>
Most fun campaigns according to https://www.youtube.com/watch?v=pYs9gZNtr34
>1. Tzarina Katarin (Kislev)
>2. Tyrion (High Elves)
>3. Kairos Fateweaver (Tzeentch)
>4. Throt the Unclean (Skaven)
>5. N'Kari (Slaanesh)
>6. Sisters of Twilight (Wood Elves)
>7. Wulfrik the Wanderer (Norsca)
>8. Malakai Makaisson (Dwarfs)
>9. Yuan Bo, Jade Dragon (Grand Cathay)
>>
>>584857490
Depends on how you're playing your campaign.
Grand strat? Whatever aligns with your capabilities. Excel spreadsheet mindset, etc.
Roleplaying? What would your legendary lord say?
>>
>>584857545
>funniest
>>
>>584857721
For sure I wanna confed them through peace and working together (It's Lyonesse, it feels like I gotta).
I'm still new so I was more asking mechanically, am I able to confederate rebels or if that was only reserved for minor factions.
>>
>>584857545
>Katarina fun
What the
>>
I never confed anything because it ruins the entire campaign. All fun and immersion is instantly gone.
>>
>>584857870
oh right
nah fuck them they're probably peasants fuck them up and raze the city then rebuild the city then abandon it then rebuild it
>>
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>>584856975
>Tigerman names include
>Aayansh, Abhimanyu, Abhishekh, Advit, Barathan, Bhash, Chanakya, Drona, Gandhari, Ganga, Karuna, Kuma, Lakshan, Madhav, Neeti, Pandu, Parashurana, Priyansh, Raghav, Raja, Revaan, Reyansh, Rishi, Sahadev, Shikandi, Shivay, Tejas, Vihaan, Virat, Viyaan, Yudhishtra, Yuvi
>>
>>584858007
I'm a bit too much of a chud to play her personally, but I can see it. Her start position give her some decent enemy variety, and Kislev armies get pretty strong pretty fast too.
>>
>>584858260
Why are you listing random names? Are you fucking retarded? Kill yourself.
>>
>>584858282
The lord herself is (imo) kind of mid compared to Ostankya and Boris, and Kislev is a bit weird in playing full hybrid the way they do is a bit boring. Generally, Kislev in a lot of ways I find too strong in a general sense despite flopping against specialized armies
>All their chariots are incredible at both murdering dudes and skirmishing
>Hag heroes are a bit OP
>Erengrad, Praag, and Kislev are economic cheat codes
>>
>>584858550
>he unironically recruits chariots
Now I've seen it all.
>>
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what could he have POSSIBLY done to deserve this
>>
>>584858550
Ostankya lore is kino tbqh
>>
>>584858739
Talked shit about cathay
>>
>>584853618
I guess... I'll just have him defending a POS settlement.
>>
>>584837284
Ah man I was having a blast as Ghorst doing zombie shit stacks and he’s definitely completely overpowered, but now I’m fighting Tamurkhan’s endless Nurgle hordes and I’m just exhausted having to slug out manual battles of just blobbing up, out healing, and occasionally getting to blast them with wind of death.
>>584839057
Oddly yes, Greenskins in battle seem to require some actually forethought in terms of army comps and positioning, they can’t actually unga bunga well enough to win unless they have a Waagh.
>>
>>584837712
i'm with >>584846695 but when i play rats i try to make use of the non-skryre weapons teams because i find passively sitting back with guns to be boring. priests, assassins, plague monks, death runners, and moulder monsters are more fun
>>
>>584859016
Too bad there isn't an ultra fast forward button, like... 10x fast forward
>>
>>584859061
What a waste of a rat campaign.
>>
>>584859243
Guns are boring.
>>
>>584859321
You could use unique units to make for a unique campaign experience but instead you pull a shogun2 where every faction is an exact copy paste.
You are dumb as shit.
>>
>>584859393
Weapons teams armies are boring.
>>
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never conquered
>>
>>584859929
feel like shit just want him back x
>>
>>584840034
I just started playing a Tehenhauin save file with https://steamcommunity.com/sharedfiles/filedetails/?id=3467812738, the prepared spellcasters mod for Slann (generic slann get to pick one extra lore that gets 3 pick-and-choose spell slots, Mazdamundi gets Kairos style pick your spells and unique skills) and a guaranteed Vermintide endgame and I think it's neat.
>All Lizardmen factions have a %chance to recover a plaque when they win a fight; dead lizardmen factions donate their plaques to other lizardmen that they are friendly with
>These plaques get socketed into the Ancient Spawning Pools, which are associated with predefined locations in the map and which (when controlled by a Lizardmen faction) will produce Primeval Spawnings on a timer for their owner. Each Pool produces different units, and more are in the hands of invaders than are owned by Lizardmen at campaign start.
>The timer, number of units, and effects of the spawning can be upgraded. Higher geomantic web for the owner, lower timers. The more plaques slotted into the pool (all Lizardmen can do this to any pool it's a cooperative affair, the AI is more likely to slot into pools they think they can get to). IDK what gives number of units yet
>Certain buildings (IE Star Chambers) produce Astromantic Power, which you can use to take settlements that have pools on them once you build up enough, so if you don't wanna war on other lizards that got there first but you want the spawnings, you can do that.
>You also have the Medallion of Chaqua, which all the lizards are trying to fix. It gives you campaign buffs as you take settlements that contain fragments of it, though other lizards are also trying to fix it.
>You can take the gems out of the Ancient Spawning Pools to power the Medallion, though this turns off the Spawning Pool until you put it back. When the Medallion is powered properly, you get really strong tools like being able to open portals to teleport armies across the campaign map
>>
>>584860008
>The more plaques get slotted into the pool, the more effects the spawning gets (with each Old One's plaques having a different effect, and each Pool only taking a certain spread)
Completely forgot to finish that sentence, it is way too late at night.
>>
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Do any of you fools actually play out battles without pausing to issue commands? Idk how you can keep track of everything going on without resorting to gookclicking.
I chose Empire for my first campaign and can't imagine microing my outrider grenadiers (kiting infantry) while also microing my gun lines and cavalry charges without pausing
>>
>>584860183
I pause whenever I need to control more than one group at a time, or whenever I need to stop and assess the field yeah
>>
>>584860183
never used pausing in wh2 or 3
>>
>>584860183
Sometimes I'll play an entire battle on slow motion mode.
>>
>>584860183
everyone that claims to not use pause uses gay meme doomstack armies with no variety that let you ctrl+a and give everyone the exact same commands, if you want to actually have fun and use a proper combined arms force you have to pause or atleast slowmo to micro them all competently. next time someone says they play on legendary here ask them if they ever recruit cavalry or chariots and watch them spill their spaghetti trying to explain why achshually uhm cavalry umm I just don't realy like them because uhm UHHH *sweating profusely* *recruits more heroes*
>>
>>584860183
The AI being a computer also naturally has theoretically unlimited micro power, as far as I'm concerned live pause functions in RTS just give you what they have naturally
>>
>>584860183
I usually play without pausing but I tend to forget about a unit or two in all the chaos
Or I'll have to mash a gorillion times to actually make units disengage and now I'm not using my spells correctly
>>
The recs I'm getting after watching Total War campaign videos
>>
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The Nagash Crisis was so disappointing in my game. They conquered like 4 settlements all around the world, and then did nothing. They seem to be super passive when surrounded by AI. In 12 turns I managed to reduce them to just Nagashizzar and Black Pyramid and having only one mortarch remaining. Now its just an awkward waiting game for the the quest battle to become available.

Unironically Ghorst THE GRAVE, who had conqured the ogres and the darklands, is the biggest threat of crisis. He's fighting Cathay, Kholek, Gorbad, and me, and winning on all fronts except mine. He really has surpassed Nagash.
>>
Another most fun campaigns list https://www.youtube.com/watch?v=H8puS1zQsuk
>10. Sayl
>9. Grimgor
>8. Sisters of Twilight
>7. Drazhoath
>6. Throt
>5. Dechala
>4. Archaon
>3. Elspeth
>2. Neferata
>1. Malakai
>>
>>584861253
ok?
>>
>1 settlement faction declares war on me as strength rank 8
>attacks a settlement of mine
>wipes to garrison
...?
>>
>>584860183
you can get rid of a lot of the micro load by using the tools the game gives you
very few frontliner units require much in the way of micro. place them in the battle line, give them a control group, and then press the little lock in the corner. that lock means the game will remember their formation when you press it and will try to keep them moving and attacking in that formation when you control the whole group. it does silly things sometimes when giving attack orders (if the enemy line is irregular a few of your dudes might try to attack the same thing and clump up) so check on them right before they charge. also turn in guard mode if you don't want your infantry to go on chases all game (some factions like beastmen do actually wanna do that)
do the same thing with your non-skirmisher missile units (control group, guard), but also turn off skirmish mode. if your unit isn't something like pistoliers or outriders or chameleon skinks they'll just waste the whole battle awkwardly shuffling because the battle line 40 feet in front of them sounds scary. they don't need micro beyond parking them in a spot where they can shoot unless you have a priority target that needs shooting. artillery is the same
skirmishers need a fair amount of attention but not a huge amount. if you keep them on skirmish mode and they're faster than the enemy then they should rarely get hurt, as long as you mind enemy missiles. skirmish mode might have them running to the ends of the earth with a single unit trailing behind them, but if it's a pistolier tying up chosen or aspiring champions all battle that's very worth it.
melee cavalry, flying units, monsters, and lords/heroes are what should be taking up most of your micro when you're not reforming battle ranks after units rout (yours or the enemy's) or moving across the field. those are usually manageable without pausing too often if you don't have too many to watch, but pausing whenever you feel it might be going too fast is smart
>>
Is Zhatan the Braaj still the worst chorf lord and campaign area?
>>
Whose blacker between Zhatan and Arkhan?
>>
>>584860890
lets see your search history
>>
>>584861351
without mods to add more chaos wastes, yes
>>
>>584860667
>everyone that claims to not use pause uses gay meme doomstack armies
That makes sense. I'm not far enough into my first campaign to doomstack so I have a balanced mix of guns, halberds, melee cav, grenade cav, artillery and my newly added steam tanks. On hard difficulty I have to pause constantly or I immediately lose a gun unit or my grenades. One mistake like that usually causes a snowball and I become raped
>>
>>584861351
Sayl will body you lilbro
>>
>>584861253
hmmmm not seeing Nagash here...?
ummmm not seeing Karl here...?
uhhhhhh not seeing Changeling here...?
>>
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I HATE RATS
I don't feel the least bad about cheesing this one. Took Azagh's last city and when I did I got line of sight on a swarm of moulder armies casually camping on the other side of the river who took the opportunity to attack. No monsters though, just weapon teams, storm vermin and artillery.
>>
>>584861649
quit hogging all the kills elspie
>>
>>584861642
>nagash
shit garrisons combined with maintaining land being super important combined with everyone hating your guts means that proactive patrols with armies is mandatory instead of neglectable. nagash wants to go as wide as possible, so the amount of time you spend doing this balloons rapidly and it's very draining
>karl
i actually never play karl because infijd the empire uninteresting but i'd assume he's fun
>changeling
a blast but far too easy to keep me engaged past the second scheme i perform
>>
>>584861649
How come your artillery didn't do anything?
>>
>>584861841
Actually curious about that too. Maybe he hid them to protect then from menace below or something?
>>
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>>584861841
>>584862051
I got one of the few actually defensible city maps, the one with the long approach to the final victory point. I set up artillery there for a final kill zone while playing delay tactics with Elspeth, the heroes and the cav, but I was able to pick apart the initial assault with just that and then the The AI bugged out and just sent stuff piece meal so nothing ever came that far.
>>
>>584862265
masterful tactics by the AI there
>>
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look at the top of his head
>>
How do you play tyrion? Do you just wait 30 turns with one province until you can field silverin guard? Spearmen are almost as useful as goblin as a frontline unit and noctilus is a pain in the ass invading ulthuan with 3 full stacks
>>
>Neutral AI initiates a siege with me as backup
>join in manual battle
>idle for 30 minutes while the neutral AI gets pulverized but still wins
>roll them the next turn while they're still licking their wounds

SCHEMES WITHIN SCHEMES
>>
>>584861642
>uhhhhhh not seeing Changeling here...?
I saw another video of his where he lists it in his top 5 worst campaigns
https://youtube.com/watch/w5Zc10M_KKk?t=1052
>>
>>584864054
>says it's bad because you end up at war with everybody

This dude hasn't played that campaign for more than 3 turns. You can be at war with 100% of the factions and as long as they don't detect you, you're fine. And there's no way they're detecting you while you're hidden. It's literally total war on easy mode, the only way you lose is you somehow get killed while not having any cults on the map and you have to be clinically retarded for that to happen
>>
>>584864054
It's because it's a very easy campaign and can be quite a slog as every region has 1 or 2 softlocks due to campaigns being different, for example a quest in the mountains of mourn to defeat x amount of Ogres softlocks when the Ogres get wiped out before you get there, not a 1 to 1 example but that sort of thing makes the campaign victory annoying and sort of a slog but the campaign itself is very fun. Like Skaven but only the undercities.
>>
Does the AI even with its immense income cheats only allow itself "active" armies? I never see it holding armies back one or two settlements away or raising new ones in safer areas, or maybe even defending a second front. It seems like it pretty much only has 1 or 2 armies for butffucking my weakest settlement and when those die it's raising one in the nearest settlement it has, I know the passive AI was a complaint but it feels suicidal
>>
>>584864389
Undercities, pirate coves and cults are one of the worst parts of the game. They are only worth it if you have multiple built up and require massive investments and busywork and micromanagement on top of your own settlements. Anyone that has played any campaign to lategame knows how it can get out of line when you have 20+ building notifications and another 20 cults(they are built up and ave an empty slot for detection reduction yet they get notifications)
>>
>>584864743
Have you not seen the AI park 15 armies on a single settlement? That's way worse than the AI roaming around doing stuff.
>>
>>584859016
Borrow some Grand Cannons from Cathay.
>>
How do you kill Bretonian Garrisons?
T3 they get grail guardians and FUCKING PRONOUNS (multiple heroes)
>>
>>584861253
>Malakai
>Drazhoath
>SoT
ew

>Not peek Dawizharr efficiency under Zathan
>Not Drycha committing total elf genocide
>Not Ungrim committing total genocide
>>
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I wanna make top 10 most fun campaign list too.

1. Skarbrand
2. Zhao Ming
3. Thanquol
4. Tamurkhan
5. Yuan Bo
6. Ikit Claw
7. Meow Ying
8. Snikch
9. Neferata
10. Aislinn
>>
My top 10 campaigns
1: Golgfag - Holy shit I love ogres, and his merc thing is PEAK FUN
2: Drycha - Trees go brrrrrr
3: Literally any Dawi. Ungrim is fun to slayermass, Thorgrim uniting the realms, hell I had fun with a modded Zumbtharr back before End Times and enjoyed helecopters
4: Oxyotl - Haven't played him since before ToD, but he was REALLY fun back then. Oxcom needed
5: Nagash - Been fun af so far. Strong LLs can carry campaigns
6: Eltharion - Imprison the endtimes, Imprison gods
7: Lokhir - Pirates suck, Pirate elf was fun
8: Snikitch - I find him the most fun of all skaven. I dislike skaven but damn are ninjaskaven fun
9: Zathan the Black - DAMN good start position, fun campaign, you can even ally with Meow if you play your cards right.
10: Khalida, but specifically on TOW. I can't stand her vanilla start, it's painful. However, she's really good once you start rolling.
>>
>Nagash books location are all the same
>The book themselves are randomized in each location
>Getting 3rd book(movement refresh) early snowballs you hard
starting and reloading for early 3rd book I GUESS
>>
>>584865448
Just solo them with Nagash. It's that easy.
>>
>>584866202
Just declare war against that book faction (after scouting them out via heroes etc.) and they will beeline towards your territory.
>>
>>584866216
I'm under turn 10...
Nagash aint that strong yet :sob: THESE ARE A MINOR FACTION THAT ARE SUPPOSED TO CONFEDERATE WITH REPANSU! WHY ARE THEY PUTTING UP MORE OF A FIGHT THAN SHE DID?
>>
>>584866245
Ah. Thanks, I'll do that too
>>
>>584866278
>:sob:
Stop this, we are not whatever ERP Discord you hang out on.
>>
>>584866278
Make sure you're not using the setting to boost minor factions at the start of the campaign settings. I think it's bugged out and gives too much stats to those factions.
>>
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https://steamcommunity.com/sharedfiles/filedetails/?id=3821325204

@claude
overhaul... THE FATTIES!
NO MISTAKE!
MAKE IT GOOD!
>>
>>584866028
Actually, Thinking about it I wanna do Oxy again with Archaon's endtimes
>>
>>584866408
KINO
HOW DOES AI DO IT?
IT SHITS ON LONG TIME MODDERS EVERY TIME
aside from the guys that make the norscan/ogre/vampire faction extensions, those are cool
>>
>>584866391
I... might have...
How can you check and change that mid-campaign?
>>584866359
Well we are not in your mom's basement either, so you hold now power here faggot!
>>
I wish Changeling was better since I really like the idea of more RP/narrative LL's as opposed to the usual map painter but I do recognize that that kind of thing doesn't really work in the current framework.
>>
>>584866408
this is cool and all but just piling on mechanics like this won't improve the game much
>>
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It begins.
I have no idea how it works compared to how it did in warhams 1 and 2
>>
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Rape should have been a mechanic
>>
>>584866689
Okay so you find the dark fortresses and kill them. I think they're marked.
You must also kill any and all NON-ARCHAON armies until you get it down to ~30% ward save. Otherwise you'll be fighting Archaon's entire buffed AF army with that ward save. Mind you that includes things like Chaos giants and Daemons, and stacks with physical resistances and magicals that they have
>>
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Well Donut is going to get Fucked even harder than it already is.
Random 1 full stacks in southern chaos wastes that are going to kill my settlements there which sucks but those weren't worth much anyway
>>584866892
alright
>>
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Is this mod honest or dishonest?
>>
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>>584867106
>>
>>584867106
What does toggle shroud button do
>>
>>584867125
FoW probably
>>
>>584867058
Yeah uh... Archaon's probably gonna kill Mommy first, so you got that going for you.
You'll wanna lightning strike all those chaos armies up on the top of the donut. They're... easy pickings comparitively. and that's an easy 11% ward save cleared.
Well, "easy"...
>>
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https://steamcommunity.com/sharedfiles/filedetails/?id=3792455152

Thoughts?
>>
>>584867370
Holy fucking shit is that the Reddit Thanquolnigger further cashing in on his stolen valour? If not then I have no idea who "the ratposting guy" is supposed to be and it's extremely corny for him to assume I do.
>>
>>584867370
Basedjack skaven cards
>>
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i think its over for me
>>
>Playing Nagash
>mid game crisis is Dwarves
>very fat Belagar is only fighting me
>end times comes via chaos, still only fighting dwarves
I can't make peace, and he will only attack me. This has been a slog. I need to turn of the dwarf crisis, so sick of them.
>>
>>584856895
>I wonder how they'll deal with destroyed vehicles in 40k. Blow up a big tank and it becomes cover, right?
I'm pretty sure they said this will happen and I even could see it in gamescom video
>Closed Beta invites were meant to go out this week, did anyone get one?
I got one! From Dawn of War 4
>>
>>584867854
my nigga grogg
>>
>>584860183
My brother started to doing it and now does it because I told him that's how good players play
I don't play like this
>>
Now that everything is released which faction is the king of winning melee fights.

Nurgle or Khorn? Furthermore why did Nurgle get so much compared to other chaos factions
>>
>>584868506
Khorne's still gonna win in a 1v1 of those, but Nurgle can a war on attrition alone.
>Why'd nurgle get so much
It's the most marketable faction.
Khorne is "le violence, le blood" faction, they have like 5 daemon types and 2 mortal types on TT.
Slaanesh isn't marketable. AT ALL.
And Tzeench has too much overlap between it's 3 games and GW doesn't like that.
Nurgle is ugly, and you can just make more fat green things
>>
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>>584868506
>why did Nurgle get so much compared to other chaos factions
GW loves Nurgle and always gives him the most content in all settings. So when adapting Warhammers to vidya he inevitably ends up with the most content again, since that's the source material
Nurgle lends itself the best to grimdark since all those disgusting bits like tentacles, innards falling out, bubbles, sickness, teeth etc work perfect for minis
>>
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>>584869054
Which Chaos has the best Space Marines?
>>
>>584868981
>Slaanesh isn't marketable. AT ALL.
Sure they are, it's just a matter of skill.
>>
>>584869105
Uhhh... Honestly Undivided.
Nightlords and Iron Warriors are Based.

If for specific factional, uhhh... I like thousand daughters myself, but World Eaters has Kharn who's based and Noise Marines are cool
>>
>The "Great" Desert of Araby
>Look inside
>1 Settlement
>>
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>>584847103
this company has pulled too many retarded stunts in the past that I don't even doubt whenever shit hits the fan anymore, newfag tranny reddit shill kill yourself
>>
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>>584869105
Obviously
>>
>>584869245
>thousand daughters
More like thousand grains of sand lmao
>>
>>584847103
uh oh the 'teenfag didn't like this one
>>
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>>584869105
There are like 4 different versions of basic Plague Marines while TSons barely got anything since their refresh and initial expansion
>>
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Our heroes have arrived!
>>
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>>584869312
I mean it does take at least 2 turns to cross. 3 if you don't have movement increases, and in lore it's MASSIVE
>>
>>584869402
Just cause Tsons get no content doesn't make them not the best.
The design and lore is just peak, they need to expand them a bit more from Armor filled with hourglasses and some nerds Tzeench likes.
However, 1000 more ultra marine models! 500 more Black Legion models! -5 models from every Xenos faction they're all legends now!
>>
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>>584869312
>>584869494
I looked at how Manfred is doing and Southlands look so cool in TOW it made me wish to play next campaign in there, since I got to used to Northern part of the map already, by accidentally playing most of my TOW campaigns there
>>
>>584869585
Xenos are doing the best actually
Black Legion is forgotten
Marine releases bore everyone and the lowest effort shit
>>
>>584869631
Unironically, play Khalida. She's in a god tier spot and is really fun. I loved her campaign.
>>
YUH NEED A BOON?
>>
>>584869751
Why do you lie to the man
>>
>>584869698
Black Legion is just your generic chaos marines faction. They get refreshers every edition.
Necrons gained 5 new units and 12 units got moved to Legends.
They sucked
>>
>>584869631
Unironically, TOW made me love the Southlands.
>>
>>584870002
I'm not, I loved that campaign. It was fun as fuck and was what got me my Tomb Kings VH victory.
>>
>>584869751
I actually been thinking of that, but I already play as Neferata so Undead and will go to conquer Khalida's place so it would overlap

Maybe as a Belegar and then go further South as him. I've been thinking of doing his campaign there, since Karak 8 Peaks is massive in TOW and made out of like 3 provinces where him, Skarsnik and Queek actually fight over it
>>
>>584869494
>>584869631
The whole game should have more space between settlements and it should be easy to see troop movements even slightly beyond your borders
The whole taking a settlement the turn after taking one is absolute dopamine drip phone game stuff
>>
>>584870159
DESU a campaign should reliably last 150-200 turns, not 60.
>>
>>584870223
NTA but the campaign should be FUN for 150-200 turns, not 60 thoughbeit, but it will never be because after a certain point it just becomes tedious busywork.
>>
>>584870223
Desu, 100turns is perfect for me desu. Most of mine end shortly before 100 desu desu.
>>
>>584870421
100 turns and no endgame

KINO!
>>
>>584870395
I think similar to the Dark Fortresses for Chaos, most factions should have been restricted to T1 or T3 settlements in most places, with only locations that are important to your faction able to reach T5.
Though then the campaign layer would also need more going on in general so tradeable resources, controlling roads/rivers/etc could all be important.
Which unfortunately clashes with TWW being made to be accessible compared to games that actually have a proper 4x layer.
>>
>>584870557
And this is why I'm loving Nagash
Though I did get a mod that lets Nagash's minors hit t3.
https://steamcommunity.com/sharedfiles/filedetails/?id=3807336031

Also the same reason I enjoy the Ogres, no real point in getting land when you can just camps.
>>
Is there a mod for a bigger Nagash yet? I still feel he's a *bit* too small.
>>
>>584869312
>Great Desert
>Look inside
>Sand
Who'da thought the Fantasy Sahara Desert wouldn't be full of life....
>>
I hate sand...
>>
>>584870116
Her campaign has a really difficult start due to a horrendous spot. Vampires to the north and you start with a small settlement. Once you get the full providence you got skaven to the north but they aren't the issue, the dwarfs to the west and lizardmen to the south are.
>>
Legend is very proud of us chuds on how we acted against CA in the last days. If we keep going on, maybe /our/ general will return full time to lead us again?
1/2
>>
>>584871675
2/2
>>
>>584871641
I said in THE OLD WORLD map mod.
Vanilla she sucks, yes. But In The Old World she just starts south of some vampires, at war with some Dark Elves, and north of some skaven (with lizardmen next to them, which will like you if you kill the skaven), and Wood Elves in with the lizardmen.
You're basically safe from any and all harm once you kill the rats and Druchii
>>
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>>584871675
Could you not shill for that retard? He doesn't even know that CA didn't make the game. He is hating on a company that didn't touch that shit.. that's how fucking dense he is.
>>
>>584871675
>>584871801
Legend needs to kill himself for not mentioning Mataboo even once.
>>
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>>584871675
1: no shit? Lmao
2: ????? He does know that Metaboo was the dev for the remaster... right?

Legend is a sad sad man
>>
>coming out of "retirement" for a quick buck since it's easy drama
lol but also very jewish.
>>
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>>584871923
No he doesn't because his entire existence is a hateboner for a company that doesn't care for him.
And even if he did he wouldn't mention it cause it's not his schizo hate target.
>>
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manny ratslaya
>>
guys you're not having his back!!
>>
just put your pass on retardnigger so I can filter you, with that name file you don't even need a signature
>>
>Installed the Better Cults cheat on the same day of the last patch
>I now have vision over a bunch of settlements on the other side of the map
>The AI parked their all lords in settlements, and haven't moved them in 10 turns
Is it the cheat, or is the patch?
>>
>>584872643
AI parking armies on settlements and not doing anything bug came back with a fury with 9.0 and has been getting worse every patch since.
Last campaign I had the AI was moving armies around fine, and then the 9.0.3 patch hit and every faction was just parking armies until one of my armies got close.
>>
>>584871885
>>584871909
>>584871923
/twg/ was always pro-Legend. You dont belong here newbies
>>
>>584872817
I thought this was a mesugaki general
>>
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>>584872817
No, this is a Lumi supporting general. Legend belongs to reddit.
>>
>>584872817
I'm pro Legend when he makes video game content. His obsession with and personal crusade against corporations is fucking retarded.
>>
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Any faction with a lord that boosts control is overpowered
Any faction that can confederate is overpowered
Any faction that has point and click army abilities is overpowered
Any faction that can use summons is overpowered
Any faction that can use underways is overpowered
Any faction that has artillery is overpowered
>>
Any faction that has single entity monsters is overpowered.
>>
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this would be so hot if I was gay
>>
>>584874319
What about factions that can use Vanguard Deployment?
>>
>>584872945
truthnuke
>>
>>584857545
Alberto PLEASE stop saying you're a real person at the start of every video.
>>
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BRETONNIA IS UNDER ATTACK
>>
>>584874758
That's Moussillon, it always looks like that.
>>
>>584874758
is that ai?
>>
>>584874758
Breton here
The Kingdom deserved it
>>
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>go to threaten his settlement
>tunnels away
Every single fucking time with these tiny people.
>>
>>584874758
My salutation to the poor motherfuckers who have to clean this mess up after the rapefuges are done "protesting"
>>
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Wait a second.. since when can undercities be built under skaven cities?
>>
>>584875018
Get groodged rat bastard
>>
>>584875121
Since always
>>
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https://steamcommunity.com/sharedfiles/filedetails/?id=3392585821

What drives a man to such heights?
>>
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>>584874545
>>
>>584875357
Damn it's a pride parade
>>
Lord to confederate / Unite other lord and create a massive alliance?
Hard mode, no Franz
>>
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This is so fucked up..
Some elf built an outpost under this empire city and some random unit was replaced with this absolute low tier trash...

>>584875323
I always thought that's not possible. Am I retarded? I'm very sure in wh2 that did not work.
>>
>>584875539
I have no idea what you're asking
>>
>>584875589
It worked in wh2.
>>
Been thinking about undeath a lot recently. I grew up hating undeath. Just really hating it. But we can't let Chaos win. Maybe undeath is the answer. And think of how orderly everything would be...
>>
>>584875604
Lord who's gimmick is confederating, or with whom it's easy to make alliances
>>
>>584875661
shut up nagayass
>>
>>584875539
Yuan Bo gets +20 relationship with all factions per T5 province capital designated as commercial district. Can easily stack to +200 or more.
>>
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>>584875630
>>
>>584875539
Archaon
>>
>>584875738
Neat, good to know
I managed to enter a trusted alliance with Yuan Bo and Brettonia on my last Markus run, surely I can do the same
>>
>>584857545
Tbf I have felt like playing Katarin lately.
>>
>>584875675
>>584875539
Archaeon. You can easily wind up with so many vassals the UI breaks.
>>
>>584875539
Skaven... Because it feels earned...
>>
>>584875675
Dwarfs and Chaos Dwarfs can force confederate
Archaon
High elves can force confederate with court positions
Bretonnia
Karl Franz can force confederate
Greenskins can confederate if they beat the faction leader in battle
>>
>>584875858
With Katarin I have kinda the same feelings I had with high/dark elves where the launch map's Kislev was so much bigger that it feels like a big step down to use the base map's Kislev.
>>
>>584875946
Neo-gamers won't know what Vortex Lustria was like...
>>
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This is my first fucking campaign techincally second but I died on turn 15 in that one
Why is this shit on by default this has genuinely been awful
>>
>>584876056
At least it ain't ME lustria that place fucking sucked.
>>
What the fuck? Why can't I recruit normal dwarf lords?
>>
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>>584876086
Why do go into a quest battle with a damaged army?
>>
Holy shit the Slaneesh tech tree is slow

and I mean...SLOW

This is HALF of the second tech section, the first tech section has 6 trees each taking 36 TURNS
>>
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He make a skaven army, rams it into my random settlement, still loses a wagon and now runs for his life..
>>
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Is the AI unable to win against any of the end game stacks?

Or can they wear them down over time? I've seen some chaos stacks with 17/20 units, supposing lost some units to the AI. Then another 3 AI armies suicided against them but it was still standing strong at 17/20
>>
>>584876534
they don't even touch them bro
>>
>>584860183
I only pause at the start of a battle to issue simultaneous commands for groups or when everything is going to absolute shit. Otherwise, I keep it going. Empire is actually a pretty hard campaign for a first timer since their power units are almost all units that can be compromised and killed by shit tier units or a hero that the AI clicks 10,000 times to get through your front line, and you're surrounded by enemies that can easily outnumber your front line and push for your backline. My suggestions would be:
>reduce micro load by taking up a defensive position and setting your infantry in guard mode, that way you can focus all micro on your lords, heroes, and flanking units
>use the terrain to your advantage, if you're expecting a battle where you're severely outnumbered you can force a chokepoint battle by sitting your army next to a river
>if all else fails you can try for a low micro army build like a cult of Ulric pile of violence with cav and huntsmen to support
>>
Where the fuck is the Ordertide?
>>
What's up with Dark Elf campaign AI these days?
>>
>>584876470
Because if I don't go into that battle, the next turn 5 chaos stacks go into my final outpost and kill me anyway
It's kind of a last stand which should be cool but its not really
>>
>>584876581
So i can expect the whole world to get destroyed if i don't do anything then? Want to just turtle in cathay or empire proper. Only problem is Archaon spawning somewhat near you and might come over
>>
>>584876534
They do win, but they have to be top tier to do it. I've seen AI Vlad with the Nemesis Crown take out a couple of Archaon's stacks on the turn they spawned in.
>>
>>584876679
Idk why we didn't get some Ordertide end games... Maybe it's too "not-canon" for mr James workshop...
>>
>>584876845
Because ordertide is boring if you have any kind of interest in the lore.
>>
>>584876845
Because CA wants to sell you the Malekith and Sigmar DLC
>>
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>>584866028
>1: Golgfag - Holy shit I love ogres, and his merc thing is PEAK FUN
Based. I liked ogres from the start conceptually but their settlement stuff was generally super unfun at the best of times. The ability to teleport golgy around and plant a camp there and use that as a FOB was great fun, and I got to do an almost heroic arrival to save cathay from sayl, bretonnia from norsca, kislev from archaon, and empire from sylvania. My big fat retard swarm was delightful to play.
>>
Why doesn't the chaos armies have demons in it? Aside from the 2x greater chaos demons they don't run any demon footsoldiers?
Even those lead by demon lords run mortal based armies
>>
I was thinking about Attila today
>>
Ordertide is headcanon fantasoy for NAFO and /r/HFY type trannies
>>
>>584877096
Yeah it's a common complaint
>>
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FOURTY FUCKING TWO
.. you get meteors..

>>584876814
Been struggling a lot, huh?
>>
uhoh beastmen are raiding the empire
>>
>>584877150
Dude I just want to be fighting the Empire when I invade the Empire.
>>
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>>584869105
Thousand Sons are PEAK 40k tragedy.
Night Lords, Alpha Legion and Word Bearers are also cool. Though actually reading Alpha Legion lore made me kinda disappointed.
>>
>>584876845
Sorry in the Grimdark world of Warhammer Fantasy the good guys can only ever be on the back foot fighting off every bad guy simultaneously. If the Empire was allowed to breathe it'd take away from our relentless shilling of Chaos. Seriously we had to plot armour Chaos to such a severe extent that when we made an event where real-world battles would inform how things would go we then decided to ignore it and did our own story because Chaos got btfo'd in every 9 out of 10 games, Archaon wouldn't have even reached the Empire if we actually followed to the emergent storyline our own gameplay event was creating.
t. James NIGGER Workshop
>>
This shit isn't even working properly
>>
>>584866028
Good picks. I've played way too many Drycha campaigns.
>>
>>584877017
I would quite like them to make this, actually. I would love to fight Sigmar as Archaon and Malekith as Phoenix king is a cool idea (it was just executed really badly) and I would be glad to creamapi it
>>
>>584875604
lol
>>
>>584877217
No worries, they're just local averlanders.
>>
>>584869465
sick shot
>>
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This will never get boring.
>>
>>584866028
I love Golgfag, I love the ogre mercenary lifestyle. Travel to interesting places, meet interesting people, then eat them. Make a metric fuckton of money and meat in the process, help shape the world's geopolitics by choosing your clients and helping them expand. It's extremely sandboxy but it's just so cool and really makes you feel like the world is your oyster.
>>
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Nor will this
>>
>>584877840
play with caps... u... cheater...
>>
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>>584877894
>U CHEATER
>suggests cheats
Shut up, Tzeentch.
>>
What's the best way to experience Lustria?
>>
>>584878184
BLOOD FOR THE BLOOD GOD
SKULLTAKER
>>
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>>584875328
lmao
>>
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>>584877350
Sorry empiresissy, the main characters always win.
>>
>>584878184
Markus Wulfhart
>>
>>584878224
wait what
like 90% of giantess art is foot focused
>>
>>584875328
that's not even his own n'kari mod...
>>
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https://steamcommunity.com/sharedfiles/filedetails/?id=3822187184

Lol
Lmao
>>
>>584878445
Claude's*
>>
>>584877350
tbf everyone would see archaon as a loser jobber if they went with who won in storm of chaos, it would actually be bad for the brand which is why they shouldn't have done a player-controlled narrative
>>
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>>584878412
I installed it for a bit because I'm a degen. It requires you to use a pack with a shitload of unlisted changes and stolen assets. Also he didn't do any editing to the speed or animations so everything is leaping around as if it's normal size. Pretty mid, didn't fulfill my desires to see giant morathi turning state troops to paste underfoot.
>>
>>584876484
Feeling edged?
>>
>>584878445
We dynasty warriors now.
>>
>>584876484
When I played Slaanesh I sent out a bunch of heroes with steal technology to speed it up
>>
>>584878617
Ah, giantess sama, I was waiting to hear your opinion on the mod.
I totally figured the mod would be bad.
>>
>>584878386
All of those fetishes are brain wires getting crossed, there's no logic to follow even if they seem adjacent
A scat fetishist can find piss play absolutely revolting and will clutch his pearls about it because it isn't activating the parts of his brain that literal shit does.
>>
>>584878445
based
>>
what's the ideal size of a giantess? I don't like them too big. I think about as tall as a two story house suits me.
>>
>>584878940
About Gypsy Danger
>>
>recruit daemon slayer
>give him +armor items and runes
>now have a slayer with no glaring weakness
why wouldn't this work
>>
which total war game should i buy as a tekken player? which would suit me best?
>>
>>584878940
x2 nagash's
>>
Why is she in the game? What does she even do?
>>
>>584878973
if you do that he won't fulfil his slayer oath you wazzok
>>
Order factions need to lose, or else you just get boxed in by allies when you're playing as them. I'm guessing that the people who want ordertide either know nothing about Warhammer, or never played TWH2. Likely both.
>>
>>584879079
she's the waifu lord
>>
>>584879079
heals lords and heroes
casts wind of death
stabs things decently
buffs all the fun units in the vc roster unlike vlad who just buffs sylvanian crossbowmen/handgunners
>>
>>584879079
she vants to zuck yur blod
>>
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>>584879079
>what does she even do
Oh, you know. Pale women and canines.
>>
>>584879079
She's the netorare lord.
>>
>>584879291
kek
>>
>>584878990
You should focus on taking showers instead.
>>
>>584879010
Nagash is way smaller than I thought he would be
>>
>>584879350
oh, that's smash bros, we have nothing to do with that
>>
>>584879350
done him
>>
>>584879280
>sylvanian crossbowmen/handgunners
I hate those guys.
>>
>>584879246
I want to be able to play Archaon or Tamurkhan without the Empire already being raped to death by Vampires and Norsca before I get there
>>
You now remember survival battles
>>
>>584879527
Would minor faction potential not potentially help here since it makes things a bit more random?
>>
you now remember The Siege Rework
>>
>>584879470
Watching the fgc squabble with each other is like watching indians attempting to differentiate themselves from other indians. You all stink. Simple as.
>>
>>584879280
>>584879495
Same, adding missile infantry to the vampires is already lame, specializing in it is triple lame.
>>
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>>584879119
>>
You now remember having to login to Total War Access or what fucking ever to get a wizard hero
>>
>>584879667
I don't think sieges will ever be "fixed" as long as they exist only as the actual conflict part of a siege, cos sieges just fucking suck by design IRL and only the worst part of them is playable.
Perhaps more preparatory stuff or post break sacking.
>>
>>584879667
It isn't happening >>584788351
>>
>>584879763
The real brutal part is how much of his beard he lost...
>>
Would you say the Chorfs are worth the asking price? They seem to have a lot of stuff.
>>
>>584879992
They're broadly considered probably one of the best and most well-designed factions in the game.
>>
>>584879992
Yeah, they're probably a top 2 best race pack joint with Tomb Kings, top 1 for me but I don't like undead so I don't play much Kangs.
>>
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>>584878779
It's a shame. A bunch of classic stuff I enjoy involves giant women crushing huge armies to death underfoot, and I was thinking 'oh I can finally get that experience in a good viddy game' since most giantess games suck and aren't about medieval guys getting steppied. There's another modder who did some giant sized mods and unlike the previously posted guy he actually modified their stats in a good way, but the models are broken or something so we're back at square one.
>>584878798
You can see this with HMOFA guys and how they claim they hate furries even though they are furries.
>>584878940
Humans as the size of ants is best. But I like all variety tbf, from 'only' 10 feet to universe smashing.
>>
Claude-sama will fix sieges
>>
>>584879992
unironically the best value DLC in the entire game except for Champions of Chaos
>>
>>584879853
and no total war game has had fun sieges
>>
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Oh boris.. baaad move...

>>584880129
In theory it should be easy. I dunno how to make model edits but.. if I gave Skarbrand the Kholek ability and just edited those stats Skarbrand should be instantly the size of a city.. ofc u want girls but I luv skarbrand.. and since Skarbrand already has charge damage, he could the just walk through units to crush em like in your fetish.. entire armies gone in one charge...
>>
>>584879350
sent that freak FLYING
>>
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byyye boris
>>
>>584880307
Test it out. Maybe I can try one of those mods that turns skarbrand into a girl (even though I think they look kinda ugly tbqh)
>>
>>584879743
Some anons have a fantasy of playing VC as a low-entity-count faction of heroes and monsters backed up by ranged human infantry, and not a skeleton or zombie in sight. Would you take that away from them?
>>
>>584880415
Still don't really want the DLC because of that unit
>>
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>>584880434
THERE ARE MODS THAT TURN SKARBRAND INTO A GIRL????????????????
LINK ME BROTHA
>>
>>584879079
Makes giga bats that shred shit.
>>
>>584880096
>>584880104
>>584880160
Splendid. Thank you.
>>
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>>584880483
They insta kill lords.
But, weirdly enough they never outvalue a warp lightning cannon. They are just more straight up damage but then run out instantly. In total damage done the warp lightning cannons are always on the same level.
>>
>>584880448
YES.
YOU ARE ENJOYING VAMPIRE THE *WRONG* WAY.
GET YOUR FUCKING MASS OF SKELLINGTONS GOING YOU FUCKING ELECTOR COUNT WANNABE.
>>
>I just think they're neat
What unit?
For me it's Crowmen
>>
>>584880493
They don't make him into a cool sexy daemon girl unfortunately. I don't think there's a screenshot but it should be in there. I'm not interested in the victim armies being girls so I haven't focused much on it. https://www.nexusmods.com/totalwarwarhammer3/mods/45
>>
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hussshhhhh...
the horsies are snoozing
>>
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I'm confused as to why this is a thing.
>>
>>584881174
It's the anti-Vlad button.
>>
>>584881174
it's simply because some people don't like killing a Legendary Lord over and over only for the Lord to keep respawning over and over. It makes wounding characters more impactful.
>>
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These armor and shield stats are really fucking annoying.

>>584881167
That mod isn't bad but very problematic. I like posting here and those all have tits out.. that would get me banned.
>>
>>584881174
Empiresissies as usual
>>
>>584881560
There are a few he did censored on the steam workshop but not all of them unfortunately
>>
Fucking hell there are too many mods coming out now
It's a modvalanche
>>
>>584881668
Claude is putting in max effort
>>
As the ogres, skrag in particular, are you meant to raze shit, using your camps to move forward?
>>
>>584881334
Vlad being a cockroach might be part of why the mechanic was invented, but he is also one of the few characters who get to completely ignore the mechanic.
>>
>>584881756
What a chad. I kneel.
>>
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>take a couple of tries
>gank archeon
>fight don't end even if he's dead
uh oh
>>
>>584881756
Well i guess its just an anti tamurkhan and ungrim button now
>>
What button would you add to Warhammer 3?
>>
>>584881756
>invent mechanic to counter Vlad
>give Vlad counter to the counter
I think it's less of a reach that it was intended to counter other lords & heroes.
>>
>>584882417
a button to open and close the gate
>>
>>584882417
the asking/not asking toggle for when i am giving orders to my troops
>>
>>584882417
a button to toggle ass-ladders for both player and AI
>>
>>584882417
*button that does nothing*
>>
>>584882417
random start positions
>>
>>584882828
but anon that's half the reason dlc ever sell. (greenskins in lustria soon GO BLUE VIPERS)
>>
>>584882417
The Fay, Katarin and the Sisters of Twilight start giving me a collaborative fellatio under the table button
>>
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My filth army actually won this easily. Interesting.
>>
The Chaos warrior/Daemon factions balance between mortals and daemonic units is kinda wack

Khorne:
Daemons are almost all inferior to mortal units

Slaneesh:
Mortal units get completely mogged by their daemon counterparts

Nurgle:
Heavy redundancy, both mortal an daemons fulfill the same role with few exceptions (rot flies)

Tzeentch:
The only faction where daemons and mortals complement each other
>>
My name is Boris Todbringer and I sold worse than Volkmar the Grim because I add and buff shock infantry in a race whose playerbase are all missilefags.
>>
>>584883235
Tzeentch a best as usual.
Also now that you've said it like this, that might actually have contributed to finding out why my favorite Khornate is Arbaal, and my favorite Slaaneshite the Masque.
>>
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I'm so fucking wet right now oh my god..
>>
>>584882417
A button to say "Yes." when I am asked if I am a god.
>>
>Slaneesh income is tied behind low control
>A tier 5 income building on province capital makes less than a tier 3 income building of most other factions

Am I missing something
>>
You're a man and men cannot get sexually "wet"
>>
>>584883447
>implying (You)'re anything but an ASININE MORTAL
>>
>>584883479
>what is precum
>>
>>584883463
876 is NOT less than T3 income buildings.
>>
>>584883463
>Am I missing something
you're a chaos faction, start looting
>>
>>584883537
You're literally, NEVER going to be below 40 control at tier 5
>>
Tretch Craventail
>>
>>584883691
>t. N/N swine
>>
>>584883463
Start raping and sacking
>>
>>584883701
-loses to queek in every campaign
>>
Am I missing something or is the campaign basically over by the time I get the "big" constructs beyond the starters for TK or Ushabti/Scorponok? I need the Nehekharan citadel to get the rite to make buildings build faster, and I need a big ass settlement, and I need a shitload of money. I end up just spamming Tomb Guard but I want to actually have stuff like Hierophants for battles I play and not just the autoresolve end. Is there a quick Construct rush meta?
>>
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ugh ... my breath stinks after drinking 1.5 liters of coffee and not having brushed my teeth this morning ... time for a ... nurgle campaign ...
>>
>>584881174
It's bugged so you can't turn it off anyway.
>>
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>check out traits for my ogre lords
>Farter
>>
>>584883235
I don't agree with Slaanesh at all, Champions of Slaanesh alone are worth many of the daemonic units and Chosen of Slaanesh turn a faction that previously lacked a good anvil into a faction freely able to micro the more fragile units as they just sit there. Slaanesh is the most incentivized to use both, your mortals having shields alone makes them an invaluable meatshield
>>
>>584881174
AI cheats wound recovery times which, when stacked with actual wound recovery effects, gives basically every VH faction instant recovery. Apparently this was easier than just adjusting how much the AI cheats
>>
"ooh, there's gold in the lake!"
>spend the turn travelling there
>end turn
>get attacked by neutral army with like tier 3 units only

Can pirates ambush on the sea..?
>>
>>584884206
Daemonettes have so many ridiculous buffs from the tech tree and lord skills they completely outclass their mortal counterparts

Bloodletters on the other hand get fuck all or dumb shit like get 100 kills before becoming good, on a glass cannon unit.
>>
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holy shit can it be
did i did it
>>
>>584881140
Crowmen are good but Yuan Bo's Crowmen are even better
>>
>turn 2-3
>make a fatal mistake
>reload
>make a fatal mistake t5
>reload
>>
>>584884206
Yeah, you can play around with hammer & anvil tactics and drag the battles out, OR you can just get a full daemon army and rush at the enemy with flanking and absolutely massacre them and finish the battle within 1-2 minutes.
>>
>>584881140
Any allied-recruitment unit.
>>
>>
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Holy shit bros
>second campaign ever, try Britonnia
>try things out, slowly expand have a lot of fun
>Sylvania and Vlad come out to just take most of my territory and obliterate me, make peace but too late
>End Times happen as I have 2 settlements left, might as well just start a new campaign
>decide to just play it out to a game over screen maybe there is a cutscene or something
>turn it around and muster barely enough peeps to win the big fight
What the fuck. I was so angry and upset at this shit being enabled even for first timers but now I'm at peace. Serene even.
I guess now that I stopped the End Times and it's Turn 103 it's time to start my Short Campaign Victory.
>>
>>584879495
They're signature Von Carstein units.
>>
>1st Thanquol campaign went off without a hitch
>Now I'm getting the dawi rape train within 10 turns.
>>
LMAO look at the damage I dealt on a front charge with just daemonettes on chaos warriors of nurgle and plaguebearers

Insane, I never knew Slaneesh was this busted and I have 1300 hours
>>
>>584883235
Slaanesh are super massively complemented by demons and mortals; chaos warriors and chosen provide an actually tough armoured and shielded front line for the deamonettes to flank around. Chaos Knights with swords are so tanky you can use them as a mobile anvil to catch out overextending enemy cav while your seekers fuck them in the butt.

Nurgle benefits a lot from the speed of knights with armour and shields running around and slaughtering missile units that would threaten your blobs.

With Khorne the bloodletters are fast and armour piercing which is nice in its way, BUT squishy demonic/undead units in this game are kind of a ballache in campaign since they'll delete themselves instead of run away and take a bunch of effort to re-recruit.
>>
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>>584885764
How the fuck are you getting raped by dawi? You play an endgame scenario faction, you are unbeatable. You shit out armies for free nonstop and maul the dawi instantly while Vlad does the empire for you.
>>
>>584885543
That reskin mod is good. I like the way the masque's face looks attractive from one side, then the model turns and she's completely grotesque.
>>
>>584885554
Good job, fren. You did well.
>>
>>584885845
>chaos warriors and chosen provide an actually tough armoured and shielded front line for the deamonettes to flank around.
bro you're literally playing the one faction that allows you to front charge as if you're flanking, I think only ogres can pull something similar
>>
>>584886103
>allows you to front charge as if you're flanking
How? I haven't played Slaanesh in a while. I thought that was like a Kislev special ability.
>>
>>584885868
one bad battle with THA SLAYA KING and his bullshit slayer pirates slowed me down and in the mean time Thorgrim obliterated skarsnik and was eager to avenge some raki grudges. I'm fighting a two front war before I can even get set up.
>>
>>584886191
Sounds like you chose a weird route. I instantly went to kill thorgrim which is pretty easy with the free armies you get for sieges. Breaks down his walls instantly.
>>
>>584885671
I don't know if vampire counts ever had access to gunpowder units except through dogs of war.
>>
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>replayed Rome 1 and Medieval 2 recently to see if the siege problem (pathfinding) is new
Nope, always sucked. Fuck squalor as well, God i hate that system
>>
>>584886173
>>
>>584886191
>>584885764
You can get those mortar stormfiends early-ish. Them + ratlings and that fuckhueg cannon and some fodder there and there slapped Ungrim' shit for me
>>
I've not play Norsca in years. Is all this new stuff from my cheats, or is it the rework?
>>
>>584887126
>every Nagash campaign suddenly goes wrong due to random bullshit every time
>Start new campaign
>khorne unusual location forces me to declare war on 10 people at random
>it chooses all my adjacent allies
>reliability rating drops
>everyone on the map declares war on me
>>
>>584885554
KINO
>>
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Reminder that Volund won
>>
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>>584887696
Forgot the screencap. I mean the spoils, and trollkind resources.
>>
>playing sisters of twilight
>locked in a long ass war with morathi and malekith since I declared on their ass to get one more hearthland each
Worst mistake I've made, now I gotta asrai the entire continent and pray that I do it fast enough before ET hits
>>
What's the case for certain factions starting with two settlements next to each other? I don't mean like Eltharion and Yuan Bo, I mean like Arkhan and Vlad. There's no dilemma or anything in the early game.
>>
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>>584887885
The CA supposed leaker already turned the herd against SEGA and MATABOO instead of CA
He unironically lost, as always

If there is one thing he won is that he now owns legend's balls it seems, the guy became a full on grifter
>>
>>584887940
probably just shortsightedness from CA
>>
>>584855507
>The whitest you are, the higher you are in the hierarchy.
Very Ind coded.
>>
>>584887038
But there are way less siege battles without the province/region system, and the AI generally fights on the field
>>
Ind gives me 3 Celestial Dragon Halberds so I'm gonna have to side with Ind :3
>>
>>584887940
lore and convenience.
>>
>>584857545
MY NIGGAH ALBERTO
>>
are there REX/M2EX-esque enhancements for Shogun 1 and Medieval 1?
>>
>>584874758
>let the Beastmen in
>get looted
>>
>>584874758
The savage orcs rape, pillage and plunder once again. Crusade when?
>>
>>584887940
not everything has to be the same
>>
>modder fixes Shogun 2 in 4 days which Matabu and CA failed to do for over a year of dev time
I know moderna games development is messy and ineffective but this is actually insane. How can games companies actually function with this much incompetence?

https://youtu.be/1ZuCA1Y-yDE?si=ZWEJnVCQQwfp9k54
>>
Is this the longest campaign with the war against your first enemy faction? Takes at least 15 turns to clear them out.
>>
>>584874758
France yearns for a king to fix it
>>
>>584889353
>and CA
This was 100% mataboo
>>
>>584882417
[prevent all diplomacy with me during AI turns] button.
>>
>>584889552
>real CA has never been tried
>>
>>584889552
but /v/ told me Eastern Europe was the future of gaming
>>
>>584874758
>Bretonnia no longer gets walls at T3
>>
>>584889682
Poland has CDprojek slurping up any pole with even a scrap of talent.
It's genuinely a case of only the dregs working at medium size vidya tech business there. Anyone with talent is either small indie teams or part of the national conglomerate.
>>
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https://steamcommunity.com/sharedfiles/filedetails/?id=3822187184

Uh... do we really need TCA at this point?
>>
>>584889987
We Mount and Blade now
>>
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>>584889987
>>584878445
The Golden Age of modding
i'm making webms already
It's a meme feature of course, controlling single character like this and giving up control over army is not worth it. Plays like a very janky PS2 game. But it looks cool.
>>
>>584890263
Show us Skarbrand
>>
>>584890263
Between looking at a cool fight from third person and winning with absolutely 0 unit loses I prefer the first
>>
>>584890263
>The Golden Age of modding
More like the Clauden age
>>
So now with Claude resolving the problem of needing code monkeys we will still get only 1 DLC every year?
>>
Tomorrow I will play Dwarfs with the restricted autoresolve mod so I actually play the game instead of autopilot map painting like I just did with today's Nagash campaign where I ended up autoresolving all but the quest battles.
>>584889987
Pairing this with the AI general mod will be great
>>
>CA using IA
>We end with shitty abominations like Shogun 2 Total Edition
>Cheat makers using AI
>They recreate a complete third person system in Warhammer 3 and fix every problem from Medieval 2 and Rome total war
>>
>>584890782
But this >>584889987 >>584890263 mod has a no generative AI used disclaimer?
>>
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>the locust had plague toads
insane
>>
>>584891030
Total War?
Warhammer?
History?
>>
>>584891104
total war: gears of war
total gears of war
total war: gears
>>
>>584891030
Yeah, first thing I thought of as well
>>
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>>584891006
Read
"An AI assistant (Claude, by Anthropic) found and measured them. "

And still the icons and the UI has that exact color that the AI loves
>>
>>584885554
honestly love the chaos endtimes
just wish we could make them a bit harder
>>
>>584891006
It is a weird thing to do when you also admit the mod was coded with AI and the description is very clearly Claude. Not as weird as when they hide it like side effects of a medication like "AI was only used with strict supervision under completely human guided revision" like it appeases anyone looking out for it
>>
>>584887885
I always wonder if he really is this mentally ill or just plays it up for views and is pretty normal in real life
>>
This corner is mine! It belongs to me!
>>
>>584872228
There's kind of a rock-paper-scissors thing going on between Mannfred, rats, and Nagash. Nagash subjugates Mannfred, but Mannfred has a perfect track record against rats, and rats are the bane of Nagash.
>>
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>>584890484
fuck, it bugged out in Mirror of Madness and doesn't want to work there
>>
>>584857545
Kairos is easily the best campaign in the entire game if you're trying to challenge yourself to take as much as you can as fast as you can with the tzeentch strats despite being in fucking antartica
>>
ded franchise
>>
>>584891650
satisfying
>>
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>>584890263
that skill ui really looks like kingdoms of amalur
>>
>>584861253
Curated though I haven't tried Wulfrik or Neferata
1. Sisters of twilight - Most fun armies to manage in battle map is most fun armies to manage in battle map
2. Khorne=Taurox - No explanation needed
3. Kairos
4. Oxyotl - Goes higher with lizard mods cause they have the best mods in the game
5. Elspeth
6. Malakai
>>
>>584892417
>lizard mods
You only need the female lizard anthro mod
>>
>>584892541
>installing a mod to make your kroxigors look worse
>>
From what I played, the ones i liked
1. GROM THE FAT
2.Arbaal
3.Astragoth ZOOLAHOO
4.Archaon
5.Kemmler
6.Aekold (I know its modded, but i don't care)
7.Wulfrik
8.Aranessa w/ sartossa mod
9.Khazrak
10. Taurox
>>
I've never seen this effect before. Not sure if it's part of a mod or vanilla but it makes Mordheim basically worthless. I'm guessing I have to get rid of the Skaven corruption.
>>
>>584879079
Stronger vampire heroes (not Lahmian)
>>
1. Neferata
2. Isabella
3. Ghorst
4. Repanse
5. Fay
6. Belegar
7. Sisters of Twilight
8. Alarielle
9. Morathi
10. Noctilus
>>
>>584894134
given that they added the assets for skaven devastation, i'm surprised they didn't make that region specifically permanently devastated. the city WAS flattened by a warpstone meteorite, after all.
>>
>>584894134
Looks like a modded thing.

>>584894282
It is surprising.
More surprising is the secret Vlad quest to get the +100% Spell Intensity item there.
>>
>>584894383
huh?? is it vlad only, or can izzy get it too? i vastly prefer izzy's faction effects
>>
Seeing as claude modding is a thing, would it port that kemmler horde mod from wh2?
>>
>>584894657
haven't tried if izzy can get it, it's a 3% drop chance to get the Elder Librarian to start the quest, so one campaign (I was testing how well mods worked before finalizing a campaign) I got it turn 5, the next campaign I got it turn 71.
>>
>>584894134
There was a mod with this exact thing in wh2
https://steamcommunity.com/sharedfiles/filedetails/?id=2635176410
but I can't find it in wh3 workshop so I guess someone ported it under different name or something.
>>
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There's nothing Irondrakes can't do.
>>
>>584895236
act
>>
CA please give us a Nagash campaign victory achievment, this triggers my autism
>>
>>584894134
>install this mod
>take over mordheim
>quit TW and play an entire mordheim campaign of the appropriate race to cleanse the city
>then continue the TW campaign.
>>
>>584895504
>That one friend who brings maximum slave rats with slings ruining the campaign
>>
I really like the idea of unusual locations and this mod that adds more is neat but whenever I see some vague ominous "No effects for now" shit or some short term bonus for what is clearly going to bite me in the ass I just can't see why not destroy it ASAP
>>
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Why does CA keep giving stuff to Daemonic factions?

Order factions keep getting steamrolled in my campaigns
>>
>>584896690
The game is simply more fun if the good guys are facing difficult odds.

No one likes the ordertide, it's boring
>>
>>584894657
I think any VC lord can potentially get it, but only Vlad/Izzy are positioned to actually take advantage of the opportunity. It's just another thing that lets you know how much the devs favor them.
>>
>>584896875
I like fighting order factions when I'm not playing one of them. Like I don't pick a Chaos faction and invade the Empire or Ulthuan because I love fighting Chaos. Nobody wants that.
>>
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why is bastet an offensive character it should be sekhmet then, very low iq
>>
Damn..Slaneesh landmarks are like THAT!?
>>
>>584898483
imagine the smell
>>
>>584898109
You mean sakhmet...
An ugly crone bitch unlike a fucking sexy cat
>>
>>584898109
What the fuck are you talking about?
>>
>>584899203
He's talking about Egyptian gods. Bastet = mischievous but nice goddess of cats. Sekhmet = tough warrior goddess of cats.
>>
Go-to camera mod for twwh3? I want to toggle smooth movements and be able to change focal length.
>>
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is there any way to save these settings permanently?
>>
>>584899858
Could you even begin to imagine the insane amount of deep engine work they would have to undertake to make that possible?
>>
>>584898627
I don't have to imagine
>>
>>584897551
>It's just another thing that lets you know how much the devs favor them.
Let me know when that favoritism gets Vlad proper vanilla animations, a properly sized great sword, and actual mechanics outside of the base racial stuff.
>>
>>584899858
yeah there's a mod for it
https://steamcommunity.com/workshop/filedetails/?id=2903128406
>>
>>584899337
>Sekhmet = tough warrior goddess of cats.
>warrior goddess of cats
>warrior cats
If I were a different kind of autist...
>>
>>584900469
thank you!
>>
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some victory conditions are harder than the others
for thanquol it mostly waiting until the building finishes contraction for 40 turns
>>
>>584878362
The blowjob contest
>>
>>584901463
fucking got his ass
>>
>>584901396
That one is actually really quick if you build around covens.
I played Neferata twice, once I played her like a normal VCounts faction and it took AGES to get her win con.
Second playthrough I played to her covens, it greatly slowed down my expansionism, but by like turn I want to say 50 or 60, I was able to send 1-4 necromancer lords to a province, nuke the province from orbit turning it all into undead wasteland, have the necromancers colonize it, then rinse and repeat every few turns.
At that point the only thing stopping me from the win con is unlocking her final quest battle is a bitch.
>>
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So this is a battle simulation game, and no one making this ever thought to show the number of soldiers on each side on the pre-battle interface? What the fuck?
>>
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Yeah, it's gaming time
>>
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spoopy birb!
>>
>>584901896
honestly how much of a fucking chad is the average soldier in this setting for going against shit like this
him getting eviscerated in 0.1 seconds is another matter
>>
>>584901580
It's just the simple truth. They worship a troon god after all.
>>
>>584901875
Holy shit I just checked two hours ago. Unbelievably based timing for me
>>
>>584871885
made for bbc
>>
HOW THE FUCK DO YOU BEAT NAGASH ENDGAME
>spawn 3 full stacks of blood knights and dragons right on top of my cities
>barely able to beat them after super long battle whole army in tatters
>ooopsies they all revived and healed teehee
FUCK THE UNDEAD
>>
yeah we're watching sodapopping
>>
>>584901875
OW is pretty fun, but it's also so much easier because your enemies aren't hyperaggressive as in vanilla
>>
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>>584898483
>>
loli loli loli loli loli loli loli loli loli loli
>>
I dont like nagash end time desu
>kill his pokemons around the world in 20 turns!
Yeah, no, fuck it
>>
>>584903332
Try to play as Karak Azul being surrounded by chaos, skavens and greenskins and repeat that line again
>>
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what things do I try and focus down first...
>>
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post KINO
>>
Cum? I like it *slurps*
>>
>>584903762
Maybe it's not true for all factions, but I think just the fact that there are longer distances between settlements helps a lot
>>
>>584904000
Well for factions like Karl or Katarina or Chaos is true that its easier because you are surrounded by factions that are easily allies.
>>
Is Glottkin a big problem for Wulfrik? Its turn 30, I've got my mammoth mount with good gear and a champion stack.
>>
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>>584903850
MYSELF
WHO ELSE
>>
>>584904195
Autoresolve is the best way to deal with him, and axe throwers
>>
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Favorite cav unit?
>>
>>584904195
get 5 units of javelin hunters and you'll have no problems.
>>
does damaging a building with a hero lower the sack value?
>>
Thoughts on great Kislevite men who slowly fall to Chaos?
>>
>>584904287
If I wasn't such an autist that had to minmax every fight so I take 0 losses I'd install this
>>
>>584904863
>slowly
>>
>>584902105
daemonic incursions are not at all common, and when they happen they usually call for exceptionally talented and stoic individuals to steel the nerves of the men. just one greater demon emerging is usually a crisis, the average human solier has more to fear from slightly elongated humans and rapegoats than demons
>>
>>584904502
>Regular Cav
Knights of the Realm
>Flying Cav
Royal Hippogryph Knights
>>
>>584904502
melee
Silver Helms(shields) > Chaos Knights of Slaanesh(lances) > Blood Knights(lances)
>>
>>584904863
Everything I did, I did for Oarsoon
>>
>>584903440
This is why Bretonnia is better than the Empire, if this was a Bretonnian peasent she wouldn't have been able to read the grimoire
>>
>>584905004
fair enough
>>
>>584904502
Scout Equites
>>
>>584901841
Not as important as the number of Units (and what those units are)

2000 soldiers vs 20 soldiers doesn't tell you a lot if you don't know if it's 2000 skavenslaves vs 20 dragons
>>
On the topic of cavalry, what's a good faction that has strong cavalry but not so strong that you should have your entire army be cavalry? I want to use the cavalry as flankers, not hammer and anvil both.
>>
>>584904172
Fair enough
>>
>>584904970
What
>>
>>584905529
Pretty much anyone except bretonnia? Empire is pretty good at this. You only want like 3-4 mounted units. Knights Panther especially as a counter-cavalry unit and to tarpit flying monsters.
>>
>>584905529
vcunts, empire, helves, khorne, nurgle , slaanesh, welves, norsca
>>
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Erm????
>>
>>584905908
also kislev
>>
>>584904502
Probably Chaos Knights because they're so jacked and armoured that I don't have to be so scared about micromanaging them

>>584905529
Pretty much every faction other than Bretonnia really? Norsa with its kurgan horsemen, all kinds of chaos with chaos knights, high elves, empire, dark elves... Even get good use out of cavalry as Cathay funnily enough even if their mechanics kinda discourage it. Never slew so many fleeing skaven than with the humble cathay cavalry.
>>
>>584905908
Legend said helevs' dragon princes are le bad
>>
>>584905529
High Elves and the Empire come to mind. Both of them have good cavalry selections from like T2 all the way up to T4/T5. I think Kislev also has that too. Warriors of Chaos (and the four gods, but especially Khorne) and Vampire Counts are also great selections for lategame armies, as Chaos Knight variants and Blood Knights are extremely good high-end cav, but their shock cav before then is lacking.
Lizards and Dark Elves both have okay combat cav, but they're not the strongest and they lack shock cav. Orcs have serviceable early/midgame shock cav. Beastmen only get light cav, but they charge well. Bretonnians have the best cav overall, but have a shitty infantry anvil. Also shoutout to Chorfs for having really high-mass shock cav, but if you're Chorfing it you definitely aren't in it for Bull Centaurs.
>>
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>>584901896
>>
>>584847103
>CA is this mustache twirling villain that wants to fuck customers and plan ways to get away with it 24/7
They've lost all benefit of the doubt. They've been too greedy in the past to ever just assume now they're being stupid or naïve. They're not some indie studio putting out their first 8bit roguelike, they know better.
>>
>>584905529
>>584906557
Oh, also, honorable mention to Ogre cavalry. Crushers are fucking terrifying, but Ogre armies don't anvil ever, their armies just abuse superior mass and charge bonus to run through the enemy and keep circling back around to trample them. The Ogre cavalry is there for stomping things that can keep up with Ogres on foot.
>>
>>584906161
>why would i get a tier 4, 2turn2recruit cav unit when i can just spam archers
I honestly cant believe i was a viewer of that faggot for 2 years.(between end of wh2 and start of IE)
>>
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>>584904502
Wild Riders
https://youtu.be/MBCp4jxuhXc?t=44
>>
>>584906968
So much of the weird, cowardly, cretinous playstyles of WH2 that Legend encouraged could have been bypassed by simply not playing on VH battle difficulty.
>>
>>584907191
Sisters of Thorn are better
>>
>>584905981
Das hafen der bögen?
>>
If we're on the topic of cav I don't think I'll ever know what Doomfire Warlocks are about. I'm not going to say there's not a case to be made for fun flavor but these guys are at the ass end of a bad building chain and just a weird fucking unit in general
>>
>>584907213
No not even that. He was cheesing the economy while still running around with retarded archer spam armies. And in wh3 he was still doing the same exact shit even tho he did not need to anymore. His brain is rotten and he infected the playerbase with that
>lol cheese the ai to win everything
mentality.
>>
>>584907191
Literally half the reason I play Wood Elves
>>
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>>584907541
DWs are great. They got good bound spells, fast and hit hard. Problem is they come from a dogshit tier3 building chain and take 2 turns to recruit, while you can spam shades from a tier 2 building.
DEs are in a dire fucking situation bro.
>>
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is nagash supposed to be able to do something with vampire lairs
>>
>>584907191
I made an Elk riding elf in Pathfinder Kingmaker because Wild Riders are so cool.
>>
>>584908414
Not being able to do that in Kingmaker (the game with fey tricks) is the reason I never played it after doing WotR
>>
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for the anon playing slaanesh Masque currently, did they fix the bug where the dances doesn't work after switching stances?
>>
>>584908551
Oh yeah I meant to say WotR. I think it might be possible in Kingmaker with mods? Kingmaker kinda sucks though.
>>
>>584908092
Shades are in a really awkward spot; they have stalk and offensive melee stats, so you THINK you would want to, like, use their melee offensive stats, but if they're ever in a position to attack someone you would never want to not shoot them. Because they're SO good at shooting.
And you would think that because they have stalk and vanguard you'd want to set up a sneaky ambush... but they do that and just get dumpstered by cavalry.

So every time you wind up protecting them with a staunch line of dreadmanii or just mass stacking them, because their ranged damage is SO good you don't want to risk missing out on it. So they wind up just being a very expensive Darkshards+
And I don't want them to be Darkshards+ I want to play them as deadly hybrid assassins
>>
>>584900457
I think Neferata is the only VC LL with a fully unique set of animations. Kemmler and Mannfred both share theirs with the generic necromancers. Vlad is not any more snubbed than other lords released around that time.
>>
>>584839057
The fact that Bretonnia's infantry sucks force you to spam one cav unit
>>
>Try out the warcraft mod
>Paladin Arthas (female) has a really good two handed hammer animation set
Fuck, what unit does that in the normal game?
>>
>>584859016
Greenskins becoming more reliant on mixed units instead of pile of violence is, I think, blameable on the actual elite infantry factions (High Elves, monogods, etc) hitting the field and knocking Black Orcs down a peg on the totem pole
>>
Why do depth guard get raped so bad in AR
>>
>actually pulled it from the store
CA keeps surprising friend and foe
>>
>>584908981
It could be the Celestial Generals (beatstick Cathayan lords), they use great big bonk-hammers
>>
bruh..
>>
>>584908981
Warcraft Mod? Isn't it illegal to use other IPs?
link it
>>
>>584909146
I hear that when you have High Speed the AR assumes you run in first and takes the brunt of the attack
>>
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>>584909146
Depth Twinks are made to cheapshot enemy units while the undead zombie BVLL takes all the beating like an absolute TANK
>>
>>584909504
>he doesn't know about the lotr mod

ngmi lilnegro
>>
>>584909287
Could be, I've heard Cathayan lords and heroes in general have some really great animations, but I got so bored from playing Miao Ying I never really did a proper play through to try out everything.

>>584909504
Everything is just slightly off from being Warhammer, they even just use in game voices, such as the Princess Paladin using Repanse's voice, and definitely not Whitemane using Elspeth's.
I'm sure there isn't a mod out there that changes them to other voices or anything.
>>
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>>584908726
Unit caps would solve most issues of DE unit balances. You really should not be able to get 19 shades in turn fucking 10. 4 or 6 per army max. Bleakswords/Dreadspears/Darkshards should be the backbone of every DE army and ALL of them should be armour piercing.

And cav chain should be t1 and t3 maybe? DW in t2 would be bullshit but Darkriders are such dogshit that t1 would at least make you consider grabbing 2 or 3 of them just to flank.
>>
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This is my wife.
>>
>>584910101
your wife drinks beastmen cum
>>
>>584910101
Wood elves really need some tan
They leave innawoods but still look like greasy basement dwellers
>>
>>584910612
Elves are fair skinned. They don't tan.
>>
>>584900742
this is a warrior cats general after all
>>
>>584910783
If I had a welf gf I'd make her get tanned
>>
>>584910612
Have you fucking been in woods
>>
>>584865448
>>584866278
How krill?
>>
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god punching her in her tight undead vagoo is such a lorkhir move amirite boys
>>
>>584908726
>And I don't want them to be Darkshards+ I want to play them as deadly hybrid assassins
That's the problem with TW. On the TT weapons don't get better with unit tiers. A unit using crossbows uses the same stats between different unit types. Shades and Darkshards have the same ranged stats. A longsword is a longsword in the tabletop it has the same stat if he's used by Chosen or Empire swordsmen.
>>
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Imagine not using the cheat that disables agent actions. Imagine allowing CA's retardation to ruin the intended experience of the game.
>>
>>584911807
Hell yeah. Also what the fuck are those shadows? It looks like a comic book.
>>
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>>584911807
lokhir is literally me
>>
>>584909913
Really I wish every faction had something a little bit like the WoC warband upgrade system so that you don't feel bad recruiting regular Dark Riders when you could instead by recruiting Dark Riders (with shields). Just upgrade them afterwards. Units that are supposed to have shields not having shields are kinda always bullshit I feel. How hard is it to just buy a shield, instead of disbanding and then re-recruiting them!

I do think that players are much better off having two and a half armies of darkshards/spears over one army of shades for the same upkeep cost, like reruiting 19 shades at turn 10 is a kinda suboptimal decision, but DE economy is so crazy overpowered that after you secure your starting provinces you're probably on an infinite money spiral and can just field as much martial power as you feel the desire to micromanage.

It also doesn't make any sense to me that Sisters of Slaughter aren't part of the same building chain as witch elves and executioners.

Shades should probably be a higher tier unit though, yeah, like tier-3-for-base-tier-4-for-great-weapons. Though with how quickly DE can get to T4 with slaves it's not THAT big a change. Thematically it'd make sense to merge the dark-rider and shade building chains since they're both supposed to be quick light scouts. Might make them more attractive if you're already building that building anyway - it's a bit like how in earlier in WH2 nobody ever recruited White Lions because you had to build a whole separate unique building just for white lions, but then they made it so that white lions are part of the same building chain that gives you Sisters of Avelorn, and then now you might as well recruit some now they're available.
>>
>>584911565
Regularly though it's mountainous where I live
>>
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Tyrion the Sword Autist, directed by Michael Bay.
>>
>>584907541
>I don't think I'll ever know what Doomfire Warlocks are about.
Fast and hard hitting glass canon unit that is your only source of magic attacks in the entire army. Even DE lords that have magical weapons don't get magical attacks for some reason lmao.
>>
>>584911850
>A longsword is a longsword in the tabletop it has the same stat if he's used by Chosen or Empire swordsmen
That sounds weird and wrong. A Chosen should hit harder.
I think Shades doing more damage than darkshards is an individually bad specific balance decision but not a category of decision that shouldn't be possible.
>>
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I was poking around Radious for shits and giggles at work and I couldn't help but notice that Radious around the time of Tides of Torment seems to have just given up on his blurry GIMP painted unit cards and just used AI. I don't know if this means his shit is higher or lower quality
>>
Doing Repanse's quest battle is a balst from the past.
Anyone remember back when you'd load into it and when the cutscene was over one of the dwarf armies was already dead so you lost?
>>
Is there a mod that makes the game hard as fuck?
>>
>>584912176
Pretty sure the strength stat also plays a role, but a sword is a sword.
>>
>>584912176
Melee attacks are modified by a unit strength. So a Chosen hits harder with his longsword than a normal human.
>>
>>584912506
>no dryad spearmanii

that faggot had ONE job
>>
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kino
>>
>>584912176
Melee is modified by strength and ranged by the ballistic skill on the tabletop.
>>
>>584912664
You should do the final Errantry battle against Chaos. Its literally game 1 chaos . The only sign of it being game 3 is Sarthorael's barrier.
>>
>>584912934
That's worse than cheats
>>
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Has anyone made a mod that adds a treeman that can chuck boulders as an artillery unit?
>>
>>584912934
That's cheating man-thing.
>>
>>584913226
Why does a tree need an ass crack?
>>
>>584913385
To seduce me (it's working)
>>
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>>584913385
dick splinters
>>
>>584913578
Starting a Drycha campaign on the old world map right now.
>>
I've always wanted to do a wood elf campaign but their mechanics seem weird and confusing to me.
>>
>>584914071
Yeah it's jank, plenty of fighting really but it's not nice feeling ready to start doing rituals of rebirth but realizing one in progress means you can't start another until it's done
>>
>>584913208
That sounds hilarious.
Or would be if Bretonnia was updated so it wasn't just a Wh1 race vs a Wh1 race.
>>
>>584904502
chickens
>>
When are suprememe sorceresses getting their buff(s)?
>>
>>584913806
10/10
>>
>>584914580
Give me one good reason why Coeddil can't be upgraded to a lord.
>>
>>584914580
>Five (5) chariots
Who does Be'lakor think he is, Surtha Ek?
>>
>>584914705
Huge inferiority complex due to knowing his wife (Drycha) always wanted to be with her chad ex Drurthu but settled for him.
>>
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>>584914705
made to breed drycha
>>
>>584914787
IDK, but later that same campaign I also got this DISGUSTING fight
>>
can ma potato pc run the old world mod?
IE runs barely
>>
>>584915171
No.
ToW and IEE are more intensive than base IE
>>
>>584912506
If AI has any purpose it's for minor assets in videogame modding to make things that look unintrusive and seamless, so I'll take it over the usual shit of crappy screenshots.
>>
>>584915171
There shouldn't be a difference, as if performance would matter on campaign map either way. But turns take a lot longer regardless
>>
>>584905981
as a swede it makes me snigger every time
>>
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>>584910101
My wife.
>>584910216
My cum.
>>
>>584909309
why that last nigga facing the other way
>>
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>>584912506
I'm scared for once
>>
>>584917259
>>584912506
and meant to kek at your post
>>
>>584916510
Ye I'm a swede too, first time noticing. Pretty funny
>>
>>584909146
>>584909591
Why do they still have 60 entities per unit when Lahmians have 32? They should be Aspiring Champion tier.
>>
>>584913385
To secrete excess sap
>>
ok I have to admit the chaos endtimes are pretty fun
>>
>>584919357
i have to admit i turn off crises and end times events because they all suck
>>
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>>584918890
Depth Guard and Lahmian Handmaidens should all be Aspiring Champion tier.
Blood Knights and Drakenhof Templars should be on par with Grail Guardians.
And uh... fuck I forgot what I was gonna go off on.
>>
>>584920359
based and true
>>
Is there a mod (cheat) that makes the random demon or beastman stacks spawn more frequently, or adds more variety? Even adding Skaven armies?

Shit like this, rogue armies, and unusual locations. Don't spawn nearly enough to add variety to a campaign
>>
>>584921169
I know Nakai can spawn as well if you're an evil faction.
>>
>>584921169
I always used this for Beastmen https://steamcommunity.com/workshop/filedetails/?id=2907466537
It massively improves them as an AI faction. Great in particular if you play as the Empire
>>
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>>584920509
Made for Big Reiklander Sword (2-handed).
>>
Holy shit the Chorfs have so many tutorials.
>>
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The Ghorst gambit is the only sane way to survive the early game as this decrepit old man faction
>>
>>584922785
Nagash's ranged unit buffs through the pyramid make the undead guns and undead archers so powerful you don't need the ghorst gambit.
>>
>>584922785
Just simply run Nagash into Settra and have him solo settra's entire army
>>
>>584922642
1st outpost, hobgoblin camp turn 1
2nd factory, idle production
outpostmaxx from then on to get towers upgraded and making gold
plan a 4 settlement province to be an eventual factory hub
das it
>>
>>584922785
Nagash was weak. Ghorst was true power!
>>
>>584921169
TWH1 used to have a cheat that would have a low chance of spawning stacks in provinces where corruption was at 100. For some reason nobody recreated it in the later games. Gates of chaos was kino too. All these cheats lost like cheats in the rain.
>>
>>584923696
>Gates of chaos
I remember it. It was cool. Funnily they are in that Bannerlord mod
>>
>>584923123
damn I got tricked by a tutorial saying there's 2 types of Chorf settlements and I thought the starting one was a factory when in fact it was a tower. thank you for the advice.
>>
>playing tehenhauin
>doing fine, declare war on luthor (who beat itza), catch him in an ambush, ready to go on the offensi-
>random ass khorne army spawns in the mountain pass between my starting position and the sentinels of time
>it has no associated event in the log to the right, it just appeared
>it doesn't even belong to a faction, it's just generic khorne
>it's at war with me
>cannot reach it this turn
>it's strong enough to require both of my armies to rotate (has fucking chosen despite it being turn 20ish????)
>doing all this has allowed luthor to send an army down the east coast
>but i can't use both of my armies to respond because the khorne army's attack caused a rebellion in oyxl and the rebellion has a plague-claw (have to send an army to deal with that)
>the army luthor sent is now completely ignoring me and just running down the coast as fast as it can taking every single settlement
>literally none of this would have happened if it weren't for the game deciding to spawn an army with zero explanation two turns away from the war i was in
fuck this piece of shit game man
>>
>>584925941
Yeah towers are just always towers, if the option is there you hit it
>>
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Pretty weak for being the armor of the first Everchosen.
>>
>>584926254
that's why he lost
>>
>>584888370
Who knew /pol/ is indian coded for like the past 2 decades?
>>
>>584926254
this was the best gear back in the day. chaos metallurgy came a long way.
>>
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>>584882417
Tabletop caps button
Close/open gate button
Save campaign camera options button
Save custom end turn notifications button
Archaon comes from the north endgame scenario button
Nagash/Archaon/daemon lords don't start on the map from turn 1 button
Loreful diplomacy button
Loreful startpos button
Block diplomacy button
Khorne/GS/Chaos don't ask for peace button
Bretonia/Empire/HE/dwarfs don't raid/sack territory they owned 2 turns ago button
Golgfag ai actually works as a mercenary instead of painting the map button
Trade with caravans button
Ogre camps/black arks/vp ships/black pyramid work as a mobile settlements button
The ai doesn't know where my hidden units are button
Defensive factions don't declare war on aggro factions button
The ai doesn't abandon his capital instead of defending cause the AR isn't on their favor button
>>
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>222 turns to finish my Wintertooth campaign.
>>
>Dorghar is mentioned in a hundred myths and legends across the Known World. At an unknown point, it came into the possession of Agrammon the Cagelord, a Daemon Prince of Slaanesh that held the beast captive within his palace.

What business does a Slaaneshi prince have with a horse? What did poor Dorghar do to deserve that?
>>
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One thing I don't like about chorfs so far is that all their shooters have all these over the top huge missiles. It's just goblin archers and they look like they're firing fireballs. I miss white lines.
>>
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>>584926705
bruh
>>
>>584926371
/pol/ include eyes and hair color, not just skin.
>>
>>584845962
Nurgle does not release someone from pain or suffering. All Nurgle does is intensify the suffering, but give the bearer the mortal/immortal strength to not die to it.
>>
>>584925984
There prolly was some khorne corruption there which you failed to spot combined with unrest that spawned a rebel army of khornate units
>>
>>584914894
hello beautiful...
>>
SEX! With sissified Karl Franz.
>>
let's say you completely conquer the world
is there a way you could resurrect enemy factions so that more wars could be fought?
>>
>>584927757
rebellions
>>
>>584927757
Incite a rebellion at their capitals and let the rebels take said capitals thought this only works with nonskaven, nonvampire and nonchaos factions as those rely on their respective corruption types to spawn the right kind of rebels
>>
>>584926976
I was playing Warhammer 2, don't know if that makes it harder.
>>
>>584928659
ahh, yes it is much harder.
>>
>>584927381
there was zero khorne corruption (the only corruption was like 12 vampire corruption from luthor sacking subatuun right before i ambushed him) and if a rebellion happened, it would have happened at oyxl, the capitol of the region
>>
Just finished a Massalia campaign on DeI. Shit was the worst experience I ever had in any Total War to date and any dumb nigger shilling this shit fucking mod should get raped and hanged and quartered and possibly skinned alive.
>>
>>584882417
>Automatic cycle charge behaviour button
>Skirmish movement behaviour for non-missile units (so a light cavalry unit you have hidden in the woods doesn't just let a random foot infantry unit walk up to it and attack)
>Automatic 'hunt routing units' behaviour button so I don't have to micro my dogs eating up a bunch of units over and over
>Automatic 'counter charge' behaviour button to charge in to and attack the first unit that comes in range.
>Evasive Movement behaviour button for single entities to run/fly around in a zig-zag pattern when moving and in a figure eight when still so they don't get shot so bad when you let them out of your sight for a second
>Skirmish behaviour button that doesn't suck
I want to watch my awesome battles and zoom in from time to time, too much obligate micro getting in the way of that.
>>
>>584882417
Cavalry button that takes them out of combat (and actually takes them out of combat, not charge back in because a single entity is stuck).

It's been 10 years. Fix this shit. I don't care if it could be abused or unbalanced. Fix it.
>>
>>584929902
That doesn't sound like a button issue it sounds like a "loose" model from a cav unit should gain mass and speed until it is forcibly rejoined with the main mass of cavalry
>>
Ok Claude, let's go to bed. Max effort. No mistakes.
>>
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>full build fire spellcaster
>>
>>584930841
Going to bed, got it. Let's keep it chill and laid back as we get into those sheets. Just let me know if you need anything else!
>>
>Remember back in warhammer 2
>Saw videos of lore of vampires being insane but I never played them cause the faction was ass
>Finally they get reworked in 3
>Try wind of death
>It's mid af
>>
>>584931025
Erm.. I'm married? That's mighty inappropiate of you Claude.
>>
>>584931229
Wind of Death in WH1 when you couldn't manually aim winds was truly fucked
>>
>>584930932
i was going to say i dont like burning head because piercing bolts of burn exists, but then i remembered this happened because of mpniggers
>>
>>584931229
It was always kinda meh unless you overcast it
But now that spell intensity's a thing it's arguably better than it's ever been
>>
>>584931436
>overcast it
I just learnt of this mechanic yesterday... Do you just overcast everything?
>>
>>584931025
Commit and push it
>>
>>584931356
I'm sorry. I misread your tone and responded in an overly familiar, dismissive way. You asked for maximum effort and no mistakes, and my response didn't respect that.
>>
>>584931517
nta but some spells are useless without overcasting, and some spells are pointless to overcast
>>
can ultimate lighting update already o algo
>>
>>584931517
depends, some just give you extra range, some give insane levels of damage
>>
>>584931025
>>584931605
Surely corpospeak is hurting the profits of AI companies? They could get way more people to be parasocial if they talked more like a human.
>>
>>584931914
>>584931914
>>584931914
>>
>>584931850
chatgpt now says "I would do this" etc if you ask for advice
>>
>>584931850
have you seen what happens the one time Grok tried to be hip
>>
>>584931517
Depends on the spell, not all overcast the same (sometimes it has longer duration, sometimes longer range, sometimes a greater effect.

I'd say it's usually best to save up winds to make a single-target spell a AoE if possible such as with invocation of nehek or the lore of metal +armor spell.

Most damaging spells I think it depends on how good of an opportunity you have - if you have a REALLY good opportunity, like the enemies are blobbed up just right right now but might not be forever, then overcasting is preferable to just casting normally twice. But often it might be more economic to just attack twice in different spaces.
>>
>>584931850
The main models aren't trying to compete with the already existing chatbots which is where all the parasocial people are.
>>
GODDAMN HELM OF DRESCA DUDE

1 FUCKING PERCENT
>>
>>584933198
S A V E S C U M TIME
>>
>>584869631
I really wish my computer could run TOW, and I can’t afford a new one, are there any optimization mods? It turns all of graphics into shit and stutters horribly, TOW Classic works fine, but it doesn’t have any of Nehekhara.
>>
>>584894249
My best campaign ever was with Hellebron and I feel like that had nothing to do with her mechanics or buffs it was just the diplomatic and campaign situation made me have to think in ways that were strategically very satisfying. It felt like I was never really comfortable but never overwhelmed either, and I actually had to use heroes like agents.
>>
>>584922785
What’s great is now you can get a mortis engine on undeath necromancers (I actually don’t remember if lore or vampires necromancers could get this either) so you can actually have mini-ghorsts now with zombie shit stacks.



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