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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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File: 2362_front.jpg (57 KB, 640x640)
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Going fast edition

http://emulation.gametechwiki.com/index.php/Main_Page

Read the General problems FAQ before asking questions. If you still need help, post your specs (speccy screenshot), OS, emulator version number and details of what's wrong.

Please contribute to the wiki if you discover any inaccuracies or have relevant information to append.

READ THE WIKI BEFORE ASKING QUESTIONS LIKE:
>Where do I get games
OR
>What is the best emulator for...

Check out the wiki for the emulator you're using if you run into trouble, there may be a solution there too, often including recommendations for optimal game settings.

Check out our new wiki for vidya recommendations
https://vsrecommendedgames.gametechwiki.com/index.php/Main_Page

Previous thread: >>584279908
>>
>>585183382
Oh cool, a duck for my station.
>>
File: 1787898785579101.jpg (18 KB, 315x315)
18 KB JPG
>>
File: 1749440430609600.png (1.08 MB, 1500x1101)
1.08 MB PNG
>Use CRT-Royale
>Wonder why the glow (Diffusion Weight) part looks so smeary on the screen
>Do some searching
>Open the shader in Notepad, get to shader2
>Change scale_x2 from 320 to 1920, change scale_y2 from 240 to 1080 and save it
>Reload CRT-Royale, the diffusion doesn't looked so fucked up anymore
What the hell, are there other shader pass settings I need to adjust for better results? Because I knew about parameter adjusting, but this one was strange to me
>>
>>585183382
https://youtu.be/glm7DS4V-x8
>>
>>585177502
I've tried it too while 4chan was down and it's pretty clean. Retarded if it runs BotW better since I just beat the game in April this year. Kind of a pain in the ass though since the game doesn't read installed files, does it? You have to use wux and wua and then install from RA I think
Also I can't make a playlist for Wii U either
>>
>>585183729
might be a resource-intensive value. might run okay for you but maybe it's overkill for other machines
>>
>N64 recomp of Ogre Battle
>nice, let's try it
>seems pretty jank but ok
>what is that noise?
>2 threads blasted to 100% and my cpu doesn't like
wtf how? It's a N64 game??
>deepseek recomp
Ah.
>>
>>585193387
I tried the Bloodborne and my GPU was at 0% utilization, but was using the VRAM
>>
>>585193387
>deepseek
And here I thought Sol was gutter trash.
>>
>>585183729
>using default parameters
Jesus dude. Don't ever do that.....

Also, royale requires a PHD in electron physics to understand how to use properly. Plus it needs at minimum a 4K monitor (8K is recommended).
Use something else unless you have freakish knowledge about how CRT's work, otherwise you won't be able to configure it correctly.

Lottes is good, capable of replicating all types of CRT's from consumer sets to PC VGA monitors to broadcast meme monitors like PVMs.
It also works at 1080 and is MUCH simpler to configure.
>>
Can we fucking ban anyone talking about recomps in here? It's fucking off topic and it's shitting up every single thread.
>>
>>585197925
Yes, but actually no. Recomps still use emulation.
>>
>>585197925
>it's off topic
the recomps use emulator code
>>
There's a english translation for Pocket Fighter on the Saturn now. Last year, I thought to myself that would never happen, because there's already the english arcade release, and, if you wanted to play a console version, there's also the PS1 one. Regardless, even less wanted translations are now trivial, thanks to AI. It's a God's gift to us, to be released from the tantrums and drama of the usual translators. No wonder those people hate AI.
>>
>>585198306
Good for you on a completely arbitrary japanese puzzle game, but as far as actual translation of nuanced scripts, AI is ass
>>
>>585197925
>>585198446
Back to resetera tranny.
>>
>>585198921
Not an argument, 50IQer
>>
>>585198446
>puzzle
Fighting. Don't you play games? Wait, I don't even need to ask.
>actual translation of nuanced scripts
Getting better all the time. Your "circlejerk" is becoming smaller by the day, thankfully.
>>
>>585199623
My bad, I don't know why I read Pocket Fighter as Puzzler Fighter. I thought it was the Capcom gem thing. Same thing though, barely any text in a game like that
>>585199623
>Your "circlejerk" is becoming smaller by the day, thankfully.
I don't know what that means
>>
>he doesn't like the slopcomps
GODcomps are the future, grandpa
>>
slop general
>>
File: 1781525602752835.webm (3.94 MB, 1920x1080)
3.94 MB
3.94 MB WEBM
slop GODS general
>>
>>585204030
Gods indeed. We're living in an emulation renaissance.
>>
Shantae has now made me feel the same way Big Blue Frontend feels about Final Fight, brutal...
>>
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GloriousEggroll (redhad waggie, Nobara maintainer, GEproton faggot) developed a render for the Gears 3 Linux port.

More info: https://x.com/GloriousEggroll/status/2113007166340956496?s=20
>>
Are there any emulators affected by the PHP shit?
>>
>>585214515
yeah
>>
>>585214515
All of them
You've probably been hacked already
>>
>>585214515
>Are there any emulators affected by the PHP shit?
Yes.
>>
>>585214515
every single one that isn’t current and updated and uses PHP. so like 90%.
>>
https://x.com/pepsipu/status/2113117920373137622
Is it real?
>>
>>585221425
>Codex
Fuck yeah, we're so close to getting a Switch 2 emulator!
>>
emu
>>
I'm convinced that with these recomps GPUs are about to rise in price even more. I don't wanna upgrade but I feel like it's now or never



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