[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
▼ Settings Mobile Home
/vg/ - Video Game Generals

Name
Spoiler?[]
Options
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
  • Please read the Rules and FAQ before posting.

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


[Advertise on 4chan]


File: 20250316162913_1.jpg (2.87 MB, 3840x2160)
2.87 MB JPG
Lokhir poon puncher edition

>An Update on Shogun 2 - Complete Edition:
https://store.steampowered.com/news/app/3846830/view/667253496651711518?l=english
>Total War: ROME II - The PANTHEON Updates - MARS First Beta:
https://community.creative-assembly.com/total-war/total-war/blogs/108-total-war-rome-ii-the-pantheon-updates-mars-first-beta
>Total War: WARHAMMER III - Lords of the End Times - DLC Overview
https://community.creative-assembly.com/total-war/total-war-warhammer/blogs/102-total-war-warhammer-iii-lords-of-the-end-times-dlc-overview
>Total War: Warhammer III - Lords of The End Times - Free-LC | Neferata
https://community.creative-assembly.com/total-war/total-war-warhammer/blogs/103-total-war-warhammer-iii-lords-of-the-end-times-free-lc-neferata

>Latest Fantasy News
TWW3 - Patch 9.0.4 Release Notes: https://store.steampowered.com/news/app/1142710/view/695400994320679316?l=english

>Latest 40K news
https://www.youtube.com/live/Z8egEUt4Qco
PC Gaming Show showcase: https://youtu.be/aXW6GFxYxsQ
Total War Warhammer 40,000 FAQ: https://store.steampowered.com/news/app/4199910/view/655966683127611597

>Latest Historical News
Total War: SHOGUN 2 – Complete Edition is ... REMOVED FROM STORES: (Can still be played be owners)
Rome II - Pantheon Update livestream: MARS Beta: https://www.youtube.com/live/3-JQ4tvSWlQ
Recap & What's Next: https://www.totalwar.com/news/total-war-medieval-iii-recap-whats-next

>Stuff
1d6chan: https://1d6chan.miraheze.org/wiki/Total_War_Warhammer/Tactics
Roll Charts: https://imgur.com/a/81snQma

>Older Titles
Steam: https://store.steampowered.com/franchise/TotalWar-Official
GoG: https://www.gog.com/en/games?query=total%20war

Previous: >>585045639
>>
Total War: Claude
>>
Anyone else run into an issue where alt right-clicking with artillery makes them walk to that spot instead of firing?
>>
Are they ever going to give Alberic his own model? I mean he just uses the generic lord model of his faction, it's stupid.
>>
>>585149129
it's not a generic model, it's spiced up.
>>
Gay sex with Lizardmen
>>
>>585149108
Probably LoS issues. That's what causes them to do that for me.
>>
File: hyehehe.jpg (327 KB, 1198x955)
327 KB JPG
What now khornefags?
>>
>>585149408
It was a mortar, they don't have LoS issues, but you never know with CA...
>>
>>585149474
Snakes do not have legs they cannot go up the stairs
>>
>>585149509
>It was a mortar, they don't have LoS issues
You'd think that.... but I have had LoS issues with them before. I think sometimes they forget they're mortars if you tell them to shoot something out of their range.
>>
I'm playing as Archaon and I just beat Boris and am taking that Khorne faction over, where should I be going next? Towards the Daemon Prince and then Sigvald? Or Tamurkhan, Kholek, and Vilitch? Or should I be going south to Arbaal, then Azazel and the rest of Norsca? Not really sure where to go from here he's super free to go wherever
>>
>block army skill
>doesn't increase block army chance
cool
>>
>>585149474
you've been BTFO i'm afraid >>585149579
>>
>>585150286
>>585149579

What now Khornefags?
>>
>>585150089
Fighting legendary lords with a generic can be rough, but there's a big lead time to make a decent WoC army so it's best to constantly be making new armies and sending them out.
>>
>>585150191
>block army skill
>doesn't negate both down results
cool
>>
>>585150286
>>585149579
>>585150451
https://www.youtube.com/watch?v=3n7eNFj_9Vk
>>
>>585149383
Yum!
>>
>>585149474
Stairman LH?
>>
So been having constant issues with end turn saves crashing my game since the patch and even a weird one where after a battle, mid load screen I get kicked to main menu.

Changing it from full screen to windowed mode seems to have fixed it...I have played Full Screen since WH1. Never had this issue before.
>>
>>585150089
If you defeat the glottkin you'll confederate a lot of norsca territory. Would be a good idea to catch him and/or azazel on your way south to the empire/kislev. I usually just formed a millitary alliance with the daemon prince, he's a fantastic source of allied-recruitment units.

You're kinda free to do whatever. I'd suggest getting Kislev/the empire sooner rather than later so that you have an opportunity to get them before they snowball or die out.
>>
feet
>>
File: shogungordonfreeman.jpg (68 KB, 957x637)
68 KB JPG
Can someone explain the sudden rise in discussion around AI or AI mods?
OK, the Shogun Incident, I get that. However, there has been lots of talk over the last few weeks about AI mods, but good (mods that improve functionality) and bad (slop posters, unstable/dangerous mods etc.

However, where did the latter come from? AI has been about for ages. Why would people only start vibecoding mods now?
>>
>>585152673
-are disgusting. You are a hop skip and a jump from coprophagia
>>
>>585152673
cm
>>
>>585152760
Good agentic AI is a recent thing (not recent in AI time, but recent in real world time)
>>
>>585152760
AI got significantly better at coding recently
>>
File: 1791797244365285.jpg (931 KB, 1758x2220)
931 KB JPG
>>585152760
There was a very recent public release of a model that can decompile and rebuild entire games with relative ease. To the point people are importing entire games into unrelated ones like Tony Hawk skateboarding into Spiderman or CoD. By comparison the mods for stuff like Total War are easy and simple. Also people have decided to throw AI at all the issues CA was always very obviously too shit to fix or code, and have instead lied and claimed it was impossible.
>>
>>585152760
the learn to code crowd is getting taste of their own medicine to put the fries in the bag
>>
>>585153193
>The irony that robotics are so expensive, and incapable and unreliable that blue collar workers will continue to earn more than white collar workers on average and 'coders' will be forced to learn to shovel instead.

lmao
>>
>>585153079
>those handpainted runes on Archie's helmet
jesus
>>
>>585149383
It's not gay if they're genderless.
Also do not the Skink
>>
>>585153453
I just now saw the dickbutt
>>
>>585153419
factory revolution happened ages ago
>>
Looking at their skill tree Necrarchs look so strong, it's a shame their spell selection is so mediocre, if only they had wind of death
>>
I assume a lot of anons here use a permanent summons mod because that was a shitty MPfag change by CA that made the game worse. But holy shit is Lore of Undeath OP as fuck with that mod. 3 permanent zombie dragons per necromancer.
>>
>>585154256
Wind of death got giga-nerfed from the last time you played VC. There's a bunch of kinds of infantry it doesn't actually kill even at 160+ intensity.
>>
>>585153979
no, they said that when they shipped all the factory jobs overseas
>>
>>585154256
Really CA just needs to let us pick and choose spells on lords/heroes they intend to give mixed spell lores. Shit is so annoying being stuck with whatever trash spells CA decides to put on a wizard when they don't just go for a pure lore.
It would have been really nice if the vampire mechanic had Forbidden Lore as an upgrade option to give your vampire a selection of otherwise unavailable lores. I.e. every standard lore of magic besides Life.
>>
>>585154601
I used it 10 minutes ago it's still decently strong. Doesn't delete every infantry unit like in WH2 but it's enough to get them to 30% and get them to rout soon after. I do really like the new vortex spell in the lore of Undeath though
>>
>>585154801
skipping out on forbidden lores is such a tragedy. I get why, but still
If I knew how to mod I'd definitely add it for necrarchs and von carsteins
>>
File: 1761484496468512.jpg (595 KB, 3200x1600)
595 KB JPG
This was a core feature of the new Warcore engine btw

They said it was impossible to port back to WH3
>>
>>585155018
Link to the mod ? It's going to make any skirmish unit mega OP but I don't care, I hate seeing them all shoot the same goblin in a unit of 160 green fucks
>>
>>585155238
https://steamcommunity.com/sharedfiles/filedetails/?id=3822511375
>>
>>585155010
>I get why
I don't. I see no reason to not do it.
>>585155018
I assume this is the "new feature" of range weapons actually being able to shoot at a whole unit of guys instead of focus firing at one side of them?
>>
File: 20261020143359_1.jpg (2.15 MB, 3840x2160)
2.15 MB JPG
>first thing festus builds is defenses in brass keep
>have 1.25 garrisons on because I have 25 army cap, but in early game it's way more painful when attacking
>get a good chance to attack the small army that just came out at least
>nah fuck you, beastmen without warning while threat is low
what the FUCK I thought this shit was supposed to warn you, or does the army just sit there for a while at least. I'm sure I can count on hochland to do absolutely nothing of course.
>>
>>585155018
so what you telling me is that CA needs to use claude code
>>
>>585155526
What they need to do is go back in time 15-20 years and slap the shit out of whoever was coding their games then and leaving no dev notes
>>
>>585153979
Civilisation can only move and improve as fast a its slowest and dumbest will allow.
We would have fully automated postal services if the threat of non white banditry was not only ever present but also taboo to even consider - yet is the primary reason it will never happen.

Case in point, unmanned farmer produce stalls in rural areas. Been in existence forever and now becoming rarer, the closer you are to 'urban youth' and their ability to drive in a day.

Low tech honour systems prove the investment in high tech services is a liability. Blue collar work will never go away as a result, because the logistics chain is more important than any other industry bar none and CANNOT be put at risk.
>inb4 food supply
Farmers can grow all the food they want but if it never ships out from their local county - they all go broke and eventually the locust horde of inner city colour makes its way out to them.
>>
>>585152760
AI is so good at coding now that it develops features no modder or CA were capable of doing in the past
>>
welves dont need a rework but they could use another LL with a different start pos
>>
>>585155978
They need a rework, their entire faction is deepwood scouts stacks
>>
File: SkinkHug.jpg (158 KB, 1200x801)
158 KB JPG
>>585149383
Non-sexual hugging with skinks.
>>
>>585155978
they're getting monkey king!
>>
>>585155978
>they could use another LL with a different start pos
Who and where?

I wonder what a Wood Elf horde faction would be like...
>>
>>585156042
Would you say the same of the Skaven with how every player only does weapon-team stacks?
>>
File: 1791123590907587.png (912 KB, 484x839)
912 KB PNG
>>585155978
We need a fucking Eastern side of the map man, i'm not saying add Ind/Nippon or wahtever i'm just saying we need more shit to make it not boring while playing that side

>>585156238
Maybe this guy....
>>
>>585156042
their cav us also great
+ durthu and the sexy other tree can stack trees and dryads
>>
>>585156042
That's just elves in general. All they fucking do is spam bows/crossbows. Elves are boring as sin.
>>
>>585153016
>AI got significantly better at coding recently
Was there some big release or?
>>
>>585156425
>aislin stuffed into an unfinished corner of the map
cruel
>>
>>585156498
I think the release of Fable marked a big improvement and it seems to have gotten better since
>>
Claude, develop total war warhammer 40.000.
Make no mistakes, and make it good
>>
>>585156103
>Hundreds work and sleep in the same building / place on the outskirts of the city
>Having to cluster together for warmth during the night.

Is this just factory town shithole place, but Japan?
>>
File: Beastmen.png (96 KB, 573x850)
96 KB PNG
>the new Warcore engine
Should have called it the Wargor engine
>>
>>585156382
Nta but I'd say so

Undercities at least needs a massive rework or just plain removed, food is a bit awkward but you can rework it into something more clean and fun

Skaven should also really get a really weak waaagh mechanic because it would be cool
>>
>>585156803
And by god
Remove warp lightning from the game
>>
If there are any AI modders in the thread, heed thy words.
I prithee that you make a mod to make cavalry move away from an enemy unit until they have gone to the position I want them to. I don't mean running back because a single entity is stuck. I don't mean clicking thousands of times to try to avoid that fate. One click, they do literally everything to get to that location and do not stop for anything. Kill any lone entities remaining behind if you have to.

Night has Fallen,
Millions must Rise.
>>
>>585156617
He gets special sea lanes only he can use and he doesn't have to wait a turn when he uses sea lanes so it isn't a big deal.
>>
>>585156803
>really weak waaagh mechanic b
I guess that's what The Dwellers Below is *supposed* to be. Though it'd be nice to get a few more free slots for skavenslaves in your army that you can't just replace with weapons teams, that also doesn't obnoxiously spawn right under your artillery every 30 seconds

>Undercities
God what I wouldn't give for a Heroes of Might & Magic style underworld layer.
>>
>>585156998
*zap* whats the *zap* matter can't handle *zap* a little shock to your balls? *zap* *zap**zap**zap* *zap*
>>
>>585156741
>Is this just factory town shithole place, but Japan?
No, factory town shithole, Lustria
>>
>>585156998
Every damaging spell in the game ought to have its cooldown and WoM cost doubled.
And every buff spell ought to have its duration doubled.
>>
File: gbfuyaiwøp.png (298 KB, 1607x1187)
298 KB PNG
>>585156425
>>
File: 20261020132130_1.jpg (1.75 MB, 3840x2160)
1.75 MB JPG
*Casts 50% intensity spell* SORRY *casts cataclysmic spell* I CAN'T *heals all 1 entity units to full while they rape the enemy line* HEAR YOU
>>
I have questions about how cold it gets at night in most of the places lizardmen still live. Also, aren't they cold blooded? Huddling together for warmth wouldn't do anything.
>>
>>585156425
I just wish the Eastern Steppe wasn't a thin strip of pure black doom death flying-mountain wiggling-tentacle daemonwarp Chaos Wastes.

There ought to be a fair bit of, like, y'know, Steppe, like a Kislev-y tundra between cathay and the edge of the universe.
>>
>>585157769
Well they're in space now... So they're like... Frozen alive...
>>
>>585157419
>And every buff spell ought to have its duration doubled.
and make them at least have AoE for 4 units
>>
Why is Gargamel a VC hero?
>>
>>585158067
Single-target buff spells feel like they're built more for multiplayer where armies more often consist of ~12-14 units.
>>
>>585157769
huddling together can at least keep their risidual heat from the sun/fire in and cold out.
They should be sleepin with heated rocks though so they can have the heat without the smoke, now that's comfy.
>>
File: 20261020150704_1.jpg (1.89 MB, 3840x2160)
1.89 MB JPG
>>585155507
>ignore it
>it disappears and I get some dillema with minor pro/cons
alright then.
Fuckin got the slimy bastards had now, major headache dealt with early.
>>
MUST WATCH
https://youtu.be/b5ei5qxmOzs
>>
>>585156103
Clustering together won't keep skinks warm. They're reptiles, they don't produce body heat.
>>
tyrion+army vs 5 aspiring champions
who wins
>>
>>585159918
it reduces the amount of heat loss
>>
File: the real suneater.png (2.54 MB, 2560x1080)
2.54 MB PNG
>>585149171
4u
>>
>>585159918
>>585157769
If they writhe enough they can create warm for eachother with friction, clearly.
>>
>>585160148
Depends a lot on the army. High elves have a bunch of stuff that's pretty good at killing heroes. Tyrion isn't soloing 5 good combat heroes unless he has a maxed sword of khaine and nemesis crown or something.
>>
>>585160148
depends on the army. Spearmen & archers? No. Dragons and swordmasaters? Easy.
>>
>>585160148
he died to 5aspiring champs
he had dragon princes and lothern sea guards
>>
File: 1766899003690756.webm (2.55 MB, 640x266)
2.55 MB
2.55 MB WEBM
what's left in the roster to be added for dawi and dark elves
>>
File: anya-jo-elvidge-ulthuan-1.jpg (1.11 MB, 1920x1154)
1.11 MB JPG
>>585140889
I think inner Warhammer 2 Ulthuan is nicer before it got big squeezed especially when you have the big vortex and that cool inland isle. Cathay's actual green parts are a bit too squished as a result of being made for IME and a lot of it ends up as desert and rocks. TOW Bretonnia is also really nice but I don't really play Bretonnia or TOW much. If you could get WH2's Ulthuan with (a bit of, too much would be kind of jarring) WH3's colors I think it'd look really good, cause WH2 made even jungles look like dark pines instead of vibrant greens
>>
>>585159918
But if they had a human who did, they'd cling to him like velcro!
>>
>>585161940
Makes me wish there was an old world style campaign focusing on the areas from WH2
>>
>fixes units going up ladders instead of through wall breaches/gates
>fire while moving units target multiple entities in a unit
Has anyone tried those memreader mods? What the FUCK is CA been doing all this time when a single Chinaman with Claude can fix these pathfinding/targeting issues in a single day?
>>
File: 20261021011112_1.jpg (521 KB, 1920x1080)
521 KB JPG
Pyrrhic victory against Pyrrhus
>>
>>585165134
small family company......
>>
>>585164556
I'm kind of surprised they're doing a southlands campaign before a remake of the Vortex campaign.
I fucking love crusading across araby as repanse, but I can't for the life of me figure out who the fuck else wants to play in JUST the southlands except Tomb Kings players of which there are about 5.
>>
>>585164556
Give chinks and claude some time...
>>
>>585165139
Was it worth it?
>>
@grok make the campaign map round
>>
>>585164556
Yeah, I like the idea of a map that expands certain areas but the areas that got expanded are the ones that need it the least, and the areas that need expanding the most are the areas that are completely vacant from the map.
>>
>>585165839
Really the game just needs the land equivilent of a sea lane on the easternmost and westernmost edges of the chaos waste by valka and villitch's starts to simulate walking from side to side and you'd be golden.
>>
@grok fuse EVERY single total war map into immortal empires
>>
File: file.png (2.52 MB, 1118x1641)
2.52 MB PNG
>Bretonnian garrison entirely dies to giant vampire army attack but wins in the end
>Same vampire army attacks again because they had enough units return
>Cheese it with the green knight
>Same vampire army attacks again with a new lord and only one unit left
>Cheese it with the green knight AGAIN
>AGAIN!
Holy fuck it should be illegal for the same army to attack the same settlement this many times in the same end turn.
I'm afraid if I use the autoresolve it'll let him attack again and I'll be down even more units.
>>
>>585165307
Southlands is a nothingburger unless you make new factions that aren't in TWW, is the big problem I have with that. I mean, southern realms aren't even real factions, let alone how you would need Araby factions, Southlander tribes, and Sudenburg would be units of Empire and Southlanders in the same army. You can maybe justify sticking some random factions in there as 'crusading forces' or whatever but it's already them making shit up, like how they stuck Repanse in Araby in the first place when she had nothing to do with it
>>
File: file.png (725 KB, 459x824)
725 KB PNG
What's your Archaeon stack?
>>
>>585166336
Oh christ, you did make me realize the entire point of the Southlands campaign is just because cataph's shitty southern realms fanfic.
We're getting a map to promote fanfic factions before a Old World style new world map.
>>
>>585166481
What's the fanfic? I haven't really kept up with mod factions for custom factions. I only installed Araby this last campaign
>>
@Claude.
Rediscover the lost archeo-technology that allowed cavalry units to mount and dismount from their horses.
No mistaked and no bugs from Napoopan!
>>
File: file.jpg (366 KB, 1920x1080)
366 KB JPG
This was definitely one of the most cancer fights of my whole warhammerin' career
>>
>>585167515
I fucking hate those woodfaggots...
But will always try to take that wood tranny knook cranny...
>>
File: 1780312565125855.gif (3.39 MB, 640x640)
3.39 MB GIF
>>585167515
>>
>>585167515
fantasoy army composition be like
>>
>>585156780
From all I've seen so far it's just a modified version of Warscape 3.
>>
File: file.jpg (612 KB, 1920x1080)
612 KB JPG
Uhm, Tzarina? You sure about this?
>>
>>585166982
https://steamcommunity.com/workshop/filedetails/?id=2927296206
Basically it started as just a project to give the Border Princes, Estalia, and Tilea some flavor.
It has turned into a huge mod because of his fans wanting more and more Oldhammer thrown into it, as well as references to stuff from his discord.
>>
File: 1790378464623087.png (30 KB, 978x290)
30 KB PNG
>>585156425
>>
>>585167879
>Sorry, I will not be reading comments, as I got exhausted by those people who make no effort whatsoever to read the compatibility paragraph, troubleshoot their mod list, or consider/provide any kind of context, misleading others in the process and frankly disrespecting my free time.
>>
Claude please program a mod that causes the game to pause and move the camera to a spot where the enemy is summoning a unit or dropping a nuke. Add a MCT option to disable it for specific functions so I can turn it off for the Menace Below. Thank you.
>>
>>585167515
Doesn't her army auto-die of you kill the one non-flying unit?

>>585167856
She has the power of Ursun and Nippon Scrolls on her side.
>>
>>585168062
Can't do that Dave, that's cheating.
>>
File: Naieth.png (105 KB, 388x195)
105 KB PNG
>>585155978
>>585156307
>>
>>585161598
there's the shart dragon for the dawi but it's a massive reach
>>
File: 1764155779404960.png (196 KB, 458x374)
196 KB PNG
>>585168847
what about rune golems
>>
File: 1754577367743062.jpg (47 KB, 633x726)
47 KB JPG
>>585167856
17th assault on Hostomel ...
>>
>>585168847
not really, they already gave dwarfs carnosaur because of magic runes
>>
>>585168981
Rune Golems are officially an age of sigmar thing now.
>>
>>585168063
There is an escalating leadership penalty, but it resets to zero as soon as anything is on the ground. Flying units being in melee counts.
>>
>>585168063
Hid in the trees until bretonnian reinforcements arrived.
>>
File: Bugman's Cart.jpg (354 KB, 800x1169)
354 KB JPG
>>585161598
>>
File: 2026-10-21 015742.png (337 KB, 399x642)
337 KB PNG
AAAAAAAAH! Scary!
>>
>>585161598
>cavalry
ermmm that's not very dawi
>>
File: 1786084858219296.png (1.58 MB, 1060x753)
1.58 MB PNG
how can space marines even compete with woc aura
>>
File: 1768251089328333.jpg (191 KB, 587x774)
191 KB JPG
>>585170969
We have better aura
>>
>>585171206
Pic unrelated
>>
>>585171206
Feet are too big.
>>
>>585171206
whys he got a wolf coming out of his crotch
>>
>>585166418
Chosen of course.
>>
>>585171206
>full head of hair loose and swept to one side
>3 or 4 braids
>AND a bunch of hair in a top knot
damn this nigga got like 3 heads worth of hair
>>
>>585171206
>AI slop before AI slop
>>
File: p10ebh2daf0y.jpg (638 KB, 2000x2786)
638 KB JPG
>>585170969
They can't, and never will.
>>
>>585172305
>>585171206
>>585170969
how do they shit and wipe after?
>>
>>585172512
It is not your place to question Nurgle's gifts.
>>
>>585172512
Chaos warriors don't eat, sleep, or drink. Space marines eat their own shit after it gets recycled by the suit.
>>
>>585173050
>Space marines eat their own shit after it gets recycled by the suit.
Fr? Dune style? Cool lol
Who copied who?
>>
>>585173256
GW copied obviously. Dune is way older than 40k.
>>
>>585173256
Early 40k copied a lot from Dune.
>>
>>585173256
the warhammer franchise has never had an original idea in its life
>>
>>585173545
Nah, Warhammer has a bunch of original stuff. Green orcs being one.
>>
File: Magma_dragon.jpg (241 KB, 752x1000)
241 KB JPG
>>585161598
>>
>There still isn't a mod to change the lighting back to TWW1
>>
>>585173256
40k is literally "what if the Imperium from Dune had Starship Troopers guys and magic"
>>
>>585173890
"And also the Aliens from Aliens were there."
>>
>>585173890
There's some borrowed concepts (ie God Emperor monopolizing psionic space travel) but Dune's Imperium has an overt Ottoman aesthetic whereas 40k's Imperium is very much late victorian britain in space.

The dune influence in 40k was much more evident 30 years ago but it's gradually come into its own over time and now it's hard to argue its aesthetic isn't uniquely its own even if they use lasguns and call their leader the God-Emperor.
>>
>>585173256
Everyone else is right about it copying Dune, though Warhammer did come up with some things that are now common. Green orcs as the other guy said, but also orcs having tusks - that was a warhammer thing first. I see a lot of warhammer stuff as like pizzas - unoriginal ideas fused together to make something distinct. Like they stole Navigators from Dune, but the concepts used by 40k for warp travel (Navigators from Dune, the usage of the Emperor as a lighthouse beacon used by ships to orient themselves in the warp, the slipspace being hell) make a concept that was still quite original overall. Space marines are obviously Mobile Infantry at a glance, with warrior-culture elements from Sarduakar, but the ideas of "implementing a bunch of gene modifications and biological upgrades into people" wasn't done with it before as far as I can tell, and even since then few pieces of media really get to the levels of extremes that space marines do. I think weirdly one of the closest feeling ones is Super Mutants from Fallout, the early ones, which are obviously combined with orks, but match the extreme level of biological modification
>>
>Norsca sucks
>the North Pole sucks
>the South Pole sucks
>the New World sucks
>Ind and Khuresh aren't traversible
So there's what, ~40% of the map that just blows and nobody either can or wants to play on it? Great sandbox experience you've got there.
>>
>>585174394
40k's Imperium takes influences from a bunch of enemies of the 1980s UK, such as the Nazis, Soviets and of course Catholics.
>>
thanquols quest battle bugged after I won. and I really think if ca tried very hard they could cram some more bugs into this game
>>
>>585171206
space marine armor looks fucking retarded
>>
>>585174295
and also hive cities, law enforcement and dystopian satire from judge dredd. The xenophobic aspect of humanity, the inquisition, the influence and power of chaos, and general art style from nemesis the warlock. The chaos gods and champions, mutations, and even the fucking chaos symbol from michael moorcocks books...
Warhammer is just an amalgamation of shit copied to a very uncomfortable degree.
>>
>>585175350
>very uncomfortable degre
I'm comfortable with it.
>>
Chaos dwarves still need harridans and a harridan bodyguard hero and a goblin khan lord
>>
>>585173545
Warhammer took other people's ideas and made them better, which is why its more popular than all the other settings that they allegedly "stole" from.
>>
i am luthor harkon
the pyramid of nagash will be executed with an a10 gun, the gun of luthor harkon
>>
File: 1652938763618.png (291 KB, 691x576)
291 KB PNG
we live motherfucker
>>
4chan is dead
>>
You know sometimes the cheatsfags are alright. The Once And Future Kingdom Brettonnia overhaul is actually awesome. I genuinely doubt even if Bretonnia ever gets a rework it will be as good as this.
>>
4
>>
god damnit I thought I'd finally be free
>>
File: 1775584699808914.png (527 KB, 725x725)
527 KB PNG
I MISS YOU GUYS SO MUCH!!!!!!
>>
File: 1790155446212659.jpg (65 KB, 750x702)
65 KB JPG
I was about to lose it
>>
WE RISE AGAIN
>>
imagine if tyrion set the password to enter ulthuan to 4
>>
File: 1790373530652222.png (704 KB, 982x605)
704 KB PNG
>all future mods that change the game in the future will require mem64
>leaves a massive gaping open hole in your system for bad actors
you're response?
>>
>>585177106
SUCH IS THE POWER OF NAGASH
>>
>>585178371
>you're response?
bloody bastard sir
>>
>>585171206
Water is wet.
>>
File: mariyan-hristov-pusbags-2.jpg (1.49 MB, 3840x2227)
1.49 MB JPG
Pestilens supreme
>>
loli feet
>>
TERRA COMMAND
TERRA COMMAND
WE ARE EIGHT STANDARD HOURS OUT
I SAY AGAIN, WE ARE EIGHT STANDARD HOURS OUT
WE ARE DEPLOYING IN WIDE FORMATION
TERRA COMMAND
TERRA COMMAND
HOLD THE LINE
>>
WASSUUP MY NURGORS
>>
What in the goddamn happened that turned Grungni and Grimnir's brother into some bull freak?
>>
with nagash's pyramid the one thing you ultimately have to choose is either pirate shooters or tomb king shooters, both necrofex and casket of souls are stronger than normal but going to the right side of the pyramid also unlocks a bunch of bonuses that apply to mordecai and rigby units and are closer to another of nagash's general bonuses to shooting units once you hit t3
>>
File: raise dead.png (256 KB, 455x411)
256 KB PNG
the dead rise again
>>
File: 20261021152120_1.jpg (1.05 MB, 2560x1440)
1.05 MB JPG
Achilles has gone native
>>
File: 1528136759790.png (160 KB, 600x797)
160 KB PNG
We back ?
>>
File: 20261021132221_1.jpg (559 KB, 2560x1440)
559 KB JPG
>>585181340
So much so I started marrying Petroclus' kids to each other.
>>
>>585178071
6ft, 6 inches, 6 pack, 6 figures is the password to enter Alarielle.
>>
Stop liking the things I don't like.
>>
File: 12.png (95 KB, 241x401)
95 KB PNG
>>585182792
You want me to stop liking women ?
>>
File: 7w1iem77q1791.jpg (3.9 MB, 3703x2880)
3.9 MB JPG
>>585174894
The map expansion will probably not fix this.
>>
File: 1783433944861730.jpg (406 KB, 858x1200)
406 KB JPG
I am not a fan of the new crisis scenarios. Them just spawning armies randomly feels so gamey. Add to that, the mechanics like not being able to take Nagashizzar and 100% ward save and the whole thing feels so fake.
>>
File: file.png (225 KB, 605x377)
225 KB PNG
>Try out new Bretonnia overhaul
>Like every other overhaul it thinks the problem is Bretonnia is weak instead of just lacking in campaign mechanics

>>585184589
Ideally there would just be a toggle to enable/disable or not.
Then if enabled, Archaon, Nagash, and Thanquol would all spawn with bonuses, and as they achieve their campaign goals, they come closer to starting an END TIMES trigger.
Unfortunately this would require factions to actually play the game instead of just existing to battle you as a player, so it would require rebuilding the entire game from the conception, since the AI isn't designed to actually have goals or care about mechanics.

I never understood this with Total War, in every other game with loads of factions and huge world maps, you have the AI trying to build towards goals, and an actual fail state if the AI achieves domination before you.
>>
File: file.png (1.21 MB, 855x786)
1.21 MB PNG
>Nakai saving me time on fighting nurgle shits
Maybe I won't crusade the lizards this campaign.
>>
File: morathi skill tree.jpg (531 KB, 3980x664)
531 KB JPG
Morathi's skill tree is kinda fun. I like that they separated the generic casting buffs from the spell line and put them in the top row. I'd like Mannfred to have something like this.
>>
well you can blame the indians for causing problems for half the net. Also I just downloaded my free steam shogun 2 that I got a few years back, playing for the first time. What mods do you guys suggest I download, mods that fix and bugs or glitches and maybe stuff that makes ai better or minor factions being unique.
>>
File: 1784051459274614.png (467 KB, 528x528)
467 KB PNG
>oooh CA is shit look at all these modders using claude fable to do 99% of the work to implement these never beforeseen features in the games!
>never mind that old modders could never do those things and the new modders can only achieve it through not writing a single line of code!
Ive waited HOURS to post this
Fuck you retards fellating vibecoders, yes, its amazing shit, no, it doesnt mean that no one that did it by hand before is shit
fuck off
>>
>>585187798
what are you talking about?
>>
File: 1784136980098880.gif (492 KB, 220x275)
492 KB GIF
>>585187872
This post, which I was unable to answer throughout the entire day and rented a room in my head
>>585153079
>>
>>585187798
>WE WUZ CODERS N SHEET
>>
>>585187798
Honestly?
CA should just vibecode 40k by now
its not like their code is much better than AI and the AI can figure out their engine much better than their engineers
>>
>>585188012
Yeah I have to agree that a lot of people do fellate them quite a bit. But I must say that vibe coding does reduce a lot of time and stress. I expect people who use ai to use that freed time to proofread and test the code.
>>
File: 20261021233433_1.jpg (914 KB, 2560x1440)
914 KB JPG
I, too, have guns
>>
>>585188669
The fact that vibe modders managed to unlock third person, pathfinding and dispersed shooting in the spaghetti ass coded warscape engine tells me that a 40k vibe coded from scratch would be fucking amazing.

Hell, they could potentially finally fix some of the more egregious janky ass AI behaviour in total war using claude
I hope that CA is using fable for their projects, god knows its leagues better than their software engineers
>>
>>585187798
Who care about prehistoric time ?
>>
>>585181443
Who calls?
>>
Did they split up Shadows of Change DLC? Game says I'm missing shadows of change - kislev, and tzeentch with just this line in my ini:
2325830 = Total War: WARHAMMER III - Shadows of Change
>>
>>585189572
Yes they did. You can purchase Yuan Bo etc. separately
>>
>>585189704
yeah well, the place I would normally go to find the answer to my question is down because of the PHP2 thing.
>>
>>585189704
ok, nm, I was able to find the ids on steam and guess what they should be:
3301110 = Total War: WARHAMMER III - The Changeling - Shadows of Change
3301120 = Total War: WARHAMMER III - Yuan Bo - Shadows of Change
3301130 = Total War: WARHAMMER III - Mother Ostankya – Shadows of Change
>>
>>585188953
I'm using the fire while moving fix and it works, literally just a 70 line script that's barely human readable but I believe it is just like a memory hook like cheat engine. Somehow he found the pointers/addresses for the battle engine picks targets for units.
>>
>>585189539
>You'll find no sucker here.
Why does he pronounce succour like that?
>>
>>585190979
Soon you will tell me that they will fix the decades old issue of
>Units refusing to shoot because friendly units are in the way
>Units turning to fight because there is one entity engaged
>units climbing ladders to enter towns
>>
File: 20261021165732_1.jpg (630 KB, 1920x1080)
630 KB JPG
POV: you are being raped
>>
>>585191463
the guy who made the fire while moving fix has made a mod that fixes the issue of units still going up ladders after a breach in the wall is made. I haven't tested it myself, because it doesn't annoy me that much, but its there.
>>
CA, implement these mods as base game fixes. No mistakes!
>>
File: 1568103874575.jpg (41 KB, 500x561)
41 KB JPG
>>585189539
>>
File: such power.png (247 KB, 658x332)
247 KB PNG
is this the strongest factionwide buff
>>
>>585192509
I'm going to make a mod where I open a panel and click a button and all the other factions on the map are killed instantly and I win the campaign.
>>
File: 1743039100499414.jpg (98 KB, 766x688)
98 KB JPG
>>585191762
Not sure if joking but they do it all the time, so ...
>>
grave chosen are definitely better than tomb chosen

while every single pyramid buff that applies to grave guard also applies to tomb guard ultimately grave guard have more armor and the vampire lord red line and unique skill line push it over the edge, vampires give 21 melee attack and 16 melee defence from just the lord skills and tomb guard get... 14 melee defence, even though their base stats are higher they are not that much higher and with a tk lord you want to be using caskets of souls so you also want that unique skill line to go to casket damage skill.
>>
File: 1762672811861895.jpg (190 KB, 988x988)
190 KB JPG
CA will never adopt AI, not after the SHOGUN 2 CE AI genned unit card debacle
>>
What Bretonnia overhaul mod do I use? I'm leaning towards Lily's but I don't like how it bundles a bunch of weird Man at Arms upgrades(using Royal in the context of anything peasant feels weird) rather than just giving tech upgrades to Man at Arms. BRIDF seems like it might be the choice, and there's also Blessed Bretonnia. They all seem to kind of aim towards the same thing but I'm not super familiar with Bretonnia's problems since I only ever played them to completion in 2, and whenever I tried them in 3 I played them just long enough to quit out of boredom
>>
>>585192509
yes, easily
no other factionwide buff allows you to conquer an entire continent in a single turn
>>
File: IMG_6574.jpg (856 KB, 2767x2659)
856 KB JPG
>>585177492
I missed posting in /twg/ too.
Wanted to rant about total wars database a lot but couldn't.
>>
>>585188953
Vibe coding a game from scratch is a lot different from implementing fixes into existing code, especially when the issues of bugs arise and the person has no idea what any of the code they're looking at does to boot. Most issues nowadays now arise from said spaghetti code where they're not sure what they can and can't touch without breaking something, AI's just far superior at parsing large volumes of superhuman info. Not that I think it'd be impossible for it to be good but I think assuming just vibecoding an entire game(and presumably engine version) would be a recipe for disaster. Disaster better or worse than humans? Who knows, but the Claude mods only have to test whatever specific thing they're doing, not an entire game and certainly not asking Claude to do everything from scratch, so far the biggest successes have been asking it to pick apart existing code
>>
>>585187307
I liked MOSS when last I revisited Shogun 2 but it was left unfinished and Shogun 2 never got a real devoted mod scene. Also all Shogun 2 mods were made in the Radious era or around there so expect unit bloat galore even though a functional and not bloated roster is basically Shogun 2
>>
>>585193809
Yet people are creaming themselves over third person mods over at reddit
Remember kids
If people can see the AI its bad
If people can't see the AI its good
>>
>I made this mod-
>It's AI
grim
the future is grim, dark, maybe even grave
>>
>>585201394
Every single mod coming out since ET release has been AI anon.
Its a new era of modding
>>
>>585201394
>NOOO FORD HAS RELEASED ANOTHER AUTOMOBILE MODEL, HOW WILL THE HORSE-BASED TRANSPORT INDUSTRY SURVIVE!!!
>>
There should be a mod which uses Eltharion's prison mechanic but which would allow me to capture evil female LLs and rehabilitate them to join my faction.
>>
>>585202895
There already is.
>>
>>585202945
I would like to know more.
>>
>>585203000
go back
>>
File: IMG_6546.jpg (830 KB, 4024x2691)
830 KB JPG
>make mod by hand
>get yelled at for not using AI to make it faster
>others make mod with AI
>they get yelled at for using AI
There is bo winning with you anons.
>>
>>585203763
Except that vibe coded decomp mods are hailed as a revolution
>>
>>585203763
Make a coomer mod and everyone will be happy.
>>
>>585203763
I dont care how a mod is made as long as it performs its intended purpose. And yes if a modder is being stingy about updating their shit after a patch I will happily let some AI slopper get it ready instead since I'm not obligated to be subservient to some modder's ego. Adapt or die.
>>
>>585203814
Well I see them as filth. All they do is ruin my beloved /tekgen/ for a month because filthy tourists invade to talk about tekken6 like anyone cares about that saar game.
>>585203839
I can't make 3D models or textures. I used to do art stuff for a couple years but never made any single bit of progress so I stopped forever.
>>
>>585203763
go back to your containment thread
>>
File: IMG_1625.gif (1.76 MB, 540x720)
1.76 MB GIF
>>585205013
I could see that eventually becoming a problem..
You know how AIs always give you the exact same number if you ask for a random one. I think Gemini's number was 42.. if you open a new chat window and ask again he'll say 42 again and again and again.
If the AIs start using the same IDs for database entries over and over again, then that will cause horrid mayhem.
I mean, they only know which IDs exist in the base game, not which IDs exist in mods they made before.
>>585205670
You mean my /bant/ thread "to xisters"? I am there already.
>>
File: 1785631927521634.jpg (4 KB, 250x225)
4 KB JPG
Who is Tod, and why is Boris bringing him here?
>>
>>585207032
That's the german name for death. He's gonna kill you.
>>
>>585207032
Some will tell you it's pig german for deathbringer.
But actually tod is just what imperials call a penis. Boris is going to rape khazrak one-eye.
>>
File: IMG_6046.png (509 KB, 600x550)
509 KB PNG
>>585207308
>rapes Boris instead and pillages Middenheim
>>
angron is the strongest
>>
>>585207604
>Angron gets an ability that allows him to resurrect endlessly
>Immediately jobs to everyone
It's like clockwork
>>
File: 1781716499169619.png (40 KB, 390x380)
40 KB PNG
>>585207248
>>585207308
>That's the german name for death
Why is Boris so violent? Are all Germans like this?
>>
>>585207604
Angron got his shit rocked a few times though. Also couldn't even take down Guilliman with the advantage in a 2v1.
>>
>>585207721
the berserker syndrome
>>
>>585207854
I'm gonna give you violence when I pillage your village.
>>
File: 20261020211020_1.jpg (1.81 MB, 3840x2160)
1.81 MB JPG
I was upset he took out nordland but this is an okay compromise I suppose. Proud defender of the empire
>>
File: 1773669124468968.mp4 (339 KB, 1010x1080)
339 KB
339 KB MP4
How do I unburn-out myself from this game?
>>
>>585209770
I sometimes play a bit of apoc mod
>>
>>585209770
What mods have you played? Post your modlists.
>>
IT'S UP!!!
https://www.youtube.com/watch?v=nzWhBKBIrzo
>>
File: 20261020233439_1.jpg (2.54 MB, 3840x2160)
2.54 MB JPG
also
>vlad has all of talabecland and stirland
>drycha has ostermark
>fuck I'm gonna have to deal with that... I'll get a nice chunk of the empire though
>I look back a bit later and nuln just fucking took everything including drakenhof 1 turn later and is now strength ranking one
>katarin took ostermark
fucking hell. I dont want to have to fight isabella for ostermark but imperial authority demads it... Maybe I can jew it back by taking the troll country from moulder and trading it.
>>
Now that Bioware is down CA can buy its IP's and Total War Thedas and Mass Effect are real
>>
>>585211164
no, because its owned by ea
>>
File: IMG_6542.jpg (849 KB, 3024x3047)
849 KB JPG
>>585211164
Oh anon..
EA owns all those IPs and CA can't buy shit, Sega would have to buy the entirety of EA.
>>
>>585207496
Havent seen him win against Nu Boris once.
Its OVER for beastmannii..
>>
>>585211164
When private investors buy up a company, like they did with EA, they do not sell the IPs that do not make money, they just shutter them*.
They will now pump up EA sports well beyond what the market can tolerate because 4-6 years from now the contracts/debt they accrued for EA will be due.
They then sell EA for far more than it's worth, based off of the juiced value from the obvious overextension and abuse of the products and market.
The investors who get it after that will then try to do the same thing or firesale IPs to cover debts.


*Barring catastrophic failure
>>
>>585149383
skink butt
>>
>>585211608
Silence, empire sissy
>>
I'm going to be sick. https://www.youtube.com/watch?v=looanXFCb_k They fucking belted us bros. King Art games (Germany) whipped us. We've been lashed.
>>
File: 1780962116460448.png (2.48 MB, 2493x1119)
2.48 MB PNG
>>585215164
CAbros... Our response..?
>>
>>585215164
TW: 40K will bomb and people will glaze DoW4 until eternity.
>>
>>585154530
I don't, permanent summons mod made sense when there were like 3 summons in the game and the only expensive one was the Manticore one where you NEEDED the permanent summons to get any value.
By now, most summons spells are costed in a way that makes sense with the degradation (Manticore summon still ass) and it makes a few of them, this new one being a prime example, stupidly OP.
>>
https://www.youtube.com/watch?v=jmQZPSrFLAQ
Just how powerful were druids...
>>
>>585215459
I'd summon a manticore.
>>
File: me.jpg (724 KB, 1730x1080)
724 KB JPG
>it's a temporary summon sir, a time limited manticore for you to order about!
>summon the temporary manticore
>it's permanent
>>
File: 1773959478427046.png (605 KB, 1007x720)
605 KB PNG
>>585215938
>another episode of anon forgetting he turned on his cheats
>>
>>585216006
It's too late. The permanent manticore cannot be unsummoned. We're stuck with him now.
>>
>>585213907
Beastbuck being zeisty...
>>
>>585161598
>Fun adds
Bug man ranger variants
Bug man LL or LH
Bug man Wagon serving beer on the field giving buffs
>Would be dumb if not done right
Rune Golems
>Would be garbage
Shard dragons

>Fun for Delves
Give them the Mewyrm, at least for Lokhir and Rakarth, give them sea drakes as well. City guard as the next tier of infantry.
>Dont add
Magma dragon, kills their themeing

>>585164556
I can’t wait for the day of a “The New World” mod and a “Far Eastern World.” When they do Cathay they better also do an even more fleshed out Ind, Khuresh, whatever warhammer Korean is, and Nippon and then let modders fill out the factions (they’re getting close with Ind and Nippon).
>>
>>585216561
How would you do a better Cathay?
>>
File: clash of clans 2026.png (2.34 MB, 1558x798)
2.34 MB PNG
>>585215164
Looks bad. I can see the signs of the Iron Harvest leaking through and just because they slapped Dawn of War onto it and keep harping about "classic" doesn't make me blind.
>weak, floaty animations
>terrible audio FX and weak mixing making everything feel impactless
>squads aren't squads with individual model HP but follow the COH2 model of sharing HP then miraculously losing guys
>UI that is both busy and minimalistic somehow

Not enough people played Iron Harvest to know how bad it was, and if they can fuck up that premise then I don't know how else to tell people to be skeptical about this. I know 40k fans run wild when they hear the promise of "classic Dawn of War" but not only is Dawn of War not great gameplaywise but without the strength of Relic's presentation it is unplayable. Also a delay that comes after a beta with less than 2 months out to release is not a promising sign
>>
File: 1768537398220040.png (685 KB, 978x691)
685 KB PNG
https://steamcommunity.com/sharedfiles/filedetails/?id=3823145402

O NIGGASHI
YES YES YES
>>
>>585216662
Total Warhammer 40,000 bros... we're back.
>>
>>585216662
i played it, and it was fine
>>
Vlad got another buff
https://steamcommunity.com/sharedfiles/filedetails/?id=3824003046
>>
>>585216632
Just more expansive than it is, make traversing through the channels a much more integrated part of the experience and leaves room for Lokhir and other bad actors (maybe Noctilus) to plunder and take back to the sea with ease, island chains right off the coast giving places to store away their treasures and building a safe harbor. Yuan Bo would get a full central province and feel more fleshed out. Eshin could pose a wider threat. Add some Beastmen heards coming from Ind, Greenskins from the mountains, and Slaanesh coming from Khuresh. If we’re adding new factions. Add an Ind Faction; there are some IEE factions that are essentially expedition factions for another faction like the empire or Brettonia and they can stay, but a true Ind faction should be made. Same with a true khursesh mod and a Nippon mod. Add the Jade vampires and the usual threats to Cathay through chaos, ogress, and chorfs and it would be a hell of a rumble.
>>
>>585215164
i think we just got gaped, ca sisters.
>>
File: 1781286350140381.gif (62 KB, 220x243)
62 KB GIF
>>585216662
The first ever 40k ork that doesn't look like a retarded clown.
GJ CA, you get one point.
You'll need 49 more to make me play that shit.
>>
File: 1781092401247976.jpg (106 KB, 640x775)
106 KB JPG
Wait, that isn't a total war screenshot, ain't it...
You tricked me.
>>
File: 1775934540338821.mp4 (645 KB, 720x1280)
645 KB
645 KB MP4
>>585215164
Welp, this made me preorder DOW4.
>>
File: 1762134957776884.jpg (82 KB, 657x1024)
82 KB JPG
1-3: play another skaven
4-7: play another nagash
8-0: play bg3
>>
>>585216662
40k fans are as permissive of slop as pokemon fans are.
>>
Trying boris for the first time. Somehow I didn't expect to be best buddies with vlad and the biggest thread to me is an orc from the mountains..
>>
>>585216662
fucking world of warcraft looking orc
>>
>>585216971
kek imagine rivers being useful
>>
replied to the wrong post ffs

>>585217165
kek imagine rivers being useful

there we go. sigh. just doesn't feel as impromptu and sardonic now. had one chance and I fucked it.
>>
>>585219968
>>585220064
embarrassing
delete it bro... go home...
>>
did they change anything for Archeon? Also hate his new voice
>>
File: 1770206914584435.jpg (81 KB, 637x358)
81 KB JPG
>>585220440
Yeah, if you beeline Karl you unlock a special skin for the rest of the campaign
>>
>>585220614
but I'm not a tranny
>>
>>585220745
Chaos needs no gender
>>
File: advisor.jpg (223 KB, 1050x1154)
223 KB JPG
kino
https://steamcommunity.com/sharedfiles/filedetails/?id=3824073713
>>
>>585221040
can we get the femadvisor too... sexo..

DOOOM
DOOOOOOOM
DOOOOOOOOOOOOM
>>
What do you think goes through a distant Northlander's head when he first sees a great city of the south? They have never seen infrastructure on the scale of a city, never seen so many people in one place when not gathering for war (and even then, the scale is dwarfed). They had likely never seen canalworks, or sprawling townhouses and taverns, or stone graveyards and kings' palaces. They are uneducated and incapable of reading, but are not unintelligent by a longshot. Would they be confused? Surprised at how easy life is, where the gods do not whisper on the wind and the spirits are seemingly absent? Disgusted at the filth and stench of massed human habitation? Would they feel awe and envy, or uninterested disdain for how easy life is and how soft the southerners are? I think no matter what, the northern madman would find city-folk mad.
https://youtu.be/eWG-nHuuCRc
>>
File: IMG_1384.jpg (62 KB, 636x900)
62 KB JPG
>>585220440
You preferred when he sounded like Grimgor speaking through a bed mattress?
>>
Is playing vanilla even possible?
>>
>>585221523
the northmen were so amazed at seeing a city like pfieldorf for the first time that they thought it was nuln
>>
>>585221523
They'd just go murder pillage and rape. They don't care for your house.
>>
File: pfeildorf.jpg (111 KB, 581x412)
111 KB JPG
>>585221523
>>
>>585221040
this is up there with lost world and iee for coolest mod in wh3 right now, this is an awesome concept. i don't think i'll ever play a campaign long enough to get any of his unique items though
how has nobody thought of this before
>>
i stole a balefire necromancer
i am better than you
>>
File: 1772031054263824.png (73 KB, 645x223)
73 KB PNG
2 more hours until 300 hours...
im a no life freakin freak...
>>
File: 1776868918979409.png (235 KB, 500x412)
235 KB PNG
Total War: Dragon Age
>>
>>585224074
I just shit a little in my mouth...
>>
>>585224136
How's it taste?
>>
>>585224074
seeing someone with horns that wide without a really, really strong brow ridge is really weird
sell us your dragon age total war pitch
>>
Look at all of these friends, and it's only turn 51, beautiful.
>>
Total War Saga: Dragon Age
>>
I don't think that anon was being forthright when suggesting Dragon Age he just wants us to address Bioware shutting down forever
>>
>>585224480
you should save ostland from the tyranny of having to listen to kislevish, with the power of FRIENDSHIP
>>
>>585224718
Ostland is rightful Kislevite clay, nafotroon
>>
>>585224480
why does nuln gotta be like that when you play middenland
that's MY eastern empire territory they got their grubby hands on.
>>
Maybe just let the vampires have it.
>>
>>585224480
AWOOOO
AWOOOO
AWOOOO
WOLFTIME! WOLFTIME!
>>
>>585224845
Sylvania isn't even that bad compared to when it wasn't vamp'd, but only because Vlad believes happy cattle taste better.
>>
>>585224783
mister kostaltyn, please take a shower, i can feel the grease in your hair from here
>>
>>585224480
Can anything defeat the power of friendship?
>>
>>585224940
Vampire propaganda
>>
File: sgsdgsdgsdgsdg.jpg (107 KB, 1280x720)
107 KB JPG
>>585225530
>>
>>585224940
that's not because vlad wants happy cattle, lol. it because sylvania was so horrendously awful that a bloodthirsty monster was a barely noticeable change from a bloodthirsty madman, the von drak line was infamously horrendous
>>
>>585225832
Why would Karl do something so awful?
>>
File: Neffy.png (27 KB, 216x65)
27 KB PNG
>>585225530
Neferata maintains a bunch of women who are really good at grooming over discord I guess.
>>
>>585226375
Adding to that, Vlad did the opposite of getting rid of the bad apples, he turned them into superpowered cannibals instead.
>>
>>585226657
i still don't get why he turned Konrad
>>
File: 1764933802873112.png (118 KB, 310x271)
118 KB PNG
soulless.. compared to ours...
>>
>play Thanquol
>declare on Ungrim
>first army is Ungrim himself with like 15 slayer pirates and some normal slayers/quarrelers
This is fucking cancerous to fight as Skaven early-game holy shit.
You kinda live and die by abusing the fuck outta the Rattling Stormfiends and Warp Magma Cannon you start with.

Warpfires hit hard too but ONLY when the lines clash and they're all bunched up. At which point you have about ten seconds to get them in position until your clanrats/slaves get routed (and they'll still get routed anyway because unbreakable).
>>
>>585149108
Yes, it happens all the time. Even with artillery with homing capabilities like casket of souls. But don't expect it to ever be fixed because CA are incompetent and the majority of the player base are pathetic paypigs and gatekeepers who only care about new units. This franchise is cursed and it's mostly down to the people who play it.
>>
>>585226856
the whole game look cartoonish.
less so than dow3 but still.
>>
>>585224480
any mod that ramps up empires enemy strengh?
feels too easy right now with toddy
>>
>>585226727
Plausibly for all the reasons that ordinary people would rather not. When all he's got going on is "psychotically power-mad and bloodthirsty member of the local gentry" and it's impossible to overlook, and there's really nothing else to him, it's fair to assume that Vlad turned Konrad because of those exact qualities and not in spite of them. It's either that or Vlad randomly turned anyone within biting range with zero thought past "me hungry, me bite neck."
>>
File: file.png (2.31 MB, 1128x1089)
2.31 MB PNG
>defeat army
>it spawns a hero on my exact position and now i cant move
>my hero can't even move out to assassinate it either
thanks CA
>>
Any mod that makes the AI play more intelligently instead of making it literally cheat?
>>
Any mod to give me gf?
>>
>>585227880
As soon as someone can figure out how to prompt AI to improve AI. I'm guessing "Make the AI better, Claude. Max effort. No mistakes" isn't specific enough.

Maybe prompt AI for a prompt. That would probably work. Then work from that.
>>
>>585227750
maybe he needed someone to use a threat

>>585227798
a year old bug returns fromthe grave melord
>>
File: 1773106919881597.png (190 KB, 500x345)
190 KB PNG
Will I prefer the Imperial Guard, or the Sisters of Battle?
>>
>>585228701
>Men or women
Hm...
>>
>>585228701
>Bros or hoes
Hm....
>>
File: 1766704940792819.png (1.72 MB, 860x1200)
1.72 MB PNG
>>585228752
>>585228830
Look, she might not be a bouncy gun nun with white hair, but you wound the guardswoman's feelings.
>>
Crazy to think this is the Total War we could have gotten if CA were good at programming computers
https://www.youtube.com/watch?v=XQ5GJFVSOLA
>>
>>585228917
how do they prevent rape in mixed sex army?
>>
Crazy to think the software team at CA have probably had at least three meetings about how to get Total War: Warhammer 40,000 running on an Xbox Series S
>>
File: 1746640495353358.gif (505 KB, 290x200)
505 KB GIF
>>585228701
a question I too ask myself...
>>
>>585229086
The Commissar is too scary to try.

Also I think most regiments do allow relationships since at the end of the day, that's more meat for the grinder after a few years. Might not even end up in the grinder, might end up in the Schola Progenium and then those two guardsmen needing a pregnancy break will have more than paid for itself several times over.
>>
>>585229086
rape is illegal
>>
>>585229221
So is chaos worship.
>>
in the far far future.. where children get flayed for fun... rape is... illegal...
>>
>>585229421
Don't worry about it
>>
>>585229474
grimdark
>>
>>585226942
Fighting Ungrim as Azhag showed me how good Big 'Uns are. They hold up surprisingly well against slayers and even Ungrim and his heroes take a bit to chew through them, giving Azhag time to give him the bad succ with death magic.
>>
>>585229086
Nobody fucks in 40k. It's not a thing that happens. You might think you heard or read somewhere that someone once fucked in 40k, but you'd be mistaken.
>>
>>585229202
Not to mentions the high likelihood of the regiment never returning to their homeworld, even if they don't get wiped out. A guardsman is just as likely to end up being used as a settler on a world he defended/conquered/garrisoned as he is getting home.
>>
>>585228917
Fascinating to me that if told me
>that's a boy. that's a femboy.
Then I would allow myself to think a lot of thoughts about him.
But when you assure me
>that's a woman
I would not allow myself any such thoughts
>>
>>585227798
It‘s an intended feature because it‘s not fixed.
>>
anyone else get lonely and turn the advisor on so its like you have a bro playing with you?
>>
>>585230498
yeah
>>
>finally a lahmian hero cosmetic fix
time for a neferata campaign
>>
>>585229086
GW prevents it by agreeing that fictional rape is icky and gross and problematic unlike fictional murder, genocide and torture which are not only successful but widely enjoyed.
Also presumably the Imperial Cult includes 'thou shalt not rape' somewhere because raping a follower of the Emperor is spitting on his creation or something but that's pure headcanon on my part.



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.